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Introduction to Programming Concepts

This document provides an overview of declarative and programmatic approaches to software development as well as definitions and examples of programming languages, tools, variables, data types, classes, access modifiers, static and constant members, constructors, properties, interfaces, conditional and looping constructs, arrays, and Apex collections like lists, sets, and maps. Key terms covered include Visualforce, Apex, variables, SObjects, with sharing, public/private access, static/final keywords, constructors, interfaces, if/else statements, for/while loops, and list/set/map collections and their methods.

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Shubham Rajiwade
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0% found this document useful (0 votes)
118 views4 pages

Introduction to Programming Concepts

This document provides an overview of declarative and programmatic approaches to software development as well as definitions and examples of programming languages, tools, variables, data types, classes, access modifiers, static and constant members, constructors, properties, interfaces, conditional and looping constructs, arrays, and Apex collections like lists, sets, and maps. Key terms covered include Visualforce, Apex, variables, SObjects, with sharing, public/private access, static/final keywords, constructors, interfaces, if/else statements, for/while loops, and list/set/map collections and their methods.

Uploaded by

Shubham Rajiwade
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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Declarative Approach

80-90%(Point and Click) and 10-20%(logic)

Programmatic Approach
80-90%(Coding) and 10-20%(Point and Click)

What is a Software?
Software is a set of programs.

What is a Program?
Program is a set of instructions.

Programming Language is a language which is used to give instructions to computer.


Machine Language(0,1)-1940
01100101 11001100
Assembly Language
BPCL
B
C
C++
Java,Smalltalk,c#,F# etc
Apex Language

Tools:
Developer Console
Visual Studio Code

Variable:is a temporary storage location in the memory that has a name, has an
address, may contain a value and is always associated with a data type.

Data Type: specifies the type of data.

Sobject Data type: is used to store entire record(s).

Specific-Sobject can store records of specific type only.


Account acc;
Lead ld;
Contact con;

Generic- Sobject can store record of any type of object.

Sobject ob;

By default,classes runs in system context.

with Sharing is used to impose security.

By default, the variables and methods are private.

Access Modifiers:specifies the scope of a class member.

i)Private: private members are accessible only inside the class in which they are
defined.
ii)Protected: protected members are accessible inside the class in which they are
defined and by the child classes also.
iii)Public: public members are accessible in all the classes within Salesforce.
iv)Global:global members are accessible inside salesforce and outside salesforce
also.
Static Members:
-are the members that get memory at the compilation time.
-Static members are allocated memory once throughout the program.
-Static members maintain a single copy and that is shared by all the objects.
-'static' keyword is used to make a member static.
-static members are called by the class name using the dot notation.
-static methods can only use static variables.

Constant members:
-are the members that have fixed value or we can say that they are initialized once
at the time declaration or inside the constructors.
For ex: Pi,GST
-'final' keyword is used to make member constant.

Constructor:
-is a special method that has a same name as of class but preceded by parenthesis.
-do not have return types.
-are used to allocate memory to class.
-are called automatically whenever an instance of a class created.
-constructors can be used to initialize member variables and to call other methods.
-can be overloaded.

Properties:
-are members of a class that can be used to implement encapsulation.
-are composed of get and set accessors.
-set is used to store the value and get is used to return a value.

Interface:is a way to implement abstraction.


-in interface all the methods are abstract by default.
-all the methods of an interface needs to be defined in the class which is
implementing the interface.
-is a way to implement multiple inheritance.
-to define an interface 'interface' keyword is used.
-to use an interface 'implements' keyword is used.
-gives 100% of abstraction.

Interface-PurchaseOrder
Discount()

Employees

Customer

Constructs
i)Conditional Constructs: are used for making decisions
-if else
-check a number if its even or odd.
-if else ladder
-Units<100 then 2rs per unit
-units>100 and <200 then 3rs per unit
-units>200 and <300 then 4rs per unit
-nested if else
Age,Marks,Qual-Selected/rejected
-switch statement

ii)Looping Constructs: are used for iterations


Start-initialization
Stop- condition
Step- increment/decrement

-do while: is an exit controlled loop means condition is checked at the exit time
and hence, it will execute at least once even if the condition is false.
-while: is an entry controlled loop means condition is checked at the entry time.
-for: is a compact loop and is also an entry controlled loop.

-foreach: this loop is used when we are not aware of the size of a collection.

Array: is a collection of elements of similar data type.Storage in an array is


continous.
Start Index-0
last Index-size-1

5 schools
10 participants(name,score)
10*2*5=100 variables

School1Name[10],School1Score[10] * 5=10

Syntax:
integer [] Score=new integer [10];//declaration

Score[0]=89;//initialization
Score[1]=67;
Score[2]=78;

System.debug(Score[1]);

Apex Collections:
i)List:
-is a ordered collection of an elements.
-list can have duplicates.
-is best alternative to an array.
-some methods are: add(),size(),contains(),remove(), clear() etc.

Syntax:
List<data_type> Listname=new List<data_type>();

ii)Set:
-is an unordered collection of elements.
-set cannot have duplicates.
-some methods are:add(),contains(),size() etc.

Syntax:
Set<data_type> setName=new Set<data_type>();

iii)Map:
-stores the values in key-value pair.
-values can be duplicated but not the keys.
-some methods are: put(),get(),Values(),keyset(),putAll() etc
Syntax:
Map<data_type,data_type> MapName=new Map<data_type,data_type>();

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