Untitled
Untitled
PRACTICE IN SPORT
MARKETING
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ADVANCED
THEORY AND
PRACTICE
IN SPORT
MARKETING
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ISBN: 978-07506-8491-0
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ACKNOWLEDGMENTS,
DEDICATIONS, AND
EPIGRAPHS
I would like to dedicate this book to the memory of my father, Rolf Schwarz.
His wisdom, intelligence, and strength are foundations of my being, and I hope
somewhere he is looking down and is proud of this project, of what I have
accomplished, and who I have become as a person.
I am personally indebted to my wife, Loan, whose love and support has been
unconditional during the writing of this book, and always. I could not have
completed this project without her calming influence and belief in my abilities.
I love you and thank you!!!
I would also like to acknowledge the love and support of my mother,
Charlene, who has always been there to lend a hand during times of turmoil, an
ear in times of confusion or frustration, a voice as one of my biggest support-
ers, and has always shown unconditional love to me. Thank you for everything
you have done to help me be where I am today!
In addition, I would like to show my appreciation to my best friend and co-
author of this book, Jason Hunter. We have been through a lot over the past 20
years of friendship, getting through numerous obstacles and having many suc-
cesses. I thank you for your efforts on this book and for your friendship.
v
DR. JASON D. HUNTER
vi AC K N OW L E D G M E N T S, D E D I C AT I O N S, A N D E P I G R A P H S
CONTENTS
Preface xiii
Pedagogical Features xix
Critical Thinking xxi
Supplements xxiii
About the Authors xxv
vii
What Is Sport Marketing Research? 42
Sport Marketing Research Process 42
Research Reports and Services Within Sport
Marketing Research 68
Online and Web-Based Sport Marketing Research 69
Conclusion 70
viii CONTENTS
The Sport Buying Process 161
The Sport Sales Process 162
Non-Store-Based Inventories for Sales in Sport 167
Ethics in Sales Management 170
Conclusion 172
CONTENTS ix
Areas of Sport Sponsorship 244
Ethical Issues in Sport Sponsorship 252
Corporate and Brand Goals for Sport Sponsorship 256
Sport Sponsorship Agreements 259
Conclusion 267
x CONTENTS
PART VI THE FUTURE OF SPORT MARKETING
CONTENTS xi
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PREFACE
The field of sport marketing is infused in virtually all aspects of sport man-
agement. As such, it is inevitable that many students will be involved in some
aspect of sport marketing during their career. This book is being published with
the sport management educator and student in mind, specifically aimed at those
whose sport management program is housed in the business and/or manage-
ment department. Most sport marketing books restate concepts learned in an
introductory marketing course prior to getting into sport marketing. This is
appropriate for sport management programs housed in a department other
than business and/or management. However, for sport management programs
housed in a business and/or management division, where virtually all students
have already taken principles of marketing course, the book is simply repeti-
tive. Advanced Theory and Practice in Sport Marketing strives to go beyond the
introductory marketing course by expanding the knowledge of the student with
advanced marketing theory related to research, consumer behavior, ethics,
logistics, products, advertising, sponsorship, promotions, sales management,
e-business and e-commerce, and international and global marketing.
The other aspect of this book is the application of real-world situations into
the text. Professors talk about what goes on in the field of sport marketing
based on their limited experience. Advanced Theory and Practice in Sport
Marketing publishes what goes on in the real world of sport marketing by
having professionals in the field provide first-hand accounts of how they
entered the field of sport marketing, information about what their current job
entails, and advice to students who wish to enter the field of sport marketing.
This allows the instructor to better prepare the student for life in the sport mar-
keting profession. It is the goal of the author to have this book become a
resource that sport marketing educators, students, and professionals will utilize
as an everyday reference tool in pursuit of their goals.
The book reflects the authors’ extensive research and varied experiences in
the field of sport marketing. Dr. Schwarz has worked in and with professional,
amateur, and non-profit sport organizations, as well as from the business
aspects of sport marketing specifically related to consulting work in sport facil-
ity and event management. He has conducted and presented research in sport
xiii
marketing and experiential learning in the United States, Canada, Europe, and
Australia. In addition, from June 2006 to August 2007 he was on sabbatical
conducting research in leisure marketing and designing a postgraduate course
in Applied Sport management at the University of Ballarat in Australia.
Dr. Hunter supplements this knowledge by bringing extensive experience from
the physical education, athletics, and coaching realm, as well as being a former
owner of a sport retail firm and a sport facility.
Part I of the book serves to provide an overview of sport marketing, includ-
ing a basic review of those topics commonly covered in an introductory mar-
keting course. The remainder of this text will provide the reader a framework
understanding of sport marketing by connecting traditional marketing to sport
marketing. Each chapter will cover a specific aspect of traditional marketing
and applying it to the field of sport marketing.
RESEARCH
The reader will expand their knowledge of the concepts of market segmenta-
tion, positioning, and demand analysis, and using that knowledge to develop
basic capabilities in advertising research, competitive analysis, and strategic
outcomes assessment in sport marketing. Inclusive of this will be the develop-
ment and implementation of focus group research, survey research, and exper-
imental studies; the identification, retrieval, and analysis of secondary data; the
utilization of qualitative and quantitative research methodologies; and the
application of the research method. Inclusive of this will be a description of
research services within sport marketing research, including but not limited to
studies of customer satisfaction, economic impact, need assessment, organiza-
tional behavior, and risk assessment.
INFORMATION SYSTEMS
The reader will gain an appreciation of the use of information systems for sport
marketing goals and objectives through structure, organization, and communica-
tion. Inclusive of this will be an examination of sport consumer relationship man-
agement for both Internet and non-Internet environment using strategic database
and software marketing, with the goal of being able to identify market opportuni-
ties, develop targets, and manage and evaluate promotional efforts in sport.
CONSUMER BEHAVIOR
The reader will learn how to utilize basic cultural, personal, social, and psycho-
logical principles to explain how those factors directly affect individual purchas-
ing and consumption behavior of participants, fans, spectators, volunteers,
community and corporate partners. Additionally, there will be an examination of
xiv P R E FAC E
the various types of sport consumer studies, and how individual and environmen-
tal factors, socialization, and participation directly influence the decision making
process for sport consumption. Inclusive of this examination will be an analysis
of the expected demographic, psychographic, geographic, and behavioristic char-
acteristics of the sport consumer.
PRODUCT MANAGEMENT
The reader will learn how to distinguish, identify, and classify the various ele-
ments of sport products and services, and the stages of the sport product life
cycle. In addition, the concepts of branding, licensing, images, marks, and posi-
tioning will be identified as related to the sport product.
SALES MANAGEMENT
The reader will be presented with an overview of the strategies and tech-
niques for promoting and selling the sport product, including sales theory mod-
els, promotion theory paradigms, and promotion application in sport
marketing. Additionally, the distribution process of the sport product will be
covered, including an analysis of the distribution principles related to time,
place, and possession, as well as the process for selecting distribution systems.
The reader will be presented with numerous logistical functions that a sport
business must manage, including inventory management, team and equipment
transportation, warehousing, order processing, and information systems. Both
network design and global logistics will be analyzed as a part of this focus.
Additionally, there will be an explanation of the importance of the integration
of these various systems, and the effects that integration has on the overall
viability of the sport industry.
The reader will learn about understand the other elements of the sport pro-
motion mix, including licensing, publicity, personal contact, incentives, and
atmospherics. The reader will know how to incorporate sport promotion activ-
ities into an integrated communications plan, how to plan an event, create pric-
ing, location, and distribution strategies, and how to cost effectively promote
P R E FAC E xv
them. Areas to be covered will include sports information, media relations,
public relations, and community relations. In addition, indirect (word-of-
mouth) and direct (sales) promotional strategies will be covered in relationship
to positioning, building brand equity, increasing credibility, and enhancing
image transfer and association.
ADVERTISING
The reader will be provided an overview of the methods for bringing public
attention to the sport product or business through print, broadcast, or elec-
tronic media. This will include a comprehensive examination of copy and
design, media planning and buying, portfolio development, video production,
broadcast advertising development, billboard/outdoor advertising develop-
ment, and graphic design. The reader will also discover how to integrate the
field of sport and the engagement of interdisciplinary thinking as it related to all
areas of communication. Special emphasis will be placed on journalism, audio-
visual communications, development communications, telecommunications,
and mass communications.
SPONSORSHIP
RETAIL MANAGEMENT
The reader will gain an understanding of sport retailing and sport retail man-
agement through a presentation of various retail strategies and a strategic
approach to retailing in the sport field. Inclusive of this chapter will be the con-
cepts of strategic retail management; the factors and skills associated with situ-
ation analysis; the manners to target customers and gathering information;
concepts associated with choosing a retail location; the concepts related to
managing a retail business; the concepts related to merchandise management
and pricing; the various ways of communicating with the customer; and inte-
grating and controlling all aspects of the retail strategy.
xvi P R E FAC E
E-BUSINESS AND E-COMMERCE
The reader will gain an understanding that in the 21st century, e-business and
e-commerce have become staples within the field of sport marketing.
Information will be offered regarding the factors that drive modern business
through digital technologies. Inclusive of this will be concepts of managing dig-
ital enterprises via the Internet, the World Wide Web, and Intranets, including
C2B and B2B, as well as potential future technologies. In addition, how sport
businesses utilize electronic means to overcome barriers of geographic bound-
aries to market, produce, and deliver services will be covered.
INTERNATIONALIZATION
AND GLOBALIZATION
The reader will gain an appreciation for this growing aspect of sport market-
ing. Though effective and efficient sport marketing is increasingly important
due to tough competition and growing global opportunities, it has long been an
island in most sport organizations, disconnected from core business processes
and reliant on customized information technology that hampers communica-
tion and collaboration with other departments. This chapter will tie the topics
from previous chapters to concepts such as brand architecture, investment
measurement, and how to engineer creativity, and demonstrate how enterprise
marketing management and customer relationship management work together
to produce optimal sport marketing efforts by sport entities.
P R E FAC E xvii
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PEDAGOGICAL
FEATURES
■ Each chapter opens with a Chapter Outline and a list of Chapter Objectives.
■ Illustrations, photos, and charts throughout the text that clarify text material
and enhance learning.
■ Key terms appear alphabetically at the end of the book in the Glossary.
■ Each chapter will have at least one case study embedded within the chapter
to enhance critical thinking as related to real-world concepts associated with
the text material. Suggested discussion topics associated with each case study
allow the learner to apply theoretical knowledge to the scenarios.
■ At the end of each chapter, there is a real-world case written by professionals
from the field of sport marketing. These experts are from academia, profes-
sional sports leagues and teams, amateur sport organizations, and corporate
sport. The information they provide will provide the learner with knowledge
of how the individual entered the specific area of sport marketing, about the
real world of sport marketing, and advice of what the learner can do to
better prepare themselves for entry into the specified area of sport marketing.
■ A comprehensive Conclusion at the end of each chapter that reviews the
Chapter Objectives and pertinent information from the chapter.
■ A Test Bank that includes Multiple Choice Review Questions and Discussion
Questions to allow students to check their comprehension of the chapter’s
main concepts.
xix
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CRITICAL THINKING
One of the most important skills for students to develop through their college
and university years is critical thinking. This mental process of analyzing and
evaluating information is used across all disciplines, and serves as a process for
reflecting on the information provided, examining facts to understand reason-
ing, and forming conclusions and plans for action.
The authors of this book have provided a series of opportunities for students
to enhance their critical thinking skills while also verifying their understanding
of the materials presented in this text. For each chapter, there are 10 multiple
choice questions that provide students the opportunity to verify their compre-
hension of the chapter’s main concepts. To supplement that verification, there
are also four discussion questions. These questions, which can be used as essay
topics or in-class discussion issues by instructors, are based on the information
provided in the chapter, the research available in the specific aspect of sport
marketing, and the education and experiences of the authors.
In addition, each chapter has a minimum of one case study focusing either on
the ethical or global nature of the specific sport marketing topics. These cases
are a collection of “real-world” situations modified with a sport marketing
twist to provide the student with the maximum opportunity to analyze, evalu-
ate, and ponder possible solutions to the ethical or global situation. Suggested
discussion topics associated with each case study will help the student focus
their efforts on key theoretical aspects from the chapter, and apply that knowl-
edge to deal with the specific scenario.
This text provides a unique opportunity for critical thinking in association
with sport marketing in the corporate or professional setting. “From Theory to
Practice” cases appear at the end of each chapter, written by professionals in
the field of sport marketing. They provide information about how the individ-
ual entered the specific area of sport marketing, the professional world of sport
marketing, and advice of what the learner can do to become better prepared for
entry into the specified area of sport marketing.
xxi
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SUPPLEMENTS
xxiii
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ABOUT THE
AUTHORS
Dr. Schwarz has been a member of the faculty within the Division of Business
and Management at Daniel Webster College since 2000. Currently holding the
rank of Associate Professor, he serves as the Program Coordinator, and is the
faculty advisory for the Daniel Webster College Society for Sport Management.
During the 2006–2007 school year, he took a sabbatical leave to serve as a
Visiting Senior Lecturer and Researcher at the University of Ballarat in
Australia. His responsibilities included teaching classes, conducting research in
leisure and professional sport marketing, and developing a postgraduate pro-
gram in Applied Sport Management.
Dr. Schwarz received a B.S. degree in Physical Education from Plymouth
State University in 1991; a M.Ed. in Administration and Supervision from
Salisbury University in 1992; and an Ed.D in Sport Management from the
United States Sports Academy in 1998.
Prior to coming to Daniel Webster College, Dr. Schwarz had worked with a
variety of sport-related organizations in high school athletics, college athletics,
and campus recreation programming. He also owned his own summer camp,
clinic, and coaching training business.
Since coming to Daniel Webster College, in addition to his teaching and
administrative responsibilities, he has been focused on research, consulting, and
experiential learning. Dr. Schwarz has presented on various topics in sport mar-
keting and experiential learning at conferences in the United States (SMA,
EBEA), Canada (NASSM), Europe (EASM), and Australia (SMAANZ).
Dr. Schwarz has been most active with the Sport Marketing Association, where
he has been a regular presenter, and has had two articles published in the confer-
ence book of papers. In addition, a group of his undergraduate students finished
in first place in the undergraduate poster competition at the 2004 conference in
Memphis, and won the case study competition in 2005 in Arizona.
xxv
Dr. Schwarz has been involved with numerous consulting projects, including
being an independent consultant in facility management and marketing for
three sport facilities in New Hampshire, the development of a new retail man-
agement plan for a minor league baseball team in New Hampshire, and an eco-
nomic impact analysis for a Senior PGA Tour event in Massachusetts. Dr.
Schwarz also serves as an expert witness in Physical Education and Sport
Management for a lawyer in New Hampshire.
The importance of experiential learning for both students and professors is
critical in the fields of sport marketing and management. The student gains
practical experience that allows them to apply the theory learned in the class-
room in a real-world setting. It allows the professor to understand the most
current practices in the field, thus allowing them to provide the most current
information to students. Dr. Schwarz lives that philosophy through his work
with various organizations. Some of the events include the Boston Marathon,
the NHL All-Star Game FanFest, the NBA Jam Session FanFest, and NASCAR
at New Hampshire International Speedway.
Dr. Schwarz currently lives in Merrimack, New Hampshire with his wife
Loan.
CHAPTER OBJECTIVE
3
WHAT IS SPORT MARKETING?
Prior to describing what sport marketing is, we should take a look at the
definitions of the two root words: “sport” and “marketing.”
Sport – Or Is It Sports?
First we look at the concepts of sport and sports. Sport is defined as activi-
ties, experiences, or business enterprises that center on athletics, health and
wellness, recreation, and leisure time opportunities. Some of the common mis-
conceptions about sport include (1) there needs to be a competitive situation,
(2) the offering must have a standard set of rules, and (3) participants need spe-
cialized equipment and facilities. This is true of sports, which simply refers to
individual, dual, and team sports activities such as soccer, baseball, golf, and
tennis. Sport is an all-inclusive term covering all aspects that go beyond the
playing field, including all the various operations that make the games happen.
FIGURE 1.1
OVERVIEW OF THE BUSINESS WORLD
Competition Economy
M
ar
ce
ke
an
ers
ting
Fin
tom
Em
Cus
ployees
Legal and
regulatory
forces
Information O wn e r s
technology
M ana t
ge men
Social responsibility
and ethics
Source: Ferrell, O.C. and G. Hirt (2003). Business: A Changing World, 4th ed., p. 5.
New York: McGraw-Hill.
4 A DVA N C E D T H E O RY A N D P R AC T I C E I N S P O RT M A R K E T I N G
profit by providing products and services that satisfy the needs, wants, and
desires of the consumer. The business world, as documented in Figure 1.1,
covers a wide variety of aspects. The internal factors include the primary busi-
ness activities of management, marketing, and finance, which are centered on
business owners, employees, and customers. The external factors include com-
petition, the economy, information technology, legal and regulatory forces, and
social responsibility and ethics.
The definition of business and the internal and external factors in the busi-
ness world are mirrored in the profession of sport management and administra-
tion. With regard to whether sport administration or sport management is
more appropriate, it seems as though more programs as business utilize the
term management over administration; however, there is no significant differ-
ence between the meanings of the two terms when it comes to the field of sport.
The only difference tends to be curricular based, and will vary from institution
to institution. Therefore, when looking at this field, the major of sport manage-
ment, and in some cases sport administration, is of greater interest to business
educators. This is defended by the following definition of sport management:
the collection of skills related to the planning, organizing, directing, control-
ling, budgeting, leading, and evaluation of an organization or department
whose primary product or service is related to sport and its related functions.
Marketing
Now that we have a definition of sport, as well as a basis for its relationship
to the business world, what is marketing? There is often confusion on what
marketing truly is. Marketing is often defined by its components, such as adver-
tising, sales, promotions, product management, pricing, publicity, etc. These
components do not define what marketing is – they act to enhance the applica-
tion of marketing elements.
When many people think of marketing, they are really thinking of marketing
tactics. People associate marketing with tactics, including the television commer-
cials we see while watching sporting events, the between play promotions during
live sporting events, and the information published in newspapers or broadcast
on a newscast. But tactics in marketing are similar to the tactics of sport. They
are very important, but useless without having a sound basis of knowledge.
While this knowledge is a sound basis for the understanding of marketing,
the true definition of marketing is simply the functions involved in the transfer
of goods and services from the producer to the consumer. The focal point of
these functions are in three specific areas known as the 3 C’s of marketing
analysis: the consumer, the company itself, and the competition.
The Consumer
Who is the consumer? Is it the shopper who visits stores, either in person or
via an online capability, in search of merchandise or bargains? Is it the buyer
who knows what they want and makes the purchase? How about the customer
I N T R O D U C T I O N T O S P O RT M A R K E T I N G 5
who repeatedly purchases a commodity or service? It is these three and much
more. By definition, a consumer is an individual or organization that purchases
or obtains goods and services for direct use or ownership. As marketing profes-
sionals, we strive to please all of these consumers to maximize sales of products
and services, and hence maximize profit. But how do we reach these consumers?
Segmentation
Segmentation is the concept of dividing a large, diverse group with multiple
attributes into smaller groups with distinctive characteristics. These distinctive
groups have similar needs and desires, and hence will respond to marketing
efforts in similar manners. The concept of segmentation is basic to all market-
ing efforts, as the goal of segmentation is to identify the market.
One of the biggest challenges for marketing professionals is to determine the
appropriate segment to market. Some of the major factors utilized to choose a
segment includes:
6 A DVA N C E D T H E O RY A N D P R AC T I C E I N S P O RT M A R K E T I N G
Product usage by consumers deals with the consumption rates by the various
market segments. Central to this concept is the Pareto Principle, otherwise
known as the 80/20 rule. The Pareto Principle is generally applied to vendors or
customers in a retail setting. This rule assumes that 20% of the customers gen-
erate 80% of the sales, or that 80% of merchandise comes from 20% of the
vendors.
Product benefits as perceived by consumers go beyond the consumer’s
state of mind to look specifically at the assessment by the consumer as to the
advantages the products provided to them. The consumer will always ask
the question “What is in it for me?” By understanding the consumer’s view-
point, it allows marketers to (1) describe the products more efficiently and
effectively in marketing collateral, (2) better prepare salespeople as to how to
sell products, and (3) provide evidence as to how to better differentiate
products.
Targeting
In the marketing world, we strive or aim for satisfying our desired market
through the concepts of exchange and relationships. The purpose of targeting
is to find the best way to get a product’s image into the minds of consumers, and
hence entice the consumer to purchase the product. The research and develop-
ment processes described earlier are utilized at this stage to enter the product
into the market. This is accomplished through a detailed analysis of the market-
ing mix, otherwise known as the 4 P’s of marketing: product, price, place, and
promotion (see Figure 1.2). The product may be tangible (goods) or intangible
(services), and decisions are made based on concepts such as branding, func-
tionality, and quality. Price is the amount of money or goods asked for in
FIGURE 1.2
THE MARKETING MIX
Product Price
Target
market
Place Promotion
Source: www.netmba.com/marketing/mix.
I N T R O D U C T I O N T O S P O RT M A R K E T I N G 7
exchange for something else. Place deals with the methods of distributing the
product to consumers. Promotion represents how information about the prod-
uct is communicated to customers, with a goal of receiving positive response
from the consumer, and results in product sales.
Note: Later in this chapter, we will elaborate on this concept, and show how
in the realm of sport, the elements of marketing are expanded to the 5 P’s of
sport marketing by moving publicity/public relations out of the category of
promotion, since it is such a large factor in the marketing of sport.
Positioning
Positioning is how a company seeks to influence the perceptions of potential
and current customers about the image of the company and its products and serv-
ices. This is accomplished by applying the 4 P’s of marketing with the goal of
strategically placing the product or service firmly in the mind of the consumer. We
often talk in society about the concept of “making a good first impression.” In
positioning, the goal is to get the consumer’s mind to react to the implementation
of the marketing mix in a positive manner. By creating this knowledge, consumers
will develop an impression that is often difficult to change. Hence, if the marketer
can send a message that is consistent with what the consumer already believes
(the consumer’s perceptions); the product will become easier to sell. An example
would be a Detroit Red Wings advertising campaign concentrating on Detroit
being known as Hockeytown. Hockey consumers are already aware of this fact,
and the marketers can play off of this knowledge.
One of the best ways to position a product in the consumer’s mind is to be
first on the scene. People want who they perceive is first in the market, or the
best in the market. This concept of being number one often can overcome other
shortcomings of products.
However, not all products can be first on the market, or number one in the
market. So how do you position these other products so the consumer will buy?
This is most often accomplished by claiming a unique position in the market.
Through applying the marketing mix, the marketer will strive to carve this
uniqueness into the mind of the consumer, so that they feel they are getting
something different and worthwhile for their hard earned money. In general,
when there is a clear market leader, it is often extremely difficult to knock off
the king of the mountain. By not challenging the market leader head-on, a com-
pany can increase their market share through marketing their uniqueness as
compared to that industry leader. To market their uniqueness, marketers look
to cater to the specific benefits of the product. In order to do this, often the
product must be sold at a low price, as people when viewing new products will
value low initial price more than quality.
Delivering
Delivery is the concept of producing or achieving what is desired or expected
by the consumer. Through the concepts of segmentation, targeting, and posi-
tioning, a framework is created to allow the industry to utilize marketing to
deliver an awareness of products to potential consumers. The previous con-
cepts are the development phase and the start of the implementation phase of
8 A DVA N C E D T H E O RY A N D P R AC T I C E I N S P O RT M A R K E T I N G
the marketing concept. Delivery is the completion of the implementation phase,
and the start of the management aspect, where the creative and process aspects
of the marketing discipline are applied.
The remainder of this book will focus on the delivery of the marketing concept.
Understanding the consumer is central to the ability to engage in marketing.
Marketers must know how consumers behave, their motivations, their percep-
tions and preferences. Marketers must have an awareness of their attitudes, their
knowledge, and their emotions. Also, marketers must have the ability to seg-
ment the market, analyze the target market, position the product, and deliver it
to consumers.
The Company
What do we need to know about the company itself? The framework for this
is the SWOT analysis, which looks at the internal strengths, internal weaknesses,
external opportunities, and external threats of the organization (Figure 1.3).
For starters, the framework of understanding is in the first two parts of a
SWOT analysis: internal strengths and internal weaknesses. The strengths of a
company are its resources and capabilities that can be used to develop a com-
petitive advantage. A competitive advantage is where a company sustains prof-
its above the average for the specific industry. Competitive advantage is usually
looked at in two ways: cost advantage (when a company can deliver the same
benefits as competitors at a lower cost) and differentiation advantage (when
a company can deliver benefits that exceed those of other products in the spe-
cific industry). By understanding these concepts, a marketer can gain a better
understanding of the company itself. In addition, the marketing professional
FIGURE 1.3
THE COMPANY AND SWOT
I N T R O D U C T I O N T O S P O RT M A R K E T I N G 9
can implement a more effective and efficient marketing effort by maintaining or
improving on strengths, while seeking ways to improve on and eliminate weak-
nesses. Examples would include having limited time, staff, or funding.
The Competition
Finally, what do we need to know about the competition? The framework of
competition is in the last two parts of a SWOT analysis: external opportunities
and external threats. By evaluating opportunities and threats, a company can eval-
uate their current status in the market, and determine which direction the com-
pany should be heading. This is most often guided by an organizational mission,
through an evaluation of organizational and management options, and outlining
the goods and/or services to be marketed. The opportunities are the marketplace
openings that exist because others have not entered or capitalized on that part of
the marketplace. Threats are those environmental factors that can negatively
affect the marketing of a product if the company does not react to them.
10 A DVA N C E D T H E O RY A N D P R AC T I C E I N S P O RT M A R K E T I N G
the post-sale services (warranties, service contracts, delivery options, consumer
support, and refund policies).
Now we need to detail the demographics of our customers. For individuals,
we consider such items as age, gender, race/ethnicity, location, income level,
social class, occupation, and education. For business consumers we consider
the industry, location, size, and preferences.
Next we detail the competition. It is important to remember in this section to
list all competitors (indirect and direct), and differentiate the level of competi-
tiveness – whether they compete across the board, or only in certain product
areas. In this section, there must also be a comparison of how your product(s) or
service(s) will compare with the competition. This competitive analysis will help
determine your competitive advantages and disadvantages, and provide data to
help determine the best way to market your products within the industry.
After this information has been compiled, a niche can be defined. A niche is
a special area of demand for a product or service. On a large scale, companies
such as Nike and Reebok design and market athletic shoes for each different
sport, and often with specialized models based on specific athletes. On a more
direct scale, a niche marketing scheme would be offering specialized golf prod-
ucts such as customized club, designer balls and tees, and associated golf gadget
to subscribers of Golf Magazine. These niches are then used to develop the
marketing strategy. Inclusive of this strategy development are the elements of
the marketing mix, including:
■ The method for setting prices and associated pricing strategies (price).
■ The distribution channels to be utilized to sell products and services (place).
■ The method for getting information to potential consumers (promotion).
The local Boys and Girls Club has struggled for years to raise enough
funds to support its programs and services. Support from public and private
financial sources has significantly declined, resulting in a decrease in avail-
able budgetary money by 23% over the last 2 years. The local economy is
stagnant, especially since many of the major employers have laid off employ-
ees during the last 5 years. The General Manager of the Boys and Girls Club
Continued
I N T R O D U C T I O N T O S P O RT M A R K E T I N G 11
INTRODUCTION TO ETHICAL DECISION MAKING
IN SPORT MARKETING – Continued
■ The Boys and Girls Club will apply for a Class A Liquor License to sell
malted beverages at the arena. The concessionaire will furnish the arena’s
beer services facilities, fixtures, supplies (exclusive of the malted bever-
ages), and utilities for $2800. The concessionaire will provide 19 people to
operate the concession stand at the rate of $7.85 per hour per person. All
personnel shall be supervised and controlled by the Club, and shall be
trained to dispense malted beverages.
■ During each event, the Club shall have on site at least two of its own Board
members who will supervise the concession operation.
■ The concessionaire will provide the Club with eight tickets per event for its
exclusive use. This would come out of the concessionaire’s personal allo-
cation from the arena.
■ The concessionaire will indemnify and hold the Club harmless for any
claim or cause of action whatsoever arising out of the Club’s activities pur-
suant to this agreement.
■ The concessionaire guarantees that the Club will net at least $500 per
sporting event.
12 A DVA N C E D T H E O RY A N D P R AC T I C E I N S P O RT M A R K E T I N G
INTRODUCTION TO ETHICAL DECISION MAKING
IN SPORT MARKETING – Continued
The Club’s Board was now uniformly enthusiastic about the proposed
contract. As a result, a contract between the concessionaire and the Board of
the Boys and Girls Club was signed.
Source: Adapted from Dubinsky, J. E. (1997). Practical ethics: a case study. In Ethical
Issues in Partnerships Between Businesses and Nonprofit Organizations. Retrieved from
http://www.corcom.org/publications.htm.
1. You are the General Manager of the Boys and Girls Club. Assume
philosophically and ethically that you do not agree with using alcohol
proceeds to sponsors the youth organization. Part of your reasoning
includes that you preach in your programming the dangers of under-
age drinking. Considering both the organizational and marketing-
based issues related to this situation, what would you do in this
situation where your Board has now agreed to use the sales of alcohol
beverages to fund programming for the Club?
2. One of the fastest growing fundraising efforts is based on the popular-
ity of Texas Hold’Em, a popular version of poker. Events take place in
towns all over the country, and a portion of the proceeds go to the spon-
soring charity for the evening. The charity is required to provide the
dealers for the evening. If they cannot find enough people, they can sign
up members of the poker organization as members of the charity, and
then they can deal in the event. The charity also needs to be present at
the end of each evening to write checks to the winners. You are the
General Manager of the Boys and Girls Club considering utilizing this
as a fundraising opportunity. What are the pros and cons of sponsoring
such an event? Is it ethical to use proceeds from gambling for youth pro-
gramming? What are the marketing implications for your organization?
In conclusion, marketing is the study of the consumer, the company, and the
competition, specifically relating those areas to market segmentation, target
markets, product positioning, and delivery of the product. Then to engage in
marketing, we use the various tactics of marketing, which will be elaborated
upon throughout the remaining chapters of this text.
OK – then what is sport marketing? Based on the definition of “sport” and
“marketing,” it shows how complex both concepts are. Therefore, it is safe to
assume that combining the two concepts to get sport marketing is probably
I N T R O D U C T I O N T O S P O RT M A R K E T I N G 13
even more complex. This is very true, because sport marketing is a process of
developing and implementing activities related to the production, pricing, dis-
tribution, promotion, and publicizing of a sport product. These sport products
run the gambit, from sport drinks to sport clothing with team logos, to ticket
packages. The goal of this process is to satisfy the needs and wants of con-
sumers, achieve the goals and objectives of the company in relation to their phi-
losophy, mission, and vision, and stay ahead of the competition to maximize
your product’s and company’s potential. With this complexity come certain
characteristics that make the sport product unique.
CONCLUSION
The purpose of this chapter is to provide the reader with an overview of the
evolution of sport marketing. First we investigate what sport marketing is by
defining the root words. Sport is defined as activities, experiences, or business
enterprises that center on athletics, health and wellness, recreation, and leisure
time opportunities. The association of sport with business (individuals or
organizations that seek to make a profit by providing products and services that
satisfy the needs, wants, and desires of the consumer) helps to develop an
understanding of the field of sport management as the collection of skills
related to the planning, organizing, directing, controlling, budgeting, leading,
and evaluation of an organization or department whose primary product or
service is related to sport and its related functions. The marketing aspect of
sport focuses on the functions involved in the transfer of goods and services
from the producer to the consumer.
The focal point of these functions is in three specific areas known as the 3 C’s
of marketing analysis: the consumer, the company itself, and the competition.
The consumer is an individual or organization that purchases or obtains goods
and services for direct use or ownership. To reach sport consumers, sport mar-
keting professional go through a series of processes. Segmentation is the con-
cept of dividing a large, diverse group with multiple attributes into smaller
groups with distinctive characteristics. Targeting seeks to find the best way to
get a product’s image into the minds of consumers, and hence entice the con-
sumer to purchase the product. This is accomplished by focusing on the 4 P’s of
marketing – product, price, place, and promotion – and the evolution of pub-
licity as a 5th P. Positioning focuses on how a company seeks to influence the
perceptions of potential and current customers about the image of the company
and its products and services. Delivery is the concept of producing or achieving
what is desired or expected by the consumer.
With regard to the company and competition, the framework is centered on the
SWOT analysis. The managerial function of the company itself is most concerned
with internal strengths and weaknesses. The leadership of the company tends to
focus on the external opportunities and external threats posed by competition
and the environment. All this information is then compiled into a marketing plan,
and enhanced with primary and secondary research, economic and financial con-
sideration, and an evaluation of the products and services to be offered.
14 A DVA N C E D T H E O RY A N D P R AC T I C E I N S P O RT M A R K E T I N G
FROM THEORY TO PRACTICE
Frank Supovitz, Senior Vice President, Events
National Football League
New York, New York
In my opinion, I have the best job in the world. Sometimes, it seems like one
of the toughest, but it is certainly the best. In my position as Senior Vice
President of Events for the National Football League, I manage a department
that is responsible for the planning and management of the Super Bowl, Pro
Bowl, and the NFL Draft, among many other programs. We work closely with
the host cities, stadiums, hotels, sponsors, broadcasters, and support venues
that are needed to successfully execute these events, sometimes many years in
advance.
Getting to this point in my career was partially a function of being in the
right place at the right time, but also about being open to the many exciting
possibilities a career can take. That did not mean taking any job that came my
way. I evaluated every opportunity to determine whether a new job might pro-
vide me with new challenges for my experience and expertise, and whether I
could imagine myself happy in a new pursuit not a year later, but 10 years later.
I grew up in Queens, and worked evenings after school as an usher at
Radio City Music Hall. That part-time job turned into a 16-year run at the
Hall, advancing through the ranks through the operations department, then
marketing, and finally to director of special events. There, I applied my expe-
rience in entertainment marketing with the knowledge of staging corporate,
sports, and civic events to projects including the halftime show for Super
Bowl XXII. From there, I worked on the US Olympic Festival, the Goodwill
Games, and other major programs, eventually ending up at the National
Hockey League in 1992. There, I was responsible for NHL All Star
Weekend, the Stanley Cup, and the NHL Draft, among many other events.
After 13 seasons in hockey, I moved from pucks to pigskin, moving to the
National Football League in 2005.
What does it take to plan a Super Bowl? Start with 3–5 years of working
with local business and governmental leaders to prepare a city to host
150,000 inbound visitors, preparing the stadium for the nation’s most
watched annual event, managing ticketing for more than 70,000 fans, con-
tracting more than 20,000 hotel rooms, hundreds of motor coaches, and tens
of thousands of parking spaces. Many elements the public never sees, such as
securing two practice facilities with the same playing surface as the stadium,
hotels for the competing teams’ accommodations and offices, and a media
center to house more than 100 radio stations and the NFL Network broad-
casting live throughout the week, as well as work space for thousands of
accredited reporters and writers. We design and construct tented or indoor
hospitality space for up to 8000 corporate guests, more than 150,000 square
Continued
I N T R O D U C T I O N T O S P O RT M A R K E T I N G 15
FROM THEORY TO PRACTICE – Continued
feet of space for two major parties, a million square-feet home for the NFL
Experience fan festival, and banner and décor programs for city streets, the
stadium, hotels, and other event facilities. We are also concerned with the
presentation of the game on the field and scoreboard, create a 300-feet hard-
ened security perimeter around the stadium, and manage a program to cre-
dential thousands of game day workers. While this list is by no means
complete, it provides a tiny snapshot of why it takes hundreds of people and
a number of years to prepare for one game on one day.
None of it is possible without the help of our business partners, and it is
also our job to ensure that our sponsors get the best possible value from their
association. It is so much more than sponsor signage on site, an ad in the pro-
gram, or public address announcements. Each sponsor wants their product,
service, and message to rise above the clutter, targeting a specific audience,
and encouraging sampling or purchase. The trick is to involve sponsors in a
meaningful way so they feel a sense of ownership in our events. Visa, for
instance, offers special and exclusive experiences in which cardholders can
win a chance to tour the Super Bowl field before the game, watch the half-
time show from the field, or bring Gatorade to the bench (involving yet
another sponsor). General Motors is featured as a sponsor of the post-game
ceremonies during which the Super Bowl MVP wins a Cadillac. Pepsi offers
fans and visitors a concert series in the host city. Each of these partners acti-
vate their sponsorships with involving and unique experiential marketing
programs that their association with the NFL can offer because we under-
stand that our relationship is a true partnership in which both parties can
richly benefit.
The pursuit of success in your sports marketing and management career
will follow many of the same philosophies as building success on the field.
Expand your playbook by staying current with the market and learning all
you can about how this amazing business works. Keep your eyes open for
changing developments and trends that will help you punch through obsta-
cles and challenges, and be prepared to respond quickly to opportunities.
Settle for no less than excellence in everything you do. The competition for
the best positions is fierce!
16 A DVA N C E D T H E O RY A N D P R AC T I C E I N S P O RT M A R K E T I N G
MANAGING
THE SPORT
MARKETING MIX
2
CHAPTER OUTLINE
17
Light Users
Medium Users
Heavy Users
Developing a Sport Marketing Plan
Step 1: Identifying the Purpose of the Sport Marketing Plan
Step 2: Analyzing the Sport Product
Step 3: Forecasting the Market Climate
Step 4: Positioning the Sport Product
Step 5: Segmentation and Targeting Consumers
Step 6: Packaging the Sport Product
Step 7: Pricing the Sport Product
Step 8: Promoting the Sport Product
Step 9: Distribution (Place) of the Sport Product
Step 10: Evaluation and Feedback about the Sport Marketing Plan
Why the Theory and Plans Do Not Always Work
Conclusion
CHAPTER OBJECTIVES
When we look at sport marketing and what makes it unique, we must com-
plete an in-depth analysis of those market forces that are utilized to meet the
needs and wants of the consumers, while ensuring success for the company.
What makes this different than traditional marketing? In theory, there is no dif-
ference. However in practice, there is a world of difference. The primary sport
product, and hence the market, is traditionally demand based, whereas most
generic products are marketed based on need.
THE CHARACTERISTICS OF
SPORT MARKETING
18 A DVA N C E D T H E O RY A N D P R AC T I C E I N S P O RT M A R K E T I N G
intangible in nature. At the same time, businesses and corporate entities use
sport as a way to reach their consumers and to sell their respective products and
services. They also utilize sport (specifically events) as a reward system for their
employees. An example of this would be having an employee night at the local
ballpark or arena to reward the employees for their hard work. An additional
reward system could be offered if the company owned a corporate suite at the
facility. The organization could reward those with the highest level of produc-
tion with the ability to watch event from the suite.
M A N AG I N G T H E S P O RT M A R K E T I N G M I X 19
The Sport Consumer Believes that They Are the Experts
When It Comes to Knowledge of the Product
Usually the manufacturers of a product are the experts about that product.
In turn, consumers usually trust the opinion of the company producing the
product, or the industry where the product is sold. Not so in sport, where
the consumer believes they are the expert. An example of this is the concept of
the “Monday Morning Quarterback” – where fans look back on the game and
pass judgment on what the players or coaches should have done. This is inten-
sified by the number of media outlets – websites devoted to sports (especially
fantasy sports), sport radio, 24-hour sport television networks, back page
newspaper coverage, etc.
20 A DVA N C E D T H E O RY A N D P R AC T I C E I N S P O RT M A R K E T I N G
Most of the Marketing Effort Is Not Placed on the
Primary Sport Product; It Is Placed on Product
Extensions
Since marketing professionals have little or no say about the primary prod-
uct, they must use product extensions to get the message about the product into
the public eye. The main example of a product extension is merchandise.
Product extensions serve as a major revenue generation for sport organizations
at all levels.
FIGURE 2.1
THE HEART OF THE SPORT MARKET:
THE SPORT MARKETING MIX
Consumers
Company
Competition
M A N AG I N G T H E S P O RT M A R K E T I N G M I X 21
THE SPORT MARKETING MIX
The heart of the sport market is the sport marketing mix. Central to our
understanding of the sport marketing mix are the three areas of marketing
analysis – the consumer, the company, and the competition. These “chambers”
of the heart must be understood so that the marketing mix can be controlled,
coordinated, and implemented within the overall marketing effort. As reviewed
earlier in Chapter 1, our analysis of consumers includes segmentation, target-
ing, positioning, and delivery. For the company, we analyze internal strengths
and weaknesses, as well as competitive advantages including cost and differen-
tiation. As far as competition, we consider external opportunities such as mar-
ketplace openings, and external threats such as environmental factors.
Once we understand the components of the sport market, we can now
manipulate our efforts through the elements of the marketing mix. As discussed
earlier in the chapter, there is a significant difference in the traditional view of
the marketing mix when it comes to sport. As a rule in marketing, the market-
ing mix was always viewed as the 4 P’s of marketing. However, in sport mar-
keting, there is an expanded role that publicity/or public relations play. These
are the methods and activities utilized to establish and promote awareness with
the public by disseminating information through various media outlets. With
this expanded role of publicity, that aspect has been broken away from being
a part of promotion into its own elements. Hence, the sport marketing mix has
evolved into the 5 P’s of sport marketing: product, price, place, promotion, and
publicity.
The successful interaction of the marketing mix with the target, as well as
between the elements themselves, is crucial to a successful marketing effort. This
interaction has a direct affect on the sport marketing professional’s decision
making process. Included in this process is the realization that interactions are
not always positive in nature. How does the sport marketer deal with this?
This is where strategy comes into play. The marketing mix can only be uti-
lized if it is in conjunction with understanding the 3 C’s of competitive analysis
(the chambers of the heart of sport marketing): the consumer, the company, and
the competition. We talk about segmentation, targeting, positioning, delivery,
differentiation, marketplace openings and environmental factors – but how do
we develop a strategy that takes into account all the facts that are important,
while having a full understanding of the cross-impact of all of these factors?
Unfortunately, many in the field of sport marketing do not know how, or do not
wish to spend the time. They often make decisions based on unfounded, pre-
conceived notions, or knee-jerk reactions. However, there are a series of ques-
tions, falling into three categories, which if answered can provide the
information necessary to make more effective and efficient decisions related to
the sport marketing mix as a whole:
■ Product impact
– What is the level of impact the marketing effort will have?
– Will the product increase the return on investment?
22 A DVA N C E D T H E O RY A N D P R AC T I C E I N S P O RT M A R K E T I N G
– Would the introduction of a broader product range increase the possible
return on investment?
■ Potential risks
– What is the probability the marketing effort will be successful?
– Is it based on a theory that success has a low or high probability of occurring?
– Are competitors likely to respond with a better option?
– What are the risks of not pursuing the marketing strategy and being left
behind?
■ Feasibility
– Is the marketing effort feasible from a technical point of view (enough
resources – space, staff, and customers)?
– Is the marketing effort feasible from a financial point of view (affordabil-
ity, cash flow and net income implications)?
– Is the marketing effort feasible from a political point of view (support from
stakeholders)?
Once these questions have been answered, the sport marketing professional
can then effectively create a value chain for the effort. Adding value is a crucial
factor in marketing a product. The goal is to identify, evaluate, and understand
the consumer’s value chain and investigate the potential impact of the organi-
zation’s value chain on the consumer. The value chain shows the amount of
value that is added during the marketing process, which in turn facilitates dif-
ferentiation. Differentiation is the concept of being creating and demonstrating
distinct and specialized characteristics of sport products and services as com-
pared to those of its competitors. In the sport market, efforts toward differen-
tiation are centered on the following:
M A N AG I N G T H E S P O RT M A R K E T I N G M I X 23
THE ESCALATOR CONCEPT
To stay on the cutting edge of providing value for the sport consumer, the
sport marketing professional strives to establish ways to gain new consumers
into the sport market while enticing current sport consumers to become more
involved with the sport product. Earlier with regard to product usage we talked
about the Pareto Principle, otherwise known as the 80/20 rule. The utilization
of the 80/20 rule by marketers is fundamental to the development of segments.
But how do marketers then develop the segment over time? The concept that is
essential to this development process is the escalator concept. This concept is
utilized to represent the movement of consumers to higher levels of involvement
with a specified product. This concept is diagrammed in Figure 2.2.
FIGURE 2.2
THE ESCALATOR CONCEPT
Heavy users
M
ed
iu
m
us
er
s
Li
s
gh
tu
r
se
e
rs
m
u
s
n
o
M
C
ed
ia
co
ns
um
er
s
Aware nonconsumer
Misinformed nonconsumer Indirect
Nonaware nonconsumer consumers
Source: Mullin, B. J., S. Hardy, and W. A. Sutton (1999). Sport Marketing, 2nd ed., p. 36.
Champaign, IL: Human Kinetics.
24 A DVA N C E D T H E O RY A N D P R AC T I C E I N S P O RT M A R K E T I N G
Nonconsumers
A nonconsumer is an individual who does not use a good or service. There are
three levels of nonconsumers that the sport marketing professional must attempt
to identify with. The nonaware nonconsumer is an individual who does not
know about the sport product, and therefore is not a user of the sport product.
The sport marketer strives to get this demographic aware of the product so they
might choose to become a consumer in the future. The misinformed noncon-
sumer is an individual who is aware of the sport product, but does not purchase
because based on the information they do not associate themselves with the
sport product. The aim of the sport marketing professional is to change this
image of the product in the mind of the misinformed nonconsumer by providing
information that creates an association with the sport product. The aware non-
consumer is probably the most difficult to address, because they have knowledge
of the sport product and its benefits, and have chosen not to consume the sport
product. Often, these aware nonconsumers are so knowledgeable, they can sense
when the sport marketer is trying to influence them. The sport marketer must
attempt to change perceptions about a sport product, which involves a detailed
understanding of this aware nonconsumer’s value chain. Getting this type of
nonconsumer on the bandwagon often takes a lot of effort.
Indirect Consumers
Indirect consumers in the sport market are those who utilize the sport prod-
uct from a distance through the use of intermediate or intervening opportuni-
ties. For the sport product, this may include only watching sport on television,
only being a part of a fantasy league, or only purchasing peripheral products
such as hats and shirts. The goal of the sport marketer is to entice these sport
consumers to increase their level of involvement by purchasing more peripheral
products, or more realistically, attending events in person.
Light Users
The light users are those who are actively involved as indirect consumers, but
also attend an event one or twice a year. The goal of the sport marketing pro-
fessional is to get them more involved by having them attend more events. This
is most often accomplished through ticket packages and group plans.
Medium Users
The medium user is even more involved. They probably attend as many as
half of the events related to the sport product. The sport marketers attempts to
entice this sport consumer to move to the top of the “escalator” by showing
them the benefits of having season tickets, leasing a sky box, or attending
a hallmark event (Super Bowl, All-Star Game) associated with the sport product.
M A N AG I N G T H E S P O RT M A R K E T I N G M I X 25
Heavy Users
Heavy users are sport organizations bread and butter. These are individuals
who are fully engaged in the culture of the organization at a maximum con-
sumer level. The sport marketing professional must work to maintain this level
of expectation through their efforts, continually apprising the heavy user that
they are important and receiving the maximum benefits.
The key is to strive to increase the level of involvement in the sport product
over time, while limiting having anyone fall off or go down the escalator.
However, it is important not to forget those who do reduce their involvement.
By understanding their reasons for decreasing the connection with the sport
product, sport marketers learn valuable lesson to improve of their tactics as to
work toward preventing a reoccurrence of this dip in image and involvement.
Another challenge sport marketers face is that, depending on the sport prod-
uct, individuals can fall on different part of the escalator. For example, one
individual may be a heavy user for football, but a light user of basketball, and
an aware nonconsumer for baseball. Marketing efforts not only must differ
based on the level of consumer or nonconsumer, but also must differ for each
sport product. With so many sport products on the market, the task for the
sport marketing professional is challenging and never-ending.
26 A DVA N C E D T H E O RY A N D P R AC T I C E I N S P O RT M A R K E T I N G
2. Intangible support services include activities or programs that are sup-
plementary to sport but necessary for its operation (e.g., game officials,
operations staff, office support).
3. The game or event itself is composed of two parts – the main product
and the product enhancements:
– The main product of the event is the actual competition taking place.
– The product enhancements are the extras during the event, such as the
mascot, music, halftime entertainment, concessions, and cheerleaders.
These serve to enhance the overall experience for the customer.
■ Primary markets
– Participants: athletes, coaches, and game officials.
– Spectators: stadium attendees, television viewers, radio listeners, and
newspaper or magazine readers.
– Volunteers: social hosts at sport events, statisticians, and team managers.
■ Secondary markets
– Advertisers: use sports to target and communicate their products to large
groups of spectators.
– Corporate sponsors: use sports to target and communicate positive and
distinctive images about their products to large groups of spectators.
– Athletes’ endorsements of products and licensed products: personalities
and celebrities or distinctive symbols, logos, or trademarks encourage con-
sumers to perceive products as popular or prestigious.
M A N AG I N G T H E S P O RT M A R K E T I N G M I X 27
or based on media preferences. Demographic segmentation refers to grouping
sport consumers based on their age, gender, income, race or ethnicity, education,
and place of residence. Psychographic segmentation refers to influencing the
consumers’ attitudes, interests, and lifestyles. Market segmentation based on
media preference categorizes consumers based on their sport media preferences
(such as television, radio, Internet, magazines, or publications). This helps to
identify smaller groups to be targeted, and allows the sport marketer to develop
an effective and efficient strategy to reach the target market.
28 A DVA N C E D T H E O RY A N D P R AC T I C E I N S P O RT M A R K E T I N G
competition. In addition, pricing is directly affected by the external factors
including government regulations, the economic climate, and politics.
■ Advertising: Presenting a one-way paid message about the sport product (news-
papers, magazines, television, radio, direct mail, scoreboards, in-arena
signage, pocket schedules, game programs, posters, and outdoor advertising).
■ Community relations: Activities and programs arranged by a sport organiza-
tion to meet the interests and needs of the public and, by doing so, establish
good faith relationships with the public (youth sport clinics, athlete auto-
graph signing opportunities, and collecting food items at arenas to help peo-
ple in the community).
■ Media relations: Maintaining positive relations with networks and individu-
als in the media to obtain positive media exposure for a sport product (sched-
ule informal and formal information sessions with media representatives).
■ Personal selling: Direct face-to-face communication with individuals, groups,
or organizations to sell tickets, luxury suites or boxes, or sponsorships.
■ Promotions: Activities and inducements to encourage consumers to purchase
the sport product (giveaways, coupons, free samples, cash refunds, contests,
and raffles).
■ Public relations: A sport organization’s overall plan for communicating a
positive image about its product to the public, including implementing com-
munity and media relations activities and programs.
■ Sponsorship: Forming a partnership between sport organizations and corpo-
rate entities as a form of promotion.
M A N AG I N G T H E S P O RT M A R K E T I N G M I X 29
Step 10: Evaluation and Feedback about the Sport
Marketing Plan
This evaluation requires obtaining feedback (from inside and outside the
organization) about the marketing plan. The feedback must then be analyzed
and evaluated. The evaluation should focus on determining the extent to which
the plan helped the organization achieve its mission by acting in accordance
with the core values of the organization.
In an interview with Carolyn Sy, Marketing Analyst for PepsiCo, she dis-
cusses how the product line Mountain Dew brand is involved in sponsoring
and producing alternative sports events, and how they have benefited from
their relationship with these sports.
During the summer of 1995, the American public added two terms to its
vernacular that would become a staple to describe America’s youth for the
next decade: extreme and Mountain Dew. In the summer of 1995, ESPN
launched its first Olympics for alternative sports. The Extreme Games, later
renamed to the X Games, debuted in Providence/Newport, Rhode Island
and neither ESPN nor PepsiCo has been the same since.
The Extreme Games were born from an idea by ESPN’s Director of
Programming, Ron Semiao. Sitting in his home on his sofa one Sunday after-
noon, Semiao realized that extreme sports were emerging not only in partici-
pation, but also in a competitive nature. From this idea a phenomenon was
created. Today, that phenomenon has turned into a lucrative event that mil-
lions of television viewers watch twice a year (summer and winter). This phe-
nomenon spun from a couch side brainstorm, has not only become lucrative
for ESPN, but for its sponsors as well (ESPN.com).
No X Games sponsor has reaped more reward from the event’s success
than has Mountain Dew. Mountain Dew, the original “extreme” sponsor,
has received financial as well as brand awareness and recognition success
only paralleled by MasterCard’s sponsorship of FIFA’s World Cup. Just as
Semiao saw alternative sports as a way for ESPN to connect with the 12–24-
year-old demographic, PepsiCo did also. Pepsi had been in limbo with its
“alternative” brand of soda, Mountain Dew. The company saw these types
of sports as its opening to the youth market.
Mountain Dew became the Extreme Games’ first title sponsor, and has
stayed with ESPN as a title sponsor. Mountain Dew was there for the trans-
formation of the Extreme Games into the X Games. Mountain Dew was
there for the formation of the first Winter X Games, and was also there when
ESPN decided to take the event global. By staying on board with ESPN and
30 A DVA N C E D T H E O RY A N D P R AC T I C E I N S P O RT M A R K E T I N G
MOUNTAIN DEW AND THE X GAMES – Continued
keeping its title sponsorship package, Mountain Dew has created brand
awareness, recognition, and loyalty with ESPN’s X Games’ demographic.
Over the past decade, Pepsi has used the success it has had with its brand-
ing effort of Mountain Dew through alternative sports, and has continued it
into a vertically integrated platform within the alternative sports industry.
Today, Mountain Dew is not only branded nationally via the X Games, but
the brand is also integrated into the alternative sports’ culture at the regional
and local level as well.
On a regional platform, Mountain Dew sponsors the Vans Triple Crown
Series. These events feature the world’s top alternative athletes participating
in premier venues throughout North America in six disciplines: skateboard-
ing, wakeboarding, BMX, freestyle motocross, surfing and snowboarding.
Sponsoring regional events allow Mountain Dew to gain a more intimate
connection with its consumers. Consumers now see Mountain Dew as not
just a title sponsor of major corporate media events, but as a company that
truly cares about the development of alternative sports and athletes.
This passion to connect with its young consumers in the alternative sports
arena is evident through Mountain Dew’s local sponsorship campaign.
Mountain Dew’s Free Flow Skatepark Tour is a grassroots level campaign
specifically aimed at the development of alternative sports and athletes. The
tour makes stops at 18 skateparks across the United States and is targeted for
the amateur alternative athlete who is looking to accelerate his/her athletic
career. At each stop, three contest winners are crowned and given the oppor-
tunity to join the Mountain Dew Free Flow Team. Mountain Dew provides
the team members with money and equipment so that they can make an
effort to progress their skateboarding abilities. It is grassroots campaigns
such as this that enables Mountain Dew to stay credible within the alterna-
tive sports industry, and maintain high brand awareness and loyalty.
Source: Adapted from Schwarz, E. C., D. Blais, and K. Detjen (2003) [Interview with
Carolyn Sy, Marketing Analyst, PepsiCo]. In the New Face of Sport Marketing: Goodbye
Michael Jordan, Hello Tony Hawk. Gainesville, FL: Presented at the Inaugural Sport
Marketing Association Conference.
Continued
M A N AG I N G T H E S P O RT M A R K E T I N G M I X 31
MOUNTAIN DEW AND THE X GAMES – Continued
All the sport marketing plans in the world are great in theory, but they do not
always work. The major reason for this is having a lack of vision. There is a
tendency to look for instant gratification – what is going to be successful right
now. This lack of foresight in sport marketing ventures is known as a market-
ing myopia. A summary of research shows that the major reasons there is a
marketing myopia in sport are:
■ There is a tendency to produce and sell goods, rather than identify needs and
satisfy customers. This is a result of sport organizations failing to spend time
and money on quality market research, which in turn has lead to a major
shortfall in data collection and analysis.
■ There is a belief that winning equals sales, which in most cases is not true.
■ There is confusion between what marketing is and what promotions are.
■ Sport organizations tend to be shortsighted – the “I want it now” principle.
■ Since there is such an overabundance of people wishing to enter the sport
field, starting salaries are often very low. There is an effort to offset these low
salaries by including commissions, but the lack of guaranteed income scare
many quality potential marketers away.
■ With sales being driven by quotas and commissions, organizations tend to
put little emphasis on training, tactics, and sales as a strategy. If a sport mar-
keter can sell, only then will time be put in. This has created a slow growth
of professional sport marketing staff.
CONCLUSION
Sport marketing is unique for numerous reasons, but most importantly because
the primary sport product, and hence the market, is traditionally demand based,
whereas most generic products are marketed based on need. These concepts are
32 A DVA N C E D T H E O RY A N D P R AC T I C E I N S P O RT M A R K E T I N G
elaborated upon in the chapter, as well the impact of the sport marketing mix, the
escalator concept, and the elements of the sport marketing plan.
Sport marketing is unique to traditional marketing in numerous ways:
■ The sport product takes many forms including a consumer good, a consumer
service, a commercial good, or a commercial service.
■ The main sport product is perpetually intangible, subjective, and variable.
■ Sport and hence the sport product has an appeal that is wide and varied.
■ The sport product is normally publicly consumed and consumer satisfaction
is directly affected by the external environment.
■ Sport product elicits strong emotional connections.
■ Sport consumer believes that they are the experts when it comes to knowl-
edge of the product.
■ The sport product is a perishable commodity.
■ Since the sport product is demand based, the consumer demand for the main
sport product varies greatly.
■ Sport organizations concurrently compete and cooperate.
■ Sport marketing efforts focus more on product extensions than the primary
sport product.
■ Influences from mass media have resulted in a reduced emphasis on tradi-
tional sport marketing.
M A N AG I N G T H E S P O RT M A R K E T I N G M I X 33
5. Segmentation and targeting consumers
6. Packaging the sport product
7. Pricing the sport product
8. Promoting the sport product
9. Distribution (place) of the sport product
10. Evaluation and feedback about the sport marketing plan
Sport marketing plans are great in theory, but they do not always work. The
major reason for this is having a lack of vision. There is a tendency to look for
instant gratification – what is going to be successful right now. This lack of
foresight in sport marketing ventures is known as a marketing myopia. Is it the
goal of the sport marketing professional to avoid these pitfalls by engaging in a
sport marketing effort that is efficient, effective, and addresses the wants and
needs of the sport consumer.
Like many young college students I was unsure of what I wanted to pur-
sue in terms of a career. I was always told that the equation for a great job
was finding something that you would love to do and then finding a way to
get someone to pay you for doing it. To this end, I was interested in politics
from the young age. My father was involved in town government and while
in Junior High I volunteered for the 1992 presidential campaign. This was of
course the year that Bill Clinton won the presidency and stopped a
Republican run that had lasted over a decade. Clinton’s campaign and pro-
motion did not resemble the past races that my elementary school history
books had taught me about. The PR for this campaign resembled a plan for
a rock star more so than a politician. They were selling the image and brand-
ing of Bill Clinton, his energy and charisma, more than his stance on particu-
lar issues. New, young, fresh and in touch with society, that was his platform.
It was truly an important period in the history of politics and an exciting
time to be involved. I may not have even known it at the time but this was
my first taste of marketing. The experience exposed me to aspects
of advertising, media, event planning, cold calling, crisis management and
a number of other skills I would later apply to my position in sports.
I stayed involved in politics in high school and held a number of positions
with my class and student council. In these positions I learned to market
myself as well as specific events that we planned. My high school also had a
state-of-the-art video editing suite. I began to learn the basics of film editing
34 A DVA N C E D T H E O RY A N D P R AC T I C E I N S P O RT M A R K E T I N G
FROM THEORY TO PRACTICE – Continued
and assisted in producing a video year book for my senior class. We mar-
keted the sale of the video by making it known that every student in the class
would be featured along with every sports team. This helped to make it
appealing to all classes and even the teachers. Seeing the final product shown
at random parties throughout the summer made me realize how much I
enjoyed being involved with projects that entertained audiences.
My involvement was not always behind the scenes. I hosted some of our
high school programming as well as my own segment on a public access
show called Brady’s News and Views. With this experience under my belt
I decided that I would go to college for broadcast journalism. Though it was
interesting, I soon learned that I did not like the production side of the video
work as much as I liked marketing a product itself. I began taking more
marketing-based classes and soon made that the focus of my major in com-
munications. I had not totally lost sight of my interest in government and
decided to minor in Political Science.
Upon graduation I accepted an internship with the Walt Disney Company.
The College Program internship was one of the best experiences I have ever
had. While in Orlando I was taken through a number of rigorous customer
service training sessions. Mastering this skill would be something I would take
with me and continue to apply every day of my life. The program gave me a
chance to see how one of the most successful companies and brands in history
operated. The company philosophy was that there were no employees. Every
worker was considered a “cast member” and all patrons were referred to as
“guests.” Instead of working, we were told that we were putting on a “show.”
While onstage, anywhere that guests were permitted, every cast member had
their part in the show. This instilled a sense of accountability in all that were
involved. On a daily basis my part in the show required a variety of responsi-
bilities from welcoming guests, explaining safety precautions, giving tours, and
even putting guests on rides. Additional opportunities such as seminars with
company leaders and departmental shadowing programs were always avail-
able. Interns were encouraged to seek these out and I certainly did. This taught
me that an experience can really provide whatever one is willing to put into it.
I got my start in professional sports through networking. I talked with any-
one in business that would take the time to answer some questions. I went on
a few job interviews just for the sake of it and had a chance to learn
about some different companies. A month or so into this networking phase
I was introduced to the general manager of the Mohegan Wolves Arena
Football team. My father had attended a Rotary Club meeting where the
General Manager was giving a presentation and made the connection. On the
day of our first meeting I learned that the team was starting a call center dedi-
cated to tickets sales. I was offered a part time job on the spot and decided to
give it a go. During the orientation stage we learned about the sport of Arena
Continued
M A N AG I N G T H E S P O RT M A R K E T I N G M I X 35
FROM THEORY TO PRACTICE – Continued
Football, the different ticket plans and the pricing structure. Next, to help us
prepare for anything we might encounter when calling, we role-played poten-
tial phone scenarios. The compensation plan consisted of an hourly wage,
commission and bonuses for added motivation. The sales board, displayed for
everyone to see, created a competitive atmosphere. Although the nightly 4-
hour calling shift could be extremely dull and monotonous, I developed some
great phone skills. I would later learn from a well-established business mogul
that the phone can be a businessperson’s best tool.
Week after week I was consistently atop the leader board in sales. Being
from Connecticut, I used my hometown roots to help drive sales and began
to inquire about group sales and sponsorship. These were not sales that fell
under our job description so the initiative was immediately recognized. I was
also given the opportunity to become the production assistant for the team’s
weekly television show. This was a volunteer position but I knew the experi-
ence was more valuable then any pay could have been. Before long I was
offered a full-time position as the team’s Director of Group Sales and
Marketing. I was not very excited to stay in Connecticut but I knew that the
opportunity was unique and the experience would be worth the sacrifice.
At the end of my first season in Connecticut the team was purchased by a
group of businessmen and relocated to Manchester, New Hampshire. Most
all of the staff and the local partnering organizations were not aware that
this move was going to take place until only a week or two before it was offi-
cially announced. I was given the opportunity to move along with the club or
take on a position with another team already established in the league. I
chose to move with my team because I wanted to gain the experience of
working in a completely new market. I was in for more than I could ever
imagine. I came to find out that starting a new team is very similar to running
a political campaign.
The team had to be introduced to the public, gain their respect and to win
their support. This was even more challenging because many citizens of this
new state had never even heard of Arena Football. The NFL was hugely popu-
lar, but few knew whether or not we were bringing legitimate professional
football or an unorganized and contrived product that resembled the XFL.
Our mission became proving ourselves as a sport and organization.
We began with a press conference at the team’s new arena. Opening 2
years prior, the building was already one of the busiest in the world for its
size and represented re-growth and prosperity in a city that was experiencing
a renaissance. During our first official public appearance as an organization
it was important to position ourselves with this great arena and everything it
meant to the people of the city.
On that day I was introduced to the eight local owners, all of which had
grown up in the area and become very successful in their respective businesses.
Although the team was not yet established, the ownership group had been
36 A DVA N C E D T H E O RY A N D P R AC T I C E I N S P O RT M A R K E T I N G
FROM THEORY TO PRACTICE – Continued
laying the groundwork for sponsorship, season ticket sales, media connections,
charitable alliances and political influence all their lives. By aligning ourselves
with the ownership group we had some immediate legitimacy, though there
was a lot of work to do before we would be established. It became my job to
essentially build off of the foundation that was laid by the owners. Although
my position would require involvement in corporate sponsorships, media buy-
ing, event planning, public relations and much more, there was never a day
that ticket sales did not play a major role in what I was doing.
Tickets are the lifeline of every team. Without the fans and consistent
attendance it is impossible to operate the business. A team’s season ticket
base is its bread and butter. Year after year these fans will not only attend all
of your games, but if treated right will act as ambassadors for your organi-
zation. I would encourage anyone who is interested in a career in sports to
immediately learn about ticket sales. No matter what aspect of a front office
you are working for, there will come a time when someone will ask you a
question about tickets. A basic understanding of the process will help main-
tain the professionalism that your team will inevitably strive for. This profes-
sionalism is in essence customer service. The skills I learned during my tenure
at Disney had prepared me to deal with almost any fan problem or inquiry.
Even if I did not have the answer they were looking for or could not fix the
problem, I had been trained to make the person feel that they were extremely
important and do everything that I could to rectify the situation. This takes
good communication, planning, patience, and pride in ones organization.
Over the course of the off season it was very apparent that everything we
were doing was leading up to our first event. Having a well prepared and
properly trained staff was very important to our show. By “show” I mean the
ancillary things that go on during game days outside of the games them-
selves. For our team the goal was not to provide eight home games but to
put on eight major events. Each event began with a free outdoor pre-game
concert. Also on the plaza was a 50-feet rock climbing wall that we acquired
by partnering with a local climbing gym. Upon entrance to the arena each
fan received a great giveaway item. From bobble heads to touchdown tow-
els, these items contained the logos of companies that had paid us to distri-
bute them to fans. Once inside fans were treated to face painting, balloon
animals and a number of games and amusements on the concourse. Team
introductions consisted of pyrotechnics, a light show and 20 Harley
Davidson’s escorting a professional dance team. During the game the video
board provided additional entertainment while a blimp flew over fans drop-
ping gift certificates and coupons. After the game fans were invited onto the
field to meet the players, coaches, and dance team members for autographs
and pictures. A field goal kicking station was also set up so that fans could
Continued
M A N AG I N G T H E S P O RT M A R K E T I N G M I X 37
FROM THEORY TO PRACTICE – Continued
experience what the players had just demonstrated. Each event offered some-
thing for everyone in the family to enjoy even if they were not a football fan.
Opening night was a momentous occasion. Although most of us had not
slept in weeks, the crew rallied and we put on a fairly good show. Luckily
many of the mistakes were behind the scenes, and there were many of them.
I began preparing a list of individual responsibilities for everyone on my
staff. They included in-depth descriptions of what was expected and when it
was to be done. When the crowd is screaming, the music is blaring and the
team is on the field, it can be very easy to get caught up and forget what one
is supposed to do. This is the most important thing that I took away from my
experience working for the team. Leave nothing to chance and provide safety
nets for your staff. If presented in the right manner, people will appreciate
and respect the attention to detail.
Note: In September 2005, Brady was hired as an Account Executive for
the marketing and public relations firm Griffin, York, and Krause. The firm
manages a number of local, national and international accounts in a variety
of areas including sport organizations, political campaigns, governmental
agencies, and multi-brand corporations.
38 A DVA N C E D T H E O RY A N D P R AC T I C E I N S P O RT M A R K E T I N G
II
UNDERSTANDING
THE SPORT
CONSUMER
This page intentionally left blank
SPORT MARKETING
RESEARCH
3
CHAPTER OUTLINE
CHAPTER OBJECTIVES
41
in sport marketing. Inclusive of this will be an analysis of the sport marketing
research process including the development and implementation of focus group
research, survey research, and experimental studies; the identification, retrieval,
and analysis of secondary data; the utilization of qualitative and quantitative
research methodologies; and the application of the research method. The chap-
ter will conclude with a description of research services within sport marketing
research, including but not limited to studies of customer satisfaction, eco-
nomic impact, need assessment, organizational behavior, and risk assessment.
Specifically, the reader will be able to:
■ Recognize the purpose and uses of sport marketing research.
■ Distinguish between the steps of the sport marketing research process,
including realizing the importance of each step and the development process
associated with those steps.
■ Know the variety of research services in sport marketing research and how to
access them.
■ Understand the difference between sport marketing research and online sport
marketing research.
42 A DVA N C E D T H E O RY A N D P R AC T I C E I N S P O RT M A R K E T I N G
on within the targeted market, and the organizations cannot make informed
decisions about their marketing efforts. In other cases, research is utilized to
examine the perceptions of sport consumers in relation to a myriad of areas
ranging from attendance at events to sponsorship and brand awareness. Sport
marketing research is even needed when there is existing information, but the
application of the information is unknown.
The purpose of sport marketing research is twofold. First, it is used to
determine if there are opportunities in the market for the sport organization
to take advantage of. This may include a lack of competition in the overall,
a market niche void of competition, or an opportunity to offer better products
or services than that of the current members of the segment. Second, it is
utilized to determine the threats to the sport organization. This involves
an evaluation of marketing performance and determining whether the mar-
keting efforts are working. If they are not, the sport marketing professional
then must modify current marketing strategies, or create new marketing
actions.
Sport marketing research ultimately will significantly decrease the uncer-
tainty in making marketing decision. Unfortunately, many sport organizations are
not willing to spend the time necessary to conduct appropriate sport marketing
research. Some of the reasons include a lack of time, funding, or resources.
However, a major reason that most sport organizations do not conduct research
is because they do not know how to in an efficient and effective manner. Those
who enter the sport marketing profession with a clear understanding of how
to manage the sport marketing research process become a significant asset to
the sport organization.
Another major problem is not being able to separate being a marketing man-
ager and a marketing researcher. In larger organizations, these may be two sep-
arate positions – the marketing manager controls the marketing resources and
efforts of the sport organization, whereas the marketing researcher investigates
the needs of the sport organization and plans for meeting those needs. However
in most sport organizations, the sport marketing manager must also conduct
the research for the organization. Therefore, it is imperative that the sport mar-
keting professional know how to separate those roles.
The role as a sport marketing researcher is to generate and ask questions, and
develop the techniques necessary to accomplish the task at hand. The sport
marketing researcher must view the organization in an unbiased manner – they
cannot let politics or emotional involvement with the organization affect their
research. If bias enters the equation, there may be invalid, unreliable data that
will prevent appropriately defining the problem or determining the most suit-
able method for solving the problem.
In general, the sport marketing researcher is conducting a cost–benefit analy-
sis to determine the loss to the organization if the problem is not addressed.
Therefore, sport marketing research is conducted when problems or changes in
the market takes place, new marketing objectives are implemented that result in
changes in marketing action, there is an opportunity to secure a competitive
advantage in the market, or there is a need to reevaluate the status of your
competition.
S P O RT M A R K E T I N G R E S E A R C H 43
Defining the Problem
Once it has been determined that there is a need to conduct sport marketing
research, the problem must be defined. This is the most important step in the
sport marketing research process. Without a clear understanding of the purpose
for the research, appropriate goals cannot be developed, actions cannot be
planned, and a solution cannot be achieved.
One of the major problems within sport marketing today is confusing symp-
toms of problems with the actual problem itself. An example of this would be
a baseball team seeing a 10% decline in ticket sales. Typical conclusions that
have been drawn include increasing the amount of advertising, offering ticket
promotions, or give rewards or incentives to customer who attend (example: $1
off French fries at McDonald’s after the game). However, has the organization
actually determined the problem? These snap decisions are typical with sport
organizations because of lack of time, money, or resources. However, if the
organization simply took stock of the situation, sat back, and completed some
basic research, they could determine the true problem and direct their market-
ing efforts accordingly.
So how do we define the problem? First there must be a full evaluation of the
sport organization, including history and culture, products and services,
strengths and weaknesses, perceived opportunities and threats, resources avail-
able, and any recent marketing strategy changes. The researcher must also
understand what the overall mission, goals, objectives, and vision for the sport
organization are. By evaluating all this information, the sport marketing
researcher can get a full understanding of the sport organization, and poten-
tially discern patterns or deviations from norms.
After assessing the organizational situation, the sport marketing researcher
then clarifies the situation in terms of indicators of change. Some of these indi-
cators include changes in sales volume, market share, profit, and complaints.
The sport market researcher cannot look at each indicator at face value only –
often they must delve into each indicator in significant detail to determine any
potential underlying causes of the problem.
As the researcher collects this information, they are evaluating all the data in
an effort to pinpoint actual problem. For every problem, there is an underlying
cause of that problem. Therefore, as the data is evaluated, indicators that are
determined not to be a cause of the problem are eliminated from consideration.
This allows the sport marketing researcher to narrow the focus and target the
most likely causes of the problem by creating a list of probable causes. These
probable causes will eventually lead to the development of the true problem
statement.
After these probable causes are determined, the sport marketing researcher
must come up with potential solutions to address these causes and hence
resolve the problem. These solutions can range from changing the price of a
product or service, improving service, modifying products, implementing new
promotions, and making changes to the channels of distribution. A caution
when making these changes – the sport marketer must ensure that the solution
does not have a negative impact on other parts of the sport organization.
44 A DVA N C E D T H E O RY A N D P R AC T I C E I N S P O RT M A R K E T I N G
Establishing Sport Marketing Research Goals
and Objectives
The aforementioned potential solutions are then articulated in terms of
research goals and objectives. Sport marketing research goals are the list of
items that need to be accomplished to rectify a problem. The objectives are the
steps that will be undertaken to accomplish each goal.
These goals and objectives formulate the backbone of the sport marketing
research plan.
Research goals and objectives must be accurate, detailed, clear, operational,
and measurable. To facilitate the development of these goals and objectives, the
sport marketer must develop constructs and operational definitions, define or cre-
ate relationships between those constructs, and identify the model(s) to be used to
conduct the research. A marketing construct is the item which is to be examined
or measured. The operational definition is how the construct will be measured.
This is usually in a question format that will be used in a specific measuring tool.
The sport marketer will then look for relationships between the constructs, which
will identify significant links between two or more constructs and help in the
development of concise outcomes. The development of these concise outcomes
will then be logically ordered and research questions developed. At this point, the
sport researcher will choose an appropriate research method to answer the
research questions.
S P O RT M A R K E T I N G R E S E A R C H 45
As noted, external sources including the Internet and research studies are
also valuable sources of secondary data. With regard to the Internet, it contin-
ues to be the fastest growing source of information not only for sport market-
ing research, but for all types of research. However, one of the cautions of using
Internet-based information is guaranteeing the reliability of the source, and
validity of the data. Almost anyone in the world can post something on the
Internet. Determining the data that is most important to your organization,
while ensuring that it is from an appropriate source is quite a challenge.
Hence this is why most researchers tend to use research studies. The sources
are usually valid and reliable, accepted on a global scale across the industry, and
are usually issued through a publisher, syndicated service, or database. Some of
the major sources of secondary data in the sport marketing field include market-
ing journals such as Sport Marketing Quarterly (www.smqonline.com), online
databases such as the Sport Business Research Network (www.sbrnet.com),
sports marketing research companies such as American Sports Data (www.
americansportsdata.com), and independent market research studies conducted
by numerous corporations and organizations around the world. Some of the
key demographic and general sources of secondary data often used in sport
marketing include the United States Census Bureau (www.census.gov), the
United State Government Printing Office (www.po.gov), the Survey of Buying
Power (www.salesandmarketing.com), and Demographics USA published by
Bill Communications. With the increasing popularity of lifetime sports and
alternative sports, the Lifestyle Market Analyst (http://www.srds.com/front
Matter/ips/lifestyle) published by SRDS has become an increasingly important
tool in understanding lifestyle marketing, customer relationship marketing
management, and consumer experience marketing management.
The type of primary or secondary data to be utilized depends on which one
of the three major methods for conducting research is utilized: exploratory,
descriptive, or causal.
Exploratory Research
46 A DVA N C E D T H E O RY A N D P R AC T I C E I N S P O RT M A R K E T I N G
Descriptive Research
Descriptive research utilizes data that describes the “who, what, when, where,
and how” of a potential problem. This information is very factual and accurate,
but does not take into account the cause of the situation. Although this method
is most often used in sport marketing circles via observations and surveys, there
is still a major fear in conducting this type of research because of mathematics.
Many people have a fear of numbers and commonly misinterpret the difference
between math and statistics. Math involves the actual solving of equations,
whereas statistics is the collection, organization, and interpretation of solved
mathematical equations. If more people understood that descriptive research
involves looking at what the numbers mean rather than solving equations,
more sport marketing researchers would be willing to take more time conduct-
ing this type of research.
Causal Research
S P O RT M A R K E T I N G R E S E A R C H 47
prior to the current research project. The secondary data that comes from sport
research studies are usually classified in one of four categories. Narrow-Random
studies are usually conducted by leagues, individual teams, and sponsors on an
as-needed basis to gather specific information on consumer demographics,
behaviors, attitudes, product use, and media consumption. Extensive-Random
studies are usually only performed by large corporations because of the signifi-
cant resources (money, time, and people) needed to broaden the study using a
large or national sample. As a result of this cost, these types of studies are done
on an irregular basis. Narrow-Standard studies deals with specific samples and
populations, and are conducted on a regular basis to provide a clearer view of
trends. Extensive-Standard studies are more generalized to a large or national
sample and tend to look at categories in a generic sense without consideration
for individual differences caused by culture, location, or demographic makeup.
Focus Groups
Focus groups are an interview that involve 8–12 people at the same time in
the same group, and is used to evaluate products and services, or to test new
concepts. To plan for a focus group, the major objective of the meeting must be
decided on. Once the main objective is chosen, the facilitator must design a
series of questions (usually 6–8) that will serve to gain a better understanding
about the stated objective.
When planning for the session, on average four questions can be asked per
hour, as the focus group is basically a series of individual interviews. Therefore,
most focus groups last between 1.5 and 2 hours. The best place to hold focus
group sessions in a room free from distraction with good air flow and lighting,
such as a conference room. Offering refreshments during the session would be
appropriate.
It would be proper to provide an agenda prior to the meeting (1 week), and
review that agenda at the start of session. At that time, setting ground rules for
the focus group will keep the session flowing freely. Those ground rules should
help keep the group focused, the meeting moving, and bring resolution to each
question.
The make-up of the focus group should include individuals with similar char-
acteristics, but do not know each other. The focus group members should have
a willingness to be thoughtful in analyzing the questions, and to share their
48 A DVA N C E D T H E O RY A N D P R AC T I C E I N S P O RT M A R K E T I N G
responses to the questions. The focus group members should also be willing to
have the meeting recorded so the facilitator can review the meeting afterwards.
The job of the facilitator of the focus group is to welcome the members of the
group, ask the questions, ask follow-up questions that are geared to clarifying
the original answer, and ensure even participation from all members of the
focus group. It is best that the facilitator have a knowledge of the concepts
related to the objective, but should be independent from the organization to
limit bias. At the end of the focus group meeting, the facilitator should thank
everyone for their participation, and guarantee that they will receive a copy of
the report from the meeting.
Experience Surveys
Experience surveys refer to collecting information from those whom are con-
sidered to be experts in the field of interest. These experts may be a part of
a direct network, through recommendations of members of the direct network,
or from research conducted about the area related to the research questions
or objectives. These differ from traditional surveys in the fact that they are
specifically fact finding in nature; therefore, the results are not being compared
to other individuals or groups.
Projective Techniques
Projective techniques are used to allow respondents to verbalize their true
opinions or beliefs about products and services. When asked directly, respon-
dents often will not address their true attitudes or motivations due to assuming
what the interviewer wants the answer to be, feeling pressure that their attitude
or belief is not correct, or simply not wanting to have their name tied to their
response. Projective techniques, such as tests using word association, sentence
completion, or thematic perceptions can allow the respondent to answer in a
non-threatening environment. Also utilized are third person techniques, such as
role playing, allows the respondent to reply in terms of another.
Cross-Sectional Studies
Cross-sectional studies measures components from a sample within a popu-
lation at a specific point in time. Since these are one-time measurements, they
are often referred to as a snapshot of the population. The main type of cross-
sectional study utilized in sport marketing research is a survey. Surveys can
be administered in paper form or online, and are utilized to gather information
from a sample. It is expected that the sample is representative of the entire
population.
Longitudinal Studies
In contrast, longitudinal studies measures components from a sample within
a population repeatedly over a period of time. These multiple measurements
seek to show trends related to the research being conducted. Two major meth-
ods of longitudinal study are panels and market tracking studies.
S P O RT M A R K E T I N G R E S E A R C H 49
Panels represent a group of individuals who have agreed to being involved
with market research studies at periodic intervals to measure changes over time
with a consistent sample. Panels may be continuous or discontinuous.
Continuous panels are asked the same questions repeatedly over the period,
hence tracking trends related to the specific objective. Discontinuous panels
vary the questions asked, therefore allowing the researcher to track various
related topics within a specific research area.
Market tracking studies do very much the same as panels, but without the
human interaction. These studies measure one or more variables over a period
of time using data available from other research studies.
Test Marketing
Most experiments in sport marketing take place in the real world. A common
phrase utilized in sport marketing to describe these field experiments is “test
marketing.” Test marketing usually involves determining the sales potential of
a new product or service, or the acceptance of a product previously entered
into the marketplace. Test marketing for sport organizations often centers on
the variability of the sport marketing mix and how changes may influence
future sales.
Test marketing can take place via normal distribution channels, but because
of the lack of time and resources, these experiments are usually outsourced to
research firms who will conduct testing in one of the three ways. Controlled
testing is where distribution of information or products will be through the
research firm’s predetermined number and type of distribution network. Electronic
testing is a limited methodology involving a panel of sport consumers carrying
a card that they present when making a purchase (or obviously their lack of
product purchase). The information is then fed into a computer and results
compiled. Simulated testing is even more limited in the fact that a small sample
of data is collected from consumers, assumptions about the specific population
made, and information about generic marketing programs collected. All
the information is then put into a theoretical model, and likely results of sales
volume and product interest are generated.
50 A DVA N C E D T H E O RY A N D P R AC T I C E I N S P O RT M A R K E T I N G
Determining Methods for Collecting Primary Data
As defined earlier in the chapter, primary data is information collected by the
sport market researcher specifically for the research project through personal
contact. The most basic method for collecting primary data is by observation.
While it seems very simple and basic to watch someone or something, and then
record what was seen or heard, it is easier said than done. In fact, most obser-
vations rely on recording devices ranging from tape recorders or video to the
most basic of observational recording methods – written notes. The main
importance of recording information in a tangible form is because while the
mind is one of the most comprehensive computers known to man, the complex-
ity of retrieving every detail of information on an “as-needed basis” is difficult
and often lacking necessary intricate details.
For obvious reasons, the time and resources needed to conduct observations
for all research is impossible. Therefore, other methodologies need to be utilized
to conduct the extensive marketing research needed by sport organizations.
The Survey
The most common method used is the survey. Surveys are used to collect
information from respondents about their attitude, values, opinions and beliefs
via telephone, mail, face-to-face, and online. A survey can consists of anywhere
between 5 and 500 questions, however those surveys that are concise and short,
with directed, easy-to-answer questions usually reward the researcher with a
larger amount of information that tends to be more reliable and valid.
There are a number of advantages to utilizing surveys for sport market research.
First is the ability to standardize the survey. This allows for consistency in the
measurement as all respondent will answer the same questions in the same order
and following the same scale. Second, it is easy to administer a survey. In most
cases the respondents fill out the survey without assistance from the researcher.
Surveys also allow the sport marketing researcher to gain information about
concepts that are unobservable. From a demographic interest, we can solicit
more accurate information about many topics including a person’s income
level, occupation, and distance traveled to the event. From a business stand-
point, an example would be asking a question about how many times a person
has attended a sporting event during the season. Unless we saw the person
every time they entered the facility, or we have a computer tracking program
that could accurately tell us who used a ticket, we would not know the answer.
The response to the survey questions can be used to tell us where this customer
falls on the “escalator,” and how we can more effectively market toward that
individual to entice them to make additional purchases.
The ease in which we evaluate the data received via surveys is also a great
advantage. All the data from a survey can be statistically analyzed using computer
processing programs such as Minitab and SPSS, or be evaluated by creating your
own statistical analysis format using a spreadsheet program such as Excel. These
programs offer the ability to process small and large amounts of information for
tabulations, correlations, probabilities, and numerous other statistical analyses.
S P O RT M A R K E T I N G R E S E A R C H 51
This also allows for coding of data to take into account individual, segment, and
subgroup differences.
Types of Surveys
There are three major ways to collect data – self-administered surveys, inter-
views, and computer-administered surveys. Prior to initiating the process, the
sport marketing researcher complete an analysis of (1) the time available to col-
lect and analyze data and (2) the budget available to administer the survey. The
sport marketing researcher will use this information to determine which data
collection method will provide the highest quality amount of data within the
stated constraints.
Self-administered Surveys
A self-administered survey is where an individual respondent completes the
survey on their own. This is the most commonly utilized survey method because
the cost is low, the respondent is under no pressure to complete the survey, and
there is usually no undue influence placed on the respondent by the surveyor.
However, the responses to the survey may not be totally accurate due to misun-
derstanding questions, not following directions in answering the survey, or just
not fully completing the survey because of lack of time or interest. The two
main types of self-administered surveys are mail surveys and drop-off surveys.
Mail surveys involve mailing the survey to potential respondents and encour-
aging them to fill out the questionnaire and returning it via mail. To entice respon-
dents to take the survey seriously and increase the likelihood of a response, sport
marketing researcher will often include a self-addressed, stamped envelope with
the survey. Additionally, some will put a coupon or even a one-dollar bill in the
envelope as an incentive.
Drop-off surveys are given to the respondent to fill out. Then the following
option may be offered: (1) the researcher will come back at a later time to pick
up the completed surveys; (2) a drop box will be set up for the respondent to
return the completed survey; or (3) the ability for the respondent to return the
completed survey by mail, fax, or email is provided.
Interviews
Interviews are basically person-administered surveys. The interviewer reads
the questions and then records the answers from the respondent. This can be
accomplished either in-person or via telephone. The advantages of this type
of surveying include being able to build a rapport with the respondents so they
are in a comfort zone, being able to ask follow-up or clarifying questions
instantaneously, and the ability to control quality and adapt questions and
methods throughout the process. On the other hand, since this type of survey-
ing take a longer period of time, the use of this method has significantly
decreased. The reason for this include the advent of computer technologies and
their use in surveying, the limited amount of discretionary time people have to
meet or talk, and the desire not to be bothered at home during family time to
participate in a survey. Regardless, it is important to understand the various
52 A DVA N C E D T H E O RY A N D P R AC T I C E I N S P O RT M A R K E T I N G
methods because while not as widely used, they are still important tools in the
acquisition of data.
Telemarketing is the old-fashioned telephone call to a person’s home. These
can be administered in two ways. The most common method is the central loca-
tion telephone interview. This is where a group of individuals work for a
research firm or data collection company and make standardized interview calls
to a list of individuals, businesses, or even just a series of phone number. Usually,
a supervisor keeps track of the callers by listening in to the conversation and pro-
viding instant quality control to the telemarketer following a call. When a com-
pany does not have the ability to set up a call center, another method is where
individual callers work from their home and has a list of people, business, or
phone numbers assigned to them.
Another method of interviewing takes place as a result of our need to shop.
Shopping intercept surveying occur when a researcher stops shoppers at malls,
supermarkets, outlets, and other retail establishments to get individual opinions.
Often times the shopper will be enticed with a discount or free item if they par-
ticipate in the survey. The major limitation of this survey again involves time.
Since the person you are interviewing is shopping, and often only has a set
amount of time, the survey needs to be concise, and the enticement must be of
interest to the consumer.
Computer-Administered Surveys
As mentioned earlier, with the advent of advanced computer technologies,
surveying has entered a new era. In the latest data published by the Economics
and Statistics Administration (www.esa.doc.gov):
■ The rate of growth of Internet use in the United States is currently 2 million
new Internet users per month.
■ More than half of the United States population (54%) is now online using
the Internet.
■ Approximately 2/3 of the population in the United States used computers on
a regular basis.
■ Nearly one in two people use email on a regular basis.
■ Over 1/3 of the American population (36%) use the Internet to search for
products and services.
With these types of numbers, it was inevitable that surveying via this method
would come. There are numerous advantages of computer-administered sur-
veys. The main advantage is error-free data collection with speed. In addition,
the sport marketing researcher can include pictures, videos, graphics, and other
informational data to supplement the information provided to the respondent.
The only downfall to computerized surveys is specifically for detailed surveys,
where there may be some high set-up costs.
The most commonly used computer-administered surveys are online/Internet-
based questionnaires. In some cases, individual respondents would be emailed the
survey via attachment, and they would then download the survey, reattached, and
reply. However, in most cases, respondents would go to a specific website to fill
S P O RT M A R K E T I N G R E S E A R C H 53
out the questionnaire. Sport marketing researchers would design and post the
survey via the website, and the responses would be tabulated and forwarded by
the Internet site company. Some of the most popular sites to use for surveys today
are www.surveymonkey.com; www.zoomerang.com; www.surveyshare.com; and
www.websurveyor.com.
Two other methods of computer-administered survey are computer-assisted
telephone interviews (CATI) and fully computerized interviews. CATI is where
the survey questions pop up on a computer screen, the interviewer reads the
question to the respondent, the respondent gives the answer, and the inter-
viewer enters the answer into the computer. Fully computerized interviews take
the interviewer out of the equation. The respondent sits at the computer, ques-
tions show up on the screen, and the respondent enters their answer directly
into the computer for tabulation.
54 A DVA N C E D T H E O RY A N D P R AC T I C E I N S P O RT M A R K E T I N G
SUPER BOWL MARKET RESEARCH – Continued
to choose from, GAIN users shared the same overall demographic character-
istics as ordinary Web users.
Claria analyzed Web traffic to determine trends for official NFL team
Websites, as well as popular content domains. By looking at overall traffic,
average viewer session per person, cross-traffic between sites, and the time of
day when people visited the sites, insights were generated that created a clear
understanding of how people used the Web in connection with the event.
S P O RT M A R K E T I N G R E S E A R C H 55
a choice of two responses, such as yes or no or (a) or (b). Multiple-category closed-
ended questions are where there are more than two response options. These types
of surveys are used most often by researchers because of the ease of administra-
tion, the limited amount of time needed to complete the survey, and the ease of
tabulating results.
Open-ended survey questions tend to take longer to answer, as it requires the
respondent to elaborate on their answers. This type of survey is also complex
to tabulate as there are often no standard answers, and extended time is often
needed to analyze the results. An unprobed format tends to be easier to tabu-
late and evaluate as the sport marketing research simply wants an exact
response from the respondent. If the survey is developed in a probing format,
the sport marketing researcher is giving the respondent a chance to elaborate
on answers. While this may provide additional information, there is no guaran-
tee that the data will be helpful to the study.
Scaled-response survey questions generally fall under two formats. If utiliz-
ing an unlabeled format, it is a numbered format where a descriptor is given to
the endpoints. An example would be “Rate the service level of the following
utilizing a scale of 1–5, where 1 is poor and 5 is excellent.” A labeled format
gives a descriptor for each level of the scale, such as:
So how does a sport marketing researcher choose the proper type of question
and response format for their survey? The type of answer being looked for is the
most important feature. After that, other considerations include what has been uti-
lized in similar studies in the past; the method in which the data will be collected
(i.e., telephone, mail, email, face-to-face); past history of how respondents prefer
to answer questions; and the statistical analyses needed for reporting the findings.
Measuring Results
The way in which responses are measured provides you pertinent informa-
tion about the subject being sought by the sport marketer. It also helps to pro-
vide parameter as far as what the information shows and what it does not
show. These limitations help with the accuracy of disseminated information
and serve to focus on the most important information needed by the sport
organization. These parameters will also dictate the statistical analyses to be
used by the sport marketing researcher.
There are two major considerations to consider when planning to measure
responses. The first is the characteristics of the scale to be utilized. There are four
main characteristics – description, distance, order, and origin. Description refers
to how the scale is to be labeled. Distance represents the numeric range between
responses. Order signifies the size of the scale descriptors (more than, less than,
equal to). Origin deals with the starting point of the data. While many times the
data starting point is “0”, it is important to remember that in sport marketing
56 A DVA N C E D T H E O RY A N D P R AC T I C E I N S P O RT M A R K E T I N G
research, the zero point may be an arbitrary point based on previous data. This is
especially true in sales where commissions are not paid until reaching a certain
sales level. Assuming a salesperson must make $50,000 in sales prior to receiving
commissions; the zero point in this case is $50,000 in the mind of the salesperson.
The other consideration is the levels of measurement for the scales. In sport
marketing research, there is a hierarchy of scales based on the number of char-
acteristics evident. The most basic of scales is the nominal measurements of
scale, where the responses only used labels, and hence only have the character-
istic of description. Ordinal measurements of scale describe the data and rank
order it. Interval measurements of scale use distance as descriptors to designate
the range of responses, as well as ordering and describing the data. Ratio meas-
urements of scale show all four characteristics, including a true zero point.
In sport marketing research, there are two major scales of measurement uti-
lized for survey data. The first is the Modified Likert Scale in which respondents
are asked to indicate their degree of agreement or disagreement on a symmetric
agree–disagree scale for each of a series of statements. In sport marketing
research, the most common form is the 5-point scale as follows:
The second is the Lifestyle Inventory, which centers on the measurement of psy-
chographic data. This modified version of the Modified Likert Scale takes into
account the values and personality traits of people as reflected in their unique
activities, interests, and opinions toward their work, leisure time, and purchases.
Now that a framework for data collection methods has been describe, the
development of the questionnaire can begin. The starting point is to determine the
goals and objectives of the survey. The goals articulate the plan of what the sport
marketing professional wishes to find out, and the objectives are the steps within
the questionnaire that will seek to answer those questions. Once this has been
determined, a review of the data collection methods is undertaken to determine
the most appropriate form the questionnaire should take.
S P O RT M A R K E T I N G R E S E A R C H 57
of the question designer to specify the criteria that judgments are to be based on;
not allowing the respondent to assume the criteria. In addition, the questions
need to be as general as possible. Questions that are too specific or utilize an
example will direct the respondent to focus on the example instead of the broad
application of the concept being questioned.
Questions should not be beyond the scope and understanding of the respon-
dents. This includes the memory of the respondents – as most individuals
remember things in generalities instead of in specifics. If questions are not gen-
eral in nature, it may force the respondent to answer at two extremes, guess at
the response they think the surveyor wants, or exaggerate the answer so it
appears that the respondent is knowledgeable.
Three final “do not’s” when designing questions. Do not ask questions that
the respondent cannot relate to – such as asking a person which cable television
station they watch sports on, but there is no choice for those who do not have
cable. Second, avoid what is called “double-barreled” questions, where there
are two questions within one. An example would be “Were you satisfied with
the concessions and merchandise offered at the stadium?” If the answer is yes,
were they satisfied with the food offering? Food taste? Beverage variety?
Offerings in the pro shop? Service? You cannot tell from the answer to the ques-
tion, and therefore the response is useless. Finally, questions should not be lead-
ing the respondent to a specific answer. To avoid this, avoid loading the
question with statements or words that will direct the respondent into a biased
response. An example would be “How did you like your experience at
the game?” and the responses are (a) extremely well, (b) very good, (c) OK, and
(d) not too well. Since only positive answers are provide (not too well still
focuses on the positive – “well”), this is a biased and leading question (Figure 3.1).
FIGURE 3.1
QUESTION DESIGN
Do’s Do Not’s
58 A DVA N C E D T H E O RY A N D P R AC T I C E I N S P O RT M A R K E T I N G
Once all the questions are created, an initial evaluation process is started to
reword and rework questions. During this process, each question is evaluated
based on the do’s and do not’s listed above, and modified if necessary. The goal
is to ensure that the questions meet the standards set forth to decrease the
potential of generating unreliable, inaccurate, or invalid responses.
S P O RT M A R K E T I N G R E S E A R C H 59
warm-ups, transitions are used to let the respondent know that the format of
the questions will be changing. For example: “For the next series of questions,
you will be asked about your views of service and quality for various areas of
the stadium.” Sometimes, skip questions will be used as a part of this section.
A skip question is where the answer to that question will affect which question
to ask next. An example would be “Have you made a purchase from any mer-
chandise booth with the stadium during this season?” If the answer is yes, they
move on with the questionnaire; if the answer is no, the respondent would be
directed to skip a series of questions about merchandising and move onto the
next section.
As a rule, easier questions are placed earlier in the questionnaire, with compli-
cated questions appearing toward the end. The reason for this is that once you
have a respondent who has investing a period of time with the survey, the likeli-
hood of them just not completing the questionnaire because of a difficult ques-
tion is very low. Therefore, the sport marketing research uses the easy questions
as a hook, and once hooked the respondent is committed. Another way to
ensure that the respondent does not quit is to inform them that they are almost
finished, as there are usually a limited number of difficult questions. An example
of a complex question would be “Rate each of the following services on a scale
from 1 to 7.”
The last section of the questionnaire is classification and demographic ques-
tions. In years past, these questions were found at the beginning of a question-
naire, but studies have shown that asking for that information up front
discourage people from completing surveys because they did not want to give
personal information. Even if it was noted on the questionnaire that the section
was optional, the perception of this information being at the front was that it
was most important to the study. Therefore, now these questions appear at the
end. The respondent has already provided the sport marketing researcher with
information and now whether they wish to provide this information or not, the
research has the data. The demographic and classification information is impor-
tant to the research in order to do additional statistical analysis on the data, so
it is important to ask questions that allow for anonymity and confidentiality
should the respondent wish for that.
The next step in the questionnaire development process is pre-coding ques-
tions. This information is utilized to help in data entry and dissemination. The
goal of pre-coding is to associate each possible response with a unique number
and/or letter. Numbers are preferred because there are more statistical analysis
programs that identify with numbers than with letters. The key is that the pre-
coding cannot interfere with the respondent answering questions by confusing
them. In fact, with the use of computer tabulation, most pre-coding is put into
the statistical software instead of on the actual survey, and as data is entered the
pre-coding will automatically be implemented.
The final step is to gain approval of the survey from the client. It is important
to remember that although the sport marketing researcher may be the expert in
the field, it is ultimately the client (i.e., the management of the sport organiza-
tion) who must approve the research tool. Often this process requires explana-
tion to the management, who may not understand the process.
60 A DVA N C E D T H E O RY A N D P R AC T I C E I N S P O RT M A R K E T I N G
Pre-testing and Revisions
After the questionnaire has been approved, the sport marketing researcher must
make sure the questionnaire works through the process of pre-testing. In this
process, the sport marketing research is actually conducting a “dry run” of the
process by testing the survey on a small, representative sample of respondents.
Usually, 5–10 respondents are used to not only answer the questions, but also ask
the sport marketing researcher questions regarding confusions or misunderstand-
ings. The sport marketing researcher will analyze these concerns and make revisions
as necessary. Once revisions are finalized, the questionnaire is ready for mass use.
S P O RT M A R K E T I N G R E S E A R C H 61
be almost impossible, even with computer assistance, to analyze the massive
amount of data that would be generated from such a large population. Therefore,
we use one of two methods of sampling – probability and non-probability.
Probability Sampling
Non-probability Sampling
62 A DVA N C E D T H E O RY A N D P R AC T I C E I N S P O RT M A R K E T I N G
Referral sampling is where the respondents to a survey are also asked to iden-
tify other individuals who would likely qualify to take the survey. Again this is
a biased sampling method as those who are not well known, not liked, or have
caused conflict in the eyes of the respondent will not be included.
Judgment sampling occurs when the sport marketing researcher uses either
their own opinion, or that of someone considered to be an expert, to determine
who will be a part of the sample. This is a subjective method of sampling, there-
fore beliefs, feeling, attitudes, and perception could play a significant role, and
hence may bias the sample.
Quota sampling goes a step further than judgment sampling, but also seeks
to enhance convenience sampling. This method seeks to balance the proportion
of selected respondent characteristics by setting quotas on how many individu-
als from a specific group can respond. Groups may be capped based on demo-
graphic features, product use, or service features utilized.
Descriptive Analysis
Descriptive statistics are used early in the analysis of data and serve as a founda-
tion for future, more detailed analysis of data. As the title states, descriptive statis-
tics uses basic data reduction and summarization to describe the respondents, the
sample, and the population. The methods utilized for descriptive analysis are
mean, median, mode, frequency distribution, range, and standard deviation – each
are defined in the chart below:
S P O RT M A R K E T I N G R E S E A R C H 63
Inferential Analysis
Inferential statistics are used to generalize the results and draw conclusions
simply based on the population characteristics and the data collected. This
method is used to estimate values, test hypotheses, and determine significant
differences. The two main methods for completing an inferential analysis are
standard error and the null hypothesis. Standard error is used to measure the
variability in the sample distribution. This is accomplished by taking the stan-
dard deviation from the mean and dividing by the total number of respondents
(SD/N). This allows us to apply that error to determine the similarity or dissim-
ilarity of the sample based on the spread of the distribution and the associated
percentages. Also associated with the standard error are confidence intervals.
These are utilized to calculate the degree of accuracy that the researcher prefers.
Most researchers seek a 95% level of confidence in their studies.
Hypothesis testing is the articulated expectation of the sport organization,
the sport marketer, or the sport marketing researcher. There is a five-step
process to hypothesis testing as documented below:
■ Step 1: Make a statement about something that exists within the population.
The owner of an Af2 Arena Football Team states that attendance is only at 60%
capacity because the community at large is not aware of the team’s presence.
■ Step 2: Draw a probability sample and determine a sample statistic (mean is
most often used).
The sport marketing department outsources to a market research firm and
asks for a systematic sampling method to be used on residents within a 40
mile radius. At the end of the study, results show that 83% of the geographic
target is knowledgeable about the team. Additional information shows that
61% of the respondents did not attend a game for two associated reasons –
high ticket prices of arena football, and choosing to spend their discretionary
money on the minor league baseball team in town.
■ Step 3: Compare the statistic to the original statement (hypothesis).
The 60% stated by the owner does not equate to the 83% stated by the
research.
■ Step 4: Decide if the statistic supports the hypothesis.
The researched 83% does not support the owner’s original statement.
■ Step 5: If the sample does not support the hypothesis, reject it and revise.
We reject the owner’s statement and start a plan to address the reason why
40% of the arena is empty – including a review of ticket prices, and a modi-
fication of marketing and promotional efforts to address the competition.
Difference Analysis
Difference analysis is utilized when there are variations that exist between
targeted groups. This is very apparent in sport marketing research, especially
with the aforementioned escalator concept. Heavy users (season ticket holders,
64 A DVA N C E D T H E O RY A N D P R AC T I C E I N S P O RT M A R K E T I N G
luxury suite owners) will view satisfaction with sport products and services very
differently than light users (come to a game one or twice per year).
Two main statistical concepts are utilized to measure differences between
groups. The first is the t test, which assesses whether the means of the two groups
are statistically different than each other. Marketing efforts can be directed to the
two groups in a similar fashion only if the difference between the means is statis-
tically insignificant. The other test is the analysis of variance (ANOVA). ANOVA
testing is utilized when there are more than two groups being compared.
Associative Analysis
Predictive Analysis
This is a two part case study. This section will cover the marketing research
efforts that targets consumers’ influences and financial implications as being
a worthwhile sport marketing effort. To implement effective marketing strate-
gies in a specific country, it is pertinent to understand consumer behavior in
that country, which will be covered as the second part of the case study and
will appear in Chapter 5.
From the marketing research effort, a questionnaire was administered to
2155 mainland Chinese consumers in 10 selected cities, different economic,
social, and personal factors in the China’s environment are determined.
Continued
S P O RT M A R K E T I N G R E S E A R C H 65
SPORT MARKETING POTENTIAL IN CHINA – Continued
Introduction
Methodology
Survey Findings
66 A DVA N C E D T H E O RY A N D P R AC T I C E I N S P O RT M A R K E T I N G
SPORT MARKETING POTENTIAL IN CHINA – Continued
a year. The middle income level accounted for 72% of the respondents.
However, most respondents indicated they spent “less than $40 US
per year” on the purchase of sporting goods.
4. Type of sporting goods purchased: “Shoes” were the No. 1 favorite
type of sporting goods for Chinese consumers. Females tended to
purchase apparel; males were more likely to purchase all type of
sporting goods.
5. Product factors affecting purchasing: “Quality,” “style,” and “price”
were the three most important factors influencing purchasing decisions.
6. Purchasing: “Boy-and-girlfriend” had the most important influence in
the decision process. “Parents” had the least important influence.
7. Sources of information about where and how to purchase: The
major information channel for Chinese consumers was their “going
to a shopping mall” experience.
8. Influence of advertisements: Of those responding to the survey, more than
half said they either “occasionally” or “rarely” believe advertisements.
9. Brands consumers prefer: Adidas, Asics, Nike, and Reebok were
identified by the Chinese consumers.
10. Where goods purchased: Most of those surveyed purchased their sport-
ing goods from either “a sporting goods store” or “a department store.”
11. Time spent in sport activities: Almost 90% of the Chinese consumers
spent “less than 5 hours a week” participating in sport activities.
However, three meaningful findings emerged: (1) those who partici-
pated “less than 5 hours per week” in sport activities spent more money
purchasing sport products than those who participated “over 5 hours
per week” in sport activities; (2) those in the income level of “$402 to
$863 US” spent more time participating in sport activities; and (3)
young adults and “unmarried” persons spent more time per week par-
ticipating in activities than those who were “married” or elderly.
Source: Adapted from Geng, L., B. Lockhart, C. Blackmore, and R. Andrus (1996). Sport
marketing strategy: a consumer behavior case analysis in China. Multinational Business
Review 4(1): 147–154.
Continued
S P O RT M A R K E T I N G R E S E A R C H 67
SPORT MARKETING POTENTIAL IN CHINA – Continued
Once all the information has been compiled, the results need to be communi-
cated to the sport organization through a sport marketing research report. This
report presents factual information based on research results, recommenda-
tions from the sport marketing researcher, and conclusions about what could
happen if necessary change is not implemented. This report is then used by the
management of the sport organization as a foundation for their decision mak-
ing process. For this reason, the information presented in the sport marketing
research report must be organized, concise, accurate, and clear. Visuals, includ-
ing tables, pie charts, bar graphs, line graphs, maps, photos, and flow diagrams,
can all be used to enhance the report and simplify the message for those who
may not read it in its entirety. It would also be appropriate for the sport mar-
keting researcher or professional to include an oral presentation with the report
to highlight the most important sections.
Sport marketing research reports cover a wide range of area, including but
not limited to customer satisfaction, economic impact, needs assessment, orga-
nizational behavior, and risk assessment. There are a number of publications
and services available that focus on the field of sport marketing research,
including the following.
68 A DVA N C E D T H E O RY A N D P R AC T I C E I N S P O RT M A R K E T I N G
■ EPM Communications, Inc. www.epmcom.com
■ Football Fans Central Limited www.footballfanscensus.com
■ Forrester Research, Inc. www.forrester.com
■ Hoovers, Inc. www.hoovers.com
■ IBISWorld www.ibisworld.com
■ Key Note Publications, Ltd. www.keynote.com.uk
■ Richard K. Miller and Associates www.rkmillerinc.com
■ Mintel International Group, Ltd. www.mintel.com
■ Plunkett Research, Ltd. www.plunkettresearch.com
■ Snapdata International Group www.snapdata.com
■ SportBusiness Group, Ltd. www.sportbusiness.com
■ Sport Business Research Network www.sbrnet.com
With the expansion of electronic technologies and the Internet, online and
web-based sport marketing research has become more prevalent. The main rea-
son the online and web-based technologies are becoming the preferred method
for conducting research is because of its effectiveness (ease of use) and effi-
ciency (minimal time and resources needed). There are numerous other advan-
tages to online and web-based research, including:
■ Can be effectively utilized at all stages of the sport marketing research process.
■ Can be used for both qualitative and quantitative research.
■ Can be used to administer surveys, as well as conduct observational research
both in real time and asynchronously.
■ Allow respondents to participate in a place of their choice (home, work, Internet
café, etc.).
■ Researchers and organizations can view data in real time.
■ Researchers can provide supplemental information (videos, pictures, advertise-
ments, simulations) for respondents to view and review as a part of the research.
There are also a number of challenges with online and web-based research.
First, it is difficult to determine will full reliability and validity that the data
S P O RT M A R K E T I N G R E S E A R C H 69
collected is truly representative of the entire population. It is challenging to ver-
ify the authenticity of the person responding to the research. This is also true
for the secondary information published on the web. It is important that
researchers verify that the source of the information is reputable.
Another challenge is getting people to complete surveys via the web. Spam
(unsolicited email) and pop-up advertisements have inundated online and web-
based systems to the point of people downloading pop-up blockers, and having
unknown email go to a junk email folder for deletion.
Many of these challenges have forced sport organizations to review the way
in which they conduct research. This has resulted in more sport organizations
investing time and resources into the creation of a sport management informa-
tion system (SMIS). This structure consists of all aspect of the sport organiza-
tion (people, equipment, goal and objectives, policies and procedures, etc.)
being responsible for gathering, organizing, analyzing, evaluating, and distrib-
uting marketing information across the sport organization for the purpose
of efficient and effective decision making. The next chapter of this book will
discuss in detail the sport marketing information system.
CONCLUSION
70 A DVA N C E D T H E O RY A N D P R AC T I C E I N S P O RT M A R K E T I N G
format for the questions is chosen, the sport marketing researcher must determine
how the results will be measured. There are two major considerations to consider
when planning to measure responses: the characteristics of the scale to be utilized
and the levels of measurement for the scales.
Now that the response format and measurement scale has been determined,
the survey questionnaire can be developed. Questionnaire development has
become significantly easier with the introduction of computer technologies.
Questionnaire development and data analysis software and websites have cut
the design and computation time down significantly.
Once the survey questionnaire is developed, the sport marketing researcher
must determine sample size. A sample is the most basic element of sport mar-
keting research, as it is the factors taken from a small group that is representa-
tive of the characteristics of an entire population. A sample is chosen using one
of two methods: probability sampling and non-probability sampling. Data is
then examined statistically and conclusions drawn. There are five basic statisti-
cal methods employed in sport marketing research: inferential analysis, descrip-
tive analysis, difference analysis, associative analysis, and predictive analysis.
The chapter also provides the reader with information regarding research
report and services within sport marketing research, including information on
sport marketing research companies and publications. In addition, the signifi-
cant impact of online and web-based research is covered. While this method of
research has become the preferred method for conducting research is because of
its effectiveness, efficiency, and wide range of use throughout the sport market-
ing research process, there are challenges to its reliability and validity as a result
of guaranteeing the authenticity of the person responding to the research, infor-
mation being published by non-reputable sources, and the misconception of
surveys as created by spam and pop-up advertisements.
In closing, it is important to note that with the complexity and variety of meth-
ods of research utilized in sport marketing, the conclusions drawn are conse-
quently used in a wide variety of ways. Since the specific aspects of sport
marketing varies widely, the use of collected research data will be discussed
accordingly within each future chapter.
Continued
S P O RT M A R K E T I N G R E S E A R C H 71
FROM THEORY TO PRACTICE – Continued
72 A DVA N C E D T H E O RY A N D P R AC T I C E I N S P O RT M A R K E T I N G
FROM THEORY TO PRACTICE – Continued
their seat during play. The research indicated that this was occurring more
often in the 200 level compared with 100 (lower) level of the arena. The
Monarchs developed additional announcements incorporating clips from the
Seinfeld™ comedy show educating fans to wait for a stoppage in play before
leaving or returning to their seats. Additional ushers were placed in the 200
level to apply this policy.
The Bank of America Championship used fan surveys to answer many of
the same questions used in the Monarchs surveys. Additional research ques-
tions included:
■ How the tickets were obtained (from a sponsor, own company, gift,
promotion …).
■ The number of days attending the tournament.
■ Number of golf rounds played per year.
■ Golf Handicap.
■ Reason(s) for attending (fan of golf, meet players, business, family
outing …).
■ How they learned about the event.
S P O RT M A R K E T I N G R E S E A R C H 73
SPORT MARKETING
INFORMATION
SYSTEMS
4
CHAPTER OUTLINE
CHAPTER OBJECTIVES
74
WHAT IS A SPORT MARKETING
INFORMATION SYSTEM?
As stated at the end of the previous chapter, more sport organizations are
investing time and resources into the creation of a sport marketing information
system (SMIS). This structure consists of all aspect of the sport organization
(people, equipment, goal and objectives, policies and procedures, etc.) being
responsible for gathering, organizing, analyzing, evaluating, and distributing
marketing information across the sport organization for the purpose of efficient
and effective decision making.
The sport marketing research system was discussed in detail in Chapter 3, and
serves as the foundation of the studies that are undertaken for specific problems.
However, to have an efficient and effective sport marketing information system,
there needs to be interaction from three other components: the internal reports
system, the sport marketing intelligence system, and the sport marketing DSS.
The internal reports system involves information that is generated by the
internal operations of the sport organization. Internal reports include all
aspects of the accounting information system, including asset and liability man-
agement, revenue and expense operations, and administration of owner’s equity.
The sport marketing intelligence system involves the procedures and sources
that the organization utilized to obtain everyday information about develop-
ments regarding external opportunities and threats. The sport marketing deci-
sion support system, or sport marketing DSS, encompasses the primary and
secondary data previously collected by the sport organization, the tools and
techniques utilized to interpret that data, and the process by which that infor-
mation is used in the decision making process. The remainder of this chapter
will focus on these three systems.
S P O RT M A R K E T I N G I N F O R M AT I O N S Y S T E M S 75
often remains under-utilized because the information does not leave the depart-
ment it was created or collected by. The individuals in those various departments do
not always realize how the data could help sport marketing in their decision
making process. In addition, many sport marketing professionals fail to appreciate
how information from other areas might help them and therefore do not request it.
The internal records that are of immediate value to marketing decisions are
orders received, inventory, and sales invoices. By comparing orders received
with invoices, a sport marketing professional can establish the extent to which
the sport organization is providing an acceptable level of customer service.
Evaluating inventory records with orders received helps a sport marketer deter-
mine whether the marketing efforts are addressing the current demand pat-
terns, and if changes may need to be made. This often occurs with ticket sales
for less desirable match-ups. For example, when the New York Yankees hosts
the Boston Red Sox, there is usually not a ticket to be had. However, for other
teams such as Tampa Bay or Kansas City, there is less of a demand to pay a pre-
mium price for those games. The sport marketing professional can look at
ticket inventory levels, see which games are not selling, and design programs to
entice customer to purchase tickets and attend the games.
However, there is a lot of information that the various departmental, mana-
gerial, and administrative areas within the sport organization can provide that
would enhance the sport marketing information system. The following chart
provides a sample list of internal operations that can provide internal report
information to the sport marketing information system:
Continued
76 A DVA N C E D T H E O RY A N D P R AC T I C E I N S P O RT M A R K E T I N G
Organizational Area Information to be Provided Use of the Information
Order-to-Payment Cycle
Point-of-Sale System
S P O RT M A R K E T I N G I N F O R M AT I O N S Y S T E M S 77
There is a variety of POS hardware that can collect information that can be ulti-
mately used by the sport marketing professional. Some examples are as follows:
In addition, there are a number of software programs that take the informa-
tion collected and disseminate that data into an easy-access format. Some
examples of the software programs available include the following:
One of the major growth areas in sport marketing is transactional data col-
lected as a result of data mining. Data mining is the process of collecting and
analyzing data from non-traditional perspectives, categorize the data, and sum-
marize relationships. An example of this would be a baseball team using a fan
loyalty reward card to analyze buying patterns at the stadium and associated
merchandise outlets. They might discover that men who buy a ticket to the
game on average also purchase two beers, approximately $15 of food, and
spend about $10 on merchandise. It can also show what the most popular food
and merchandise items are. It could also be used to offer promotions on low-
selling items, and hence be able to move that merchandise out of inventory and
replace with other types that may increase revenue.
This concept of data mining of transactional data has served as the founda-
tion of current sport consumer relationship management programs, which will
be discussed later in Chapter 15. Two companies engaged in data mining of
transactional data for sport organizations are AIM Technologies and EDCS.
AIM Technologies focuses on collecting information about the demographics
and psychographics of fans, whereas EDCS’s Top Prospect system collects
78 A DVA N C E D T H E O RY A N D P R AC T I C E I N S P O RT M A R K E T I N G
information and translates purchases into a points system similar to
a frequently flyer program for airlines. The more the fan uses their card, the
more points they get, and the more benefits they receive. Under both programs,
sport marketing professionals are able to use the data to design promotions and
other specials through the programs.
These data mining efforts allow sport marketers to analyze and correlate hun-
dreds if not thousands different segments that were targeted differently. However,
with this mass of information, sport marketing professional can get lost in the
quantity. The key is that each transaction is not of interest; the patterns and asso-
ciations of transactions to evaluate areas where coordinated sport marketing
efforts can be utilized save time and resources for the sport organization.
The data collected can also be utilized to grade the sport customer, which is
another emerging method of sport marketing productivity. Most of the data
collected is able to be given a grade or score, and hence sport marketing profes-
sionals can evaluate the success or failure of sport marketing campaign – just as
a teacher would evaluate a research paper handed in by a student. As long as
the sport marketer has developed outcomes that can be broken down into
measurable terms, these grades can be used to more effectively and efficiently
target potential and current sport consumers.
In addition to the grading of transactional data, sport marketing profession-
als must also categorize information using RFM (recency, frequency, monetary)
analysis. RFM analysis is used to determine the most profitable customers
for the sport organization based on: (1) if the customer has purchased recently;
(2) how often the customer has made a purchase; and (3) how much the cus-
tomer spends with the sport organization. This RFM analysis serves as the
foundation for the Pareto Principle (or 80/20 rule) discussed in Chapter 1,
where 80% of a sport organization’s business comes from 20% of their cus-
tomers. The RFM analysis also provides the sport marketer with the ability to
conduct a long-term value analysis. Long-term value with regard to the sport
consumer is an evaluation of what that sport consumer is worth to the sport
organization in terms of sales and profit over a period of time. A long-term
period usually refers to a minimum of 3 years, but can be as long as a lifetime.
The internal reports system serves as a framework for the sport marketing
information system by allowing the sport marketing professional the ability to
examine the internal operations of the sport organization and improve upon
marketing efforts. Utilizing the information collected from various departments
through inputs from the order-to-payment cycle; the POS system; and data
mining, the sport marketing professional is better able to understanding the
sport organization itself, and its relationship to prospective and current cus-
tomers. However, as discussed in the introduction, this is only the second of
four components that make up the sport marketing information system.
S P O RT M A R K E T I N G I N F O R M AT I O N S Y S T E M S 79
the marketing environment regarding external opportunities and threats. In the
last chapter, we discussed the difference between primary data and secondary
data. The same concept applies in the sport marketing intelligence system –
primary intelligence and secondary intelligence.
Primary intelligence is information collected by the sport organization
through direct contact with customers, the distribution network, competitive
analysis, and the internal sport organization itself. To enhance the collection
and dissemination of primary intelligence, sport marketing professional will
work with the sport organization in two ways. First, they can create an internal
marketing information department that is responsible for being the central
location for all data gathered from marketing research and collected via mar-
keting intelligence. The department would be accountable for providing infor-
mation throughout the sport organization to help enhance the marketing
efforts in all areas. Second, the sport marketing department can work with the
sales department to train salespeople not only to sell, but also to observe and
report on the perceptions, values, and beliefs of customers.
Sport marketing professionals can also obtaining primary intelligence by
communicating with all channel members (suppliers, manufacturers, and dis-
tributors), and work to share intelligence so that all have a detailed awareness
of each other’s activities. Having an integrated system of intelligence will
help all parties to understand roles and create a more effective and efficient
network.
Another method is to collect intelligence from competitors, especially those
who have products in direct competition with the sport organization. Being
aware of the opportunities and threats created by competition and addressing
those issues promptly is crucial to success in sport marketing. Some of the meth-
ods used to collect competitive intelligence are drive-by and on-site observations
such as secret shopping, cold calling the organization to obtain information by
asking generic questions a normal customer would, and contacting community
sources such as a chamber of commerce to secure additional information.
Secondary intelligence is information collected by the sport organization
from previous published sources such as books, trade journals, newspapers,
and reliable sources on the Internet. In addition, many sport organizations will
purchase data from syndicated sources such as those discussed in Chapter 3.
The following chart provides a sample list of external area that can provide
intelligence information to the sport marketing information system:
Continued
80 A DVA N C E D T H E O RY A N D P R AC T I C E I N S P O RT M A R K E T I N G
External Area Information to be Provided Use of the Information
S P O RT M A R K E T I N G I N F O R M AT I O N S Y S T E M S 81
standing on various concession lines and talking informally with fans. The
hope is to gather enough information to address the issues of concern with the
concession stands.
82 A DVA N C E D T H E O RY A N D P R AC T I C E I N S P O RT M A R K E T I N G
organization will look to how to best integrate the changes within all aspects of
the organizational strategic plan. The groups would then come together to
make a final decision and make one of three choices:
1. Opposition: Decide that the change is not appropriate for the sport
organization.
2. Modification: Take the necessary steps to integrate the changes across
the sport organization. This often requires the sport marketing depart-
ment to act quickly to inform relevant constituents (distribution net-
work, customers, and media) of the changes. In addition, the sport
marketing professional will need to examine how the changes affect the
current marketing mix and segments, and to what new segments the
sport organization could be opened to.
3. Relocation: The decision that takes place only in dire situations where
the sport organization must change to a different market. This type of
change is done only in extreme circumstances.
S P O RT M A R K E T I N G I N F O R M AT I O N S Y S T E M S 83
is limited in their ability to process and recall information. When there is an
overabundance of information, the decision maker must spend an extensive
amount of time organizing the information instead of solving the problems.
This is especially true when there is irrelevant information included in the data.
This slows down the process, and may divert the decision maker from quickly
finding relevant data.
There are two factors that play an important role in the framework of the
sport marketing DSS. The first factor is the cognitive abilities of the decision
maker. Cognitive abilities refer to the perceptual and intellectual capabilities of
individuals. These abilities include comprehension, judgment, learning, mem-
ory, and reasoning. Cognition has a direct effect on the decision making style of
an individual and can be viewed from two extremes. High-analytical decision
makers break down problems into smaller parts, resulting in a set of causal
relationships. Then the decision variables are manipulated to address those
relationships with the goal of reaching decisions that will provide optimal suc-
cess for the sport organization. Low-analytical decision makers look at a prob-
lem as an absolute, and seek feasible solutions to the entire problem based only
on past experiences and previously solved problems.
The second factor is the time pressures associated with decision making. Sport
marketers realize that due to the ever-changing marketplace, acting fast is as
important as acting correctly. Hence this time pressure has a direct effect on the
ability to appropriately utilize the sport marketing DSS, since using it takes addi-
tional time and the benefits from the system focus on effectiveness rather than
efficiency. Time pressure often reduces the amount of information searching and
processing conducted by the sport marketing professional, which often results in
simplifying strategies and being more conservative with decision making.
This is the most difficult component of the sport marketing information sys-
tem to employ. Sport marketing professional tend to be highly analytical, and
as a result of the profession of marketing in general, usually have a significant
level of time pressure place upon them. As a result, many sport marketing
schemes, promotions, and activities are not successful over the long term. The
key is to expand the likelihood of long-term success. This is done by first
addressing the changing environment quickly, and then engaging the sport mar-
keting DSS to evaluate the change, make recommendations on further modifi-
cations, and implementing those recommendations within the sport marketing
environment. However, it is important to remember that whatever decision is
made, it must be able to interact with the other related sport marketing mix
efforts including product strategies, sales efforts and pricing tactics, place
distribution, and advertising and promotional plans.
84 A DVA N C E D T H E O RY A N D P R AC T I C E I N S P O RT M A R K E T I N G
ETHICS IN SPORT INFORMATION SYSTEMS:
ALL-STAR VOTING
Now that professional sports have online All-Star voting, what would pre-
vent someone from developing a program that could cast multiple votes for
a single player or players?
For instance, in 1999 there was a gentleman who tried to cast thousands of
votes on his favorite player. In most cases, the professional organization limits
the number of votes that a single person or IP address can submit. Some of
the parameters that vote counters search for are patterns or abnormalities such
as, votes being cast too frequently from the same IP and the speed at which
these votes are cast.
What if there was a program developed that would clone other IP
addresses and cast votes at a rate that could account for human input. Most
large corporations and governments employ highly paid computer program-
mers to prevent computer espionage. A large majority of these programmers
have a hacking background.
To prevent this hacking, programmers have developed elaborate algo-
rithms that should not allow hacking to occur. However, if a human created
the algorithm, a human can find a way around it.
Why would someone spend their time trying to affect the outcome of a base-
ball or basketball roster? Herb Edelstein, a data warehouse and data mining
analyst at Two Crows Corp. in Potomac, MD., said pattern recognition is vital
to uncovering fraud.
“Discovering the difference between normal and abnormal behavior is the
basis of fraud detection,” Edelstein explained. “Systems with high transac-
tion volumes, [such as] credit-card systems and stock trading, depend on pat-
tern recognition for fraud prevention.”
With the 2006 World Cup coming to Germany, fans that have purchased
tickets needed to produce their passport in order for the ticket number and
the passport number to be linked. The purpose of this link is to ensure the
safety of the individual’s attending the games and to end the scalping of tick-
ets. Security is predicted to be the most stringent in any of athletic event in
history.
Source: Deck, S. (1999). Baseball Execs Spot All-Star Online Ballot Box Stuffing. Retrieved
from http://www.computerworld.com/news/1999/story/0,11280,36334,00.html.
S P O RT M A R K E T I N G I N F O R M AT I O N S Y S T E M S 85
VALUE OF AN INTEGRATED SPORT
MARKETING INFORMATION SYSTEM
CONCLUSION
86 A DVA N C E D T H E O RY A N D P R AC T I C E I N S P O RT M A R K E T I N G
external environment that affects the sport organization. By using the primary
and secondary intelligence collected through the various methods of scanning,
and evaluating that data through the scanning dissemination process, the sport
marketing professional gains a better understanding of the opportunities,
threats, and trends that can affect the sport organization. In addition, this intel-
ligence is utilized to enhance the internal reports of the sport organization, and
can serve as a framework for future sport marketing research.
The sport marketing DSS assists sport marketing professional and other deci-
sion makers within the sport organization by taking advantage of information that
is available from the various sources and using that information to make strategic
decisions, control decisions, operational decisions, and marketing decisions. This
system looks at both the decision process and the decision outcomes, with the goal
of making changes in selected sport marketing that lead to higher profits, a
stronger and more positive image, or increase sport consumer satisfaction.
The key factors of the sport marketing DSS are the perceptual and intellectual
capabilities of the decision makers (cognitive abilities), and the time pressures asso-
ciated with decision making. The most difficult component of the sport marketing
information system to implement, the overall goal of this component is to make
decisions that interact with all parts of the sport organization, as well as to the
other related sport marketing mix efforts including product strategies, sales efforts
and pricing tactics, place distribution, and advertising and promotional plans.
The sport marketing information system collects data from the marketing envi-
ronment, including information from channels, competitors, customers, the econ-
omy, the law, markets, politics, and secondary research. The information is
disseminated into one of three areas: the sport marketing research system, the
internal reports system, and the sport marketing intelligence system. All that infor-
mation is then fed into the sport marketing DSS to make strategic decisions, con-
trol decisions, operational decisions, and marketing decisions. The decisions must
produce results that are valuable to a sport organization by showing that the infor-
mation being collected, analyzed, and used is equal to the cost of that information.
I was born in Rio de Janeiro, and grew up in Germany before moving 5000
miles to attend Colorado College to earn a Bachelor’s degree. I also have earned
both a Master’s and Doctorate degree in Experimental Psychology from Brown
University. My previous positions before coming to The Bonham Group
included managing all end-user research for Qwest Dex (formerly US WEST
Direct), and as Director of Market Research for INVESCO Funds Group.
In 1998, The Bonham Group identified a need in the marketplace to com-
plement impressions-based analyses with additional quantitative and quali-
tative analyses, so we launched a market research division. It helped clients
Continued
S P O RT M A R K E T I N G I N F O R M AT I O N S Y S T E M S 87
FROM THEORY TO PRACTICE – Continued
88 A DVA N C E D T H E O RY A N D P R AC T I C E I N S P O RT M A R K E T I N G
SPORT CONSUMER
BEHAVIOR
5
CHAPTER OUTLINE
89
Diffusion and Adoption Processes
The Diffusion Process
The Adoption Process
Getting the Message Out
Conclusion
CHAPTER OBJECTIVES
Sport consumer behavior is the conduct that sport consumers display in seeking
out, ordering, buying, using, and assessing products and services that the con-
sumers expects will satisfy their needs and wants. In general, there are two
major types of consumers that sport marketers want to understand. First is the
personal consumer, who is an individual who buys goods and services for their
own use. This personal use is not always limited to individual use – it often
extends to household use, use by a family member, or use by a friend or col-
league. An example of this extension would be a family buying a set of tickets
to a game. Second is the organizational consumer, which is for profit or non-
profit business or industry entity that buys goods, services, and/or equipment
for the operations of the organization. An example of this would be a baseball
team purchasing equipment, balls, and bat for use in practices.
90 A DVA N C E D T H E O RY A N D P R AC T I C E I N S P O RT M A R K E T I N G
consumer wants to be (ideal self), how the sport consumer believes they are
viewed by others (perceived self), and how the sport consumer interacts with
their reference group (reference group self). Sport marketers must also be aware
of the stage in the life cycle the target is a part of. The sport consumer changes
as they transition through life, which in turn modifies an individual’s attitudes,
values, and identities.
These concepts serve as the foundation for the individual personality.
Personality is defined as the unique and personal psychological characteristics
of an individual which reflects how they respond to their social environment.
An individual’s personality reflects their individual differences. While personality
can change, it is generally permanent and consistent.
Personality has been examined by many theorists; however, a majority of sport
consumers and consumer researchers in general tend to apply the personality
theories of Sigmund Freud to consumer behavior. It is generally held in Freudian
Theory that consumer purchases are a reflection of the personality of the con-
sumer. Freud believed that the unconscious needs or desires of people motivate
them to do something. In sport consumer behavior, that “something” is the pur-
chase of a sport product. To understand Freudian Theory, the sport marketing
professional must comprehend the three elements of the theory: the id, the super-
ego, and the ego. The id is the primary process of the unconscious mind that
focuses on gratification (such as instant gratification and release) and primitive
instinctual urges (such as sexuality and aggression). The superego is the morality
of an individual, which in turn formulates the ethical framework of individual
values, beliefs, and codes of conduct. The ego is the balancing part of the mind
between primitiveness and morality, which includes internal and external
consciousness, individual character differences, and the relationship between
emotions and actions.
The goal of the sport marketer is to arrive at an optimum stimulation level.
According to the theory of optimal stimulation level, individuals attempt to
adjust stimulation until their specific optimal level is reached. The sport mar-
keting professional must be able to determine these changes in stimulation level
as these variations will have a direct effect on the behavior of sport consumers.
There are two levels of sport consumer consumption that are directly affected
by stimulation levels. The first is materialistic sport consumer. These individuals
place a value of acquiring and showing off their accumulated sport products.
These are the “I have to have it” sport consumers who believe that possessions
equal status. Often times these materialistic sport consumers see their posses-
sions as a representation of self. Having the sport product often improves their
self image, or provides them with a higher status as viewed by their external
influences.
The second is the fixated sport consumer, otherwise known as the fanatic.
They have a strong interest in a particular sport product category and are willing
to go to extreme lengths to secure items in that category segment. These indi-
viduals are willing to spend as much discretionary time and money as necessary
to search for and purchase the specified sport product. While not all sport con-
sumers fall into these two levels, the sport marketer will often target these
demographics as they often result in the greatest return on marketing efforts.
S P O RT C O N S U M E R B E H AV I O R 91
The Learning Process of the Sport Consumer
Sport marketers must understand how the sport consumer learns. Some will
want to learn about a specific offering prior to creating an opinion, and hence
becoming involved with the sport product (learn : feel : do). An example
would be someone who is interested in rugby – researches and learns how to
play – then becomes a fan. Others will develop an attitude toward a sport prod-
uct, then consume the product, and as a result of satisfaction, learn more about
it (feel : do : learn). For example, a boy whose father is a football fan influ-
ences the boy to become a fan at an early age, and as he grows older he looks
into the team and its history.
A third manner in which the sport consumer learns is by trying a sport product,
and if satisfied learn more and develop a more detailed view of the sport product
(do : feel and learn). This is evident in the example where someone with no
prior interest in basketball participates in a pickup game with some friends, then
enjoys the game and becomes a fan.
Sport marketers also have to educate the sport consumer where to buy, how
to use, and how to continue using the sport product. This is most often accom-
plished through a process of teaching theory and providing experience to the sport
consumer about purchase and consumption behavior of sport product. This
learning process can be a result of a careful search of information (intentional)
or by accident (incidental). Regardless, sport marketing professionals must use
a number of techniques to educate the sport consumer. Through motivation
(which will be examined later in this chapter), the sport marketer strives to
influence the sport consumer toward a specific goal such as a purchase. Sport
marketers often use signals, sounds logos, and associations to motivate the sport
consumer. They also use reinforcement to entice the sport consumer to repurchase
the sport product.
To effectively teach the sport consumer, the sport marketing professional must
be aware of various learning theories – both behavioral (learning that takes
place as a result of observable responses to external stimuli) and cognitive (based
on problem solving and information processing).
92 A DVA N C E D T H E O RY A N D P R AC T I C E I N S P O RT M A R K E T I N G
In this respect, the sport marketer utilizes numerous techniques to differentiate
the sport product through product extensions, branding, and licensing. The
final application of classical conditioning is stimulus discrimination, where the
sport consumer is able to perceive differences between sport products. This tells
the sport marketer that they have accomplished effective positioning of the
sport product.
Another behavioral learning process is operant conditioning. Sometimes also
called instrumental conditioning, this is where no automatic stimulus–response
relationship is involved, so the sport consumer must first be induced to engage
in the desired behavior and then this behavior must be reinforced. This theory
is more of a trial-and-error process when reinforcement plays a significant role
to determine customer satisfaction. The goal is to provide the sport consumer
with a favorable experience as related to the sport product in order to shape the
learning of the sport consumer, and result in repeating the behavior (i.e., repeat
purchase of the sport product).
Operant conditioning is widely utilized by sport organizations. The goal is to
equate the activity, product or service with pleasure, entertainment and enjoy-
ment. Think about your typical football game – why are there cheerleaders? How
come music is played during intermissions? Why do they put trivia questions or
other contests on the big screen? How about participatory activities such as
“Fling-A-Football,” where you get to throw a Nerf ball from you seat onto the
field and hopefully land it on a target for prizes? Why do they have short pee-
wee football games on the field during halftime? All of these are in an effort to
engage the spectator over and above the game, entice them into a positive
behavior, have them leave the facility with a feeling that they were entertained
(even if their team lost), and encourage them to repeat their purchase behavior.
S P O RT C O N S U M E R B E H AV I O R 93