ACTION: Multiattack ACTION: Swallow
11 Behir The behir makes two attacks: one with its bite and The behir makes one bite attack against a Medium
one to constrict. or smaller target it is grappling. If the attack hits,
CR the target is also swallowed, and the grapple
SIZE: huge ACTION: Bite ends. While swallowed, the target is blinded and
ALIGNMENT: neutral evil Melee Weapon Attack: +10 to hit, reach 10 ft., one restrained, it has total cover against attacks and
TYPE: monstrosity target. Hit: 22 (3d10 + 6) piercing damage. other effects outside the behir, and it takes 21
(6d6) acid damage at the start of each of the
+6 SKILLS: Perception +6, Stealth +7
ACTION: Constrict
Melee Weapon Attack: +10 to hit, reach 5 ft.,
behir's turns. A behir can have only one creature
IMMUNITIES: lightning swallowed at a time.
STR one Large or smaller creature. Hit: 17 (2d10 + 6)
SENSES: darkvision 90 ft. bludgeoning damage plus 17 (2d10 + 6) slashing If the behir takes 30 damage or more on a single
PASSIVE PERCEPTION: 16 damage. The target is grappled (escape DC 16) if turn from the swallowed creature, the behir must
LANGUAGES: Draconic the behir isn't already constricting a creature, and succeed on a DC 14 Constitution saving throw at
+3 the target is restrained until this grapple ends. the end of that turn or regurgitate the creature,
which falls prone in a space within 10 ft. of the
DEX ACTION: Lightning Breath (Recharge 5-6) behir. If the behir dies, a swallowed creature is no
The behir exhales a line of lightning that is 20 ft. longer restrained by it and can escape from the
long and 5 ft. wide. Each creature in that line must corpse by using 15 ft. of movement, exiting prone.
make a DC 16 Dexterity saving throw, taking 66
+4 (12d10) lightning damage on a failed save, or half
as much damage on a successful one.
EXPERIENCE POINTS: 7,200
CON
-2
INT
+2 50 ft., climb 40 ft.
WIS SPEED
+1 168 17
CHA HIT POINTS ARMOUR