Facilitating Learning and Principles-Of-teaching
Facilitating Learning and Principles-Of-teaching
The National Competency Based Teacher Standards (NCBTS) is an integrated theoretical framework that defines the
different dimensions of effective teaching.
Means that the standards or criteria for characterizing good teaching are defined in terms of the
teacher’s credential, LET scores, grades in graduate school, personality traits, and so on, we look at what
the teacher can do competently.
NATIONAL ADOPTION AND IMPLEMENTATION OF THE PHILIPPINE PROFESSIONAL STANDARDS FOR TEACHERS (PPST)
– (Department Order 42, s. 2017)
The Philippine Government has consistently pursued teacher quality reforms throu8gh a number of
initiatives. As a framework of teacher quality, the National Competency-Based Teacher Standards
(NCBTS) was institutionalized through CHED Memorandum Order No. 52, s. 2007 and DepED Order No.
32, s. 2009
The K to 12 Reform (RA 10533) in 2013 has changed the landscape of teacher quality requirements in
the Philippines
The reform process warrants an equivalent supportive focus on the teacher quality- high quality
teachers who are properly equipped and prepared to assume the roles and functions of a K to 12
teacher.
7 DOMAINS OF PPST
Note: The 7 domains collectively comprise 37 strands that refer to more specific dimensions of teaching
1. Content Knowledge and its application within and across curriculum areas
2. Research- based knowledge and principles of teaching and learning
3. Positive use of ICT
4. Strategies for promoting literacy and numeracy
5. Strategies for developing critical and creative thinking, as well as other higher order thinking skills
6. Mother Tongue, Filipino and English in teaching and learning
7. Classroom communication strategies
1. Philosophy of teaching
2. Dignity of teaching as profession
3. Professional links with colleagues
4. Professional reflection and learning to improve practice
5. Professional development goals
The descriptors represent a continuum of development within the profession by providing a basis for
attracting, preparing, developing and supporting teachers.
Have gained the qualifications recognized for entry into the teaching profession
They have a strong understanding of the subjects/ areas in which they are trained in terms of content
knowledge and pedagogy
They possess the requisite knowledge, skills and values that support the teaching and learning process
They manage learning programs and have strategies that promote learning based on the learning needs
of their students
They seek advice from experienced colleagues to consolidate their practice teaching
Are professionally independent in the application of skills vital to the teaching and learning process
They provide focused teaching programs that meet curriculum and assessment requirements
They display skills in planning, implementing and managing learning programs
They actively engage in collaborative learning with the professional community and other stakeholder
for mutual growth and advancement
They are reflective practitioners who continually consolidate the knowledge, skills and practices of
Career Stage 1 teachers.
Embody the highest standard for teaching grounded in global best practices
Exhibit exceptional capacity to improve their own teaching practice and that of others
Recognized as leaders in education, contributors to the profession and initiators of collaborations and
partnerships
Create lifelong impact in the lives of colleagues, students and others
Consistently seek professional advancement and relevance in pursuit of teaching quality and excellence
Exhibit commitment to inspire the education community and stakeholders for the improvement of
education provision in the Philippines.
1. Expert Power- when a teacher makes his students feel that he knows what he is talking about
2. Referent Power- giving student a sense of belonging and acceptance
3. Legitimate Power- persons in authority
Learning Styles- refers to the preferred way an individual processes information. Describes a person’s typical
mode of thinking, remembering or problem solving.
1. SENSORY PREFERENCES
2. GLOBAL – ANALYTIC CONTINUUM
SENSORY PREFERENCES
1. Visual Learners
These learners must see their teacher’s actions and facial expressions to fully understand the
content of the lesson
They tend to prefer sitting in front so no one would block their view.
They may think in pictures and learn best from visual aids including: diagrams, illustrated textbooks,
overhead transparencies, videos, flipcharts, and handouts.
During a lecture or classroom discussion, visual learners prefer to take detailed notes to absorb
information.
2 types
1. Visual-Iconic
More interested in visual imagery such as film, graphic displays, or pictures in order to solidify learning
Usually have good “picture memory” aka – iconic memory and attend to pictorial detail
They would like to read a map better than to read a book.
2. Visual Symbolic
Feel comfortable with abstract symbolism such as mathematical formulae or the written word
Prefer to read a book then a map
Read about things than hear about them
Tend to be a good abstract thinkers who do not require practical means for learning
2, Auditory Learners-
Learn best through verbal lectures, discussions, talking things through, listening to what other have to
say
Interpret the underlying meanings of speech through listening to the tone of voice, speed and other
nuances
Written information may have little meaning until it is heard
Often benefit from reading text aloud and using a tape recorder
2 types:
2.1 Listeners
They remember things said to them and make information their own
They even carry on mental conversations and figure out how to extend what they learned by
reviewing in their heads what they heard other says.
2.2 Talkers
Prefer to talk and discuss
Find themselves talking to those around them
In a class setting, when the instructor is not asking questions, auditory- verbal processors
(talkers) tend to whisper comments to themselves
3. Tactile Learners- learns through touch
GLOBAL-ANALYTIC CONTINUUM
ANALYTIC
GLOBAL
Verbal-Linguistic Skills
Logical-Mathematical Skills
Bodily-kinesthetic skills
Visual-Spatial Skills
Interpersonal Abilities
Intrapersonal abilities
Musical abilities
Naturalistic Abilities
Existential Abilities
Differentiated Instruction (DI) is a teaching theory based on the premise that instructional approaches should vary and
be adapted in relation to individual and diverse students in classrooms.
PRINCIPLES OF LEARNING
1. Learning is an experience which occurs inside the learner and is activated by the learner
2. Learning is the discovery of the personal meaning and relevance of ideas
3. Learning is a consequence of experience
4. Learning is a cooperative and collaborative
5. Learning is an evolutionary process
6. Learning is sometimes painful process
7. One of the richest resources for learning is the learner himself
8. The process of learning is emotional as well as intellectual
9. The process of problem solving and learning are highly unique ad individual
Laws of Learning
Taxonomy of Objectives
S- specific
M- measurable
A- Attainable
Remembering
The student can recall, define, recognize or identify specific information during instruction. Knowledge
of terminology and conventions, trends and sequences, classification, categories, criteria and
methodologies.
Understanding
The student can demonstrate understanding of information by translating it into different form or by
recognizing it in translated form
Ex. Giving definition in his or her own words, summarizing, giving an original example, recognizing an
example, interpreting, explaining, etc.
Ex. Interpret a table showing the population density of the world.
Applying
The student can apply the information in performing concrete actions. These actions may involve
figuring, writing, reading, handling equipment, implementing, carrying out, executing, using, etc.
Use of abstractions in particular situations
Ex. Predict the probable effect of a change in temperature on a chemical
Analyzing
The student can recognize the organization and structure of a body information, break this information
down its constituent parts and specify relationships between these parts
Comparing, organizing, deconstructing, interrogating, finding
o Example: deduce facts from hypothesis
Evaluating
Student can apply a standard in making judgment on the worth of something- an essay, action or design
Judging in terms of internal evidence or logical consistency
Justifying a decision or course of action
Ex: checking, hypothesizing, critiquing, experimenting, judging
Ex. Recognize fallacies in an argument
Creating
Putting parts together in a new form such as unique communication, a plan of operation
Student can bring information from various sources to create a product uniquely his or her own
Generating new ideas, products or ways of viewing things
Ex. Designing, constructing, planning, producing, inventing
Ex. To produce an original piece of art
K TO 12: ASSESSING LEARNING IN DIFFERENT LEVELS
The outcomes of the K to 12 curriculum are spelled out in terms of Standards and Competencies
2 standards
1. Content Standards- state what the learners should know and be able to do after the teaching-learning
process
2. Performance Standards- are what learners are able to do with what they know.
These standards are made more specific in the COMPETENCIES.
COMPETENCIES- are the specific knowledge, skills, and values and attitudes that leaners are supposed to demonstrate
after a teaching learning process.
3 DOMAINS OF KNOWLEDGE
1. Information (Declarative Knowledge)- this is declarative knowledge. Ex: facts, concepts, generalizations,
principles and laws.
Ex: Information
“The Curriculum shall use pedagogical approaches that are constructivist, inquiry-based, reflective, collaborative
and integrative…” It shall be learner-centered, inclusive, and developmentally appropriate.
RECEIVING
The student shows willingness to attend in particular classroom stimuli or phenomenon
in the environment
Ex: to listen attentively to group discussion
RESPONDING
The student is required active participation based on the stimuli
Ex: to contribute to group discussion by asking questions
VALUING
The student displays definite involvement or commitment toward some experience
Ex: to argue over an issue involving health care
To support, to debate, etc.
ORGANIZATION
The student has integrated a new value into his general set of values and can give it its
proper place in a priority system
Ex: to discuss, theorize, formulate, balance and to examine
Ex: to organize a meeting concerning a neighborhood’s housing integration
CHARACTERIZATION
The student acts consistently according to the value and is firmly committed to
experience
Ex: to display a professional commitment to ethical practice on a daily basis
Reflex Movements
o Students actions can occur involuntarily in response to some stimuli
o Ex: includes flexion, extension, stretch, postural adjustments
Basic Fundamental Movement
o Students have innate pattern formed from a combination of reflex movement
o Ex: walking, running, pushing, twisting, gripping, grasping, manipulating
Perceptual activities
o Students can translate stimulus received through senses into appropriate desired
movements
o Ex: coordinated movements such as jumping rope, punting, or catching
Physical Activities
o Students have developed basic movements that are essential to the development of
more highly skilled movements
o Ex: all activities which requires strenuous efforts for long period of tie, muscular
exertion, quick wide range of motion at the hip joints and quick precise movements
Skilled Movements
o Students have developed more complex movements requiring a certain degree of
efficiency
o Ex: all skilled activities obvious in sports, recreation and dance
Non-discursive communication
o Students have the ability to communicate through body movements
o Ex: body postures, gestures, and facial expressions efficiently executed in skilled dance
movements and choreographies
Objectives:
1. Performance
What the student should be able to do
Ex: identify, compute
2. Condition
The conditions under which the performance will occur
3. Acceptable Performance/ criterion of Success
The criteria by which the performance will be judged
Examples:
1. In an hour and given a light microscope, the teacher is able to demonstrate how to focus the microscope
under the LPO and HPO
2. Given a list of universities in the city, identify at least 3 which are government supported
3. Using the six descriptions of the elements of a good short story, identify in writing the six elements in the
short story by O’ HENRY, with complete accuracy.
Content Standards
Performance Standards
Describe how well students need to achieve in order to meet content standards; the proficiency level which
the students are expected to demonstrate what they know and what they are able to do.
Ex: the learner observes healthy eating habits
Competencies
More specific versions of the standards; are specific tasks performed with mastery
Our leaders in the basic education level came up with Philippine elementary Learning Competencies
(PECLs) and Philippine Secondary Learning Competencies (PSCLs) – this is where standards and
competencies are laid down.
GUIDING PRINCIPLES IN THE SELECTION AND ORGANIZATION OF CONTENT
Cognitive
1. Facts- is an idea or action that can be verified; basic unit of cognitive subject matter content
2. Concept- categorization of events, places, people ideas
3. Principle- relationship between and among facts and concepts
4. Hypotheses- educated guesses about relationships
5. Theories- refer to sets of facts, concepts, and principles that describes possible underlying unobservable
mechanisms that regulate human learning, development and behavior
Skills
1. Manipulative Skill
This includes courses that are dominantly skilled oriented like Home Economics, PE and the like.
Learning begins with naïve manipulation and ends up in expert and precise manipulation.
2. Thinking Skills
Divergent Thinking
i. Includes fluent thinking , flexible thinking, original thinking and elaborative thinking
ii. Fluent thinking- characterized by generation of lots of ideas
iii. Flexible thinking- characterized by variety of thoughts in kinds of ideas generated
iv. Elaborative Thinking- uses prior knowledge top expand and add upon things and ideas
Convergent Thinking- have one single best thought
Problem Solving
i. Algorithm- uses step by step instruction
ii. Heuristic- uses general problem solving strategy
3. Metaphoric Thinking- uses analogic thinking, figure of speech where a word is used in a manner different from
its ordinary designation to suggest parallelism or similarity
4. Critical Thinking- involves evaluating information or arguments in terms of their accuracy and worth
5. Creative Thinking- involves producing something that is both original and worthwhile
What creative thinking behaviors should be developed?
Awareness
Curiosity
Imagination- ability to speculate about things that are not necessarily based on reality
Fluency- ability to produce a large quantity of ideas
Elaboration- ability to add on to an idea; build groups of related ideas or expand ideas
Perseverance
Originality
1. Factual/convergent/closed/low level
Who, what, where, when questions that have ONE acceptable answer
2. Divergent/ Open-ended/ High Level/ Higher Order/ Conceptual
Open-ended; has more than on acceptable answer
3. Affective
Ex: how do you feel?
An approach gives rise to a strategy which may use more than one method of teaching
One teaching method may be employed differently by two different teachers whose teaching styles may lead to
the use of different techniques
Teaching technique has something to do with teacher’s personal type of teaching.
1. Teacher-Centered Approach
- The teacher is approach to be only reliable source of information in contrast to the learner-centered
approach which is premised on the belief that the learner is also an important resource because he/she
knows something.
- Teaching consists in teacher telling and prescribing what learners should do
2. Subject Matter Centered Approach
- Subject matter gains primacy over that of the learner
by all means, teachers finish teaching subject matter as scheduled even if learners have not learned it.
Sticking to course syllabi is priority of the said teachers.
3. Teacher dominated Approach
- The teacher does what he/she planned without necessarily considering the learner’s interests, concerns
and situations. In contrast to leaner centered classroom, the teacher makes adjustments in his/her
lesson plans to accommodate learner’s interests and concerns.
4. Constructivist Approach
- Students are expected to construct knowledge and meaning out of what they are taught by connecting
them to prior experience.
5. Banking Approach
- Teacher deposits knowledge into the “empty minds of students” to commit memory
- The students perceived to be empty receptacles waiting to be filled. These facts that are deposited are
withdrawn gradually every time quizzes/ tests are given until at the end of the term everything is
withdrawn in the final exam thus student’s minds are once more to be filled in the next school year
6. Integrated Approach
- Makes the teacher connects what he/she teaches to the other lessons of the same subject or connects
his/her lesson with other subjects maki8ng his/her approach interdisciplinary and multidisciplinary
7. Collaborative Approach
- Will welcome group work, team work, partnerships, group discussion while an individualistic approach
will want individual students working by themselves
8. Direct Teaching Approach
- Teacher tells or shows or demonstrates what is to be taught while in the guided approach, teacher
guides the learner to discover things for himself or herself.
1. Direct instruction
2. Deductive Method
3. Demonstration Method
1. Inductive method
2. Inquiry
3. Problem solving
4. Project
5. Metacognitive
6. Constructivist
7. Reflective teaching
8. Cooperative learning
9. Peer teaching/ tutoring
10. Partner learning
I. Direct instruction/ Lecture Method
Aimed at helping students acquire procedural knowledge which is knowledge exercised in the
performance of some task
Teacher directed
Emphasis is on the teaching of skills
Taught in step by step fashion
A form of learning through imitation, sometimes termed as “behavioral modeling”
Used to teach facts, principles and laws
Used if there is a large amount of information that needs to be studied
Used if the material studied is very difficult or if there is not enough resource materials.
1.1 Demonstration Method
Here, the teacher or an assigned student or group shows how a process is done while the
students become observers.
Is used when materials are not enough.
Six components of Direct Instruction
1. Modeling
The teacher identifies the skills required and show how it is used
The teacher “shares a cognitive secret” of how to execute a strategy
2. Guided practice
Teachers and students work together on a skill or task and figure on how to apply
strategy
The teacher stay in the background, but guides students by asking such questions as
why they have rejected or accepted some information.
3. Consolidation
The teacher helps the students to consider a skill in relation to several examples and to
determine whether the skill should or should not be used.
4. Independent practice
The students complete assignments by themselves, first in class with the teacher
present to provide if necessary and then at home or on their own without the assistance
of the teacher.
5. Application
The teacher asks students to apply the skill in a new problem
6. Review
The periodically reviews the when, why and how of the skill
It is incorporated into classroom and homework assignments over an extended period.
II. Indirect Instruction- is best used when the learning process is inquiry-based, the result is discovery and the
learning context is a problem.
This can come as:
i. Inquiry method
ii. Problem solving method
iii. Project method
The inquiry method may become a problem solving method when the focus of inquiry is a problem to be
solved. These inquiry and problem solving may be made a student project or if given a project, the
student will employ a lot of inquiry and may end up a lot of discovery.
1. Inquiry Method
Is sometimes termed as “discovery” “heuristic”, and “problem solving”
Defined as a teaching method which is modeled after the investigative
processes of scientists.
Investigative processes such as inferring, hypothesizing, measuring, predicting, etc. are employed
The procedure in gathering information is not prescribed by the teachers
Children are highly motivated to search
The answers arrived are genuine products of their own efforts.
2. Problem Solving Method
Strategy that employs specific method in searching for information
5 Basic Steps of the Scientific method or investigatory process are:
1. Sensing and defining the problem
2. Formulating hypothesis
3. Testing the likely hypothesis
4. Analysis, interpretation, and evaluation of evidence
5. Formulating conclusion
3. Project Method
Is a teaching method that requires the students to present in concrete form the
results of information gathered about a concept, principle or innovation
Sometimes referred to as “self-directed study”
Learners solve a practical problem over a period of several days or weeks
The projects may be suggested by the teacher, but they are planned and
executed as far as possible by the student themselves, individually or in groups
Project work focuses on applying , not imparting, specific knowledge or skills,
and on improving student involvement and motivation in order to foster
development independent thinking, self-confidence and social responsibility.
4. Cooperative Learning
Make use of classroom organization where students work in groups or teams to
help each other learn
Students work in teams to tackle academic tasks
Reward systems are group-oriented rather than individually-oriented
Teams are made up of mixed abilities, high average and low achievers
Each individual learner is accountable for his/her learning
5. Peer Tutoring/ Peer Teaching
The best way to learn something is to teach it
Peer tutoring is commonly employed when the teacher requests the older,
brighter and more cooperative member of the class tutor other classmates.
Whole Group Instruction- geared on average students since it is assumed that this will meet the needs of the greatest
number of students
Buzz group- a small group (5-6) assembled to work on common issues and work out a solution and
report such to larger group
Brainstorming- process of getting as many ideas as there are learners in a span of time.
Cooperative Learning- students divide the work among themselves by helping one another and receive
a group performance score
Ability grouping- grouping learners according to their ability and mental preparedness
Group debate- a method by which learners are divided into two group or panels to examine an issue
from different view points, after which solution and action plan are arrived at.
Panel discussion- is a technique of discussion where teacher invites 3 or more experts and they talk
about single topic
Jigsaw technique- the whole class is divided into teams or functional groups. Each student in the team
becomes an expert on one topic by working with members from other teams who have been assigned
the corresponding similar topic. Upon returning to their teams, each one in turn teaches respective
group.
Proposed by Edward de Bono, a modern education who came up with educational reforms like Six Thinking Hats.
Students wear color coded hats to focus on a particular aims, goals and objectives.
CLASSROOM MANAGEMENT
The process of organizing and conducting the business of the classroom relatively free of
behavior problems. It is often perceived as related to the preservation of order and the
maintenance of control.
1. Assertive Approach
Expects teachers to specify rules of behavior and consequences for disobeying them and to communicate
these rules and consequences clearly
Teachers expect them to behave in a certain way in class (Duke and Mechel)
2. Behavior modification approach
Strives to increase the occurrence of appropriate behavior through a system of rewards and reduce
likelihood of inappropriate behavior through punishments
3. Business academic approach
Developed by Evertson and Emmer
Emphasizes the organization and management of students as they engage in academic work.
4. Group managerial approach
Based on Jacob Kounin’s research
Emphasizes the importance of responding immediately to group student behavior that might be
inappropriate or undesirable in order to prevent problems rather than having to deal with them after they
emerge
i. Ripple Effect
occurs when a teacher corrects a misbehavior in one student and this positively influences
the behavior of nearby students.
ii. With-it-ness
Is the skill to know what is going on in all parts of the classroom at all times; nothing is
missed
One has eyes in the back of his head
iii. Pygmalion Effect/ Rosenthal effect
Is the phenomenon whereby the greater the expectation placed upon people, the better
they perform. The effect is named after the Greek myth of Pygmalion, a sculptor who fell in
love with a statue he had curved
iv. Hawthorne Effect
(Also referred to as observer effect) – is a type of reactivity in which individuals modify or
improve an aspect of their behavior in response to their awareness of being observed.
v. John Henry Effect
Is the opposite of Hawthorne Effect. It is when a supposedly control group that gets no
intervention compares themselves to the experimental group and through extra effort gets
the same effects or results
vi. Placebo Effect
a remarkable phenomenon in which a placebo—a fake treatment, an inactive substance like
sugar, distilled water, or saline solution—can sometimes improve a patient’s condition
simply because the preson has the expectation that it will be helpful.
vii. Halo Effect-
Is a cognitive bias in which an observer’s overall impression of a person, company, brand, or
product influences the observer’s feelings and thoughts about that entity’s character or
properties
It was named by psychologist Edward Thorndike in reference to a person being perceived as
having a halo. Thus, by seeing that somebody was painted with a halo, the observer can tell
that this must have been a good and worthy person.
viii. Jastrow’s Effect
According to Rosenthal & Jacobson (1968), Jastrow (1900) reported a different striking
effect on workers being trained on the then new IBM Hollerith punch card machines in the
US census bureau
The first group were expected by the inventor to produce 550 per day, and did so but had
great difficulty in improving on that. However a second group who were isolated from the
expectation were soon doing 2100 per day.
3 CAUSES OF MISBEHAVIOR
1. Distractible
These children have short attention spans
They seem unable to sustain attention and concentration and are highly distractible
Signs
has difficulty adjusting to changes
rarely completes a task
easily distracted by sights, sounds or speech
2. Underachiever
These do the “minimum” to get by
They do not value school work
Signs:
Indifferent to schoolwork- minimum work output- not challenged by school work- poorly
motivated
3. Low Achiever
These children have difficulty even though they may be willing to work
Their problem is low potential, or lack of readiness, rather than poor motivation
Signs:
Difficulty following directions
Difficulty completing work
Poor retention
Progresses slowly
4. Withdrawn
These children avoid personal interaction but are rejected, ignored or excluded.
Signs:
Quiet and sober
Does not initiate or volunteer
Does not call attention to self
5. Defiant
These children resist authority and carry on a power struggle with the teacher
They want to have their own way and not to be told what to do.
Signs:
Resists verbally with statements, “you can’t make me”
Derogatory statements about teachers and others
Resist non-verbally with frowns and grimaces
Looking away when spoken to
Mimics postures of teachers
Deliberately does what teacher says not to do.
6. Rejected by peers
These children seek peer interaction but are rejected, ignored or excluded
Signs:
Forced to work and play alone
Lacks social skills
Often picked on or teased
7. Hostile Aggressive
These children express hostility through direct, intense behavior
They are nor easily controlled
Signs:
Intimidates and threatens
Hits and pushes
Damages property
Hostile
Easily angered
8. Passive Aggressive
These children express opposition and resistance to the teacher, but INDIRECTLY.
It is often hard to tell whether they are resisting, deliberately or not.
Signs:
Subtly oppositional and stubborn
Tries to control
Borderline compliance
Drags feet
9. Hyperactive
These children show excessive and almost constant movement even when sitting
Often their movements appear to be without purposes
Signs:
Blurts out answers and comments
Often out of seta
Bothers children with noises
Energetic but poorly directed
Excessively touches people or objects
10. Failure Syndrome
These children are convinced that they cannot do their own work.
They expect to fail even after succeeding.
Signs:
Easily frustrated
Easily gives up
Says, “I can’t do it”
11. Perfectionist
These children are unduly anxious about making mistakes
Their self-imposed standards are unrealistically high so that they are never satisfied with their work
Signs:
Often anxious
Fearful, frustrated
Holds back from class participation unless sure of self
1. Threat of punishment is usually more effective than punishment itself especially when phrased in such way that
there are unknown consequence
2. Punishment should be threatened or warmed before implemented
3. The punishment should be accompanied with positive statements of expectations and rules, focusing on what
students should be doing
4. Punishment should be systematic
5. Do not punish the entire class or group because of the misbehavior of an individual
6. Avoid excessive punishment since this may unite the students in sullen defense against their teacher
List of seven comprehension or thinking skills that students can develop to enhance the way they process
information:
1. Goal is to get attention (to keep others busy or to get special service)
child’s characteristic
disrupt the classroom
ask for favors
tattle for one another
refuse to work or are slow to finish assignments
request help when it is not required
stops misbehavior temporarily, but later resumes same or another disturbing behavior
child’s belief
I count only when I’m being noticed or getting special service
I’m only important when I’m keeping you busy with me.
1. With-it-ness – is the skills to know what is going on in all parts of the classroom at all times
2. Overlapping- means handling two or more activities or groups at the same time. Essentially, it is the ability to
monitor the whole class at all times.
3. Smoothness- is th3e ability to make smooth lesson transitions, keep an appropriate pace, and involve all
students in a lesson. Smoothness should be present to prevent jerkiness.
1. Stimulus-bounded
The teacher is so immersed in a small group of students or activities that he or she ignores other
students or misses an event that is potentially disruptive.
2. Thrust
The teacher bursts into activities without assessing student readiness and gives orders, statements
or questions that only confuse students
3. Dangle
The teacher ends an activity or drops a topic before it is completed
4. Truncation
The teacher ends an activity ABRUPTLY.
5. Flip-flop
The teacher terminates one activity, goes to another, and then returns to the previously terminated
acitivity. The teacher lacks clear direction and sequence of activities.
4. Momentum refers to the force and flow of the lesson. An effective pulls the student along. Effective teachers
move through the lesson at a brisk pace and appear to have very few slowdowns in the flow of activities.
5. Group Focus is the process where the whole class is involved with the use of the teacher’s alerting techniques
o Antiseptic Bouncing- is asking a student to leave the room if he or she is uncontrollably giggling or
misbehaving that affects the majority of the class.
o Program Restructuring- is recognizing a poor lesson or activity and trying to replace it for something
else in order to restore a desired behavior.
o Humor effect- makes use of joke to release tension in a tensed situation
o Proximity and Touch control- is placing the teacher’s presence close to the misbehaving student
o Interest Boosting- a response directed to a student that seems to be losing interest in a lesson, pay
some additional attention to other students and their work
o Signal interference- refers to non verbal response to stop student’s misbehavior.
o Planned ignoring- refers to ignoring an action that the student may be doing for attention
o Direct Appeal- is responding when appropriate, pointing out the connection between the conduct or
misconduct and its consequences
1. Authoritative/ democratic
Teachers who clearly and fairly communicates standards for discipline and performance to students
The democratic teacher is kind, caring and warm but also firm.
Here, the teacher tries to provide stimulation from within through a sharing of responsibility and
encouragement, rather than demands. Self-esteem is developed by a sharing of responsibility and
students are encouraged when they make mistakes.
2. Authoritarian
Places firm limits and controls on the student
Is characterized by power, domination, pressure and criticism
Assumes the sole responsibility for making all decisions for the class and uses pressure, sharp voice,
and fear in forcing
Students in this type of atmosphere often develop a fear of failure, low self-esteem, and a defeatist
attitude.
Students in this class are likely reluctant to initiate activities since they feel powerless.
3. Permissive/ Laissez Faire
Places few demands or controls on the students
Teacher accepts the student’s impulses and actions and is less likely to monitor their behavior
Is more concerned with the students’ emotional well-being than he is with classroom control
Here, anything goes, which generally leads to chaos. The classroom is often disorganized, which
causes student frustration, a high level of stress, and a feeling of being totally overwhelmed and
lost.
4. Uninvolved
Teachers who are indifferent and undemanding of student involvement
Concrete Learning
First-hand experiences
Learner has some control over the outcome
Incorporates the use of all five senses
Abstract Learning
Contrived Experiences
Model
- A reproduction of a real thing in small scale, or large scale or exact size but made up of synthetic
materials
- Substitute to real things which may or may not operational
Mock-ups
- Is a special model where the parts of a model are singled out , heightened and magnified in order to
focus on that part or process under study
- Example is planetarium
Objects
- May also include artifacts displayed in museum or things displayed in an exhibit or preserved insect
specimen in science
Specimen
- A portion or quantity of material use in testing, examination
Simulation
- - representation of a manageable real event in which the learner is an active participant engaged in
learning behavior or in applying previously acquired skills or knowledge
Games
- Forms of physical exercise taught to children at school
- Make classes more interactive
- Develop the decision-making skills and knowledge construction skills.
- Purposes of Games:
To practice or refine knowledge or skills already acquired
Identify gaps or weakness in knowledge or skills
Serve as summation or review
Develop new relationships among concepts and principles.
Reconstructed Experiences
Can be used to simplify an event or idea to its most important parts
Divided into two categories-
o Acting- actual participation
o Observing- watching a dramatization take place
C. Exhibit
D. Television
E. Motion Pictures
Can omit unnecessary or unimportant material
Used to slow down a fast process
Viewing, seeing and hearing experience
Can re-create events with simplistic drama that even slower students can grasp.
Symbolic Experiences
Graphic Organizers
Diagrams- It is any line drawing that shows arrangement and relations as a parts to the whole, relative values,
origins and development, chronological fluctuations, distribution, etc.
Types of a Diagram
1. Affinity Diagram- used to cluster complex apparently unrelated data into natural and meaningful groups.
2. Tree Diagram- used to chart out, in increasing detail, the various tasks that must be accomplished to complete a
project or achieve a specific objective.
3. Fishbone Diagram- also called cause-and-effect diagram; is structured form of brainstorming that graphically
shows the relationship of possible causes and subcauses directly related to an identified effect/problem.
Charts
Is a diagrammatic representation of relationships among individuals within an organization
Examples of Charts
1. Time chart- is tabular time chart that represents data in ordinal sequence
2. Tree of Stream Chart- depicts development, growth and change by beginning with a single course (trunk) which
spreads out in many branches or by beginning with the many tributaries with ten coverage into a single channel. Ex:
Genealogical Tree
3. Flow Chart- Is a visual way of charting or showing a process from beginning to end
4. Organizational Chart- shoes how one part of the organization relates to other parts of the organization.
5. Comparison and Contrast- used to show similarities and differences between two things
6. Pareto Chart-
is a type of bar chart, prioritized in descending order to magnitude or importance from left to right.
It shows at a glance which factors are occurring most.
GRAPHS
2. Bar Graph- used in comparing the magnitude of similar items at different ties or seeing relative sizes of the parts of a
whole.
GRAPHICAL ORGANIZERS