Assassin Immaculate Infiltrator
You focus your training on the grim art of death. Those who 9th-level Assassin feature
adhere to this trade are diverse: hired killers, spies, bounty You are relentless in finding ways to approach your target,
hunters, and even specially anointed priests trained to searching out any alternate pathway you can. You gain a
exterminate the enemies of their deity. Stealth, poison, and climbing speed equal to your movement speed and when you
disguise help you eliminate your foes with deadly efficiency. make a running jump, the distance you cover increases by a
number of feet equal to your Dexterity modifier.
Assassin's Mark Additionally, you have advantage on skill checks made to
3rd-level Assassin feature detect the presence of secret doors, rooms, and passages.
Your training in the art of a swift death allows you to hone Fade From Sight
your focus and mark a target for death. When you roll 13th-level Assassin feature
initiative, you can choose one creature to mark. You can also You have learned to smother any personality and
mark a creature by studying it for 1 minute. idiosyncrasies that you normally exhibit, allowing you to
For up to 1 hour with concentration (as if you were become a faceless blur in the memories around you. You
concentrating on a spell), you know the target's current hit learn the disguise self spell and you can cast it at will.
points and you have advantage on skill checks made to find
it. You also learn the pass without trace spell. You can cast it
You can only have a single creature marked with your without providing material components or expending a spell
Assassin's mark at a time. slot a number of times equal to your Intelligence modifier
Additionally, when you hit a creature marked by your (minimum of once) and regain all expended uses when you
Assassin's Mark with a Sneak Attack, your Sneak Attack dice finish a long rest.
become d8s. Death Strike
Tools of the Trade 17th-level Assassin feature
3rd-level Assassin feature You become but a disembodied knife in the dark, a master
You have trained in more than just bloodshed and of instant death. After you hit a creature marked by your
butchery. You gain proficiency with the disguise kit and Assassin's Mark with a Sneak Attack, it must make a
poisoner's kit and your proficiency bonus is doubled for any Constitution saving throw with a save DC equal to 10 or half
checks you make using those kits. the damage rolled, whichever is higher. On a failed save, it is
You have also been taught how to rapidly apply a basic instantly killed.
disguise. You can use the bonus action granted by your Additionally, your Sneak Attack dice become d10s when
Cunning Action to apply a disguise that you prepared in you hit a creature marked by your Assassin's Mark.
advance.
Night Stalker by Lee Kent
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