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This document discusses directories that can be specified in Dev-C++ for binaries, libraries, and C/C++ includes. Binaries directories are searched for executables. Libraries directories are passed to the linker and debugger. Includes directories are passed to the compiler and used for code completion.
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0% found this document useful (0 votes)
29 views1 page

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This document discusses directories that can be specified in Dev-C++ for binaries, libraries, and C/C++ includes. Binaries directories are searched for executables. Libraries directories are passed to the linker and debugger. Includes directories are passed to the compiler and used for code completion.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd

Over here, you can tell Dev-C++ which directories to search for for purposes listed below.

Binaries
These directories are searched in this order when executing the compiler, makefile processor,
debugger, resource compiler, DLL wrapper and profiler. At least one entry is required. The
filenames of these programs can be found
here
.

Libraries
These directories are passed to the linker to tell it which libraries to use, and to the debugger
as a search directory using the dir command. Besides that, the first item in this list is the
default directory used when adding lib files to a project. This list may be empty, in wich case
default library directories of the current compiler set are used.

C(++) Includes
These directories are passed to the compiler when performing C(++) file compilations. They
are also used by the code completion engine to find system include headers. The first item in
the list is the default directory when adding header files to a cache. When these lists are
empty, code completion will not work, but compiling will.

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