// Go Playground
// [Link]
package main
import (
"fmt"
"os"
)
func main() {
// fetch Language env var
// If env exists, return value else return empty
[Link]("PAGER env:", [Link]("PAGER"))
// to check if Env exists or not
// if env var does not exists, retrun false else true
if val, ok := [Link]("PAGER"); ok == false {
[Link]("Env var does not exists.")
} else {
[Link]("Env val exists and value is:", val)
}