0% found this document useful (0 votes)
163 views38 pages

Output Log

The document provides information about initializing an engine version and summarizing system specifications. It detects components like the graphics card, CPU, and installed software. Various game assets are loaded and initialized. The system connects to a remote server and prepares to launch the game.

Uploaded by

Pedro Henrique
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
163 views38 pages

Output Log

The document provides information about initializing an engine version and summarizing system specifications. It detects components like the graphics card, CPU, and installed software. Various game assets are loaded and initialized. The system connects to a remote server and prepares to launch the game.

Uploaded by

Pedro Henrique
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
You are on page 1/ 38

Initialize engine version: 2019.4.

7f1 (e992b1a16e65)
[Subsystems] Discovering subsystems at path C:/Program Files
(x86)/Steam/steamapps/common/Rust/RustClient_Data/UnitySubsystems
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: NVIDIA GeForce RTX 3060 Laptop GPU (ID=0x2560)
Vendor:
VRAM: 6023 MB
Driver: 31.0.15.1659
D3D11 device created for Microsoft Media Foundation video decoding.
<RI> Initializing input.
<RI> Input initialized.
d3d11: swapchain SetFullscreenState failed (887a0022).
(Filename: Line: 570)

<RI> Initialized touch support.


Shader 'TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance
Field' not found
UnloadTime: 4.659200 ms
Bootstrap Startup
Failed to change display to ExclusiveFullscreen...reverting to FullscreenWindow
(Filename: Line: 531)

Loading maps/maps.bundle
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
AssetBundleBackend:Load(String)
<Start>d__18:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:


35)

Loading shared/audio.bundle
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
AssetBundleBackend:Load(String)
<Start>d__18:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:


35)

Loading shared/content.bundle
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
AssetBundleBackend:Load(String)
<Start>d__18:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:


35)

Loading shared/items.preload.bundle
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
AssetBundleBackend:Load(String)
<Start>d__18:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:


35)

Loading shared/monuments.bundle
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
AssetBundleBackend:Load(String)
<Start>d__18:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:


35)

Loading shared/skinnables.preload.bundle
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
AssetBundleBackend:Load(String)
<Start>d__18:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:


35)

Loading shared/textures.bundle
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
AssetBundleBackend:Load(String)
<Start>d__18:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:


35)

Loading shared/textures.split.bundle
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
AssetBundleBackend:Load(String)
<Start>d__18:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:


35)

Loading shared/textures.split.split.bundle
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
AssetBundleBackend:Load(String)
<Start>d__18:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:


35)

System
Name: DOKA
OS: Windows 10 (10.0.0) 64bit
CPU
Model: 11th Gen Intel(R) Core(TM) i7-11800H @ 2.30GHz
Cores: 16
Memory: 16126 MB

GPU
Model: NVIDIA GeForce RTX 3060 Laptop GPU
API: Direct3D 11.0 [level 11.1]
Memory: 6023 MB
SM: 50

Process
Memory: 907 MB

Mono
Collects: 27
Memory: 12 MB

SteamID: 76561199153854021 (Pedroca o Rei do rust)


UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
Rust.Platform.Steam.SteamPlatform:Initialize(IPlatformHooks)
PlatformService:Initialize(IPlatformHooks)
<Start>d__18:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:


35)

Manifest Metadata Loaded


22845 pooled strings
9998 prefab properties
390 effect categories
1365 entity names

Command Line: "C:\Program Files (x86)\Steam\steamapps\common\Rust\RustClient.exe"


"-logfile" "output_log.txt" "-global.preloadconcurrency" "32" "-
global.warmupConcurrency" "32"
Command 'logfile' not found
global.preloadconcurrency: "32"
global.warmupconcurrency: "32"
Shader 'TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance
Field' not found
Loading Items Took: 1.5028947 seconds
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
ItemManager:Initialize()
RustPlatformHooks:OnInventoryChanged(IPlayerInventory)
Rust.Platform.Steam.SteamPlatform:OnInventoryUpdated(InventoryResult)
System.Action`1:Invoke(T)
System.Action`1:Invoke(T)
System.Threading.InvocationEntryDelegate:Invoke(IntPtr)
Steamworks.Dispatch:ProcessCallback(CallbackMsg_t, Boolean)
Steamworks.Dispatch:Frame(HSteamPipe)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:


35)
Building Items Took: 1.518994 seconds / Items: 770 / Blueprints: 458
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
ItemManager:Initialize()
RustPlatformHooks:OnInventoryChanged(IPlayerInventory)
Rust.Platform.Steam.SteamPlatform:OnInventoryUpdated(InventoryResult)
System.Action`1:Invoke(T)
System.Action`1:Invoke(T)
System.Threading.InvocationEntryDelegate:Invoke(IntPtr)
Steamworks.Dispatch:ProcessCallback(CallbackMsg_t, Boolean)
Steamworks.Dispatch:Frame(HSteamPipe)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:


35)

Command 'logfile' not found


global.preloadconcurrency: "32"
global.warmupconcurrency: "32"
Config Loaded
Failed to change display to ExclusiveFullscreen...reverting to FullscreenWindow
(Filename: Line: 531)

Loading EasyAntiCheat
EasyAntiCheat Loaded
Couldn't create a Convex Mesh from source mesh "ScrapHeliGibs_Part002" within the
maximum polygons limit (256). The partial hull will be used. Consider simplifying
your mesh.
UnityEngine.AssetBundle:LoadAsset(String)
AssetBundleBackend:LoadAsset(String)
FileSystemBackend:Load(String)
Bootstrap:InstantiatePrefabPersistent(String)
<ClientStartup>d__28:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

[ line 91]
(Filename: Line: 91)

Couldn't create a Convex Mesh from source mesh "ScrapHeliGibs_Part046" within the
maximum polygons limit (256). The partial hull will be used. Consider simplifying
your mesh.
UnityEngine.AssetBundle:LoadAsset(String)
AssetBundleBackend:LoadAsset(String)
FileSystemBackend:Load(String)
Bootstrap:InstantiatePrefabPersistent(String)
<ClientStartup>d__28:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

[ line 91]
(Filename: Line: 91)

Manifest Assets Loaded


113 skinnable objects
Unloading 5 Unused Serialized files (Serialized files now loaded: 59)
UnloadTime: 4.207000 ms
Playing Video C:/Program Files
(x86)/Steam/steamapps/common/Rust/RustClient_Data/StreamingAssets/MenuVideo/
dome.mp4
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
MenuBackgroundVideo:NextVideo()
MenuBackgroundVideo:Awake()

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:


35)

Unloading 5911 unused Assets to reduce memory usage. Loaded Objects now: 95961.
Total: 195.343300 ms (FindLiveObjects: 4.874700 ms CreateObjectMapping: 5.850600 ms
MarkObjects: 183.585300 ms DeleteObjects: 1.032200 ms)

Connecting: 199.231.233.151:28015 (attempt=0)


UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
Texture2D4:.ctor()
System.Threading.WaitCallback:Invoke(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback,
Object, Boolean)
System.Runtime.CompilerServices.MoveNextRunner:Run()
System.Threading.ThreadStart:Invoke()
System.Threading.WaitCallback:Invoke(Object)
System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object,
Task&)
System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run(Task,
Boolean)
System.Threading.Tasks.Task:FinishContinuations()
System.Threading.Tasks.Task`1:TrySetResult(TResult)
System.Linq.WhereSelectArrayIterator`2:Where(Func`2)
<DoStartup>d__12:System.Collections.IEnumerator.Reset()
System.Threading.WaitCallback:Invoke(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback,
Object, Boolean)
System.Runtime.CompilerServices.MoveNextRunner:Run()
System.Threading.ThreadStart:Invoke()
System.Threading.WaitCallback:Invoke(Object)
System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object,
Task&)
System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run(Task,
Boolean)
System.Threading.Tasks.Task:FinishContinuations()
System.Threading.Tasks.Task`1:TrySetResult(TResult)
System.Linq.WhereSelectArrayIterator`2:Where(Func`2)
Steamworks.SteamVideo:.ctor()
System.Threading.WaitCallback:Invoke(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback,
Object, Boolean)
System.Runtime.CompilerServices.MoveNextRunner:Run()
System.Threading.ThreadStart:Invoke()
Steamworks.Dispatch:ProcessCallback(CallbackMsg_t, Boolean)
Steamworks.Dispatch:Frame(HSteamPipe)
Client:Update()

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:


35)

Shader 'Particles/FXVille Blood World Lighting': fallback shader 'Paricles/Alpha


Blended' not found
Shader 'Effects/Explosions/Distortion/CullBack': fallback shader
'Effects/Distortion/Free/CullOff' not found
Couldn't create a Convex Mesh from source mesh "patrol_helicopter_part02" within
the maximum polygons limit (256). The partial hull will be used. Consider
simplifying your mesh.
(Filename: Line: 91)

Couldn't create a Convex Mesh from source mesh "Old_Boat_GM" within the maximum
polygons limit (256). The partial hull will be used. Consider simplifying your
mesh.
(Filename: Line: 91)

The referenced script on this Behaviour (Game Object '') is missing!


(Filename: Line: 334)

The referenced script on this Behaviour (Game Object '<null>') is missing!


UnityEngine.Object:Instantiate(Object, Transform, Boolean)
UnityEngine.Object:Instantiate(T, Transform, Boolean)
PrefabPreProcess:Process(String, GameObject)
GameManager:FindPrefab(String)
<RunAsyncImpl>d__5:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

[ line 334]
(Filename: Line: 334)

The referenced script on this Behaviour (Game Object 'effect - FXAA') is missing!
UnityEngine.Object:Instantiate(Object, Transform, Boolean)
UnityEngine.Object:Instantiate(T, Transform, Boolean)
PrefabPreProcess:Process(String, GameObject)
GameManager:FindPrefab(String)
<RunAsyncImpl>d__5:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

[ line 334]
(Filename: Line: 334)

The referenced script on this Behaviour (Game Object 'effect - FXAA') is missing!
UnityEngine.Object:Instantiate(Object, Transform, Boolean)
UnityEngine.Object:Instantiate(T, Transform, Boolean)
PrefabPreProcess:Process(String, GameObject)
GameManager:FindPrefab(String)
<RunAsyncImpl>d__5:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

[ line 334]
(Filename: Line: 334)

Unloading 2 Unused Serialized files (Serialized files now loaded: 59)


UnloadTime: 88.788700 ms

Unloading 22 unused Assets to reduce memory usage. Loaded Objects now: 2818812.
Total: 4045.472000 ms (FindLiveObjects: 157.146300 ms CreateObjectMapping:
127.780500 ms MarkObjects: 3757.509800 ms DeleteObjects: 3.034400 ms)

WARNING: Shader Unsupported: 'Hidden/ReflectionProbeEx/Time of Day/Moon' - All


passes removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
Generating procedural map of size 3750 with seed 326258944
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
<InitCoroutine>d__15:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
<DoClientConnected>d__39:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:


35)

[0.6s] Loading World


UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
TimerSwitch:get_HasMenuOptions()
<InitCoroutine>d__15:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:


35)

WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed


WARNING: Shader Did you use #pragma only_renderers and omit this platform?
ERROR: Shader Hidden/Nature/Terrain/Utilities shader is not supported on this GPU
(none of subshaders/fallbacks are suitable)
Shader 'Nature/Terrain/Diffuse': dependency 'AddPassShader' shader
'Hidden/TerrainEngine/Splatmap/Diffuse-AddPass' not found
Shader 'Hidden/TerrainEngine/Splatmap/Standard-AddPass': fallback shader
'Hidden/TerrainEngine/Splatmap/Diffuse-AddPass' not found
Renderer 'keypad_LOD0' is registered with more than one LODGroup ('keypad' and
'keypad').
GameManager:CreatePrefab(String, Vector3, Quaternion, Vector3, Boolean)
Prefab:Spawn(Vector3, Quaternion, Vector3, Boolean)
World:Spawn(String, Prefab, Vector3, Quaternion, Vector3)
World:Spawn(PrefabData)
<SpawnAsync>d__68:MoveNext()
<InitCoroutine>d__15:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

[ line 185]
(Filename: Line: 185)

Renderer 'keypad_LOD1' is registered with more than one LODGroup ('keypad' and
'keypad').
GameManager:CreatePrefab(String, Vector3, Quaternion, Vector3, Boolean)
Prefab:Spawn(Vector3, Quaternion, Vector3, Boolean)
World:Spawn(String, Prefab, Vector3, Quaternion, Vector3)
World:Spawn(PrefabData)
<SpawnAsync>d__68:MoveNext()
<InitCoroutine>d__15:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

[ line 185]
(Filename: Line: 185)

Renderer 'keypad_LOD2' is registered with more than one LODGroup ('keypad' and
'keypad').
GameManager:CreatePrefab(String, Vector3, Quaternion, Vector3, Boolean)
Prefab:Spawn(Vector3, Quaternion, Vector3, Boolean)
World:Spawn(String, Prefab, Vector3, Quaternion, Vector3)
World:Spawn(PrefabData)
<SpawnAsync>d__68:MoveNext()
<InitCoroutine>d__15:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

[ line 185]
(Filename: Line: 185)

Renderer 'keypad_LOD0' is registered with more than one LODGroup ('keypad' and
'keypad').
GameManager:CreatePrefab(String, Vector3, Quaternion, Vector3, Boolean)
Prefab:Spawn(Vector3, Quaternion, Vector3, Boolean)
World:Spawn(String, Prefab, Vector3, Quaternion, Vector3)
World:Spawn(PrefabData)
<SpawnAsync>d__68:MoveNext()
<InitCoroutine>d__15:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

[ line 185]
(Filename: Line: 185)

Renderer 'keypad_LOD1' is registered with more than one LODGroup ('keypad' and
'keypad').
GameManager:CreatePrefab(String, Vector3, Quaternion, Vector3, Boolean)
Prefab:Spawn(Vector3, Quaternion, Vector3, Boolean)
World:Spawn(String, Prefab, Vector3, Quaternion, Vector3)
World:Spawn(PrefabData)
<SpawnAsync>d__68:MoveNext()
<InitCoroutine>d__15:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

[ line 185]
(Filename: Line: 185)

Renderer 'keypad_LOD2' is registered with more than one LODGroup ('keypad' and
'keypad').
GameManager:CreatePrefab(String, Vector3, Quaternion, Vector3, Boolean)
Prefab:Spawn(Vector3, Quaternion, Vector3, Boolean)
World:Spawn(String, Prefab, Vector3, Quaternion, Vector3)
World:Spawn(PrefabData)
<SpawnAsync>d__68:MoveNext()
<InitCoroutine>d__15:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

[ line 185]
(Filename: Line: 185)

[56.9s] Spawning World


UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
TimerSwitch:get_HasMenuOptions()
<InitCoroutine>d__15:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:


35)

[4.1s] Processing World


UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
TimerSwitch:get_HasMenuOptions()
<InitCoroutine>d__15:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:


35)

[0.9s] Finalizing World


UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
TimerSwitch:get_HasMenuOptions()
<InitCoroutine>d__15:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:


35)

[5.2s] Cleaning Up
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
TimerSwitch:get_HasMenuOptions()
<InitCoroutine>d__15:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:


35)

Unloading 3 Unused Serialized files (Serialized files now loaded: 59)

Unloading 240849 unused Assets to reduce memory usage. Loaded Objects now: 4750943.
Total: 6920.285000 ms (FindLiveObjects: 791.835000 ms CreateObjectMapping:
191.602600 ms MarkObjects: 5166.001400 ms DeleteObjects: 770.845000 ms)

Destroyed 2197 map networkables


UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
Client:DestroyNetworkables()
<DoClientConnected>d__39:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:


35)

Got Respawn Information


UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
BasePlayer:OnRespawnInformation(RPCMessage)
BasePlayer:OnRpcMessage(BasePlayer, UInt32, Message)
BaseEntity:CL_RPCMessage(UInt32, UInt64, Message)
Client:OnRPCMessage(Message)
Client:OnNetworkMessage(Message)
Facepunch.Network.Raknet.Client:HandleMessage()
Facepunch.Network.Raknet.Client:Cycle()
Client:Update()

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:


35)

Got Respawn Information


UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
BasePlayer:OnRespawnInformation(RPCMessage)
BasePlayer:OnRpcMessage(BasePlayer, UInt32, Message)
BaseEntity:CL_RPCMessage(UInt32, UInt64, Message)
Client:OnRPCMessage(Message)
Client:OnNetworkMessage(Message)
Facepunch.Network.Raknet.Client:HandleMessage()
Facepunch.Network.Raknet.Client:Cycle()
Client:Update()

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:


35)

Couldn't determine the floor of a DungeonBaseLandmarkInfo


UnityEngine.Logger:Log(LogType, Object, Object)
UnityEngine.Debug:LogWarning(Object, Object)
DungeonBaseLandmarkInfo:get_MapLayer()
MapView:SetupMonuments()
MapView:UpdateMarkers()
UIDeathScreen:SetVisible(Boolean)
UIIngame:Update()

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:


35)

Couldn't determine the floor of a DungeonBaseLandmarkInfo


UnityEngine.Logger:Log(LogType, Object, Object)
UnityEngine.Debug:LogWarning(Object, Object)
DungeonBaseLandmarkInfo:get_MapLayer()
MapView:SetupMonuments()
MapView:UpdateMarkers()
UIDeathScreen:SetVisible(Boolean)
UIIngame:Update()

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:


35)

Couldn't determine the floor of a DungeonBaseLandmarkInfo


UnityEngine.Logger:Log(LogType, Object, Object)
UnityEngine.Debug:LogWarning(Object, Object)
DungeonBaseLandmarkInfo:get_MapLayer()
MapView:SetupMonuments()
MapView:UpdateMarkers()
UIDeathScreen:SetVisible(Boolean)
UIIngame:Update()

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:


35)

Couldn't determine the floor of a DungeonBaseLandmarkInfo


UnityEngine.Logger:Log(LogType, Object, Object)
UnityEngine.Debug:LogWarning(Object, Object)
DungeonBaseLandmarkInfo:get_MapLayer()
MapView:SetupMonuments()
MapView:UpdateMarkers()
UIDeathScreen:SetVisible(Boolean)
UIIngame:Update()
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
35)

Couldn't determine the floor of a DungeonBaseLandmarkInfo


UnityEngine.Logger:Log(LogType, Object, Object)
UnityEngine.Debug:LogWarning(Object, Object)
DungeonBaseLandmarkInfo:get_MapLayer()
MapView:SetupMonuments()
MapView:UpdateMarkers()
UIDeathScreen:SetVisible(Boolean)
UIIngame:Update()

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:


35)

Couldn't determine the floor of a DungeonBaseLandmarkInfo


UnityEngine.Logger:Log(LogType, Object, Object)
UnityEngine.Debug:LogWarning(Object, Object)
DungeonBaseLandmarkInfo:get_MapLayer()
MapView:SetupMonuments()
MapView:UpdateMarkers()
UIDeathScreen:SetVisible(Boolean)
UIIngame:Update()

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:


35)

You died: killed by NORTH | Ace (76561199036155115)


UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
System.Action`1:Invoke(T)
ConsoleSystem:Internal(Arg)
ConsoleSystem:Run(Option, String, Object[])
ConsoleNetwork:OnConsoleCommandfromServer(Message)
Client:OnNetworkMessage(Message)
Facepunch.Network.Raknet.Client:HandleMessage()
Facepunch.Network.Raknet.Client:Cycle()
Client:Update()

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:


35)

Got Respawn Information


UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
BasePlayer:OnRespawnInformation(RPCMessage)
BasePlayer:OnRpcMessage(BasePlayer, UInt32, Message)
BaseEntity:CL_RPCMessage(UInt32, UInt64, Message)
Client:OnRPCMessage(Message)
Client:OnNetworkMessage(Message)
Facepunch.Network.Raknet.Client:HandleMessage()
Facepunch.Network.Raknet.Client:Cycle()
Client:Update()

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:


35)

You died: killed by entity


UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
System.Action`1:Invoke(T)
ConsoleSystem:Internal(Arg)
ConsoleSystem:Run(Option, String, Object[])
ConsoleNetwork:OnConsoleCommandfromServer(Message)
Client:OnNetworkMessage(Message)
Facepunch.Network.Raknet.Client:HandleMessage()
Facepunch.Network.Raknet.Client:Cycle()
Client:Update()

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:


35)

Got Respawn Information


UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
BasePlayer:OnRespawnInformation(RPCMessage)
BasePlayer:OnRpcMessage(BasePlayer, UInt32, Message)
BaseEntity:CL_RPCMessage(UInt32, UInt64, Message)
Client:OnRPCMessage(Message)
Client:OnNetworkMessage(Message)
Facepunch.Network.Raknet.Client:HandleMessage()
Facepunch.Network.Raknet.Client:Cycle()
Client:Update()

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:


35)

You died: suicide by Suicide


UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
System.Action`1:Invoke(T)
ConsoleSystem:Internal(Arg)
ConsoleSystem:Run(Option, String, Object[])
ConsoleNetwork:OnConsoleCommandfromServer(Message)
Client:OnNetworkMessage(Message)
Facepunch.Network.Raknet.Client:HandleMessage()
Facepunch.Network.Raknet.Client:Cycle()
Client:Update()

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:


35)

Got Respawn Information


UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
BasePlayer:OnRespawnInformation(RPCMessage)
BasePlayer:OnRpcMessage(BasePlayer, UInt32, Message)
BaseEntity:CL_RPCMessage(UInt32, UInt64, Message)
Client:OnRPCMessage(Message)
Client:OnNetworkMessage(Message)
Facepunch.Network.Raknet.Client:HandleMessage()
Facepunch.Network.Raknet.Client:Cycle()
Client:Update()

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:


35)

You died: killed by 1879069 (1879069)


UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
System.Action`1:Invoke(T)
ConsoleSystem:Internal(Arg)
ConsoleSystem:Run(Option, String, Object[])
ConsoleNetwork:OnConsoleCommandfromServer(Message)
Client:OnNetworkMessage(Message)
Facepunch.Network.Raknet.Client:HandleMessage()
Facepunch.Network.Raknet.Client:Cycle()
Client:Update()

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:


35)

Got Respawn Information


UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
BasePlayer:OnRespawnInformation(RPCMessage)
BasePlayer:OnRpcMessage(BasePlayer, UInt32, Message)
BaseEntity:CL_RPCMessage(UInt32, UInt64, Message)
Client:OnRPCMessage(Message)
Client:OnNetworkMessage(Message)
Facepunch.Network.Raknet.Client:HandleMessage()
Facepunch.Network.Raknet.Client:Cycle()
Client:Update()

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:


35)

time attacker id target id


weapon ammo area
distance old_hp new_hp info hits integrity travel mismatch
259.78s player 378027 you 7224943
double_shotgun.entity shotgunslug chest
9.3m 59.0 8.0 wounded 0 1.00 0.00s 0.00m
240.00s player 378027 you 7224943
assets/prefabs/weapons/torch/torch.entity.prefab N/A head
0.3m 5.4 0.0 killed 0 0.00 0.00s 0.00m
193.30s scientistnpc_junkpile_pistol 7163828 you 7224943
m92.entity N/A generic
11.2m 59.9 52.3 0 0.00 0.00s 0.00m
191.69s scientistnpc_junkpile_pistol 7163828 you 7224943
m92.entity N/A generic
10.4m 52.0 44.4 0 0.00 0.00s 0.00m
190.33s scientistnpc_junkpile_pistol 7163828 you 7224943
m92.entity N/A generic
4.6m 44.4 36.8 0 0.00 0.00s 0.00m
190.17s scientistnpc_junkpile_pistol 7163828 you 7224943
m92.entity N/A generic
4.0m 36.8 29.2 0 0.00 0.00s 0.00m
187.70s scientistnpc_junkpile_pistol 7163828 you 7224943
m92.entity N/A generic
13.6m 28.6 21.0 0 0.00 0.00s 0.00m
186.61s scientistnpc_junkpile_pistol 7163828 you 7224943
m92.entity N/A generic
17.1m 21.0 13.4 0 0.00 0.00s 0.00m
185.48s scientistnpc_junkpile_pistol 7163828 you 7224943
m92.entity N/A generic
24.5m 13.0 5.5 0 0.00 0.00s 0.00m
154.30s you 7224943 you 7224943
N/A N/A generic
0.0m 0.5 0.0 killed 0 0.00 0.00s 0.00m
23.73s you 7224943 player 70923
assets/prefabs/weapons/rock/rock.entity.prefab N/A arm
0.8m 9.5 11.0 0 0.00 0.00s 0.00m
22.28s you 7224943 player_corpse 7251620
assets/prefabs/weapons/rock/rock.entity.prefab N/A generic
1.2m 100.0 88.9 0 0.00 0.00s 0.00m
9.98s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic
12.1m 74.0 66.4 0 0.00 0.00s 0.00m
8.67s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic
7.8m 66.1 58.5 0 0.00 0.00s 0.00m
7.61s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic
2.4m 58.5 50.9 0 0.00 0.00s 0.00m
7.48s you 7224943 scientistnpc_junkpile_pistol 7153810
assets/prefabs/weapons/wooden spear/spear_wooden.entity.prefab N/A head
1.2m 115.0 80.0 0 0.00 0.00s 0.00m
6.40s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic
1.6m 50.5 43.0 0 0.00 0.00s 0.00m
5.96s you 7224943 scientistnpc_junkpile_pistol 7153810
assets/prefabs/weapons/wooden spear/spear_wooden.entity.prefab N/A head
0.4m 80.0 45.0 0 0.00 0.00s 0.00m
5.28s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic
1.6m 42.6 35.0 0 0.00 0.00s 0.00m
5.12s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic
1.6m 35.0 27.4 0 0.00 0.00s 0.00m
4.43s you 7224943 scientistnpc_junkpile_pistol 7153810
assets/prefabs/weapons/wooden spear/spear_wooden.entity.prefab N/A head
0.4m 45.0 10.0 0 0.00 0.00s 0.00m
4.22s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic
1.6m 27.4 19.8 0 0.00 0.00s 0.00m
4.06s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic
1.6m 19.8 12.2 0 0.00 0.00s 0.00m
3.16s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic
2.0m 11.9 4.3 0 0.00 0.00s 0.00m
2.99s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic
2.1m 4.3 7.0 wounded 0 0.00 0.00s 0.00m
2.84s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic
2.1m 7.0 7.0 wounded 0 0.00 0.00s 0.00m
1.86s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic
3.8m 7.0 4.7 killed 0 0.00 0.00s 0.00m

UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
Client:OnNetworkMessage(Message)
Facepunch.Network.Raknet.Client:HandleMessage()
Facepunch.Network.Raknet.Client:Cycle()
Client:Update()

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:


35)

time attacker id target id


weapon ammo area
distance old_hp new_hp info hits integrity travel mismatch
260.72s player 378027 you 7224943
double_shotgun.entity shotgunslug chest
9.3m 59.0 8.0 wounded 0 1.00 0.00s 0.00m
240.94s player 378027 you 7224943
assets/prefabs/weapons/torch/torch.entity.prefab N/A head
0.3m 5.4 0.0 killed 0 0.00 0.00s 0.00m
194.24s scientistnpc_junkpile_pistol 7163828 you 7224943
m92.entity N/A generic
11.2m 59.9 52.3 0 0.00 0.00s 0.00m
192.63s scientistnpc_junkpile_pistol 7163828 you 7224943
m92.entity N/A generic
10.4m 52.0 44.4 0 0.00 0.00s 0.00m
191.27s scientistnpc_junkpile_pistol 7163828 you 7224943
m92.entity N/A generic
4.6m 44.4 36.8 0 0.00 0.00s 0.00m
191.11s scientistnpc_junkpile_pistol 7163828 you 7224943
m92.entity N/A generic
4.0m 36.8 29.2 0 0.00 0.00s 0.00m
188.64s scientistnpc_junkpile_pistol 7163828 you 7224943
m92.entity N/A generic
13.6m 28.6 21.0 0 0.00 0.00s 0.00m
187.55s scientistnpc_junkpile_pistol 7163828 you 7224943
m92.entity N/A generic
17.1m 21.0 13.4 0 0.00 0.00s 0.00m
186.42s scientistnpc_junkpile_pistol 7163828 you 7224943
m92.entity N/A generic
24.5m 13.0 5.5 0 0.00 0.00s 0.00m
155.24s you 7224943 you 7224943
N/A N/A generic
0.0m 0.5 0.0 killed 0 0.00 0.00s 0.00m
24.67s you 7224943 player 70923
assets/prefabs/weapons/rock/rock.entity.prefab N/A arm
0.8m 9.5 11.0 0 0.00 0.00s 0.00m
23.22s you 7224943 player_corpse 7251620
assets/prefabs/weapons/rock/rock.entity.prefab N/A generic
1.2m 100.0 88.9 0 0.00 0.00s 0.00m
10.92s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic
12.1m 74.0 66.4 0 0.00 0.00s 0.00m
9.61s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic
7.8m 66.1 58.5 0 0.00 0.00s 0.00m
8.55s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic
2.4m 58.5 50.9 0 0.00 0.00s 0.00m
8.42s you 7224943 scientistnpc_junkpile_pistol 7153810
assets/prefabs/weapons/wooden spear/spear_wooden.entity.prefab N/A head
1.2m 115.0 80.0 0 0.00 0.00s 0.00m
7.35s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic
1.6m 50.5 43.0 0 0.00 0.00s 0.00m
6.91s you 7224943 scientistnpc_junkpile_pistol 7153810
assets/prefabs/weapons/wooden spear/spear_wooden.entity.prefab N/A head
0.4m 80.0 45.0 0 0.00 0.00s 0.00m
6.22s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic
1.6m 42.6 35.0 0 0.00 0.00s 0.00m
6.06s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic
1.6m 35.0 27.4 0 0.00 0.00s 0.00m
5.37s you 7224943 scientistnpc_junkpile_pistol 7153810
assets/prefabs/weapons/wooden spear/spear_wooden.entity.prefab N/A head
0.4m 45.0 10.0 0 0.00 0.00s 0.00m
5.16s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic
1.6m 27.4 19.8 0 0.00 0.00s 0.00m
5.00s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic
1.6m 19.8 12.2 0 0.00 0.00s 0.00m
4.11s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic
2.0m 11.9 4.3 0 0.00 0.00s 0.00m
3.93s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic
2.1m 4.3 7.0 wounded 0 0.00 0.00s 0.00m
3.78s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic
2.1m 7.0 7.0 wounded 0 0.00 0.00s 0.00m
2.80s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic
3.8m 7.0 4.7 killed 0 0.00 0.00s 0.00m

UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
Client:OnNetworkMessage(Message)
Facepunch.Network.Raknet.Client:HandleMessage()
Facepunch.Network.Raknet.Client:Cycle()
Client:Update()

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:


35)

time attacker id target id


weapon ammo area
distance old_hp new_hp info hits integrity travel mismatch
261.39s player 378027 you 7224943
double_shotgun.entity shotgunslug chest
9.3m 59.0 8.0 wounded 0 1.00 0.00s 0.00m
241.62s player 378027 you 7224943
assets/prefabs/weapons/torch/torch.entity.prefab N/A head
0.3m 5.4 0.0 killed 0 0.00 0.00s 0.00m
194.92s scientistnpc_junkpile_pistol 7163828 you 7224943
m92.entity N/A generic
11.2m 59.9 52.3 0 0.00 0.00s 0.00m
193.31s scientistnpc_junkpile_pistol 7163828 you 7224943
m92.entity N/A generic
10.4m 52.0 44.4 0 0.00 0.00s 0.00m
191.95s scientistnpc_junkpile_pistol 7163828 you 7224943
m92.entity N/A generic
4.6m 44.4 36.8 0 0.00 0.00s 0.00m
191.79s scientistnpc_junkpile_pistol 7163828 you 7224943
m92.entity N/A generic
4.0m 36.8 29.2 0 0.00 0.00s 0.00m
189.31s scientistnpc_junkpile_pistol 7163828 you 7224943
m92.entity N/A generic
13.6m 28.6 21.0 0 0.00 0.00s 0.00m
188.23s scientistnpc_junkpile_pistol 7163828 you 7224943
m92.entity N/A generic
17.1m 21.0 13.4 0 0.00 0.00s 0.00m
187.10s scientistnpc_junkpile_pistol 7163828 you 7224943
m92.entity N/A generic
24.5m 13.0 5.5 0 0.00 0.00s 0.00m
155.92s you 7224943 you 7224943
N/A N/A generic
0.0m 0.5 0.0 killed 0 0.00 0.00s 0.00m
25.35s you 7224943 player 70923
assets/prefabs/weapons/rock/rock.entity.prefab N/A arm
0.8m 9.5 11.0 0 0.00 0.00s 0.00m
23.89s you 7224943 player_corpse 7251620
assets/prefabs/weapons/rock/rock.entity.prefab N/A generic
1.2m 100.0 88.9 0 0.00 0.00s 0.00m
11.59s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic
12.1m 74.0 66.4 0 0.00 0.00s 0.00m
10.29s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic
7.8m 66.1 58.5 0 0.00 0.00s 0.00m
9.23s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic
2.4m 58.5 50.9 0 0.00 0.00s 0.00m
9.10s you 7224943 scientistnpc_junkpile_pistol 7153810
assets/prefabs/weapons/wooden spear/spear_wooden.entity.prefab N/A head
1.2m 115.0 80.0 0 0.00 0.00s 0.00m
8.02s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic
1.6m 50.5 43.0 0 0.00 0.00s 0.00m
7.58s you 7224943 scientistnpc_junkpile_pistol 7153810
assets/prefabs/weapons/wooden spear/spear_wooden.entity.prefab N/A head
0.4m 80.0 45.0 0 0.00 0.00s 0.00m
6.90s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic
1.6m 42.6 35.0 0 0.00 0.00s 0.00m
6.73s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic
1.6m 35.0 27.4 0 0.00 0.00s 0.00m
6.05s you 7224943 scientistnpc_junkpile_pistol 7153810
assets/prefabs/weapons/wooden spear/spear_wooden.entity.prefab N/A head
0.4m 45.0 10.0 0 0.00 0.00s 0.00m
5.84s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic
1.6m 27.4 19.8 0 0.00 0.00s 0.00m
5.67s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic
1.6m 19.8 12.2 0 0.00 0.00s 0.00m
4.78s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic
2.0m 11.9 4.3 0 0.00 0.00s 0.00m
4.61s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic
2.1m 4.3 7.0 wounded 0 0.00 0.00s 0.00m
4.46s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic
2.1m 7.0 7.0 wounded 0 0.00 0.00s 0.00m
3.47s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic
3.8m 7.0 4.7 killed 0 0.00 0.00s 0.00m

UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
Client:OnNetworkMessage(Message)
Facepunch.Network.Raknet.Client:HandleMessage()
Facepunch.Network.Raknet.Client:Cycle()
Client:Update()

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:


35)

time attacker id target id


weapon ammo area
distance old_hp new_hp info hits integrity travel mismatch
262.14s player 378027 you 7224943
double_shotgun.entity shotgunslug chest
9.3m 59.0 8.0 wounded 0 1.00 0.00s 0.00m
242.37s player 378027 you 7224943
assets/prefabs/weapons/torch/torch.entity.prefab N/A head
0.3m 5.4 0.0 killed 0 0.00 0.00s 0.00m
195.67s scientistnpc_junkpile_pistol 7163828 you 7224943
m92.entity N/A generic
11.2m 59.9 52.3 0 0.00 0.00s 0.00m
194.06s scientistnpc_junkpile_pistol 7163828 you 7224943
m92.entity N/A generic
10.4m 52.0 44.4 0 0.00 0.00s 0.00m
192.70s scientistnpc_junkpile_pistol 7163828 you 7224943
m92.entity N/A generic
4.6m 44.4 36.8 0 0.00 0.00s 0.00m
192.54s scientistnpc_junkpile_pistol 7163828 you 7224943
m92.entity N/A generic
4.0m 36.8 29.2 0 0.00 0.00s 0.00m
190.06s scientistnpc_junkpile_pistol 7163828 you 7224943
m92.entity N/A generic
13.6m 28.6 21.0 0 0.00 0.00s 0.00m
188.98s scientistnpc_junkpile_pistol 7163828 you 7224943
m92.entity N/A generic
17.1m 21.0 13.4 0 0.00 0.00s 0.00m
187.85s scientistnpc_junkpile_pistol 7163828 you 7224943
m92.entity N/A generic
24.5m 13.0 5.5 0 0.00 0.00s 0.00m
156.67s you 7224943 you 7224943
N/A N/A generic
0.0m 0.5 0.0 killed 0 0.00 0.00s 0.00m
26.10s you 7224943 player 70923
assets/prefabs/weapons/rock/rock.entity.prefab N/A arm
0.8m 9.5 11.0 0 0.00 0.00s 0.00m
24.64s you 7224943 player_corpse 7251620
assets/prefabs/weapons/rock/rock.entity.prefab N/A generic
1.2m 100.0 88.9 0 0.00 0.00s 0.00m
12.34s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic
12.1m 74.0 66.4 0 0.00 0.00s 0.00m
11.04s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic
7.8m 66.1 58.5 0 0.00 0.00s 0.00m
9.98s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic
2.4m 58.5 50.9 0 0.00 0.00s 0.00m
9.85s you 7224943 scientistnpc_junkpile_pistol 7153810
assets/prefabs/weapons/wooden spear/spear_wooden.entity.prefab N/A head
1.2m 115.0 80.0 0 0.00 0.00s 0.00m
8.77s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic
1.6m 50.5 43.0 0 0.00 0.00s 0.00m
8.33s you 7224943 scientistnpc_junkpile_pistol 7153810
assets/prefabs/weapons/wooden spear/spear_wooden.entity.prefab N/A head
0.4m 80.0 45.0 0 0.00 0.00s 0.00m
7.65s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic
1.6m 42.6 35.0 0 0.00 0.00s 0.00m
7.48s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic
1.6m 35.0 27.4 0 0.00 0.00s 0.00m
6.80s you 7224943 scientistnpc_junkpile_pistol 7153810
assets/prefabs/weapons/wooden spear/spear_wooden.entity.prefab N/A head
0.4m 45.0 10.0 0 0.00 0.00s 0.00m
6.59s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic
1.6m 27.4 19.8 0 0.00 0.00s 0.00m
6.42s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic
1.6m 19.8 12.2 0 0.00 0.00s 0.00m
5.53s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic
2.0m 11.9 4.3 0 0.00 0.00s 0.00m
5.36s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic
2.1m 4.3 7.0 wounded 0 0.00 0.00s 0.00m
5.21s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic
2.1m 7.0 7.0 wounded 0 0.00 0.00s 0.00m
4.22s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic
3.8m 7.0 4.7 killed 0 0.00 0.00s 0.00m

UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
Client:OnNetworkMessage(Message)
Facepunch.Network.Raknet.Client:HandleMessage()
Facepunch.Network.Raknet.Client:Cycle()
Client:Update()

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:


35)

time attacker id target id


weapon ammo area
distance old_hp new_hp info hits integrity travel mismatch
262.98s player 378027 you 7224943
double_shotgun.entity shotgunslug chest
9.3m 59.0 8.0 wounded 0 1.00 0.00s 0.00m
243.21s player 378027 you 7224943
assets/prefabs/weapons/torch/torch.entity.prefab N/A head
0.3m 5.4 0.0 killed 0 0.00 0.00s 0.00m
196.51s scientistnpc_junkpile_pistol 7163828 you 7224943
m92.entity N/A generic
11.2m 59.9 52.3 0 0.00 0.00s 0.00m
194.90s scientistnpc_junkpile_pistol 7163828 you 7224943
m92.entity N/A generic
10.4m 52.0 44.4 0 0.00 0.00s 0.00m
193.54s scientistnpc_junkpile_pistol 7163828 you 7224943
m92.entity N/A generic
4.6m 44.4 36.8 0 0.00 0.00s 0.00m
193.38s scientistnpc_junkpile_pistol 7163828 you 7224943
m92.entity N/A generic
4.0m 36.8 29.2 0 0.00 0.00s 0.00m
190.90s scientistnpc_junkpile_pistol 7163828 you 7224943
m92.entity N/A generic
13.6m 28.6 21.0 0 0.00 0.00s 0.00m
189.82s scientistnpc_junkpile_pistol 7163828 you 7224943
m92.entity N/A generic
17.1m 21.0 13.4 0 0.00 0.00s 0.00m
188.69s scientistnpc_junkpile_pistol 7163828 you 7224943
m92.entity N/A generic
24.5m 13.0 5.5 0 0.00 0.00s 0.00m
157.51s you 7224943 you 7224943
N/A N/A generic
0.0m 0.5 0.0 killed 0 0.00 0.00s 0.00m
26.94s you 7224943 player 70923
assets/prefabs/weapons/rock/rock.entity.prefab N/A arm
0.8m 9.5 11.0 0 0.00 0.00s 0.00m
25.48s you 7224943 player_corpse 7251620
assets/prefabs/weapons/rock/rock.entity.prefab N/A generic
1.2m 100.0 88.9 0 0.00 0.00s 0.00m
13.18s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic
12.1m 74.0 66.4 0 0.00 0.00s 0.00m
11.87s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic
7.8m 66.1 58.5 0 0.00 0.00s 0.00m
10.82s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic
2.4m 58.5 50.9 0 0.00 0.00s 0.00m
10.69s you 7224943 scientistnpc_junkpile_pistol 7153810
assets/prefabs/weapons/wooden spear/spear_wooden.entity.prefab N/A head
1.2m 115.0 80.0 0 0.00 0.00s 0.00m
9.61s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic
1.6m 50.5 43.0 0 0.00 0.00s 0.00m
9.17s you 7224943 scientistnpc_junkpile_pistol 7153810
assets/prefabs/weapons/wooden spear/spear_wooden.entity.prefab N/A head
0.4m 80.0 45.0 0 0.00 0.00s 0.00m
8.49s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic
1.6m 42.6 35.0 0 0.00 0.00s 0.00m
8.32s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic
1.6m 35.0 27.4 0 0.00 0.00s 0.00m
7.64s you 7224943 scientistnpc_junkpile_pistol 7153810
assets/prefabs/weapons/wooden spear/spear_wooden.entity.prefab N/A head
0.4m 45.0 10.0 0 0.00 0.00s 0.00m
7.43s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic
1.6m 27.4 19.8 0 0.00 0.00s 0.00m
7.26s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic
1.6m 19.8 12.2 0 0.00 0.00s 0.00m
6.37s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic
2.0m 11.9 4.3 0 0.00 0.00s 0.00m
6.20s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic
2.1m 4.3 7.0 wounded 0 0.00 0.00s 0.00m
6.04s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic
2.1m 7.0 7.0 wounded 0 0.00 0.00s 0.00m
5.06s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic
3.8m 7.0 4.7 killed 0 0.00 0.00s 0.00m

UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
Client:OnNetworkMessage(Message)
Facepunch.Network.Raknet.Client:HandleMessage()
Facepunch.Network.Raknet.Client:Cycle()
Client:Update()

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:


35)

time attacker id target id


weapon ammo area
distance old_hp new_hp info hits integrity travel mismatch
263.80s player 378027 you 7224943
double_shotgun.entity shotgunslug chest
9.3m 59.0 8.0 wounded 0 1.00 0.00s 0.00m
244.03s player 378027 you 7224943
assets/prefabs/weapons/torch/torch.entity.prefab N/A head
0.3m 5.4 0.0 killed 0 0.00 0.00s 0.00m
197.33s scientistnpc_junkpile_pistol 7163828 you 7224943
m92.entity N/A generic
11.2m 59.9 52.3 0 0.00 0.00s 0.00m
195.72s scientistnpc_junkpile_pistol 7163828 you 7224943
m92.entity N/A generic
10.4m 52.0 44.4 0 0.00 0.00s 0.00m
194.36s scientistnpc_junkpile_pistol 7163828 you 7224943
m92.entity N/A generic
4.6m 44.4 36.8 0 0.00 0.00s 0.00m
194.20s scientistnpc_junkpile_pistol 7163828 you 7224943
m92.entity N/A generic
4.0m 36.8 29.2 0 0.00 0.00s 0.00m
191.72s scientistnpc_junkpile_pistol 7163828 you 7224943
m92.entity N/A generic
13.6m 28.6 21.0 0 0.00 0.00s 0.00m
190.64s scientistnpc_junkpile_pistol 7163828 you 7224943
m92.entity N/A generic
17.1m 21.0 13.4 0 0.00 0.00s 0.00m
189.51s scientistnpc_junkpile_pistol 7163828 you 7224943
m92.entity N/A generic
24.5m 13.0 5.5 0 0.00 0.00s 0.00m
158.33s you 7224943 you 7224943
N/A N/A generic
0.0m 0.5 0.0 killed 0 0.00 0.00s 0.00m
27.76s you 7224943 player 70923
assets/prefabs/weapons/rock/rock.entity.prefab N/A arm
0.8m 9.5 11.0 0 0.00 0.00s 0.00m
26.30s you 7224943 player_corpse 7251620
assets/prefabs/weapons/rock/rock.entity.prefab N/A generic
1.2m 100.0 88.9 0 0.00 0.00s 0.00m
14.00s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic
12.1m 74.0 66.4 0 0.00 0.00s 0.00m
12.70s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic
7.8m 66.1 58.5 0 0.00 0.00s 0.00m
11.64s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic
2.4m 58.5 50.9 0 0.00 0.00s 0.00m
11.51s you 7224943 scientistnpc_junkpile_pistol 7153810
assets/prefabs/weapons/wooden spear/spear_wooden.entity.prefab N/A head
1.2m 115.0 80.0 0 0.00 0.00s 0.00m
10.43s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic
1.6m 50.5 43.0 0 0.00 0.00s 0.00m
9.99s you 7224943 scientistnpc_junkpile_pistol 7153810
assets/prefabs/weapons/wooden spear/spear_wooden.entity.prefab N/A head
0.4m 80.0 45.0 0 0.00 0.00s 0.00m
9.31s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic
1.6m 42.6 35.0 0 0.00 0.00s 0.00m
9.14s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic
1.6m 35.0 27.4 0 0.00 0.00s 0.00m
8.46s you 7224943 scientistnpc_junkpile_pistol 7153810
assets/prefabs/weapons/wooden spear/spear_wooden.entity.prefab N/A head
0.4m 45.0 10.0 0 0.00 0.00s 0.00m
8.25s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic
1.6m 27.4 19.8 0 0.00 0.00s 0.00m
8.08s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic
1.6m 19.8 12.2 0 0.00 0.00s 0.00m
7.19s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic
2.0m 11.9 4.3 0 0.00 0.00s 0.00m
7.02s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic
2.1m 4.3 7.0 wounded 0 0.00 0.00s 0.00m
6.87s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic
2.1m 7.0 7.0 wounded 0 0.00 0.00s 0.00m
5.88s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic
3.8m 7.0 4.7 killed 0 0.00 0.00s 0.00m

UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
Client:OnNetworkMessage(Message)
Facepunch.Network.Raknet.Client:HandleMessage()
Facepunch.Network.Raknet.Client:Cycle()
Client:Update()

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:


35)

You died: killed by Dr. Doofensquirt (76561199071893471)


UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
System.Action`1:Invoke(T)
ConsoleSystem:Internal(Arg)
ConsoleSystem:Run(Option, String, Object[])
ConsoleNetwork:OnConsoleCommandfromServer(Message)
Client:OnNetworkMessage(Message)
Facepunch.Network.Raknet.Client:HandleMessage()
Facepunch.Network.Raknet.Client:Cycle()
Client:Update()

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:


35)

Got Respawn Information


UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
BasePlayer:OnRespawnInformation(RPCMessage)
BasePlayer:OnRpcMessage(BasePlayer, UInt32, Message)
BaseEntity:CL_RPCMessage(UInt32, UInt64, Message)
Client:OnRPCMessage(Message)
Client:OnNetworkMessage(Message)
Facepunch.Network.Raknet.Client:HandleMessage()
Facepunch.Network.Raknet.Client:Cycle()
Client:Update()

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:


35)

time attacker id target id


weapon ammo area
distance old_hp new_hp info hits integrity travel mismatch
311.93s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic 2.0m
11.9 4.3 0 0.00 0.00s 0.00m
311.76s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic 2.1m
4.3 7.0 wounded 0 0.00 0.00s 0.00m
311.61s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic 2.1m
7.0 7.0 wounded 0 0.00 0.00s 0.00m
310.62s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic 3.8m
7.0 4.7 killed 0 0.00 0.00s 0.00m
102.69s you 7224943 scientistnpc_junkpile_pistol 7266856
bow_hunting.entity arrow_wooden head 15.7m
115.0 63.7 0 1.00 0.12s 0.00m
102.24s scientistnpc_junkpile_pistol 7266856 you 7224943
m92.entity N/A generic 15.3m
77.6 70.7 0 0.00 0.00s 0.00m
100.95s scientistnpc_junkpile_pistol 7266856 you 7224943
m92.entity N/A generic 16.3m
70.3 63.4 0 0.00 0.00s 0.00m
100.81s you 7224943 scientistnpc_junkpile_pistol 7266856
bow_hunting.entity arrow_wooden head 16.2m
63.7 12.5 0 1.00 0.13s 0.00m
100.79s scientistnpc_junkpile_pistol 7266856 you 7224943
m92.entity N/A generic 16.7m
63.4 56.4 0 0.00 0.00s 0.00m
100.60s scientistnpc_junkpile_pistol 7266856 you 7224943
m92.entity N/A generic 16.8m
56.4 49.5 0 0.00 0.00s 0.00m
98.87s scientistnpc_junkpile_pistol 7266856 you 7224943
m92.entity N/A generic 16.9m
49.1 42.2 0 0.00 0.00s 0.00m
97.59s you 7224943 scientistnpc_junkpile_pistol 7266856
bow_hunting.entity arrow_wooden arm 16.3m
12.5 0.0 killed 0 1.00 0.13s 0.00m
86.14s you 7224943 loot_barrel_2 7171607
assets/prefabs/weapons/knife/knife.combat.entity.prefab N/A generic 1.5m
35.0 3.5 0 0.00 0.00s 0.00m
85.42s you 7224943 loot_barrel_2 0
assets/prefabs/weapons/knife/knife.combat.entity.prefab N/A generic 0.8m
3.5 35.0 killed 0 0.00 0.00s 0.00m
82.99s you 7224943 oil_barrel 0
assets/prefabs/weapons/knife/knife.combat.entity.prefab N/A generic 1.2m
27.5 50.0 killed 0 0.00 0.00s 0.00m
55.53s you 7224943 player 6913627
bow_hunting.entity arrow_wooden arm 21.2m
100.0 52.2 0 1.00 0.12s 0.00m
53.76s you 7224943 player 6913627
bow_hunting.entity arrow_wooden leg 17.9m
51.9 15.6 0 1.00 0.13s 0.00m
51.95s you 7224943 player 6913627
bow_hunting.entity arrow_wooden hand 16.6m
15.3 8.0 0 1.00 0.12s 0.00m
49.62s you 7224943 scientistnpc_junkpile_pistol 7214069
bow_hunting.entity arrow_wooden chest 33.8m
115.0 83.3 0 1.00 0.12s 0.00m
47.84s you 7224943 scientistnpc_junkpile_pistol 7214069
bow_hunting.entity arrow_wooden arm 30.6m
83.3 51.2 0 1.00 0.12s 0.00m
47.04s scientistnpc_junkpile_pistol 7214069 you 7224943
m92.entity N/A generic 29.2m
56.2 49.2 0 0.00 0.00s 0.00m
46.73s scientistnpc_junkpile_pistol 7214069 you 7224943
m92.entity N/A generic 28.4m
49.2 42.2 0 0.00 0.00s 0.00m
45.77s scientistnpc_junkpile_pistol 7214069 you 7224943
m92.entity N/A generic 26.6m
41.9 34.9 0 0.00 0.00s 0.00m
45.45s scientistnpc_junkpile_pistol 7214069 you 7224943
m92.entity N/A generic 26.3m
34.9 28.0 0 0.00 0.00s 0.00m
40.19s you 7224943 player 6913627
bow_hunting.entity arrow_wooden head 4.5m
8.0 3.8 killed 0 1.00 0.00s 0.00m
32.38s you 7224943 scientistnpc_junkpile_pistol 7214069
bow_hunting.entity arrow_wooden head 22.8m
51.2 1.4 0 1.00 0.13s 0.00m
30.50s you 7224943 scientistnpc_junkpile_pistol 7214069
bow_hunting.entity arrow_wooden hand 22.5m
1.4 0.0 killed 0 1.00 0.12s 0.00m
14.00s you 7224943 loot_barrel_1 7214088
assets/prefabs/weapons/knife/knife.combat.entity.prefab N/A generic 1.4m
50.0 18.5 0 0.00 0.00s 0.00m
13.28s you 7224943 loot_barrel_1 0
assets/prefabs/weapons/knife/knife.combat.entity.prefab N/A generic 1.0m
18.5 50.0 killed 0 0.00 0.00s 0.00m
6.50s player 6913627 you 7224943
thompson.entity pistolbullet head 59.0m
34.7 0.0 killed 0 1.00 0.13s 0.00m

UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
Client:OnNetworkMessage(Message)
Facepunch.Network.Raknet.Client:HandleMessage()
Facepunch.Network.Raknet.Client:Cycle()
Client:Update()

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:


35)

time attacker id target id


weapon ammo area
distance old_hp new_hp info hits integrity travel mismatch
313.37s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic 2.0m
11.9 4.3 0 0.00 0.00s 0.00m
313.19s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic 2.1m
4.3 7.0 wounded 0 0.00 0.00s 0.00m
313.04s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic 2.1m
7.0 7.0 wounded 0 0.00 0.00s 0.00m
312.06s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic 3.8m
7.0 4.7 killed 0 0.00 0.00s 0.00m
104.13s you 7224943 scientistnpc_junkpile_pistol 7266856
bow_hunting.entity arrow_wooden head 15.7m
115.0 63.7 0 1.00 0.12s 0.00m
103.68s scientistnpc_junkpile_pistol 7266856 you 7224943
m92.entity N/A generic 15.3m
77.6 70.7 0 0.00 0.00s 0.00m
102.39s scientistnpc_junkpile_pistol 7266856 you 7224943
m92.entity N/A generic 16.3m
70.3 63.4 0 0.00 0.00s 0.00m
102.25s you 7224943 scientistnpc_junkpile_pistol 7266856
bow_hunting.entity arrow_wooden head 16.2m
63.7 12.5 0 1.00 0.13s 0.00m
102.23s scientistnpc_junkpile_pistol 7266856 you 7224943
m92.entity N/A generic 16.7m
63.4 56.4 0 0.00 0.00s 0.00m
102.03s scientistnpc_junkpile_pistol 7266856 you 7224943
m92.entity N/A generic 16.8m
56.4 49.5 0 0.00 0.00s 0.00m
100.30s scientistnpc_junkpile_pistol 7266856 you 7224943
m92.entity N/A generic 16.9m
49.1 42.2 0 0.00 0.00s 0.00m
99.02s you 7224943 scientistnpc_junkpile_pistol 7266856
bow_hunting.entity arrow_wooden arm 16.3m
12.5 0.0 killed 0 1.00 0.13s 0.00m
87.58s you 7224943 loot_barrel_2 7171607
assets/prefabs/weapons/knife/knife.combat.entity.prefab N/A generic 1.5m
35.0 3.5 0 0.00 0.00s 0.00m
86.86s you 7224943 loot_barrel_2 0
assets/prefabs/weapons/knife/knife.combat.entity.prefab N/A generic 0.8m
3.5 35.0 killed 0 0.00 0.00s 0.00m
84.43s you 7224943 oil_barrel 0
assets/prefabs/weapons/knife/knife.combat.entity.prefab N/A generic 1.2m
27.5 50.0 killed 0 0.00 0.00s 0.00m
56.96s you 7224943 player 6913627
bow_hunting.entity arrow_wooden arm 21.2m
100.0 52.2 0 1.00 0.12s 0.00m
55.19s you 7224943 player 6913627
bow_hunting.entity arrow_wooden leg 17.9m
51.9 15.6 0 1.00 0.13s 0.00m
53.38s you 7224943 player 6913627
bow_hunting.entity arrow_wooden hand 16.6m
15.3 8.0 0 1.00 0.12s 0.00m
51.05s you 7224943 scientistnpc_junkpile_pistol 7214069
bow_hunting.entity arrow_wooden chest 33.8m
115.0 83.3 0 1.00 0.12s 0.00m
49.28s you 7224943 scientistnpc_junkpile_pistol 7214069
bow_hunting.entity arrow_wooden arm 30.6m
83.3 51.2 0 1.00 0.12s 0.00m
48.48s scientistnpc_junkpile_pistol 7214069 you 7224943
m92.entity N/A generic 29.2m
56.2 49.2 0 0.00 0.00s 0.00m
48.17s scientistnpc_junkpile_pistol 7214069 you 7224943
m92.entity N/A generic 28.4m
49.2 42.2 0 0.00 0.00s 0.00m
47.21s scientistnpc_junkpile_pistol 7214069 you 7224943
m92.entity N/A generic 26.6m
41.9 34.9 0 0.00 0.00s 0.00m
46.89s scientistnpc_junkpile_pistol 7214069 you 7224943
m92.entity N/A generic 26.3m
34.9 28.0 0 0.00 0.00s 0.00m
41.63s you 7224943 player 6913627
bow_hunting.entity arrow_wooden head 4.5m
8.0 3.8 killed 0 1.00 0.00s 0.00m
33.82s you 7224943 scientistnpc_junkpile_pistol 7214069
bow_hunting.entity arrow_wooden head 22.8m
51.2 1.4 0 1.00 0.13s 0.00m
31.94s you 7224943 scientistnpc_junkpile_pistol 7214069
bow_hunting.entity arrow_wooden hand 22.5m
1.4 0.0 killed 0 1.00 0.12s 0.00m
15.44s you 7224943 loot_barrel_1 7214088
assets/prefabs/weapons/knife/knife.combat.entity.prefab N/A generic 1.4m
50.0 18.5 0 0.00 0.00s 0.00m
14.72s you 7224943 loot_barrel_1 0
assets/prefabs/weapons/knife/knife.combat.entity.prefab N/A generic 1.0m
18.5 50.0 killed 0 0.00 0.00s 0.00m
7.94s player 6913627 you 7224943
thompson.entity pistolbullet head 59.0m
34.7 0.0 killed 0 1.00 0.13s 0.00m
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
Client:OnNetworkMessage(Message)
Facepunch.Network.Raknet.Client:HandleMessage()
Facepunch.Network.Raknet.Client:Cycle()
Client:Update()

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:


35)

time attacker id target id


weapon ammo area
distance old_hp new_hp info hits integrity travel mismatch
313.62s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic 2.0m
11.9 4.3 0 0.00 0.00s 0.00m
313.45s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic 2.1m
4.3 7.0 wounded 0 0.00 0.00s 0.00m
313.29s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic 2.1m
7.0 7.0 wounded 0 0.00 0.00s 0.00m
312.31s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic 3.8m
7.0 4.7 killed 0 0.00 0.00s 0.00m
104.38s you 7224943 scientistnpc_junkpile_pistol 7266856
bow_hunting.entity arrow_wooden head 15.7m
115.0 63.7 0 1.00 0.12s 0.00m
103.93s scientistnpc_junkpile_pistol 7266856 you 7224943
m92.entity N/A generic 15.3m
77.6 70.7 0 0.00 0.00s 0.00m
102.64s scientistnpc_junkpile_pistol 7266856 you 7224943
m92.entity N/A generic 16.3m
70.3 63.4 0 0.00 0.00s 0.00m
102.50s you 7224943 scientistnpc_junkpile_pistol 7266856
bow_hunting.entity arrow_wooden head 16.2m
63.7 12.5 0 1.00 0.13s 0.00m
102.48s scientistnpc_junkpile_pistol 7266856 you 7224943
m92.entity N/A generic 16.7m
63.4 56.4 0 0.00 0.00s 0.00m
102.29s scientistnpc_junkpile_pistol 7266856 you 7224943
m92.entity N/A generic 16.8m
56.4 49.5 0 0.00 0.00s 0.00m
100.56s scientistnpc_junkpile_pistol 7266856 you 7224943
m92.entity N/A generic 16.9m
49.1 42.2 0 0.00 0.00s 0.00m
99.28s you 7224943 scientistnpc_junkpile_pistol 7266856
bow_hunting.entity arrow_wooden arm 16.3m
12.5 0.0 killed 0 1.00 0.13s 0.00m
87.83s you 7224943 loot_barrel_2 7171607
assets/prefabs/weapons/knife/knife.combat.entity.prefab N/A generic 1.5m
35.0 3.5 0 0.00 0.00s 0.00m
87.11s you 7224943 loot_barrel_2 0
assets/prefabs/weapons/knife/knife.combat.entity.prefab N/A generic 0.8m
3.5 35.0 killed 0 0.00 0.00s 0.00m
84.68s you 7224943 oil_barrel 0
assets/prefabs/weapons/knife/knife.combat.entity.prefab N/A generic 1.2m
27.5 50.0 killed 0 0.00 0.00s 0.00m
57.22s you 7224943 player 6913627
bow_hunting.entity arrow_wooden arm 21.2m
100.0 52.2 0 1.00 0.12s 0.00m
55.45s you 7224943 player 6913627
bow_hunting.entity arrow_wooden leg 17.9m
51.9 15.6 0 1.00 0.13s 0.00m
53.64s you 7224943 player 6913627
bow_hunting.entity arrow_wooden hand 16.6m
15.3 8.0 0 1.00 0.12s 0.00m
51.31s you 7224943 scientistnpc_junkpile_pistol 7214069
bow_hunting.entity arrow_wooden chest 33.8m
115.0 83.3 0 1.00 0.12s 0.00m
49.53s you 7224943 scientistnpc_junkpile_pistol 7214069
bow_hunting.entity arrow_wooden arm 30.6m
83.3 51.2 0 1.00 0.12s 0.00m
48.73s scientistnpc_junkpile_pistol 7214069 you 7224943
m92.entity N/A generic 29.2m
56.2 49.2 0 0.00 0.00s 0.00m
48.42s scientistnpc_junkpile_pistol 7214069 you 7224943
m92.entity N/A generic 28.4m
49.2 42.2 0 0.00 0.00s 0.00m
47.46s scientistnpc_junkpile_pistol 7214069 you 7224943
m92.entity N/A generic 26.6m
41.9 34.9 0 0.00 0.00s 0.00m
47.14s scientistnpc_junkpile_pistol 7214069 you 7224943
m92.entity N/A generic 26.3m
34.9 28.0 0 0.00 0.00s 0.00m
41.88s you 7224943 player 6913627
bow_hunting.entity arrow_wooden head 4.5m
8.0 3.8 killed 0 1.00 0.00s 0.00m
34.07s you 7224943 scientistnpc_junkpile_pistol 7214069
bow_hunting.entity arrow_wooden head 22.8m
51.2 1.4 0 1.00 0.13s 0.00m
32.19s you 7224943 scientistnpc_junkpile_pistol 7214069
bow_hunting.entity arrow_wooden hand 22.5m
1.4 0.0 killed 0 1.00 0.12s 0.00m
15.69s you 7224943 loot_barrel_1 7214088
assets/prefabs/weapons/knife/knife.combat.entity.prefab N/A generic 1.4m
50.0 18.5 0 0.00 0.00s 0.00m
14.97s you 7224943 loot_barrel_1 0
assets/prefabs/weapons/knife/knife.combat.entity.prefab N/A generic 1.0m
18.5 50.0 killed 0 0.00 0.00s 0.00m
8.19s player 6913627 you 7224943
thompson.entity pistolbullet head 59.0m
34.7 0.0 killed 0 1.00 0.13s 0.00m

UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
Client:OnNetworkMessage(Message)
Facepunch.Network.Raknet.Client:HandleMessage()
Facepunch.Network.Raknet.Client:Cycle()
Client:Update()

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:


35)

time attacker id target id


weapon ammo area
distance old_hp new_hp info hits integrity travel mismatch
314.67s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic 2.0m
11.9 4.3 0 0.00 0.00s 0.00m
314.50s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic 2.1m
4.3 7.0 wounded 0 0.00 0.00s 0.00m
314.35s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic 2.1m
7.0 7.0 wounded 0 0.00 0.00s 0.00m
313.37s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic 3.8m
7.0 4.7 killed 0 0.00 0.00s 0.00m
105.43s you 7224943 scientistnpc_junkpile_pistol 7266856
bow_hunting.entity arrow_wooden head 15.7m
115.0 63.7 0 1.00 0.12s 0.00m
104.99s scientistnpc_junkpile_pistol 7266856 you 7224943
m92.entity N/A generic 15.3m
77.6 70.7 0 0.00 0.00s 0.00m
103.69s scientistnpc_junkpile_pistol 7266856 you 7224943
m92.entity N/A generic 16.3m
70.3 63.4 0 0.00 0.00s 0.00m
103.56s you 7224943 scientistnpc_junkpile_pistol 7266856
bow_hunting.entity arrow_wooden head 16.2m
63.7 12.5 0 1.00 0.13s 0.00m
103.53s scientistnpc_junkpile_pistol 7266856 you 7224943
m92.entity N/A generic 16.7m
63.4 56.4 0 0.00 0.00s 0.00m
103.34s scientistnpc_junkpile_pistol 7266856 you 7224943
m92.entity N/A generic 16.8m
56.4 49.5 0 0.00 0.00s 0.00m
101.61s scientistnpc_junkpile_pistol 7266856 you 7224943
m92.entity N/A generic 16.9m
49.1 42.2 0 0.00 0.00s 0.00m
100.33s you 7224943 scientistnpc_junkpile_pistol 7266856
bow_hunting.entity arrow_wooden arm 16.3m
12.5 0.0 killed 0 1.00 0.13s 0.00m
88.89s you 7224943 loot_barrel_2 7171607
assets/prefabs/weapons/knife/knife.combat.entity.prefab N/A generic 1.5m
35.0 3.5 0 0.00 0.00s 0.00m
88.16s you 7224943 loot_barrel_2 0
assets/prefabs/weapons/knife/knife.combat.entity.prefab N/A generic 0.8m
3.5 35.0 killed 0 0.00 0.00s 0.00m
85.73s you 7224943 oil_barrel 0
assets/prefabs/weapons/knife/knife.combat.entity.prefab N/A generic 1.2m
27.5 50.0 killed 0 0.00 0.00s 0.00m
58.27s you 7224943 player 6913627
bow_hunting.entity arrow_wooden arm 21.2m
100.0 52.2 0 1.00 0.12s 0.00m
56.50s you 7224943 player 6913627
bow_hunting.entity arrow_wooden leg 17.9m
51.9 15.6 0 1.00 0.13s 0.00m
54.69s you 7224943 player 6913627
bow_hunting.entity arrow_wooden hand 16.6m
15.3 8.0 0 1.00 0.12s 0.00m
52.36s you 7224943 scientistnpc_junkpile_pistol 7214069
bow_hunting.entity arrow_wooden chest 33.8m
115.0 83.3 0 1.00 0.12s 0.00m
50.58s you 7224943 scientistnpc_junkpile_pistol 7214069
bow_hunting.entity arrow_wooden arm 30.6m
83.3 51.2 0 1.00 0.12s 0.00m
49.79s scientistnpc_junkpile_pistol 7214069 you 7224943
m92.entity N/A generic 29.2m
56.2 49.2 0 0.00 0.00s 0.00m
49.48s scientistnpc_junkpile_pistol 7214069 you 7224943
m92.entity N/A generic 28.4m
49.2 42.2 0 0.00 0.00s 0.00m
48.52s scientistnpc_junkpile_pistol 7214069 you 7224943
m92.entity N/A generic 26.6m
41.9 34.9 0 0.00 0.00s 0.00m
48.20s scientistnpc_junkpile_pistol 7214069 you 7224943
m92.entity N/A generic 26.3m
34.9 28.0 0 0.00 0.00s 0.00m
42.93s you 7224943 player 6913627
bow_hunting.entity arrow_wooden head 4.5m
8.0 3.8 killed 0 1.00 0.00s 0.00m
35.12s you 7224943 scientistnpc_junkpile_pistol 7214069
bow_hunting.entity arrow_wooden head 22.8m
51.2 1.4 0 1.00 0.13s 0.00m
33.24s you 7224943 scientistnpc_junkpile_pistol 7214069
bow_hunting.entity arrow_wooden hand 22.5m
1.4 0.0 killed 0 1.00 0.12s 0.00m
16.74s you 7224943 loot_barrel_1 7214088
assets/prefabs/weapons/knife/knife.combat.entity.prefab N/A generic 1.4m
50.0 18.5 0 0.00 0.00s 0.00m
16.02s you 7224943 loot_barrel_1 0
assets/prefabs/weapons/knife/knife.combat.entity.prefab N/A generic 1.0m
18.5 50.0 killed 0 0.00 0.00s 0.00m
9.25s player 6913627 you 7224943
thompson.entity pistolbullet head 59.0m
34.7 0.0 killed 0 1.00 0.13s 0.00m

UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
Client:OnNetworkMessage(Message)
Facepunch.Network.Raknet.Client:HandleMessage()
Facepunch.Network.Raknet.Client:Cycle()
Client:Update()

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:


35)

time attacker id target id


weapon ammo area
distance old_hp new_hp info hits integrity travel mismatch
314.97s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic 2.0m
11.9 4.3 0 0.00 0.00s 0.00m
314.79s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic 2.1m
4.3 7.0 wounded 0 0.00 0.00s 0.00m
314.64s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic 2.1m
7.0 7.0 wounded 0 0.00 0.00s 0.00m
313.66s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic 3.8m
7.0 4.7 killed 0 0.00 0.00s 0.00m
105.73s you 7224943 scientistnpc_junkpile_pistol 7266856
bow_hunting.entity arrow_wooden head 15.7m
115.0 63.7 0 1.00 0.12s 0.00m
105.28s scientistnpc_junkpile_pistol 7266856 you 7224943
m92.entity N/A generic 15.3m
77.6 70.7 0 0.00 0.00s 0.00m
103.99s scientistnpc_junkpile_pistol 7266856 you 7224943
m92.entity N/A generic 16.3m
70.3 63.4 0 0.00 0.00s 0.00m
103.85s you 7224943 scientistnpc_junkpile_pistol 7266856
bow_hunting.entity arrow_wooden head 16.2m
63.7 12.5 0 1.00 0.13s 0.00m
103.83s scientistnpc_junkpile_pistol 7266856 you 7224943
m92.entity N/A generic 16.7m
63.4 56.4 0 0.00 0.00s 0.00m
103.63s scientistnpc_junkpile_pistol 7266856 you 7224943
m92.entity N/A generic 16.8m
56.4 49.5 0 0.00 0.00s 0.00m
101.91s scientistnpc_junkpile_pistol 7266856 you 7224943
m92.entity N/A generic 16.9m
49.1 42.2 0 0.00 0.00s 0.00m
100.63s you 7224943 scientistnpc_junkpile_pistol 7266856
bow_hunting.entity arrow_wooden arm 16.3m
12.5 0.0 killed 0 1.00 0.13s 0.00m
89.18s you 7224943 loot_barrel_2 7171607
assets/prefabs/weapons/knife/knife.combat.entity.prefab N/A generic 1.5m
35.0 3.5 0 0.00 0.00s 0.00m
88.46s you 7224943 loot_barrel_2 0
assets/prefabs/weapons/knife/knife.combat.entity.prefab N/A generic 0.8m
3.5 35.0 killed 0 0.00 0.00s 0.00m
86.03s you 7224943 oil_barrel 0
assets/prefabs/weapons/knife/knife.combat.entity.prefab N/A generic 1.2m
27.5 50.0 killed 0 0.00 0.00s 0.00m
58.57s you 7224943 player 6913627
bow_hunting.entity arrow_wooden arm 21.2m
100.0 52.2 0 1.00 0.12s 0.00m
56.79s you 7224943 player 6913627
bow_hunting.entity arrow_wooden leg 17.9m
51.9 15.6 0 1.00 0.13s 0.00m
54.99s you 7224943 player 6913627
bow_hunting.entity arrow_wooden hand 16.6m
15.3 8.0 0 1.00 0.12s 0.00m
52.66s you 7224943 scientistnpc_junkpile_pistol 7214069
bow_hunting.entity arrow_wooden chest 33.8m
115.0 83.3 0 1.00 0.12s 0.00m
50.88s you 7224943 scientistnpc_junkpile_pistol 7214069
bow_hunting.entity arrow_wooden arm 30.6m
83.3 51.2 0 1.00 0.12s 0.00m
50.08s scientistnpc_junkpile_pistol 7214069 you 7224943
m92.entity N/A generic 29.2m
56.2 49.2 0 0.00 0.00s 0.00m
49.77s scientistnpc_junkpile_pistol 7214069 you 7224943
m92.entity N/A generic 28.4m
49.2 42.2 0 0.00 0.00s 0.00m
48.81s scientistnpc_junkpile_pistol 7214069 you 7224943
m92.entity N/A generic 26.6m
41.9 34.9 0 0.00 0.00s 0.00m
48.49s scientistnpc_junkpile_pistol 7214069 you 7224943
m92.entity N/A generic 26.3m
34.9 28.0 0 0.00 0.00s 0.00m
43.23s you 7224943 player 6913627
bow_hunting.entity arrow_wooden head 4.5m
8.0 3.8 killed 0 1.00 0.00s 0.00m
35.42s you 7224943 scientistnpc_junkpile_pistol 7214069
bow_hunting.entity arrow_wooden head 22.8m
51.2 1.4 0 1.00 0.13s 0.00m
33.54s you 7224943 scientistnpc_junkpile_pistol 7214069
bow_hunting.entity arrow_wooden hand 22.5m
1.4 0.0 killed 0 1.00 0.12s 0.00m
17.04s you 7224943 loot_barrel_1 7214088
assets/prefabs/weapons/knife/knife.combat.entity.prefab N/A generic 1.4m
50.0 18.5 0 0.00 0.00s 0.00m
16.32s you 7224943 loot_barrel_1 0
assets/prefabs/weapons/knife/knife.combat.entity.prefab N/A generic 1.0m
18.5 50.0 killed 0 0.00 0.00s 0.00m
9.54s player 6913627 you 7224943
thompson.entity pistolbullet head 59.0m
34.7 0.0 killed 0 1.00 0.13s 0.00m

UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
Client:OnNetworkMessage(Message)
Facepunch.Network.Raknet.Client:HandleMessage()
Facepunch.Network.Raknet.Client:Cycle()
Client:Update()

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:


35)

time attacker id target id


weapon ammo area
distance old_hp new_hp info hits integrity travel mismatch
315.80s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic 2.0m
11.9 4.3 0 0.00 0.00s 0.00m
315.63s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic 2.1m
4.3 7.0 wounded 0 0.00 0.00s 0.00m
315.48s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic 2.1m
7.0 7.0 wounded 0 0.00 0.00s 0.00m
314.50s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic 3.8m
7.0 4.7 killed 0 0.00 0.00s 0.00m
106.56s you 7224943 scientistnpc_junkpile_pistol 7266856
bow_hunting.entity arrow_wooden head 15.7m
115.0 63.7 0 1.00 0.12s 0.00m
106.12s scientistnpc_junkpile_pistol 7266856 you 7224943
m92.entity N/A generic 15.3m
77.6 70.7 0 0.00 0.00s 0.00m
104.82s scientistnpc_junkpile_pistol 7266856 you 7224943
m92.entity N/A generic 16.3m
70.3 63.4 0 0.00 0.00s 0.00m
104.69s you 7224943 scientistnpc_junkpile_pistol 7266856
bow_hunting.entity arrow_wooden head 16.2m
63.7 12.5 0 1.00 0.13s 0.00m
104.66s scientistnpc_junkpile_pistol 7266856 you 7224943
m92.entity N/A generic 16.7m
63.4 56.4 0 0.00 0.00s 0.00m
104.47s scientistnpc_junkpile_pistol 7266856 you 7224943
m92.entity N/A generic 16.8m
56.4 49.5 0 0.00 0.00s 0.00m
102.74s scientistnpc_junkpile_pistol 7266856 you 7224943
m92.entity N/A generic 16.9m
49.1 42.2 0 0.00 0.00s 0.00m
101.46s you 7224943 scientistnpc_junkpile_pistol 7266856
bow_hunting.entity arrow_wooden arm 16.3m
12.5 0.0 killed 0 1.00 0.13s 0.00m
90.02s you 7224943 loot_barrel_2 7171607
assets/prefabs/weapons/knife/knife.combat.entity.prefab N/A generic 1.5m
35.0 3.5 0 0.00 0.00s 0.00m
89.29s you 7224943 loot_barrel_2 0
assets/prefabs/weapons/knife/knife.combat.entity.prefab N/A generic 0.8m
3.5 35.0 killed 0 0.00 0.00s 0.00m
86.86s you 7224943 oil_barrel 0
assets/prefabs/weapons/knife/knife.combat.entity.prefab N/A generic 1.2m
27.5 50.0 killed 0 0.00 0.00s 0.00m
59.40s you 7224943 player 6913627
bow_hunting.entity arrow_wooden arm 21.2m
100.0 52.2 0 1.00 0.12s 0.00m
57.63s you 7224943 player 6913627
bow_hunting.entity arrow_wooden leg 17.9m
51.9 15.6 0 1.00 0.13s 0.00m
55.82s you 7224943 player 6913627
bow_hunting.entity arrow_wooden hand 16.6m
15.3 8.0 0 1.00 0.12s 0.00m
53.49s you 7224943 scientistnpc_junkpile_pistol 7214069
bow_hunting.entity arrow_wooden chest 33.8m
115.0 83.3 0 1.00 0.12s 0.00m
51.71s you 7224943 scientistnpc_junkpile_pistol 7214069
bow_hunting.entity arrow_wooden arm 30.6m
83.3 51.2 0 1.00 0.12s 0.00m
50.92s scientistnpc_junkpile_pistol 7214069 you 7224943
m92.entity N/A generic 29.2m
56.2 49.2 0 0.00 0.00s 0.00m
50.61s scientistnpc_junkpile_pistol 7214069 you 7224943
m92.entity N/A generic 28.4m
49.2 42.2 0 0.00 0.00s 0.00m
49.65s scientistnpc_junkpile_pistol 7214069 you 7224943
m92.entity N/A generic 26.6m
41.9 34.9 0 0.00 0.00s 0.00m
49.33s scientistnpc_junkpile_pistol 7214069 you 7224943
m92.entity N/A generic 26.3m
34.9 28.0 0 0.00 0.00s 0.00m
44.06s you 7224943 player 6913627
bow_hunting.entity arrow_wooden head 4.5m
8.0 3.8 killed 0 1.00 0.00s 0.00m
36.25s you 7224943 scientistnpc_junkpile_pistol 7214069
bow_hunting.entity arrow_wooden head 22.8m
51.2 1.4 0 1.00 0.13s 0.00m
34.38s you 7224943 scientistnpc_junkpile_pistol 7214069
bow_hunting.entity arrow_wooden hand 22.5m
1.4 0.0 killed 0 1.00 0.12s 0.00m
17.87s you 7224943 loot_barrel_1 7214088
assets/prefabs/weapons/knife/knife.combat.entity.prefab N/A generic 1.4m
50.0 18.5 0 0.00 0.00s 0.00m
17.15s you 7224943 loot_barrel_1 0
assets/prefabs/weapons/knife/knife.combat.entity.prefab N/A generic 1.0m
18.5 50.0 killed 0 0.00 0.00s 0.00m
10.38s player 6913627 you 7224943
thompson.entity pistolbullet head 59.0m
34.7 0.0 killed 0 1.00 0.13s 0.00m

UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
Client:OnNetworkMessage(Message)
Facepunch.Network.Raknet.Client:HandleMessage()
Facepunch.Network.Raknet.Client:Cycle()
Client:Update()

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:


35)

time attacker id target id


weapon ammo area
distance old_hp new_hp info hits integrity travel mismatch
316.07s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic 2.0m
11.9 4.3 0 0.00 0.00s 0.00m
315.90s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic 2.1m
4.3 7.0 wounded 0 0.00 0.00s 0.00m
315.75s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic 2.1m
7.0 7.0 wounded 0 0.00 0.00s 0.00m
314.76s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic 3.8m
7.0 4.7 killed 0 0.00 0.00s 0.00m
106.83s you 7224943 scientistnpc_junkpile_pistol 7266856
bow_hunting.entity arrow_wooden head 15.7m
115.0 63.7 0 1.00 0.12s 0.00m
106.38s scientistnpc_junkpile_pistol 7266856 you 7224943
m92.entity N/A generic 15.3m
77.6 70.7 0 0.00 0.00s 0.00m
105.09s scientistnpc_junkpile_pistol 7266856 you 7224943
m92.entity N/A generic 16.3m
70.3 63.4 0 0.00 0.00s 0.00m
104.96s you 7224943 scientistnpc_junkpile_pistol 7266856
bow_hunting.entity arrow_wooden head 16.2m
63.7 12.5 0 1.00 0.13s 0.00m
104.93s scientistnpc_junkpile_pistol 7266856 you 7224943
m92.entity N/A generic 16.7m
63.4 56.4 0 0.00 0.00s 0.00m
104.74s scientistnpc_junkpile_pistol 7266856 you 7224943
m92.entity N/A generic 16.8m
56.4 49.5 0 0.00 0.00s 0.00m
103.01s scientistnpc_junkpile_pistol 7266856 you 7224943
m92.entity N/A generic 16.9m
49.1 42.2 0 0.00 0.00s 0.00m
101.73s you 7224943 scientistnpc_junkpile_pistol 7266856
bow_hunting.entity arrow_wooden arm 16.3m
12.5 0.0 killed 0 1.00 0.13s 0.00m
90.29s you 7224943 loot_barrel_2 7171607
assets/prefabs/weapons/knife/knife.combat.entity.prefab N/A generic 1.5m
35.0 3.5 0 0.00 0.00s 0.00m
89.56s you 7224943 loot_barrel_2 0
assets/prefabs/weapons/knife/knife.combat.entity.prefab N/A generic 0.8m
3.5 35.0 killed 0 0.00 0.00s 0.00m
87.13s you 7224943 oil_barrel 0
assets/prefabs/weapons/knife/knife.combat.entity.prefab N/A generic 1.2m
27.5 50.0 killed 0 0.00 0.00s 0.00m
59.67s you 7224943 player 6913627
bow_hunting.entity arrow_wooden arm 21.2m
100.0 52.2 0 1.00 0.12s 0.00m
57.90s you 7224943 player 6913627
bow_hunting.entity arrow_wooden leg 17.9m
51.9 15.6 0 1.00 0.13s 0.00m
56.09s you 7224943 player 6913627
bow_hunting.entity arrow_wooden hand 16.6m
15.3 8.0 0 1.00 0.12s 0.00m
53.76s you 7224943 scientistnpc_junkpile_pistol 7214069
bow_hunting.entity arrow_wooden chest 33.8m
115.0 83.3 0 1.00 0.12s 0.00m
51.98s you 7224943 scientistnpc_junkpile_pistol 7214069
bow_hunting.entity arrow_wooden arm 30.6m
83.3 51.2 0 1.00 0.12s 0.00m
51.18s scientistnpc_junkpile_pistol 7214069 you 7224943
m92.entity N/A generic 29.2m
56.2 49.2 0 0.00 0.00s 0.00m
50.88s scientistnpc_junkpile_pistol 7214069 you 7224943
m92.entity N/A generic 28.4m
49.2 42.2 0 0.00 0.00s 0.00m
49.91s scientistnpc_junkpile_pistol 7214069 you 7224943
m92.entity N/A generic 26.6m
41.9 34.9 0 0.00 0.00s 0.00m
49.59s scientistnpc_junkpile_pistol 7214069 you 7224943
m92.entity N/A generic 26.3m
34.9 28.0 0 0.00 0.00s 0.00m
44.33s you 7224943 player 6913627
bow_hunting.entity arrow_wooden head 4.5m
8.0 3.8 killed 0 1.00 0.00s 0.00m
36.52s you 7224943 scientistnpc_junkpile_pistol 7214069
bow_hunting.entity arrow_wooden head 22.8m
51.2 1.4 0 1.00 0.13s 0.00m
34.64s you 7224943 scientistnpc_junkpile_pistol 7214069
bow_hunting.entity arrow_wooden hand 22.5m
1.4 0.0 killed 0 1.00 0.12s 0.00m
18.14s you 7224943 loot_barrel_1 7214088
assets/prefabs/weapons/knife/knife.combat.entity.prefab N/A generic 1.4m
50.0 18.5 0 0.00 0.00s 0.00m
17.42s you 7224943 loot_barrel_1 0
assets/prefabs/weapons/knife/knife.combat.entity.prefab N/A generic 1.0m
18.5 50.0 killed 0 0.00 0.00s 0.00m
10.64s player 6913627 you 7224943
thompson.entity pistolbullet head 59.0m
34.7 0.0 killed 0 1.00 0.13s 0.00m

UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
Client:OnNetworkMessage(Message)
Facepunch.Network.Raknet.Client:HandleMessage()
Facepunch.Network.Raknet.Client:Cycle()
Client:Update()

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:


35)
time attacker id target id
weapon ammo area
distance old_hp new_hp info hits integrity travel mismatch
316.81s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic 2.0m
11.9 4.3 0 0.00 0.00s 0.00m
316.63s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic 2.1m
4.3 7.0 wounded 0 0.00 0.00s 0.00m
316.48s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic 2.1m
7.0 7.0 wounded 0 0.00 0.00s 0.00m
315.50s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic 3.8m
7.0 4.7 killed 0 0.00 0.00s 0.00m
107.57s you 7224943 scientistnpc_junkpile_pistol 7266856
bow_hunting.entity arrow_wooden head 15.7m
115.0 63.7 0 1.00 0.12s 0.00m
107.12s scientistnpc_junkpile_pistol 7266856 you 7224943
m92.entity N/A generic 15.3m
77.6 70.7 0 0.00 0.00s 0.00m
105.83s scientistnpc_junkpile_pistol 7266856 you 7224943
m92.entity N/A generic 16.3m
70.3 63.4 0 0.00 0.00s 0.00m
105.69s you 7224943 scientistnpc_junkpile_pistol 7266856
bow_hunting.entity arrow_wooden head 16.2m
63.7 12.5 0 1.00 0.13s 0.00m
105.67s scientistnpc_junkpile_pistol 7266856 you 7224943
m92.entity N/A generic 16.7m
63.4 56.4 0 0.00 0.00s 0.00m
105.47s scientistnpc_junkpile_pistol 7266856 you 7224943
m92.entity N/A generic 16.8m
56.4 49.5 0 0.00 0.00s 0.00m
103.75s scientistnpc_junkpile_pistol 7266856 you 7224943
m92.entity N/A generic 16.9m
49.1 42.2 0 0.00 0.00s 0.00m
102.46s you 7224943 scientistnpc_junkpile_pistol 7266856
bow_hunting.entity arrow_wooden arm 16.3m
12.5 0.0 killed 0 1.00 0.13s 0.00m
91.02s you 7224943 loot_barrel_2 7171607
assets/prefabs/weapons/knife/knife.combat.entity.prefab N/A generic 1.5m
35.0 3.5 0 0.00 0.00s 0.00m
90.30s you 7224943 loot_barrel_2 0
assets/prefabs/weapons/knife/knife.combat.entity.prefab N/A generic 0.8m
3.5 35.0 killed 0 0.00 0.00s 0.00m
87.87s you 7224943 oil_barrel 0
assets/prefabs/weapons/knife/knife.combat.entity.prefab N/A generic 1.2m
27.5 50.0 killed 0 0.00 0.00s 0.00m
60.41s you 7224943 player 6913627
bow_hunting.entity arrow_wooden arm 21.2m
100.0 52.2 0 1.00 0.12s 0.00m
58.63s you 7224943 player 6913627
bow_hunting.entity arrow_wooden leg 17.9m
51.9 15.6 0 1.00 0.13s 0.00m
56.83s you 7224943 player 6913627
bow_hunting.entity arrow_wooden hand 16.6m
15.3 8.0 0 1.00 0.12s 0.00m
54.50s you 7224943 scientistnpc_junkpile_pistol 7214069
bow_hunting.entity arrow_wooden chest 33.8m
115.0 83.3 0 1.00 0.12s 0.00m
52.72s you 7224943 scientistnpc_junkpile_pistol 7214069
bow_hunting.entity arrow_wooden arm 30.6m
83.3 51.2 0 1.00 0.12s 0.00m
51.92s scientistnpc_junkpile_pistol 7214069 you 7224943
m92.entity N/A generic 29.2m
56.2 49.2 0 0.00 0.00s 0.00m
51.61s scientistnpc_junkpile_pistol 7214069 you 7224943
m92.entity N/A generic 28.4m
49.2 42.2 0 0.00 0.00s 0.00m
50.65s scientistnpc_junkpile_pistol 7214069 you 7224943
m92.entity N/A generic 26.6m
41.9 34.9 0 0.00 0.00s 0.00m
50.33s scientistnpc_junkpile_pistol 7214069 you 7224943
m92.entity N/A generic 26.3m
34.9 28.0 0 0.00 0.00s 0.00m
45.07s you 7224943 player 6913627
bow_hunting.entity arrow_wooden head 4.5m
8.0 3.8 killed 0 1.00 0.00s 0.00m
37.26s you 7224943 scientistnpc_junkpile_pistol 7214069
bow_hunting.entity arrow_wooden head 22.8m
51.2 1.4 0 1.00 0.13s 0.00m
35.38s you 7224943 scientistnpc_junkpile_pistol 7214069
bow_hunting.entity arrow_wooden hand 22.5m
1.4 0.0 killed 0 1.00 0.12s 0.00m
18.88s you 7224943 loot_barrel_1 7214088
assets/prefabs/weapons/knife/knife.combat.entity.prefab N/A generic 1.4m
50.0 18.5 0 0.00 0.00s 0.00m
18.16s you 7224943 loot_barrel_1 0
assets/prefabs/weapons/knife/knife.combat.entity.prefab N/A generic 1.0m
18.5 50.0 killed 0 0.00 0.00s 0.00m
11.38s player 6913627 you 7224943
thompson.entity pistolbullet head 59.0m
34.7 0.0 killed 0 1.00 0.13s 0.00m

UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
Client:OnNetworkMessage(Message)
Facepunch.Network.Raknet.Client:HandleMessage()
Facepunch.Network.Raknet.Client:Cycle()
Client:Update()

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:


35)

Quitting
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
ConVar.Global:quit(Arg)
System.Action`1:Invoke(T)
ConsoleSystem:Internal(Arg)
ConsoleSystem:Run(Option, String, Object[])
ConsoleUI:SubmitCommand(String)
System.Action`1:Invoke(T)
UnityEngine.Events.InvokableCall`1:Invoke(T1)
UnityEngine.Events.UnityEvent`1:Invoke(T0)
UnityEngine.UI.InputField:DeactivateInputField()
UnityEngine.UI.InputField:OnUpdateSelected(BaseEventData)
System.EventHandler`1:Invoke(Object, TEventArgs)
UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData,
EventFunction`1)
UnityEngine.EventSystems.StandaloneInputModule:Process()
UnityEngine.EventSystems.EventSystem:Update()

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:


35)

Steam Client Shutdown


UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
Rust.Platform.Steam.SteamPlatform:Shutdown()
Client:ShutdownClient()

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:


35)

You might also like