Android 7.1 CDD
Android 7.1 CDD
Android 7.1
Last updated: June 21th, 2017
Copyright © 2016, Google Inc. All rights reserved.
[email protected]
Table of Contents
Page 2 of 88
5.3.1. MPEG-2 7.1.6. Screen Technology
5.3.2. H.263 7.1.7. Secondary Displays
5.3.3. MPEG-4 7.2. Input Devices
5.3.4. H.264 7.2.1. Keyboard
5.3.5. H.265 (HEVC) 7.2.2. Non-touch Navigation
5.3.6. VP8 7.2.3. Navigation Keys
5.3.7. VP9 7.2.4. Touchscreen Input
5.4. Audio Recording 7.2.5. Fake Touch Input
5.4.1. Raw Audio Capture 7.2.6. Game Controller Support
5.4.2. Capture for Voice Recognition 7.2.6.1. Button Mappings
5.4.3. Capture for Rerouting of Playback 7.2.7. Remote Control
Page 3 of 88
7.4.3. Bluetooth 9.2. UID and Process Isolation
7.4.4. Near-Field Communications
9.3. Filesystem Permissions
7.4.5. Minimum Network Capability
9.4. Alternate Execution Environments
7.4.6. Sync Settings
7.4.7. Data Saver 9.5. Multi-User Support
7.5. Cameras 9.6. Premium SMS Warning
7.5.1. Rear-Facing Camera 9.7. Kernel Security Features
7.5.2. Front-Facing Camera 9.8. Privacy
7.5.3. External Camera
9.9. Data Storage Encryption
7.5.4. Camera API Behavior
9.9.1. Direct Boot
7.5.5. Camera Orientation
9.9.2. File Based Encryption
7.6. Memory and Storage 9.9.3. Full Disk Encryption
7.6.1. Minimum Memory and Storage
9.10. Device Integrity
7.6.2. Application Shared Storage
9.11. Keys and Credentials
7.6.3. Adoptable Storage
9.11.1. Secure Lock Screen
7.7. USB
9.12. Data Deletion
7.7.1. USB peripheral mode
7.7.2. USB host mode 9.13. Safe Boot Mode
7.8. Audio 9.14. Automotive Vehicle System Isolation
7.8.1. Microphone 10. Software Compatibility Testing
7.8.2. Audio Output
10.1. Compatibility Test Suite
7.8.2.1. Analog Audio Ports
10.2. CTS Verifier
7.8.3. Near-Ultrasound
7.9. Virtual Reality 11. Updatable Software
7.9.1. Virtual Reality Mode 12. Document Changelog
7.9.2. Virtual Reality High Performance 12.1. Changelog Viewing Tips
8. Performance and Power 13. Contact Us
8.1. User Experience Consistency
8.2. File I/O Access Performance
8.3. Power-Saving Modes
8.4. Power Consumption Accounting
8.5. Consistent Performance
9. Security Model Compatibility
9.1. Permissions
Page 4 of 88
1. Introduction
This document enumerates the requirements that must be met in order for devices to be compatible
with Android 7.1.
The use of “MUST”, “MUST NOT”, “REQUIRED”, “SHALL”, “SHALL NOT”, “SHOULD”, “SHOULD
NOT”, “RECOMMENDED”, “MAY”, and “OPTIONAL” is per the IETF standard defined in RFC2119 .
As used in this document, a “device implementer” or “implementer” is a person or organization
developing a hardware/software solution running Android 7.1. A “device implementation” or
“implementation is the hardware/software solution so developed.
To be considered compatible with Android 7.1, device implementations MUST meet the requirements
presented in this Compatibility Definition, including any documents incorporated via reference.
Where this definition or the software tests described in section 10 is silent, ambiguous, or incomplete,
it is the responsibility of the device implementer to ensure compatibility with existing implementations.
For this reason, the Android Open Source Project is both the reference and preferred implementation
of Android. Device implementers are STRONGLY RECOMMENDED to base their implementations to
the greatest extent possible on the “upstream” source code available from the Android Open Source
Project. While some components can hypothetically be replaced with alternate implementations, it is
STRONGLY RECOMMENDED to not follow this practice, as passing the software tests will become
substantially more difficult. It is the implementer’s responsibility to ensure full behavioral compatibility
with the standard Android implementation, including and beyond the Compatibility Test Suite. Finally,
note that certain component substitutions and modifications are explicitly forbidden by this document.
Many of the resources linked to in this document are derived directly or indirectly from the Android
SDK and will be functionally identical to the information in that SDK’s documentation. In any cases
where this Compatibility Definition or the Compatibility Test Suite disagrees with the SDK
documentation, the SDK documentation is considered authoritative. Any technical details provided in
the linked resources throughout this document are considered by inclusion to be part of this
Compatibility Definition.
2. Device Types
While the Android Open Source Project has been used in the implementation of a variety of device
types and form factors, many aspects of the architecture and compatibility requirements were
optimized for handheld devices. Starting from Android 5.0, the Android Open Source Project aims to
embrace a wider variety of device types as described in this section.
Android Handheld device refers to an Android device implementation that is typically used by
holding it in the hand, such as mp3 players, phones, and tablets. Android Handheld device
implementations:
MUST have an embedded screen OR include a video output port, such as VGA, HDMI, or
a wireless port for display.
MUST declare the features android.software.leanback and
android.hardware.type.television.
Android Watch device refers to an Android device implementation intended to be worn on the body,
Page 5 of 88
perhaps on the wrist, and:
MUST have a screen with the physical diagonal length in the range from 1.1 to 2.5 inches.
MUST declare the feature android.hardware.type.watch.
MUST support uiMode = UI_MODE_TYPE_WATCH .
Android Automotive implementation refers to a vehicle head unit running Android as an operating
system for part or all of the system and/or infotainment functionality. Android Automotive
implementations:
MUST have a screen with the physical diagonal length equal to or greater than 6 inches.
MUST declare the feature android.hardware.type.automotive.
MUST support uiMode = UI_MODE_TYPE_CAR .
Android Automotive implementations MUST support all public APIs in the android.car.*
namespace.
All Android device implementations that do not fit into any of the above device types still MUST meet
all requirements in this document to be Android 7.1 compatible, unless the requirement is explicitly
described to be only applicable to a specific Android device type from above.
7.4.5.
Minimum
Cellular radio SHOULD
Page 6 of 88
Network
Capability
USB
peripheral/host 7.7. USB SHOULD SHOULD SHOULD
mode
Speaker
7.8.2. Audio
Output and/or Audio MUST MUST MUST MUST
Output
output ports
3. Software
3.2.1. Permissions
Device implementers MUST support and enforce all permission constants as documented by the
Permission reference page . Note that section 9 lists additional requirements related to the Android
security model.
The Android APIs include a number of constants on the android.os.Build class that are intended to
Page 7 of 88
describe the current device. To provide consistent, meaningful values across device implementations,
the table below includes additional restrictions on the formats of these values to which device
implementations MUST conform.
Parameter Details
The version of the currently-executing Android system, in human-
VERSION.RELEASE readable format. This field MUST have one of the string values
defined in 7.1 .
The version of the currently-executing Android system, in a format
VERSION.SDK accessible to third-party application code. For Android 7.1, this field
MUST have the integer value 7.1_INT.
Page 8 of 88
A string that uniquely identifies this build. It SHOULD be reasonably
human-readable. It MUST follow this template:
$(BRAND)/$(PRODUCT)/
$(DEVICE):$(VERSION.RELEASE)/$(ID)/$(VERSION.INCREMENTAL):$(TYPE)/$(TAGS)
For example:
acme/myproduct/
FINGERPRINT
mydevice:7.1/LMYXX/3359:userdebug/test-keys
Page 9 of 88
TIME A value representing the timestamp of when the build occurred.
A value chosen by the device implementer specifying the runtime
configuration of the build. This field MUST have one of the values
TYPE
corresponding to the three typical Android runtime configurations:
user, userdebug, or eng.
A name or user ID of the user (or automated user) that generated the
USER build. There are no requirements on the specific format of this field,
except that it MUST NOT be null or the empty string ("").
Android intents allow application components to request functionality from other Android components.
The Android upstream project includes a list of applications considered core Android applications,
which implements several intent patterns to perform common actions. The core Android applications
are:
Desk Clock
Browser
Calendar
Contacts
Gallery
GlobalSearch
Launcher
Music
Settings
Device implementations MUST include the core Android applications as appropriate or a component
implementing the same intent patterns defined by all the Activity or Service components of these core
Android applications exposed to other applications, implicitly or explicitly, through the android:exported
attribute.
As Android is an extensible platform, device implementations MUST allow each intent pattern
referenced in section 3.2.3.1 to be overridden by third-party applications. The upstream Android open
source implementation allows this by default; device implementers MUST NOT attach special
privileges to system applications' use of these intent patterns, or prevent third-party applications from
Page 10 of 88
binding to and assuming control of these patterns. This prohibition specifically includes but is not
limited to disabling the “Chooser” user interface that allows the user to select between multiple
applications that all handle the same intent pattern.
Device implementations MUST provide a user interface for users to modify the default activity for
intents.
However, device implementations MAY provide default activities for specific URI patterns (e.g.
http://play.google.com) when the default activity provides a more specific attribute for the data URI.
For example, an intent filter pattern specifying the data URI “http://www.android.com” is more specific
than the browser's core intent pattern for “http://”.
Android also includes a mechanism for third-party apps to declare an authoritative default app linking
behavior for certain types of web URI intents. When such authoritative declarations are defined in an
app's intent filter patterns, device implementations:
MUST attempt to validate any intent filters by performing the validation steps defined in the
Digital Asset Links specification as implemented by the Package Manager in the upstream
Android Open Source Project.
MUST attempt validation of the intent filters during the installation of the application and set
all successfully validated UIR intent filters as default app handlers for their UIRs.
MAY set specific URI intent filters as default app handlers for their URIs, if they are
successfully verified but other candidate URI filters fail verification. If a device
implementation does this, it MUST provide the user appropriate per-URI pattern overrides
in the settings menu.
MUST provide the user with per-app App Links controls in Settings as follows:
The user MUST be able to override holistically the default app links behavior for
an app to be: always open, always ask, or never open, which must apply to all
candidate URI intent filters equally.
The user MUST be able to see a list of the candidate URI intent filters.
The device implementation MAY provide the user with the ability to override
specific candidate URI intent filters that were successfully verified, on a per-
intent filter basis.
The device implementation MUST provide users with the ability to view and
override specific candidate URI intent filters if the device implementation lets
some candidate URI intent filters succeed verification while some others can
fail.
Device implementations MUST NOT include any Android component that honors any new intent or
broadcast intent patterns using an ACTION, CATEGORY, or other key string in the android. or
com.android. namespace. Device implementers MUST NOT include any Android components that
honor any new intent or broadcast intent patterns using an ACTION, CATEGORY, or other key string
in a package space belonging to another organization. Device implementers MUST NOT alter or
extend any of the intent patterns used by the core apps listed in section 3.2.3.1 . Device
implementations MAY include intent patterns using namespaces clearly and obviously associated with
their own organization. This prohibition is analogous to that specified for Java language classes in
section 3.6 .
Third-party applications rely on the platform to broadcast certain intents to notify them of changes in
the hardware or software environment. Android-compatible devices MUST broadcast the public
Page 11 of 88
broadcast intents in response to appropriate system events. Broadcast intents are described in the
SDK documentation.
Android includes settings that provide users an easy way to select their default applications, for
example for Home screen or SMS. Where it makes sense, device implementations MUST provide a
similar settings menu and be compatible with the intent filter pattern and API methods described in the
SDK documentation as below.
Device implementations:
Managed Dalvik bytecode can call into native code provided in the application .apk file as an ELF .so
file compiled for the appropriate device hardware architecture. As native code is highly dependent on
the underlying processor technology, Android defines a number of Application Binary Interfaces (ABIs)
in the Android NDK. Device implementations MUST be compatible with one or more defined ABIs, and
MUST implement compatibility with the Android NDK, as below.
If a device implementation includes support for an Android ABI, it:
MUST include support for code running in the managed environment to call into native
code, using the standard Java Native Interface (JNI) semantics.
MUST be source-compatible (i.e. header compatible) and binary-compatible (for the ABI)
with each required library in the list below.
MUST support the equivalent 32-bit ABI if any 64-bit ABI is supported.
MUST accurately report the native Application Binary Interface (ABI) supported by the
device, via the android.os.Build.SUPPORTED_ABIS,
android.os.Build.SUPPORTED_32_BIT_ABIS, and
android.os.Build.SUPPORTED_64_BIT_ABIS parameters, each a comma separated list of
Page 12 of 88
ABIs ordered from the most to the least preferred one.
MUST report, via the above parameters, only those ABIs documented and described in the
latest version of the Android NDK ABI Management documentation , and MUST include
support for the Advanced SIMD (a.k.a. NEON) extension.
SHOULD be built using the source code and header files available in the upstream Android
Open Source Project
Note that future releases of the Android NDK may introduce support for additional ABIs. If a device
implementation is not compatible with an existing predefined ABI, it MUST NOT report support for any
ABIs at all.
The following native code APIs MUST be available to apps that include native code:
For the native libraries listed above, the device implementation MUST NOT add or remove the public
functions.
Native libraries not listed above but implemented and provided in AOSP as system libraries are
reserved and MUST NOT be exposed to third-party apps targeting API level 24 or higher.
Device implementations MAY add non-AOSP libraries and expose them directly as an API to third-
party apps but the additional libraries SHOULD be in /vendor/lib or /vendor/lib64 and MUST be listed in
/vendor/etc/public.libraries.txt .
Note that device implementations MUST include libGLESv3.so and in turn, MUST export all the
OpenGL ES 3.1 and Android Extension Pack function symbols as defined in the NDK release android-
24. Although all the symbols must be present, only the corresponding functions for OpenGL ES
versions and extensions actually supported by the device must be fully implemented.
Page 13 of 88
Vulkan is a low-overhead, cross-platform API for high-performance 3D graphics. Device
implementations, even if not including support of the Vulkan APIs, MUST satisfy the following
requirements:
It MUST always provide a native library named libvulkan.so which exports function symbols
for the core Vulkan 1.0 API as well as the VK_KHR_surface , VK_KHR_android_surface ,
and VK_KHR_swapchain extensions.
The ARMv8 architecture deprecates several CPU operations, including some operations used in
existing native code. On 64-bit ARM devices, the following deprecated operations MUST remain
available to 32-bit native ARM code, either through native CPU support or through software emulation:
Legacy versions of the Android NDK used /proc/cpuinfo to discover CPU features from 32-bit ARM
native code. For compatibility with applications built using this NDK, devices MUST include the
following lines in /proc/cpuinfo when it is read by 32-bit ARM applications:
"Features: ", followed by a list of any optional ARMv7 CPU features supported by the
device.
"CPU architecture: ", followed by an integer describing the device's highest supported ARM
architecture (e.g., "8" for ARMv8 devices).
These requirements only apply when /proc/cpuinfo is read by 32-bit ARM applications. Devices
SHOULD not alter /proc/cpuinfo when read by 64-bit ARM or non-ARM applications.
Page 14 of 88
3.4.1. WebView Compatibility
Android Watch devices MAY, but all other device implementations MUST provide a complete
implementation of the android.webkit.Webview API.
The platform feature android.software.webview MUST be reported on any device that provides a
complete implementation of the android.webkit.WebView API, and MUST NOT be reported on devices
without a complete implementation of the API. The Android Open Source implementation uses code
from the Chromium Project to implement the android.webkit.WebView . Because it is not feasible to
develop a comprehensive test suite for a web rendering system, device implementers MUST use the
specific upstream build of Chromium in the WebView implementation. Specifically:
The WebView component SHOULD include support for as many HTML5 features as possible and if it
supports the feature SHOULD conform to the HTML5 specification .
Android Television, Watch, and Android Automotive implementations MAY omit a browser
application, but MUST support the public intent patterns as described in section 3.2.3.1 . All
other types of device implementations MUST include a standalone Browser application for
general user web browsing.
The standalone Browser MAY be based on a browser technology other than WebKit. However, even if
an alternate Browser application is used, the android.webkit.WebView component provided to third-
party applications MUST be based on WebKit, as described in section 3.4.1 .
Implementations MAY ship a custom user agent string in the standalone Browser application.
The standalone Browser application (whether based on the upstream WebKit Browser application or a
third-party replacement) SHOULD include support for as much of HTML5 as possible. Minimally,
device implementations MUST support each of these APIs associated with HTML5:
Additionally, device implementations MUST support the HTML5/W3C webstorage API and SHOULD
support the HTML5/W3C IndexedDB API . Note that as the web development standards bodies are
Page 15 of 88
transitioning to favor IndexedDB over webstorage, IndexedDB is expected to become a required
component in a future version of Android.
The above list is not comprehensive. The Compatibility Test Suite (CTS) tests significant portions of
the platform for behavioral compatibility, but not all. It is the responsibility of the implementer to ensure
behavioral compatibility with the Android Open Source Project. For this reason, device implementers
SHOULD use the source code available via the Android Open Source Project where possible, rather
than re-implement significant parts of the system.
java.*
javax.*
sun.*
android.*
com.android.*
Device implementations MUST NOT modify the publicly exposed APIs on the Android
platform by changing any method or class signatures, or by removing classes or class
fields.
Device implementers MAY modify the underlying implementation of the APIs, but such
modifications MUST NOT impact the stated behavior and Java-language signature of any
publicly exposed APIs.
Device implementers MUST NOT add any publicly exposed elements (such as classes or
interfaces, or fields or methods to existing classes or interfaces) to the APIs above.
A “publicly exposed element” is any construct that is not decorated with the“@hide” marker as used in
the upstream Android source code. In other words, device implementers MUST NOT expose new
APIs or alter existing APIs in the namespaces noted above. Device implementers MAY make internal-
only modifications, but those modifications MUST NOT be advertised or otherwise exposed to
developers.
Device implementers MAY add custom APIs, but any such APIs MUST NOT be in a namespace
owned by or referring to another organization. For instance, device implementers MUST NOT add
APIs to the com.google.* or similar namespace: only Google may do so. Similarly, Google MUST NOT
add APIs to other companies' namespaces. Additionally, if a device implementation includes custom
Page 16 of 88
APIs outside the standard Android namespace, those APIs MUST be packaged in an Android shared
library so that only apps that explicitly use them (via the <uses-library> mechanism) are affected by
the increased memory usage of such APIs.
If a device implementer proposes to improve one of the package namespaces above (such as by
adding useful new functionality to an existing API, or adding a new API), the implementer SHOULD
visit source.android.com and begin the process for contributing changes and code, according to the
information on that site.
Note that the restrictions above correspond to standard conventions for naming APIs in the Java
programming language; this section simply aims to reinforce those conventions and make them
binding through inclusion in this Compatibility Definition.
Page 17 of 88
420 dpi (420dpi) 112MB
480 dpi (xxhdpi) 128MB
560 dpi (560dpi) 192MB
640 dpi (xxxhdpi) 256MB
120 dpi (ldpi) 32MB
160 dpi (mdpi) 48MB
213 dpi (tvdpi)
80MB
240 dpi (hdpi)
280 dpi (280dpi) 96MB
320 dpi (xhdpi) 128MB
large
360 dpi (360dpi) 160MB
400 dpi (400dpi) 192MB
420 dpi (420dpi) 228MB
480 dpi (xxhdpi) 256MB
560 dpi (560dpi) 384MB
640 dpi (xxxhdpi) 512MB
Android includes a launcher application (home screen) and support for third-party applications to
replace the device launcher (home screen). Device implementations that allow third-party applications
to replace the device home screen MUST declare the platform feature android.software.home_screen.
3.8.2. Widgets
Widgets are optional for all Android device implementations, but SHOULD be supported on
Page 18 of 88
Android Handheld devices.
Android defines a component type and corresponding API and lifecycle that allows applications to
expose an “AppWidget” to the end user, a feature that is STRONGLY RECOMMENDED to be
supported on Handheld Device implementations. Device implementations that support embedding
widgets on the home screen MUST meet the following requirements and declare support for platform
feature android.software.app_widgets.
Device launchers MUST include built-in support for AppWidgets and expose user interface
affordances to add, configure, view, and remove AppWidgets directly within the Launcher.
Device implementations MUST be capable of rendering widgets that are 4 x 4 in the
standard grid size. See the App Widget Design Guidelines in the Android SDK
documentation for details.
Device implementations that include support for lock screen MAY support application
widgets on the lock screen.
3.8.3. Notifications
Android includes APIs that allow developers to notify users of notable events using hardware and
software features of the device.
Some APIs allow applications to perform notifications or attract attention using hardware—specifically
sound, vibration, and light. Device implementations MUST support notifications that use hardware
features, as described in the SDK documentation, and to the extent possible with the device
implementation hardware. For instance, if a device implementation includes a vibrator, it MUST
correctly implement the vibration APIs. If a device implementation lacks hardware, the corresponding
APIs MUST be implemented as no-ops. This behavior is further detailed in section 7 .
Additionally, the implementation MUST correctly render all resources (icons, animation files etc.)
provided for in the APIs, or in the Status/System Bar icon style guide , which in the case of an Android
Television device includes the possibility to not display the notifications. Device implementers MAY
provide an alternative user experience for notifications than that provided by the reference Android
Open Source implementation; however, such alternative notification systems MUST support existing
notification resources, as above.
Android Automotive implementations MAY manage the visibility and timing of notifications to
mitigate driver distraction, but MUST display notifications that use CarExtender when
requested by applications.
Android includes support for various notifications, such as:
Android device implementations, when such notifications are made visible, MUST properly execute
Rich and Heads-up notifications and include the title/name, icon, text as documented in the Android
APIs .
Android includes Notification Listener Service APIs that allow apps (once explicitly enabled by the
user) to receive a copy of all notifications as they are posted or updated. Device implementations
MUST correctly and promptly send notifications in their entirety to all such installed and user-enabled
listener services, including any and all metadata attached to the Notification object.
Handheld device implementations MUST support the behaviors of updating, removing, replying to,
and bundling notifications as described in this section .
Page 19 of 88
Also, handheld device implementations MUST provide:
All 6 direct subclasses of the Notification.Style class MUST be supported as described in the SDK
documents .
Device implementations that support the DND (Do not Disturb) feature MUST meet the following
requirements:
3.8.4. Search
Android includes APIs that allow developers to incorporate search into their applications and expose
their application’s data into the global system search. Generally speaking, this functionality consists of
a single, system-wide user interface that allows users to enter queries, displays suggestions as users
type, and displays results. The Android APIs allow developers to reuse this interface to provide search
within their own apps and allow developers to supply results to the common global search user
interface.
Android device implementations SHOULD include global search, a single, shared, system-wide
search user interface capable of real-time suggestions in response to user input. Device
implementations SHOULD implement the APIs that allow developers to reuse this user interface to
provide search within their own applications. Device implementations that implement the global search
interface MUST implement the APIs that allow third-party applications to add suggestions to the
search box when it is run in global search mode. If no third-party applications are installed that make
use of this functionality, the default behavior SHOULD be to display web search engine results and
suggestions.
Android device implementations SHOULD, and Android Automotive implementations MUST,
implement an assistant on the device to handle the Assist action .
Android also includes the Assist APIs to allow applications to elect how much information of the
current context is shared with the assistant on the device. Device implementations supporting the
Assist action MUST indicate clearly to the end user when the context is shared by displaying a white
light around the edges of the screen. To ensure clear visibility to the end user, the indication MUST
meet or exceed the duration and brightness of the Android Open Source Project implementation.
This indication MAY be disabled by default for preinstalled apps using the Assist and
VoiceInteractionService API, if all following requirements are met:
The preinstalled app MUST request the context to be shared only when the user invoked
the app by one of the following means, and the app is running in the foreground:
Page 20 of 88
hotword invocation
input of the ASSIST navigation key/button/gesture
The device implementation MUST provide an affordance to enable the indication, less than
two navigations away from (the default voice input and assistant app settings menu)
section 3.2.3.5 .
3.8.5. Toasts
Applications can use the “Toast” API to display short non-modal strings to the end user that disappear
after a brief period of time. Device implementations MUST display Toasts from applications to end
users in some high-visibility manner.
3.8.6. Themes
Android provides “themes” as a mechanism for applications to apply styles across an entire Activity or
application.
Android includes a “Holo” theme family as a set of defined styles for application developers to use if
they want to match the Holo theme look and feel as defined by the Android SDK. Device
implementations MUST NOT alter any of the Holo theme attributes exposed to applications.
Android includes a “Material” theme family as a set of defined styles for application developers to use
if they want to match the design theme’s look and feel across the wide variety of different Android
device types. Device implementations MUST support the “Material” theme family and MUST NOT alter
any of the Material theme attributes or their assets exposed to applications.
Android also includes a “Device Default” theme family as a set of defined styles for application
developers to use if they want to match the look and feel of the device theme as defined by the device
implementer. Device implementations MAY modify the Device Default theme attributes exposed to
applications.
Android supports a variant theme with translucent system bars, which allows application developers to
fill the area behind the status and navigation bar with their app content. To enable a consistent
developer experience in this configuration, it is important the status bar icon style is maintained across
different device implementations. Therefore, Android device implementations MUST use white for
system status icons (such as signal strength and battery level) and notifications issued by the system,
unless the icon is indicating a problematic status or an app requests a light status bar using the
SYSTEM_UI_FLAG_LIGHT_STATUS_BAR flag. When an app requests a light status bar, Android
device implementations MUST change the color of the system status icons to black (for details, refer
to R.style ).
Android defines a component type and corresponding API and lifecycle that allows applications to
expose one or more “Live Wallpapers” to the end user. Live wallpapers are animations, patterns, or
similar images with limited input capabilities that display as a wallpaper, behind other applications.
Hardware is considered capable of reliably running live wallpapers if it can run all live wallpapers, with
no limitations on functionality, at a reasonable frame rate with no adverse effects on other
applications. If limitations in the hardware cause wallpapers and/or applications to crash, malfunction,
consume excessive CPU or battery power, or run at unacceptably low frame rates, the hardware is
considered incapable of running live wallpaper. As an example, some live wallpapers may use an
OpenGL 2.0 or 3.x context to render their content. Live wallpaper will not run reliably on hardware that
does not support multiple OpenGL contexts because the live wallpaper use of an OpenGL context
may conflict with other applications that also use an OpenGL context.
Device implementations capable of running live wallpapers reliably as described above SHOULD
Page 21 of 88
implement live wallpapers, and when implemented MUST report the platform feature flag
android.software.live_wallpaper.
As the Recent function navigation key is OPTIONAL, the requirement to implement the
overview screen is OPTIONAL for Android Watch and Android Automotive implementations,
and RECOMMENDED for Android Television devices. There SHOULD still be a method to
switch between activities on Android Automotive implementations.
The upstream Android source code includes the overview screen , a system-level user interface for
task switching and displaying recently accessed activities and tasks using a thumbnail image of the
application’s graphical state at the moment the user last left the application. Device implementations
including the recents function navigation key as detailed in section 7.2.3 MAY alter the interface but
MUST meet the following requirements:
Device implementations are STRONGLY RECOMMENDED to use the upstream Android user
interface (or a similar thumbnail-based interface) for the overview screen.
Android includes support for Input Management and support for third-party input method editors.
Device implementations that allow users to use third-party input methods on the device MUST declare
the platform feature android.software.input_methods and support IME APIs as defined in the Android
SDK documentation.
Device implementations that declare the android.software.input_methods feature MUST provide a
user-accessible mechanism to add and configure third-party input methods. Device implementations
MUST display the settings interface in response to the android.settings.INPUT_METHOD_SETTINGS
intent.
The Remote Control Client API is deprecated from Android 5.0 in favor of the Media Notification
Template that allows media applications to integrate with playback controls that are displayed on the
lock screen. Device implementations that support a lock screen, unless an Android Automotive or
Watch implementation, MUST display the Lock screen Notifications including the Media Notification
Template.
Page 22 of 88
3.8.11. Screen savers (previously Dreams)
3.8.12. Location
When a device has a hardware sensor (e.g. GPS) that is capable of providing the location
coordinates, location modes MUST be displayed in the Location menu within Settings.
Android includes support for the emoji characters defined in Unicode 9.0 . All device implementations
MUST be capable of rendering these emoji characters in color glyph and when Android device
implementations include an IME, it SHOULD provide an input method to the user for these emoji
characters.
Android handheld devices SHOULD support the skin tone and diverse family emojis as specified in the
Unicode Technical Report #51 .
Android includes support for Roboto 2 font with different weights—sans-serif-thin, sans-serif-light,
sans-serif-medium, sans-serif-black, sans-serif-condensed, sans-serif-condensed-light—which MUST
all be included for the languages available on the device and full Unicode 7.0 coverage of Latin,
Greek, and Cyrillic, including the Latin Extended A, B, C, and D ranges, and all glyphs in the currency
symbols block of Unicode 7.0.
3.8.14. Multi-windows
A device implementation MAY choose not to implement any multi-window modes, but if it has the
capability to display multiple activities at the same time it MUST implement such multi-window mode(s)
in accordance with the application behaviors and APIs described in the Android SDK multi-window
mode support documentation and meet the following requirements:
Applications can indicate whether they are capable of operating in multi-window mode in
the AndroidManifest.xml file, either explicitly via the android:resizeableActivity attribute or
implicitly by having the targetSdkVersion > 24. Apps that explicitly set this attribute to false
in their manifest MUST not be launched in multi-window mode. Apps that don't set the
attribute in their manifest file (targetSdkVersion < 24) can be launched in multi-window
mode, but the system MUST provide warning that the app may not work as expected in
multi-window mode.
Device implementations MUST NOT offer split-screen or freeform mode if both the screen
height and width is less than 440 dp.
Device implementations with screen size xlarge SHOULD support freeform mode.
Android Television device implementations MUST support picture-in-picture (PIP) mode
multi-window and place the PIP multi-window in the top right corner when PIP is ON.
Device implementations with PIP mode multi-window support MUST allocate at least
240x135 dp for the PIP window.
If the PIP multi-window mode is supported the KeyEvent.KEYCODE_WINDOW key MUST
be used to control the PIP window; otherwise, the key MUST be available to the
foreground activity.
Page 23 of 88
3.9. Device Administration
Android includes features that allow security-aware applications to perform device administration
functions at the system level, such as enforcing password policies or performing remote wipe, through
the Android Device Administration API ]. Device implementations MUST provide an implementation of
the DevicePolicyManager class. Device implementations that supports a secure lock screen MUST
implement the full range of device administration policies defined in the Android SDK documentation
and report the platform feature android.software.device_admin.
When the device implementation has no user data configured yet, it:
MUST report true for
DevicePolicyManager.isProvisioningAllowed(ACTION_PROVISION_MANAGED_DEVICE)
.
MUST enroll the DPC application as the Device Owner app in response to the
intent action android.app.action.PROVISION_MANAGED_DEVICE .
MUST enroll the DPC application as the Device Owner app if the device
declares Near-Field Communications (NFC) support via the feature flag
android.hardware.nfc and receives an NFC message containing a record with
MIME type MIME_TYPE_PROVISIONING_NFC .
When the device implementation has user data, it:
MUST report false for the
DevicePolicyManager.isProvisioningAllowed(ACTION_PROVISION_MANAGED_DEVICE)
.
MUST not enroll any DPC application as the Device Owner App any more.
A consistent icon or other user affordance (for example the upstream AOSP info icon) to
represent when a particular setting is restricted by a Device Admin.
A short explanation message, as provided by the Device Admin via the
Page 24 of 88
setShortSupportMessage .
The DPC application’s icon.
Page 25 of 88
credential storage and management mechanisms as the parent profile, as
documented on the Android Open Source Project Site
The DPC password policies MUST apply to only the managed profile's lock
screen credentials unless called upon the DevicePolicyManager instance
returned by getParentProfileInstance .
3.10. Accessibility
Android provides an accessibility layer that helps users with disabilities to navigate their devices more
easily. In addition, Android provides platform APIs that enable accessibility service implementations to
receive callbacks for user and system events and generate alternate feedback mechanisms, such as
text-to-speech, haptic feedback, and trackball/d-pad navigation.
Device implementations include the following requirements:
3.11. Text-to-Speech
Android includes APIs that allow applications to make use of text-to-speech (TTS) services and allows
service providers to provide implementations of TTS services. Device implementations reporting the
feature android.hardware.audio.output MUST meet these requirements related to the Android TTS
framework .
Android Automotive implementations:
Page 26 of 88
MAY support installation of third-party TTS engines. If supported, partners MUST provide a
user-accessible interface that allows the user to select a TTS engine for use at system
level.
MUST support the Android TTS framework APIs and SHOULD include a TTS engine
supporting the languages available on the device. Note that the upstream Android open
source software includes a full-featured TTS engine implementation.
MUST support installation of third-party TTS engines.
MUST provide a user-accessible interface that allows users to select a TTS engine for use
at the system level.
3.12.1. TV App
Any device implementation that declares support for Live TV MUST have an installed TV application
(TV App). The Android Open Source Project provides an implementation of the TV App.
The TV App MUST provide facilities to install and use TV Channels and meet the following
requirements:
Android Television device implementations MUST show an informational and interactive overlay,
which MUST include an electronic program guide (EPG) generated from the values in the
TvContract.Programs fields. The EPG MUST meet the following requirements:
The EPG MUST display information from all installed inputs and third-party inputs.
The EPG MAY provide visual separation between the installed inputs and third-party
inputs.
The EPG is STRONGLY RECOMMENDED to display installed inputs and third-party
inputs with equal prominence. The EPG MUST NOT display the third-party inputs more
than a single navigation action away from the installed inputs on the EPG.
On channel change, device implementations MUST display EPG data for the currently
playing program.
3.12.1.2. Navigation
Page 27 of 88
The TV App MUST allow navigation for the following functions via the D-pad, Back, and Home keys
on the Android Television device’s input device(s) (i.e. remote control, remote control application, or
game controller):
Changing TV channels
Opening EPG
Configuring and tuning to third-party TIF-based inputs
Opening Settings menu
The TV App SHOULD pass key events to HDMI inputs through CEC.
Android Television device implementations MUST support TV input app linking , which allows all
inputs to provide activity links from the current activity to another activity (i.e. a link from live
programming to related content). The TV App MUST show TV input app linking when it is provided.
Android Television device implementations MUST support time shifting, which allows the user to
pause and resume live content. Device implementations MUST provide the user a way to pause and
resume the currently playing program, if time shifting for that program is available .
3.12.1.5. TV recording
MUST allow the user to add or remove tiles from a third-party app to Quick Settings.
MUST NOT automatically add a tile from a third-party app directly to Quick Settings.
MUST display all the user-added tiles from third-party apps alongside the system-provided
quick setting tiles.
Any device implementation that declares automotive support MUST include a UI framework to support
third-party apps consuming the MediaBrowser and MediaSession APIs.
The UI framework supporting third-party apps that depend on MediaBrowser and MediaSession has
Page 28 of 88
the following visual requirements:
5. Multimedia Compatibility
MUST support the core media formats specified in the Android SDK documentation,
except where explicitly permitted in this document.
MUST support the media formats, encoders, decoders, file types, and container formats
defined in the tables below and reported via MediaCodecList .
MUST also be able to decode all profiles reported in its CamcorderProfile
MUST be able to decode all formats it can encode. This includes all bitstreams that its
encoders generate.
Codecs SHOULD aim for minimum codec latency, in other words, codecs—
SHOULD NOT consume and store input buffers and return input buffers only once
processed
SHOULD NOT hold onto decoded buffers for longer than as specified by the standard (e.g.
SPS).
SHOULD NOT hold onto encoded buffers longer than required by the GOP structure.
All of the codecs listed in the table below are provided as software implementations in the preferred
Android implementation from the Android Open Source Project.
Please note that neither Google nor the Open Handset Alliance make any representation that these
codecs are free from third-party patents. Those intending to use this source code in hardware or
Page 29 of 88
software products are advised that implementations of this code, including in open source software or
shareware, may require patent licenses from the relevant patent holders.
Supported File
Format/Codec Encoder Decoder Details Types/Container
Formats
3GPP (.3gp)
MPEG-4
(.mp4, .m4a)
ADTS raw
AAC (.aac,
decode in
MPEG-4 AAC REQUIRED Support for mono/stereo/5.0/5.1 2
Android 3.1+,
Profile 1
REQUIRED content with standard sampling rates
encode in
(AAC LC) from 8 to 48 kHz.
Android 4.0+,
ADIF not
supported)
MPEG-TS (.ts,
not seekable,
Android 3.0+)
REQUIRED
MPEG-4 HE 1 Support for mono/stereo/5.0/5.1 2
AAC Profile REQUIRED content with standard sampling rates
(Android
(AAC+) from 16 to 48 kHz.
4.1+)
MPEG-4 HE
AACv2 Support for mono/stereo/5.0/5.1 2
Profile REQUIRED content with standard sampling rates
(enhanced from 16 to 48 kHz.
AAC+)
REQUIRED
AAC ELD 1
REQUIRED Support for mono/stereo content with
(enhanced low (Android standard sampling rates from 16 to 48
delay AAC) (Android 4.1+) kHz.
4.1+)
REQUIRED REQUIRED
AMR-NB 3 3
4.75 to 12.2 kbps sampled @ 8 kHz 3GPP (.3gp)
Page 30 of 88
Mono/Stereo 8-320Kbps constant
MP3 REQUIRED MP3 (.mp3)
(CBR) or variable bitrate (VBR)
Type 0 and 1
(.mid, .xmf,
MIDI Type 0 and 1. DLS Version 1
.mxmf)
and 2. XMF and Mobile XMF. Support
MIDI REQUIRED for ringtone formats RTTTL/RTX, RTTTL/RTX
OTA, and iMelody (.rtttl, .rtx)
OTA (.ota)
iMelody (.imy)
Ogg (.ogg)
Matroska
Vorbis REQUIRED
(.mkv, Android
4.0+)
1 Required for device implementations that define android.hardware.microphone but optional for Android Watch
device implementations.
2 Recording or playback MAY be performed in mono or stereo, but the decoding of AAC input buffers of
multichannel streams (i.e. more than two channels) to PCM through the default AAC audio decoder in the
android.media.MediaCodec API, the following MUST be supported:
decoding is performed without downmixing (e.g. a 5.0 AAC stream must be decoded to five
channels of PCM, a 5.1 AAC stream must be decoded to six channels of PCM),
dynamic range metadata, as defined in "Dynamic Range Control (DRC)" in ISO/IEC
14496-3, and the android.media.MediaFormat DRC keys to configure the dynamic range-
related behaviors of the audio decoder. The AAC DRC keys were introduced in API 21,and
are: KEY_AAC_DRC_ATTENUATION_FACTOR, KEY_AAC_DRC_BOOST_FACTOR,
KEY_AAC_DRC_HEAVY_COMPRESSION,
KEY_AAC_DRC_TARGET_REFERENCE_LEVEL and
KEY_AAC_ENCODED_TARGET_LEVEL
Page 31 of 88
GIF REQUIRED GIF (.gif)
PNG REQUIRED REQUIRED PNG (.png)
BMP REQUIRED BMP (.bmp)
WebP REQUIRED REQUIRED WebP (.webp)
ARW (.arw), CR2 (.cr2), DNG (.dng),
NEF (.nef), NRW (.nrw), ORF (.orf),
Raw REQUIRED
PEF (.pef), RAF (.raf), RW2 (.rw2),
SRW (.srw)
Codecs advertising HDR profile support MUST support HDR static metadata parsing and
handling.
If a media codec advertises intra refresh support, then it MUST support the refresh periods
in the range of 10 - 60 frames and accurately operate within 20% of configured refresh
period.
Video codecs MUST support output and input bytebuffer sizes that accommodate the
largest feasible compressed and uncompressed frame as dictated by the standard and
configuration but also not overallocate.
Video encoders and decoders MUST support YUV420 flexible color format
(COLOR_FormatYUV420Flexible).
3GPP (.3gp)
H.263 MAY MAY
MPEG-4 (.mp4)
3GPP (.3gp)
REQUIRED See section 5.2 MPEG-4 (.mp4)
H.264 AVC 2 REQUIRED 2 and 5.3 for MPEG-2 TS (.ts, AAC audio
details only, not seekable, Android
3.0+)
REQUIRED
See section 5.2 WebM (.webm)
2
3 REQUIRED 2 and 5.3 for Matroska (.mkv, Android
VP8
(Android (Android 2.3.3+) details 4.0+) 4
4.3+)
Page 32 of 88
WebM (.webm)
REQUIRED 2 See section 5.3
VP9 Matroska (.mkv, Android
(Android 4.4+) for details
4.0+) 4
1 Required for device implementations that include camera hardware and define android.hardware.camera or
android.hardware.camera.front.
2 Required for device implementations except Android Watch devices.
3 For acceptable quality of web video streaming and video-conference services, device implementations
SHOULD use a hardware VP8 codec that meets the requirements .
4 Device implementations SHOULD support writing Matroska WebM files.
5 STRONGLY RECOMMENDED for Android Automotive, optional for Android Watch, and required for all other
device types.
6 Applies only to Android Television device implementations.
H.263 and MPEG-4 video encoder SHOULD support dynamically configurable bitrates.
All video encoders SHOULD meet the following bitrate targets over two sliding windows:
It SHOULD be not more than ~15% over the bitrate between intraframe (I-frame) intervals.
It SHOULD be not more than ~100% over the bitrate over a sliding window of 1 second.
5.2.1. H.263
Android device implementations with H.263 encoders MUST support Baseline Profile Level 45.
5.2.2. H-264
Page 33 of 88
SD (Low quality) SD (High quality) HD 720p 1 HD 1080p 1
Video resolution 320 x 240 px 720 x 480 px 1280 x 720 px 1920 x 1080 px
Video frame rate 20 fps 30 fps 30 fps 30 fps
Video bitrate 384 Kbps 2 Mbps 4 Mbps 10 Mbps
1 When supported by hardware, but STRONGLY RECOMMENDED for Android Television devices.
5.2.3. VP8
Android device implementations with VP8 codec support MUST support the SD video encoding
profiles and SHOULD support the following HD (High Definition) video encoding profiles.
MUST support dynamic video resolution and frame rate switching through the standard
Android APIs within the same stream for all VP8, VP9, H.264, and H.265 codecs in real
time and up to the maximum resolution supported by each codec on the device.
Implementations that support the Dolby Vision decoder—
MUST provide a Dolby Vision-capable extractor.
MUST properly display Dolby Vision content on the device screen or on a standard video
output port (e.g., HDMI).
Implementations that provide a Dolby Vision-capable extractor MUST set the track index of
backward-compatible base-layer(s) (if present) to be the same as the combined Dolby
Vision layer's track index.
5.3.1. MPEG-2
Android device implementations with MPEG-2 decoders must support the Main Profile High Level.
5.3.2. H.263
Android device implementations with H.263 decoders MUST support Baseline Profile Level 30 and
Level 45.
5.3.3. MPEG-4
Android device implementations with MPEG-4 decoders MUST support Simple Profile Level 3.
Page 34 of 88
5.3.4. H.264
1 REQUIRED for when the height as reported by the Display.getSupportedModes() method is equal or greater
than the video resolution.
2 REQUIRED for Android Television device implementations.
Android device implementations, when supporting H.265 codec as described in section 5.1.3 :
MUST support the Main Profile Level 3 Main tier and the SD video decoding profiles as
indicated in the following table.
SHOULD support the HD decoding profiles as indicated in the following table.
MUST support the HD decoding profiles as indicated in the following table if there is a
hardware decoder.
In addition, Android Television devices:
MUST support the HD 720p decoding profile.
STRONGLY RECOMMENDED to support the HD 1080p decoding profile. If the HD 1080p
decoding profile is supported, it MUST support the Main Profile Level 4.1 Main tier.
SHOULD support the UHD decoding profile. If the UHD decoding profile is supported the
codec MUST support Main10 Level 5 Main Tier profile.
SD (Low SD (High
HD 720p HD 1080p UHD
quality) quality)
Video 1280 x 720 1920 x 1080 3840 x 2160
352 x 288 px 720 x 480 px
resolution px px px
Video frame 30 fps (60 fps 1 60 fps
30 fps 30 fps 30 fps
rate )
Page 35 of 88
Video bitrate 600 Kbps 1.6 Mbps 4 Mbps 5 Mbps 20 Mbps
1 REQUIRED for Android Television device implementations with H.265 hardware decoding.
5.3.6. VP8
Android device implementations, when supporting VP8 codec as described in section 5.1.3 :
1 REQUIRED for when the height as reported by the Display.getSupportedModes() method is equal or greater
than the video resolution.
2 REQUIRED for Android Television device implementations.
5.3.7. VP9
Android device implementations, when supporting VP9 codec as described in section 5.1.3 :
MUST support the SD video decoding profiles as indicated in the following table.
SHOULD support the HD decoding profiles as indicated in the following table.
MUST support the HD decoding profiles as indicated in the following table, if there is a
hardware decoder.
In addition, Android Television devices:
MUST support the HD 720p decoding profile.
STRONGLY RECOMMENDED to support the HD 1080p decoding profile.
SHOULD support the UHD decoding profile. If the UHD video decoding profile
is supported, it MUST support 8-bit color depth and SHOULD support VP9
Profile 2 (10-bit).
SD (Low SD (High
HD 720p HD 1080p UHD
quality) quality)
Video 1280 x 720 1920 x 1080 3840 x 2160
resolution 320 x 180 px 640 x 360 px px px px
1 REQUIRED for Android Television device implementations with VP9 hardware decoding.
Page 36 of 88
While some of the requirements outlined in this section are stated as SHOULD since Android 4.3, the
Compatibility Definition for a future version is planned to change these to MUST. Existing and new
Android devices are STRONGLY RECOMMENDED to meet these requirements that are stated as
SHOULD, or they will not be able to attain Android compatibility when upgraded to the future version.
Device implementations that declare android.hardware.microphone MUST allow capture of raw audio
content with the following characteristics:
The capture for the above sample rates MUST be done without up-sampling, and any down-sampling
MUST include an appropriate anti-aliasing filter.
Device implementations that declare android.hardware.microphone SHOULD allow capture of raw
audio content with the following characteristics:
If capture for the above sample rates is supported, then the capture MUST be done without up-
sampling at any ratio higher than 16000:22050 or 44100:48000. Any up-sampling or down-sampling
MUST include an appropriate anti-aliasing filter.
The device SHOULD exhibit approximately flat amplitude versus frequency characteristics:
specifically, ±3 dB, from 100 Hz to 4000 Hz.
Audio input sensitivity SHOULD be set such that a 90 dB sound power level (SPL) source
at 1000 Hz yields RMS of 2500 for 16-bit samples.
PCM amplitude levels SHOULD linearly track input SPL changes over at least a 30 dB
range from -18 dB to +12 dB re 90 dB SPL at the microphone.
Total harmonic distortion SHOULD be less than 1% for 1 kHz at 90 dB SPL input level at
the microphone.
Noise reduction processing, if present, MUST be disabled.
Automatic gain control, if present, MUST be disabled.
If the platform supports noise suppression technologies tuned for speech recognition, the effect MUST
be controllable from the android.media.audiofx.NoiseSuppressor API. Moreover, the UUID field for the
noise suppressor’s effect descriptor MUST uniquely identify each implementation of the noise
suppression technology.
Page 37 of 88
The android.media.MediaRecorder.AudioSource class includes the REMOTE_SUBMIX audio source.
Devices that declare android.hardware.audio.output MUST properly implement the
REMOTE_SUBMIX audio source so that when an application uses the android.media.AudioRecord
API to record from this audio source, it can capture a mix of all audio streams except for the following:
STREAM_RING
STREAM_ALARM
STREAM_NOTIFICATION
The device MUST allow playback of raw audio content with the following characteristics:
The device SHOULD allow playback of raw audio content with the following characteristics:
Android provides an API for audio effects for device implementations. Device implementations that
declare the feature android.hardware.audio.output:
Android Television device implementations MUST include support for system Master Volume and
digital audio output volume attenuation on supported outputs, except for compressed audio
passthrough output (where no audio decoding is done on the device).
Android Automotive device implementations SHOULD allow adjusting audio volume separately per
each audio stream using the content type or usage as defined by AudioAttributes and car audio usage
as publicly defined in android.car.CarAudioManager .
Page 38 of 88
Audio latency is the time delay as an audio signal passes through a system. Many classes of
applications rely on short latencies, to achieve real-time sound effects.
For the purposes of this section, use the following definitions:
output latency . The interval between when an application writes a frame of PCM-coded
data and when the corresponding sound is presented to environment at an on-device
transducer or signal leaves the device via a port and can be observed externally.
cold output latency . The output latency for the first frame, when the audio output system
has been idle and powered down prior to the request.
continuous output latency . The output latency for subsequent frames, after the device is
playing audio.
input latency . The interval between when a sound is presented by environment to device
at an on-device transducer or signal enters the device via a port and when an application
reads the corresponding frame of PCM-coded data.
lost input . The initial portion of an input signal that is unusable or unavailable.
cold input latency . The sum of lost input time and the input latency for the first frame,
when the audio input system has been idle and powered down prior to the request.
continuous input latency . The input latency for subsequent frames, while the device is
capturing audio.
cold output jitter . The variability among separate measurements of cold output latency
values.
cold input jitter . The variability among separate measurements of cold input latency
values.
continuous round-trip latency . The sum of continuous input latency plus continuous
output latency plus one buffer period. The buffer period allows time for the app to process
the signal and time for the app to mitigate phase difference between input and output
streams.
OpenSL ES PCM buffer queue API . The set of PCM-related OpenSL ES APIs within
Android NDK .
If a device implementation meets the requirements of this section after any initial calibration when
using the OpenSL ES PCM buffer queue API, for continuous output latency and cold output latency
over at least one supported audio output device, it is STRONGLY RECOMMENDED to report support
for low-latency audio, by reporting the feature android.hardware.audio.low_latency via the
android.content.pm.PackageManager class. Conversely, if the device implementation does not meet
these requirements it MUST NOT report support for low-latency audio.
Device implementations that include android.hardware.microphone are STRONGLY
RECOMMENDED to meet these input audio requirements:
Page 39 of 88
5.7. Network Protocols
Devices MUST support the media network protocols for audio and video playback as specified in the
Android SDK documentation. Specifically, devices MUST support the following media network
protocols:
H264 AVC
MPEG-4 SP
MPEG-2
AAC
Page 40 of 88
generic RFC 3640 See section 5.1.1 for details on AAC and its variants
See MPEG-2 Transport Stream underneath HTTP Live Streaming for
MP2T RFC 2250
details
Conversely, if the device implementation provides generic non-MIDI connectivity over a particular
MIDI-capable hardware transport listed above, but does not support MIDI over that hardware
transport, it MUST NOT report support for feature android.software.midi.
Page 41 of 88
resampling.
The device implementation MUST report support for feature android.software.midi.
If the device includes a 4 conductor 3.5mm audio jack, the device implementation is
STRONGLY RECOMMENDED to comply with section Mobile device (jack) specifications
of the Wired Audio Headset Specification (v1.1) .
Latencies and USB audio requirements MUST be met using the OpenSL ES PCM buffer queue API.
In addition, a device implementation that reports support for this feature SHOULD:
Page 42 of 88
dB from 5 Hz to 100 Hz compared to the mid-frequency range.
The device MUST exhibit amplitude levels in the high frequency range: specifically from
±30 dB from 7000 Hz to 22 KHz compared to the mid-frequency range.
Audio input sensitivity MUST be set such that a 1000 Hz sinusoidal tone source played at
94 dB Sound Pressure Level (SPL) yields a response with RMS of 520 for 16 bit-samples
(or -36 dB Full Scale for floating point/double precision samples).
SNR > 60 dB (difference between 94 dB SPL and equivalent SPL of self noise, A-
weighted).
Total harmonic distortion MUST be less than 1% for 1 kHZ at 90 dB SPL input level at the
microphone.
The only signal processing allowed in the path is a level multiplier to bring the level to
desired range. This level multiplier MUST NOT introduce delay or latency to the signal
path.
No other signal processing is allowed in the path, such as Automatic Gain Control, High
Pass Filter, or Echo Cancellation. If any signal processing is present in the architecture for
any reason, it MUST be disabled and effectively introduce zero delay or extra latency to
the signal path.
All SPL measurements are made directly next to the microphone under test.
For multiple microphone configurations, these requirements apply to each microphone.
It is STRONGLY RECOMMENDED that a device satisfy as many of the requirements for the signal
path for the unprocessed recording source; however, a device must satisfy all of these requirements,
listed above, if it claims to support the unprocessed audio source.
Page 43 of 88
Device implementations MUST support systrace tool as documented in the
Android SDK. Systrace must be inactive by default, and there MUST be a user-
accessible mechanism to turn on Systrace.
Most Linux-based systems and Apple Macintosh systems recognize Android
devices using the standard Android SDK tools, without additional support;
however Microsoft Windows systems typically require a driver for new Android
devices. (For instance, new vendor IDs and sometimes new device IDs require
custom USB drivers for Windows systems.)
If a device implementation is unrecognized by the adb tool as provided in the
standard Android SDK, device implementers MUST provide Windows drivers
allowing developers to connect to the device using the adb protocol. These
drivers MUST be provided for Windows XP, Windows Vista, Windows 7,
Windows 8, and Windows 10 in both 32-bit and 64-bit versions.
7. Hardware Compatibility
If a device includes a particular hardware component that has a corresponding API for third-party
developers, the device implementation MUST implement that API as described in the Android SDK
documentation. If an API in the SDK interacts with a hardware component that is stated to be optional
and the device implementation does not possess that component:
Complete class definitions (as documented by the SDK) for the component APIs MUST
still be presented.
The API’s behaviors MUST be implemented as no-ops in some reasonable fashion.
API methods MUST return null values where permitted by the SDK documentation.
API methods MUST return no-op implementations of classes where null values are not
permitted by the SDK documentation.
API methods MUST NOT throw exceptions not documented by the SDK documentation.
A typical example of a scenario where these requirements apply is the telephony API: Even on non-
phone devices, these APIs must be implemented as reasonable no-ops.
Device implementations MUST consistently report accurate hardware configuration information via the
getSystemAvailableFeatures() and hasSystemFeature(String) methods on the
android.content.pm.PackageManager class for the same build fingerprint.
Page 44 of 88
the device to ensure that third-party applications run well on a variety of hardware configurations .
Devices MUST properly implement these APIs and behaviors, as detailed in this section.
The units referenced by the requirements in this section are defined as follows:
physical diagonal size . The distance in inches between two opposing corners of the
illuminated portion of the display.
dots per inch (dpi) . The number of pixels encompassed by a linear horizontal or vertical
span of 1”. Where dpi values are listed, both horizontal and vertical dpi must fall within the
range.
aspect ratio . The ratio of the pixels of the longer dimension to the shorter dimension of
the screen. For example, a display of 480x854 pixels would be 854/480 = 1.779, or roughly
“16:9”.
density-independent pixel (dp) . The virtual pixel unit normalized to a 160 dpi screen,
calculated as: pixels = dps * (density/160).
Android Watch devices (detailed in section 2 ) MAY have smaller screen sizes as described in
this section.
The Android UI framework supports a variety of different screen sizes, and allows applications to
query the device screen size (aka “screen layout") via android.content.res.Configuration.screenLayout
with the SCREENLAYOUT_SIZE_MASK. Device implementations MUST report the correct screen
size as defined in the Android SDK documentation and determined by the upstream Android platform.
Specifically, device implementations MUST report the correct screen size according to the following
logical density-independent pixel (dp) screen dimensions.
Devices MUST have screen sizes of at least 426 dp x 320 dp (‘small’), unless it is an
Android Watch device.
Devices that report screen size ‘normal’ MUST have screen sizes of at least 480 dp x 320
dp.
Devices that report screen size ‘large’ MUST have screen sizes of at least 640 dp x 480
dp.
Devices that report screen size ‘xlarge’ MUST have screen sizes of at least 960 dp x 720
dp.
In addition:
Android Watch devices MUST have a screen with the physical diagonal size in the range
from 1.1 to 2.5 inches.
Android Automotive devices MUST have a screen with the physical diagonal size greater
than or equal to 6 inches.
Android Automotive devices MUST have a screen size of at least 750 dp x 480 dp.
Other types of Android device implementations, with a physically integrated screen, MUST
have a screen at least 2.5 inches in physical diagonal size.
Devices MUST NOT change their reported screen size at any time.
Applications optionally indicate which screen sizes they support via the <supports-screens> attribute
in the AndroidManifest.xml file. Device implementations MUST correctly honor applications' stated
support for small, normal, large, and xlarge screens, as described in the Android SDK documentation.
Page 45 of 88
7.1.1.2. Screen Aspect Ratio
While there is no restriction to the screen aspect ratio value of the physical screen display, the screen
aspect ratio of the surface that third-party apps are rendered on and which can be derived from the
values reported via the DisplayMetrics MUST meet the following requirements:
The Android UI framework defines a set of standard logical densities to help application developers
target application resources. By default, device implementations MUST report only one of the
following logical Android framework densities through the DENSITY_DEVICE_STABLE API and this
value MUST NOT change at any time; however, the device MAY report a different arbitrary density
according to the display configuration changes made by the user (for example, display size) set after
initial boot.
Device implementations SHOULD define the standard Android framework density that is numerically
closest to the physical density of the screen, unless that logical density pushes the reported screen
size below the minimum supported. If the standard Android framework density that is numerically
closest to the physical density results in a screen size that is smaller than the smallest supported
compatible screen size (320 dp width), device implementations SHOULD report the next lowest
standard Android framework density.
Device implementations are STRONGLY RECOMMENDED to provide users a setting to change the
display size. If there is an implementation to change the display size of the device, it MUST align with
the AOSP implementation as indicated below:
The display size MUST NOT be scaled any larger than 1.5 times the native density or
produce an effective minimum screen dimension smaller than 320dp (equivalent to
Page 46 of 88
resource qualifier sw320dp), whichever comes first.
Display size MUST NOT be scaled any smaller than 0.85 times the native density.
To ensure good usability and consistent font sizes, it is RECOMMENDED that the
following scaling of Native Display options be provided (while complying with the limits
specified above)
Small: 0.85x
Default: 1x (Native display scale)
Large: 1.15x
Larger: 1.3x
Largest 1.45x
Device implementations MUST report correct values for all display metrics defined in
android.util.DisplayMetrics and MUST report the same values regardless of whether the embedded or
external screen is used as the default display.
Devices MUST report which screen orientations they support (android.hardware.screen.portrait and/or
android.hardware.screen.landscape) and MUST report at least one supported orientation. For
example, a device with a fixed orientation landscape screen, such as a television or laptop, SHOULD
only report android.hardware.screen.landscape.
Devices that report both screen orientations MUST support dynamic orientation by applications to
either portrait or landscape screen orientation. That is, the device must respect the application’s
request for a specific screen orientation. Device implementations MAY select either portrait or
landscape orientation as the default.
Devices MUST report the correct value for the device’s current orientation, whenever queried via the
android.content.res.Configuration.orientation, android.view.Display.getOrientation(), or other APIs.
Devices MUST NOT change the reported screen size or density when changing orientation.
Device implementations MUST support both OpenGL ES 1.0 and 2.0, as embodied and detailed in the
Android SDK documentations. Device implementations SHOULD support OpenGL ES 3.0, 3.1, or 3.2
on devices capable of supporting it. Device implementations MUST also support Android RenderScript
, as detailed in the Android SDK documentation.
Device implementations MUST also correctly identify themselves as supporting OpenGL ES 1.0,
OpenGL ES 2.0, OpenGL ES 3.0, OpenGL 3.1, or OpenGL 3.2. That is:
The managed APIs (such as via the GLES10.getString() method) MUST report support for
OpenGL ES 1.0 and OpenGL ES 2.0.
The native C/C++ OpenGL APIs (APIs available to apps via libGLES_v1CM.so,
libGLES_v2.so, or libEGL.so) MUST report support for OpenGL ES 1.0 and OpenGL ES
2.0.
Device implementations that declare support for OpenGL ES 3.0, 3.1, or 3.2 MUST
support the corresponding managed APIs and include support for native C/C++ APIs. On
device implementations that declare support for OpenGL ES 3.0, 3.1, or 3.2 libGLESv2.so
MUST export the corresponding function symbols in addition to the OpenGL ES 2.0
function symbols.
Page 47 of 88
Android provides an OpenGL ES extension pack with Java interfaces and native support for advanced
graphics functionality such as tessellation and the ASTC texture compression format. Android device
implementations MUST support the extension pack if the device supports OpenGL ES 3.2 and MAY
support it otherwise. If the extension pack is supported in its entirety, the device MUST identify the
support through the android.hardware.opengles.aep feature flag.
Also, device implementations MAY implement any desired OpenGL ES extensions. However, device
implementations MUST report via the OpenGL ES managed and native APIs all extension strings that
they do support, and conversely MUST NOT report extension strings that they do not support.
Note that Android includes support for applications to optionally specify that they require specific
OpenGL texture compression formats. These formats are typically vendor-specific. Device
implementations are not required by Android to implement any specific texture compression format.
However, they SHOULD accurately report any texture compression formats that they do support, via
the getString() method in the OpenGL API.
Android includes a mechanism for applications to declare that they want to enable hardware
acceleration for 2D graphics at the Application, Activity, Window, or View level through the use of a
manifest tag android:hardwareAccelerated or direct API calls.
Device implementations MUST enable hardware acceleration by default, and MUST disable hardware
acceleration if the developer so requests by setting android:hardwareAccelerated="false” or disabling
hardware acceleration directly through the Android View APIs.
In addition, device implementations MUST exhibit behavior consistent with the Android SDK
documentation on hardware acceleration .
Android includes a TextureView object that lets developers directly integrate hardware-accelerated
OpenGL ES textures as rendering targets in a UI hierarchy. Device implementations MUST support
the TextureView API, and MUST exhibit consistent behavior with the upstream Android
implementation.
Android includes support for EGL_ANDROID_RECORDABLE, an EGLConfig attribute that indicates
whether the EGLConfig supports rendering to an ANativeWindow that records images to a video.
Device implementations MUST support EGL_ANDROID_RECORDABLE extension.
Android specifies a “compatibility mode” in which the framework operates in a 'normal' screen size
equivalent (320dp width) mode for the benefit of legacy applications not developed for old versions of
Android that pre-date screen-size independence.
The Android platform includes APIs that allow applications to render rich graphics to the display.
Devices MUST support all of these APIs as defined by the Android SDK unless specifically allowed in
this document.
Devices MUST support displays capable of rendering 16-bit color graphics and SHOULD
support displays capable of 24-bit color graphics.
Devices MUST support displays capable of rendering animations.
The display technology used MUST have a pixel aspect ratio (PAR) between 0.9 and 1.15.
Page 48 of 88
That is, the pixel aspect ratio MUST be near square (1.0) with a 10 ~ 15% tolerance.
Android includes support for secondary display to enable media sharing capabilities and developer
APIs for accessing external displays. If a device supports an external display either via a wired,
wireless, or an embedded additional display connection then the device implementation MUST
implement the display manager API as described in the Android SDK documentation.
7.2.1. Keyboard
Android Watch and Android Automotive implementations MAY implement a soft keyboard. All
other device implementations MUST implement a soft keyboard and:
Device implementations:
MUST include support for the Input Management Framework (which allows third-party
developers to create Input Method Editors—i.e. soft keyboard) as detailed at
http://developer.android.com .
MUST provide at least one soft keyboard implementation (regardless of whether a hard
keyboard is present) except for Android Watch devices where the screen size makes it
less reasonable to have a soft keyboard.
MAY include additional soft keyboard implementations.
MAY include a hardware keyboard.
MUST NOT include a hardware keyboard that does not match one of the formats specified
in android.content.res.Configuration.keyboard (QWERTY or 12-key).
MAY omit a non-touch navigation option (trackball, d-pad, or wheel) if the device
implementation is not an Android Television device.
MUST report the correct value for android.content.res.Configuration.navigation .
MUST provide a reasonable alternative user interface mechanism for the selection and
editing of text, compatible with Input Management Engines. The upstream Android open
source implementation includes a selection mechanism suitable for use with devices that
lack non-touch navigation inputs.
The availability and visibility requirement of the Home, Recents, and Back functions differ
between device types as described in this section.
The Home, Recents, and Back functions (mapped to the key events KEYCODE_HOME,
KEYCODE_APP_SWITCH, KEYCODE_BACK, respectively) are essential to the Android navigation
paradigm and therefore:
Page 49 of 88
Android Handheld device implementations MUST provide the Home, Recents, and Back
functions.
Android Television device implementations MUST provide the Home and Back functions.
Android Watch device implementations MUST have the Home function available to the
user, and the Back function except for when it is in UI_MODE_TYPE_WATCH .
Android Watch device implementations, and no other Android device types, MAY consume
the long press event on the key event KEYCODE_BACK and omit it from being sent to the
foreground application.
Android Automotive implementations MUST provide the Home function and MAY provide
Back and Recent functions.
All other types of device implementations MUST provide the Home and Back functions.
These functions MAY be implemented via dedicated physical buttons (such as mechanical or
capacitive touch buttons), or MAY be implemented using dedicated software keys on a distinct portion
of the screen, gestures, touch panel, etc. Android supports both implementations. All of these
functions MUST be accessible with a single action (e.g. tap, double-click or gesture) when visible.
Recents function, if provided, MUST have a visible button or icon unless hidden together with other
navigation functions in full-screen mode. This does not apply to devices upgrading from earlier
Android versions that have physical buttons for navigation and no recents key.
The Home and Back functions, if provided, MUST each have a visible button or icon unless hidden
together with other navigation functions in full-screen mode or when the uiMode
UI_MODE_TYPE_MASK is set to UI_MODE_TYPE_WATCH.
The Menu function is deprecated in favor of action bar since Android 4.0. Therefore the new device
implementations shipping with Android 7.1 and later MUST NOT implement a dedicated physical
button for the Menu function. Older device implementations SHOULD NOT implement a dedicated
physical button for the Menu function, but if the physical Menu button is implemented and the device is
running applications with targetSdkVersion > 10, the device implementation:
MUST display the action overflow button on the action bar when it is visible and the
resulting action overflow menu popup is not empty. For a device implementation launched
before Android 4.4 but upgrading to Android 7.1, this is RECOMMENDED.
MUST NOT modify the position of the action overflow popup displayed by selecting the
overflow button in the action bar.
MAY render the action overflow popup at a modified position on the screen when it is
displayed by selecting the physical menu button.
For backwards compatibility, device implementations MUST make the Menu function available to
applications when targetSdkVersion is less than 10, either by a physical button, a software key, or
gestures. This Menu function should be presented unless hidden together with other navigation
functions.
Android device implementations supporting the Assist action and/or VoiceInteractionService MUST be
able to launch an assist app with a single interaction (e.g. tap, double-click, or gesture) when other
navigation keys are visible. It is STRONGLY RECOMMENDED to use long press on home as this
interaction. The designated interaction MUST launch the user-selected assist app, in other words the
app that implements a VoiceInteractionService, or an activity handling the ACTION_ASSIST intent.
Device implementations MAY use a distinct portion of the screen to display the navigation keys, but if
so, MUST meet these requirements:
Device implementation navigation keys MUST use a distinct portion of the screen, not
available to applications, and MUST NOT obscure or otherwise interfere with the portion of
the screen available to applications.
Device implementations MUST make available a portion of the display to applications that
Page 50 of 88
meets the requirements defined in section 7.1.1 .
Device implementations MUST display the navigation keys when applications do not
specify a system UI mode, or specify SYSTEM_UI_FLAG_VISIBLE.
Device implementations MUST present the navigation keys in an unobtrusive “low profile”
(eg. dimmed) mode when applications specify SYSTEM_UI_FLAG_LOW_PROFILE.
Device implementations MUST hide the navigation keys when applications specify
SYSTEM_UI_FLAG_HIDE_NAVIGATION.
SHOULD support fully independently tracked pointers, if the device input system supports
multiple pointers.
MUST report the value of android.content.res.Configuration.touchscreen corresponding to
the type of the specific touchscreen on the device.
Android includes support for a variety of touchscreens, touch pads, and fake touch input devices.
Touchscreen-based device implementations are associated with a display such that the user has the
impression of directly manipulating items on screen. Since the user is directly touching the screen, the
system does not require any additional affordances to indicate the objects being manipulated. In
contrast, a fake touch interface provides a user input system that approximates a subset of
touchscreen capabilities. For example, a mouse or remote control that drives an on-screen cursor
approximates touch, but requires the user to first point or focus then click. Numerous input devices like
the mouse, trackpad, gyro-based air mouse, gyro-pointer, joystick, and multi-touch trackpad can
support fake touch interactions. Android includes the feature constant android.hardware.faketouch,
which corresponds to a high-fidelity non-touch (pointer-based) input device such as a mouse or
trackpad that can adequately emulate touch-based input (including basic gesture support), and
indicates that the device supports an emulated subset of touchscreen functionality. Device
implementations that declare the fake touch feature MUST meet the fake touch requirements in
section 7.2.5 .
Device implementations MUST report the correct feature corresponding to the type of input used.
Device implementations that include a touchscreen (single-touch or better) MUST report the platform
feature constant android.hardware.touchscreen. Device implementations that report the platform
feature constant android.hardware.touchscreen MUST also report the platform feature constant
android.hardware.faketouch. Device implementations that do not include a touchscreen (and rely on a
pointer device only) MUST NOT report any touchscreen feature, and MUST report only
android.hardware.faketouch if they meet the fake touch requirements in section 7.2.5 .
MUST report the absolute X and Y screen positions of the pointer location and display a
visual pointer on the screen.
MUST report touch event with the action code that specifies the state change that occurs
on the pointer going down or up on the screen .
MUST support pointer down and up on an object on the screen, which allows users to
Page 51 of 88
emulate tap on an object on the screen.
MUST support pointer down, pointer up, pointer down then pointer up in the same place on
an object on the screen within a time threshold, which allows users to emulate double tap
on an object on the screen.
MUST support pointer down on an arbitrary point on the screen, pointer move to any other
arbitrary point on the screen, followed by a pointer up, which allows users to emulate a
touch drag.
MUST support pointer down then allow users to quickly move the object to a different
position on the screen and then pointer up on the screen, which allows users to fling an
object on the screen.
Android Television device implementations MUST support button mappings for game controllers as
listed below. The upstream Android implementation includes implementation for game controllers that
satisfies this requirement.
Android Television device implementations MUST support the following key mappings:
D-pad up 1
0x01 0x0039 3 AXIS_HAT_Y 4
D-pad down 1
D-pad left 1
0x01 0x0039 3 AXIS_HAT_X 4
D-pad right 1
1 KeyEvent
2 The above HID usages must be declared within a Game pad CA (0x01 0x0005).
3 This usage must have a Logical Minimum of 0, a Logical Maximum of 7, a Physical Minimum of 0, a Physical
Page 52 of 88
Maximum of 315, Units in Degrees, and a Report Size of 4. The logical value is defined to be the clockwise
rotation away from the vertical axis; for example, a logical value of 0 represents no rotation and the up button
being pressed, while a logical value of 1 represents a rotation of 45 degrees and both the up and left keys being
pressed.
4 MotionEvent
1 MotionEvent
Android Television device implementations SHOULD provide a remote control to allow users to
access the TV interface. The remote control MAY be a physical remote or can be a software-based
remote that is accessible from a mobile phone or tablet. The remote control MUST meet the
requirements defined below.
7.3. Sensors
Android includes APIs for accessing a variety of sensor types. Devices implementations generally
MAY omit these sensors, as provided for in the following subsections. If a device includes a particular
sensor type that has a corresponding API for third-party developers, the device implementation MUST
implement that API as described in the Android SDK documentation and the Android Open Source
documentation on sensors . For example, device implementations:
Page 53 of 88
synchronization error SHOULD be below 100 milliseconds.
MUST report sensor data with a maximum latency of 100 milliseconds + 2 * sample_time
for the case of a sensor streamed with a minimum required latency of 5 ms + 2 *
sample_time when the application processor is active. This delay does not include any
filtering delays.
MUST report the first sensor sample within 400 milliseconds + 2 * sample_time of the
sensor being activated. It is acceptable for this sample to have an accuracy of 0.
The list above is not comprehensive; the documented behavior of the Android SDK and the Android
Open Source Documentations on sensors is to be considered authoritative.
Some sensor types are composite, meaning they can be derived from data provided by one or more
other sensors. (Examples include the orientation sensor and the linear acceleration sensor.) Device
implementations SHOULD implement these sensor types, when they include the prerequisite physical
sensors as described in sensor types . If a device implementation includes a composite sensor it
MUST implement the sensor as described in the Android Open Source documentation on composite
sensors .
Some Android sensors support a “continuous” trigger mode , which returns data continuously. For any
API indicated by the Android SDK documentation to be a continuous sensor, device implementations
MUST continuously provide periodic data samples that SHOULD have a jitter below 3%, where jitter is
defined as the standard deviation of the difference of the reported timestamp values between
consecutive events.
Note that the device implementations MUST ensure that the sensor event stream MUST NOT prevent
the device CPU from entering a suspend state or waking up from a suspend state.
Finally, when several sensors are activated, the power consumption SHOULD NOT exceed the sum of
the individual sensor’s reported power consumption.
7.3.1. Accelerometer
Device implementations SHOULD include a 3-axis accelerometer. Android Handheld devices, Android
Automotive implementations, and Android Watch devices are STRONGLY RECOMMENDED to
include this sensor. If a device implementation does include a 3-axis accelerometer, it:
Page 54 of 88
TYPE_STEP_DETECTOR, TYPE_STEP_COUNTER composite sensors as described in
the Android SDK document. Existing and new Android devices are STRONGLY
RECOMMENDED to implement the TYPE_SIGNIFICANT_MOTION composite sensor. If
any of these sensors are implemented, the sum of their power consumption MUST always
be less than 4 mW and SHOULD each be below 2 mW and 0.5 mW for when the device is
in a dynamic or static condition.
If a gyroscope sensor is included, MUST implement the TYPE_GRAVITY and
TYPE_LINEAR_ACCELERATION composite sensors and SHOULD implement the
TYPE_GAME_ROTATION_VECTOR composite sensor. Existing and new Android devices
are STRONGLY RECOMMENDED to implement the TYPE_GAME_ROTATION_VECTOR
sensor.
MUST implement a TYPE_ROTATION_VECTOR composite sensor, if a gyroscope sensor
and a magnetometer sensor is also included.
7.3.2. Magnetometer
Device implementations SHOULD include a 3-axis magnetometer (compass). If a device does include
a 3-axis magnetometer, it:
7.3.3. GPS
Page 55 of 88
It is STRONGLY RECOMMENDED that the device continue to deliver normal GPS/GNSS
outputs to applications during an emergency phone call and that location output not be
blocked during an emergency phone call.
It MUST support location outputs at a rate of at least 1 Hz when requested via
LocationManager#requestLocationUpdate .
It MUST be able to determine the location in open-sky conditions (strong signals, negligible
multipath, HDOP < 2) within 10 seconds (fast time to first fix), when connected to a 0.5
Mbps or faster data speed internet connection. This requirement is typically met by the use
of some form of Assisted or Predicted GPS/GNSS technique to minimize GPS/GNSS lock-
on time (Assistance data includes Reference Time, Reference Location and Satellite
Ephemeris/Clock).
After making such a location calculation, it is STRONGLY RECOMMENDED for
the device to be able to determine its location, in open sky, within 10 seconds,
when location requests are restarted, up to an hour after the initial location
calculation, even when the subsequent request is made without a data
connection, and/or after a power cycle.
In open sky conditions after determining the location, while stationary or moving with less
than 1 meter per second squared of acceleration:
It MUST be able to determine location within 20 meters, and speed within 0.5
meters per second, at least 95% of the time.
It MUST simultaneously track and report via GnssStatus.Callback at least 8
satellites from one constellation.
It SHOULD be able to simultaneously track at least 24 satellites, from multiple
constellations (e.g. GPS + at least one of Glonass, Beidou, Galileo).
It MUST report the GNSS technology generation through the test API
‘getGnssYearOfHardware’.
It is STRONGLY RECOMMENDED to meet and MUST meet all requirements below if the
GNSS technology generation is reported as the year "2016" or newer.
It MUST report GPS measurements, as soon as they are found, even if a
location calculated from GPS/GNSS is not yet reported.
It MUST report GPS pseudoranges and pseudorange rates, that, in open-sky
conditions after determining the location, while stationary or moving with less
than 0.2 meter per second squared of acceleration, are sufficient to calculate
position within 20 meters, and speed within 0.2 meters per second, at least
95% of the time.
Note that while some of the GPS requirements above are stated as STRONGLY RECOMMENDED,
the Compatibility Definition for the next major version is expected to change these to a MUST.
7.3.4. Gyroscope
Device implementations SHOULD include a gyroscope (angular change sensor). Devices SHOULD
NOT include a gyroscope sensor unless a 3-axis accelerometer is also included. If a device
implementation includes a gyroscope, it:
Page 56 of 88
types.
SHOULD report events up to at least 200 Hz.
MUST have a resolution of 12-bits or more and SHOULD have a resolution of 16-bits or
more.
MUST be temperature compensated.
MUST be calibrated and compensated while in use, and preserve the compensation
parameters between device reboots.
MUST have a variance no greater than 1e-7 rad^2 / s^2 per Hz (variance per Hz, or rad^2 /
s). The variance is allowed to vary with the sampling rate, but must be constrained by this
value. In other words, if you measure the variance of the gyro at 1 Hz sampling rate it
should be no greater than 1e-7 rad^2/s^2.
MUST implement a TYPE_ROTATION_VECTOR composite sensor, if an accelerometer
sensor and a magnetometer sensor is also included.
If an accelerometer sensor is included, MUST implement the TYPE_GRAVITY and
TYPE_LINEAR_ACCELERATION composite sensors and SHOULD implement the
TYPE_GAME_ROTATION_VECTOR composite sensor. Existing and new Android devices
are STRONGLY RECOMMENDED to implement the TYPE_GAME_ROTATION_VECTOR
sensor.
7.3.5. Barometer
Device implementations SHOULD include a barometer (ambient air pressure sensor). If a device
implementation includes a barometer, it:
7.3.6. Thermometer
7.3.7. Photometer
Device implementations MAY include a proximity sensor. Devices that can make a voice call and
indicate any value other than PHONE_TYPE_NONE in getPhoneType SHOULD include a proximity
sensor. If a device implementation does include a proximity sensor, it:
Page 57 of 88
MUST measure the proximity of an object in the same direction as the screen. That is, the
proximity sensor MUST be oriented to detect objects close to the screen, as the primary
intent of this sensor type is to detect a phone in use by the user. If a device implementation
includes a proximity sensor with any other orientation, it MUST NOT be accessible through
this API.
MUST have 1-bit of accuracy or more.
Device implementations supporting a set of higher quality sensors that can meet all the requirements
listed in this section MUST identify the support through the android.hardware.sensor.hifi_sensors feature
flag.
A device declaring android.hardware.sensor.hifi_sensors MUST support all of the following sensor
types meeting the quality requirements as below:
SENSOR_TYPE_ACCELEROMETER
MUST have a measurement range between at least -8g and +8g.
MUST have a measurement resolution of at least 1024 LSB/G.
MUST have a minimum measurement frequency of 12.5 Hz or lower.
MUST have a maximum measurement frequency of 400 Hz or higher.
MUST have a measurement noise not above 400 uG/√Hz.
MUST implement a non-wake-up form of this sensor with a buffering capability
of at least 3000 sensor events.
MUST have a batching power consumption not worse than 3 mW.
SHOULD have a stationary noise bias stability of \<15 μg √Hz from 24hr static
dataset.
SHOULD have a bias change vs. temperature of ≤ +/- 1mg / °C.
SHOULD have a best-fit line non-linearity of ≤ 0.5%, and sensitivity change vs.
temperature of ≤ 0.03%/C°.
SENSOR_TYPE_GYROSCOPE
MUST have a measurement range between at least -1000 and +1000 dps.
MUST have a measurement resolution of at least 16 LSB/dps.
MUST have a minimum measurement frequency of 12.5 Hz or lower.
MUST have a maximum measurement frequency of 400 Hz or higher.
MUST have a measurement noise not above 0.014°/s/√Hz.
SHOULD have a stationary bias stability of < 0.0002 °/s √Hz from 24-hour
static dataset.
SHOULD have a bias change vs. temperature of ≤ +/- 0.05 °/ s / °C.
SHOULD have a sensitivity change vs. temperature of ≤ 0.02% / °C.
SHOULD have a best-fit line non-linearity of ≤ 0.2%.
SHOULD have a noise density of ≤ 0.007 °/s/√Hz.
SENSOR_TYPE_GYROSCOPE_UNCALIBRATED with the same quality requirements as
SENSOR_TYPE_GYROSCOPE.
SENSOR_TYPE_GEOMAGNETIC_FIELD
MUST have a measurement range between at least -900 and +900 uT.
MUST have a measurement resolution of at least 5 LSB/uT.
MUST have a minimum measurement frequency of 5 Hz or lower.
MUST have a maximum measurement frequency of 50 Hz or higher.
MUST have a measurement noise not above 0.5 uT.
Page 58 of 88
SENSOR_TYPE_MAGNETIC_FIELD_UNCALIBRATED with the same quality
requirements as SENSOR_TYPE_GEOMAGNETIC_FIELD and in addition:
MUST implement a non-wake-up form of this sensor with a buffering capability
of at least 600 sensor events.
SENSOR_TYPE_PRESSURE
MUST have a measurement range between at least 300 and 1100 hPa.
MUST have a measurement resolution of at least 80 LSB/hPa.
MUST have a minimum measurement frequency of 1 Hz or lower.
MUST have a maximum measurement frequency of 10 Hz or higher.
MUST have a measurement noise not above 2 Pa/√Hz.
MUST implement a non-wake-up form of this sensor with a buffering capability
of at least 300 sensor events.
MUST have a batching power consumption not worse than 2 mW.
SENSOR_TYPE_GAME_ROTATION_VECTOR
MUST implement a non-wake-up form of this sensor with a buffering capability
of at least 300 sensor events.
MUST have a batching power consumption not worse than 4 mW.
SENSOR_TYPE_SIGNIFICANT_MOTION
MUST have a power consumption not worse than 0.5 mW when device is static
and 1.5 mW when device is moving.
SENSOR_TYPE_STEP_DETECTOR
MUST implement a non-wake-up form of this sensor with a buffering capability
of at least 100 sensor events.
MUST have a power consumption not worse than 0.5 mW when device is static
and 1.5 mW when device is moving.
MUST have a batching power consumption not worse than 4 mW.
SENSOR_TYPE_STEP_COUNTER
MUST have a power consumption not worse than 0.5 mW when device is static
and 1.5 mW when device is moving.
SENSOR_TILT_DETECTOR
MUST have a power consumption not worse than 0.5 mW when device is static
and 1.5 mW when device is moving.
Also such a device MUST meet the following sensor subsystem requirements:
The event timestamp of the same physical event reported by the Accelerometer,
Gyroscope sensor and Magnetometer MUST be within 2.5 milliseconds of each other.
The Gyroscope sensor event timestamps MUST be on the same time base as the camera
subsystem and within 1 milliseconds of error.
High Fidelity sensors MUST deliver samples to applications within 5 milliseconds from the
time when the data is available on the physical sensor to the application.
The power consumption MUST not be higher than 0.5 mW when device is static and 2.0
mW when device is moving when any combination of the following sensors are enabled:
SENSOR_TYPE_SIGNIFICANT_MOTION
SENSOR_TYPE_STEP_DETECTOR
SENSOR_TYPE_STEP_COUNTER
SENSOR_TILT_DETECTORS
Note that all power consumption requirements in this section do not include the power consumption of
the Application Processor. It is inclusive of the power drawn by the entire sensor chain—the sensor,
Page 59 of 88
any supporting circuitry, any dedicated sensor processing system, etc.
The following sensor types MAY also be supported on a device implementation declaring
android.hardware.sensor.hifi_sensors, but if these sensor types are present they MUST meet the
following minimum buffering capability requirement:
Device implementations with a secure lock screen SHOULD include a fingerprint sensor. If a device
implementation includes a fingerprint sensor and has a corresponding API for third-party developers,
it:
Page 60 of 88
SENSOR_TYPE_NIGHT. The value of this flag MUST be consistent with dashboard day/night mode
and SHOULD be based on ambient light sensor input. The underlying ambient light sensor MAY be
the same as Photometer .
7.4.1. Telephony
“Telephony” as used by the Android APIs and this document refers specifically to hardware related to
placing voice calls and sending SMS messages via a GSM or CDMA network. While these voice calls
may or may not be packet-switched, they are for the purposes of Android considered independent of
any data connectivity that may be implemented using the same network. In other words, the Android
“telephony” functionality and APIs refer specifically to voice calls and SMS. For instance, device
implementations that cannot place calls or send/receive SMS messages MUST NOT report the
android.hardware.telephony feature or any subfeatures, regardless of whether they use a cellular
network for data connectivity.
Android MAY be used on devices that do not include telephony hardware. That is, Android is
compatible with devices that are not phones. However, if a device implementation does include GSM
or CDMA telephony, it MUST implement full support for the API for that technology. Device
implementations that do not include telephony hardware MUST implement the full APIs as no-ops.
Android Telephony device implementations MUST include number blocking support and:
Page 61 of 88
temporarily lifted as described in the SDK documentation.
MUST NOT write to the platform call log provider for a blocked call.
MUST NOT write to the Telephony provider for a blocked message.
MUST implement a blocked numbers management UI, which is opened with the intent
returned by TelecomManager.createManageBlockedNumbersIntent() method.
MUST NOT allow secondary users to view or edit the blocked numbers on the device as
the Android platform assumes the primary user to have full control of the telephony
services, a single instance, on the device. All blocking related UI MUST be hidden for
secondary users and the blocked list MUST still be respected.
SHOULD migrate the blocked numbers into the provider when a device updates to Android
7.0.
All Android device implementations SHOULD include support for one or more forms of 802.11. If a
device implementation does include support for 802.11 and exposes the functionality to a third-party
application, it MUST implement the corresponding Android API and:
Device implementations SHOULD include support for Wi-Fi Direct (Wi-Fi peer-to-peer). If a device
implementation does include support for Wi-Fi Direct, it MUST implement the corresponding Android
API as described in the SDK documentation. If a device implementation includes support for Wi-Fi
Direct, then it:
Device implementations SHOULD include support for Wi-Fi Tunneled Direct Link Setup (TDLS) as
described in the Android SDK Documentation. If a device implementation does include support for
TDLS and TDLS is enabled by the WiFiManager API, the device:
7.4.3. Bluetooth
Page 62 of 88
support Bluetooth and SHOULD support Bluetooth LE.
Device implementations that support android.hardware.vr.high_performance feature MUST support
Bluetooth 4.2 and Bluetooth LE Data Length Extension.
Android includes support for Bluetooth and Bluetooth Low Energy . Device implementations that
include support for Bluetooth and Bluetooth Low Energy MUST declare the relevant platform features
(android.hardware.bluetooth and android.hardware.bluetooth_le respectively) and implement the
platform APIs. Device implementations SHOULD implement relevant Bluetooth profiles such as A2DP,
AVCP, OBEX, etc. as appropriate for the device.
Android Automotive implementations SHOULD support Message Access Profile (MAP). Android
Automotive implementations MUST support the following Bluetooth profiles:
Device implementations SHOULD include a transceiver and related hardware for Near-Field
Communications (NFC). If a device implementation does include NFC hardware and plans to make it
available to third-party apps, then it:
Page 63 of 88
IsoDep (ISO 14443-4)
NFC Forum Tag Types 1, 2, 3, 4 (defined by the NFC Forum)
STRONGLY RECOMMENDED to be capable of reading and writing NDEF
messages as well as raw data via the following NFC standards. Note that while
the NFC standards below are stated as STRONGLY RECOMMENDED, the
Compatibility Definition for a future version is planned to change these to
MUST. These standards are optional in this version but will be required in future
versions. Existing and new devices that run this version of Android are very
strongly encouraged to meet these requirements now so they will be able to
upgrade to the future platform releases.
NfcV (ISO 15693)
SHOULD be capable of reading the barcode and URL (if encoded) of Thinfilm
NFC Barcode products.
MUST be capable of transmitting and receiving data via the following peer-to-
peer standards and protocols:
ISO 18092
LLCP 1.2 (defined by the NFC Forum)
SDP 1.0 (defined by the NFC Forum)
NDEF Push Protocol
SNEP 1.0 (defined by the NFC Forum)
MUST include support for Android Beam .
MUST implement the SNEP default server. Valid NDEF messages received by
the default SNEP server MUST be dispatched to applications using the
android.nfc.ACTION_NDEF_DISCOVERED intent. Disabling Android Beam in
settings MUST NOT disable dispatch of incoming NDEF message.
MUST honor the android.settings.NFCSHARING_SETTINGS intent to show
NFC sharing settings .
MUST implement the NPP server. Messages received by the NPP server
MUST be processed the same way as the SNEP default server.
MUST implement a SNEP client and attempt to send outbound P2P NDEF to
the default SNEP server when Android Beam is enabled. If no default SNEP
server is found then the client MUST attempt to send to an NPP server.
MUST allow foreground activities to set the outbound P2P NDEF message
using android.nfc.NfcAdapter.setNdefPushMessage, and
android.nfc.NfcAdapter.setNdefPushMessageCallback, and
android.nfc.NfcAdapter.enableForegroundNdefPush.
SHOULD use a gesture or on-screen confirmation, such as 'Touch to Beam',
before sending outbound P2P NDEF messages.
SHOULD enable Android Beam by default and MUST be able to send and
receive using Android Beam, even when another proprietary NFC P2p mode is
turned on.
MUST support NFC Connection handover to Bluetooth when the device
supports Bluetooth Object Push Profile. Device implementations MUST support
connection handover to Bluetooth when using
android.nfc.NfcAdapter.setBeamPushUris, by implementing the “ Connection
Handover version 1.2 ” and “ Bluetooth Secure Simple Pairing Using NFC
version 1.0 ” specs from the NFC Forum. Such an implementation MUST
implement the handover LLCP service with service name “urn:nfc:sn:handover”
for exchanging the handover request/select records over NFC, and it MUST
use the Bluetooth Object Push Profile for the actual Bluetooth data transfer. For
legacy reasons (to remain compatible with Android 4.1 devices), the
Page 64 of 88
implementation SHOULD still accept SNEP GET requests for exchanging the
handover request/select records over NFC. However an implementation itself
SHOULD NOT send SNEP GET requests for performing connection handover.
MUST poll for all supported technologies while in NFC discovery mode.
SHOULD be in NFC discovery mode while the device is awake with the screen
active and the lock-screen unlocked.
(Note that publicly available links are not available for the JIS, ISO, and NFC Forum specifications
cited above.)
Android includes support for NFC Host Card Emulation (HCE) mode. If a device implementation does
include an NFC controller chipset capable of HCE (for NfcA and/or NfcB) and it supports Application ID
(AID) routing, then it:
If a device implementation does include an NFC controller chipset capable of HCE for NfcF, and it
implements the feature for third-party applications, then it:
Additionally, device implementations MAY include reader/writer support for the following MIFARE
technologies.
MIFARE Classic
MIFARE Ultralight
NDEF on MIFARE Classic
Note that Android includes APIs for these MIFARE types. If a device implementation supports
MIFARE in the reader/writer role, it:
MUST implement the corresponding Android APIs as documented by the Android SDK.
MUST report the feature com.nxp.mifare from the
android.content.pm.PackageManager.hasSystemFeature() method. Note that this is not a
standard Android feature and as such does not appear as a constant in the
android.content.pm.PackageManager class.
MUST NOT implement the corresponding Android APIs nor report the com.nxp.mifare
feature unless it also implements general NFC support as described in this section.
If a device implementation does not include NFC hardware, it MUST NOT declare the
android.hardware.nfc feature from the android.content.pm.PackageManager.hasSystemFeature()
method, and MUST implement the Android NFC API as a no-op.
As the classes android.nfc.NdefMessage and android.nfc.NdefRecord represent a protocol-
independent data representation format, device implementations MUST implement these APIs even if
they do not include support for NFC or declare the android.hardware.nfc feature.
Device implementations MUST include support for one or more forms of data networking. Specifically,
Page 65 of 88
device implementations MUST include support for at least one data standard capable of 200Kbit/sec
or greater. Examples of technologies that satisfy this requirement include EDGE, HSPA, EV-DO,
802.11g, Ethernet, Bluetooth PAN, etc.
Device implementations where a physical networking standard (such as Ethernet) is the primary data
connection SHOULD also include support for at least one common wireless data standard, such as
802.11 (Wi-Fi).
Devices MAY implement more than one form of data connectivity.
Devices MUST include an IPv6 networking stack and support IPv6 communication using the managed
APIs, such as java.net.Socket and java.net.URLConnection , as well as the native APIs, such as
AF_INET6 sockets. The required level of IPv6 support depends on the network type, as follows:
Devices that support Wi-Fi networks MUST support dual-stack and IPv6-only operation on
Wi-Fi.
Devices that support Ethernet networks MUST support dual-stack operation on Ethernet.
Devices that support cellular data SHOULD support IPv6 operation (IPv6-only and
possibly dual-stack) on cellular data.
When a device is simultaneously connected to more than one network (e.g., Wi-Fi and
cellular data), it MUST simultaneously meet these requirements on each network to which
it is connected.
Device implementations MUST have the master auto-sync setting on by default so that the method
getMasterSyncAutomatically() returns “true”.
Device implementations with a metered connection are STRONGLY RECOMMENDED to provide the
data saver mode.
If a device implementation provides the data saver mode, it:
MUST support all the APIs in the ConnectivityManager class as described in the SDK
documentation
MUST provide a user interface in the settings, allowing users to add applications to or
remove applications from the whitelist.
Conversely if a device implementation does not provide the data saver mode, it:
Page 66 of 88
ConnectivityManager.ACTION_RESTRICT_BACKGROUND_CHANGED
MUST have an activity that handles the
Settings.ACTION_IGNORE_BACKGROUND_DATA_RESTRICTIONS_SETTINGS intent but
MAY implement it as a no-op.
7.5. Cameras
Device implementations SHOULD include a rear-facing camera and MAY include a front-facing
camera. A rear-facing camera is a camera located on the side of the device opposite the display; that
is, it images scenes on the far side of the device, like a traditional camera. A front-facing camera is a
camera located on the same side of the device as the display; that is, a camera typically used to
image the user, such as for video conferencing and similar applications.
If a device implementation includes at least one camera, it MUST be possible for an application to
simultaneously allocate 3 RGBA_8888 bitmaps equal to the size of the images produced by the
largest-resolution camera sensor on the device, while camera is open for the purpose of basic preview
and still capture.
Page 67 of 88
automatically via an accelerometer or manually via user input), the camera
preview MUST be mirrored horizontally relative to the device’s current
orientation.
If the current application has explicitly requested that the Camera display be
rotated via a call to the android.hardware.Camera.setDisplayOrientation()
method, the camera preview MUST be mirrored horizontally relative to the
orientation specified by the application.
Otherwise, the preview MUST be mirrored along the device’s default horizontal
axis.
MUST mirror the image displayed by the postview in the same manner as the camera
preview image stream. If the device implementation does not support postview, this
requirement obviously does not apply.
MUST NOT mirror the final captured still image or video streams returned to application
callbacks or committed to media storage.
Device implementations MAY include support for an external camera that is not necessarily always
connected. If a device includes support for an external camera, it:
Android includes two API packages to access the camera, the newer android.hardware.camera2 API
expose lower-level camera control to the app, including efficient zero-copy burst/streaming flows and
per-frame controls of exposure, gain, white balance gains, color conversion, denoising, sharpening,
and more.
The older API package, android.hardware.Camera, is marked as deprecated in Android 5.0 but as it
should still be available for apps to use Android device implementations MUST ensure the continued
support of the API as described in this section and in the Android SDK.
Device implementations MUST implement the following behaviors for the camera-related APIs, for all
available cameras:
Page 68 of 88
(as denoted by the android.graphics.ImageFormat.YV12 constant) for camera previews for
both front- and rear-facing cameras. (The hardware video encoder and camera may use
any native pixel format, but the device implementation MUST support conversion to YV12.)
For android.hardware.camera2, device implementations must support the
android.hardware.ImageFormat.YUV_420_888 and android.hardware.ImageFormat.JPEG
formats as outputs through the android.media.ImageReader API.
Device implementations MUST still implement the full Camera API included in the Android SDK
documentation, regardless of whether the device includes hardware autofocus or other capabilities.
For instance, cameras that lack autofocus MUST still call any registered
android.hardware.Camera.AutoFocusCallback instances (even though this has no relevance to a non-
autofocus camera.) Note that this does apply to front-facing cameras; for instance, even though most
front-facing cameras do not support autofocus, the API callbacks must still be “faked” as described.
Device implementations MUST recognize and honor each parameter name defined as a constant on
the android.hardware.Camera.Parameters class, if the underlying hardware supports the feature. If the
device hardware does not support a feature, the API must behave as documented. Conversely,
device implementations MUST NOT honor or recognize string constants passed to the
android.hardware.Camera.setParameters() method other than those documented as constants on the
android.hardware.Camera.Parameters. That is, device implementations MUST support all standard
Camera parameters if the hardware allows, and MUST NOT support custom Camera parameter types.
For instance, device implementations that support image capture using high dynamic range (HDR)
imaging techniques MUST support camera parameter Camera.SCENE_MODE_HDR.
Because not all device implementations can fully support all the features of the
android.hardware.camera2 API, device implementations MUST report the proper level of support with
the android.info.supportedHardwareLevel property as described in the Android SDK and report the
appropriate framework feature flags .
Device implementations MUST also declare its Individual camera capabilities of
android.hardware.camera2 via the android.request.availableCapabilities property and declare the
appropriate feature flags ; a device must define the feature flag if any of its attached camera devices
supports the feature.
Device implementations MUST broadcast the Camera.ACTION_NEW_PICTURE intent whenever a
new picture is taken by the camera and the entry of the picture has been added to the media store.
Device implementations MUST broadcast the Camera.ACTION_NEW_VIDEO intent whenever a new
video is recorded by the camera and the entry of the picture has been added to the media store.
Both front- and rear-facing cameras, if present, MUST be oriented so that the long dimension of the
camera aligns with the screen’s long dimension. That is, when the device is held in the landscape
orientation, cameras MUST capture images in the landscape orientation. This applies regardless of
the device’s natural orientation; that is, it applies to landscape-primary devices as well as portrait-
primary devices.
Android Television devices MUST have at least 4GB of non-volatile storage available for
application private data.
The memory available to the kernel and userspace on device implementations MUST be at least
equal or larger than the minimum values specified by the following table. (See section 7.1.1 for screen
size and density definitions.)
Page 69 of 88
Density and screen size 32-bit device 64-bit device
Android Watch devices (due to smaller screens) 416MB Not applicable
The minimum memory values MUST be in addition to any memory space already dedicated to
hardware components such as radio, video, and so on that is not under the kernel’s control.
Device implementations with less than 512MB of memory available to the kernel and userspace,
unless an Android Watch, MUST return the value "true" for ActivityManager.isLowRamDevice().
Android Television devices MUST have at least 4GB and other device implementations MUST have at
least 3GB of non-volatile storage available for application private data. That is, the /data partition
MUST be at least 4GB for Android Television devices and at least 3GB for other device
implementations. Device implementations that run Android are STRONGLY RECOMMENDED to
have at least 4GB of non-volatile storage for application private data so they will be able to upgrade to
the future platform releases.
The Android APIs include a Download Manager that applications MAY use to download data files. The
device implementation of the Download Manager MUST be capable of downloading individual files of
at least 100MB in size to the default “cache” location.
Device implementations MUST offer shared storage for applications also often referred as “shared
external storage”.
Device implementations MUST be configured with shared storage mounted by default, “out of the
box”. If the shared storage is not mounted on the Linuxpath /sdcard, then the device MUST include a
Linux symbolic link from /sdcard to the actual mount point.
Device implementations MAY have hardware for user-accessible removable storage, such as a
Secure Digital (SD) card slot. If this slot is used to satisfy the shared storage requirement, the device
implementation:
MUST implement a toast or pop-up user interface warning the user when there is no SD
card.
Page 70 of 88
MUST include a FAT-formatted SD card 1GB in size or larger OR show on the box and
other material available at time of purchase that the SD card has to be separately
purchased.
MUST mount the SD card by default.
SHOULD be compatible with the reference Android MTP host, Android File Transfer .
SHOULD report a USB device class of 0x00.
SHOULD report a USB interface name of 'MTP'.
7.7. USB
Device implementations SHOULD support USB peripheral mode and SHOULD support USB host
mode.
The port MUST be connectable to a USB host that has a standard type-A or type-C USB
Page 71 of 88
port.
The port SHOULD use micro-B, micro-AB or Type-C USB form factor. Existing and new
Android devices are STRONGLY RECOMMENDED to meet these requirements so they
will be able to upgrade to the future platform releases.
The port SHOULD be located on the bottom of the device (according to natural orientation)
or enable software screen rotation for all apps (including home screen), so that the display
draws correctly when the device is oriented with the port at bottom. Existing and new
Android devices are STRONGLY RECOMMENDED to meet these requirements so they
will be able to upgrade to future platform releases.
It MUST allow a USB host connected with the Android device to access the contents of the
shared storage volume using either USB mass storage or Media Transfer Protocol.
It SHOULD implement the Android Open Accessory (AOA) API and specification as
documented in the Android SDK documentation, and if it is an Android Handheld device it
MUST implement the AOA API. Device implementations implementing the AOA
specification:
MUST declare support for the hardware feature
android.hardware.usb.accessory .
MUST implement the USB audio class as documented in the Android SDK
documentation.
The USB mass storage class MUST include the string "android" at the end of
the interface description iInterface string of the USB mass storage
It SHOULD implement support to draw 1.5 A current during HS chirp and traffic as
specified in the USB Battery Charging specification, revision 1.2 . Existing and new
Android devices are STRONGLY RECOMMENDED to meet these requirements so they
will be able to upgrade to the future platform releases.
Type-C devices MUST detect 1.5A and 3.0A chargers per the Type-C resistor standard
and it must detect changes in the advertisement.
Type-C devices also supporting USB host mode are STRONGLY RECOMMENDED to
support Power Delivery for data and power role swapping.
Type-C devices SHOULD support Power Delivery for high-voltage charging and support
for Alternate Modes such as display out.
The value of iSerialNumber in USB standard device descriptor MUST be equal to the value
of android.os.Build.SERIAL.
Type-C devices are STRONGLY RECOMMENDED to not support proprietary charging
methods that modify Vbus voltage beyond default levels, or alter sink/source roles as such
may result in interoperability issues with the chargers or devices that support the standard
USB Power Delivery methods. While this is called out as "STRONGLY RECOMMENDED",
in future Android versions we might REQUIRE all type-C devices to support full
interoperability with standard type-C chargers.
SHOULD use a type-C USB port, if the device implementation supports USB 3.1.
MAY use a non-standard port form factor, but if so MUST ship with a cable or cables
adapting the port to a standard type-A or type-C USB port.
MAY use a micro-AB USB port, but if so SHOULD ship with a cable or cables adapting the
port to a standard type-A or type-C USB port.
is STRONGLY RECOMMENDED to implement the USB audio class as documented in the
Android SDK documentation.
Page 72 of 88
MUST implement the Android USB host API as documented in the Android SDK, and
MUST declare support for the hardware feature android.hardware.usb.host .
SHOULD support device charging while in host mode; advertising a source current of at
least 1.5A as specified in the Termination Parameters section of the [USB Type-C Cable
and Connector Specification Revision 1.2]
(http://www.usb.org/developers/docs/usb_31_021517.zip) for USB Type-C connectors or
using Charging Downstream Port(CDP) output current range as specified in the USB
Battery Charging specifications, revision 1.2 for Micro-AB connectors.
USB Type-C devices are STRONGLY RECOMMENDED to support DisplayPort, SHOULD
support USB SuperSpeed Data Rates, and are STRONGLY RECOMMENDED to support
Power Delivery for data and power role swapping.
Devices with any type-A or type-AB ports MUST NOT ship with an adapter converting from
this port to a type-C receptacle.
MUST recognize any remotely connected MTP (Media Transfer Protocol) devices and
make their contents accessible through the ACTION_GET_CONTENT ,
ACTION_OPEN_DOCUMENT , and ACTION_CREATE_DOCUMENT intents, if the Storage
Access Framework (SAF) is supported.
MUST, if using a Type-C USB port and including support for peripheral mode, implement
Dual Role Port functionality as defined by the USB Type-C specification (section 4.5.1.3.3).
SHOULD, if the Dual Role Port functionality is supported, implement the Try.* model that is
most appropriate for the device form factor. For example a handheld device SHOULD
implement the Try.SNK model.
7.8. Audio
7.8.1. Microphone
Page 73 of 88
Conversely, if a device implementation does not include a speaker or audio output port, it MUST NOT
report the android.hardware.audio output feature, and MUST implement the Audio Output related APIs
as no-ops at least.
Android Watch device implementation MAY but SHOULD NOT have audio output, but other types of
Android device implementations MUST have an audio output and declare
android.hardware.audio.output.
In order to be compatible with the headsets and other audio accessories using the 3.5mm audio plug
across the Android ecosystem, if a device implementation includes one or more analog audio ports, at
least one of the audio port(s) SHOULD be a 4 conductor 3.5mm audio jack. If a device implementation
has a 4 conductor 3.5mm audio jack, it:
MUST support audio playback to stereo headphones and stereo headsets with a
microphone, and SHOULD support audio recording from stereo headsets with a
microphone.
MUST support TRRS audio plugs with the CTIA pin-out order, and SHOULD support audio
plugs with the OMTP pin-out order.
MUST support the detection of microphone on the plugged in audio accessory, if the
device implementation supports a microphone, and broadcast the
android.intent.action.HEADSET_PLUG with the extra value microphone set as 1.
MUST support the detection and mapping to the keycodes for the following 3 ranges of
equivalent impedance between the microphone and ground conductors on the audio plug:
70 ohm or less : KEYCODE_HEADSETHOOK
210-290 Ohm : KEYCODE_VOLUME_UP
360-680 Ohm : KEYCODE_VOLUME_DOWN
STRONGLY RECOMMENDED to detect and map to the keycode for the following range of
equivalent impedance between the microphone and ground conductors on the audio plug:
110-180 Ohm: KEYCODE_VOICE_ASSIST
MUST trigger ACTION_HEADSET_PLUG upon a plug insert, but only after all contacts on
plug are touching their relevant segments on the jack.
MUST be capable of driving at least 150mV ± 10% of output voltage on a 32 Ohm speaker
impedance.
MUST have a microphone bias voltage between 1.8V ~ 2.9V.
7.8.3. Near-Ultrasound
Near-Ultrasound audio is the 18.5 kHz to 20 kHz band. Device implementations MUST correctly report
the support of near-ultrasound audio capability via the AudioManager.getProperty API as follows:
Page 74 of 88
7.9. Virtual Reality
Android includes APIs and facilities to build "Virtual Reality" (VR) applications including high quality
mobile VR experiences. Device implementations MUST properly implement these APIs and
behaviors, as detailed in this section.
Android handheld device implementations that support a mode for VR applications that handles
stereoscopic rendering of notifications and disable monocular system UI components while a VR
application has user focus MUST declare android.software.vr.mode feature. Devices declaring this
feature MUST include an application implementing android.service.vr.VrListenerService that can be
enabled by VR applications via android.app.Activity#setVrModeEnabled .
Android handheld device implementations MUST identify the support of high performance virtual
reality for longer user periods through the android.hardware.vr.high_performance feature flag and meet
the following requirements.
Page 75 of 88
least 1920x1080@30fps-10Mbps and SHOULD be capable to decode 3840x2160@30fps-
20Mbps (equivalent to 4 instances of 1920x1080@30fps-5Mbps).
The device implementations are STRONGLY RECOMMENDED to support
android.hardware.sensor.hifi_sensors feature and MUST meet the gyroscope,
accelerometer, and magnetometer related requirements for android.hardware.hifi_sensors.
Device implementations MUST support
HardwarePropertiesManager.getDeviceTemperatures API and return accurate values for
skin temperature.
The device implementation MUST have an embedded screen, and its resolution MUST be
at least be FullHD(1080p) and STRONGLY RECOMMENDED TO BE be QuadHD (1440p)
or higher.
The display MUST measure between 4.7" and 6" diagonal.
The display MUST update at least 60 Hz while in VR Mode.
The display latency on Gray-to-Gray, White-to-Black, and Black-to-White switching time
MUST be ≤ 3 ms.
The display MUST support a low-persistence mode with ≤5 ms persistence,persistence
being defined as the amount of time for which a pixel is emitting light.
Device implementations MUST support Bluetooth 4.2 and Bluetooth LE Data Length
Extension section 7.4.3 .
Consistent frame latency . Inconsistent frame latency or a delay to render frames MUST
NOT happen more often than 5 frames in a second, and SHOULD be below 1 frames in a
second.
User interface latency . Device implementations MUST ensure low latency user
experience by scrolling a list of 10K list entries as defined by the Android Compatibility
Test Suite (CTS) in less than 36 secs.
Task switching . When multiple applications have been launched, re-launching an
already-running application after it has been launched MUST take less than 1 second.
Page 76 of 88
of at least 15MB/s for a 256MB file using 10MB write buffer.
Random read . Device implementations MUST ensure a random read performance of at
least 3.5MB/s for a 256MB file using 4KB write buffer.
MUST be able to track hardware component power usage and attribute that power usage
to specific applications. Specifically, implementations:
MUST provide a per-component power profile that defines the current
consumption value for each hardware component and the approximate battery
drain caused by the components over time as documented in the Android Open
Source Project site.
MUST report all power consumption values in milliampere hours (mAh).
SHOULD be attributed to the hardware component itself if unable to attribute
hardware component power usage to an application.
MUST report CPU power consumption per each process's UID. The Android
Open Source Project meets the requirement through the uid_cputime kernel
module implementation.
MUST make this power usage available via the adb shell dumpsys batterystats shell
command to the app developer.
MUST honor the android.intent.action.POWER_USAGE_SUMMARY intent and display a
settings menu that shows this power usage.
Page 77 of 88
following requirements:
If a device implementation does not support an exclusive core, it MUST return an empty list through
the Process.getExclusiveCores() API method.
9.1. Permissions
Device implementations MUST support the Android permissions model as defined in the Android
developer documentation. Specifically, implementations MUST enforce each permission defined as
described in the SDK documentation; no permissions may be omitted, altered, or ignored.
Implementations MAY add additional permissions, provided the new permission ID strings are not in
the android.* namespace.
Permissions with a protectionLevel of 'PROTECTION_FLAG_PRIVILEGED' MUST only be granted to
apps preloaded in the whitelisted privileged path(s) of the system image, such as the system/priv-app
path in the AOSP implementation.
Permissions with a protection level of dangerous are runtime permissions. Applications with
targetSdkVersion > 22 request them at runtime. Device implementations:
MUST show a dedicated interface for the user to decide whether to grant the requested
runtime permissions and also provide an interface for the user to manage runtime
permissions.
MUST have one and only one implementation of both user interfaces.
MUST NOT grant any runtime permissions to preinstalled apps unless:
the user's consent can be obtained before the application uses it
the runtime permissions are associated with an intent pattern for which the
preinstalled application is set as the default handler
Page 78 of 88
Device implementations MUST support the Android file access permissions model as defined in the
Security and Permissions reference .
SHOULD install apps via the PackageManager into separate Android sandboxes (Linux
user IDs, etc.).
MAY provide a single Android sandbox shared by all applications using the alternate
runtime.
Installed applications using an alternate runtime MUST NOT reuse the sandbox of any
other app installed on the device, except through the standard Android mechanisms of
shared user ID and signing certificate.
MUST NOT launch with, grant, or be granted access to the sandboxes corresponding to
other Android applications.
MUST NOT be launched with, be granted, or grant to other applications any privileges of
the superuser (root), or of any other user ID.
The .apk files of alternate runtimes MAY be included in the system image of a device implementation,
but MUST be signed with a key distinct from the key used to sign other applications included with the
device implementation.
When installing applications, alternate runtimes MUST obtain user consent for the Android
permissions used by the application. If an application needs to make use of a device resource for
which there is a corresponding Android permission (such as Camera, GPS, etc.), the alternate runtime
MUST inform the user that the application will be able to access that resource. If the runtime
environment does not record application capabilities in this manner, the runtime environment MUST
list all permissions held by the runtime itself when installing any application using that runtime.
Android Automotive device implementations with multi-user support enabled MUST include
a guest account that allows all functions provided by the vehicle system without requiring a
user to log in.
Device implementations that do not declare the android.hardware.telephony feature flag
MUST support restricted profiles, a feature that allows device owners to manage additional
Page 79 of 88
users and their capabilities on the device. With restricted profiles, device owners can
quickly set up separate environments for additional users to work in, with the ability to
manage finer-grained restrictions in the apps that are available in those environments.
Conversely device implementations that declare the android.hardware.telephony feature
flag MUST NOT support restricted profiles but MUST align with the AOSP implementation
of controls to enable /disable other users from accessing the voice calls and SMS.
Device implementations MUST, for each user, implement a security model consistent with
the Android platform security model as defined in Security and Permissions reference
document in the APIs.
Each user instance on an Android device MUST have separate and isolated external
storage directories. Device implementations MAY store multiple users' data on the same
volume or filesystem. However, the device implementation MUST ensure that applications
owned by and running on behalf a given user cannot list, read, or write to data owned by
any other user. Note that removable media, such as SD card slots, can allow one user to
access another’s data by means of a host PC. For this reason, device implementations
that use removable media for the external storage APIs MUST encrypt the contents of the
SD card if multiuser is enabled using a key stored only on non-removable media
accessible only to the system. As this will make the media unreadable by a host PC,
device implementations will be required to switch to MTP or a similar system to provide
host PCs with access to the current user’s data. Accordingly, device implementations MAY
but SHOULD NOT enable multi-user if they use removable media for primary external
storage.
If any API for configuration of policy is exposed to an application that can affect another application
(such as a Device Administration API), the API MUST NOT allow configurations that break
compatibility.
Devices MUST implement SELinux or, if using a kernel other than Linux, an equivalent mandatory
access control system. Devices MUST also meet the following requirements, which are satisfied by the
reference implementation in the upstream Android Open Source Project.
Device implementations:
Page 80 of 88
MUST set SELinux to global enforcing mode.
MUST configure all domains in enforcing mode. No permissive mode domains are allowed,
including domains specific to a device/vendor.
MUST NOT modify, omit, or replace the neverallow rules present within the
system/sepolicy folder provided in the upstream Android Open Source Project (AOSP) and
the policy MUST compile with all neverallow rules present, for both AOSP SELinux
domains as well as device/vendor specific domains.
MUST split the media framework into multiple processes so that it is possible to more
narrowly grant access for each process as described in the Android Open Source Project
site.
Device implementations SHOULD retain the default SELinux policy provided in the system/sepolicy
folder of the upstream Android Open Source Project and only further add to this policy for their own
device-specific configuration. Device implementations MUST be compatible with the upstream Android
Open Source Project.
Devices MUST implement a kernel application sandboxing mechanism which allows filtering of system
calls using a configurable policy from multithreaded programs. The upstream Android Open Source
Project meets this requirement through enabling the seccomp-BPF with threadgroup synchronization
(TSYNC) as described in the Kernel Configuration section of source.android.com .
9.8. Privacy
If the device implements functionality in the system that captures the contents displayed on the screen
and/or records the audio stream played on the device, it MUST continuously notify the user whenever
this functionality is enabled and actively capturing/recording.
If a device implementation has a mechanism that routes network data traffic through a proxy server or
VPN gateway by default (for example, preloading a VPN service with
android.permission.CONTROL_VPN granted), the device implementation MUST ask for the user's
consent before enabling that mechanism, unless that VPN is enabled by the Device Policy Controller
via the DevicePolicyManager.setAlwaysOnVpnPackage() , in which case the user does not need to
provide a separate consent, but MUST only be notified.
Device implementations MUST ship with an empty user-added Certificate Authority (CA) store, and
MUST preinstall the same root certificates for the system-trusted CA store as provided in the upstream
Android Open Source Project.
When devices are routed through a VPN, or a user root CA is installed, the implementation MUST
display a warning indicating the network traffic may be monitored to the user.
If a device implementation has a USB port with USB peripheral mode support, it MUST present a user
interface asking for the user's consent before allowing access to the contents of the shared storage
over the USB port.
Page 81 of 88
such a device cannot meet the requirement through a system software update and thus MAY be
exempted.
Device implementations SHOULD meet the above data storage encryption requirement via
implementing File Based Encryption (FBE).
All devices MUST implement the Direct Boot mode APIs even if they do not support Storage
Encryption. In particular, the LOCKED_BOOT_COMPLETED and ACTION_USER_UNLOCKED
Intents must still be broadcast to signal Direct Boot aware applications that Device Encrypted (DE)
and Credential Encrypted (CE) storage locations are available for user.
MUST boot up without challenging the user for credentials and allow Direct Boot aware
apps to access to the Device Encrypted (DE) storage after the
LOCKED_BOOT_COMPLETED message is broadcasted.
MUST only allow access to Credential Encrypted (CE) storage after the user has unlocked
the device by supplying their credentials (eg. passcode, pin, pattern or fingerprint) and the
ACTION_USER_UNLOCKED message is broadcasted. Device implementations MUST
NOT offer any method to unlock the CE protected storage without the user supplied
credentials.
MUST support Verified Boot and ensure that DE keys are cryptographically bound to the
device's hardware root of trust.
MUST support encrypting file contents using AES with a key length of 256-bits in XTS
mode.
MUST support encrypting file name using AES with a key length of 256-bits in CBC-CTS
mode.
MAY support alternative ciphers, key lengths and modes for file content and file name
encryption, but MUST use the mandatorily supported ciphers, key lengths and modes by
default.
SHOULD make preloaded essential apps (e.g. Alarm, Phone, Messenger) Direct Boot
aware.
The upstream Android Open Source project provides a preferred implementation of this feature based
on the Linux kernel ext4 encryption feature.
Device implementations supporting full disk encryption (FDE). MUST use AES with a key of 128-bits
(or greater) and a mode designed for storage (for example, AES-XTS, AES-CBC-ESSIV). The
encryption key MUST NOT be written to storage at any time without being encrypted. The user MUST
Page 82 of 88
be provided with the possibility to AES encrypt the encryption key, except when it is in active use, with
the lock screen credentials stretched using a slow stretching algorithm (e.g. PBKDF2 or scrypt). If the
user has not specified a lock screen credentials or has disabled use of the passcode for encryption,
the system SHOULD use a default passcode to wrap the encryption key. If the device provides a
hardware-backed keystore, the password stretching algorithm MUST be cryptographically bound to
that keystore. The encryption key MUST NOT be sent off the device (even when wrapped with the
user passcode and/or hardware bound key). The upstream Android Open Source project provides a
preferred implementation of this feature based on the Linux kernel feature dm-crypt.
The upstream Android Open Source Project provides a preferred implementation of this feature based
on the Linux kernel feature dm-verity.
Starting from Android 6.0, device implementations with Advanced Encryption Standard (AES) crypto
performance above 50 MiB/seconds MUST support verified boot for device integrity.
If a device implementation is already launched without supporting verified boot on an earlier version of
Android, such a device can not add support for this feature with a system software update and thus
are exempted from the requirement.
SHOULD not limit the number of keys that can be generated, and MUST at least allow
more than 8,192 keys to be imported.
The lock screen authentication MUST rate limit attempts and MUST have an exponential
backoff algorithm. Beyond 150 failed attempts, the delay MUST be at least 24 hours per
Page 83 of 88
attempt.
When the device implementation supports a secure lock screen it MUST back up the
keystore implementation with secure hardware and meet following requirements:
MUST have implementations of RSA, AES, ECDSA and HMAC cryptographic
algorithms and MD5, SHA1, and SHA-2 family hash functions to properly
support the Android Keystore system's supported algorithms in an area that is
securely isolated from the code running on the kernel and above. Secure
isolation MUST block all potential mechanisms by which kernel or userspace
code might access the internal state of the isolated environment, including
DMA. The upstream Android Open Source Project (AOSP) meets this
requirement by using the Trusty implementation, but another ARM TrustZone-
based solution or a third-party reviewed secure implementation of a proper
hypervisor-based isolation are alternative options.
MUST perform the lock screen authentication in the isolated execution
environment and only when successful, allow the authentication-bound keys to
be used. The upstream Android Open Source Project provides the Gatekeeper
Hardware Abstraction Layer (HAL) and Trusty, which can be used to satisfy this
requirement.
Note that if a device implementation is already launched on an earlier Android version, such a device
is exempted from the requirement to have a hardware-backed keystore, unless it declares the
android.hardware.fingerprint feature which requires a hardware-backed keystore.
Device implementations MAY add or modify the authentication methods to unlock the lock screen, but
MUST still meet the following requirements:
Page 84 of 88
It MUST have a fall-back mechanism to use one of the primary authentication
methods which is based on a known secret and meets the requirements to be
treated as a secure lock screen.
It MUST be disabled and only allow the primary authentication to unlock the
screen when the Device Policy Controller (DPC) application has set the
keguard feature policy by calling the method
DevicePolicyManager.setKeyguardDisabledFeatures(KEYGUARD_DISABLE_FINGERPRINT)
.
It MUST have a false acceptance rate that is equal or stronger than what is
required for a fingerprint sensor as described in section 7.3.10, or otherwise
MUST be disabled and only allow the primary authentication to unlock the
screen when the Device Policy Controller (DPC) application has set the
password quality policy via the DevicePolicyManager.setPasswordQuality()
method with a more restrictive quality constant than
PASSWORD_QUALITY_BIOMETRIC_WEAK .
If the authentication method can not be treated as a secure lock screen, it:
MUST return false for both the KeyguardManager.isKeyguardSecure() and the
KeyguardManager.isDeviceSecure() methods.
MUST be disabled when the Device Policy Controller (DPC) application has set
the password quality policy via the DevicePolicyManager.setPasswordQuality()
method with a more restrictive quality constant than
PASSWORD_QUALITY_UNSPECIFIED .
MUST NOT reset the password expiration timers set by
DevicePolicyManager.setPasswordExpirationTimeout() .
MUST NOT authenticate access to keystores if the application has called
KeyGenParameterSpec.Builder.setUserAuthenticationRequired(true) ).
If the authentication method is based on a physical token, the location, or biometrics that
has higher false acceptance rate than what is required for fingerprint sensors as described
in section 7.3.10, then it:
MUST NOT reset the password expiration timers set by
DevicePolicyManager.setPasswordExpirationTimeout() .
MUST NOT authenticate access to keystores if the application has called
KeyGenParameterSpec.Builder.setUserAuthenticationRequired(true) .
All user-generated data MUST be deleted. This MUST satisfy relevant industry standards for data
deletion such as NIST SP800-88. This MUST be used for the implementation of the wipeData() API
(part of the Android Device Administration API) described in section 3.9 Device Administration .
Devices MAY provide a fast data wipe that conducts a logical data erase.
Page 85 of 88
provides the user the capability to uninstall potentially harmful third-party apps.
Android device implementations are STRONGLY RECOMENDED to implement Safe Boot Mode and
meet following requirements:
Device implementations SHOULD provide the user an option to enter Safe Boot Mode
from the boot menu which is reachable through a workflow that is different from that of
normal boot.
Device implementations MUST provide the user an option to enter Safe Boot Mode in such
a way that is uninterruptible from third-party apps installed on the device, except for when
the third party app is a Device Policy Controller and has set the
UserManager.DISALLOW_SAFE_BOOT flag as true.
Device implementations MUST provide the user the capability to uninstall any third-party
apps within Safe Mode.
Page 86 of 88
Device implementations MUST correctly execute all applicable cases in the CTS Verifier. The CTS
Verifier is included with the Compatibility Test Suite, and is intended to be run by a human operator to
test functionality that cannot be tested by an automated system, such as correct functioning of a
camera and sensors.
The CTS Verifier has tests for many kinds of hardware, including some hardware that is optional.
Device implementations MUST pass all tests for hardware that they possess; for instance, if a device
possesses an accelerometer, it MUST correctly execute the Accelerometer test case in the CTS
Verifier. Test cases for features noted as optional by this Compatibility Definition Document MAY be
skipped or omitted.
Every device and every build MUST correctly run the CTS Verifier, as noted above. However, since
many builds are very similar, device implementers are not expected to explicitly run the CTS Verifier
on builds that differ only in trivial ways. Specifically, device implementations that differ from an
implementation that has passed the CTS Verifier only by the set of included locales, branding, etc.
MAY omit the CTS Verifier test.
However, if the device implementation includes support for an unmetered data connection such as
802.11 or Bluetooth PAN (Personal Area Network) profile, it MUST support OTA downloads with
offline update via reboot.
The update mechanism used MUST support updates without wiping user data. That is, the update
mechanism MUST preserve application private data and application shared data. Note that the
upstream Android software includes an update mechanism that satisfies this requirement.
For device implementations that are launching with Android 6.0 and later, the update mechanism
SHOULD support verifying that the system image is binary identical to expected result following an
OTA. The block-based OTA implementation in the upstream Android Open Source Project, added
since Android 5.1, satisfies this requirement.
Also, device implementations SHOULD support A/B system updates . The AOSP implements this
feature using the boot control HAL.
If an error is found in a device implementation after it has been released but within its reasonable
product lifetime that is determined in consultation with the Android Compatibility Team to affect the
compatibility of third-party applications, the device implementer MUST correct the error via a software
update available that can be applied per the mechanism just described.
Android includes features that allow the Device Owner app (if present) to control the installation of
system updates. To facilitate this, the system update subsystem for devices that report
android.software.device_admin MUST implement the behavior described in the SystemUpdatePolicy
class.
Page 87 of 88
Document changelog
1. Introduction
2. Device Types
3. Software
4. Application Packaging
5. Multimedia
6. Developer Tools and Options
7. Hardware Compatibility
8. Performance and Power
9. Security Model
10. Software Compatibility Testing
11. Updatable Software
12. Document Changelog
13. Contact Us
CDD
Substantive changes to the compatibility requirements.
Docs
Cosmetic or build related changes.
For best viewing, append the pretty=full and no-merges URL parameters to your changelog URLs.
13. Contact Us
You can join the android-compatibility forum and ask for clarifications or bring up any issues that you
think the document does not cover.
Page 88 of 88