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Roblox Script for Auto Actions

The document contains code that uses tweens to teleport a player's character between different locations in the game world. It destroys the character's head and lower torso, sets gravity to zero, and connects functions to idle and add a new character to trigger behaviors like changing state and reattaching body parts. It also spawns loops to call server functions periodically.

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0% found this document useful (0 votes)
377 views2 pages

Roblox Script for Auto Actions

The document contains code that uses tweens to teleport a player's character between different locations in the game world. It destroys the character's head and lower torso, sets gravity to zero, and connects functions to idle and add a new character to trigger behaviors like changing state and reattaching body parts. It also spawns loops to call server functions periodically.

Uploaded by

Kill Me
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd

local vu = game:GetService("VirtualUser")

game:GetService("Players").[Link]:connect(function()
vu:Button2Down([Link](0,0),[Link])
wait(1)
vu:Button2Up([Link](0,0),[Link])
end)
[Link]:Destroy()
wait(7)
spawn(function()
game:GetService("RunService").Stepped:connect(function()
[Link]:WaitForChild("Humanoid"):ChangeState(11)
end) end)
[Link]:Connect(function()
Clone = game:GetService("Players").[Link]:Clone()
game:GetService("Players").[Link]:Destroy()
[Link] = game:GetService("Players").[Link]
end)
[Link] = 0
local CFrameEnd = [Link](-51.1823959, 80.6168747, -536.437805)
local Time = 1
local tween =
game:GetService("TweenService"):Create([Link]
ootPart, [Link](Time), {CFrame = CFrameEnd})
tween:Play()
[Link]:Wait(E)

local CFrameEnd = [Link](-47.6731682, 66.860466, 8698.90137, 0.999818563,


0.00121844851, -0.0190091729, 8.06243428e-09, 0.997951984, 0.0639670715,
0.0190481842, -0.0639554635, 0.997770965)
local Time = 33
local tween =
game:GetService("TweenService"):Create([Link]
ootPart, [Link](Time), {CFrame = CFrameEnd})
tween:Play()
[Link]:Wait(E)
wait(0.3)
local CFrameEnd = [Link](-58.6682281, -359.746033, 9489.12891, -0.993616283,
0.0757325292, -0.0836138725, -2.70548408e-05, 0.74101454, 0.671488941, 0.112812653,
0.667204618, -0.736282051)
local Time = 1
local tween =
game:GetService("TweenService"):Create([Link]
ootPart, [Link](Time), {CFrame = CFrameEnd})
tween:Play()
[Link]:Wait(E)
[Link]:Connect(function()
repeat
wait()
until [Link]
wait(3.3)
[Link] = 0
local CFrameEnd = [Link](-51.1823959, 80.6168747, -536.437805)
local Time = 1 -- Time in seconds
local tween =
game:GetService("TweenService"):Create([Link]
ootPart, [Link](Time), {CFrame = CFrameEnd})
tween:Play()
[Link]:Wait(E)
local CFrameEnd = [Link](-47.6731682, 66.860466, 8698.90137, 0.999818563,
0.00121844851, -0.0190091729, 8.06243428e-09, 0.997951984, 0.0639670715,
0.0190481842, -0.0639554635, 0.997770965)
local Time = 33
local tween =
game:GetService("TweenService"):Create([Link]
ootPart, [Link](Time), {CFrame = CFrameEnd})
tween:Play()
[Link]:Wait(E)

local CFrameEnd = [Link](-58.6682281, -359.746033, 9489.12891, -0.993616283,


0.0757325292, -0.0836138725, -2.70548408e-05, 0.74101454, 0.671488941, 0.112812653,
0.667204618, -0.736282051)
local Time = 1
local tween =
game:GetService("TweenService"):Create([Link]
ootPart, [Link](Time), {CFrame = CFrameEnd})
tween:Play()
[Link]:Wait(E)
[Link] = 200
end)
spawn(function()
while wait (2) do
[Link]:FireServer()
end
end)

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