0% found this document useful (0 votes)
16 views1 page

Example Early in The Game The Player May Find A Relic Known As The "Ancient Tree". While It Is

Uploaded by

Jake Spencer
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
16 views1 page

Example Early in The Game The Player May Find A Relic Known As The "Ancient Tree". While It Is

Uploaded by

Jake Spencer
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd

Demiplane

The demiplane will serve as a type of hub, or farm, for the player. When they visit it, their
current party of familiars will appear wandering around it. Here the player can place a specific
type of item they have found, called “Relics”. Relics physically appear on the demiplane,
meanwhile granting passive bonuses to the current party of familiars.
The demiplane itself is split into a number of Squares (needs determined), and each
“Relic” placed takes up a predetermined amount of squares.

Example ; early in the game the player may find a Relic known as the “Ancient Tree”. While it is
placed on the demiplane, it would grant each familiar of the “insect” family a bonus to their exp
gain (5% bonus), allowing that particular type of familiar to grow quicker.
Another example might be the colosseum, which when placed, grants all the familiars a similar
bonus to their “Str” state growth rate.

By allowing the player to place these “Relics”, it allows them to further fine tune not only their
preferred team, but influence that team's growth rates to fit their own playstyle.

You might also like