Blender 3D Hotkeys, Shortcut Keys and Reference
(Version 2.5)
OM = Object Mode only SM = Sculpt Mode only
EM = Edit Mode only PM = Pose Mode only
Keys Mode Actions
A Select all / Deselect all
Shift + A Add menu
CTRL + Shift + A OM Make Dupliverts Real
B Border select (marquee select)
Shift + B Marquee zoom
Alt + B Isolate 3D view toggle
C Circle select (brush select)
C EM Close / Open a curve (Curves)
Shift + C 3D Cursor to origin
Alt + C OM Convert menu
CTRL + Shift + C OM Add Constraint menu
CTRL + Alt + Shift +
Set Center menu (ObData to Center, Center New / Cursor)
C
Shift + D Duplicate
Alt + D Linked Duplicate (Instance)
E EM Extrude
Shift + E Set Keyframe Extrapolation menu (Graph Editor)
E End frame assign (Timeline window)
CTRL + E EM Edge menu
F EM Create Face (3 vertices selected)
F EM Create Edge (2 vertices selected)
F SM Brush size adjust
Shift + F SM Brush strength adjust
Shift + F OM Camera Fly mode
CTRL + F EM Faces menu
G Move (Grab)
Alt + G OM Reset location
G Grab Marker (Timeline)
Alt + G Ungroup (Node window)
Alt + Shift + G OM Remove selected objects from group
CTRL + G Group (Node window)
CTRL + G Add selected objects to group
Shift + G OM Select Grouped menu
H Hide selected
Alt + H Unhide all
H Set Keyframe Handle Type menu (Graph Editor/Dope Sheet)
CTRL + H Show Handles toggle (Graph Editor)
H EM Handle free/aligned toggle (Bezier Curves)
H Hide/unhide (Node window)
Shift + H EM Automatic handles (Bezier Curves)
Shift + H Hide unselected
CTRL + H EM Add Hook
I Insert Keyframe menu
Alt + I Delete Keyframe
CTRL + I Select Inverse
Shift + I PM Add IK constraint
CTRL + Alt + I PM Remove IK constraint
CTRL + J OM Join selected objects
Alt + J OM Convert selected triangles to quads
K Select all Keys sharing same frame (Graph Editor)
L OM Make Local menu
L EM Select Linked Components
CTRL + L OM Make Links menu
Shift + L OM Select Linked menu
M OM Move object to a different layer
M Add Marker (Timeline)
Alt + M EM Merge menu
CTRL + M Mirror over an axis
N Properties
CTRL + N EM Recalculate Roll
CTRL + N EM Recalculate normals to outside
CTRL + Shift + N EM Recalculate normals to inside
O Proportional Editing on/off toggle
O Clean IPO curves (Graph Editor)
Alt + O EM Proportional Editing connected toggle
CTRL + O Open file
Shift + O EM Proportional Editing Falloff type toggle
Shift + O Sample Keyframes (Graph Editor
P OM Start Game Engine
P EM Separate
P EM Pin vertices (UV/Image Editor)
Alt + P EM Unpin vertices (UV/Image Editor)
P Set Preview Range (Graph Editor)
Alt + P Clear Preview Range (Graph Editor)
CTRL + P Make Parent
Alt + P Clear Parent menu
CTRL + Shift + P Make Parent without Inverse
CTRL + Q Quit Blender
R Rotate
Alt + R OM Clear rotation
Alt + R EM Spin
CTRL + R EM Loop Cut
Shift + R EM Select Row (NURBS)
S Scale
Alt + S OM Reset Scale
S Start frame assign (Timeline window)
Shift + S Snap menu
Alt + S EM Shrink / Fatten with influence
CTRL + Alt + S Split Region
T Toolbar
Shift + T Set Keyframe Interpolation (Graph Editor)
CTRL + T Toggle frames / seconds
CTRL + T EM Tilt (Curves)
Alt + T EM Reset Tilt (Curves)
CTRL + T OM Make Track menu
Alt + T OM Clear Track menu
CTRL + T EM Convert selected faces to triangles
U OM Make Single User menu
U EM UV Mapping menu
CTRL + U Save user settings
V Object Mode / Vertex Paint Mode toggle
V EM Vector handles (Bezier Curves)
CTRL + V EM Vertices menu
W EM Specials menu (varies per object)
Shift + W EM Warp
CTRL + W Save File
X Erase
X Constrain global X axis transform
XX Constrain local X axis transform
Y Constrain global Y axis transform
YY Constrain local Y axis transform
Y EM Split Vertex / Edge / Face
Z Constrain global Z axis transform
ZZ Constrain local Z axis transform
Z Solid / Wireframe toggle
Alt + Z Solid / Textured toggle
Shift + Z Shaded / Wireframe toggle
CTRL + Z Undo
CTRL + Shift + Z Redo
NUM 0 Active camera view
CTRL + Alt + NUM 0 Move camera to current view
NUM . Frame selected in view
NUM / Global/Local view toggle
NUM 1 Front view
NUM 3 Side view
NUM 7 Top view
NUM 5 Perspective/Orthographic view toggle
NUM 4/NUM 6 Rotate view left/right in iterations
NUM 2/NUM 8 Rotate view up/down in iterations
Keyboard # View layer 1 - 10
Alt + Keyboard # View layer 11 - 20
~ View all layers
. 3D Cursor pivot
, Bounding Box Center pivot
CTRL + . Individual Centers pivot
CTRL + , Median Point pivot
Alt + . Active Object pivot
Alt + , Move Object Centers only
HOME Frame all in view
Tab Object Mode / Edit Mode toggle
CTRL + Tab EM Select Mode (Vertices, Edges or Faces)
CTRL + Tab OM Object Mode / Weight Paint Mode toggle
CTRL + Tab SM Object Mode / Weight Paint Mode toggle
CTRL + Spacebar Manipulator menu
Alt + Spacebar Orientation menu
CTRL + LMB drag Lasso select
Left/Right Arrow Increase 1 frame
Up/Down Arrow Increase 10 frames
CTRL + Up/Down
Maximize current view toggle
Arrows
CTRL + Left/Right
Screen presets toggle
Arrows
F1 Open file
F2 Save As
F3 Repeat History menu
F6 Set Object Mode
F11 Render window toggle
F12 Render current frame
CTRL + F12 Render animation
Shift + F1 Load Library
Shift + F2 Logic Editor
Shift + F3 Node Editor
Shift + F4 Console
Shift + F5 3D window
Shift + F6 Graph Editor
Shift + F7 Properties
Shift + F8 Video Sequence Editor
Shift + F9 Outliner
Shift + F10 UV/Image Editor
Shift + F11 Text Editor
Shift + F12 Dope Sheet