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KSP Reference Manual Overview

This document provides a summary of the KSP Reference Manual which details callbacks, variables, control statements, user interface controls, arithmetic commands, and general commands available for KSP plugins. It includes sections on topics like callbacks that occur during async operations or when controllers change, different variable types for integers, reals, strings, and arrays, control structures like if/else and while statements, user interface elements, arithmetic functions, and general commands for things like ignoring controllers, sending messages, and playing notes.

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0% found this document useful (0 votes)
114 views248 pages

KSP Reference Manual Overview

This document provides a summary of the KSP Reference Manual which details callbacks, variables, control statements, user interface controls, arithmetic commands, and general commands available for KSP plugins. It includes sections on topics like callbacks that occur during async operations or when controllers change, different variable types for integers, reals, strings, and arrays, control structures like if/else and while statements, user interface elements, arithmetic functions, and general commands for things like ignoring controllers, sending messages, and playing notes.

Uploaded by

Thawin Laithong
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
You are on page 1/ 248

KSP Reference Manual

Table of Contents
1. Disclaimer ................................................................................................................. 1

2. Callbacks .................................................................................................................. 2
2.1. General Information ............................................................................................ 2
2.2. on async_complete ............................................................................................. 2
2.3. on controller ....................................................................................................... 3
2.4. on init ................................................................................................................. 4
2.5. on listener .......................................................................................................... 6
2.6. on note ............................................................................................................... 6
2.7. on persistence_changed ...................................................................................... 7
2.8. on pgs_changed .................................................................................................. 8
2.9. on poly_at ........................................................................................................... 9
2.10. on release ......................................................................................................... 9
2.11. on rpn/nrpn .................................................................................................... 10
2.12. on ui_control() ................................................................................................. 10
2.13. on ui_update ................................................................................................... 11

3. Variables .................................................................................................................. 13
3.1. General Information .......................................................................................... 13
3.2. $ (int variable) ................................................................................................... 13
3.3. % (int array) ...................................................................................................... 13
3.4. ~ (real variable) ................................................................................................. 14
3.5. ? (real array) ...................................................................................................... 15
3.6. @ (string variable) ............................................................................................. 15
3.7. ! (string array) ................................................................................................... 16
3.8. const $ (constant integer) .................................................................................. 17
3.9. const ~ (real constant) ...................................................................................... 17
3.10. polyphonic $ (polyphonic integer) ..................................................................... 18
3.11. make_instr_persistent() .................................................................................... 19
3.12. make_persistent() ........................................................................................... 19
3.13. read_persistent_var() ....................................................................................... 20
3.14. watch_var() ..................................................................................................... 21
3.15. watch_array_idx() ............................................................................................ 21

4. Control Statements ................................................................................................... 23


4.1. if…else…end ...................................................................................................... 23
4.2. select() ............................................................................................................. 23
4.3. while() .............................................................................................................. 24
4.4. Boolean Operators ............................................................................................ 24

5. User Interface Controls ............................................................................................. 26


5.1. ui_button .......................................................................................................... 26
5.2. ui_file_selector .................................................................................................. 26
5.3. ui_label ............................................................................................................. 28
5.4. ui_knob ............................................................................................................ 28
5.5. ui_level_meter ................................................................................................... 29
5.6. ui_menu ........................................................................................................... 30
5.7. ui_mouse_area .................................................................................................. 30
5.8. ui_panel ............................................................................................................ 32
5.9. ui_slider ............................................................................................................ 32
3

5.10. ui_switch ........................................................................................................ 33


5.11. ui_table .......................................................................................................... 33
5.12. ui_text_edit ..................................................................................................... 34
5.13. ui_value_edit ................................................................................................... 35
5.14. ui_waveform ................................................................................................... 36
5.15. ui_wavetable ................................................................................................... 36
5.16. ui_xy .............................................................................................................. 37

6. Arithmetic Commands & Operators ............................................................................ 40


6.1. Basic Operators ................................................................................................ 40
6.2. Integer Operators & Commands ......................................................................... 40
6.3. Real Number Commands ................................................................................... 40
6.4. Rounding Commands ........................................................................................ 41
6.5. Trigonometric Commands ................................................................................. 41
6.6. Bit Operators .................................................................................................... 42
6.7. random() .......................................................................................................... 42
6.8. int_to_real() ....................................................................................................... 42
6.9. real_to_int() ....................................................................................................... 43
6.10. msb() ............................................................................................................. 43
6.11. lsb() ............................................................................................................... 44

7. General Commands ................................................................................................... 45


7.1. disable_logging() ............................................................................................... 45
7.2. exit .................................................................................................................. 45
7.3. ignore_controller ............................................................................................... 46
7.4. message() ........................................................................................................ 46
7.5. note_off() ......................................................................................................... 47
7.6. play_note() ........................................................................................................ 48
7.7. set_controller() .................................................................................................. 49
7.8. set_rpn()/set_nrpn() ........................................................................................... 49
7.9. set_snapshot_type() .......................................................................................... 50

8. Event Commands ...................................................................................................... 52


8.1. by_marks() ....................................................................................................... 52
8.2. change_note() ................................................................................................... 52
8.3. change_pan() .................................................................................................... 53
8.4. change_tune() ................................................................................................... 54
8.5. change_velo() ................................................................................................... 55
8.6. change_vol() ..................................................................................................... 55
8.7. delete_event_mark() .......................................................................................... 56
8.8. event_status() ................................................................................................... 56
8.9. fade_in() ........................................................................................................... 57
8.10. fade_out() ....................................................................................................... 57
8.11. get_event_mark() ............................................................................................. 58
8.12. get_event_mark() ............................................................................................. 59
8.13. get_event_par() ............................................................................................... 59
8.14. get_event_par_arr() .......................................................................................... 61
8.15. ignore_event() ................................................................................................. 62
8.16. set_event_mark() ............................................................................................. 62
8.17. set_event_par() ............................................................................................... 63
8.18. set_event_par_arr() .......................................................................................... 65

9. Array Commands ...................................................................................................... 67


4

9.1. array_equal() ..................................................................................................... 67


9.2. num_elements() ................................................................................................ 67
9.3. search() ............................................................................................................ 68
9.4. sort() ................................................................................................................ 68

10. Group Commands ................................................................................................... 70


10.1. allow_group() .................................................................................................. 70
10.2. disallow_group() .............................................................................................. 70
10.3. find_group() .................................................................................................... 71
10.4. get_purge_state() ............................................................................................ 71
10.5. group_name() ................................................................................................. 72
10.6. purge_group() ................................................................................................. 73

11. Time-Related Commands ........................................................................................ 75


11.1. change_listener_par() ...................................................................................... 75
11.2. ms_to_ticks() .................................................................................................. 76
11.3. set_listener() .................................................................................................. 76
11.4. stop_wait() ...................................................................................................... 77
11.5. reset_ksp_timer ............................................................................................... 78
11.6. ticks_to_ms() .................................................................................................. 79
11.7. wait() ............................................................................................................. 79
11.8. wait_async() ................................................................................................... 80
11.9. wait_ticks() ..................................................................................................... 81

12. User Interface Commands ....................................................................................... 82


12.1. add_menu_item() ............................................................................................ 82
12.2. add_text_line() ................................................................................................. 82
12.3. attach_level_meter() ........................................................................................ 83
12.4. attach_zone() .................................................................................................. 84
12.5. fs_get_filename() ............................................................................................. 85
12.6. fs_navigate() ................................................................................................... 85
12.7. get_control_par() ............................................................................................. 85
12.8. get_font_id() .................................................................................................... 86
12.9. get_menu_item_str() ........................................................................................ 87
12.10. get_menu_item_value() .................................................................................. 88
12.11. get_menu_item_visibility() .............................................................................. 88
12.12. get_ui_id() ..................................................................................................... 89
12.13. get_ui_wf_property() ...................................................................................... 90
12.14. hide_part() .................................................................................................... 91
12.15. load_performance_view() ............................................................................... 92
12.16. make_perfview .............................................................................................. 92
12.17. move_control() .............................................................................................. 93
12.18. move_control_px() ......................................................................................... 94
12.19. set_control_help() .......................................................................................... 95
12.20. set_control_par() ........................................................................................... 95
12.21. set_control_par_arr() ...................................................................................... 96
12.22. set_knob_defval() .......................................................................................... 97
12.23. set_knob_label() ............................................................................................ 97
12.24. set_knob_unit() .............................................................................................. 98
12.25. set_menu_item_str() ...................................................................................... 99
12.26. set_menu_item_value() ................................................................................ 100
12.27. set_menu_item_visibility() ............................................................................ 100
12.28. set_table_steps_shown() .............................................................................. 101
5

12.29. set_script_title() ........................................................................................... 102


12.30. set_skin_offset() .......................................................................................... 102
12.31. set_text() .................................................................................................... 103
12.32. set_ui_color() .............................................................................................. 104
12.33. set_ui_height() ............................................................................................. 104
12.34. set_ui_height_px() ........................................................................................ 105
12.35. set_ui_width_px() ......................................................................................... 105
12.36. set_ui_wf_property() .................................................................................... 106

13. Keyboard Commands ............................................................................................ 107


13.1. get_key_color() .............................................................................................. 107
13.2. get_key_name() ............................................................................................. 107
13.3. get_key_triggerstate() .................................................................................... 108
13.4. get_key_type() ............................................................................................... 109
13.5. get_keyrange_min_note() ............................................................................... 109
13.6. get_keyrange_max_note() .............................................................................. 109
13.7. get_keyrange_name() .................................................................................... 110
13.8. set_key_color() .............................................................................................. 111
13.9. set_key_name() ............................................................................................. 113
13.10. set_key_pressed() ........................................................................................ 113
13.11. set_key_pressed_support() ........................................................................... 114
13.12. set_key_type() ............................................................................................. 115
13.13. set_keyrange() ............................................................................................. 116
13.14. remove_keyrange() ...................................................................................... 116

14. Engine Parameter Commands ............................................................................... 118


14.1. find_mod() .................................................................................................... 118
14.2. find_target() .................................................................................................. 119
14.3. get_engine_par() ............................................................................................ 120
14.4. get_engine_par_disp() .................................................................................... 122
14.5. get_voice_limit() ............................................................................................ 123
14.6. output_channel_name() ................................................................................. 123
14.7. set_engine_par() ............................................................................................ 124
14.8. set_voice_limit() ............................................................................................ 126

15. Zone Commands ................................................................................................... 128


15.1. General Information ....................................................................................... 128
15.2. get_loop_par() ............................................................................................... 128
15.3. get_sample() ................................................................................................. 128
15.4. get_zone_par() .............................................................................................. 129
15.5. is_zone_empty() ............................................................................................ 130
15.6. set_loop_par() ............................................................................................... 131
15.7. set_num_user_zones() ................................................................................... 131
15.8. set_sample ................................................................................................... 132
15.9. set_zone_par() .............................................................................................. 132

16. Load/Save Commands .......................................................................................... 134


16.1. General Information ....................................................................................... 134
16.2. get_folder() ................................................................................................... 134
16.3. load_array() .................................................................................................. 135
16.4. load_array_str() ............................................................................................. 137
16.5. load_ir_sample() ............................................................................................ 139
16.6. save_array() .................................................................................................. 140
6

16.7. save_array_str() ............................................................................................. 141


16.8. save_midi_file() ............................................................................................. 142

17. Music Information Retrieval ................................................................................... 144


17.1. General Information ....................................................................................... 144
17.2. detect_pitch() ................................................................................................ 144
17.3. detect_loudness() .......................................................................................... 144
17.4. detect_peak() ................................................................................................ 144
17.5. detect_rms() ................................................................................................. 145
17.6. detect_sample_type() .................................................................................... 145
17.7. detect_drum_type() ....................................................................................... 145
17.8. detect_instrument_type() ............................................................................... 146
17.9. Examples ..................................................................................................... 147

18. MIDI Object Commands ......................................................................................... 148


18.1. General Information ....................................................................................... 148
18.2. mf_insert_file() .............................................................................................. 149
18.3. mf_set_export_area() ..................................................................................... 150
18.4. mf_set_num_export_areas() ........................................................................... 151
18.5. mf_copy_export_area() .................................................................................. 151
18.6. mf_set_buffer_size() ...................................................................................... 152
18.7. mf_get_buffer_size() ...................................................................................... 153
18.8. mf_reset() ..................................................................................................... 153
18.9. mf_insert_event() .......................................................................................... 153
18.10. mf_remove_event() ...................................................................................... 154
18.11. mf_set_event_par() ...................................................................................... 155
18.12. mf_get_event_par() ...................................................................................... 156
18.13. mf_get_id() .................................................................................................. 157
18.14. mf_set_mark() ............................................................................................. 157
18.15. mf_get_mark() ............................................................................................. 158
18.16. by_marks() .................................................................................................. 158
18.17. by_track() ................................................................................................... 159
18.18. mf_get_first() .............................................................................................. 159
18.19. mf_get_last() ............................................................................................... 160
18.20. mf_get_next() .............................................................................................. 160
18.21. mf_get_next_at() .......................................................................................... 161
18.22. mf_get_prev() .............................................................................................. 161
18.23. mf_get_prev_at() .......................................................................................... 162
18.24. mf_get_num_tracks() ................................................................................... 162

19. Built-in Variables and Constants ............................................................................ 163


19.1. General ........................................................................................................ 163
19.2. Events and MIDI ............................................................................................ 164
19.3. Transport and Timing .................................................................................... 168
19.4. Callbacks and UI ........................................................................................... 170
19.5. Mathemetical Constants ................................................................................ 171

20. Control Parameters ............................................................................................... 172


20.1. General ........................................................................................................ 172
20.2. Specific ........................................................................................................ 176

21. Engine Parameters ................................................................................................ 186


21.1. Instrument, Source and Amp Module .............................................................. 186
7

21.2. Insert Effects ................................................................................................ 188


21.3. Filter and EQ ................................................................................................. 198
21.4. Send Effects ................................................................................................. 200
21.5. Modulation ................................................................................................... 203
21.6. Module Types and Subtypes .......................................................................... 206
21.7. Group Start Options Query ............................................................................. 211

22. Zone Parameters .................................................................................................. 212


22.1. Zone Parameters .......................................................................................... 212
22.2. Loop Parameters ........................................................................................... 214
22.3. Sample Parameters ....................................................................................... 214

23. Advanced Concepts .............................................................................................. 216


23.1. Preprocessor & System Scripts ...................................................................... 216
23.2. PGS ............................................................................................................. 218
23.3. Zone and Slice Functions ............................................................................... 219
23.4. User-defined Functions .................................................................................. 220
23.5. Resource Container ....................................................................................... 221
23.6. Changing FX from KSP .................................................................................. 222
23.7. The Advanced Engine Tab .............................................................................. 223

24. Multi Script ........................................................................................................... 225


24.1. General Information ....................................................................................... 225
24.2. ignore_midi ................................................................................................... 225
24.3. on midi_in ..................................................................................................... 226
24.4. set_midi() ..................................................................................................... 227
24.5. Multi Script Command Arguments .................................................................. 227

25. New Features ........................................................................................................ 230


25.1. KONTAKT 6.5.0 ............................................................................................. 230
25.2. KONTAKT 6.4.0 ............................................................................................. 230
25.3. KONTAKT 6.3.0 ............................................................................................. 231
25.4. KONTAKT 6.2.0 ............................................................................................. 231
25.5. KONTAKT 6.1.0 ............................................................................................. 231
25.6. KONTAKT 6.0.2 ............................................................................................. 232
25.7. KONTAKT 5.8.0 ............................................................................................. 232
25.8. KONTAKT 5.7 ................................................................................................ 232
25.9. KONTAKT 5.6.8 ............................................................................................. 233
25.10. KONTAKT 5.6.5 ........................................................................................... 233
25.11. KONTAKT 5.6 .............................................................................................. 233
25.12. KONTAKT 5.5 .............................................................................................. 233
25.13. KONTAKT 5.4.2 ........................................................................................... 234
25.14. KONTAKT 5.4.1 ........................................................................................... 234
25.15. KONTAKT 5.3 .............................................................................................. 234
25.16. KONTAKT 5.2 .............................................................................................. 234
25.17. KONTAKT 5.1.1 ........................................................................................... 234
25.18. KONTAKT 5.1 .............................................................................................. 235
25.19. KONTAKT 5.0.2 ........................................................................................... 235
25.20. KONTAKT 5.0.1 ........................................................................................... 235
25.21. KONTAKT 5 ................................................................................................. 235
25.22. KONTAKT 4.2 .............................................................................................. 236
25.23. KONTAKT 4.1.2 ........................................................................................... 236
25.24. KONTAKT 4.1.1 ........................................................................................... 237
8

25.25. KONTAKT 4.0.2 ........................................................................................... 237


25.26. KONTAKT 4.1 .............................................................................................. 237
25.27. KONTAKT 4 ................................................................................................. 238
25.28. KONTAKT 3.5 .............................................................................................. 238
25.29. KONTAKT 3 ................................................................................................. 238
25.30. KONTAKT 2.2 .............................................................................................. 239
25.31. KONTAKT 2.1.1 ........................................................................................... 239
25.32. KONTAKT 2.1 .............................................................................................. 239
25.33. KONTAKT 2 ................................................................................................. 240
DISCLAIMER 1

1. Disclaimer
The information in this document is subject to change without notice and does not represent a
commitment on the part of Native Instruments GmbH. The software described by this document
is subject to a License Agreement and may not be copied to other media. No part of this
publication may be copied, reproduced or otherwise transmitted or recorded, for any purpose,
without prior written permission by Native Instruments GmbH, hereinafter referred to as Native
Instruments.
“Native Instruments”, “NI” and associated logos are (registered) trademarks of Native Instruments
GmbH.
Mac, macOS, GarageBand, Logic and iTunes are registered trademarks of Apple Inc., registered in
the U.S. and other countries.
All other trademarks are the property of their respective owners and use of them does not imply
any affiliation with or endorsement by them.
Document authored by: Nikolas Jeroma, Adam Hanley, Mario Krušelj, Elpiniki Pappa, Dinos
Vallianatos, and Yaron Eshkar.
Software version: 6.5.0 (1/2021)
CALLBACKS 2

2. Callbacks
2.1. General Information
• A callback is a section within a script that is being "called" (i.e. executed) at certain times.
• All callbacks start with on <callback-name> and end with end on.
• Callbacks can be stopped by using the exit command.
• Each callback has a unique ID number which can be retrieved with $NI_CALLBACK_ID
• You can query which callback triggered a function with $NI_CALLBACK_TYPE and the
corresponding built-in constants.

Examples
function show_callback_type
if ($NI_CALLBACK_TYPE = $NI_CB_TYPE_NOTE)
message("Function was called from note callback!")
end if
if ($NI_CALLBACK_TYPE = $NI_CB_TYPE_CONTROLLER)
message("Function was called from controller callback!")
end if
end function

on note
call show_callback_type
end on

on controller
call show_callback_type
end on
Query the callback type in a function

See Also
exit
$NI_CALLBACK_ID

2.2. on async_complete
on async_complete
async complete callback, triggered after the execution of any load/save command or other
commands which are async-enabled.

Remarks
To resolve synchronization issues, the commands listed in the "See Also" section return unique IDs
when being used. Upon completion of the command’s action, the on async_complete callback
gets triggered and the built-in variable $NI_ASYNC_ID is updated with the ID of the command
that triggered the callback. If the command was completed successfully (for example if the file
was found and successfully loaded), the internal value $NI_ASYNC_EXIT_STATUS is set to 1,
otherwise it is 0.
CALLBACKS 3

Examples
on init
declare $load_midi_file_id
declare ui_button $load_midi_file
end on

on ui_control ($load_midi_file)
$load_midi_file_id := load_midi_file(<midifile-path>)
while ($load_midi_file_id # -1)
wait (1)
end while
message ("MIDI file loaded")
end on
on async_complete
if ($NI_ASYNC_ID = $load_midi_file_id)
$load_midi_file_id := -1
end if
end on
Example that pauses the ui_control callback until the file is loaded

See Also
Built-in Variables and Constants
$NI_ASYNC_EXIT_STATUS
$NI_ASYNC_ID
Load/Save Commands
set_voice_limit()
save_midi_file()
mf_insert_file()
mf_set_buffer_size()
mf_reset()
$ENGINE_PAR_EFFECT_TYPE
$ENGINE_PAR_EFFECT_SUBTYPE
set_engine_par()
set_zone_par()
set_loop_par()
set_sample()
purge_group()
load_ir_sample()
MIR Commands

2.3. on controller
on controller
MIDI controller callback, executed whenever a CC, pitch bend or channel pressure message is
received
CALLBACKS 4

Examples
on controller
if (in_range($CC_NUM,0,127))
message("CC Number: "& $CC_NUM&" - Value: " & %CC[$CC_NUM])
else
if ($CC_NUM = $VCC_PITCH_BEND)
message("Pitchbend" & " - Value: " & %CC[$CC_NUM])
end if
if ($CC_NUM = $VCC_MONO_AT)
message("Channel Pressure" &" - Value: "&%CC[$CC_NUM])
end if
end if
end on
Query CC, pitch bend and channel pressure data

See Also
set_controller()
ignore_controller
Events and MIDI
%CC[],
$CC_NUM,
$VCC_PITCH_BEND,
$VCC_MONO_AT

2.4. on init
on init
Initialization callback, executed when the script was successfully compiled without warnings or
errors.

Remarks
The init callback will be executed when:
• clicking the "Apply" buttonfhjdls
• loading a script preset or an instrument
• restarting KONTAKT's audio engine by clicking the restart button in the Monitor/Engine tab or
the restart button in KONTAKT's header
• loading a snapshot with set_snapshot_type() set to 0

Examples
on init
declare ui_button $Sync
declare ui_menu $time
add_menu_item ($time,"16th",0)
add_menu_item ($time,"8th",1)
$Sync := 0 {sync is off by default, so hide menu}
move_control ($time,0,0)
move_control ($Sync,1,1)
CALLBACKS 5

make_persistent ($Sync)
make_persistent ($time)

read_persistent_var ($Sync)
if ($Sync = 1)
move_control ($time,2,1)
else
move_control ($time,0,0)
end if
end on
on ui_control ($Sync)
if ($Sync = 1)
move_control ($time,2,1)
else
move_control ($time,0,0)
end if
end on
init callback with read_persistent_var()
on init
declare ui_button $Sync
move_control ($Sync,1,1)
make_persistent ($Sync)

declare ui_menu $time


add_menu_item ($time,"16th",0)
add_menu_item ($time,"8th",1)
move_control ($time,0,0)
make_persistent ($time)
end on

function show_menu
if ($Sync = 1)
move_control ($time,2,1)
else
move_control ($time,0,0)
end if
end function

on persistence_changed
call show_menu
end on

on ui_control ($Sync)
call show_menu
end on
The same script functionality, now with persistence_changed callback

See Also
make_persistent()
read_persistent_var()
on persistence_changed
CALLBACKS 6

2.5. on listener
on listener
Listener callback, executed at definable time intervals or whenever a transport command is
received

Remarks
The listener callback is executed at time intervals defined with the set_listener() command.
It can also react to the host's transport start and stop command. This makes it the ideal callback
for anything tempo-synced like sequencers, arpeggiators, MIDI file player etc.
• In some situations (like tempo changes within the host) ticks can be left out.

Examples
on init
declare ui_knob $Test (0,99,1)
declare $direction
declare $tick_counter
set_listener($NI_SIGNAL_TIMER_MS,10000)
end on

on listener
if ($NI_SIGNAL_TYPE = $NI_SIGNAL_TIMER_MS)
if ($direction = 0)
inc($tick_counter)
else
dec($tick_counter)
end if

$Test := $tick_counter

if ($tick_counter = 99)
$direction := 1
end if
if ($tick_counter = 0)
$direction := 0
end if
end if
end on
Not useful as such, but nice to look at
See Also
set_listener()
change_listener_par()
$NI_SIGNAL_TYPE
$NI_SONG_POSITION

2.6. on note
on note
Note callback, executed whenever a note on message is received
CALLBACKS 7

Examples
on note
message("Note Nr: " & $EVENT_NOTE & " - Velocity: " & $EVENT_VELOCITY)
end on
Query note data

See Also
on release
ignore_event()
set_event_par()
get_event_par()
$EVENT_NOTE
$EVENT_VELOCITY
$EVENT_ID

2.7. on persistence_changed
on persistence_changed
Executed after the init callback or whenever a snapshot has been loaded

Remarks
The on persistence_changed callback is called whenever the persistent variables change in
an instrument, i.e. it is always executed after the init callback has been called and/or upon loading
a snapshot.

Examples
on init

set_snapshot_type(1) {init callback not executed upon snapshot loading}


reset_ksp_timer

declare $init_flag {1 if init callback has been executed, 0 otherwise}


$init_flag := 1

declare ui_label $label (2,2)


set_text($label,"init callback " & $KSP_TIMER)
end on

function add_text
add_text_line($label,"persistence_changed callback " & $KSP_TIMER)
end function

on persistence_changed
if ($init_flag = 1) {instrument has been loaded}
call add_text
else {snapshot has been loaded}
set_text($label,"Snapshot loaded")
end if
CALLBACKS 8

$init_flag := 0
end on
Query if a snapshot or instrument has been loaded. This also demonstrates the ability to call functions
upon initialization, i.e. the persistence callback acts as an extension to the init callback.

See Also
on init
read_persistent_var()
set_snapshot_type()

2.8. on pgs_changed
on pgs_changed
Executed whenever any pgs_set_key_val() command is executed in any script

Remarks
PGS stands for Program Global Storage and is a means of communication between script slots.
See the chapter on PGS for more details.

Examples
on init
pgs_create_key(FIRST_KEY, 1) {defines a key with 1 element}
pgs_create_key(NEXT_KEY, 128){defines a key with 128 elements}
declare ui_button $Push
end on

on ui_control($Push)
pgs_set_key_val(FIRST_KEY, 0,70 * $Push)
pgs_set_key_val(NEXT_KEY, 0, 50 * $Push)
pgs_set_key_val(NEXT_KEY, 127, 60 * $Push)
end on
Pressing the button...
on init
declare ui_knob $First (0,100,1)
declare ui_table %Next[128] (5,2,100)
end on

on pgs_changed

{checks if FIRST_KEY and NEXT_KEY have been declared}


if(pgs_key_exists(FIRST_KEY) and pgs_key_exists(NEXT_KEY))
$First := pgs_get_key_val(FIRST_KEY,0)
%Next[0] := pgs_get_key_val(NEXT_KEY,0)
%Next[127] := pgs_get_key_val(NEXT_KEY,127)
end if
end on
… will change the controls in this example, regardless of the script slot order

See Also
pgs_create_key()
CALLBACKS 9

pgs_set_key_val()
pgs_get_key_val()

2.9. on poly_at
on poly_at
Polyphonic aftertouch callback, executed whenever a polyphonic aftertouch message is
received

Examples
on init
declare %note_id[128]
end on

on note
%note_id[$EVENT_NOTE] := $EVENT_ID
end on

on poly_at
change_tune(%note_id[$POLY_AT_NUM],%POLY_AT[$POLY_AT_NUM]*1000,0)
end on
A simple poly aftertouch to pitch implementation

See Also
%POLY_AT[]
$POLY_AT_NUM
$VCC_MONO_AT

2.10. on release
on release
Release callback, executed whenever a note off message is received

Examples
on init
declare polyphonic $new_id
end on

on release
wait(1000)
$new_id := play_note($EVENT_NOTE,$EVENT_VELOCITY,0,100000)
change_vol ($new_id,-24000,1)
end on
Creating an artificial release noise

See Also
on note
ignore_event()
CALLBACKS 10

$EVENT_PAR_REL_VELOCITY

2.11. on rpn/nrpn
on rpn/nrpn
RPN and NRPN callbacks, executed whenever a RPN or NRPN (registered/non-registered
parameter number) message is received

Examples
on rpn
select ($RPN_ADDRESS)
case 0
message ("Pitch Bend Sensitivity"&" - Value: "& $RPN_VALUE)
case 1
message ("Fine Tuning" & " - Value: " & $RPN_VALUE)
case 2
message ("Coarse Tuning" & " - Value: " & $RPN_VALUE)
end select
end on
Query standard RPN messages

See Also
on controller
set_rpn/set_nrpn
msb()/lsb()
$RPN_ADDRESS
$RPN_VALUE

2.12. on ui_control()
on ui_control(<variable>)
UI callback, executed whenever the user interacts with the respective UI element

Examples
on init
declare ui_knob $Knob (0,100,1)
declare ui_button $Button
declare ui_switch $Switch
declare ui_table %Table[10] (2,2,100)
declare ui_menu $Menu
add_menu_item ($Menu,"Entry 1",0)
add_menu_item ($Menu,"Entry 2",1)
declare ui_value_edit $VEdit (0,127,1)
declare ui_slider $Slider (0,100)
end on
on ui_control ($Knob)
message("Knob" & " (" & $ENGINE_UPTIME & ")")
end on
on ui_control ($Button)
CALLBACKS 11

message("Button" & " (" & $ENGINE_UPTIME & ")")


end on
on ui_control ($Switch)
message("Switch" & " (" & $ENGINE_UPTIME & ")")
end on
on ui_control (%Table)
message("Table" & " (" & $ENGINE_UPTIME & ")")
end on
on ui_control ($Menu)
message("Menu" & " (" & $ENGINE_UPTIME & ")")
end on
on ui_control ($VEdit)
message("Value Edit" & " (" & $ENGINE_UPTIME & ")")
end on
on ui_control ($Slider)
message("Slider" & " (" & $ENGINE_UPTIME & ")")
end on
Various UI controls and their corresponding callbacks

See Also
on ui_update

2.13. on ui_update
on ui_update
UI update callback, executed with every GUI change in KONTAKT

Remarks
This command is triggered with every GUI change in KONTAKT, so use it with caution.

Examples
on init
declare ui_knob $Volume (0,1000000,1)
set_knob_unit ($Volume,$KNOB_UNIT_DB)
set_knob_defval ($Volume,630859)
$Volume := _get_engine_par ($ENGINE_PAR_VOLUME,-1,-1,-1)
set_knob_label ($Volume,_get_engine_par_disp...
($ENGINE_PAR_VOLUME,-1,-1,-1))
end on

on ui_update
$Volume := _get_engine_par ($ENGINE_PAR_VOLUME,-1,-1,-1)
set_knob_label($Volume,_get_engine_par_disp...
($ENGINE_PAR_VOLUME,-1,-1,-1))
end on

on ui_control ($Volume)
_set_engine_par($ENGINE_PAR_VOLUME,$Volume,-1,-1,-1)
set_knob_label ($Volume,_get_engine_par_disp...
($ENGINE_PAR_VOLUME,-1,-1,-1))
end on
Mirroring instrument volume with a KSP control
CALLBACKS 12

See Also
on ui_control()
VARIABLES 13

3. Variables

3.1. General Information


• All user-defined variables must be declared in the on init callback.
• Variable names may contain only numbers, characters and the underscore ( _ ).
• Please do not create variables with the prefixes below, as these prefixes are used for internal
variables and constants.
$NI_
$CONTROL_PAR_
$EVENT_PAR_
$ENGINE_PAR_

3.2. $ (int variable)


declare $<int variable>
Declare a user-defined variable to store a single integer value

Examples
on init
declare $test
$test := -1
end on
Creating a variable
on init
declare $test := -1
end on
Creating a variable, similarly as above but with in-line value initialization

See Also
on init
make_persistent()
read_persistent_var()
int_to_real()
real_to_int()

3.3. % (int array)


declare %<array-name>[<num-of-elements>]
Declare a user-defined array to store single integer values at specific indices
VARIABLES 14

Remarks
• The maximum size of arrays is 1000000 indices.
• The number of elements must be defined with a constant value, a standard variable cannot be
used.
• It is possible to initialize an array with one value, see the second example below.

Examples
on init
declare %presets[10*8] := (...
{1} 8,8,8,0, 0,0,0,0,...
{2} 8,8,8,8, 0,0,0,0,...
{3} 8,8,8,8, 8,8,8,8,...
{4} 0,0,5,3, 2,0,0,0,...
{5} 0,0,4,4, 3,2,0,0,...
{6} 0,0,8,7, 4,0,0,0,...
{7} 0,0,4,5, 4,4,2,2,...
{8} 0,0,5,4, 0,3,0,0,...
{9} 0,0,4,6, 7,5,3,0,...
{10} 0,0,5,6, 4,4,3,2)
end on
Creating an array for storing preset data
on init
declare %presets[10*8] := (4)
end on
Quick way of initializing the same array with a specific value

See Also
Array and Group Commands
make_persistent()

3.4. ~ (real variable)


declare ~<real variable>
Declare a user-defined variable to store a single real value

Remarks
• Real numbers must always be defined with a decimal point, even if the number is a whole
number. For example 2.0 should be used instead of only 2.

Examples
on init
declare ~test
~test := 0.5
end on
Creating a variable
on init
declare ~test := 0.5
end on
VARIABLES 15

Creating a variable, the same as above but shorter

See Also
on init
make_persistent()
read_persistent_var()
int_to_real()
real_to_int()

3.5. ? (real array)


declare ?<array-name>[<num-of-elements>]
Declare a user-defined array to store single real values at specific indices

Remarks
• The maximum size of arrays is 1000000 indices.
• The number of elements must be defined with a constant real value, a standard variable
cannot be used.
• It is possible to initialize an array with one value, see the second example below.
• The commands array_equal() and search() do not work with arrays of real numbers.

Examples
on init
declare ?presets[5*4] := (...
{1} 1.0, 1.0, 1.0, 1.0,...
{2} 0.5, 0.7, 0.1, 0.5,...
{3} 1.0, 0.6, 0.6, 0.2,...
{4} 0.0, 0.0, 0.5, 0.3,...
{5} 0.0, 1.0, 0.4, 0.1)
end on
Creating an array for storing preset data
on init
declare ?presets[10*8] := (1.0)
end on
Quick way of initializing the same array with a specific value

See Also
Array and Group Commands
make_persistent()

3.6. @ (string variable)


declare @<variable-name>
Declare a user-defined string variable to store text
VARIABLES 16

Remarks
• You cannot declare and define a string variable in the same line of code as you can with an
integer variable.
• It is possible to make string variables persistent.
• The maximum length of text that can be stored in a string variable is 320 characters.

Examples
on init
declare @text
@text := "Last received note number played or released: "
end on

on note
message(@text & $EVENT_NOTE)
end on

on release
message(@text & $EVENT_NOTE)
end on
Use string variables to display long text

See Also
!(string array)
ui_text_edit
make_persistent()

3.7. ! (string array)


declare !<array-name>[<num-of-elements>]
Declare a user-defined string array to store text strings at specified indices

Remarks
• The maximum size of arrays is 1000000 indices.
• Just like with string variables, the contents of a string array cannot be defined on the same line
as the declaration.
• The maximum length of a string at any given indice is 320 characters.

Examples
on init
declare $count

declare !note[12]
!note[0] := "C"
!note[1] := "Db"
!note[2] := "D"
!note[3] := "Eb"
!note[4] := "E"
!note[5] := "F"
VARIABLES 17

!note[6] := "Gb"
!note[7] := "G"
!note[8] := "Ab"
!note[9] := "A"
!note[10] := "Bb"
!note[11] := "B"

declare !name [128]


while ($count < 128)
!name[$count] := !note[$count mod 12] & (($count/12)-2)
inc ($count)
end while
end on

on note
message("Note played: " & !name[$EVENT_NOTE])
end on
Creating a string array with all MIDI note names

See Also
@ (string variable)

3.8. const $ (constant integer)


declare const $<variable-name>
Declare a user-defined constant to store a single integer value

Remarks
• As the name implies, the value of constant variables can only be read, not changed.
• It is quite common to capitalize the names of constants.

Examples
on init
declare const $NUM_OF_PRESETS := 10
declare const $NUM_OF_PARAMETERS := 5

declare %preset_data[$NUM_OF_PRESETS * $NUM_OF_PARAMETERS]

end on
Creating constants – useful when creating preset arrays

See Also
on init

3.9. const ~ (real constant)


declare const ~<variable-name>
Declare a user-defined constant to store a single real value
VARIABLES 18

Remarks
• As the name implies, the value of constant variables can only be read, not changed.
• It is quite common to capitalize the names of constants.

Examples
on init
declare const ~BIG_NUMBER := 100000.0
declare const ~SMALL_NUMBER := 0.00001
end on

See Also
on init

3.10. polyphonic $ (polyphonic integer)


declare polyphonic $<variable-name>
Declare a user-defined polyphonic variable to store a single integer value per note event

Remarks
• A polyphonic variable acts as a unique variable for each executed note event, avoiding
conflicts in callbacks that are executed in parallel, for example when using wait().
• A polyphonic variable retains its value in the release callback of the corresponding note.
• Polyphonic variables need much more memory than normal variables.
• Polyphonic variables can only be used in note and release callbacks.

Examples
on init
declare polyphonic $a
{declare $a}
end on

on note
ignore_event($EVENT_ID)
$a:= 0
while ($a < 13 and $NOTE_HELD = 1) play_note($EVENT_NOTE+
$a,$EVENT_VELOCITY,0,$DURATION_QUARTER/2)
inc($a)
wait($DURATION_QUARTER)
end while
end on
To hear the effect of the polyphonic variable, play and hold an octave: both notes will ascend
chromatically. Then make $a a normal variable and play the octave again: $a will be shared by both
executed callbacks, thus both notes will ascend in larger intervals.
on init
declare $counter
declare polyphonic $polyphonic_counter
end on

on note
VARIABLES 19

message($polyphonic_counter & " " & $counter)


inc($counter)
inc($polyphonic_counter)
end on
Since a polyphonic variable is always unique per callback, $polyphonic_counter will always be 0 in the
displayed message

3.11. make_instr_persistent()
make_instr_persistent(<variable>)
Retain the value of a variable within the instrument only

Remarks
make_instr_persistent() is similar to make_persistent(), however the value of a
variable is only saved with the instrument, not with snapshots. It can be used to prevent UI
elements from being changed when loading snapshots.

Examples
on init

set_snapshot_type(1) {init callback not executed upon snapshot loading}

declare ui_knob $knob_1 (0,2,1)


set_text($knob_1,"Pers.")
make_persistent($knob_1)

declare ui_knob $knob_2 (0,2,1)


set_text($knob_2,"Inst Pers.")
make_instr_persistent ($knob_2)

declare ui_knob $knob_3 (0,2,1)


set_text($knob_3,"Not Pers.")

end on
The second knob will not be changed when loading snapshots

See Also
read_persistent_var()
make_persistent()
set_snapshot_type()

3.12. make_persistent()
make_persistent(<variable>)
Retain the value of a variable with the instrument and snapshot

Remarks
• The state of the variable is saved not only with the patch (or multi or host chunk), but also
when a script is saved as a KONTAKT preset (.nkp file).
VARIABLES 20

• The state of the variables is read at the end of the init callback. To load a stored value
manually within the init callback, use read_persistent_var().
• You can also use the on persistence callback for retrieving the values of persistent
variables
• When updating script code by replacing old code with new one, the values of persistent
variables will be retained.
• Sometimes, when working on more complex scripts, you might want to flush the values of
persistent variables by resetting the script. You can do this by loading an empty script slot
from the Script Editor preset menu, then applying your code again.

Examples
on init
declare ui_knob $Preset (1,10,1)
make_persistent ($Preset)
end on
User interface elements, such as knobs, should usually retain their value when reloading the instrument

See Also
read_persistent_var()
on persistence_changed
make_instr_persistence()

3.13. read_persistent_var()
read_persistent_var(<variable>)
Instantly reloads the value of a variable that was saved via the make_persistent()
command

Remarks
• This command can only be used within the init callback.
• The state of the variable is saved not only with the patch (or multi or host chunk), but also
when a script is saved as a KONTAKT preset (.nkp file).
• When updating script code by replacing old code with new one, the values of persistent
variables will be retained.
• Sometimes, when working on more complex scripts, you might want to flush the values of
persistent variables by resetting the script. You can do this by loading an empty script slot
from the Script Editor preset menu, then applying your code again.
• You can also use the on persistence callback for retrieving the values of persistent
variables.

Examples
on init
declare ui_label $label (1,1)
declare ui_button $button
set_text($button,"$a := 10000")
VARIABLES 21

declare $a
make_persistent($a)
{read_persistent_var($a)}
set_text ($label,$a)
end on

on ui_control ($button)
$a := 10000
set_text($label,$a)
end on
After applying this script, click on the button and then save and close the NKI. After reloading it, the label
will display 0 because the value of $a is initialized at the very end of the init callback. Now remove the {}
around read_persistent_var and apply the script again.

See Also
make_persistent()
on persistence_changed

3.14. watch_var()
watch_var(<variable>)
sends an event to the Creator Tools KSP Log for every change of the watched variable’s value

Remarks
• This command can only be used within the init callback.
• This command has no effect on KONTAKT’s status bar – the events only appear in Creator
Tools.
• This command does not work with built-in variables

Examples
on init
declare $intVar
watch_var($intVar)
make_persistent($intVar)

end on

on note
$intVar := $EVENT_VELOCITY
end on
Try playing some notes while having Creator Tools running. Make sure you have the Variable Watching
panel of the Debugger tool open.

3.15. watch_array_idx()
watch_array_idx(<array>, <array_idx>)
sends an event to the Creator Tools KSP Log for every change of the watched array cell’s value
VARIABLES 22

Remarks
• This command can only be used within the init callback.
• This command has no effect on KONTAKT’s status bar – the events only appear in Creator
Tools.
• This command does not work with built-in arrays

Examples
on init
declare %mykeys[128]
watch_array_idx(%mykeys,60)
watch_array_idx(%mykeys,61)
watch_array_idx(%mykeys,62)
watch_array_idx(%mykeys,63)
watch_array_idx(%mykeys,64)

declare ui_button
$save
declare ui_button
$load
end on

on note
%mykeys[$EVENT_NOTE]
:= $EVENT_VELOCITY
end on

on ui_control($save)
save_array(%mykeys,0)
end on

on ui_control($load)
load_array(%mykeys,0)
end on

Try playing some notes or clicking on the save and load buttons while having Creator Tools running.
Make sure you have the Variable Watching panel of the Debugger tool open.
CONTROL STATEMENTS 23

4. Control Statements

4.1. if…else…end
if…else…end if
Conditional if statement

Examples
on controller
if (in_range($CC_NUM,0,127))
message("CC Number: "& $CC_NUM&" - Value: " & %CC[$CC_NUM])
else
if ($CC_NUM = $VCC_PITCH_BEND)
message("Pitchbend" & " - Value: " & %CC[$CC_NUM])
end if
if ($CC_NUM = $VCC_MONO_AT)
message("Channel Pressure" &" - Value: "&%CC[$CC_NUM])
end if
end if
end on
Display different messages depending on the controller number

See Also
select()

4.2. select()
select(<variable>)…end select
Select statement

Remarks
• The select statement is similar to the if statement, except that it has an arbitrary number
of branches. The expression after the select keyword is evaluated and matched against the
single case branches, the first case branch that matches is executed.
• The case branches may consist of either a single constant number or a number range,
expressed by the term "x to y").

Examples
on controller
if ($CC_NUM = $VCC_PITCH_BEND)
select (%CC[$VCC_PITCH_BEND])
case -8192 to -1
message("Pitch Bend down")
case 0
message("Pitch Bend center")
case 1 to 8191
CONTROL STATEMENTS 24

message("Pitch Bend up")


end select
end if
end on
Query the state of the pitch bend wheel

See Also
if…else…end if

4.3. while()
while(<condition>)…end while
While loop

Examples
on note

ignore_event($EVENT_ID)

while($NOTE_HELD = 1)
play_note($EVENT_NOTE,$EVENT_VELOCITY,0,$DURATION_QUARTER/2)
wait($DURATION_QUARTER)
end while

end on
Repeating held notes at the rate of one quarter note

See Also
$NOTE_HELD
wait()

4.4. Boolean Operators


Boolean Operators
x > y Greater than
x > y Less than
x >= y Greater than or equal
x <= y Less than or equal
x = y Equal
x # y Not equal
in_range(x,y,z) True if x is between y and z
not a True if a is false and vice versa
a and b True if a is true and b is true
a or b True if a is true or b is true
CONTROL STATEMENTS 25

Remarks
• Boolean operators are used in if and while statements, since they return if the condition is
either true or false. In the list above. x, y and z denote numerals, a and b stand for Boolean
values.
USER INTERFACE CONTROLS 26

5. User Interface Controls


5.1. ui_button
declare ui_button $<variable-name>
Create a user interface button

Remarks
• A button, i.e. its callback, is triggered when releasing the mouse (mouse-up).
• A button cannot be automated.

Examples
on init
declare ui_button $free_sync_button
$free_sync_button := 1
set_text ($free_sync_button,"Sync")
make_persistent ($free_sync_button)

read_persistent_var($free_sync_button)
if ($free_sync_button = 0)
set_text ($free_sync_button,"Free")
else
set_text ($free_sync_button,"Sync")
end if
end on

on ui_control ($free_sync_button)
if ($free_sync_button = 0)
set_text ($free_sync_button,"Free")
else
set_text ($free_sync_button,"Sync")
end if
end on
A simple free/sync button implementation

See Also
ui_switch

5.2. ui_file_selector
declare ui_file_selector $<variable-name>
Create a file selector

Examples
(See next page)
on init
set_ui_height(5)
USER INTERFACE CONTROLS 27

declare @basepath
{set browser path here, for example
@basepath := "/Users/username/Desktop/MIDI Files/"}

declare @file_name
declare @file_path

declare ui_file_selector $file_browser


declare $browser_id
$browser_id := get_ui_id($file_browser)

set_control_par_str($browser_id,$CONTROL_PAR_BASEPATH,@basepath)
set_control_par($browser_id,$CONTROL_PAR_FILE_TYPE,$NI_FILE_TYPE_MIDI)
set_control_par($browser_id,$CONTROL_PAR_COLUMN_WIDTH,180)
set_control_par($browser_id,$CONTROL_PAR_HEIGHT,170)
set_control_par($browser_id,$CONTROL_PAR_WIDTH,550)
move_control_px($file_browser,66,2)

declare ui_button $prev


declare ui_button $next
move_control($prev,5,1)
move_control($next,6,1)

declare $load_mf_id
$load_mf_id := -1

end on
on async_complete
if ($NI_ASYNC_ID = $load_mf_id)
$load_mf_id := -1
if ($NI_ASYNC_EXIT_STATUS = 0)
message("MIDI file not found!")
else
message("Loaded MIDI File: " & @file_name)
end if
end if
end on
on ui_control ($file_browser)
@file_name := fs_get_filename($browser_id,0)
@file_path := fs_get_filename($browser_id,2)
$load_mf_id := load_midi_file(@file_path)
end on
on ui_control ($prev)
fs_navigate($browser_id,0)
@file_name := fs_get_filename($browser_id,0)
@file_path := fs_get_filename($browser_id,2)
$load_mf_id := load_midi_file(@file_path)
$prev := 0
end on
on ui_control ($next)
fs_navigate($browser_id,1)
@file_name := fs_get_filename($browser_id,0)
@file_path := fs_get_filename($browser_id,2)
$load_mf_id := load_midi_file(@file_path)
$next := 0
end on
Loading MIDI files via UI file selector
USER INTERFACE CONTROLS 28

5.3. ui_label
declare ui_label $<variable-name> (<width>,<height>)
Create a user interface text label
<width> The width of the label in grid units
<height> The height of the label in grid units

Examples
on init
declare ui_label $label_1 (1,1)
set_text ($label_1,"Small Label")

declare ui_label $label_2 (3,6)


set_text ($label_2,"Big Label")
add_text_line ($label_2,"…with a second text line")
end on
Two labels with different sizes
on init
declare ui_label $label_1 (1,1)
set_text ($label_1,"Small Label")
hide_part ($label_1,$HIDE_PART_BG)
end on
Hide the background of a label (also possible with other UI elements)

See Also
set_text()
add_text_line()
hide_part()

5.4. ui_knob
declare ui_knob $<variable-name>(<min>,<max>,<display-ratio>)
Create a user interface knob
<min> The minimum value of the knob
<max> The maximum value of the knob
<display-ratio> The knob value is divided by <display-ratio> for display purposes

Examples
on init
declare ui_knob $Knob_1 (0,1000,1)
declare ui_knob $Knob_2 (0,1000,10)
declare ui_knob $Knob_3 (0,1000,100)
declare ui_knob $Knob_4 (0,1000,20)
declare ui_knob $Knob_5 (0,1000,-10)
end on
Various display ratios
on init
declare $count
USER INTERFACE CONTROLS 29

declare !note_class[12]
!note_class[0] := "C"
!note_class[1] := "Db"
!note_class[2] := "D"
!note_class[3] := "Eb"
!note_class[4] := "E"
!note_class[5] := "F"
!note_class[6] := "Gb"
!note_class[7] := "G"
!note_class[8] := "Ab"
!note_class[9] := "A"
!note_class[10] := "Bb"
!note_class[11] := "B"
declare !note_names [128]
while ($count < 128)
!note_names[$count] := !note_class[$count mod 12] & (($count/12)-2)
inc ($count)
end while

declare ui_knob $Note (0,127,1)


set_knob_label ($Note,!note_names[$Note])
make_persistent ($Note)

read_persistent_var($Note)
set_knob_label ($Note,!note_names[$Note])
end on
on ui_control ($Note)
set_knob_label ($Note,!note_names[$Note])
end on
Knob displaying MIDI note names

5.5. ui_level_meter
declare ui_level_meter $<variable-name>
Create a level meter

Remarks
• The level meter can only be attached to the output levels of buses or the instrument master.

Examples
on init
declare ui_level_meter $Level1
declare ui_level_meter $Level2
attach_level_meter (get_ui_id($Level1),-1,-1,0,-1)
attach_level_meter (get_ui_id($Level2),-1,-1,1,-1)
end on
Creating two volume meters, each displaying one channel of KONTAKT’s instrument output

See Also
$CONTROL_PAR_BG_COLOR
$CONTROL_PAR_OFF_COLOR
$CONTROL_PAR_ON_COLOR
USER INTERFACE CONTROLS 30

$CONTROL_PAR_OVERLOAD_COLOR
$CONTROL_PAR_PEAK_COLOR
$CONTROL_PAR_VERTICAL
attach_level_meter()

5.6. ui_menu
declare ui_menu $<variable-name>
Create a user interface drop-down menu

Examples
on init
declare ui_menu $menu
add_menu_item ($menu, "First Entry",0)
add_menu_item ($menu, "Second Entry",1)
add_menu_item ($menu, "Third Entry",2)
end on
A simple menu
on init
declare $count
declare ui_menu $menu

$count := 1
while ($count < 17)
add_menu_item ($menu, "Entry Nr: " & $count,$count)
inc ($count)
end while
end on
Quickly create a menu with many entries

See Also
add_menu_item()
get_menu_item_str()
get_menu_item_value()
get_menu_item_visibility()
set_menu_item_str()
set_menu_item_value()
set_menu_item_visibility()

5.7. ui_mouse_area
declare ui_mouse_area
Create a user interface mouse area
USER INTERFACE CONTROLS 31

Remarks
• A mouse area supports drag and drop of the following file types: audio (WAV, AIF, AIFF, NCW),
MIDI and array (NKA).
• It is possible to define which types of files are accepted as drop targets, and whether to accept
just one or multiple files.
• The mouse area widget is invisible, but the drop target can be shown or hidden like any other
UI widget.

Examples
on init
declare ui_mouse_area $waveDnD
set_control_par(get_ui_id($waveDnD),
$CONTROL_PAR_DND_ACCEPT_AUDIO, $NI_DND_ACCEPT_ONE)
set_control_par(get_ui_id($waveDnD),
$CONTROL_PAR_DND_ACCEPT_ARRAY,
$NI_DND_ACCEPT_ONE)set_control_par(get_ui_id($waveDnD),
$CONTROL_PAR_WIDTH,90)set_control_par(get_ui_id($waveDnD),
$CONTROL_PAR_HEIGHT,32)set_control_par(get_ui_id($waveDnD),
$CONTROL_PAR_RECEIVE_DRAG_EVENTS, 1)

end on
The on ui_control callback is triggered by a drop action. It has 3 built-in arrays:
!NI_DND_ITEMS_AUDIO
!NI_DND_ITEMS_MIDI
!NI_DND_ITEMS_ARRAY

Example UI callback
on ui_control ($waveDnD)
if ($NI_MOUSE_EVENT_TYPE = $NI_MOUSE_EVENT_TYPE_DRAG)
message("DRAG")
message("MOUSE OVER CONTROL: " & $NI_MOUSE_OVER_CONTROL)
end if

if ($NI_MOUSE_EVENT_TYPE = $NI_MOUSE_EVENT_TYPE_DROP)
if (num_elements(!NI_DND_ITEMS_AUDIO) = 1)
wait_async(set_sample(%NI_USER_ZONE_IDS[0],
!NI_DND_ITEMS_AUDIO[0]))
end if
end if
end on

See Also
$NI_MOUSE_EVENT_TYPE
$NI_MOUSE_EVENT_TYPE_DND_DROP
$NI_MOUSE_EVENT_TYPE_DND_DRAG
$NI_MOUSE_OVER_CONTROL
USER INTERFACE CONTROLS 32

5.8. ui_panel
declare ui_panel $<variable-name>
Create a user interface panel

Remarks
A panel is a control that can contain one or multiple controls. Unlike the rest of the UI control
types, panels don’t have size. They are very useful for grouping controls that are meant to be
handled together, then one can simultaneously modify the $CONTROL_PAR_HIDE,
$CONTROL_PAR_POS_X, $CONTROL_PAR_POS_Yor $CONTROL_PAR_Z_LAYER properties of all
the controls contained in that panel. The position of a contained control is relative to the panel’s
position. This means that the control’s (0,0) position is the current (x,y) position of the panel.
Panels can be nested, so they can contain other panels. If panelA is contained in panelB, then
panelA will appear in front of panelB. This is because children panels have a higher Z-layer value
than their parent panels. One could use this logic to easily create hierarchies in a performance
view.

Examples
on init
declare ui_panel $mixer
declare ui_knob $volume(0,300,1)

set_control_par(get_ui_id($volume),$CONTROL_PAR_PARENT_PANEL,get_ui_id($mixer))
end on
Adds the volume knob in the mixer panel

See Also
$CONTROL_PAR_PARENT_PANEL

5.9. ui_slider
declare ui_slider $<variable-name> (<min>,<max>)
Create a user interface slider
<min> The minimum value of the slider
<max> The maximum value of the slider

Examples
on init
declare ui_slider $test (0,100)
set_control_par(get_ui_id($test),$CONTROL_PAR_DEFAULT_VALUE,50)
end on
Slider with default value
on init
declare ui_slider $test (-100,100)
$test := 0
declare $id
$id := get_ui_id($test)
USER INTERFACE CONTROLS 33

set_control_par($id,$CONTROL_PAR_MOUSE_BEHAVIOUR,2000)
set_control_par($id,$CONTROL_PAR_DEFAULT_VALUE,0)
set_control_par_str($id,$CONTROL_PAR_PICTURE,"K4_SLIDER_BIP_1")
end on
Creating a bipolar slider by loading a different picture background

See Also
ui_knob
set_control_par()
$CONTROL_PAR_MOUSE_BEHAVIOUR

5.10. ui_switch
declare ui_switch $<variable-name>
Create a user interface switch

Remarks
• A switch, i.e. its callback, is triggered when clicking the mouse (mouse-down).
• A switch can be automated.

Examples
on init
declare ui_switch $rec_button
set_text ($rec_button,"Record")
declare $rec_button_id
$rec_button_id:= get_ui_id ($rec_button)

set_control_par ($rec_button_id,$CONTROL_PAR_WIDTH,60)
set_control_par ($rec_button_id,$CONTROL_PAR_HEIGHT,20)

set_control_par ($rec_button_id,$CONTROL_PAR_TEXT_ALIGNMENT,1)

set_control_par ($rec_button_id,$CONTROL_PAR_POS_X,250)
set_control_par ($rec_button_id,$CONTROL_PAR_POS_Y,5)

end on
Switch with various settings utilizing set_control_par()

See Also
ui_button

5.11. ui_table
declare ui_table %<array>[columns](<width>,<height>,<range>)
Create a user interface table
<width> The width of the table in grid units
USER INTERFACE CONTROLS 34

declare ui_table %<array>[columns](<width>,<height>,<range>)


<height> The height of the table in grid units
<range> The range of the table. If negative values are used, a bipolar table is created.

Remarks
• The maximum number of columns in a ui_table is 128.

Examples
on init
declare ui_table %table_uni[10] (2,2,100)
declare ui_table %table_bi[10] (2,2,-100)
end on
Unipolar and bipolar tables
on init
declare ui_table %table[128] (5,2,100)
declare ui_value_edit $Steps (1,127,1)
$Steps := 16
set_table_steps_shown (%table,$Steps)
end on
on ui_control ($Steps)
set_table_steps_shown (%table,$Steps)
end on
Changes the amount of shown steps (columns) in a table
on init
declare ui_table %table[20] (4,4,100)
declare ui_button $button
end on

on ui_control($button)
if($button = 1)
hide_part(%table,$HIDE_PART_VALUE)
else
hide_part(%table,$HIDE_PART_NOTHING)
end if
end on
Hiding a table value

See Also
set_table_steps_shown()
$NI_CONTROL_PAR_IDX
hide_part()

5.12. ui_text_edit
declare ui_text_edit @<variable-name>
Create a text edit field

Examples
on init
USER INTERFACE CONTROLS 35

declare ui_text_edit @label_name


make_persistent(@label_name)

set_control_par_str(get_ui_id(@label_name),$CONTROL_PAR_TEXT,"empty")
set_control_par(get_ui_id(@label_name),$CONTROL_PAR_FONT_TYPE,25)
set_control_par(get_ui_id(@label_name),$CONTROL_PAR_POS_X,73)
set_control_par(get_ui_id(@label_name),$CONTROL_PAR_POS_Y,2)

declare ui_label $pattern_lbl(1,1)


set_text($pattern_lbl,"")
move_control_px($pattern_lbl,66,2)

end on

on ui_control (@label_name)
message(@label_name & " it is!")
end on
A text edit field on top of a label

See Also
@ (string variable)

5.13. ui_value_edit
declare ui_value_edit $<variable>(<min>,<max>,<$display-ratio>)
Create a user interface number box
<min> The minimum value of the value edit
<max> The maximum value of the value edit
<display-ratio> The value is divided by <display-ratio> for display purposes

You can also use $VALUE_EDIT_MODE_NOTE_NAMES to display note


names instead of numbers.

Examples
on init
declare ui_value_edit $test (0,100,$VALUE_EDIT_MODE_NOTE_NAMES)
set_text ($test,"")
set_control_par (get_ui_id($test),$CONTROL_PAR_WIDTH,45)
move_control_px($test,66,2)
end on

on note
$test := $EVENT_NOTE
end on
Value edit displaying note names
on init
declare ui_value_edit $test (0,10000,1000)
set_text ($test,"Value")
end on
Value edit with three decimal spaces
USER INTERFACE CONTROLS 36

See Also
$VALUE_EDIT_MODE_NOTE_NAMES
$CONTROL_PAR_SHOW_ARROWS

5.14. ui_waveform
declare ui_waveform $<variable>(<width>,<height>)
Create a waveform control to display zones and slices. This can also be used to control specific
parameters per slice and for drag and drop functionality.
<width> The width of the waveform in grid units
<height> The height of the waveform in grid units

Examples
on init
declare ui_waveform $Waveform(6,6)
attach_zone ($Waveform,find_zone(”Test”),0)
end on
Displays the zone “Test” within the waveform control. Use a sample named Test to test the above code.

See Also
set_ui_wf_property()
get_ui_wf_property()
attach_zone()
find_zone()
Waveform Flag Constants
Waveform Property Constants
$CONTROL_PAR_WAVE_COLOR
$CONTROL_PAR_BG_COLOR
$CONTROL_PAR_WAVE_CURSOR_COLOR
$CONTROL_PAR_SLICEMARKERS_COLOR
$CONTROL_PAR_BG_ALPHA

5.15. ui_wavetable
declare ui_wavetable $ <variable>
create a wavetable widget, visualizing the state of a zone that is running in wavetable mode

Examples
on init
declare ui_wavetable $wavetable
set_control_par(get_ui_id($wavetable), $CONTROL_PAR_WT_ZONE,…
find_zone(“Wavetable01”)
USER INTERFACE CONTROLS 37

end on
Displays the zone “Wavetable01” within the wavetable control. Use a wavetable named Wavetable01 to
test the above code.

See Also
set_control_par()
find_zone()
$CONTROL_PAR_WT_VIS_MODE
$NI_WT_VIS_2D
$NI_WT_VIS_3D
$CONTROL_PAR_WAVE_COLOR
$CONTROL_PAR_BG_COLOR
$CONTROL_PAR_BG_ALPHA
$CONTROL_PAR_WAVE_COLOR
$CONTROL_PAR_WAVE_ALPHA
$CONTROL_PAR_WAVE_END_COLOR
$CONTROL_PAR_WAVE_END_ALPHA
$CONTROL_PAR_WAVETABLE_COLOR
$CONTROL_PAR_WAVETABLE_ALPHA
$CONTROL_PAR_WAVETABLE_END_COLOR
$CONTROL_PAR_WAVETABLE_END_ALPHA
$CONTROL_PAR_PARALLAX_X
$CONTROL_PAR_PARALLAX_Y
$CONTROL_PAR_WT_ZONE

5.16. ui_xy
declare ui_xy ?<array>[num-of-elements]
Create an XY pad

Remarks
• The range of each axis on the XY pad is always between 0.0 and 1.0.
• The number of cursors in the XY pad, i.e. the interactive elements, is defined by the size of the
array. Each index in the array represents one axis of one cursor, so two indices are needed for
each cursor. Applying this, if you wanted to create an XY pad with 3 cursors, then the size of
the XY array would be 6 elements.
• The maximum size of the XY array is 32 elements, so the maximum number of cursors in the
XY pad is 16.
• The even indices of the array hold the X axis value of the cursors, and the odd indices hold the
Y axis values. So index 0 is the X value of the first cursor, and index 1 is the Y value of the first
cursor.
USER INTERFACE CONTROLS 38

• It is possible to define how the XY pad reacts to mouse interaction using the
$CONTROL_PAR_MOUSE_MODE parameter.
• Querying $NI_MOUSE_EVENT_TYPE within the on ui_control() callback allows
identification of the mouse event type that triggered it.

Examples
on init

{basic initialization}
message("")
make_perfview

set_ui_color(9ddddddh)
set_ui_height_px(350)

{create an XY pad with 2 cursors}


declare ui_xy ?myXY[4]

{store the UI ID of the XY pad}


declare $xyID
$xyID := get_ui_id(?myXY)

{skinning the cursors}


set_control_par_str_arr($xyID, $CONTROL_PAR_CURSOR_PICTURE, ...
"Picture1", 0)
set_control_par_str_arr($xyID, $CONTROL_PAR_CURSOR_PICTURE, ...
"Picture2", 2)

{set automation IDs and names}


set_control_par_arr($xyID, $CONTROL_PAR_AUTOMATION_ID, 0, 0)
set_control_par_arr($xyID, $CONTROL_PAR_AUTOMATION_ID, 1, 1)
set_control_par_arr($xyID, $CONTROL_PAR_AUTOMATION_ID, 2, 2)
set_control_par_arr($xyID, $CONTROL_PAR_AUTOMATION_ID, 3, 3)

set_control_par_str_arr($xyID, $CONTROL_PAR_AUTOMATION_NAME, ...


"Cutoff", 0)
set_control_par_str_arr($xyID, $CONTROL_PAR_AUTOMATION_NAME, ...
"Resonance", 1)
set_control_par_str_arr($xyID, $CONTROL_PAR_AUTOMATION_NAME, ...
"Delay Pan", 2)
set_control_par_str_arr($xyID, $CONTROL_PAR_AUTOMATION_NAME, ...
"Delay Feedback", 3)

{define the mouse behaviour}


set_control_par($xyID, $CONTROL_PAR_MOUSE_MODE, 0)
set_control_par($xyID, $CONTROL_PAR_MOUSE_BEHAVIOUR_X, 1000)
set_control_par($xyID, $CONTROL_PAR_MOUSE_BEHAVIOUR_Y, 1000)

{position and size}


set_control_par($xyID, $CONTROL_PAR_POS_X, 50)
set_control_par($xyID, $CONTROL_PAR_POS_Y, 50)
set_control_par($xyID, $CONTROL_PAR_WIDTH, 200)
set_control_par($xyID, $CONTROL_PAR_HEIGHT, 200)

{move the cursors to the center of the XY pad}


?myXY[0] := 0.5 {1st cursor, X axis}
?myXY[1] := 0.5 {1st cursor, Y axis}
USER INTERFACE CONTROLS 39

?myXY[2] := 0.5 {2nd cursor, X axis}


?myXY[3] := 0.5 {2nd cursor, Y axis}

end on
Creating an XY pad control with two cursors, custom cursor images, and automation information

See Also
$CONTROL_PAR_MOUSE_MODE
$CONTROL_PAR_ACTIVE_INDEX
$CONTROL_PAR_CURSOR_PICTURE
$CONTROL_PAR_MOUSE_BEHAVIOUR_X
$CONTROL_PAR_MOUSE_BEHAVIOUR_Y
set_control_par_arr()
set_control_par_str_arr()
$HIDE_PART_CURSOR
$NI_CONTROL_PAR_IDX
ARITHMETIC COMMANDS & OPERATORS 40

6. Arithmetic Commands & Operators

6.1. Basic Operators


Basic operators
The following operators work on both integers and real numbers.
x := y Assignment (the value of y is assigned to x)
x + y Addition
x - y Subtraction
x * y Multiplication
x / y Division
-x Negative value
abs(x) Absolute value

6.2. Integer Operators & Commands


The following commands and operators can only be performed on integer variables and values.

inc(x)
Increment an expression by 1 (x + 1)

dec(x)
Decrement an expression by 1 (x – 1)

x mod y
Modulo; returns the remainder of a division

e.g. 13 mod 8 returns the value 5

6.3. Real Number Commands


The following commands can only be performed on real numbers.

exp(x)
Exponential function (returns the value of e^x)

log(x)
Logarithmic function

pow(x,y)
Power (returns the value of x^y)
ARITHMETIC COMMANDS & OPERATORS 41

sqrt(x)
Square root

6.4. Rounding Commands


Rounding commands can only be performed on real numbers.

ceil(x)
Ceiling (round up)

ceil(2.3) = 3.0

floor(x)
Floor (round down)

floor(2.8) = 2.0

round(x)
Round (round to nearest)

round(2.3) = 2.0

round(2.8) = 3.0

6.5. Trigonometric Commands


Trigonometric commands can only be performed on real numbers.

cos(x)
cosine function

sin(x)
sine function

tan(x)
tangent function

acos(x)
arccosine (inverse cosine function)

asin(x)
arcsine (inverse sine function)

atan(x)
arctangent (inverse tangent function)
ARITHMETIC COMMANDS & OPERATORS 42

6.6. Bit Operators


The following bit operators can be used:

Bit Operators
x .and. y Bitwise and
x .or. y Bitwise or
.not. x Bitwise negation
sh_left(<expression>,<shift-bits>) Shifts the bits in <expression> by the
amount of <shift-bits> to the left
sh_right(<expression>,<shift- Shifts the bits in <expression> by the
bits>) amount of <shift-bits> to the right

6.7. random()
random(<min>,<max>)
Generate a random integer between (and including) <min> and <max>.

Examples
on init
declare $rnd_amt
declare $new_vel
end on

on note
$rnd_amt := $EVENT_VELOCITY * 10/100
$new_vel := random($EVENT_VELOCITY-$rnd_amt,$EVENT_VELOCITY+$rnd_amt)
change_velo($EVENT_ID,$new_vel)
end on
Randomly changing velocities by ±10 percent

6.8. int_to_real()
int_to_real(<integer value>)
Converts an integer value into a real number

Examples
on init
declare ~velocity_disp
end on

on note
~velocity_disp := int_to_real($EVENT_VELOCITY)/127.0
message(~velocity_disp)
end on
Displays the event velocity in the range 0.0 to 1.0
ARITHMETIC COMMANDS & OPERATORS 43

See Also
real_to_int()

6.9. real_to_int()
real_to_int(<real value>)
Converts a real number into an integer

Remarks
• Using this command without any rounding function will cause the real value to be truncated,
so performing this function both 2.2 and 2.8 will return an integer value of 2

Examples
on init
declare $test_int
declare ~test_real := 2.8

$test_int := real_to_int(~test_real)
message($test_int)
end on
Converting a variable from real to integer and then displaying it

See Also
int_to_real()
round()
ceil()
floor()

6.10. msb()
msb(<value>)
Return the MSB portion (most significant byte) of a 14-bit value

Examples
on rpn
message(msb($RPN_VALUE))
end on
Commonly used when working with RPN and NRPN messages
on init
declare ui_value_edit $Value (0,16383,1)
end on

on ui_control ($Value)
message("MSB: " & msb($Value) & " - LSB: " & lsb($Value))
end on
Understanding MSB and LSB
ARITHMETIC COMMANDS & OPERATORS 44

See Also
lsb()
$RPN_ADDRESS
$RPN_VALUE

6.11. lsb()
lsb(<value>)
Return the LSB portion (least significant byte) of a 14-bit value

Examples
on rpn
message(lsb($RPN_VALUE))
end on
Commonly used when working with RPN and NRPN messages
declare ui_value_edit $Value (0,16383,1)
end on

on ui_control ($Value)
message("MSB: " & msb($Value) & " - LSB: " & lsb($Value))
end on
Understanding MSB and LSB

See Also
msb()
$RPN_ADDRESS
$RPN_VALUE
GENERAL COMMANDS 45

7. General Commands
7.1. disable_logging()
disable_logging(<type>)
Disables emission of messages, warnings or watched variable events to both the KONTAKT
status bar and Creator Tools
<type> The type of event the emission of which is disabled. Use one of the following:
$NI_LOG_MESSAGE, $NI_LOG_WARNING or $NI_LOG_WATCHING.

Remarks
• Only supported in the init callback

Examples
on init
disable_logging($NI_LOG_MESSAGE)
disable_logging($NI_LOG_WARNING)
disable_logging($NI_LOG_WATCHING)
end on
Keep the lines above commented out while development and bring them back in right before shipping
your product to disable any debugging-related content

See Also
watch_var()
watch_array_idx()

7.2. exit
exit
Immediately stops a callback or exits a function

Remarks
• exit is a very strong command. Be careful when using it, especially when dealing with larger
scripts.
• If used within a function, exit only quits the function but not the entire callback.

Examples
on note
if (not(in_range($EVENT_NOTE,60,71)))
exit
end if
{from here on, only notes between C3 to B3 will be processed}
end on
Useful for quickly setting up key ranges to be affected by the script
GENERAL COMMANDS 46

See Also
wait()
stop_wait()

7.3. ignore_controller
ignore_controller
Ignore a controller event in a controller callback

Examples
on controller
if ($CC_NUM = 1)
ignore_controller
set_controller($VCC_MONO_AT,%CC[1]
end if
end on
Transform the mod wheel into aftertouch

See Also
ignore_event()
set_controller()
on controller

7.4. message()
message(<variable/text>)
Display text in the status line of KONTAKT

Remarks
• The message command is intended to be used for debugging and testing while programming
a script. Since there is only one status line in KONTAKT, it should not be used as a generic
means of communication with the user. Use a label instead.
• Make it a habit to write message("") at the start of the init callback. You can then be sure
that all previous messages (by the script or by the system) are deleted and you see only new
messages.
• Messages defined in the init callback will only be displayed if the user manually applies the
script by clicking on the APPLY button. These messages will not be displayed when an
instrument loads and initializes the script automatically.

Examples
on init
message("Hello, world!")
end on
The inevitable implementation of "Hello, world!" in KSP
on note
message("Note " & $EVENT_NOTE & " received at " & ...
GENERAL COMMANDS 47

$ENGINE_UPTIME & " milliseconds")


end on
Concatenating elements in a message() command

See Also
$ENGINE_UPTIME
$KSP_TIMER
reset_ksp_timer
declare ui_label
set_text()

7.5. note_off()
note_off(<ID-number>)
Send a note off message to a specific note
<ID-number> The ID number of the note event

Remarks
• note_off() is equivalent to releasing a key, thus it will always trigger a release callback as
well as the release portion of a volume envelope. Notice the difference between note_off()
and fade_out(), since fade_out() works on voice level.

Examples
on controller
if ($CC_NUM = 1)
note_off($ALL_EVENTS)
end if
end on
A custom "All Notes Off" implementation triggered by the mod wheel
on init
declare polyphonic $new_id
end on

on note
ignore_event($EVENT_ID)
$new_id := play_note($EVENT_NOTE,$EVENT_VELOCITY,0,0)
end on

on release
ignore_event($EVENT_ID)
wait(200000)
note_off($new_id)
end on
Delaying the release of each note by 200ms

See Also
fade_out()
play_note()
GENERAL COMMANDS 48

7.6. play_note()
play_note(<note-number>,<velocity>,<sample-offset>,<duration>)
Generate a note, i.e. generate a note-on message followed by a note-off message
<note-number> The note number to be generated (0 - 127)
<velocity> Velocity of the generated note (1 - 127)
<sample-offset> Sample offset in microseconds
<duration> Length of the generated note in microseconds

This parameter also accepts two special values:

-1: releasing the note which started the callback stops the sample

0: the entire sample is played

Remarks
• In DFD mode, the sample offset is dependent on the Sample Mod (S.Mod) value of the
respective zones. Sample offset value greater than the zone's S.Mod setting will be ignored
and no sample offset will be applied.
• You can retrieve the event ID of the played note in a variable by writing:
<variable> := play_note(<note>, <velocity>, <sample-offset>,
<duration>)

Examples
on note
play_note($EVENT_NOTE+12,$EVENT_VELOCITY,0,-1)
end on

Harmonizes the played note with the upper octave


on init
declare $new_id
end on
on controller
if ($CC_NUM = 64)
if (%CC[64] = 127)
$new_id := play_note(60,100,0,0)
else
note_off($new_id)
end if
end if
end on
Trigger a MIDI note by pressing the sustain pedal

See Also
note_off()
GENERAL COMMANDS 49

7.7. set_controller()
set_controller(<controller>,<value>)
Send a MIDI CC, pitch bend or channel pressure value
<controller> This parameter sets the type, and in the case of MIDI CCs, sets the
CC number:

• A number from 0 to 127 designates a MIDI CC number

• $VCC_PITCH_BEND indicates pitch bend

• $VCC_MONO_AT indicates channel pressure (monophonic


aftertouch)
<value> The value of the specified controller:

• MIDI CC and channel pressure values go from 0 to 127

• Pitch bend values go from -8192 to 8191

Remarks
• set_controller()cannot be used within an init callback. If for some reason you wat to
send a controller value upon instrument load, use persistance_changed callback.
on note
if ($EVENT_NOTE = 36)
ignore_event($EVENT_ID)
set_controller($VCC_MONO_AT,$EVENT_VELOCITY)
end if
end on
on release
if ($EVENT_NOTE = 36)
ignore_event($EVENT_ID)
set_controller($VCC_MONO_AT,0)
end if
end on
If you have a keyboard with no aftertouch, press C1 instead

See Also
ignore_controller
$VCC_PITCH_BEND
$VCC_MONO_AT

7.8. set_rpn()/set_nrpn()
set_rpn(<address>,<value>)
Send a RPN or NRPN message
<address> The RPN or NRPN address (0 - 16383)
<value> The value of the RPN or NRPN message (0 - 16383)
GENERAL COMMANDS 50

Remarks
• KONTAKT cannot handle RPN or NRPN messages as external modulation sources. You can
however use these message for simple inter-script communication.

See Also
on rpn/nrpn
set_controller
$RPN_ADDRESS
$RPN_VALUE
msb()
lsb()

7.9. set_snapshot_type()
set_snapshot_type(<type>)
Configures the KSP processor behavior of all five slots when a snapshot is recalled
<type> The available types are:

0: The init callback will always be executed upon snapshot change, afterwards
the on persistence_changed callback will be executed (default behavior)

1: the init callback will not be executed upon loading a snapshot, only the on
persistence_callback will be executed

Remarks
• This command acts globally, i.e. it can applied in any script slot.
• In snapshot type 1, the value of non-persistent and instrument persistence variable is
preserved.
• Loading a snapshot always resets KONTAKT's audio engine, i.e. audio is stopped and all active
events are deleted.

Examples
on init
set_snapshot_type(1)

declare ui_knob $knob_1 (0,127,1)


set_text($knob_1,"Knob")
make_persistent($knob_1)

declare ui_button $gui_btn


set_text($gui_btn,"Page 1")
end on
function show_gui
if ($gui_btn = 1)

set_control_par(get_ui_id($knob_1),$CONTROL_PAR_HIDE,...
$HIDE_PART_NOTHING)
else
GENERAL COMMANDS 51

set_control_par(get_ui_id($knob_1),$CONTROL_PAR_HIDE,$HIDE_WHOLE_CONTROL)
end if
end function
on persistence_changed
call show_gui
end on
on ui_control ($gui_btn)
call show_gui
end on
Retaining the GUI upon loading snapshots

See Also
on init
on persistence_changed
EVENT COMMANDS 52

8. Event Commands

8.1. by_marks()
by_marks(<bit-mark>)
A user-defined group of events (or event IDs)

Remarks
by_marks() is a user-defined group of events which can be set with set_event_mark(). It can
be used with all commands which utilize event IDs like note_off(), change_tune() etc.

Examples
on note
if ($EVENT_NOTE mod 12 = 0) {if played note is a c}
set_event_mark($EVENT_ID,$MARK_1)
change_tune(by_marks($MARK_1),%CC[1]*1000,0)
end if
end on

on controller
if($CC_NUM = 1)
change_tune(by_marks($MARK_1),%CC[1]*1000,0)
end if
end on
Moving the mod wheel changes the tuning of all C notes (C-2, C-1…C8)

See Also
set_event_mark()
$EVENT_ID
$ALL_EVENTS
$MARK_1 … $MARK_28

8.2. change_note()
change_note(<ID-number>,<note-number>)
Change the note number of a specific note event

Remarks
• change_note() is only allowed in the note callback and only works before the first wait()
statement. If the voice is already running, only the value of the variable changes.
• Once the note number of a particular note event is changed, it becomes the new
$EVENT_NOTE
• It is not possible to address events via event groups like $ALL_EVENTS
EVENT COMMANDS 53

Examples
on init
declare %black_keys[5] := (1,3,6,8,10)
end on

on note
if (search(%black_keys,$EVENT_NOTE mod 12) # -1)
change_note($EVENT_ID,$EVENT_NOTE-1)
end if
end on
Constrain all notes to white keys, i.e. C major

See Also
$EVENT_NOTE
change_velo()

8.3. change_pan()
change_pan(<ID-number>,<panorama>,<relative-bit>)
Change the pan position of a specific note event
<ID-number> The ID number of the note event to be changed
<panorama> The pan position of the note event, from -1000 (left) to 1000 (right)
<relative-bit> If the relative bit is set to 0, the amount is absolute, i.e. the amount
overwrites any previous set values of that event.

If set to 1, the amount is relative to the actual value of the event.

The different implications are only relevant with more than one
change_pan() statement applied to the same event.

Remarks
• change_pan() works on the note event level and does not change any panorama settings in
the instrument itself. It is also not related to any modulations regarding panorama.

Examples
on init
declare $pan_position
end on
on note
$pan_position := ($EVENT_NOTE * 2000 / 127) - 1000
change_pan ($EVENT_ID,$pan_position,0)
end on
Panning the entire key range from left to right, i.e. C-2 all the way left, G8 all the way right
on note
if ($EVENT_NOTE < 60)
change_pan ($EVENT_ID,1000,0)
wait(500000)
change_pan ($EVENT_ID,-1000,0) {absolute, pan is at -1000}
else
change_pan ($EVENT_ID,1000,1)
EVENT COMMANDS 54

wait(500000)
change_pan ($EVENT_ID,-1000,1) {relative, pan is at 0}
end if
end on
Notes below C3 utilize a relative bit of 0. C3 and above utilize a relative bit of 1

See Also
change_vol()
change_tune()

8.4. change_tune()
change_tune(<ID-number>,<tune-amount>,<relative-bit>)
Change the tuning of a specific note event in millicents.
<ID-number> The ID number of the note event to be changed.
<tune-amount> The tune amount in millicents. 100000 equals 100 cents, i.e. a half
tone.
<relative-bit> If the relative bit is set to 0, the amount is absolute, i.e. the amount
overwrites any previous set values of that event.

If it is set to 1, the amount is relative to the actual value of the event.

The different implications are only relevant with more than one
change_tune()statement applied to the same event.

Remarks
• change_tune() works on the note event level and does not change any tune settings in the
instrument itself. It is also not related to any modulations regarding tuning.

Examples
on init
declare $tune_amount
end on

on note
$tune_amount := random(-50000,50000)
change_tune ($EVENT_ID,$tune_amount,1)
end on
Randomly detune every played note by ± 50 cent

See Also
change_vol()
change_pan()
EVENT COMMANDS 55

8.5. change_velo()
change_velo(<ID-number>, <velocity>)
Change the velocity of a specific note event

Remarks
• change_velo() is only allowed in the note callback and only works before the first wait()
statement. If the voice is already running, only the value of the variable changes.
• Once the velocity of a particular note event is changed, it becomes the new
$EVENT_VELOCITY
• It is not possible to address events via event groups like $ALL_EVENTS

Examples
on note
change_velo ($EVENT_ID,100)
message($EVENT_VELOCITY)
end on
All velocities are set to 100. Note that $EVENT_VELOCITY will also change to 100.

See Also
$EVENT_VELOCITY
change_note()

8.6. change_vol()
change_vol(<ID-number>,<volume>,<relative-bit>)
Change the volume of a specific note event in millidecibels
<ID-number> The ID number of the note event to be changed
<volume> The volume change in millidecibels
<relative-bit> If the relative bit is set to 0, the amount is absolute, i.e. the amount
overwrites any previous set values of that event.

If it is set to 1, the amount is relative to the actual value of the event.

The different implications are only relevant with more than one
change_vol() statement applied to the same event.

Remarks
• change_vol() works on the note event level and does not change any tune settings in the
instrument itself. It is also not related to any MIDI modulations regarding volume (e.g. MIDI
CC7).

Example
on init
declare $vol_amount
end on
EVENT COMMANDS 56

on note
$vol_amount := (($EVENT_VELOCITY - 1) * 12000/126) - 6000
change_vol ($EVENT_ID,$vol_amount,1)
end on
A simple dynamic expander: lightly played notes will be softer, harder played notes will be louder

See ALSO
change_tune()
change_pan()
fade_in()
fade_out()

8.7. delete_event_mark()
delete_event_mark(<ID-number>,<bit-mark>)
Delete an event mark, i.e. ungroup the specified event from an event group
<ID-number> The ID number of the event to be ungrouped
<bit-mark> Here you can enter one of 28 marks from $MARK_1 to $MARK_28, which is
assigned to the event.

See Also
set_event_mark()
by_marks()
$EVENT_ID
$ALL_EVENTS
$MARK_1 … $MARK_28

8.8. event_status()
event_status(<ID-number>)
Retrieve the status of a particular note event, or MIDI event in the multi script.

The note can either be active, then this function returns.

$EVENT_STATUS_NOTE_QUEUE (or $EVENT_STATUS_MIDI_QUEUE in the multi script)

or inactive, then the function returns


$EVENT_STATUS_INACTIVE

Remarks
event_status() can be used to find out if a note event is still "alive" or not.

Examples
on init
declare %key_id[128]
EVENT COMMANDS 57

end on

on note
if (event_status(%key_id[$EVENT_NOTE])= $EVENT_STATUS_NOTE_QUEUE)
fade_out(%key_id[$EVENT_NOTE],10000,1)
end if
%key_id[$EVENT_NOTE] := $EVENT_ID
end on
Limit the number of active note events to one per MIDI key

See Also
$EVENT_STATUS_INACTIVE
$EVENT_STATUS_NOTE_QUEUE
$EVENT_STATUS_MIDI_QUEUE
get_event_ids()

8.9. fade_in()
fade_in(<ID-number>,<fade-time>)
Perform a fade-in for a specific note event
<ID-number> The ID number of the note event to be faded in
<fade-time> The fade-in time in microseconds

Examples
on init
declare $note_1_id
declare $note_2_id
end on

on note
$note_1_id := play_note($EVENT_NOTE+12,$EVENT_VELOCITY,0,-1)
$note_2_id := play_note($EVENT_NOTE+19,$EVENT_VELOCITY,0,-1)
fade_in ($note_1_id,1000000)
fade_in ($note_2_id,5000000)
end on
Fading in the first two harmonics

See Also
change_vol()
fade_out()

8.10. fade_out()
fade_out(<ID-number>,<fade-time>,<stop-voice>)
Perform a fade-out for a specific note event
<ID-number> The ID number of the note event to be faded in
EVENT COMMANDS 58

fade_out(<ID-number>,<fade-time>,<stop-voice>)
<fade-time> The fade-in time in microseconds
<stop_voice> If set to 1, the voice is stopped after the fade out

If set to 0, the voice will still be running after the fade out

Examples
on controller
if ($CC_NUM = 1)
if (%CC[1] mod 2 # 0)
fade_out($ALL_EVENTS,5000,0)
else
fade_in($ALL_EVENTS,5000)
end if
end if
end on
Use the mod wheel on held notes to create a stutter effect
on controller
if ($CC_NUM = 1)
fade_out($ALL_EVENTS,5000,1)
end if
end on
A custom "All Sound Off" implementation triggered by the mod wheel

See Also
change_vol()
fade_in()

8.11. get_event_mark()
get_event_mark(<ID-number>,<bit-mark>)
Fills the specified array with all active event IDs.
<ID-number> the ID number of the event to be checked

Remarks
The command overwrites all existing values as long as there are events, and writes 0 if no events
are active anymore.

Examples
on init
declare const $ARRAY_SIZE := 500
declare %test_array[$ARRAY_SIZE]
declare $a
declare $note_count
end on

on note
get_event_ids(%test_array)
$a := 0
EVENT COMMANDS 59

$note_count := 0
while($a < $ARRAY_SIZE and %test_array[$a] # 0)
inc($note_count)
inc($a)
end while
message("Active Events: " & $note_count)
end on
A rather long-winded way to check if you released a C.

See Also
set_event_mark()
ignore_event()

8.12. get_event_mark()
get_event_mark(<ID-number>,<bit-mark>)
Check if the specified event belongs to a specific event group (returns 1 if the bitmark is set, 0
otherwise)
<ID-number> The ID number of the event to be checked
<bit-mark> The bit-mark from $MARK_1 to $MARK_28

Examples
on note
if ($EVENT_NOTE mod 12 = 0)
set_event_mark($EVENT_ID,$MARK_1)
end if
end on

on release
if (get_event_mark($EVENT_ID,$MARK_1) = 1)
message("You've played a C.")
else
message("")
end if
end on
A rather long-winded way to check if you released a C.

See Also
set_event_mark()

8.13. get_event_par()
get_event_par(<ID-number>,<parameter>)
Return the value of a specific event parameter of the specified event
<ID-number> The ID number of the event
EVENT COMMANDS 60

get_event_par(<ID-number>,<parameter>)
<parameter> The event parameter, either one of four freely assignable event parameters:
$EVENT_PAR_0

$EVENT_PAR_1

$EVENT_PAR_2

$EVENT_PAR_3

or the "built-in" parameters of a note event:


$EVENT_PAR_VOLUME

$EVENT_PAR_PAN

$EVENT_PAR_TUNE

$EVENT_PAR_NOTE

$EVENT_PAR_VELOCITY

$EVENT_PAR_REL_VELOCITY

$EVENT_PAR_SOURCE

$EVENT_PAR_PLAY_POS

$EVENT_PAR_ZONE_ID (use with caution, see below)

Remarks
A note event always carries certain information like the note number, the played velocity, but also
volume, pan and tune. With set_event_par(), you can set either these parameters or use the
freely assignable parameters like $EVENT_PAR_0. This is especially useful when chaining scripts,
i.e. set an event parameter for an event in slot 1, then retrieve this information in slot 2 by using
get_event_par().

Examples
(see next page)
on note
message(get_event_par($EVENT_ID,$EVENT_PAR_NOTE))
end on
The same functionality as message($EVENT_NOTE)
on note
message(get_event_par($EVENT_ID,$EVENT_PAR_SOURCE))
end on
Check if the event comes from outside (-1) or if it was created in one of the five script slots (0-4)
on note
wait(1)
message(get_event_par($EVENT_ID,$EVENT_PAR_ZONE_ID))
end on
Note that in the above example, an event itself does not carry a zone ID (only a voice has zone IDs),
therefore you need to insert wait(1) in order to retrieve the zone ID.
EVENT COMMANDS 61

See Also
set_event_par()
ignore_event()
set_event_par_arr()
get_event_par_arr()

8.14. get_event_par_arr()
get_event_par_arr(<ID-number>,<parameter>,<index>)
Retrieve the value of a specified event parameter of a specific event
<ID-number> The ID number of the note event
<parameter> Can be either $EVENT_PAR_ALLOW_GROUP or $EVENT_PAR_CUSTOM
<index> When used with $EVENT_PAR_ALLOW_GROUP: the group indexWhen used
with $EVENT_PAR_CUSTOM: the index (0 to 15)

Remarks
• get_event_par_arr() is a special form (or to be more precise, it's the array variant) of
get_event_par(). It can be used to retrieve the group allow state of a specific event
(returning 1 if the specified group is allowed and 0 if it's disallowed). It can also be used to
retrieve a value when using more than the standard four event parameters when using
$EVENT_PAR_CUSTOM.

Examples
on init
declare $count
declare ui_label $label (2,4)
set_text ($label,"")
end on

on note
set_text($label,"")
$count := 0
while($count < $NUM_GROUPS)

if (get_event_par_arr($EVENT_ID,$EVENT_PAR_ALLOW_GROUP,$count) = 1)
add_text_line($label,"Group ID " & $count & " allowed")
else
add_text_line($label,"Group ID " & $count & " disallowed")
end if

inc($count)
end while
end on
A simple group monitor

See Also
set_event_par_arr()
get_event_par()
EVENT COMMANDS 62

$EVENT_PAR_ALLOW_GROUP
%GROUPS_AFFECTED
$EVENT_PAR_CUSTOM

8.15. ignore_event()
ignore_event(<ID-number>)
Ignore a note event in a note on or note off callback

Remarks
• If you ignore an event, any volume, tune or pan information is lost. You can however retrieve
this infomation with get_event_par(), see the two examples below.
• ignore_event() is a very "strong" command. Always check if you can get the same results
with the various change_xxx() commands without having to ignore the event.

Examples
on note
ignore_event($EVENT_ID)
wait (500000)
play_note($EVENT_NOTE,$EVENT_VELOCITY,0,-1)
end on
Delaying all notes by 0.5s. Not bad, but if you, for example insert a microtuner before this script, the
tuning information will be lost.
on init
declare $new_id
end on

on note
ignore_event($EVENT_ID)
wait (500000)
$new_id := play_note($EVENT_NOTE,$EVENT_VELOCITY,0,-1)

change_vol($new_id,get_event_par($EVENT_ID,$EVENT_PAR_VOLUME),1)
change_tune($new_id,get_event_par($EVENT_ID,$EVENT_PAR_TUNE),1)
change_pan($new_id,get_event_par($EVENT_ID,$EVENT_PAR_PAN),1)
end on
Better: the tuning (plus volume and pan to be precise) information is retrieved and applied to the played
note

See Also
ignore_controller
get_event_par()

8.16. set_event_mark()
set_event_mark(<ID-number>,<bit-mark>)
Assign the specified event to a specific event group
EVENT COMMANDS 63

set_event_mark(<ID-number>,<bit-mark>)
<ID-number> The ID number of the event to be grouped
<bit-mark> Here you can enter one of 28 marks from $MARK_1 to $MARK_28 which is
assigned to the event. You can also assign more than one mark to a single
event, either by typing the command or by using the + operator.

Remarks
When dealing with commands that deal with event IDs, you can group events by using
by_marks(<bit-mark>) instead of the individual ID, as the program needs to know that you
want to address marks and not IDs.

Examples
on init
declare $new_id
end on

on note

set_event_mark($EVENT_ID,$MARK_1)

$new_id := play_note($EVENT_NOTE + 12,120,0,-1)


set_event_mark($new_id,$MARK_1 + $MARK_2)

change_pan(by_marks($MARK_1),-1000,1) {both notes panned to left}


change_pan(by_marks($MARK_2), 2000,1) {new note panned to right}

end on
The played note belongs to group 1, the harmonized belongs to group 1 and group 2

See Also
by_marks()
delete_event_mark()
$EVENT_ID
$ALL_EVENTS
$MARK_1 … $MARK_28

8.17. set_event_par()
set_event_par(<ID-number>,<parameter>,<value>)
Assign a parameter to a specific event
<ID-number> The ID number of the event
EVENT COMMANDS 64

set_event_par(<ID-number>,<parameter>,<value>)
<parameter> The event parameter, either one of four freely assignable event parameters:
$EVENT_PAR_0

$EVENT_PAR_1

$EVENT_PAR_2

$EVENT_PAR_3

or the "built-in" parameters of a note event:


$EVENT_PAR_VOLUME

$EVENT_PAR_PAN

$EVENT_PAR_TUNE

$EVENT_PAR_NOTE

$EVENT_PAR_VELOCITY

$EVENT_PAR_REL_VELOCITY
<value> The value of the event parameter

Remarks
• A note event always "carries" certain information like the note number, the played velocity, but
also volume, pan and tune. With set_event_par(), you can set either these parameters or
use the freely assignable parameters like $EVENT_PAR_0. This is especially useful when
chaining scripts, i.e. set an event parameter for an event in slot 1, then retrieve this information
in slot 2 by using get_event_par().
• If you need access to more than four custom parameters, use set_event_par_arr() with
$EVENT_PAR_CUSTOM

Examples
on note
set_event_par($EVENT_ID,$EVENT_PAR_NOTE,60)
end on
Setting all notes to middle C3, same as change_note($EVENT_ID,60)
on init
message("")
declare ui_switch $switch

declare ui_label $midiChan1 (1,1)


declare ui_label $midiChan2 (1,1)
declare ui_label $midiChan3 (1,1)
declare ui_label $midiChan4 (1,1)
declare ui_label $midiChan5 (1,1)
declare ui_label $midiChan6 (1,1)
declare ui_label $midiChan7 (1,1)
declare ui_label $midiChan8 (1,1)
declare ui_label $midiChan9 (1,1)
declare ui_label $midiChan10 (1,1)
declare ui_label $midiChan11 (1,1)
declare ui_label $midiChan12 (1,1)
EVENT COMMANDS 65

declare ui_label $midiChan13 (1,1)


declare ui_label $midiChan14 (1,1)
declare ui_label $midiChan15 (1,1)
declare ui_label $midiChan16 (1,1)

declare %midiChans[16]
%midiChans[0] := get_ui_id($midiChan1)
%midiChans[1] := get_ui_id($midiChan2)
%midiChans[2] := get_ui_id($midiChan3)
%midiChans[3] := get_ui_id($midiChan4)
%midiChans[4] := get_ui_id($midiChan5)
%midiChans[5] := get_ui_id($midiChan6)
%midiChans[6] := get_ui_id($midiChan7)
%midiChans[7] := get_ui_id($midiChan8)
%midiChans[8] := get_ui_id($midiChan9)
%midiChans[9] := get_ui_id($midiChan10)
%midiChans[10] := get_ui_id($midiChan11)
%midiChans[11] := get_ui_id($midiChan12)
%midiChans[12] := get_ui_id($midiChan13)
%midiChans[13] := get_ui_id($midiChan14)
%midiChans[14] := get_ui_id($midiChan15)
%midiChans[15] := get_ui_id($midiChan16)
end on

on release
if ($switch=1)
set_event_par($EVENT_ID, $EVENT_PAR_REL_VELOCITY, 127)
end if

set_control_par_str(%midiChans[$MIDI_CHANNEL],$CONTROL_PAR_TEXT,get_event_par($
EVENT_ID, $EVENT_PAR_REL_VELOCITY))
end on
Release velocity within an MPE context

See Also
get_event_par()
ignore_event()
set_event_par_arr()
get_event_par_arr()

8.18. set_event_par_arr()
set_event_par_arr(<ID-number>,<parameter>,<value>,<index>)
Assign an event parameter array to a specific event
<ID-number> The ID number of the note event
<parameter> Can either be $EVENT_PAR_ALLOW_GROUP or $EVENT_PAR_CUSTOM
<value> When used with $EVENT_PAR_ALLOW_GROUP: the allow state for the
group (1 or 0)

When used with $EVENT_PAR_CUSTOM: the value of the specified index


EVENT COMMANDS 66

set_event_par_arr(<ID-number>,<parameter>,<value>,<index>)
<index> When used with $EVENT_PAR_ALLOW_GROUP: the group index

When used with $EVENT_PAR_CUSTOM: the index (0 to 15)

Remarks
• set_event_par_arr() is a special form (or to be more precise, it's the array variant) of
set_event_par(). You can use it to set the group allow state of a specific event, or if you
need to access more than four event parameters.
• $EVENT_PAR_CUSTOM is a build-in array that holds 16 assignable event parameters.

Examples
on note
if (get_event_par_arr($EVENT_ID,$EVENT_PAR_ALLOW_GROUP,0) = 0)
set_event_par_arr($EVENT_ID,$EVENT_PAR_ALLOW_GROUP,1,0)
end if
end on
Making sure the first group is always played.
on init
declare const $CUSTOM_EVENT_PAR_4 := 4
end on

on note
set_event_par_arr...
($EVENT_ID,$EVENT_PAR_CUSTOM,$ENGINE_UPTIME,$CUSTOM_EVENT_PAR_4)
end on

on release
message(get_event_par_arr...
($EVENT_ID,$EVENT_PAR_CUSTOM,$CUSTOM_EVENT_PAR_4))
end on
Simple implementation of $EVENT_PAR_CUSTOM

See Also
allow_group()
disallow_group()
get_event_par_arr()
set_event_par()
$EVENT_PAR_ALLOW_GROUP
ARRAY COMMANDS 67

9. Array Commands
9.1. array_equal()
array_equal(<array-variable>,<array-variable>)
Checks the values of two arrays. True if all values are equal, false if not

Remarks
This command does not work with arrays of real numbers.

Examples
on init
declare %array_1[10]
declare %array_2[11]

if (array_equal(%array_1,%array_2))
message($ENGINE_UPTIME)
end if

end on
This script will produce an error message as the two arrays don't have the same size

See Also
sort()
num_elements()
search()

9.2. num_elements()
num_elements(<array-variable>)
Returns the number of elements in an array

Remarks
With this function you can, e.g., check how many groups are affected by the current event by using
num_elements(%GROUPS_AFFECTED).

Examples
on note
message(num_elements(%GROUPS_AFFECTED))
end on
Outputs the number of groups playing

See Also
array_equal()
ARRAY COMMANDS 68

sort()
search()
%GROUPS_AFFECTED

9.3. search()
search(<array-variable>,<value>)
Searches the specified array for the specified value and returns the index of its first position. If
the value is not found, the function returns -1.

Remarks
This command does not work with arrays of real numbers.

Examples
on init
declare ui_table %array[10] (2,2,5)
declare ui_button $check
set_text ($check,"Zero present?")
end on

on ui_control ($check)
if (search(%array,0) = -1)
message ("No")
else
message("Yes")
end if
$check := 0
end on
Checking if a specific value is present

See Also
array_equal()
num_elements()
sort()

9.4. sort()
sort(<array-variable>,<direction>)
Sorts an array in ascending or descending order.
<array-variable> The array to be sorted.
<direction> With direction = 0, the array is sorted in ascending order.

With direction # 0, the array is sorted in descending order.

Examples
on init
declare $count
ARRAY COMMANDS 69

declare ui_table %array[128] (3,3,127)

while ($count < 128)


%array[$count] := $count
inc($count)
end while
declare ui_button $Invert

end on

on ui_control ($Invert)
sort(%array,$Invert)
end on
Quickly inverting a linear curve display

See Also
array_equal()
num_elements()
sort()
GROUP COMMANDS 70

10. Group Commands


10.1. allow_group()
allow_group(<group-index>)
Allows the specified group, i.e. makes it available for playback

Remarks
• The numbering of the group index is zero-based, i.e. index of the first instrument group is 0.
• The groups can only be changed if the voice is not running.

Examples
on note
disallow_group($ALL_GROUPS)
allow_group(0)
end on
Only the first group will play back

See Also
$ALL_GROUPS
$EVENT_PAR_ALLOW_GROUP
disallow_group()
set_event_par_arr()

10.2. disallow_group()
disallow_group(<group-index>)
Disallows the specified group, i.e. makes it unavailable for playback

Remarks
• The numbering of the group index is zero-based, i.e. index of the first instrument group is 0.
• The groups can only be changed if the voice is not running.

Examples
on init
declare $count
declare ui_menu $groups_menu

add_menu_item ($groups_menu,"Play All",-1)


while ($count < $NUM_GROUPS)
add_menu_item ($groups_menu,"Mute: " & group_name($count),$count)
inc($count)
end while
end on
GROUP COMMANDS 71

on note
if ($groups_menu # -1)
disallow_group($groups_menu)
end if
end on
Muting one specific group of an instrument

See Also
$ALL_GROUPS
$EVENT_PAR_ALLOW_GROUP
allow_group()
set_event_par_arr()

10.3. find_group()
find_group(<group-name>)
Returns the group index for the specified group name

Remarks
If no group with the specified name is found, this command will return a value of zero. This can
cause problems as this is the group index of the first group, so be careful when using this
command.

Examples
on note
disallow_group(find_group("Accordion"))
end on
A simple, yet useful script

See Also
allow_group()
disallow_group
group_name()

10.4. get_purge_state()
get_purge_state(<group-index>)
Returns the purge state of the specified group:

0: The group is purged.

1: The group is not purged, i.e. the samples are loaded.


<group-index> The index number of the group that should be checked.
GROUP COMMANDS 72

Examples
on init
declare ui_button $purge
declare ui_button $checkpurge
set_text ($purge,"Purge 1st Group")
set_text ($checkpurge,"Check purge status")
end on

on ui_control ($purge)
purge_group(0,abs($purge-1))
end on

on ui_control ($checkpurge)
if (get_purge_state(0) = 0)
message(“Group is purged.”)
else
message(“Group is not purged.”)
end if
end on
A simple purge check

See Also
purge_group()

10.5. group_name()
group_name(<group-index>)
Returns the group name for the specified group

Remarks
The numbering of the group index is zero-based, i.e. index of the first instrument group is 0.

Examples
on init
declare $count
declare ui_menu $groups_menu

$count := 0
while ($count < $NUM_GROUPS)
add_menu_item ($groups_menu,group_name($count),$count)
inc($count)
end while
end on
Quickly creating a menu with all available groups
on init
declare $count
declare ui_label $label (2,6)
set_text($label,"")
end on
on note
$count := 0
while ($count < num_elements(%GROUPS_AFFECTED))
GROUP COMMANDS 73

add_text_line($label,group_name(%GROUPS_AFFECTED[$count]))
inc($count)
end while
end on
on release
set_text($label,"")
end on
Display the names of the sounding groups

See Also
$ALL_GROUPS
$NUM_GROUPS
allow_group()
disallow_group()
find_group()
output_channel_name()

10.6. purge_group()
purge_group(<group-index>,<mode>)
Purges (i.e. unloads from RAM) the samples of the specified group
<group-index> The index number of the group which contains the samples to be purged.
<mode> If set to 0, the samples of the specified group are unloaded.

If set to 1, the samples are reloaded.

Remarks
• When using purge_group() in a while loop, don’t use any wait commands within the loop.
• purge_group() can only be used a UI and persistence_changed callback.
• It is recommended to not use the purge_group() command in the callback of an
automatable control.
• It is now possible to supply an async ID to the purge_group() function and get a return in
the async_complete callback.

Examples
on init
declare ui_button $purge
set_text ($purge,"Purge 1st Group")
end on

on ui_control ($purge)
purge_group(0,abs($purge-1))
end on

on async_complete
if (get_purge_state(0) = 0)
message("Group is purged")
else
GROUP COMMANDS 74

message("Group is not purged")


end if
end on
Unloading all samples of the first group

See Also
get_purge_state
TIME-RELATED COMMANDS 75

11. Time-Related Commands


11.1. change_listener_par()
change_listener_par(<signal-type>,<parameter>)
Changes the parameters of the on listener callback. It can be used in every callback.
<signal-type> The signal to be changed, can be either:
$NI_SIGNAL_TIMER_MS

$NI_SIGNAL_TIMER_BEAT
<parameter> Dependent on the specified signal type:
$NI_SIGNAL_TIMER_MS

Time interval in microseconds


$NI_SIGNAL_TIMER_BEAT

Time interval in fractions of a beat/quarter note

Examples
on init

declare ui_value_edit $Tempo (20,300,1)


$Tempo := 120

declare ui_switch $Play

set_listener($NI_SIGNAL_TIMER_MS,60000000 / $Tempo)

end on

on listener
if ($NI_SIGNAL_TYPE = $NI_SIGNAL_TIMER_MS and $Play = 1)
play_note(60,127,0,$DURATION_EIGHTH)
end if
end on

on ui_control($Tempo)
change_listener_par($NI_SIGNAL_TIMER_MS,60000000 / $Tempo)
end on
A very basic metronome

See Also
on listener
set_listener()
$NI_SIGNAL_TYPE
TIME-RELATED COMMANDS 76

11.2. ms_to_ticks()
ms_to_ticks(<microseconds>)
Converts a microseconds value into a tempo-dependent ticks value

Examples
on init
declare ui_label $bpm(1,1)
set_text($bpm,ms_to_ticks(60000000)/960)
end on
Displaying the current host tempo

See Also
ticks_to_ms()
$NI_SONG_POSITION

11.3. set_listener()
set_listener(<signal-type>,<parameter>)
Sets the signals on which the listener callback should react to. Can only be used in the init
callback.
<signal-type> The event on which the listener callback should react. The following
types are available:
$NI_SIGNAL_TRANSP_STOP

$NI_SIGNAL_TRANSP_START

$NI_SIGNAL_TIMER_MS

$NI_SIGNAL_TIMER_BEAT
<parameter> User defined parameter, dependant on the specified signal type:
$NI_SIGNAL_TIMER_MS

Time interval in microseconds


$NI_SIGNAL_TIMER_BEAT

Time interval in fractions of a beat/quarter note


$NI_SIGNAL_TRANSP_START

Set to 1 if the listener callback should react to the host's transport start
command
$NI_SIGNAL_TRANSP_STOP

Set to 1 if the listener callback should react to the host's transport stop
command
TIME-RELATED COMMANDS 77

Remarks
When using $NI_SIGNAL_TIMER_BEAT, the maximum resolution is 24 ticks per beat/quarter
note.

Examples
on init
set_listener($NI_SIGNAL_TIMER_BEAT,1)
end on
on listener
if ($NI_SIGNAL_TYPE = $NI_SIGNAL_TIMER_BEAT)
message($ENGINE_UPTIME)
end if
end on
Triggering the listener callback every beat. Triggering will occur even when transport is stopped.

See Also
change_listener_par()
$NI_SIGNAL_TYPE

11.4. stop_wait()
stop_wait(<callback-ID>,<parameter>)
Stops wait commands in the specified callback
<callback-ID> The callback’s ID number in which the wait commands will be stopped
<parameter> 0: stops only the current wait

1: stops the current wait and ignores all following wait commands in this
callback.

Remarks
• Be careful with while loops when stopping all wait commands in a callback.

Examples
on init
declare ui_button $Play
declare $id
end on
on ui_control ($Play)
if ($Play = 1)
$id := $NI_CALLBACK_ID
play_note(60,127,0,$DURATION_QUARTER)

wait($DURATION_QUARTER)
if ($Play = 1)
play_note(64,127,0,$DURATION_QUARTER)
end if

wait($DURATION_QUARTER)
if ($Play = 1)
play_note(67,127,0,$DURATION_QUARTER)
TIME-RELATED COMMANDS 78

end if
else
stop_wait($id,1)
fade_out($ALL_EVENTS,10000,1)
end if
end on
The Play button triggers a simple triad arpeggio. Without the stop_wait() command, parallel callbacks
could occur when pressing the Play button quickly in succession resulting in multiple arpeggios.

See Also
wait()
wait_ticks()
Callback Type Variables and Constants (Built-in variables/Specific)

11.5. reset_ksp_timer
reset_ksp_timer
Resets the KSP timer ($KSP_TIMER) to zero

Remarks
• Note that the $KSP_TIMER variable, due to its 32-bit signed nature, will reach its limit after
2147483648 microseconds, or roughly 35 minutes and 47 seconds.
• Since the KSP timer is based on the CPU clock, the main reason to use it is for debugging and
optimization. It is a great tool to measure the efficiency of certain script passages. However, it
should not be used for ‘musical’ timing, as it remains at a real-time constant rate, even if
KONTAKT is being used in an offline bounce.

Examples
on init
declare $a
declare $b
declare $c
end on

on note
reset_ksp_timer
$c := 0
while($c < 128)
$a := 0
while($a < 128)
set_event_par($EVENT_ID,$EVENT_PAR_TUNE,random(-1000,1000))
inc($a)
end while
inc($c)
end while
message($KSP_TIMER)
end on
A nested while loop – takes about 5400 to 5800 microseconds
TIME-RELATED COMMANDS 79

See Also
$ENGINE_UPTIME
$KSP_TIMER

11.6. ticks_to_ms()
ticks_to_ms(<ticks>)
Converts a tempo-dependent ticks value into a microseconds value

Remarks
• Since the returned value is in microseconds, note that due to its 32-bit signed nature it will not
return correct values if specified number of ticks at the current tempo exceeds 2147483648
microseconds, or roughly 35 minutes and 47 seconds.

Examples
on init
declare ui_label $label (2,1)
declare $msec
declare $sec
declare $min
set_listener($NI_SIGNAL_TIMER_MS,1000)
end on

on listener
if ($NI_SIGNAL_TYPE = $NI_SIGNAL_TIMER_MS)
$msec := ticks_to_ms($NI_SONG_POSITION)/1000
$sec := $msec/1000
$min := $sec/60
set_text($label,$min & ":" & $sec mod 60 & "." & $msec mod 1000)
end if
end on
Displaying the song position in real-time

See Also
ms_to_ticks()
$NI_SONG_POSITION

11.7. wait()
wait(<wait-time>)
Pauses the callback for the specified time in microseconds

Remarks
wait() stops the callback at the position in the script for the specified time. In other words, it
freezes the callback, although other callbacks can be accessed or processed. After the specified
time period the callback continues.
TIME-RELATED COMMANDS 80

Examples
on note
ignore_event($EVENT_ID)
wait($DURATION_BAR - $DISTANCE_BAR_START)
play_note($EVENT_NOTE,$EVENT_VELOCITY,0,-1)
end on
Quantize all notes to the downbeat of the next measure

See Also
stop_wait()
wait_ticks()
while()
$DURATION_QUARTER

11.8. wait_async()
wait_async(<asyncID>)
Waits until the async command identified by the <asyncID> is finished.

Remarks
When performing multiple operations it is also possible to collect them together and then calling
the wait_async() function on the collection. When the operations are collected in this manner
they will be calculated in one block resulting in a performance gain. If the async operation is not in
the pipeline anymore or invalid, there is no wait and the script continues.

Example performing a single operation


wait_async(set_engine_par($ENGINE_PAR_EFFECT_TYPE, ... $EFFECT_TYPE_CHORUS,
-1, 2, 1))

Example performing multiple operations


%asyncid[0] := async_operation
%asyncid[1] := another_async_operation
...
%asyncid[x] := last_async_operation

$i := 0
while($i < num_elements(%asyncid))
wait_async(%asyncid[$i])
inc($i)
end while

See also
$NI_ASYNC_EXIT_STATUS
$NI_ASYNC_ID
TIME-RELATED COMMANDS 81

11.9. wait_ticks()
wait_ticks(<wait-time>)
Pauses the callback for the specified time in ticks

Remarks
Same as wait(), but with ticks as the wait time parameter.

See Also
stop_wait()
wait()
USER INTERFACE COMMANDS 82

12. User Interface Commands


12.1. add_menu_item()
add_menu_item(<variable>,<text>,<value>)
Create a menu entry
<variable> The variable name of the menu UI control
<text> The text of the menu entry
<value> The value of the menu entry

Remarks
• You can create menu entries only in the init callback but you can change their text and value
afterwards by using set_menu_item_str() and set_menu_item_value(). You can add
as many menu entries as you want and then show or hide them dynamically by using
set_menu_item_visibility().
• Using the $CONTROL_PAR_VALUE constant in the get_control_par() command will
return the menu index and not the value. If you want to get the menu value, use the
get_menu_item_value() command.

Examples
on init
declare ui_menu $menu
add_menu_item ($menu, "First Entry",0)
add_menu_item ($menu, "Second Entry",1)
add_menu_item ($menu, "Third Entry",2)
end on
A simple menu

See Also
$CONTROL_PAR_SELECTED_ITEM_IDX
$CONTROL_PAR_NUM_ITEMS
get_menu_item_str()
get_menu_item_value()
get_menu_item_visibility()
set_menu_item_str()
set_menu_item_visibility()
ui_menu

12.2. add_text_line()
add_text_line(<variable>,<text>)
Add a new text line in the specified label without erasing existing text
USER INTERFACE COMMANDS 83

add_text_line(<variable>,<text>)
<variable> The variable name of the label UI control
<text> The text to be displayed

Examples
on init
declare ui_label $label (1,4)
set_text($label,"")
declare $count
end on

on note
inc($count)
select ($count)
case 1
set_text($label, $count & ": " & $EVENT_NOTE)
case 2 to 4
add_text_line($label, $count & ": " & $EVENT_NOTE)
end select
if ($count = 4)
$count := 0
end if
end on
Monitoring the last four played notes

See Also
set_text()
ui_label

12.3. attach_level_meter()
attach_level_meter(<ui-ID>,<group>,<slot>,<channel>,<bus>)
Attach a level meter to a certain position within the instrument to read volume data
<ui-ID> The ID number of the level meter UI control. You can retrieve the ID
number with get_ui_id().
<group> The index of the group you want to access. Should be set to -1 if not
using the group level.
<slot> The index of the FX slot you wish to access. Should be set to -1 if you
do not wish to access an FX slot.
<channel> Select either the left (0) or right (1) channel.
<bus> The index of the instrument bus you wish to access. Should be set to
-1 if you are not accessing the bus level.

Remarks
• Currently, the level meters can only be attached to the output of any instrument buses and the
instrument master output. Consequently, the group index and slot index should always be set
to -1.
USER INTERFACE COMMANDS 84

Examples
on init
declare ui_level_meter $Level1
declare ui_level_meter $Level2
attach_level_meter (get_ui_id($Level1),-1,-1,0,-1)
attach_level_meter (get_ui_id($Level2),-1,-1,1,-1)
end on
Creating two level meters, each one displaying one side of KONTAKT’s instrument output

See Also
$CONTROL_PAR_BG_COLOR
$CONTROL_PAR_OFF_COLOR
$CONTROL_PAR_ON_COLOR
$CONTROL_PAR_OVERLOAD_COLOR
$CONTROL_PAR_PEAK_COLOR
$CONTROL_PAR_VERTICAL
ui_level_meter

12.4. attach_zone()
attach_zone(<variable>,<zone_id>,<flags>)
Connects the corresponding zone to the waveform so that it shows up within the display
<variable> The variable name of the waveform display UI control.
<zone_id> The ID number of the zone that you want to attach to the waveform display
<flags> You can control different settings of the waveform display UI control via its
flags. The following flags are available:
$UI_WAVEFORM_USE_SLICES

$UI_WAVEFORM_USE_TABLE

$UI_WAVEFORM_TABLE_IS_BIPOLAR

$UI_WAVEFORM_USE_MIDI_DRAG

Remarks
• Use the bitwise .or. operator to combine flags.
• The $UI_WAVEFORM_USE_TABLE and $UI_WAVEFORM_USE_MIDI_DRAG flags will only
work if $UI_WAVEFORM_USE_SLICES is already set.

Examples
on init
declare ui_waveform $Waveform(6,6)
attach_zone ($Waveform,find_zone(”Test”),...
$UI_WAVEFORM_USE_SLICES .or. $UI_WAVEFORM_USE_TABLE)
end on
Attaches a zone named “Test” to the waveform display, also showing the zone’s slices and a table.
USER INTERFACE COMMANDS 85

See Also
set_ui_wf_property()
get_ui_wf_property()
ui_waveform()
find_zone()
Waveform Flag Constants
Waveform Property Constants

12.5. fs_get_filename()
fs_get_filename(<ui-ID>,<return-parameter>)
Return the filename of the last selected file in the file selector UI control.
<ui-ID> The ID number of the file selector UI control. You can retrieve the
the ID number with get_ui_id().
<return-parameter> 0: Returns the filename without extension.

1: Returns the filename with extension.

2: Returns the whole path.

See Also
fs_navigate()
ui_file_selector

12.6. fs_navigate()
fs_navigate(<ui-ID>,<direction>)
Jump to the next/previous file in the file selector UI control and trigger its callback.
<ui-ID> The ID number of the file selector UI control. You can retrieve the ID number
with get_ui_id().
<direction> 0: The previous file (in relation to the currently selected one) is selected

1: The next file (in relation to the currently selected one) is selected

See Also
fs_get_filename()
ui_file_selector

12.7. get_control_par()
get_control_par(<ui-ID>,<control-parameter>)
Retrieve various parameters of the specified UI control
USER INTERFACE COMMANDS 86

get_control_par(<ui-ID>,<control-parameter>)
<ui-ID> The ID number of the UI control. You can retrieve the ID number
with get_ui_id()
<control-parameter> Parameter of the UI control we wish to retrieve, i.e.
$CONTROL_PAR_WIDTH

Remarks
• get_control_par() comes in three additional flavors:
• get_control_par_arr() for working with array-based controls (i.e. retrieving values from
a particular ui_table index)
• get_control_par_str() for working with strings (i.e. retrieving text from ui_label or
automation name from ui_slider)
• get_control_par_str_arr() (i.e. retrieving automation name of particular ui_xy cursor)

Examples
on init
declare ui_value_edit $Test (0,100,1)
message(get_control_par(get_ui_id($Test),...
$CONTROL_PAR_WIDTH))
end on
Retrieving the width of a value edit in pixels

See Also
set_control_par()
$CONTROL_PAR_KEY_SHIFT
$CONTROL_PAR_KEY_ALT
$CONTROL_PAR_KEY_CONTROL

12.8. get_font_id()
get_font_id(<file-name>)
Returns a font ID from an image file; the font ID can used on any control that has dynamic text
elements
<file-name> Name of the image file, without extension. The image has to be in PNG
format, and reside in "pictures" subfolder of the resource container.

Remarks
The images need to be formatted in a special way to be interpreted correctly as custom fonts. All
characters need to be placed side-by-side, following the Windows-1252 character set, with a fully
red (#FF0000) pixel at the top left of every character frame. Also, alpha layer needs to contain only
one color.

Examples
on init
declare ui_text_edit @textEdit
USER INTERFACE COMMANDS 87

set_control_par(get_ui_id(@textEdit),$CONTROL_PAR_FONT_TYPE,…
get_font_id("Font1"))
end on
using a custom font on a ui_text_edit control

See Also
set_control_par()
$CONTROL_PAR_FONT_TYPE

12.9. get_menu_item_str()
get_menu_item_str(<menu-id>,<index>)
Returns the string value of the menu’s entry
<menu-id> The ID of the menu UI control. You can retrieve the ID number with
get_ui_id().
<index> The index (not value) of the menu item

Remarks
The <index> is defined by the order in which the menu items are added within the init callback; it
can’t be changed afterwards.

Examples
on init
declare ui_menu $menu
add_menu_item ($menu, "First Entry",0)
add_menu_item ($menu, "Second Entry",5)
add_menu_item ($menu, "Third Entry",10)
declare ui_button $button
end on

on ui_control ($button)
message(get_menu_item_str (get_ui_id($menu),1))
end on
Displays the message “Second Entry” when clicking on the button

See Also
$CONTROL_PAR_SELECTED_ITEM_IDX
$CONTROL_PAR_NUM_ITEMS
add_menu_item()
get_menu_item_value()
get_menu_item_visibility()
set_menu_item_str()
set_menu_item_value()
set_menu_item_visibility()
USER INTERFACE COMMANDS 88

12.10. get_menu_item_value()
get_menu_item_value(<menu-id>,<index>)
Returns the value of the menu’s entry
<menu-id> The ID of the menu UI control. You can retrieve the ID number with
get_ui_id().
<index> The index of the menu item

Remarks
The <index> is defined by the order in which the menu items are added within the init callback; it
can’t be changed afterwards.

Examples
on init
declare ui_menu $menu
add_menu_item ($menu, "First Entry",0)
add_menu_item ($menu, "Second Entry",5)
add_menu_item ($menu, "Third Entry",10)
declare ui_button $button
end on

on ui_control ($button)
message (get_menu_item_value (get_ui_id($menu),1))
end on
Displays the number 5

See Also
$CONTROL_PAR_SELECTED_ITEM_IDX
$CONTROL_PAR_NUM_ITEMS
add_menu_item()
get_menu_item_str()
get_menu_item_visibility()
set_menu_item_str()
set_menu_item_value()
set_menu_item_visibility()

12.11. get_menu_item_visibility()
get_menu_item_visibility(<menu-id>,<index>)
Returns 1 if the menu entry is visible, otherwise 0
<menu-id> The ID of the menu UI control. You can retrieve the ID number with
get_ui_id().
<index> The index of the menu entry
USER INTERFACE COMMANDS 89

Remarks
The <index> is defined by the order in which the menu items are added within the init callback; it
can’t be changed afterwards.

Examples
on init
declare ui_menu $menu
add_menu_item ($menu, "First Entry",0)
add_menu_item ($menu, "Second Entry",5)
add_menu_item ($menu, "Third Entry",10)

declare ui_button $visibility


declare ui_button $value
end on

on ui_control ($visibility)
set_menu_item_visibility (get_ui_id($menu),$visibility))
end on

on ui_control ($value)
message (get_menu_item_visibility (get_ui_id($menu),1))
end on
Clicking on Visibility button shows or hides the second menu entry, while clicking on Value button shows
the visibility state of that same menu entry.

See Also
$CONTROL_PAR_SELECTED_ITEM_IDX
$CONTROL_PAR_NUM_ITEMS
add_menu_item()
get_menu_item_str()
get_menu_item_value()
set_menu_item_str()
set_menu_item_value()
set_menu_item_visibility()

12.12. get_ui_id()
get_ui_id(<variable>)
Retrieve the ID number of a UI control

Examples
on init
declare ui_knob $Knob_1 (0,100,1)
declare ui_knob $Knob_2 (0,100,1)
declare ui_knob $Knob_3 (0,100,1)
declare ui_knob $Knob_4 (0,100,1)

declare ui_value_edit $Set(0,100,1)


USER INTERFACE COMMANDS 90

declare $a
declare %knob_id[4]
%knob_id[0] := get_ui_id ($Knob_1)
%knob_id[1] := get_ui_id ($Knob_2)
%knob_id[2] := get_ui_id ($Knob_3)
%knob_id[3] := get_ui_id ($Knob_4)

end on

on ui_control ($Set)
$a := 0
while ($a < 4)
set_control_par(%knob_id[$a],$CONTROL_PAR_VALUE,$Set)
inc($a)
end while
end on
Store IDs in an array

See Also
set_control_par()
get_control_par()

12.13. get_ui_wf_property()
get_ui_wf_property(<variable>,<property>,<index>)
Returns the value of the waveform’s different properties
<variable> The variable of the waveform UI control
<property> The following properties are available:
$UI_WF_PROP_PLAY_CURSOR

$UI_WF_PROP_FLAGS

$UI_WF_PROP_TABLE_VAL

$UI_WF_PROP_TABLE_IDX_HIGHLIGHT

$UI_WF_PROP_MIDI_DRAG_START_NOTE
<index> The index of the slice

Examples
on init
declare $play_pos
declare ui_waveform $Waveform(6,6)
attach_zone ($Waveform,find_zone ("Test"),0)
end on

on note
while ($NOTE_HELD = 1)
$play_pos := get_event_par($EVENT_ID,$EVENT_PAR_PLAY_POS)
set_ui_wf_property($Waveform,$UI_WF_PROP_PLAY_CURSOR,...
0,$play_pos)
message(get_ui_wf_property($Waveform,...
$UI_WF_PROP_PLAY_CURSOR,0))
USER INTERFACE COMMANDS 91

wait (10000)
end while
end on
Displays the current play position value

See Also
set_ui_wf_property()
ui_waveform()
attach_zone()
find_zone()
Waveform Flag Constants
Waveform Property Constants

12.14. hide_part()
hide_part(<variable>,<hide-mask>)
Hide specific parts of user interface controls
<variable> The variable name of the UI control
<hide-mask> Bitmask of visibility states for various parts of UI controls, consisting of the
following constants:

$HIDE_PART_BG (background of knobs, labels, value edits and tables)

$HIDE_PART_VALUE (value of knobs and tables)

$HIDE_PART_TITLE (title of knobs)

$HIDE_PART_MOD_LIGHT (mod ring light of knobs)

Examples
on init
declare ui_knob $Knob (0,100,1)

hide_part($Knob,$HIDE_PART_BG...
.or. $HIDE_PART_MOD_LIGHT...
.or. $HIDE_PART_TITLE...
.or. $HIDE_PART_VALUE)

end on
A naked knob
on init
declare ui_label $label_1 (1,1)
set_text ($label_1,"Small Label")
hide_part ($label_1,$HIDE_PART_BG)
end on
Hide the background of a label. This is also possible with other UI elements.

See Also
$CONTROL_PAR_HIDE
USER INTERFACE COMMANDS 92

$HIDE_PART_NOTHING
$HIDE_WHOLE_CONTROL

12.15. load_performance_view()
load_performance_view(<filename>)
Loads a performance view file (NCKP) that was created in the Creator Tools GUI Designer
<filename> The filename of the NCKP file, without extension, as a string (in
quotation marks)

Remarks
• Only one performance view file can be loaded per script slot
• This command is only available in the init callback
• This command cannot be used alongside make_perfview()
• The performance view file should be in the performance_view subfolder of the resource
container
• All contained controls are then accessible as if they were declared and set up in KSP; variable
names can be identified in Creator Tools
• More information in the Creator Tools documentation

Examples
on init
load_performance_view(“performanceView”)
end on

on ui_control ($testButton)
if ($testButton = 0)
set_control_par(get_ui_id($testSlider), $CONTROL_PAR_HIDE,
$HIDE_PART_WHOLE_CONTROL)
else
set_control_par(get_ui_id($testSlider), $CONTROL_PAR_HIDE,
$HIDE_PART_NOTHING)
end if
end on
Loads a performance view file and then defines some basic behavior involving two of the contained
controls

12.16. make_perfview
make_perfview
Activates the performance view for the respective script

Remarks
• make_perfview is only available in the init callback.
• Cannot be used alongside the load_performance_view() command.
USER INTERFACE COMMANDS 93

Examples
on init
make_perfview
set_script_title("Performance View")
set_ui_height(6)
message("")
end on
Many performance view scripts start like this

See Also
set_skin_offset()
set_ui_height()
set_ui_height_px()
set_ui_width_px()
set_ui_color()

12.17. move_control()
move_control(<variable>,<x-position>,<y-position>)
Position UI elements in the standard KONTAKT grid
<variable> The variable name of the UI control
<x-position> The horizontal position of the control (0 to 6) in grid units
<y-position> The vertical position of the control (0 to 16) in grid units

Remarks
• move_control() can be used in the init and other callbacks.
• Note that the usage of move_control() in other callbacks than the init callback is more
CPU intensive, so handle with care.
• move_control(<variable>,0,0) will hide the UI element.

Examples
on init
set_ui_height(3)
declare ui_label $label (1,1)
set_text ($label,"Move the wheel!")
move_control ($label,3,6)
end on
on controller
if ($CC_NUM = 1)
move_control ($label,3,(%CC[1] * (-5) / (127)) + 6 )
end if
end on
Move a UI element with the modwheel

See Also
move_control_px()
USER INTERFACE COMMANDS 94

$CONTROL_PAR_HIDE

12.18. move_control_px()
move_control_px(<variable>,<x-position>,<y-position>)
Position UI elements in pixels
<variable> The variable name of the UI control
<x-position> The horizontal position of the control in pixels
<y-position> The vertical position of the control in pixels

Remarks
• Once you position a control in pixel, you have to make all other adjustments in pixels too, i.e.
you cannot change between "pixel" and "grid" mode for a specific control.
• move_control_px() can be used in the init and other callbacks.
• Note that the usage of move_control_px() in other callbacks than the init callback is more
CPU intensive, so handle with care.
• In order to match grid size to pixel position, the following formulas can be used:
• X position: ((grid_value - 1) * 92) + 66
• Y position: ((grid_value - 1) * 21) + 2
• Width (to be used with $CONTROL_PAR_WIDTH): (grid_value * 92) - 5
• Height (to be used with $CONTROL_PAR_HEIGHT): (grid_value * 21) - 3

Examples
on init
declare ui_label $label (1,1)
set_text ($label,"Move the wheel!")
move_control_px ($label,66,2)
end on
on controller
if ($CC_NUM = 1)
move_control_px ($label,%CC[1]+66,2)
end if
end on
Transform CC values into pixel position. This might be useful for reference.

See Also
move_control()
$CONTROL_PAR_POS_X
$CONTROL_PAR_POS_Y
USER INTERFACE COMMANDS 95

12.19. set_control_help()
set_control_help(<variable>,<text>)
Assigns a text string to be displayed when hovering the UI control. The text will appear in
KONTAKT's info pane.
<variable> The variable name of the UI control
<text> The info text to be displayed

Remarks
The text string used can contain a maximum of 320 characters.

Examples
on init
declare ui_knob $Knob(0,100,1)
set_control_help($Knob,"I'm the only knob, folks")
end on
set_control_help() in action

See Also
set_script_title()
$CONTROL_PAR_HELP

12.20. set_control_par()
set_control_par(<ui-ID>,<control-parameter>,<value>)
Change various parameters of the specified UI control
<ui-ID> The ID number of the UI control. You can retrieve the ID number
with get_ui_id()
<control-parameter> Parameter of the UI control we wish to retrieve, i.e.
$CONTROL_PAR_WIDTH
<value> The (integer) value

Remarks
set_control_par_str() is a variation of the command for usage with text strings.

Examples
on init
declare ui_value_edit $test (0,100,$VALUE_EDIT_MODE_NOTE_NAMES)
set_text ($test,"")
set_control_par (get_ui_id($test),$CONTROL_PAR_WIDTH,45)
move_control_px($test,100,10)
end on
Changing the width of a value edit to 45 pixels. Note that you also have to specify its position in pixels
once you enter "pixel-mode".
on init
declare ui_label $test (1,1)
USER INTERFACE COMMANDS 96

set_control_par_str(get_ui_id($test),$CONTROL_PAR_TEXT,"This is Text")
set_control_par(get_ui_id($test),$CONTROL_PAR_TEXT_ALIGNMENT,1)
end on
Set and center text in labels

See Also
get_control_par()
get_ui_id()

12.21. set_control_par_arr()
set_control_par_arr(<ui-ID>,<control-parameter>,<value>,<index>)
Change various parameters of an element within an array-based UI control, e.g. cursors in the
XY pad
<ui-ID> The ID number of the UI control. You can retrieve the ID number
with get_ui_id()
<control-parameter> Parameter of the UI control we wish to retrieve,
e.g. $CONTROL_PAR_AUTOMATION_ID
<value> The (integer) value
<index> The element index

Remarks
set_control_par_str_arr() is a variation of the command for usage with text strings.

Examples
on init
make_perfview
set_ui_height_px(350)

declare ui_xy ?myXY[4]


declare $xyID
$xyID := get_ui_id(?myXY)

set_control_par_arr($xyID, $CONTROL_PAR_AUTOMATION_ID, 0, 0)
set_control_par_arr($xyID, $CONTROL_PAR_AUTOMATION_ID, 1, 1)
set_control_par_arr($xyID, $CONTROL_PAR_AUTOMATION_ID, 2, 2)
set_control_par_arr($xyID, $CONTROL_PAR_AUTOMATION_ID, 3, 3)

set_control_par_str_arr($xyID, $CONTROL_PAR_AUTOMATION_NAME, ...


"Cutoff", 0)
set_control_par_str_arr($xyID, $CONTROL_PAR_AUTOMATION_NAME, ...
"Resonance", 1)
set_control_par_str_arr($xyID, $CONTROL_PAR_AUTOMATION_NAME, ...
"Delay Pan", 2)
set_control_par_str_arr($xyID, $CONTROL_PAR_AUTOMATION_NAME, ...
"Delay Feedback", 3)
end on
Setting automation IDs and names of an XY pad with two cursors
USER INTERFACE COMMANDS 97

See Also
$CONTROL_PAR_CURSOR_PICTURE
$CONTROL_PAR_AUTOMATION_ID
$CONTROL_PAR_AUTOMATION_NAME
$HIDE_PART_CURSOR

12.22. set_knob_defval()
set_knob_defval(<variable>,<value>)
Assign a default value to a knob to which the knob is reset when Cmd-clicking (Mac) or Ctrl-
clicking (PC) the knob.

Remarks
In order to assign a default value to a slider, use
set_control_par(<ui-ID>,$CONTROL_PAR_DEFAULT_VALUE,<value>)

Examples
on init
declare ui_knob $Knob(-100,100,0)
set_knob_defval ($Knob,0)
$Knob := 0

declare ui_slider $Slider (-100,100)


set_control_par(get_ui_id($Slider),$CONTROL_PAR_DEFAULT_VALUE,0)
$Slider := 0
end on
Assigning default values to a knob and slider

See Also
$CONTROL_PAR_DEFAULT_VALUE

12.23. set_knob_label()
set_knob_label(<variable>,<text>)
Assign a text string to a knob

Examples
on init
declare !rate_names[18]
!rate_names[0] := "1/128"
!rate_names[1] := "1/64"
!rate_names[2] := "1/32"
!rate_names[3] := "1/16 T"
!rate_names[4] := "3/64"
!rate_names[5] := "1/16"
!rate_names[6] := "1/8 T"
!rate_names[7] := "3/32"
USER INTERFACE COMMANDS 98

!rate_names[8] := "1/8"
!rate_names[9] := "1/4 T"
!rate_names[10] := "3/16"
!rate_names[11] := "1/4"
!rate_names[12] := "1/2 T"
!rate_names[13] := "3/8"
!rate_names[14] := "1/2"
!rate_names[15] := "3/4"
!rate_names[16] := "4/4"
!rate_names[17] := "Bar"

declare ui_knob $Rate (0,17,1)


set_knob_label($Rate,!rate_names[$Rate])

read_persistent_var($Rate)
set_knob_label($Rate,!rate_names[$Rate])
end on

on ui_control ($Rate)
set_knob_label($Rate,!rate_names[$Rate])
end on
Useful for displaying rhythmical values

See Also
$CONTROL_PAR_LABEL

12.24. set_knob_unit()
set_knob_unit(<variable>,<knob-unit-constant>)
Assign a unit mark to a knob.

The following constants are available:


$KNOB_UNIT_NONE

$KNOB_UNIT_DB

$KNOB_UNIT_HZ

$KNOB_UNIT_PERCENT

$KNOB_UNIT_MS

$KNOB_UNIT_OCT

$KNOB_UNIT_ST

Examples
on init
declare ui_knob $Time (0,1000,10)
set_knob_unit ($Time,$KNOB_UNIT_MS)

declare ui_knob $Octave (1,6,1)


set_knob_unit ($Octave,$KNOB_UNIT_OCT)

declare ui_knob $Volume (-600,600,100)


USER INTERFACE COMMANDS 99

set_knob_unit ($Volume,$KNOB_UNIT_DB)

declare ui_knob $Scale (0,100,1)


set_knob_unit ($Scale,$KNOB_UNIT_PERCENT)

declare ui_knob $Tune (4300,4500,10)


set_knob_unit ($Tune,$KNOB_UNIT_HZ)
end on
Various knob unit marks

See Also
$CONTROL_PAR_UNIT

12.25. set_menu_item_str()
set_menu_item_str(<menu-id>,<index>,<string>)
Sets the value of a menu entry
<menu-id> The ID of the menu UI control. You can retrieve the ID number with
get_ui_id().
<index> The index of the menu item
<string> The text you wish to set for the selected menu item

Remarks
The <index> is defined by the order in which the menu items are added within the init callback; it
can’t be changed afterwards.

Examples
on init
declare ui_menu $menu
declare ui_button $button
add_menu_item ($menu, "First Entry",0)
add_menu_item ($menu, "Second Entry",5)
add_menu_item ($menu, "Third Entry",10)
end on

on ui_control ($button)
set_menu_item_str (get_ui_id($menu),1,"Renamed")
end on
Renaming the second menu entry

See Also
$CONTROL_PAR_SELECTED_ITEM_IDX
$CONTROL_PAR_NUM_ITEMS
add_menu_item()
get_menu_item_str()
get_menu_item_value()
get_menu_item_visibility()
USER INTERFACE COMMANDS 100

set_menu_item_value()
set_menu_item_visibility()

12.26. set_menu_item_value()
set_menu_item_value(<menu-id>,<index>,<value>)
Sets the value of a menu entry
<menu-id> The ID of the menu UI control. You can retrieve the ID number with
get_ui_id().
<index> The index of the menu item
<value> The value you want to give the menu item

Remarks
The <index> is defined by the order in which the menu items are added within the init callback; it
can’t be changed afterwards. The <value> is set by the third parameter of the
add_menu_item() command.

Examples
on init
declare ui_menu $menu
add_menu_item ($menu, "First Entry",0)
add_menu_item ($menu, "Second Entry",5)
add_menu_item ($menu, "Third Entry",10)
set_menu_item_value (get_ui_id($menu),1,20)
end on
Changing the value of the second menu entry to 20

See Also
$CONTROL_PAR_SELECTED_ITEM_IDX
$CONTROL_PAR_NUM_ITEMS
add_menu_item()
get_menu_item_str()
get_menu_item_value()
get_menu_item_visibility()
set_menu_item_str()
set_menu_item_visibility()

12.27. set_menu_item_visibility()
set_menu_item_visibility(<menu-id>,<index>,<visibility>)
Sets the visibility of a menu entry
<menu-id> The ID of the menu UI control. You can retrieve the ID number with
get_ui_id().
USER INTERFACE COMMANDS 101

set_menu_item_visibility(<menu-id>,<index>,<visibility>)
<index> The index of the menu item
<visibility> Set to either 0 (invisible) or 1 (visible)

Remarks
The <index> is defined by the order in which the menu items are added within the init callback; it
can’t be changed afterwards. The <value> is set by the third parameter of the
add_menu_item() command.
Add as many menu entries as you would possibly need within the init callback, then show or hide
them dynamically by using set_menu_item_visibility().
If you set the currently selected menu item to invisible, the item will remain visible until it is no
longer selected.

Examples
on init
declare ui_menu $menu
declare ui_button $button
add_menu_item ($menu, "First Entry",0)
add_menu_item ($menu, "Second Entry",5)
add_menu_item ($menu, "Third Entry",10)
end on

on ui_control ($button)
set_menu_item_visibility (get_ui_id($menu),1,0)
end on
Hiding the second menu entry

See Also
$CONTROL_PAR_SELECTED_ITEM_IDX
$CONTROL_PAR_NUM_ITEMS
add_menu_item()
get_menu_item_str()
get_menu_item_value()
get_menu_item_visibility()
set_menu_item_str()
set_menu_item_visibility()

12.28. set_table_steps_shown()
set_table_steps_shown(<variable>,<num-of-steps>)
Changes the number of displayed columns in a UI table
<variable> The name of the UI table
<num-of-steps> The number of displayed steps
USER INTERFACE COMMANDS 102

Examples
on init
declare ui_table %table[32] (2,2,127)

declare ui_value_edit $Steps (8,32,1)


$Steps := 16
set_table_steps_shown(%table,$Steps)

end on

on ui_control($Steps)
set_table_steps_shown(%table,$Steps)
end on
Changing the number of shown steps

See Also
ui_table

12.29. set_script_title()
set_script_title(<text>)
Set the script title

Remarks
• This command overrides any manually set script titles.

Examples
on init
make_perfview
set_script_title("Performance View")
set_ui_height(6)
message("")
end on
Many performance view scripts start like this

See Also
make_perfview

12.30. set_skin_offset()
set_skin_offset(<offset-in-pixel>)
Offsets the chosen background picture file by the specified number of pixels

Remarks
If a background PNG graphic file has been selected in the instrument options and it is larger than
the maximum height of the performance view, you can use this command to offset the
background graphic, thus creating separate backgrounds for each of the script slots while only
using one picture file.
USER INTERFACE COMMANDS 103

Examples
on init
make_perfview
set_ui_height(1)
end on

on controller
if ($CC_NUM = 1)
set_skin_offset(%CC[1])
end if
end on

See Also
make_perfview
set_ui_height_px()

12.31. set_text()
set_text(<variable>,<text>)
When applied to a label: delete the text currently visible in the specified label and add new text.

When applied to knobs, buttons, switches and value edits: set the display name of the UI
element.

Examples
on init
declare ui_label $label_1 (1,1)
set_text ($label_1,"Small Label")

declare ui_label $label_2 (3,6)


set_text ($label_2,"Big Label")
add_text_line ($label_2,"…with a second text line")
end on
Two labels with different sizes
on init
declare ui_label $label_1 (1,1)
set_text ($label_1,"Small Label")
hide_part ($label_1,$HIDE_PART_BG)
end on
Hide the background of a label. This is also possible with other UI elements.

See Also
add_text_line()
$CONTROL_PAR_TEXT
set_control_par_str()
USER INTERFACE COMMANDS 104

12.32. set_ui_color()
set_ui_color(<hex value>)
Set the main background color of the performance view
<hex value> The hexadecimal color value in the following format:
9ff0000h {red}

The 9 at the start lets KONTAKT know the value is a number.

The h at the end indicates that it is a hexadecimal value.

Remarks
Can be used in all callbacks.

Examples
on init
make_perfview
set_ui_color(9000000h)
end on
Creates a black interface

See Also
set_ui_height()
set_ui_height_px()

12.33. set_ui_height()
set_ui_height(<height>)
Set the height of a script performance view in grid units
<height> The height of script in grid units (1 to 8)

Remarks
Only possible in the init callback.

Examples
on init
make_perfview
set_script_title("Performance View")
set_ui_height(6)
message("")
end on
Many performance view scripts start like this

See Also
set_ui_height_px()
USER INTERFACE COMMANDS 105

12.34. set_ui_height_px()
set_ui_height_px(<height>)
Set the height of a script performance view in pixels
<height> The height of script in pixels (50 to 750)

Remarks
Only possible in the init callback.

Examples
on init
make_perfview
declare const $SIZE := 1644 {size of tga file}
declare const $NUM_SLIDES := 4 {amount of slides in tga file}

declare ui_value_edit $Slide (1,$NUM_SLIDES,1)

declare const $HEADER_SIZE := 93

set_ui_height_px(($SIZE/$NUM_SLIDES)-$HEADER_SIZE)
set_skin_offset (($Slide-1)*($SIZE/$NUM_SLIDES))

end on

on ui_control ($Slide)
set_skin_offset (($Slide-1)*($SIZE/$NUM_SLIDES))
end on

See Also
set_ui_height()
set_ui_width_px()

12.35. set_ui_width_px()
set_ui_width_px(<width>)
Set the width of a script performance view in pixels
<width> The width of the script in pixels (633 to 1000)

Remarks
Only possible in the init callback.

Examples
on init
make_perfview
set_ui_height_px(750)
set_ui_width_px(1000)
end on
Making a performance view with the largest possible dimensions
USER INTERFACE COMMANDS 106

See Also
set_ui_height_px()

12.36. set_ui_wf_property()
set_ui_wf_property(<variable>,<property>,<index>,<value>)
Sets different properties for the waveform control
<variable> The variable of the waveform UI control
<property> The following properties are available:
$UI_WF_PROP_PLAY_CURSOR

$UI_WF_PROP_FLAGS

$UI_WF_PROP_TABLE_VAL

$UI_WF_PROP_TABLE_IDX_HIGHLIGHT

$UI_WF_PROP_MIDI_DRAG_START_NOTE
<index> The index of the slice
<value> The (integer) value

Examples
on init
declare $play_pos
declare ui_waveform $Waveform(6,6)
attach_zone ($Waveform,find_zone("Test"),0)
end on

on note
while ($NOTE_HELD = 1)
$play_pos := get_event_par($EVENT_ID,$EVENT_PAR_PLAY_POS)
set_ui_wf_property($Waveform,$UI_WF_PROP_PLAY_CURSOR,...
0,$play_pos)
wait (10000)
end while
end on
Attaches a zone named “Test” to the waveform display and shows a play cursor within the waveform as
long as you play a note

See Also
get_ui_wf_property()
ui_waveform()
attach_zone()
find_zone()
Waveform Flag Constants
Waveform Property Constants
KEYBOARD COMMANDS 107

13. Keyboard Commands

13.1. get_key_color()
get_key_color(<note-nr>)
Returns the color constant of the specified note number

Examples
on init
message("")
declare $count
while ($count < 128)
set_key_color($count,$KEY_COLOR_INACTIVE)
inc($count)
end while

declare $random_key
$random_key := random(60,71)

set_key_color($random_key,$KEY_COLOR_RED)

end on

on note
if (get_key_color($EVENT_NOTE) = $KEY_COLOR_RED)
message("Bravo!")

set_key_color($random_key,$KEY_COLOR_INACTIVE)
$random_key := random(60,71)
set_key_color($random_key,$KEY_COLOR_RED)
else
message("Try again!")
end if
end on

on release
message("")
end on
Catch me if you can

See Also
set_key_color()

13.2. get_key_name()
get_key_name(<note-nr>)
Returns the name of the specified key
KEYBOARD COMMANDS 108

Examples
on init

declare $count
while ($count < 128)
set_key_name($count,"")
inc($count)
end while

set_key_name(60,"Middle C")

end on

on note
message(get_key_name($EVENT_NOTE))
end on

See Also
set_key_name()

13.3. get_key_triggerstate()
get_key_triggerstate(<note-nr>)
Returns the pressed state of the specified note number, i.e. key, on the KONTAKT keyboard. It
can be either 1 (key pressed) or 0 (key released).

Remarks
get_key_triggerstate() only works with set_key_pressed_support() set to 1.

Examples
on init
set_key_pressed_support(1)
end on
on note
set_key_pressed($EVENT_NOTE,1)
message(get_key_triggerstate($EVENT_NOTE))
end on
on release
set_key_pressed($EVENT_NOTE,0)
message(get_key_triggerstate($EVENT_NOTE))
end on

See Also
set_key_pressed()
set_key_pressed_support()
KEYBOARD COMMANDS 109

13.4. get_key_type()
get_key_type(<note-nr>)
Returns the key type constant of the specified key

See Also
set_key_type()

13.5. get_keyrange_min_note()
get_key_type(<note-nr>)
Returns the lowest note of the specified key range

Remarks
Since a key range cannot have overlapping notes, it is sufficient with all get_keyrange_xxx()
commands to specify the key range with one note number only.

Examples
on init

declare $count
while ($count < 128)

remove_keyrange($count)
inc($count)
end while

set_keyrange(36,72,"Middle Range")

end on

on note
message(get_keyrange_min_note($EVENT_NOTE))
end on

See Also
set_keyrange()

13.6. get_keyrange_max_note()
get_keyrange_max_note(<note-nr>)
Returns the highest note of the specified key range

Remarks
Since a key range cannot have overlapping notes, it is sufficient with all get_keyrange_xxx()
commands to specify the key range with one note number only.
KEYBOARD COMMANDS 110

Examples
on init

declare $count
while ($count < 128)

remove_keyrange($count)
inc($count)
end while

set_keyrange(36,72,"Middle Range")

end on

on note
message(get_keyrange_min_note($EVENT_NOTE))
end on

See Also
set_keyrange()

13.7. get_keyrange_name()
get_keyrange_name(<note-nr>)
Returns the name of the specified key range

Remarks
Since a key range cannot have overlapping notes, it is sufficient with all get_keyrange_xxx()
commands to specify the key range with one note number only.

Examples
on init

declare $count
while ($count < 128)

remove_keyrange($count)
inc($count)
end while

set_keyrange(36,72,"Middle Range")

end on

on note
message(get_keyrange_name($EVENT_NOTE))
end on

See Also
set_keyrange()
KEYBOARD COMMANDS 111

13.8. set_key_color()
set_key_color(<note-nr>,<key-color-constant>)
Sets the color of the specified key, i.e. MIDI note, on the KONTAKT keyboard.

The following colors are available:


$KEY_COLOR_RED

$KEY_COLOR_ORANGE

$KEY_COLOR_LIGHT_ORANGE

$KEY_COLOR_WARM_YELLOW

$KEY_COLOR_YELLOW

$KEY_COLOR_LIME

$KEY_COLOR_GREEN

$KEY_COLOR_MINT

$KEY_COLOR_CYAN

$KEY_COLOR_TURQUOISE

$KEY_COLOR_BLUE

$KEY_COLOR_PLUM

$KEY_COLOR_VIOLET

$KEY_COLOR_PURPLE

$KEY_COLOR_MAGENTA

$KEY_COLOR_FUCHSIA

$KEY_COLOR_DEFAULT sets the key to KONTAKT's standard color for mapped notes

$KEY_COLOR_INACTIVE resets the key to standard black and white

$KEY_COLOR_NONE resets the key to its normal KONTAKT color, e.g. red for internal
keyswitches

Remarks
The keyboard colors reside outside of KSP, i.e. changing the color of a key is similar to changing a
KONTAKT knob with set_engine_par(). It is therefore a good practice to set all keys to either
$KEY_COLOR_INACTIVE or $KEY_COLOR_NONE in the init callback or whenever changed later.

Example
(see next page)
on init
message("")
declare ui_button $Color

declare $count
KEYBOARD COMMANDS 112

declare $note_count
declare $color_count
declare %white_keys[7] := (0,2,4,5,7,9,11)
declare %colors[16] := (...
$KEY_COLOR_RED,$KEY_COLOR_ORANGE,$KEY_COLOR_LIGHT_ORANGE,...
$KEY_COLOR_WARM_YELLOW,$KEY_COLOR_YELLOW,$KEY_COLOR_LIME,...
$KEY_COLOR_GREEN,$KEY_COLOR_MINT,$KEY_COLOR_CYAN,...
$KEY_COLOR_TURQUOISE,$KEY_COLOR_BLUE,$KEY_COLOR_PLUM,...
$KEY_COLOR_VIOLET,$KEY_COLOR_PURPLE,$KEY_COLOR_MAGENTA,$KEY_COLOR_FUCHSIA)

$count := 0
while ($count < 128)
set_key_color($count,$KEY_COLOR_NONE)
inc($count)
end while
end on

on ui_control ($Color)
if ($Color = 1)

$count := 0
while ($count < 128)
set_key_color($count,$KEY_COLOR_INACTIVE)
inc($count)
end while

$note_count := 0
$color_count := 0
while ($color_count < 16)

if (search(%white_keys,(60 + $note_count) mod 12) # -1)


set_key_color(60 + $note_count,%colors[$color_count])
inc ($color_count)
end if

inc($note_count)

end while

else

$count := 0
while ($count < 128)
set_key_color($count,$KEY_COLOR_NONE)
inc($count)
end while

end if

end on
KONTAKT rainbow

See Also
set_control_help()
get_key_color()
set_key_name()
set_keyrange()
KEYBOARD COMMANDS 113

13.9. set_key_name()
set_key_name(<note-nr>,<name>)
Assigns a text string to the specified key

Remarks
Key names are instrument parameters and reside outside KSP, i.e. changing the key name is
similar to changing a KONTAKT knob with set_engine_par(). Make sure to always reset all key
names in the init callback or whenever changed later.
Key names and ranges are displayed in KONTAKT's info pane when hovering the mouse over the
key on the KONTAKT keyboard.

Examples
on init

declare $count
while ($count < 128)
set_key_name($count,"")
inc($count)
end while

set_key_name(60,"Middle C")

end on

See Also
set_keyrange()
get_key_name()

13.10. set_key_pressed()
set_key_pressed(<note-nr>,<value>)
Sets the trigger state of the specified key on KONTAKT's keyboard either to pressed/on (1) or
released/off (0).

Remarks
By using set_key_pressed() in combination with set_key_pressed_support() it is
possible to show script generated notes on KONTAKT's keyboard. The typical use case would be if
an instrument features a built-in sequencer/harmonizer and the triggered notes should be shown
on the keyboard.

Examples
on init
set_key_pressed_support(1)
end on
on note
set_key_pressed($EVENT_NOTE,1)
end on
KEYBOARD COMMANDS 114

on release
set_key_pressed($EVENT_NOTE,0)
end on
Insert this after an arpeggiator or harmonizer script

See Also
set_key_pressed_support()
get_key_triggerstate()

13.11. set_key_pressed_support()
set_key_pressed_support(<mode>)
Sets the pressed state support mode for KONTAKT'S keyboard. The available modes are:

0: KONTAKT handles all pressed states. set_key_pressed() commands are ignored (default
mode).

1: KONTAKT's keyboard is only affected by set_key_pressed()commands.

Remarks
The pressed state mode resides outside KSP, i.e. changing the mode is similar to changing a
KONTAKT knob with set_engine_par(). Make sure to always set the desired mode in the init
callback.

Examples
on init
declare ui_button $Enable
set_key_pressed_support(0)
end on

on ui_control ($Enable)
set_key_pressed_support($Enable)
end on

on note
play_note($EVENT_NOTE+4,$EVENT_VELOCITY,0,-1)
play_note($EVENT_NOTE+7,$EVENT_VELOCITY,0,-1)
set_key_pressed($EVENT_NOTE,1)
set_key_pressed($EVENT_NOTE+4,1)
set_key_pressed($EVENT_NOTE+7,1)
end on

on release
set_key_pressed($EVENT_NOTE,0)
set_key_pressed($EVENT_NOTE+4,0)
set_key_pressed($EVENT_NOTE+7,0)
end on
Press the button and you will see what you hear

See Also
set_key_pressed()
KEYBOARD COMMANDS 115

get_key_triggerstate()

13.12. set_key_type()
set_key_type(<note-nr>,<key-type-constant>)
Assigns a key type to the specified key.

The following key types are available:

$NI_KEY_TYPE_DEFAULT i.e. normal mapped notes that produce sound.

$NI_KEY_TYPE_CONTROL i.e. key switches or other notes that do not produce sound.

$NI_KEY_TYPE_NONE resets the key to its normal KONTAKT behaviour.

Remarks
Setting the key type is useful for supported hosts like KOMPLETE KONTROL, where keys with
control functionality, e.g. key switches, should not be affected by any note processing.

Examples
on init

declare $count

$count := 0
while ($count < 128)
set_key_type($count,$NI_KEY_TYPE_NONE)
inc($count)
end while

$count := 36
while ($count <= 96)

select ($count)

case 36 to 47 {e.g. key switch}


set_key_type($count,$NI_KEY_TYPE_CONTROL)

case 48 to 96 {e.g. main notes}


set_key_type($count,$NI_KEY_TYPE_DEFAULT)

end select

inc($count)
end while
end on

See Also
get_key_type()
KEYBOARD COMMANDS 116

13.13. set_keyrange()
set_keyrange(<min-note>,<max-note>,<name>)
Assigns a text string to the specified range of keys

Remarks
Key ranges are instrument parameters and reside outside KSP, i.e. changing the key range is
similar to changing a KONTAKT knob with set_engine_par(). Make sure to always remove all
key ranges in the init callback or whenever changed later.
There can be up to 16 key ranges per instrument.
Key names and ranges are displayed in KONTAKT's info pane when hovering the mouse over the
key on the KONTAKT keyboard. The range name is followed by the key name, separated by a dash.

Examples
on init

declare $count
while ($count < 128)

remove_keyrange($count)
inc($count)
end while

set_keyrange(36,72,"Middle Range")

end on

See Also
remove_keyrange()
set_key_name()

13.14. remove_keyrange()
remove_keyrange(<note-nr>)
Assigns a text string to the specified range of keys

Remarks
Key ranges are instrument parameters and reside outside KSP, i.e. changing the key range is
similar to changing a KONTAKT knob with set_engine_par(). Make sure to always remove all
key ranges in the init callback or whenever changed later.

Examples
on init

declare $count
while ($count < 128)
KEYBOARD COMMANDS 117

remove_keyrange($count)
inc($count)
end while

set_keyrange(36,72,"Middle Range")

end on

See Also
set_keyrange()
ENGINE PARAMETER COMMANDS 118

14. Engine Parameter Commands


14.1. find_mod()
find_mod(<group-index>,<mod-name>)
Returns the slot index of an internal modulator or external modulation slot
<group-index> The index of the group
<mod-name> The name of the modulator or modulation slot.

Each modulator or modulation slot has a predefined name, based on the


modulation source and target.

The name can be changed with the script editor's edit area open and
right-clicking on the modulator or modulation slot.

Examples
on init
declare $grp_idx
$grp_idx := 0

declare $env_idx
$env_idx := find_mod(0,"VOL_ENV")

declare ui_knob $Attack (0,1000000,1)


set_knob_unit($Attack,$KNOB_UNIT_MS)

$Attack := get_engine_par($ENGINE_PAR_ATTACK,$grp_idx,$env_idx,-1)

set_knob_label($Attack,get_engine_par_disp...
($ENGINE_PAR_ATTACK,$grp_idx,$env_idx,-1))

end on
on ui_control ($Attack)

set_engine_par($ENGINE_PAR_ATTACK,$Attack,$grp_idx,$env_idx,-1)

set_knob_label($Attack,get_engine_par_disp...
($ENGINE_PAR_ATTACK,$grp_idx,$env_idx,-1))

end on
Controlling the attack time of the volume envelope of the first group. Note: the envelope has been
manually renamed to "VOL_ENV"
on init

declare $count
declare ui_slider $test (0,1000000)
$test := get_engine_par($ENGINE_PAR_MOD_TARGET_INTENSITY,0,...
find_mod(0,"VEL_VOLUME"),-1)

end on

on ui_control ($test)
ENGINE PARAMETER COMMANDS 119

$count := 0
while($count < $NUM_GROUPS)
set_engine_par($ENGINE_PAR_MOD_TARGET_INTENSITY,$test,$count,...
find_mod($count,"VEL_VOLUME"),-1)
inc($count)
end while

end on
Creating a slider which controls the velocity to volume modulation intensity of all groups

See Also
find_target()
set_engine_par()

14.2. find_target()
find_target(<group-index>,<mod-index>,<target-name>)
Returns the slot index of a modulation slot of an internal modulator
<group-index> The index of the group
<mod-index> The slot index of the internal modulator. Can be retrieved with
find_mod(<group-idx>,<mod-name>)
<target-name> The name of the modulation slot

Each modulation slot has a predefined name, based on the modulation


source and target.

The name can be changed with the script editor's edit area open and
right-clicking on the modulation slot.

Examples
on init
declare ui_knob $Knob (-100,100,1)
declare $mod_idx
$mod_idx := find_mod(0,"FILTER_ENV")

declare $target_idx
$target_idx := find_target(0,$mod_idx,"ENV_AHDSR_CUTOFF")
end on

on ui_control ($Knob)
if ($Knob < 0)
set_engine_par ($MOD_TARGET_INVERT_SOURCE,...
1,0,$mod_idx,$target_idx)
else
set_engine_par ($MOD_TARGET_INVERT_SOURCE,...
0,0,$mod_idx,$target_idx)
end if
set_engine_par($ENGINE_PAR_MOD_TARGET_INTENSITY,...
abs($Knob*10000),0,$mod_idx,$target_idx)
end on
Controlling the filter envelope amount of an envelope to filter cutoff modulation in the first group. Note:
the filter envelope has been manually renamed to "FILTER_ENV".
ENGINE PARAMETER COMMANDS 120

See Also
find_mod()
set_engine_par()

14.3. get_engine_par()
get_engine_par(<parameter>,<group>,<slot>,<generic>)
Returns the value of a specific engine parameter
<parameter> Specifies the engine parameter by using one of the built in
engine parameter variables.
<group> The index (zero-based) of the group in which the specified
parameter resides.

If the specified parameter resides on an Instrument level,


enter -1.
<slot> The slot index (zero-based) of the specified parameter. It
applies only to group/instrument effects, modulators and
modulation intensities.

For group/instrument effects, this parameter specifies the


slot in which the effect resides (zero-based).

For modulators and modulation intensities, this parameters


specifies the index which you can retrieve by using:
find_mod(<group-idx>,<mod-name>)

For all other applications, set this parameter to -1.


<generic> This parameter applies to instrument effects and to internal
modulators.

For instrument effects, this parameter distinguishes


between:

1: Insert Effect

0: Send Effect

For buses, this parameter specifies the actual bus:

$NI_BUS_OFFSET + [0-15] one of the 16 busses

For internal modulators, this parameter specifies the


modulation slider which you can retrieve by using:
find_target(<group-idx>,<mod-idx>,<target-
name>)

For all other applications, set this parameter to -1.

Examples
on init
declare $a
ENGINE PARAMETER COMMANDS 121

declare ui_label $label (2,6)


set_text ($label,"Release Trigger Groups:")

while ($a < $NUM_GROUPS)


if(get_engine_par($ENGINE_PAR_RELEASE_TRIGGER ,$a,-1,-1)=1)
add_text_line($label,group_name($a)&" (Index: "&$a&")")
end if
inc($a)
end while
end on
Output the name and index of release trigger group
on init
declare ui_label $label (2,6)

declare ui_button $Refresh

declare !effect_name[128]
!effect_name[$EFFECT_TYPE_NONE] := "None"
!effect_name[$EFFECT_TYPE_PHASER] := "Phaser"
!effect_name[$EFFECT_TYPE_CHORUS] := "Chorus"
!effect_name[$EFFECT_TYPE_FLANGER] := "Flanger"
!effect_name[$EFFECT_TYPE_REVERB] := "Reverb"
!effect_name[$EFFECT_TYPE_DELAY] := "Delay"
!effect_name[$EFFECT_TYPE_IRC] := "Convolution"
!effect_name[$EFFECT_TYPE_GAINER] := "Gainer"

declare $count
while ($count < 8)
add_text_line($label,"Slot: " & $count+1 & ": " & ...
!
effect_name[get_engine_par($ENGINE_PAR_SEND_EFFECT_TYPE,-1,$count,-1)])
inc($count)
end while

end on

on ui_control ($Refresh)
set_text($label,"")
$count := 0
while ($count < 8)
add_text_line($label,"Slot: " & $count+1 & ": " & ...
!
effect_name[get_engine_par($ENGINE_PAR_SEND_EFFECT_TYPE,-1,$count,-1)])
inc($count)
end while

$Refresh := 0
end on
Output the effect types of all eight send effect slots

See Also
Module Status Retrieval
ENGINE PARAMETER COMMANDS 122

14.4. get_engine_par_disp()
get_engine_par_disp(<parameter>,<group>,<slot>,<generic>)
Returns the displayed string of a specific engine parameter
<parameter> Specifies the engine parameter.
<group> The index (zero-based) of the group in which the specified
parameter resides.

If the specified parameter resides on an Instrument level,


enter -1.
<slot> The slot index (zero-based) of the specified parameter. It
applies only to group/instrument effects, modulators and
modulation intensities.

For group/instrument effects, this parameter specifies


the slot in which the effect resides (zero-based).

For modulators and modulation intensities, this


parameters specifies the index which you can retrieve by
using:
find_mod(<group-idx>,<mod-name>)

For all other applications, set this parameter to -1.


<generic> this parameter applies to instrument effects and to
internal modulators.

For instrument effects, this parameter distinguishes


between

1: Insert Effect

0: Send Effect

For buses, this parameter specifies the actual bus:


$NI_BUS_OFFSET + [0-15] one of the 16
busses

For internal modulators, this parameter specifies the


modulation slider which you can retrieve by using:
find_target(<group-idx>,<mod-idx>,<target-
name>)

For all other applications, set this parameter to -1

Examples
on init
declare $a

declare ui_label $label (2,6)


set_text ($label,"Group Volume Settings:")

while ($a < $NUM_GROUPS)


add_text_line($label,group_name($a) & ": " & ...
ENGINE PARAMETER COMMANDS 123

get_engine_par_disp($ENGINE_PAR_VOLUME,$a,-1,-1) & " dB")


inc($a)
end while
end on
Query the group volume settings in an instrument

14.5. get_voice_limit()
get_voice_limit(<voice-type>)
Returns the voice limit for the Time Machine Pro mode of the source module
<voice-type> The voice type, can be one of the following:
$NI_VL_TMPRO_STANDARD {Standard Mode}

$NI_VL_TMRPO_HQ {High Quality Mode}

Examples
on init
declare ui_label $label (3,2)

add_text_line($label,"Standard Voice Limit: " & ...


get_voice_limit($NI_VL_TMPRO_STANDARD))

add_text_line($label,"HQ Voice Limit: " & ...


get_voice_limit($NI_VL_TMPRO_HQ))

end on
Displaying TM Pro voice limits

See Also
set_voice_limit()

14.6. output_channel_name()
output_channel_name(<output-number>)
Returns the channel name for the specified output
<output-number> The number of the output channel (zero-based, i.e. the first output is 0)

Examples
on init
declare $count
declare ui_menu $menu
add_menu_item($menu,"Default",-1)

$count := 0
while($count < $NUM_OUTPUT_CHANNELS)
add_menu_item($menu,output_channel_name($count),$count)
inc($count)
end while
ENGINE PARAMETER COMMANDS 124

$menu := get_engine_par($ENGINE_PAR_OUTPUT_CHANNEL,0,-1,-1)
end on

on ui_control ($menu)
set_engine_par($ENGINE_PAR_OUTPUT_CHANNEL,$menu,0,-1,-1)
end on
Mirroring the output channel assignment menu of the first group

See Also
$NUM_OUTPUT_CHANNELS
$ENGINE_PAR_OUTPUT_CHANNEL

14.7. set_engine_par()
set_engine_par(<parameter>,<value>,<group>,<slot>,<generic>)
Control automatable KONTAKT parameters and bypass buttons
<parameter> The engine parameter to be modified, e.g.
$ENGINE_PAR_CUTOFF
<value> The value to which the specified parameter is set.

The range of values is always 0 to 1000000, except for


switches in which case it is 0 or 1.
<group> The index (zero-based) of the group in which the
specified parameter resides.

If the specified parameter resides on an Instrument


level, enter -1.

Busses and Main FX also reside on Instrument level, so


you need to set <group> to -1 if you want to address a
bus.
<slot> The slot index (zero-based) of the specified parameter.
This applies only to group/instrument effects,
modulators and modulation intensities.

For group/instrument effects, this parameter specifies


the slot in which the effect resides (zero-based).

For modulators and modulation intensities, this


parameters specifies the index which you can retrieve
by using:
find_mod(<group-idx>,<mod-name>)

For all other applications, set this parameter to -1.


ENGINE PARAMETER COMMANDS 125

set_engine_par(<parameter>,<value>,<group>,<slot>,<generic>)
<generic> This parameter applies to instrument effects and to
internal modulators.

For instrument effects, this parameter distinguishes


between:

$NI_SEND_BUS: Send Effect

$NI_INSERT_BUS: Insert Effect

$NI_MAIN_BUS: Main Effect

For buses, this parameter specifies the actual bus:


$NI_BUS_OFFSET + [0-15] one of the 16
busses

For internal modulators, this parameter specifies the


modulation slider which you can retrieve by using:
find_target(<group-idx>,<mod-
idx>,<target-name>)

For all other applications, set this parameter to -1

Examples
on init
declare ui_knob $Volume (0,1000000,1000000)
end on
on ui_control ($Volume)
set_engine_par($ENGINE_PAR_VOLUME,$Volume,-1,-1,-1)
end on
Controlling instrument volume
on init
declare ui_knob $Freq (0,1000000,1000000)
declare ui_button $Bypass
end on

on ui_control ($Freq)
set_engine_par($ENGINE_PAR_CUTOFF,$Freq,0,0,-1)
end on

on ui_control ($Bypass)
set_engine_par($ENGINE_PAR_EFFECT_BYPASS,$Bypass,0,0,-1)
end on
Controlling the cutoff and bypass button of any filter module in the first slot of the first group
on init
declare ui_knob $Knob (-100,100,1)
declare $mod_idx
$mod_idx := find_mod(0,"FILTER_ENV")

declare $target_idx
$target_idx := find_target(0,$mod_idx,"ENV_AHDSR_CUTOFF")
end on

on ui_control ($Knob)
ENGINE PARAMETER COMMANDS 126

if ($Knob < 0)
set_engine_par ($MOD_TARGET_INVERT_SOURCE,...
1,0,$mod_idx,$target_idx)
else
set_engine_par ($MOD_TARGET_INVERT_SOURCE,...
0,0,$mod_idx,$target_idx)
end if
set_engine_par($ENGINE_PAR_MOD_TARGET_INTENSITY,...
abs($Knob*10000),0,$mod_idx,$target_idx)
end on
Controlling the filter envelope amount of an envelope to filter cutoff modulation in the first group. Note:
the the filter envelope has been manually renamed to "FILTER_ENV".
on init
declare ui_knob $Vol (0,1000000,1)
end on

on ui_control ($Vol)
set_engine_par($ENGINE_PAR_VOLUME,$Vol,-1,-1,$NI_BUS_OFFSET + 15)
end on
Controlling the amplifier volume of the 16th bus

14.8. set_voice_limit()
set_voice_limit(<voice-type>,<value>)
Sets the voice limit for the Time Machine Pro mode of the source module
<voice-type> The voice type, can be one of the following:
$NI_VL_TMPRO_STANDARD {Standard Mode}

$NI_VL_TMRPO_HQ {High Quality Mode}


<value> The voice limit of the Time Machine Pro mode

Remarks
• Changing voice limits is an asynchronous operation. This means, that one cannot reliably
access the newly allocated voices immediately after instantiation. To resolve this, the
set_voice_limit() command returns an $NI_ASYNC_ID and triggers the on
async_complete callback.

Examples
on init
declare ui_value_edit $Voices (1,8,1)
make_persistent($Voices)

declare $change_voices_id

end on

on ui_control ($Voices)
$change_voices_id := set_voice_limit($NI_VL_TMPRO_STANDARD,$Voices)
end on

on async_complete
if ($NI_ASYNC_ID = $change_voices_id)
ENGINE PARAMETER COMMANDS 127

message("New TMPro Std Voice Limit: " &


get_voice_limit($NI_VL_TMPRO_STANDARD))
end if
end on
Changing TM Pro voice limits

See Also
get_voice_limit()
ZONE COMMANDS 128

15. Zone Commands

15.1. General Information


User zones are a special kind of zone that allow for zone creation and manipulation “on the fly” and
can be used to allow user interaction with the sampled content within an instrument (for example
in conjunction with sample drag-and-drop). These zones must be declared via script in the on
init callback.
When a user zone is created the mapping is set to 0 on all zone parameters by default (root key,
high velocity, high note, low note etc…). Therefore, the zone will not show in the mapping editor’s
normal view (it will be listed and present in the list view).
Note that some of the functions listed below only work on user zones, while some also work on
every zone.

15.2. get_loop_par()
get_loop_par(<zone_id>,<loop-index>,<parameter>)
Returns the loop parameters of a zone
<zone_id> The ID of the zone
<loop-index> The index number of the loop
<parameter> The following parameters are available:
$LOOP_PAR_MODE

$LOOP_PAR_START

$LOOP_PAR_LENGTH

$LOOP_PAR_XFADE

$LOOP_PAR_COUNT

$LOOP_PAR_TUNING

Remarks
• get_loop_par() works on every loop from every zone
• This function runs synchronously

Examples
message(get_loop_par($myZoneId, 0, $LOOP_PAR_MODE))

15.3. get_sample()
get_sample(<zone-id>,<return-parameter>)
Returns paths, file names and extensions of samples.
ZONE COMMANDS 129

get_sample(<zone-id>,<return-parameter>)
<zone-id> The ID of the zone
<return-parameter> The following parameters are available:
$NI_FILE_NAME

$NI_FILE_FULL_PATH

$NI_FILE_FULL_PATH_OS

$NI_FILE_EXTENSION

Remarks
• get_sample() works on every zone
• This function runs synchronously

Examples
message(get_sample(%NI_USER_ZONE_IDS[0], $NI_FILE_NAME))

See Also
$NI_FILE_NAME
$NI_FILE_FULL_PATH
$NI_FILE_FULL_PATH_OS
$NI_FILE_EXTENSION

15.4. get_zone_par()
get_zone_par(<zone-id>,<parameter>)
Returns the zone parameters
<zone-id> The ID of the zone
ZONE COMMANDS 130

get_zone_par(<zone-id>,<parameter>)
<parameter> The following parameters are available:
$ZONE_PAR_HIGH_KEY

$ZONE_PAR_LOW_KEY

$ZONE_PAR_HIGH_VELO

$ZONE_PAR_LOW_VELO

$ZONE_PAR_ROOT_KEY

$ZONE_PAR_FADE_LOW_KEY

$ZONE_PAR_FADE_HIGH_KEY

$ZONE_PAR_FADE_LOW_VELO

$ZONE_PAR_FADE_HIGH_VELO

$ZONE_PAR_VOLUME

$ZONE_PAR_PAN

$ZONE_PAR_TUNE

$ZONE_PAR_GROUP

$ZONE_PAR_SAMPLE_START

$ZONE_PAR_SAMPLE_END

$ZONE_PAR_SAMPLE_MOD_RANGE

Remarks
• get_zone_par() works on every zone
• This function runs synchronously

Examples
get_zone_par(%NI_USER_ZONE_IDS[0], $ZONE_PAR_PAN)

15.5. is_zone_empty()
is_zone_empty(<zone-ID>)
Returns 1 if a zone is empty (has no sample), otherwise returns 0
<zone-ID> The ID of the zone

Examples
message("Zone empty status: " & is_zone_empty(%NI_USER_ZONE_IDS[0]))
ZONE COMMANDS 131

15.6. set_loop_par()
set_loop_par(<zone-id>,<loop-index>,<parameter>,<value>
Sets the loop parameters of a user zone
<zone-id> The ID of the zone
<loop-index> The index number of the loop
<parameter> The following parameters are available:
$LOOP_PAR_MODE

$LOOP_PAR_START

$LOOP_PAR_LENGTH

$LOOP_PAR_XFADE

$LOOP_PAR_COUNT

$LOOP_PAR_TUNING
<value> The value of the loop parameter

Remarks
• set_loop_par() only works in user zone loops
• When executed in the init callback, this function runs synchronously and returns -1
• When executed outside the init callback, this function runs asynchronously and returns an
async ID

Examples
wait_async(set_loop_par(%NI_USER_ZONE_IDS[0], 0, $LOOP_PAR_MODE,
$SampleLoopOnA))

15.7. set_num_user_zones()
set_num_user_zones(<number_of_user_zones>)
Creates empty user zones
<number_of_user_zones> Defines the number of user zones to be created.
%NI_USER_ZONE_IDS is the array of size
<number_of_user_zones> with all the user zone IDs.

Remarks
• A maximum of 512 user zones per instrument can be created
• User zones are shown with a different color in the mapping editor
• User zones cannot be modified from the mapping editor
• In order to manipulate the user zones, the IDs stored in the %NI_USER_ZONE_IDS array
should be used, instead of the hardcoded zone IDs
ZONE COMMANDS 132

Examples
on init
...
set_num_user_zones(2)
set_zone_par(%NI_USER_ZONE_IDS[0], $ZONE_PAR_GROUP, 30)
set_zone_par(%NI_USER_ZONE_IDS[1], $ZONE_PAR_GROUP, 31)
...
end on

15.8. set_sample
set_sample(<zone-id>,<sample-path>)
Sets the user sample in a zone
<zone-id> The ID of the zone
<sample-path> The sample path of the sample

Remarks
• set_sample() only works in user zones
• When executed in the init callback, this function runs synchronously and returns -1
• When executed outside the init callback, this function runs asynchronously and returns an
async ID

Examples
on ui_control ($myMouseArea)
if ($NI_MOUSE_EVENT_TYPE = $NI_MOUSE_EVENT_TYPE_DROP)
if (num_elements(!NI_DND_ITEMS_AUDIO) = 1)
$async_lock := 1
wait_async(set_sample(%NI_USER_ZONE_IDS[0],
!NI_DND_ITEMS_AUDIO[0]))
end on

15.9. set_zone_par()
set_zone_par(<zone-id>,<parameter>,<value>)
Sets the user zone parameters
<zone-id> The ID of the zone
ZONE COMMANDS 133

set_zone_par(<zone-id>,<parameter>,<value>)
<parameter> The following flags are available:
$ZONE_PAR_HIGH_KEY

$ZONE_PAR_LOW_KEY

$ZONE_PAR_HIGH_VELO

$ZONE_PAR_LOW_VELO

$ZONE_PAR_ROOT_KEY

$ZONE_PAR_FADE_LOW_KEY

$ZONE_PAR_FADE_HIGH_KEY

$ZONE_PAR_FADE_LOW_VELO

$ZONE_PAR_FADE_HIGH_VELO

$ZONE_PAR_VOLUME

$ZONE_PAR_PAN

$ZONE_PAR_TUNE

$ZONE_PAR_GROUP

$ZONE_PAR_SAMPLE_START

$ZONE_PAR_SAMPLE_END

$ZONE_PAR_SAMPLE_MOD_RANGE
<value> The value of the zone parameter

Remarks
• set_zone_par() only works in user zones
• When executed in the init callback, this function runs synchronously and returns -1
• When executed outside the init callback, this function runs asynchronously and returns an
async ID

Examples
set_zone_par(%NI_USER_ZONE_IDS[0], $ZONE_PAR_GROUP, 0)
LOAD/SAVE COMMANDS 134

16. Load/Save Commands

16.1. General Information

File Formats
It is possible to load and save the following file formats:
• KONTAKT arrays (.nka files)
• MIDI files (.mid) to be used with the file commands in KSP
• IR samples (.wav, .aif, .aiff, .ncw) to be used with KONTAKT's convolution effect (loading only)

Async Handling
Loading and saving files cannot be executed in real-time. This is why all load/save commands
return a unique value upon completion of their action. You can use this value in combination with
$NI_ASYNC_ID and $NI_ASYNC_EXIT_STATUS within the on_async_complete callback to
check whether the the command has completed its action, and whether or not the loading or
saving was successful.

Path Handling
All file paths in KSP use a slash character (/) as a folder separator. Backslash characters are not
supported. The full path has to start with a slash character “/”.

Examples
Factory folder on OS X:
/Library/Application Support/Native Instruments/Kontakt 6/
Factory folder on Windows:
/C:/Program Files/Common Files/Native Instruments/Kontakt 6/
When loading or saving files with an absolute path as opposed to loading from the Resource
Container, always use path variables in combination with get_folder().

See Also
$NI_ASYNC_ID
$NI_ASYNC_EXIT_STATUS
on async_complete

16.2. get_folder()
get_folder(<path-variable>)
Returns the path specified with the built-in path variable
LOAD/SAVE COMMANDS 135

get_folder(<path-variable>)
<path- The following path variables are available:
variable>
$GET_FOLDER_LIBRARY_DIR

If used with an NKI belonging to an encoded library: library folder.

If used with an unencoded NKI: the user content directory.


$GET_FOLDER_FACTORY_DIR

The factory folder of KONTAKT, mainly used for loading factory IR


samples.

Note: this is not the factory library folder!


$GET_FOLDER_PATCH_DIR

The directory in which the patch was saved.

If the patch was not saved before, an empty string is returned.

Remarks
• The behaviour $GET_FOLDER_LIBRARY_DIR changed from KONTAKT 5 onwards. If the NKI
belongs to an encoded library, it will point to its library folder. Otherwise, the user content
directory is returned.

Example
on init
message(get_folder($GET_FOLDER_FACTORY_DIR))
end on
Displaying the path of the factory folder of KONTAKT

See Also
load_ir_sample()
$GET_FOLDER_LIBRARY_DIR
$GET_FOLDER_FACTORY_DIR
$GET_FOLDER_PATCH_DIR

16.3. load_array()
load_array(<array-variable>,<mode>)
Loads an array from an external file (.nka file)
<array- The array variable, this name must be present in the .nka file
variable>
LOAD/SAVE COMMANDS 136

load_array(<array-variable>,<mode>)
<mode> 0: A dialog window pops up, allowing you to select an .nka file. Can only
be used in UI, PGS and persistence_changed callbacks.

1: The array is directly loaded from the "Data" folder.

For user instruments, the "Data" folder is located beside the resource
container.

For library instruments, the "Data" folder is located here:

OS X: <UserName>/Library/Application Support/<Library
Name>/

Win: C:\User\<UserName>\AppData\Local\<Library Name>\

Can be used in UI, PGS, init (synchronous) and persistence_changed


callbacks.

2: The array is directly loaded from the "data" folder inside the resource
container. Can be used in UI, PGS, init (synchronous) and
persistence_changed callbacks.

Remarks
• It is also possible to load string arrays from .nka files.
• It is not possible to load an array with %xyz in its .nka file into array %abc.
• The array data is not directly available after the load_array() command has been executed
since the command works asynchronously. The only situation in which the values are instantly
available is when using mode 1 or mode 2 within an init callback.
• When using mode 0 the callback continues even if the loading dialog is still open.
• Mode 2 is only available for loading arrays, i.e. save_array() does not have this option.
• When loading an array within the init callback, please remember that the loaded data will be
overwritten at the end of the callback if the array is persistent. Use
read_persistent_var() before loading the array to avoid this problem.
• .nka files loaded from the resource container should always have a newline character at the
end of the file. If this last newline is missing, then KONTAKT will not know the file has ended
and will continue to try and load other data from the resources container. Files generated by
the save_array() command have this automatically, but if you are creating files manually,
then this is something to take care of.

Example
(see next page)
on init
declare $count
declare ui_button $Load
declare ui_button $Save
declare ui_table %table[8] (2,2,100)
make_persistent(%table)
declare %preset[8]
declare $load_arr_id
$load_arr_id := -1
declare $save_arr_id
LOAD/SAVE COMMANDS 137

$save_arr_id := -1
end on

on ui_control (%table)
$count := 0
while($count < 8)
%preset[$count] := %table[$count]
inc($count)
end while
end on

on ui_control ($Load)
$load_arr_id := load_array(%preset,0)
end on

on ui_control ($Save)
$save_arr_id := save_array(%preset,0)
end on

on async_complete
if ($NI_ASYNC_ID = $load_arr_id)
$load_arr_id := -1
$Load := 0
if ($NI_ASYNC_EXIT_STATUS = 1)
$count := 0
while($count < 8)
%table[$count] := %preset[$count]
inc($count)
end while
end if
end if
if ($NI_ASYNC_ID = $save_arr_id)
$save_arr_id := -1
$Save := 0
end if
end on
Exporting and loading the contents of a UI table

See Also
$NI_ASYNC_ID
$NI_ASYNC_EXIT_STATUS
on async_complete
save_array()

16.4. load_array_str()
load_array_str(<array-variable>,<path>)
Loads an array from an external file (.nka file) using the file's absolute path
<array-variable> The array variable. This name must be present in the .nka file
<path> The absolute path of the .nka file
LOAD/SAVE COMMANDS 138

Remarks
• The behaviour is similar to load_array() with mode set to 0, but instead of manually
choosing an .nka file you can specify it with an absolute path.
• Can be used in init (synchronous), persistence_changed, UI and PGS callbacks.

Example
(see next page)
on init
set_ui_height(2)

declare @basepath_browser
{set browser path here, for example
@basepath_browser := "/Users/<username>/Desktop/Arrays"}

declare @file_path
make_persistent(@file_path)

declare @file_name
make_persistent(@file_name)

declare ui_file_selector $file_browser


declare $browser_id
$browser_id := get_ui_id($file_browser)
set_control_par_str($browser_id,$CONTROL_PAR_BASEPATH,@basepath_browser)
set_control_par($browser_id,$CONTROL_PAR_WIDTH,112)
set_control_par($browser_id,$CONTROL_PAR_HEIGHT,68)
set_control_par($browser_id,$CONTROL_PAR_COLUMN_WIDTH,110)
set_control_par($browser_id,$CONTROL_PAR_FILE_TYPE,$NI_FILE_TYPE_ARRAY)
move_control_px($file_browser,66,2)

declare ui_table %table[8] (2,2,100)


make_persistent(%table)
move_control(%table,3,1)

declare %preset[8]

declare $load_arr_id
$load_arr_id := -1
declare $count
end on

on async_complete

if ($NI_ASYNC_ID = $load_arr_id)

$load_arr_id := -1

if ($NI_ASYNC_EXIT_STATUS = 0)
message("Array not found!")
else
message("")
$count := 0
while($count < 8)
%table[$count] := %preset[$count]
inc($count)
end while
LOAD/SAVE COMMANDS 139

end if
end if
end on

on ui_control ($file_browser)
@file_name := fs_get_filename($browser_id,0)
@file_path := fs_get_filename($browser_id,2)
$load_arr_id := load_array_str(%preset,@file_path)
end on
Loading different table presets with a browser. Make sure to first set the browser path of the file selector
to point to a folder with compatible .nka files

16.5. load_ir_sample()
load_ir_sample(<file-path>,<slot>,<generic>)
Loads an impulse response sample into KONTAKT's convolution effect
<file-path> The absolute file path of the IR sample.

If no path is specified, the command will look for the specified sample
within the “ir_samples” folder of the Resource Container.

If no Resource Container is available, the folder "ir_samples" within the


KONTAKT user folder will be checked.

The KONTAKT user folder is loacated here:

OS X: /Users/<username>/Documents/Native Instruments/
Kontakt/

Windows: C:/Users/<username>/Documents/Native
Instruments/Kontakt/
<slot> The slot index of the convolution effect (zero-based)
<generic> Specifies whether the convolution effect is used as an:

1: Insert Effect

0: Send Effect

For buses, this parameter specifies the actual bus:

$NI_BUS_OFFSET + [0-15] one of the 16 busses

Remarks
• Please note that subfolders inside the "ir_samples" folder will not be scanned and it is not
recommended to add them manually via text strings. Doing so could lead to problems
because subfolders are being ignored during the creation of a Resource Container monolith.

Example
(see next page)
on init
declare ui_button $Load
declare $load_ir_id
$load_ir_id := -1
LOAD/SAVE COMMANDS 140

end on

on ui_control ($Load)
$load_ir_id := load_ir_sample("Small Ambience.wav",0,0)
$Load := 0
end on

on async_complete

if ($NI_ASYNC_ID = $load_ir_id)

$load_ir_id := -1

if ($NI_ASYNC_EXIT_STATUS = 0)
message("IR sample not found!")
else
message("IR sample loaded!")
end if

end if

end on
Load an IR sample into a convolution send effect in the first slot

See Also
$NI_ASYNC_ID
get_folder()
on async_complete

16.6. save_array()
save_array(<array-variable>,<mode>)
Saves an array to an external file, i.e. an .nka file
<array- The array to be saved
variable>
<mode> 0: A dialog window pops up, allowing you to save the .nka file. Can only
be used in UI and PGS callbacks.

1: The array is directly loaded from the "Data" folder.

For user instruments, the "Data" folder is located beside the resource
container.

For library instruments, the "Data" folder is located here:

OS X: <UserName>/Library/Application Support/<Library
Name>/

Win: C:\User\<UserName>\AppData\Local\<Library Name>\

Can be used in UI, PGS, and persistence_changed callbacks.


LOAD/SAVE COMMANDS 141

Remarks
• It is also possible to save string arrays into .nka files.
• The exported .nka file consists of the name of the array followed its values.
• When using mode 0 the callback continues even if the loading dialog is still open.

See Also
$NI_ASYNC_ID
$NI_ASYNC_EXIT_STATUS
on async_complete
load_array()

16.7. save_array_str()
save_array_str(<array-variable>,<path>)
Saves an array to an external file, i.e. an .nka file, using the specified absolute path
<array-variable> The array to be saved
<path> The absolute path of the .nka file to be saved

Remarks
• The behaviour is similar to save_array(), but instead of manually choosing a save location,
you can directly save the file to the specified location.
• If the file does not exist but the folder does, a new .nka file will be created.
• Can be used in persistence_changed, UI and PGS callbacks.

Example
(see next page)
on init
declare $count

declare @path
{set save path here, for example
@path := "/Users/<username>/Desktop/Arrays/"}

declare ui_button $Save

declare ui_table %table[8] (2,2,100)


make_persistent(%table)

declare %preset[8]

declare $save_arr_id
$save_arr_id := -1

declare ui_text_edit @preset_name


make_persistent(@preset_name)

set_control_par_str(get_ui_id(@preset_name),$CONTROL_PAR_TEXT,"empty")
LOAD/SAVE COMMANDS 142

set_control_par(get_ui_id(@preset_name),$CONTROL_PAR_FONT_TYPE,25)
set_control_par(get_ui_id(@preset_name),$CONTROL_PAR_POS_X,73 + 3*92)
set_control_par(get_ui_id(@preset_name),$CONTROL_PAR_POS_Y,2)

declare ui_label $pattern_lbl(1,1)


set_text($pattern_lbl,"")
move_control_px($pattern_lbl,66 + 3*92,2)

end on

on ui_control (%table)
$count := 0
while($count < 8)
%preset[$count] := %table[$count]
inc($count)
end while
end on

on ui_control ($Save)
$save_arr_id := save_array_str(%preset,@path & @preset_name & ".nka")
end on

on async_complete
if ($NI_ASYNC_ID = $save_arr_id)
$save_arr_id := -1
$Save := 0
end if
end on
Save table presets with custom names. Make sure to set the path where the .nka files will be saved.

See Also
save_array()
load_array_str()

16.8. save_midi_file()
save_midi_file(<path>)
Saves a file with a range specified by the mf_set_export_area() command.
<path> The absolute path of the file

Example
on init
declare @path
{set save path here, for example
@path := "/Users/<username>/Desktop/MIDI Files/"}

declare ui_text_edit @file_name


set_control_par_str(get_ui_id(@file_name),$CONTROL_PAR_TEXT,"<empty>")
set_control_par(get_ui_id(@file_name),$CONTROL_PAR_FONT_TYPE,25)
make_persistent(@file_name)
move_control_px(@file_name,73,2)

declare ui_label $file_name_lbl(1,1)


LOAD/SAVE COMMANDS 143

set_text($file_name_lbl,"")
move_control_px($file_name_lbl,66,2)

declare ui_button $Save


move_control($Save,2,1)

declare $save_mf_id
$save_mf_id := -1

end on

on ui_control ($Save)
$save_mf_id := save_midi_file(@path & @file_name & ".mid")
end on

on async_complete
if ($NI_ASYNC_ID = $save_mf_id)
$save_mf_id := -1
$Save := 0
end if
end on
Saving a MIDI file

See Also
mf_insert_file()
mf_set_export_area()
MUSIC INFORMATION RETRIEVAL 144

17. Music Information Retrieval

17.1. General Information


Music Information Retrieval (MIR) allows the extraction of meaningful features from audio files,
such as pitch or the volume level of a sample. New KSP commands allow extraction of such
parameters from samples via script. MIR functions are not asyncronous in the init callback (-1
as async ID), but asynchronous otherwise.
Note: the type detection functions listed below (Sample Type, Drum Type, and Instrument Type)
are designed to process one-shot audio samples.

17.2. detect_pitch()
detect_pitch(<zone-id>,<pitch-result>)
Returns a real value representing the fundamental frequency of an audio sample, in semitones
and cents. If detection fails, the function will set <pitch-result> to

~NI_DETECT_PITCH_INVALID
<zone-id> The ID of the zone
<pitch-result> The MIDI note value of the detected pitch

17.3. detect_loudness()
detect_loudness(<zone-id>,<loudness-result>)
Returns a real value representing the loudness of an audio sample in dB. Loudness is measured
according to the standard established by the International Telecommunication Union:
Algorithms to measure audio program loudness and true-peak audio level - ITU-R BS.1770-4 (2015).
If detection fails, the function will set <loudness-result> to:

~NI_DETECT_LOUDNESS_INVALID
<zone-id> The ID of the zone
<loudness-result> The detected loudness in dB

17.4. detect_peak()
detect_peak(<zone-id>,<peak-result>)
Returns a real value representing peak level of an audio sample in dB. Peak is measured
according to the standard established by the International Telecommunication Union:
Algorithms to measure audio program loudness and true-peak audio level - ITU-R BS.1770-4 (2015). If
detection fails, the function will set <peak-result> to: ~NI_DETECT_PEAK_INVALID
<zone-id> The ID of the zone
MUSIC INFORMATION RETRIEVAL 145

detect_peak(<zone-id>,<peak-result>)
<peak-result> The detected peak level in dB

17.5. detect_rms()
detect_rms(<zone-id>,<rms-result>)
Returns a real value representing the RMS level of an audio sample in dB. If detection fails, the
function will set <rms-result> to: ~NI_DETECT_RMS_INVALID
<zone-id> The ID of the zone
<rms-result> The real value of the RMS level of the audio
sample in dB

17.6. detect_sample_type()
detect_sample_type(<zone-id>,<sample-type-result>)
Assigns <sample-type-result> a $NI_DETECT_SAMPLE_TYPE tag describing the whether
an audio sample is a drum or an instrument. If detection fails, the function will set <sample-
type-result> to: $NI_DETECT_SAMPLE_TYPE_INVALID.
<zone-id> The ID of the zone
<sample-type- The detected sample type, can be one of the following:
result>
$NI_DETECT_SAMPLE_TYPE_INVALID

$NI_DETECT_SAMPLE_TYPE_INSTRUMENT

$NI_DETECT_SAMPLE_TYPE_DRUM

17.7. detect_drum_type()
detect_drum_type(<zone-id>,<drum-type-result>)
Assigns <drum-type-result> a $NI_DETECT_DRUM_TYPE tag describing the drum type of
an audio sample. Hint: use this function if detect_sample_type() determines that a given
audio sample is of type $NI_DETECT_SAMPLE_TYPE_DRUM. If detection fails, the function will
set <drum-type-result> to: ~NI_DETECT_DRUM_TYPE_INVALID.
<zone-id> The ID of the zone
MUSIC INFORMATION RETRIEVAL 146

detect_drum_type(<zone-id>,<drum-type-result>)
<drum-type-result> The detected drum type, can be one of the following:
$NI_DETECT_DRUM_TYPE_INVALID

$NI_DETECT_DRUM_TYPE_KICK

$NI_DETECT_DRUM_TYPE_SNARE

$NI_DETECT_DRUM_TYPE_CLOSED_HH

$NI_DETECT_DRUM_TYPE_OPEN_HH

$NI_DETECT_DRUM_TYPE_TOM

$NI_DETECT_DRUM_TYPE_CYMBAL

$NI_DETECT_DRUM_TYPE_CLAP

$NI_DETECT_DRUM_TYPE_SHAKER

$NI_DETECT_DRUM_TYPE_PERC_DRUM

$NI_DETECT_DRUM_TYPE_PERC_OTHER

17.8. detect_instrument_type()
detect_instrument_type(<zone-id>,<instrument-type-result>)
Assigns <drum-type-result> a $NI_DETECT_INSTRUMENT_TYPE tag describing the
instrument type of an audio sample. Hint: use this function if detect_sample_type()
determines that a given audio sample is of type $NI_DETECT_SAMPLE_TYPE_INSTRUMENT. If
detection fails, the function will set <instrument-type-result> to:
$NI_DETECT_INSTRUMENT_TYPE_INVALID.
<zone-id> The ID of the zone
MUSIC INFORMATION RETRIEVAL 147

detect_instrument_type(<zone-id>,<instrument-type-result>)
<instrument-type- The detected instrument type, can be one of the following:
result>
$NI_DETECT_INSTRUMENT_TYPE_INVALID

$NI_DETECT_INSTRUMENT_TYPE_BASS

$NI_DETECT_INSTRUMENT_TYPE_BOWED_STRING

$NI_DETECT_INSTRUMENT_TYPE_BRASS

$NI_DETECT_INSTRUMENT_TYPE_FLUTE

$NI_DETECT_INSTRUMENT_TYPE_GUITAR

$NI_DETECT_INSTRUMENT_TYPE_KEYBOARD

$NI_DETECT_INSTRUMENT_TYPE_MALLET

$NI_DETECT_INSTRUMENT_TYPE_ORGAN

$NI_DETECT_INSTRUMENT_TYPE_PLUCKED_STRING

$NI_DETECT_INSTRUMENT_TYPE_REED

$NI_DETECT_INSTRUMENT_TYPE_SYNTH

$NI_DETECT_INSTRUMENT_TYPE_VOCAL

17.9. Examples
wait_async(detect_pitch(%NI_USER_ZONE_IDS[0], ~pitch_result))
wait_async(set_zone_par(%NI_USER_ZONE_IDS[0], $ZONE_PAR_ROOT_KEY,
real_to_int(round(~pitch_result))))
wait_async(set_zone_par(%NI_USER_ZONE_IDS[0], $ZONE_PAR_TUNE,
real_to_int(100.0 * (round(~pitch_result) - ~pitch_result)))
Set the zone root key by rounding the pitch result to an integer value. Then set the zone tune to correct
for the pitch offset.
wait_async(detect_sample_type(%NI_USER_ZONE_IDS[0], $sample_type))
if ($sample_type = $NI_DETECT_SAMPLE_TYPE_INSTRUMENT)
wait_async(detect_instrument_type(%NI_USER_ZONE_IDS[0], $instrument_type))
else
wait_async(detect_drum_type(%NI_USER_ZONE_IDS[0], $drum_type))
end if

if ($sample_type = $NI_DETECT_SAMPLE_TYPE_INSTRUMENT)
if ($instrument_type = $NI_DETECT_INSTRUMENT_TYPE_BASS)
set_text ($label_5,"Bass")
end if
else
if ($drum_type = $NI_DETECT_DRUM_TYPE_KICK)
set_text ($label_5,"Kick")
end if
end if
Detect whether a sample is of type instrument or drum, and detect the corresponding drum or
instrument type.
MIDI OBJECT COMMANDS 148

18. MIDI Object Commands


18.1. General Information
Please note that in KONTAKT version 5.2, the MIDI file handling has been significantly updated.
Commands and working methods from before the 5.2 release will remain in order to keep
backwards compatibility; however this reference will document the post 5.2 working method.
You can only use one MIDI object at a time within an NKI. The MIDI object is held in memory and
can be accessed by any of the script slots. It is possible to add, remove and edit MIDI events
within the object, as well as import and export MIDI files.
The Multi Script can also hold one MIDI object, and handles it in the same way as an NKI.

Creating, Importing and Exporting MIDI files


When you initialize an instrument, an empty MIDI object is initialized with it. You can either start
editing the object by defining a buffer size and inserting events, or by inserting a whole MIDI file.
If you want to create a MIDI sequence from scratch, you first need to assign a buffer size, which
effectively creates a number of inactive MIDI events. From this point you can activate, i.e. insert,
and edit MIDI events using the MIDI event commands.
You can also load a MIDI file to use or edit the data in a script. Depending on the command and
variables you use, this will either be combined with any existing MIDI data, or will replace the
existing data. It should be noted that loading a MIDI file is an asynchronous command, and thus
the common asynchronous loading commands and working methods apply.
MIDI objects can be exported from KONTAKT either by using the save_midi_file() command,
or via a drag and drop enabled label element. In either case, it is possible to define the export area,
both in terms of start and end times, as well as the start and end tracks, by using the
mf_set_export_area() command.

Navigating and Editing


MIDI events in KONTAKT’s MIDI object are given event parameters, which are accessed using
either the mf_get_event_par() or mf_set_event_par() commands. A unique event ID can
be used to access a specific event, or you can navigate through events by position. The event ID is
assigned whenever a MIDI event is created or loaded.
In order to access the event data of a loaded MIDI file, you can navigate around the MIDI events
with a position marker, something analogous to a play-head. The position marker will focus on one
single event at a time, allowing you to use a variety of commands to access or edit the event‘s
parameters. You have the option to either navigate from one event to the next, or to specify exact
positions in MIDI ticks.
It should be noted that MIDI note off messages are not used. When you load a MIDI file using the
mf_insert_file() command, the note off events are used to give a length parameter to the
respective note on event, and are then discarded.
MIDI OBJECT COMMANDS 149

18.2. mf_insert_file()
mf_insert_file(<path>,<track-offset>,<position-offset>,<mode>)
Inserts a MIDI file into the object
<path> The absolute path of the MIDI file, including the file name
<track-offset> Applies a track offset to the MIDI data
<position-offset> Applies a position offset, in ticks, to the MIDI data
<mode> Defines the mode of insertion:

0: Replace all existing events

1: Replace only overlapping events

2: Merge all events

Remarks
• The loading of MIDI files with this command is asynchronous, so it is advised to use the
async_complete callback to check the status of the load. However, the async_complete
callback will not be called if this command is used in the init callback.
• This command will pair Note On and Note Off events to a single Note On with a Note Length
parameter. The Note Off events will be discarded.

Example
(see next page)
on init
declare @file_name
declare @filepath

@file_name := "test.mid"
@filepath := get_folder($GET_FOLDER_FACTORY_DIR) & @file_name

declare $load_mf_id
declare ui_button $load_file
end on

on ui_control($load_file)
$load_mf_id := mf_insert_file(@filepath,0,0,0)
end on

on async_complete
if ($NI_ASYNC_ID = $load_mf_id)

$load_mf_id := -1

if ($NI_ASYNC_EXIT_STATUS = 0)
message("FATAL ERROR: MIDI file not found!")
else
message("Loaded MIDI File: " & @file_name)
end if
end if
end on
Loading a MIDI file with a button. In order for this to work you will need to put a MIDI file called "test.mid"
into your KONTAKT Factory folder. Otherwise the defined error message will be displayed.
MIDI OBJECT COMMANDS 150

See Also
$NI_ASYNC_ID
$NI_ASYNC_EXIT_STATUS
on async_complete
save_midi_file()
mf_set_event_par()
mf_get_event_par()

18.3. mf_set_export_area()
mf_set_export_area(<name>,<start-pos>,<end-pos>,<start-
track>,<end-track>)
Defines the part of the object that will be exported when using a drag and drop area, or the
save_midi_file() command.
<name> Sets the name of the exported file.
<start-pos> Defines the start position (in ticks) of the export area.

Use -1 to set this to the start of the object.


<end-pos> Defines the end position (in ticks) of the export area.

Use -1 to set this to the end of the object.


<start-track> Defines the first track to be included in the export area.

Use -1 to set this to the first track of the object.


<end-track> Defines the last track to be included in the export area.

Use -1 to set this to the last track of the object.

Remarks
• If a start point is given a value greater than the end point, the values will be swapped.
• When this command is executed, the events in the range are checked if they are valid MIDI
commands. The command will return a value of 0 if all events are valid, otherwise it will return
the event ID of the first invalid event.

Example
on init
@filepath := get_folder($GET_FOLDER_FACTORY_DIR) & "test.mid"
mf_insert_file(@filepath,0,0,0)

declare ui_button $check_area


declare $area_status
end on

on ui_control($check_area)
$area_status := mf_set_export_area(“name”,-1,-1,-1,-1)
if($area_status = 0)
message(“All Good”)
else
message(“Error: check event with ID ” & $area_status)
MIDI OBJECT COMMANDS 151

end if
end on
A simple script, using this command to check if all events in a MIDI file are valid. If there is an error it will
display the event ID of the first invalid event. In order for this to work you will have to put a MIDI file
called "test.mid" into your KONTAKT Factory folder.

See Also
mf_insert_file()
$CONTROL_PAR_DND_BEHAVIOUR
save_midi_file()

18.4. mf_set_num_export_areas()
mf_set_num_export_areas(<num>)
Sets the number of export areas, with a maximum of 512.

Remarks
• Area index 0 is set with the previously existing command mf_set_export_area.
• The contents of index 0 can be copied to other areas by calling mf_copy_export_area.

See Also
mf_set_export_area
mf_copy_export_area

18.5. mf_copy_export_area()
mf_copy_export_area(<index>)
Copies the content of MIDI export area 0 to the specified index.

Example
on init
message("")
make_perfview
declare $i
declare const $drag_areas := 4
declare ui_label $label1 (1,1)
declare ui_label $label2 (1,1)
declare ui_label $label3 (1,1)
declare ui_label $label4 (1,1)
declare %labelID[$drag_areas]
%labelID[0] := get_ui_id($label1)
%labelID[1] := get_ui_id($label2)
%labelID[2] := get_ui_id($label3)
%labelID[3] := get_ui_id($label4)
declare !midiTracks[$drag_areas]
!midiTracks[0] := "Synth1"
!midiTracks[1] := "Synth2"
MIDI OBJECT COMMANDS 152

!midiTracks[2] := "Bass"
!midiTracks[3] := "Melody"
mf_insert_file(get_folder($GET_FOLDER_PATCH_DIR) & "/my_midi.mid",0,0,0)
mf_set_num_export_areas($drag_areas+1)
$i := 0
while($i<$drag_areas)
set_control_par(%labelID[$i], $CONTROL_PAR_DND_BEHAVIOUR, 1)
set_control_par(%labelID[$i], $CONTROL_PAR_MIDI_EXPORT_AREA_IDX, $i+1)
set_control_par_str(%labelID[$i], $CONTROL_PAR_TEXT, !
midiTracks[$i])
mf_set_export_area(!midiTracks[$i],-1,-1,$i,$i)
mf_copy_export_area($i+1)
inc($i)
end while
end on
Loads a MIDI file and distributes the content found in the first four MIDI channels to four separate MIDI
areas.

See Also
mf_set_export_area()
mf_set_num_export_areas()

18.6. mf_set_buffer_size()
mf_set_buffer_size(<size>)
Defines a number of inactive MIDI events, that can be activated and edited
<size> The size of the MIDI object edit buffer

Remarks
• Using the mf_insert_event() and mf_remove_event() technically activate or
deactivate events in the buffer.
• It is not possible to insert MIDI events without first setting a buffer size.
• The maximum buffer size is 1,000,000 events, including both active and inactive events.
• If this command is called outside of the init callback, it is asynchronous, and thus calls the
async_complete callback.
• Inserting a MIDI event will decrease the buffer size by one. Removing an event will increase it
by one.
• Inserting a MIDI file will not affect the buffer.

See Also
mf_insert_file()
mf_get_buffer_size()
mf_reset()
mf_insert_event()
mf_remove_event()
save_midi_file()
MIDI OBJECT COMMANDS 153

18.7. mf_get_buffer_size()
mf_get_buffer_size()
Returns the size of the MIDI event buffer

Remarks
• The maximum buffer size is 1,000,000 events, including both active and inactive events.
• Inserting a MIDI event will decrease the buffer size by one. Removing an event will increase it
by one.

See Also
mf_insert_file()
mf_set_buffer_size()
mf_reset()
mf_insert_event()
mf_remove_event()
save_midi_file()

18.8. mf_reset()
mf_reset()
Resets the MIDI object, sets the event buffer to zero, and removes all events

Remarks
• This command purges all MIDI data. Use with caution.
• This command is also asynchronous, and thus calls the async_complete callback.

See Also
mf_insert_file()
mf_set_buffer_size()
mf_reset()
mf_insert_event()
mf_remove_event()
save_midi_file()

18.9. mf_insert_event()
mf_insert_event(<track>,<pos>,<command>,<byte1>,<byte2>)
Activates an inactive MIDI event in the MIDI object. However, because the command and
position are defined in this command, it can be considered as an insertion.
<track> The track into which the event will be inserted
MIDI OBJECT COMMANDS 154

mf_insert_event(<track>,<pos>,<command>,<byte1>,<byte2>)
<pos> The position at which the event will be inserted, in ticks
<command> Defines the command type of the event, can be one of the
following:
$MIDI_COMMAND_NOTE_ON

$MIDI_COMMAND_POLY_AT

$MIDI_COMMAND_CC

$MIDI_COMMAND_PROGRAM_CHANGE

$MIDI_COMMAND_MONO_AT

$MIDI_COMMAND_PITCH_BEND
<byte1> The first byte of the command
<byte2> The second byte of the command

Remarks
• It is not possible to insert MIDI events without first setting an event buffer size with the
mf_set_buffer_size() command.
• Using this command when the buffer is full, i.e. has a size of zero, will do nothing.
• You can retrieve the event ID of the inserted event in a variable by writing:
<variable> :=
mf_insert_event(<track>,<pos>,<command>,<byte1>,<byte2>)

See Also
mf_insert_file()
mf_set_buffer_size()
mf_get_buffer_size()
mf_reset()
mf_remove_event()
save_midi_file()

18.10. mf_remove_event()
mf_remove_event(<event-id>)
Deactivates an event in the MIDI object, effectively removing it
<event-id> The ID of the event to be deactivated

Remarks
• Using this command will increase the MIDI event buffer size by one.

See Also
mf_insert_file()
MIDI OBJECT COMMANDS 155

mf_set_buffer_size()
mf_get_buffer_size()
mf_reset()
mf_insert_event()
save_midi_file()

18.11. mf_set_event_par()
mf_set_event_par(<event-id>,<parameter>,<value>)
Sets an event parameter
<event-id> The ID of the event to be edited
<parameter> The event parameter, either one of four freely assignable event parameters:
$EVENT_PAR_0

$EVENT_PAR_1

$EVENT_PAR_2

$EVENT_PAR_3

Or the "built-in" parameters of a event:


$EVENT_PAR_MIDI_CHANNEL

$EVENT_PAR_MIDI_COMMAND

$EVENT_PAR_MIDI_BYTE_1

$EVENT_PAR_MIDI_BYTE_2

$EVENT_PAR_POS

$EVENT_PAR_NOTE_LENGTH

$EVENT_PAR_TRACK_NR
<value> The value of the event parameter

Remarks
• You can control all events in the MIDI object by using the $ALL_EVENTS constant as the
event ID.
• You can access the currently selected event by using the $CURRENT_EVENT constant.
• You can also control events by track, or group them with markers by using the by_track()
and by_mark() commands.

See Also
mf_insert_file()
mf_insert_event()
mf_remove_event()
$ALL_EVENTS
MIDI OBJECT COMMANDS 156

$CURRENT_EVENT
by_marks()
by_track()
mf_set_mark()
mf_get_id()
save_midi_file()

18.12. mf_get_event_par()
mf_get_event_par(<event-id>,<parameter>)
Returns the value of an event parameter
<event-id> The ID of the event to be edited
<parameter> The event parameter, either one of four freely assignable event parameter:
$EVENT_PAR_0

$EVENT_PAR_1

$EVENT_PAR_2

$EVENT_PAR_3

Or the "built-in" parameters of a event:


$EVENT_PAR_MIDI_CHANNEL

$EVENT_PAR_MIDI_COMMAND

$EVENT_PAR_MIDI_BYTE_1

$EVENT_PAR_MIDI_BYTE_2

$EVENT_PAR_POS

$EVENT_PAR_NOTE_LENGTH

$EVENT_PAR_ID

$EVENT_PAR_TRACK_NR

Remarks
• You can access all events in the MIDI object by using the $ALL_EVENTS constant as the
event ID.
• You can access the currently selected event by using the $CURRENT_EVENT constant.
• You can also access events by track, or group them with markers by using the by_track()
and by_mark() commands.

See Also
mf_insert_file()
mf_insert_event()
mf_remove_event()
MIDI OBJECT COMMANDS 157

$CURRENT_EVENT
mf_get_id()
save_midi_file()

18.13. mf_get_id()
mf_get_id()
Returns the ID of the currently selected event, when using the navigation commands like
mf_get_first() and mf_get_next(), etc

See Also
mf_get_first()
mf_get_next()
mf_get_next_at()
mf_get_prev()
mf_get_prev_at()
mf_get_last()

18.14. mf_set_mark()
mf_set_mark(<event-id>,<mark>,<status>)
Marks an event, so that you may group events together and process that group quickly
<event-id> The ID of the event to be marked
<mark> The mark number. Use the constants $MARK_1 to $MARK_10
<status> Set this to 1 to mark an event or to 0 to unmark an event

See Also
mf_insert_file()
mf_insert_event()
mf_remove_event()
$ALL_EVENTS
$CURRENT_EVENT
mf_get_mark()
by_marks()
by_track()
mf_get_mark()
mf_get_id()
save_midi_file()
MIDI OBJECT COMMANDS 158

18.15. mf_get_mark()
mf_get_mark(<event-id>,<mark>)
Checks if an event is marked or not. Returns 1 if it is marked or 0 if it is not.
<event-id> The ID of the event to be edited
<mark> The mark number. Use the constants $MARK_1 to $MARK_10

See Also
mf_insert_file()
mf_insert_event()
mf_remove_event()
$ALL_EVENTS
$CURRENT_EVENT
mf_set_mark()
by_marks()
by_track()
mf_get_mark()
mf_get_id()
save_midi_file()

18.16. by_marks()
by_marks(<mark>)
Can be used to access a user-defined group of events
<mark> The mark number. Use the constants $MARK_1 to $MARK_10

See Also
mf_insert_file()
mf_insert_event()
mf_remove_event()
$ALL_EVENTS
$CURRENT_EVENT
mf_set_mark()
mf_get_mark()
by_marks()
by_track()
mf_get_mark()
mf_get_id()
save_midi_file()
MIDI OBJECT COMMANDS 159

18.17. by_track()
by_track(<track>)
Can be used to group events by their track number
<track> The track number of the events you wish to access

Remarks
• Similar in functionality to the by_marks() command.

See Also
mf_insert_file()
mf_insert_event()
mf_remove_event()
$ALL_EVENTS
$CURRENT_EVENT
mf_set_mark()
mf_get_mark()
by_marks()
mf_get_mark()
mf_get_id()
save_midi_file()

18.18. mf_get_first()
mf_get_first(<track-index>)
Moves the position marker to the first event in the MIDI track
<track-index> The number of the track you want to edit. -1 refers to the whole file.

Remarks
• Using this command will also select the event at the position marker for editing.

See Also
mf_insert_file()
mf_get_next()
mf_get_next_at()
mf_get_num_tracks()
mf_get_last()
mf_get_prev()
mf_get_prev_at()
save_midi_file()
MIDI OBJECT COMMANDS 160

18.19. mf_get_last()
mf_get_last(<track-index>)
Moves the position marker to the last event in the MIDI track
<track-index> The number of the track you want to edit. -1 refers to the whole file.

Remarks
• Using this command will also select the event at the position marker for editing.

See Also
load_midi_file()
mf_get_first()
mf_get_next()
mf_get_next_at()
mf_get_num_tracks()
mf_get_prev()
mf_get_prev_at()
save_midi_file()

18.20. mf_get_next()
mf_get_next(<track-index>)
Moves the position marker to the next event in the MIDI track
<track-index> The number of the track you want to edit. -1 refers to the whole file.

Remarks
• Using this command will also select the event at the position marker for editing.

See Also
load_midi_file()
mf_get_first()
mf_get_next_at()
mf_get_num_tracks()
mf_get_last()
mf_get_prev()
mf_get_prev_at()
save_midi_file()
MIDI OBJECT COMMANDS 161

18.21. mf_get_next_at()
mf_get_next_at(<track-index>,<pos>)
Moves the position marker to the next event in the MIDI track right after the defined position.
<track-index> The number of the track you want to edit. -1 refers to the whole file
<pos> Position in ticks

Remarks
• Using this command will also select the event at the position marker for editing.

See Also
load_midi_file()
mf_get_first()
mf_get_next()
mf_get_num_tracks()
mf_get_last()
mf_get_prev()
mf_get_prev_at()
save_midi_file()

18.22. mf_get_prev()
mf_get_prev(<track-index>)
Moves the position marker to the previous event in the MIDI track
<track-index> The number of the track you want to edit. -1 refers to the whole file

Remarks
• Using this command will also select the event at the position marker for editing.

See Also
load_midi_file()
mf_get_first()
mf_get_next()
mf_get_next_at()
mf_get_num_tracks()
mf_get_last()
mf_get_prev_at()
save_midi_file()
MIDI OBJECT COMMANDS 162

18.23. mf_get_prev_at()
mf_get_prev_at(<track-index>,<pos>)
Moves the position marker to the first event before the defined position
<track-index> The number of the track you want to edit. -1 refers to the whole file
<pos> Position in ticks

Remarks
• Using this command will also select the event at the position marker for editing.

See Also
load_midi_file()
mf_get_first()
mf_get_next()
mf_get_next_at()
mf_get_num_tracks()
mf_get_last()
mf_get_prev()
save_midi_file()

18.24. mf_get_num_tracks()
mf_get_num_tracks()
Returns the number of tracks in the MIDI object

See Also
mf_insert_file()
mf_get_first()
mf_get_next()
mf_get_next_at()
mf_get_last()
mf_get_prev()
mf_get_prev_at()
save_midi_file()
BUILT-IN VARIABLES AND CONSTANTS 163

19. Built-in Variables and Constants

19.1. General
$CURRENT_SCRIPT_SLOT
The script slot of the current script (zero-based, i.e. the first script slot is 0).

%GROUPS_SELECTED[<group-idx>]
An array with each array index pointing to the group with the same index.

If a group is selected for editing, the corresponding array cell contains a 1, otherwise 0.

$NI_ASYNC_EXIT_STATUS
Returns a value of 1 if the command that triggered the on async_complete callback has
successfully completed its action. 0 if the command could not complete its action, e.g. file not
found.

$NI_ASYNC_ID
Returns the ID of the command that triggered the on async_complete callback.

$NI_BUS_OFFSET
To be used in the <generic> part of the engine parameter commands to point to the
instrument bus level. Add the index of the bus you wish to address, e.g. $NI_BUS_OFFSET + 2
will point to instrument bus 3.

$NUM_GROUPS
Total amount of groups in an instrument. This is not a constant and thus cannot be used to
define the size of an array.

$NUM_OUTPUT_CHANNELS
Total amount of output channels of the respective KONTAKT Multi, not counting Aux channels.

$NUM_ZONES
Total amount of zones in an instrument.

$PLAYED_VOICES_INST
The amount of played voices for the current instrument.

$PLAYED_VOICES_TOTAL
The amount of played voices for all instruments.
BUILT-IN VARIABLES AND CONSTANTS 164

Path Variables
$GET_FOLDER_LIBRARY_DIR

If used with an NKI belonging to an encoded library: library folder.

If used with an unencoded NKI: the user content directory.


$GET_FOLDER_FACTORY_DIR

The factory folder of KONTAKT, mainly used for loading factory IR samples.

Note: this is not the factory library folder!


$GET_FOLDER_PATCH_DIR

The directory in which the patch was saved.

If the patch was not saved before, an empty string is returned.

Time Machine Pro Variables


User access the two voice limits (Standard and High Quality) of the Time Machine Pro, to be
used with set_voice_limit() and get_voice_limit().

$NI_VL_TMPRO_STANDARD

$NI_VL_TMRPO_HQ

$REF_GROUP_IDX
Group index number of the currently viewed group

19.2. Events and MIDI


$ALL_GROUPS
Addresses all groups in the instrument when used in a disallow_group() and
allow_group() function.

$ALL_EVENTS
Addresses all events in functions which deal with an event ID number.

This constant also works with MIDI event commands that require a MIDI event ID.

Bit Mark Constants


Bit mark of an event group, to be used with by_marks()

$MARK_1

$MARK_2


$MARK_28
BUILT-IN VARIABLES AND CONSTANTS 165

%CC[<controller-number>]
Current controller value for the specified controller

$CC_NUM
Controller number of the controller which triggered the callback

%CC_TOUCHED[<controller-number>]
1 if the specified controller value has changed, 0 otherwise

$EVENT_ID
Unique ID number of the event which triggered the callback

$CURRENT_EVENT
The currently selected MIDI event, i.e. the MIDI event at the position marker

$EVENT_NOTE
Note number of the event which triggered the callback

$EVENT_VELOCITY
Velocity of the note which triggered the callback
BUILT-IN VARIABLES AND CONSTANTS 166

Event Parameter Constants


Event parameters to be used with set_event_par() and get_event_par()

$EVENT_PAR_0

$EVENT_PAR_1

$EVENT_PAR_2

$EVENT_PAR_3

$EVENT_PAR_VOLUME

$EVENT_PAR_PAN

$EVENT_PAR_TUNE

$EVENT_PAR_NOTE

$EVENT_PAR_VELOCITY

To be used with set_event_par_arr() and get_event_par_arr():

$EVENT_PAR_ALLOW_GROUP

To be used with get_event_par():

$EVENT_PAR_SOURCE (-1 if event originates from outside, otherwise slot number 0 - 4)

$EVENT_PAR_PLAY_POS (returns the value of the play cursor within a zone)

$EVENT_PAR_ZONE_ID (returns the zone ID of the event and can only be used with active
events returns -1 if no zone is triggered; returns the highest zone id if more than one zone is
triggered by the event, make sure the voice is running by writing e.g. wait(1) before retrieving
the zone ID.)
$EVENT_PAR_MIDI_CHANNEL

$EVENT_PAR_MIDI_COMMAND

$EVENT_PAR_MIDI_BYTE_1

$EVENT_PAR_MIDI_BYTE_2

$EVENT_PAR_POS

$EVENT_PAR_NOTE_LENGTH

$EVENT_PAR_ID

$EVENT_PAR_TRACK_NR

%EVENT_PAR
Array which contains values of $EVENT_PAR_0... $EVENT_PAR_3 valid for $EVENT_ID.
Can be considered a shorthand for writing get_event_par($EVENT_ID,
$EVENT_PAR_0..3).
BUILT-IN VARIABLES AND CONSTANTS 167

Event Status Constants


$EVENT_STATUS_INACTIVE

$EVENT_STATUS_NOTE_QUEUE

$EVENT_STATUS_MIDI_QUEUE

%GROUPS_AFFECTED
An array with the group indices of those groups that are affected by the current Note On or Note
Off events.

The size of the array changes depending on the number of groups the event affects, so use the
num_elements() command to get the correct array size.

The returned indices come before any allow or disallow group commands, and so it can be used
to analyze the mapping of the instrument.

$NOTE_HELD
1 if the key which triggered the callback is still held, 0 otherwise

%POLY_AT[<note-number>]
The polyphonic aftertouch value of the specified note number

$POLY_AT_NUM
The note number of the polyphonic aftertouch note which triggered the callback

$RPN_ADDRESS
The parameter number of a received RPN/NRPN message (0 – 16383)

$RPN_VALUE
The value of a received RPN or NRPN message (0 – 16383)

$VCC_MONO_AT
The value of the virtual CC controller for mono aftertouch (channel pressure)

$VCC_PITCH_BEND
The value of the virtual CC controller for pitch bend

%KEY_DOWN[<note-number>]
Array which contains the current state of all keys. 1 if the key is held, 0 otherwise

%KEY_DOWN_OCT[<note-number>]
1 if a note, independent of the octave, is held. 0 otherwise. Due to this, the note number should
be a value between 0 (C) and 11 (B).
BUILT-IN VARIABLES AND CONSTANTS 168

19.3. Transport and Timing


$DISTANCE_BAR_START
Returns the time of a note on message in microseconds from the beginning of the current bar
with respect to the current tempo.

$DURATION_BAR
Returns the duration in microseconds of one bar with respect to the current tempo.

This variable only works if the clock is running, otherwise it will return a value of zero.

You can also retrieve the duration of one bar by using $SIGNATURE_NUM and
$SIGNATURE_DENOM in combination with $DURATION_QUARTER.

$DURATION_QUARTER
Duration of a quarter note in microseconds, with respect to the current tempo.

Also available:
$DURATION_EIGHTH

$DURATION_SIXTEENTH

$DURATION_QUARTER_TRIPLET

$DURATION_EIGHTH_TRIPLET

$DURATION_SIXTEENTH_TRIPLET

$ENGINE_UPTIME
Returns the time period in milliseconds (not microseconds) that has passed since the start of
KONTAKT. The engine uptime is calculated from the sample rate and can thus be used in
‘musical’ contexts, (eg. building arpeggiators or sequencers) as it remains in sync, even in an
offline bounce.

$KSP_TIMER
Returns the time period in microseconds that has passed since the start of KONTAKT.

Can be reset with reset_ksp_timer.

The KSP timer is based on the CPU clock and thus runs at a constant rate, regardless of
whether or not KONTAKT is being used in real-time. As such, it should be used to test the
efficiency of script and not to make musical calculations, as musical calculations use the
$ENGINE_UPTIME timer.

$NI_SONG_POSITION
Returns the host’s current song position in 960 ticks per quarter note.

$NI_TRANSPORT_RUNNING
1 if the host's transport is running, 0 otherwise
BUILT-IN VARIABLES AND CONSTANTS 169

$SIGNATURE_NUM
Numerator of the current time signature, i.e. 4/4

$SIGNATURE_DENOM
Denominator of the current time signature, i.e. 4/4

Tempo Unit Variables


Used to control the unit parameter of time-related controls (e.g. Delay Time, Attack etc.) with
engine parameter variables like $ENGINE_PAR_DL_TIME_UNIT.

$NI_SYNC_UNIT_ABS

$NI_SYNC_UNIT_WHOLE

$NI_SYNC_UNIT_WHOLE_TRIPLET

$NI_SYNC_UNIT_HALF

$NI_SYNC_UNIT_HALF_TRIPLET

$NI_SYNC_UNIT_QUARTER

$NI_SYNC_UNIT_QUARTER_TRIPLET

$NI_SYNC_UNIT_8TH

$NI_SYNC_UNIT_8TH_TRIPLET

$NI_SYNC_UNIT_16TH

$NI_SYNC_UNIT_16TH_TRIPLET

$NI_SYNC_UNIT_32ND

$NI_SYNC_UNIT_32ND_TRIPLET

$NI_SYNC_UNIT_64TH

$NI_SYNC_UNIT_64TH_TRIPLET

$NI_SYNC_UNIT_256TH

$NI_SYNC_UNIT_ZONE (Only applies to the Source Module Speed parameter)

%NOTE_DURATION[<note-number>]
Note length since note start in microseconds for each key.

$NI_BAR_START_POSITION
Returns the start of current bar in ticks (at 960 PPQ) from the start of the host's song.
BUILT-IN VARIABLES AND CONSTANTS 170

19.4. Callbacks and UI


Callback Type Variables and Constants
$NI_CALLBACK_ID

Returns the ID number of the callback. Every callback has a unique ID number which remains
the same within a function.
$NI_CALLBACK_TYPE

Returns the callback type. Useful for retrieving the callback that triggered a specific function.

The following constants are available:


$NI_CB_TYPE_ASYNC_OUT

$NI_CB_TYPE_CONTROLLER

$NI_CB_TYPE_INIT

$NI_CB_TYPE_LISTENER

$NI_CB_TYPE_NOTE

$NI_CB_TYPE_PERSISTENCE_CHANGED

$NI_CB_TYPE_PGS

$NI_CB_TYPE_POLY_AT

$NI_CB_TYPE_RELEASE

$NI_CB_TYPE_RPN/$NI_CB_TYPE_NRPN

$NI_CB_TYPE_UI_CONTROL

$NI_CB_TYPE_UI_UPDATE

$NI_CB_TYPE_MIDI_IN

Listener Constants
Can be used with set_listener() or change_listener_par() to set which signals will
trigger the on listener callback. Can also be used with $NI_SIGNAL_TYPE to determine
which signal type triggered the callback.
$NI_SIGNAL_TRANSP_STOP

$NI_SIGNAL_TRANSP_START

$NI_SIGNAL_TIMER_MS

$NI_SIGNAL_TIMER_BEAT
BUILT-IN VARIABLES AND CONSTANTS 171

Knob Unit Mark Constants


To be used with set_knob_unit().

$KNOB_UNIT_NONE

$KNOB_UNIT_DB

$KNOB_UNIT_HZ

$KNOB_UNIT_PERCENT

$KNOB_UNIT_MS

$KNOB_UNIT_ST

$KNOB_UNIT_OCT

$NI_SIGNAL_TYPE
Can be used in the on listener callback to determine which signal type triggered the
callback.

$NI_KONTAKT_IS_HEADLESS
Returns 1 if the GUI of KONTAKT is not available and not loadable. Currently this is only
possible with KONTAKT being used in MASCHINE+, i.e. with KONTAKT being used in a regular
host, it will still return 0 even if the GUI is not visible.

19.5. Mathemetical Constants


~NI_MATH_PI
Returns the mathematical constant pi (approx. 3.14159…)

~NI_MATH_E
Returns the mathematical constant e (approx. 2.71828…)
CONTROL PARAMETERS 172

20. Control Parameters

20.1. General
$CONTROL_PAR_NONE
Nothing will be applied to the control

$CONTROL_PAR_HELP
Sets the help text which is displayed in the info pane when hovering the control

$CONTROL_PAR_PARENT_PANEL
Places a control to a panel. The value should be the UI ID of the panel

Size, Position, and Look

$CONTROL_PAR_POS_X
Sets the horizontal position in pixels

$CONTROL_PAR_POS_Y
Sets the vertical position in pixels

$CONTROL_PAR_GRID_X
Sets the horizontal position in grid units

$CONTROL_PAR_GRID_Y
Sets the vertical position in grid units

$CONTROL_PAR_WIDTH
Sets the width of the control in pixels

$CONTROL_PAR_HEIGHT
Sets the height of the control in pixels

$CONTROL_PAR_GRID_WIDTH
Sets the width of the control in grid units

$CONTROL_PAR_GRID_HEIGHT
Sets the height of the control in grid units
CONTROL PARAMETERS 173

$CONTROL_PAR_HIDE
Sets the hide status. Can be used with the following built in constants:

$HIDE_PART_BG (background of knobs, labels, value edits and tables)

$HIDE_PART_VALUE (value of knobs and tables)

$HIDE_PART_TITLE (title of knobs)

$HIDE_PART_MOD_LIGHT (mod ring light of knobs)

$HIDE_PART_NOTHING (show all)

$HIDE_WHOLE_CONTROL

$CONTROL_PAR_PICTURE
Sets the picture name. An extension is not required for the picture name, neither is the full path.
If the NKI references a resource container, KONTAKT will look for the file in the pictures
subfolder. If the NKI does not reference a resource container, it will first look in the user pictures
folder (located in user/documents/Native Instruments/Kontakt/pictures), then in the KONTAKT
pictures folder.

$CONTROL_PAR_PICTURE_STATE
The picture state of the control for tables, value edits and labels
CONTROL PARAMETERS 174

$CONTROL_PAR_Z_LAYER
Sets the Z layer position of the control. Controls can be placed in one of three layers. Within
these layers they are then positioned by type, and then by declaration order.

0: Default layer. All controls are assigned to this layer by default

-1: Back layer. Controls in this layer are placed below the default layer

1: Front layer. Controls in this layer are placed on top of the default and back layers.

Z layer order by control type (from lowest level to highest):

File Selector

Waveform

Wavetable

Level Meter

Label

Knob

Slider

Switch

Button

Value Edit

Menu

Table

XY Pad

Text Edit

Mouse Area

Values
$CONTROL_PAR_VALUE
Sets/returns the value

$CONTROL_PAR_DEFAULT_VALUE
Sets the default value

Text
$CONTROL_PAR_TEXT
Sets the control text, similar to set_text()
CONTROL PARAMETERS 175

$CONTROL_PAR_TEXTLINE
Adds a text line, similar to add_text_line()

$CONTROL_PAR_LABEL
Sets the knob label, similar to set_knob_label().

This is also the value/string published to the host when using automation.

This also works for switches.

$CONTROL_PAR_UNIT
Sets the knob unit, similar to set_knob_unit()

$CONTROL_PAR_FONT_TYPE
Sets the font type. Numbers 0 to 24 are used to select any of the 25 factory fonts. Combine
with get_font_id() to use custom fonts.

For responsive controls (buttons, switches and menus) the font can also be set separately for
each of the control’s states via the following control parameters:
$CONTROL_PAR_FONT_TYPE_ON

$CONTROL_PAR_FONT_TYPE_OFF_PRESSED

$CONTROL_PAR_FONT_TYPE_ON_PRESSED

$CONTROL_PAR_FONT_TYPE_OFF_HOVER

$CONTROL_PAR_FONT_TYPE_ON_HOVER

Not using any of the five additional state fonts will result in the default
($CONTROL_PAR_FONT_TYPE) being used for those states.

$CONTROL_PAR_DISABLE_TEXT_SHIFTING
Deactivates text position shifting when clicking on buttons and switches

$CONTROL_PAR_TEXTPOS_Y
Shifts the vertical position in pixels of text in buttons, menus, switches and labels

$CONTROL_PAR_TEXT_ALIGNMENT
The text alignment in buttons, menus, switches and labels:

0: left

1: centered

2: right
CONTROL PARAMETERS 176

Automation
$CONTROL_PAR_AUTOMATION_NAME
Assigns an automation name to a UI control when used with set_control_par_str()

$CONTROL_PAR_LABEL can be used to set the automation value string

When assigning automation names to XY pad cursors, use the


set_control_par_str_arr() command with this parameter.

$CONTROL_PAR_ALLOW_AUTOMATION
Defines if a ui_control can be automated (1) or not (0). By default automation is enabled for
all automatable controls. Can only be used in the init callback. Automation IDs can also be
assigned to XY pad cursors using the set_control_par_arr() command.

$CONTROL_PAR_AUTOMATION_ID
Assigns an automation ID to a UI control (range 0 to 511). Can only be used in the init callback.

Automation IDs can only be assigned to automatable controls (sliders, switches, and knobs)

When assigning automation IDs to XY pad cursors, use the set_control_par_arr()


command with this parameter.

Key Modifiers
$CONTROL_PAR_KEY_SHIFT
Returns 1 when the shift key was pressed (0 otherwise) while clicking the UI control.

Menus and value edits are not supported.

The basic shift modifier functionality on sliders and knobs is preserved.

$CONTROL_PAR_KEY_ALT
Returns 1 if the ALT key (PC) or OPT key (Mac) was pressed (0 otherwise) while clicking the UI
control. Menus and value edits are not supported.

$CONTROL_PAR_KEY_CONTROL
Returns 1 if the CTRL key (PC) or Cmd key (Mac) was pressed (0 otherwise) while clicking the UI
control.

Menus and value edits are not supported.

20.2. Specific
Tables
$NI_CONTROL_PAR_IDX
Returns the index of the table column that triggered the on ui_control() callback
CONTROL PARAMETERS 177

Tables and Waveform


$CONTROL_PAR_BAR_COLOR
Sets the color of the step bar in UI tables and UI waveforms.

Colors are set using a hex value in the following format:


9ff0000h {red}

The 9 at the start is just to let KONTAKT know the value is a number. The h at the end is to
indicate that it is a hexadecimal value.

$CONTROL_PAR_ZERO_LINE_COLOR
Sets the color of the middle line in UI tables.

Menus
$CONTROL_PAR_NUM_ITEMS
Returns the number of menu entries of a specific dropdown menu.

Only works with get_control_par().

$CONTROL_PAR_SELECTED_ITEM_IDX
Returns the index of the currently selected menu entry.

Only works with get_control_par().

Mouse Area
$CONTROL_PAR_DND_ACCEPT_AUDIO
Enables the mouse area to accept audio files.

$CONTROL_PAR_DND_MIDI
Enables the mouse area to accept MIDI files.

$CONTROL_PAR_DND_ACCEPT_ARRAY
Enables the mouse area to accept arrays.

All three flags can have one of the following values:


$NI_DND_ACCEPT_NONE

$NI_DND_ACCEPT_ONE

$NI_DND_ACCEPT_MULTIPLE
CONTROL PARAMETERS 178

$CONTROL_PAR_RECEIVE_DRAG_EVENTS
Configures whether the mouse area's ui_control callback gets triggered just for the drop event
(variable = 0) or also for drag events (variable = 1).

The ui_control callback has 2 built-in variables:


$NI_MOUSE_EVENT_TYPE Specifies the event type that triggered the callback
and can have one of the following values:
$NI_MOUSE_EVENT_TYPE_DND_DROP

$NI_MOUSE_EVENT_TYPE_DND_DRAG
$NI_MOUSE_OVER_CONTROL Equals 1 if the mouse entered the mouse_area on a
drag event

Equals 0 if the mouse left the mouse_area on a drag


event

Example
on ui_control ($aMouseArea)
if ($NI_MOUSE_EVENT_TYPE = $NI_MOUSE_EVENT_TYPE_DROP)
message(num_elements(!NI_DND_ITEMS_AUDIO))
end if

if ($NI_MOUSE_EVENT_TYPE = $NI_MOUSE_EVENT_TYPE_DRAG)
message(num_elements(!NI_DND_ITEMS_AUDIO))
message($MOUSE_OVER_CONTROL)
end if
end on

Labels
$CONTROL_PAR_DND_BEHAVIOUR
Using a value of 1 with this variable sets the label as a “Drag and Drop” area, allowing the user to
export the MIDI object currently held in the script memory by a simple drag and drop action.
See the section on MIDI Object Commands for more information on MIDI handling in KSP.

Value Edit
$CONTROL_PAR_SHOW_ARROWS
Hides the arrows of value edits:

0: arrows are hidden

1: arrows are shown


CONTROL PARAMETERS 179

Level Meters
$CONTROL_PAR_BG_COLOR
Sets the background color of the UI level meter.

Colors are set using a hex value in the following format:


9ff0000h {red}

The 9 at the start is just to let KONTAKT know the value is a number. The h at the end is to
indicate that it is a hexadecimal value.

$CONTROL_PAR_OFF_COLOR
Sets the second background color of the UI level meter

$CONTROL_PAR_ON_COLOR
Sets the main level meter color of the UI level meter

$CONTROL_PAR_OVERLOAD_COLOR
Sets the color of the level meter’s overload section

$CONTROL_PAR_PEAK_COLOR
Sets the color of the little bar showing the current peak level

$CONTROL_PAR_VERTICAL
Aligns a UI level meter vertically (1) or horizontally (0, default)

File Browser
$CONTROL_PAR_BASEPATH
Sets the basepath of the UI file browser. This control par can only be used in the init callback. Be
careful with the number of subfolders of the basepath as it might take too long to scan the sub
file system. The scan process takes place every time the NKI is loaded.

$CONTROL_PAR_COLUMN_WIDTH
Sets the width of the browser columns. This control par can only be used in the init callback.

$CONTROL_PAR_FILEPATH
Sets the actual path (full path of the file) of the UI file browser. The file path must be a subpath
of the instrument’s basepath. This control par is useful for recalling the last status of the
browser upon loading the instrument. Can only be used in the init callback.
CONTROL PARAMETERS 180

$CONTROL_PAR_FILE_TYPE
Sets the file type for file selector. Can only be used in the init callback.

The following file types are available:


$NI_FILE_TYPE_MIDI

$NI_FILE_TYPE_AUDIO

$NI_FILE_TYPE_ARRAY

Instrument Icon and Wallpaper


$INST_ICON_ID
The (fixed) ID of the instrument icon.

It's possible to hide the instrument icon:


set_control_par($INST_ICON_ID,$CONTROL_PAR_HIDE,$HIDE_WHOLE_CONTROL)

It's also possible to load a different picture file for the instrument icon:
set_control_par_str($INST_ICON_ID,$CONTROL_PAR_PICTURE,<file-name>)

$INST_WALLPAPER_ID
The (fixed) ID of the instrument wallpaper. It is used in a similar way as $INST_ICON_ID:

set_control_par_str
($INST_WALLPAPER_ID,$CONTROL_PAR_PICTURE,<file_name>)

This command can only be used in the init callback. Note that a wallpaper set via script
replaces the one set in the instrument options and it will not be checked in the samples missing
dialog when loading the wallpaper from a resource container.

This command only supports wallpapers that are located within the resource container.

If you use it in different script slots then the last wallpaper set will be the one that is loaded.

Waveform
Waveform Flag Constants
To be used with attach_zone()

You can combine flag constants using the bit-


wise .or.
$UI_WAVEFORM_USE_SLICES Display the zone’s slice markers
$UI_WAVEFORM_USE_TABLE Display a per slice table

Note: this only works if the slice


markers are also active
$UI_WAVEFORM_TABLE_IS_BIPOLAR Make the table bipolar
CONTROL PARAMETERS 181

Waveform Flag Constants


$UI_WAVEFORM_USE_MIDI_DRAG Display a MIDI drag and drop icon

Note: this only works if the slice


markers are also active

Waveform Property Constants


To be used with get/set_ui_wf_property()
$UI_WF_PROP_PLAY_CURSOR Sets or returns the play head position
$UI_WF_PROP_FLAGS Used to set new flag constants after the
attach_zone() command is used
$UI_WF_PROP_TABLE_VAL Sets or returns the value of the indexed
slice’s table
$UI_WF_PROP_TABLE_IDX_HIGHLIGHT Highlights the indexed slice within the UI
waveform
$UI_WF_PROP_MIDI_DRAG_START_NOTE Defines the start note for the MIDI drag &
drop function

$CONTROL_PAR_WF_VIS_MODE
Changes the way the waveform is drawn. Valid values:
$NI_WF_VIS_MODE_1 (default)
$NI_WF_VIS_MODE_2
$NI_WF_VIS_MODE_3

$CONTROL_PAR_BG_COLOR
Sets the background color of the waveform display

Colors are set using a hex value in the following format:


9ff0000h {red}

The 9 at the start is just to let KONTAKT know the value is a number. The h at the end is to
indicate that it is a hexadecimal value.

$CONTROL_PAR_WAVE_COLOR
Sets the color of the waveform

$CONTROL_PAR_WAVE_CURSOR_COLOR
Sets the color of the playback cursor

$CONTROL_PAR_SLICEMARKERS_COLOR
Sets the color of the slice markers
CONTROL PARAMETERS 182

$CONTROL_PAR_BG_ALPHA
Sets the alpha channel (opacity) of the background of the widget.

Range: 0 (fully transparent) to 255 (fully opaque)

Wavetable
$CONTROL_PAR_WT_VIS_MODE
Sets the mode of the wavetable widget. Can be set to the following values:

$NI_WT_VIS_2D (2D, oscilloscope-style visualization, only showing the current wavetable


position)

$NI_WT_VIS_3D (3D visualization displaying the whole wavetable as well as the the current
position)

$CONTROL_PAR_PARALLAX_X

Sets the x-axis parallax of the wavetable control (only applicable to 3D mode)

Range: -1000000 to 1000000

$CONTROL_PAR_PARALLAX_Y
Sets the y-axis parallax of the wavetable control (only applicable to 3D mode)

Range: -1000000 to 1000000

$CONTROL_PAR_WAVE_COLOR
Sets the color of the waveform

$CONTROL_PAR_WAVE_ALPHA
Sets the alpha channel (opacity) of the waveform.

Range: 0 (fully transparent) to 255 (fully opaque)

$CONTROL_PAR_WAVETABLE_COLOR
Sets the color of the whole wavetable

$CONTROL_PAR_WAVETABLE_ALPHA
Sets the alpha channel (opacity) of the whole wavetable

Range: 0 (fully transparent) to 255 (fully opaque)


CONTROL PARAMETERS 183

$CONTROL_PAR_BG_COLOR
Sets the background color of the wavetable widget.

Colors are set using a hex value in the following format:


9ff0000h {red}

The 9 at the start is just to let KONTAKT know the value is a number. The h at the end is to
indicate that it is a hexadecimal value.

$CONTROL_PAR_BG_ALPHA
Sets the alpha channel (opacity) of the background of the widget.

Range: 0 (fully transparent) to 255 (fully opaque)

Additional Color and Alpha Parameters


To be paired with the ones above to create gradient effects; if not explicitly set, they inherit the
value of their match from above, resulting in no gradient.
$CONTROL_PAR_WAVE_END_COLOR Sets or returns the play head
position
$CONTROL_PAR_WAVE_END_ALPHA Used to set new flag constants after
the attach_zone() command is
used
$CONTROL_PAR_WAVETABLE_END_COLOR Sets or returns the value of the
indexed slice’s table
$CONTROL_PAR_WAVETABLE_END_ALPHA Highlights the indexed slice within
the UI waveform

Slider
$CONTROL_PAR_MOUSE_BEHAVIOUR
A value from -5000 to 5000, setting the move direction of a slider and its drag-scale.

Settings are relative to the size of the slider picture.

Negative values give a vertical slider behavior, positive values give a horizontal behavior.

XY Pad
$CONTROL_PAR_MOUSE_BEHAVIOUR_X
Mouse behavior, i.e the drag scale, of the x axis of all cursors

$CONTROL_PAR_MOUSE_BEHAVIOUR_Y
Mouse behavior, i.e the drag scale, of the y axis of all cursors
CONTROL PARAMETERS 184

$CONTROL_PAR_MOUSE_MODE
Sets the way the XY pad responds to mouse clicks and drags.

0: Clicks anywhere other than on a cursor are ignored. Clicking on a cursor and dragging, sets
new values respecting the usual $CONTROL_PAR_MOUSE_BEHAVIOR settings.

1: Clicks anywhere on the XY pad are registered but don't change the values. Clicking anywhere
and dragging, sets new values; the cursor moves parallel to the mouse cursor with distances
scaled based on the $CONTROL_PAR_MOUSE_BEHAVIOR settings.

2: Clicks anywhere on the XY pad are registered and immediately change the values, with the
cursor immediately matching the mouse cursor. Clicking anywhere and dragging has a similar
effect; the $CONTROL_PAR_MOUSE_BEHAVIOR settings are ignored; cursor always follows
mouse cursor one-to-one.

$CONTROL_PAR_ACTIVE_INDEX
Sets and gets the index of the active cursor. Only relevant in multi-cursor set-ups. The
$CONTROL_PAR_MOUSE_MODE setting will influence how this parameter behaves:

Mouse Mode = 0 and 1: the active cursor can only be changed manually, by setting this control
parameter. Inactive cursors don't receive any clicks.

Mouse Mode = 2: it is set automatically based on the last clicked cursor. Setting it manually
from within the ui_control callback of the XY pad can result in unexpected results, but
using it in other callbacks is fully encouraged and makes sense in many scenarios. The value is
-1 when not clicking on any cursor.

The index can only be an even number (with the exception of the -1 value) that matches the
index of the X axis of the cursor in the main array representing the XY control, e.g. the first
cursor has an index of 0, the second one has an index of 2, etc

$CONTROL_PAR_CURSOR_PICTURE
Sets the cursor image. Each cursor can have its own image set using the
set_control_par_str_arr() command.

Using $CONTROL_PAR_PICTURE with the XY pad will set the background image of the control.

The cursor images can have up to 6 frames, corresponding to the following states. Frame
selection is automatic as with buttons/switches.

1: Inactive

2: Active

3: Inactive pressed

4: Active pressed

5: Inactive mouse over

6: Active mouse over


CONTROL PARAMETERS 185

$HIDE_PART_CURSOR
When used with set_control_par_arr(), this can be used to hide specific cursors in the
XY pad. Below is a simple syntax example:
if($hide = 1)
set_control_par_arr($id, $CONTROL_PAR_HIDE, $HIDE_PART_CURSOR, $index)
else
set_control_par_arr($id, $CONTROL_PAR_HIDE, $HIDE_PART_NOTHING, $index)
end if

The index should be an even number that matches the index of the X axis of the cursor in the
main array representing the XY control, so the first cursor has an index of 0, the second has an
index of 2, and so on.

$NI_CONTROL_PAR_IDX
Returns the index of the cursor that triggered the on ui_control() callback for the XY pad.
Note that indices are always even numbers starting from 0, so the first cursor has an index of 0,
the second has an index of 2, and so on.

$NI_MOUSE_EVENT_TYPE
Returns the type of mouse event that triggered the on ui_control() callback for the XY pad.
Can only be used within a on ui_control()callback.

The following file types are available:

$NI_MOUSE_EVENT_TYPE_LEFT_BUTTON_DOWN (click)

$NI_MOUSE_EVENT_TYPE_LEFT_BUTTON_UP (release)

$NI_MOUSE_EVENT_TYPE_DRAG (drag)
ENGINE PARAMETERS 186

21. Engine Parameters


21.1. Instrument, Source and Amp Module
$ENGINE_PAR_VOLUME
Instrument/group/bus volume

$ENGINE_PAR_PAN
Instrument/group/bus panorama

$ENGINE_PAR_PHASE_INVERT
Group phase invert

$ENGINE_PAR_LR_SWAP
Group LR swap

$ENGINE_PAR_TUNE
Instrument/group tuning
ENGINE PARAMETERS 187

Source Module
$ENGINE_PAR_SMOOTH

$ENGINE_PAR_FORMANT

$ENGINE_PAR_SPEED

$ENGINE_PAR_GRAIN_LENGTH

$ENGINE_PAR_SLICE_ATTACK

$ENGINE_PAR_SLICE_RELEASE

$ENGINE_PAR_TRANSIENT_SIZE

$ENGINE_PAR_ENVELOPE_ORDER

$ENGINE_PAR_FORMANT_SHIFT

$ENGINE_PAR_SPEED_UNIT

$ENGINE_PAR_WT_POSITION

$ENGINE_PAR_WT_FORM

$ENGINE_PAR_WT_PHASE

$ENGINE_PAR_WT_PHASE_RAND

$ENGINE_PAR_WT_QUALITY

$NI_WT_QUALITY_LOFI

$NI_WT_QUALITY_MEDIUM

$NI_WT_QUALITY_HIGH

$NI_WT_QUALITY_BEST

$ENGINE_PAR_WT_FORM_MODE

$NI_WT_FORM_LINEAR

$NI_WT_FORM_SYNC1

$NI_WT_FORM_SYNC2

$NI_WT_FORM_SYNC3

$NI_WT_FORM_BENDP

$NI_WT_FORM_BENDM

$NI_WT_FORM_BENDMP

$NI_WT_FORM_PWM

$NI_WT_FORM_ASYMP

$NI_WT_FORM_ASYMM

$NI_WT_FORM_ASYMMP

$NI_WT_FORM_FLIP
ENGINE PARAMETERS 188

Source Module
$NI_WT_FORM_MIRROR

$NI_WT_FORM_QUANTIZE

$ENGINE_PAR_WT_INHARMONIC_MODE

$ENGINE_PAR_WT_INHARMONIC

$ENGINE_PAR_POST_FX_SLOT
Sets the number of Post Amp Group effects.

$ENGINE_PAR_OUTPUT_CHANNEL
Designates the output for the group or bus.

0 - 63 routes to one of KONTAKT’s available outputs. This bypasses the instrument insert
effects.

-1 routes to the instrument output (default).

-2 routes to the instrument output with the instrument insert effects bypassed.

$NI_BUS_OFFSET + [0 – 15] routes to one of the busses. Busses cannot be routed to other
busses.

21.2. Insert Effects


$ENGINE_PAR_EFFECT_BYPASS
Bypass button of all insert effects

$ENGINE_PAR_INSERT_EFFECT_OUTPUT_GAIN
Output gain of all insert effects

Compressor
$ENGINE_PAR_THRESHOLD

$ENGINE_PAR_RATIO

$ENGINE_PAR_COMP_ATTACK

$ENGINE_PAR_COMP_DECAY

$ENGINE_PAR_COMP_LINK

$ENGINE_PAR_COMP_TYPE (can be $NI_COMP_TYPE_CLASSIC,


$NI_COMP_TYPE_ENHANCED, $NI_COMP_TYPE_PRO)

Limiter
$ENGINE_PAR_LIM_IN_GAIN

$ENGINE_PAR_LIM_RELEASE
ENGINE PARAMETERS 189

Surround Panner
$ENGINE_PAR_SP_OFFSET_DISTANCE

$ENGINE_PAR_SP_OFFSET_AZIMUTH

$ENGINE_PAR_SP_OFFSET_X

$ENGINE_PAR_SP_OFFSET_Y

$ENGINE_PAR_SP_LFE_VOLUME

$ENGINE_PAR_SP_SIZE

$ENGINE_PAR_SP_DIVERGENCE

Saturation
$ENGINE_PAR_SHAPE

Lo-Fi
$ENGINE_PAR_BITS

$ENGINE_PAR_FREQUENCY

$ENGINE_PAR_NOISELEVEL

$ENGINE_PAR_NOISECOLOR

Stereo Modeller
$ENGINE_PAR_STEREO

$ENGINE_PAR_STEREO_PAN

Distortion
$ENGINE_PAR_DRIVE

$ENGINE_PAR_DAMPING

Send Levels
$ENGINE_PAR_SENDLEVEL_0

$ENGINE_PAR_SENDLEVEL_1

$ENGINE_PAR_SENDLEVEL_2

<...>
$ENGINE_PAR_SENDLEVEL_7
ENGINE PARAMETERS 190

Skreamer
$ENGINE_PAR_SK_TONE

$ENGINE_PAR_SK_DRIVE

$ENGINE_PAR_SK_BASS

$ENGINE_PAR_SK_BRIGHT

$ENGINE_PAR_SK_MIX

Rotator
$ENGINE_PAR_RT_SPEED

$ENGINE_PAR_RT_BALANCE

$ENGINE_PAR_RT_ACCEL_HI

$ENGINE_PAR_RT_ACCEL_LO

$ENGINE_PAR_RT_DISTANCE

$ENGINE_PAR_RT_MIX

Twang
$ENGINE_PAR_TW_VOLUME

$ENGINE_PAR_TW_TREBLE

$ENGINE_PAR_TW_MID

$ENGINE_PAR_TW_BASS

$ENGINE_PAR_TW_BRIGHT

$ENGINE_PAR_TW_MONO

Cabinet
$ENGINE_PAR_CB_SIZE

$ENGINE_PAR_CB_AIR

$ENGINE_PAR_CB_TREBLE

$ENGINE_PAR_CB_BASS

$ENGINE_PAR_CABINET_TYPE

AET Filter Module


$ENGINE_PAR_EXP_FILTER_MORPH

$ENGINE_PAR_EXP_FILTER_AMOUNT
ENGINE PARAMETERS 191

Tape Saturator
$ENGINE_PAR_TP_GAIN

$ENGINE_PAR_TP_WARMTH

$ENGINE_PAR_TP_HF_ROLLOFF

$ENGINE_PAR_TP_QUALITY

Transient Master
$ENGINE_PAR_TR_INPUT

$ENGINE_PAR_TR_ATTACK

$ENGINE_PAR_TR_SUSTAIN

$ENGINE_PAR_TR_SMOOTH

Solid Bus Comp


$ENGINE_PAR_SCOMP_THRESHOLD

$ENGINE_PAR_SCOMP_RATIO

$ENGINE_PAR_SCOMP_ATTACK

$ENGINE_PAR_SCOMP_RELEASE

$ENGINE_PAR_SCOMP_MAKEUP

$ENGINE_PAR_SCOMP_MIX

$ENGINE_PAR_SCOMP_LINK

Jump Amp
$ENGINE_PAR_JMP_PREAMP

$ENGINE_PAR_JMP_BASS

$ENGINE_PAR_JMP_MID

$ENGINE_PAR_JMP_TREBLE

$ENGINE_PAR_JMP_MASTER

$ENGINE_PAR_JMP_PRESENCE

$ENGINE_PAR_JMP_HIGAIN

$ENGINE_PAR_JMP_MONO
ENGINE PARAMETERS 192

Feedback Compressor
$ENGINE_PAR_FCOMP_INPUT

$ENGINE_PAR_FCOMP_RATIO

$ENGINE_PAR_FCOMP_ATTACK

$ENGINE_PAR_FCOMP_RELEASE

$ENGINE_PAR_FCOMP_MAKEUP

$ENGINE_PAR_FCOMP_MIX

$ENGINE_PAR_FCOMP_HQ_MODE

$ENGINE_PAR_FCOMP_LINK

ACBox
$ENGINE_PAR_AC_NORMALVOLUME

$ENGINE_PAR_AC_BRILLIANTVOLUME

$ENGINE_PAR_AC_BASS

$ENGINE_PAR_AC_TREBLE

$ENGINE_PAR_AC_TONECUT

$ENGINE_PAR_AC_TREMOLOSPEED

$ENGINE_PAR_AC_TREMOLODEPTH

$ENGINE_PAR_AC_MONO

Cat
$ENGINE_PAR_CT_VOLUME

$ENGINE_PAR_CT_DISTORTION

$ENGINE_PAR_CT_FILTER

$ENGINE_PAR_CT_BASS

$ENGINE_PAR_CT_BALLS

$ENGINE_PAR_CT_TREBLE

$ENGINE_PAR_CT_TONE

$ENGINE_PAR_CT_MONO
ENGINE PARAMETERS 193

DStortion
$ENGINE_PAR_DS_VOLUME

$ENGINE_PAR_DS_TONE

$ENGINE_PAR_DS_DRIVE

$ENGINE_PAR_DS_BASS

$ENGINE_PAR_DS_MID

$ENGINE_PAR_DS_TREBLE

$ENGINE_PAR_DS_MONO

HotSolo
$ENGINE_PAR_HS_PRENORMAL

$ENGINE_PAR_HS_PREOVERDRIVE

$ENGINE_PAR_HS_BASS

$ENGINE_PAR_HS_MID

$ENGINE_PAR_HS_TREBLE

$ENGINE_PAR_HS_MASTER

$ENGINE_PAR_HS_PRESENCE

$ENGINE_PAR_HS_DEPTH

$ENGINE_PAR_HS_OVERDRIVE

$ENGINE_PAR_HS_MONO
ENGINE PARAMETERS 194

Van51
$ENGINE_PAR_V5_PREGAINRHYTHM

$ENGINE_PAR_V5_PREGAINLEAD

$ENGINE_PAR_V5_BASS

$ENGINE_PAR_V5_MID

$ENGINE_PAR_V5_TREBLE

$ENGINE_PAR_V5_POSTGAIN

$ENGINE_PAR_V5_RESONANCE

$ENGINE_PAR_V5_PRESENCE

$ENGINE_PAR_V5_LEADCHANNEL

$ENGINE_PAR_V5_HIGAIN

$ENGINE_PAR_V5_BRIGHT

$ENGINE_PAR_V5_CRUNCH

$ENGINE_PAR_V5_MONO

Cry Wah
$ENGINE_PAR_CW_MONO

$ENGINE_PAR_CW_PEDAL

Phasis
$ENGINE_PAR_PHASIS_RATE

$ENGINE_PAR_PHASIS_RATE_UNIT

$ENGINE_PAR_PHASIS_ULTRA

$ENGINE_PAR_PHASIS_AMOUNT

$ENGINE_PAR_PHASIS_CENTER

$ENGINE_PAR_PHASIS_STEREO

$ENGINE_PAR_PHASIS_SPREAD

$ENGINE_PAR_PHASIS_FEEDBACK

$ENGINE_PAR_PHASIS_MOD_MIX

$ENGINE_PAR_PHASIS_NOTCHES

$ENGINE_PAR_PHASIS_INVERT_PHASE

$ENGINE_PAR_PHASIS_INVERT_MOD_MIX

$ENGINE_PAR_PHASIS_MIX
ENGINE PARAMETERS 195

Choral
$ENGINE_PAR_CHORAL_RATE

$ENGINE_PAR_CHORAL_MODE

$NI_CHORAL_MODE_SYNTH

$NI_CHORAL_MODE_ENSEMBLE

$NI_CHORAL_MODE_DIMENSION

$NI_CHORAL_MODE_UNIVERSAL

$ENGINE_PAR_CHORAL_AMOUNT

$ENGINE_PAR_CHORAL_VOICES

$ENGINE_PAR_CHORAL_DELAY

$ENGINE_PAR_CHORAL_WIDTH

$ENGINE_PAR_CHORAL_FEEDBACK

$ENGINE_PAR_CHORAL_SCATTER

$ENGINE_PAR_CHORAL_INVERT_PHASE

$ENGINE_PAR_CHORAL_MIX
ENGINE PARAMETERS 196

Flair
$ENGINE_PAR_FLAIR_MODE

$NI_FLAIR_MODE_STANDARD

$NI_FLAIR_MODE_THRU_ZERO

$NI_FLAIR_MODE_SCAN

$ENGINE_PAR_FLAIR_CHORD

$ENGINE_PAR_FLAIR_INVERT_PHASE

$ENGINE_PAR_FLAIR_RATE

$ENGINE_PAR_FLAIR_RATE_UNIT

$ENGINE_PAR_FLAIR_FEEDBACK

$ENGINE_PAR_FLAIR_AMOUNT

$ENGINE_PAR_FLAIR_WIDTH

$ENGINE_PAR_FLAIR_PITCH

$ENGINE_PAR_FLAIR_DAMPING

$ENGINE_PAR_FLAIR_VOICES

$ENGINE_PAR_FLAIR_DETUNE

$ENGINE_PAR_FLAIR_MIX

$ENGINE_PAR_FLAIR_OFFSET

$ENGINE_PAR_FLAIR_SCANMODE

$NI_FLAIR_SCANMODE_TRIANGLE

$NI_FLAIR_SCANMODE_SAW_UP

$NI_FLAIR_SCANMODE_SAW_DOWN
ENGINE PARAMETERS 197

Supercharger GT
$EFFECT_TYPE_SUPERGT

$ENGINE_PAR_SUPERGT_TRIM

$ENGINE_PAR_SUPERGT_HPF_MODE

$NI_SUPERGT_HPF_MODE_OFF

$NI_SUPERGT_HPF_MODE_100

$NI_SUPERGT_HPF_MODE_300

$ENGINE_PAR_SUPERGT_SATURATION

$ENGINE_PAR_SUPERGT_SAT_MODE

$NI_SUPERGT_SAT_MODE_MILD

$NI_SUPERGT_SAT_MODE_MODERATE

$NI_SUPERGT_SAT_MODE_HOT

o$ENGINE_PAR_SUPERGT_COMPRESS

$ENGINE_PAR_SUPERGT_ATTACK

$ENGINE_PAR_SUPERGT_RELEASE

$ENGINE_PAR_SUPERGT_CHARACTER

$ENGINE_PAR_SUPERGT_CHAR_MODE

$NI_SUPERGT_CHAR_MODE_FAT

$NI_SUPERGT_CHAR_MODE_WARM

$NI_SUPERGT_CHAR_MODE_BRIGHT

$ENGINE_PAR_SUPERGT_MIX

$ENGINE_PAR_SUPERGT_CHANNEL_LINK_MODE

$NI_SUPERGT_CHANNEL_LINK_MODE_STEREO

$NI_SUPERGT_CHANNEL_LINK_MODE_DUAL_MONO

$NI_SUPERGT_CHANNEL_LINK_MODE_MS

Transparent Limiter
$EFFECT_TYPE_TRANSLIM

$ENGINE_PAR_TRANSLIM_THRESHOLD

$ENGINE_PAR_TRANSLIM_RELEASE

$ENGINE_PAR_TRANSLIM_CEILING
ENGINE PARAMETERS 198

Inverter
$ENGINE_PAR_PHASE_INVERT

$ENGINE_PAR_LR_SWAP

21.3. Filter and EQ


$ENGINE_PAR_CUTOFF
Cutoff frequency of all filters

$ENGINE_PAR_RESONANCE
Resonance of all filters

$ENGINE_PAR_EFFECT_BYPASS
Bypass button of all filters/EQ

$ENGINE_PAR_GAIN
Gain control for the Ladder and Daft filter types

$ENGINE_PAR_FILTER_LADDER_HQ
High Quality mode for the Ladder filter types

$ENGINE_PAR_BANDWIDTH
Bandwidth control, found on the following filter types:

SV Par. LP/HP

SV Par. BP/BP

SV Ser. LP/HP
ENGINE PARAMETERS 199

3x2 Versatile
$ENGINE_PAR_FILTER_SHIFTB

$ENGINE_PAR_FILTER_SHIFTC

$ENGINE_PAR_FILTER_RESB

$ENGINE_PAR_FILTER_RESC

$ENGINE_PAR_FILTER_TYPEA

$ENGINE_PAR_FILTER_TYPEB

$ENGINE_PAR_FILTER_TYPEC

$ENGINE_PAR_FILTER_BYPA

$ENGINE_PAR_FILTER_BYPB

$ENGINE_PAR_FILTER_BYPC

$ENGINE_PAR_FILTER_GAIN

Formant Filters
$ENGINE_PAR_FORMANT_TALK

$ENGINE_PAR_FORMANT_SHARP

$ENGINE_PAR_FORMANT_SIZE

Simple Filter
$ENGINE_PAR_LP_CUTOFF

$ENGINE_PAR_HP_CUTOFF

EQ
$ENGINE_PAR_FREQ1

$ENGINE_PAR_BW1

$ENGINE_PAR_GAIN1

$ENGINE_PAR_FREQ2

$ENGINE_PAR_BW2

$ENGINE_PAR_GAIN2

$ENGINE_PAR_FREQ3

$ENGINE_PAR_BW3

$ENGINE_PAR_GAIN3
ENGINE PARAMETERS 200

Solid G-EQ
$ENGINE_PAR_SEQ_LF_GAIN

$ENGINE_PAR_SEQ_LF_FREQ

$ENGINE_PAR_SEQ_LF_BELL

$ENGINE_PAR_SEQ_LMF_GAIN

$ENGINE_PAR_SEQ_LMF_FREQ

$ENGINE_PAR_SEQ_LMF_Q

$ENGINE_PAR_SEQ_HMF_GAIN

$ENGINE_PAR_SEQ_HMF_FREQ

$ENGINE_PAR_SEQ_HMF_Q

$ENGINE_PAR_SEQ_HF_GAIN

$ENGINE_PAR_SEQ_HF_FREQ

$ENGINE_PAR_SEQ_HF_BELL

21.4. Send Effects


$ENGINE_PAR_SEND_EFFECT_BYPASS
Bypass button of all send effects

$ENGINE_PAR_SEND_EFFECT_DRY_LEVEL
Dry amount of send effects when used in an insert chain

$ENGINE_PAR_SEND_EFFECT_OUTPUT_GAIN
When used with send effects, this controls either:

Wet amount of send effects when used in an insert chain

Return amount of send effects when used in a send chain

Phaser
$ENGINE_PAR_PH_DEPTH

$ENGINE_PAR_PH_SPEED

$ENGINE_PAR_PH_SPEED_UNIT

$ENGINE_PAR_PH_PHASE

$ENGINE_PAR_PH_FEEDBACK
ENGINE PARAMETERS 201

Flanger
$ENGINE_PAR_FL_DEPTH

$ENGINE_PAR_FL_SPEED

$ENGINE_PAR_FL_SPEED_UNIT

$ENGINE_PAR_FL_PHASE

$ENGINE_PAR_FL_FEEDBACK

$ENGINE_PAR_FL_COLOR

Chorus
$ENGINE_PAR_CH_DEPTH

$ENGINE_PAR_CH_SPEED

$ENGINE_PAR_CH_SPEED_UNIT

$ENGINE_PAR_CH_PHASE

Reverb
$ENGINE_PAR_RV2_TYPE

$NI_REVERB2_TYPE_ROOM

$NI_REVERB2_TYPE_HALL

$ENGINE_PAR_RV2_TIME

$ENGINE_PAR_RV2_SIZE

$ENGINE_PAR_RV2_DAMPING

$ENGINE_PAR_RV2_MOD

$ENGINE_PAR_RV2_DIFF

$ENGINE_PAR_RV2_PREDELAY

$ENGINE_PAR_RV2_HIGHCUT

$ENGINE_PAR_RV2_LOWSHELF

$ENGINE_PAR_RV2_STEREO

$ENGINE_PAR_RV2_TYPE

Plate Reverb
$ENGINE_PAR_PR_DECAY

$ENGINE_PAR_PR_LOWSHELF

$ENGINE_PAR_PR_HIDAMP

$ENGINE_PAR_PR_PREDELAY

$ENGINE_PAR_PR_STEREO
ENGINE PARAMETERS 202

Legacy Reverb
$ENGINE_PAR_RV_PREDELAY

$ENGINE_PAR_RV_SIZE

$ENGINE_PAR_RV_COLOUR

$ENGINE_PAR_RV_STEREO

$ENGINE_PAR_RV_DAMPING

Replika Delay
$ENGINE_PAR_RDL_TYPE

$NI_REPLIKA_TYPE_MODERN

$NI_REPLIKA_TYPE_TAPE

$NI_REPLIKA_TYPE_VINTAGE

$NI_REPLIKA_TYPE_DIFFUSION

$NI_REPLIKA_TYPE_ANALOGUE

$ENGINE_PAR_RDL_TIME

$ENGINE_PAR_RDL_TIME_UNIT

$ENGINE_PAR_RDL_FEEDBACK

$ENGINE_PAR_RDL_LOWCUT

$ENGINE_PAR_RDL_HIGHCUT

$ENGINE_PAR_RDL_SATURATION

$ENGINE_PAR_RDL_TAPEAGE

$ENGINE_PAR_RDL_FLUTTER

$ENGINE_PAR_RDL_QUALITY

$ENGINE_PAR_RDL_DEPTH

$ENGINE_PAR_RDL_RATE

$ENGINE_PAR_RDL_TYPE

$ENGINE_PAR_RDL_STEREO

$ENGINE_PAR_RDL_NOISE

$ENGINE_PAR_RDL_PINGPONG

$ENGINE_PAR_RDL_AMOUNT

$ENGINE_PAR_RDL_SIZE

$ENGINE_PAR_RDL_DENSE

$ENGINE_PAR_RDL_MODULATION

$ENGINE_PAR_RDL_BBDTYPE
ENGINE PARAMETERS 203

Legacy Delay
$ENGINE_PAR_DL_TIME

$ENGINE_PAR_DL_TIME_UNIT

$ENGINE_PAR_DL_DAMPING

$ENGINE_PAR_DL_PAN

$ENGINE_PAR_DL_FEEDBACK

Convolution
$ENGINE_PAR_IRC_PREDELAY

$ENGINE_PAR_IRC_LENGTH_RATIO_ER

$ENGINE_PAR_IRC_FREQ_LOWPASS_ER

$ENGINE_PAR_IRC_FREQ_HIGHPASS_ER

$ENGINE_PAR_IRC_LENGTH_RATIO_LR

$ENGINE_PAR_IRC_FREQ_LOWPASS_LR

$ENGINE_PAR_IRC_FREQ_HIGHPASS_LR

$ENGINE_PAR_IRC_REVERSE

$ENGINE_PAR_IRC_ER_LR_BOUNDARY

Gainer
$ENGINE_PAR_GN_GAIN

21.5. Modulation
$ENGINE_PAR_MOD_TARGET_INTENSITY
The intensity slider of a modulation assignment. This controls the modulation amount.

$MOD_TARGET_INVERT_SOURCE
The Invert button of a modulation assignment. This inverts the modulation amount.

$ENGINE_PAR_INTMOD_BYPASS
The bypass button of an internal modulator, e.g. AHDSR envelope, LFO

$ENGINE_PAR_INTMOD_RETRIGGER
The Retrigger button of a modulation assignment. This restarts the envelope every time a note
is received.
ENGINE PARAMETERS 204

AHDSR
$ENGINE_PAR_ATK_CURVE

$ENGINE_PAR_ATTACK

$ENGINE_PAR_ATTACK_UNIT

$ENGINE_PAR_HOLD

$ENGINE_PAR_HOLD_UNIT

$ENGINE_PAR_DECAY

$ENGINE_PAR_DECAY_UNIT

$ENGINE_PAR_SUSTAIN

$ENGINE_PAR_RELEASE

$ENGINE_PAR_RELEASE_UNIT

$ENGINE_PAR_ENV_AHD

DBD
$ENGINE_PAR_DECAY1

$ENGINE_PAR_DECAY1_UNIT

$ENGINE_PAR_BREAK

$ENGINE_PAR_DECAY2

$ENGINE_PAR_DECAY2_UNIT

$ENGINE_PAR_ENV_DBD_EASY

Envelope Follower
$ENGINE_PAR_ENVF_ATTACK

$ENGINE_PAR_ENVF_RELEASE

$ENGINE_PAR_ENVF_GAIN_BOOST

$ENGINE_PAR_ENVF_ADAPTION
ENGINE PARAMETERS 205

LFO
For all LFOs:
$ENGINE_PAR_INTMOD_FREQUENCY

$ENGINE_PAR_INTMOD_FREQUENCY_UNIT

$ENGINE_PAR_LFO_DELAY

$ENGINE_PAR_LFO_DELAY_UNIT

For Rectangle:
$ENGINE_PAR_INTMOD_PULSEWIDTH

For Multi:
$ENGINE_PAR_LFO_SINE

$ENGINE_PAR_LFO_RECT

$ENGINE_PAR_LFO_TRI

$ENGINE_PAR_LFO_SAW

$ENGINE_PAR_LFO_RANDOM

$ENGINE_PAR_LFO_NORMALIZE

Glide
$ENGINE_PAR_GLIDE_COEF

$ENGINE_PAR_GLIDE_COEF_UNIT
ENGINE PARAMETERS 206

21.6. Module Types and Subtypes


$ENGINE_PAR_EFFECT_TYPE
Used to query the type of a group insert or instrument insert effect. Can be any of the following:
$EFFECT_TYPE_FILTER

$EFFECT_TYPE_COMPRESSOR

$EFFECT_TYPE_LIMITER

$EFFECT_TYPE_INVERTER

$EFFECT_TYPE_SURROUND_PANNER

$EFFECT_TYPE_SHAPER (Saturation)

$EFFECT_TYPE_LOFI

$EFFECT_TYPE_STEREO (Stereo Modeller)

$EFFECT_TYPE_DISTORTION

$EFFECT_TYPE_SEND_LEVELS

$EFFECT_TYPE_PHASER

$EFFECT_TYPE_CHORUS

$EFFECT_TYPE_FLANGER

$EFFECT_TYPE_REVERB

$EFFECT_TYPE_REVERB2

$EFFECT_TYPE_PLATEREVERB

$EFFECT_TYPE_REPLIKA

$EFFECT_TYPE_DELAY

$EFFECT_TYPE_IRC (Convolution)

$EFFECT_TYPE_GAINER

$EFFECT_TYPE_SKREAMER

$EFFECT_TYPE_ROTATOR

$EFFECT_TYPE_TWANG

$EFFECT_TYPE_CABINET

$EFFECT_TYPE_AET_FILTER

$EFFECT_TYPE_TRANS_MASTER

$EFFECT_TYPE_BUS_COMP

$EFFECT_TYPE_TAPE_SAT

$EFFECT_TYPE_SOLID_GEQ

$EFFECT_TYPE_JUMP
ENGINE PARAMETERS 207

$ENGINE_PAR_EFFECT_TYPE
$EFFECT_TYPE_FB_COMP

$EFFECT_TYPE_ACBOX

$EFFECT_TYPE_CAT

$EFFECT_TYPE_DSTORTION

$EFFECT_TYPE_HOTSOLO

$EFFECT_TYPE_VAN51

$EFFECT_TYPE_CRYWAH

$EFFECT_TYPE_PHASIS

$EFFECT_TYPE_FLAIR

EFFECT_TYPE_CHORAL

$EFFECT_TYPE_NONE (Empty slot)

$ENGINE_PAR_SEND_EFFECT_TYPE
Used to query the type of a send effect, can be any of the following:
$EFFECT_TYPE_REVERB

$EFFECT_TYPE_DELAY

$EFFECT_TYPE_IRC (Convolution)

$EFFECT_TYPE_GAINER

$EFFECT_TYPE_REPLIKA

$EFFECT_TYPE_REVERB2

$EFFECT_TYPE_PLATEREVERB

$EFFECT_TYPE_NONE {empty slot}


ENGINE PARAMETERS 208

$ENGINE_PAR_EFFECT_SUBTYPE
Used to query the type of filter/EQ. Can be any of the following:
$FILTER_TYPE_LP1POLE

$FILTER_TYPE_HP1POLE

$FILTER_TYPE_BP2POLE

$FILTER_TYPE_LP2POLE

$FILTER_TYPE_HP2POLE

$FILTER_TYPE_LP4POLE

$FILTER_TYPE_HP4POLE

$FILTER_TYPE_BP4POLE

$FILTER_TYPE_BR4POLE

$FILTER_TYPE_LP6POLE

$FILTER_TYPE_PHASER

$FILTER_TYPE_VOWELA

$FILTER_TYPE_VOWELB

$FILTER_TYPE_PRO52

$FILTER_TYPE_LADDER

$FILTER_TYPE_VERSATILE

$FILTER_TYPE_EQ1BAND

$FILTER_TYPE_EQ2BAND

$FILTER_TYPE_EQ3BAND

$FILTER_TYPE_DAFT_LP

$FILTER_TYPE_SV_LP1

$FILTER_TYPE_SV_LP2

$FILTER_TYPE_SV_LP4

$FILTER_TYPE_LDR_LP1

$FILTER_TYPE_LDR_LP2

$FILTER_TYPE_LDR_LP3

$FILTER_TYPE_LDR_LP4

$FILTER_TYPE_AR_LP2

$FILTER_TYPE_AR_LP4

$FILTER_TYPE_AR_LP24

$FILTER_TYPE_SV_HP1
ENGINE PARAMETERS 209

$ENGINE_PAR_EFFECT_SUBTYPE
$FILTER_TYPE_SV_HP2

$FILTER_TYPE_SV_HP4

$FILTER_TYPE_LDR_HP1

$FILTER_TYPE_LDR_HP2

$FILTER_TYPE_LDR_HP3

$FILTER_TYPE_LDR_HP4

$FILTER_TYPE_AR_HP2

$FILTER_TYPE_AR_HP4

$FILTER_TYPE_AR_HP24

$FILTER_TYPE_DAFT_HP

$FILTER_TYPE_SV_BP2

$FILTER_TYPE_SV_BP4

$FILTER_TYPE_LDR_BP2

$FILTER_TYPE_LDR_BP4

$FILTER_TYPE_AR_BP2

$FILTER_TYPE_AR_BP4

$FILTER_TYPE_AR_BP24

$FILTER_TYPE_SV_NOTCH4

$FILTER_TYPE_LDR_PEAK

$FILTER_TYPE_LDR_NOTCH

$FILTER_TYPE_SV_PAR_LPHP

$FILTER_TYPE_SV_PAR_BPBP

$FILTER_TYPE_SV_SER_LPHP

$FILTER_TYPE_FORMANT_1

$FILTER_TYPE_FORMANT_2

$FILTER_TYPE_SIMPLE_LPHP

Note that the Solid G-EQ is not treated as a filter/EQ subtype, but
as an effect.
ENGINE PARAMETERS 210

$ENGINE_PAR_INTMOD_TYPE
Used to query the type of internal modulators, can be any of the following:
$INTMOD_TYPE_NONE

$INTMOD_TYPE_LFO

$INTMOD_TYPE_ENVELOPE

$INTMOD_TYPE_STEPMOD

$INTMOD_TYPE_ENV_FOLLOW

$INTMOD_TYPE_GLIDE

$ENGINE_PAR_INTMOD_SUBTYPE
Used to query the sub type of envelopes and LFOs. Can be any of the following:
$ENV_TYPE_AHDSR

$ENV_TYPE_FLEX

$ENV_TYPE_DBD

$LFO_TYPE_SINE

$LFO_TYPE_RECTANGLE

$LFO_TYPE_TRIANGLE

$LFO_TYPE_SAWTOOTH

$LFO_TYPE_RANDOM

$LFO_TYPE_MULTI

$ENGINE_PAR_DISTORTION_TYPE
Used to query the sub type of the distortion effect. Can be any of the following:
$NI_DISTORTION_TYPE_TUBE

$NI_DISTORTION_TYPE_TRANS

Can also be used in the set_engine_par() command to change the distortion type

$ENGINE_PAR_SHAPE_TYPE
Used to query the sub type of saturator (shape) effec. Can be any of the following:
$NI_SHAPE_TYPE_CLASSIC

$NI_SHAPE_TYPE_ENHANCED

$NI_SHAPE_TYPE_DRUMS

Can also be used in the set_engine_par() command to change the saturator type
ENGINE PARAMETERS 211

21.7. Group Start Options Query


Group Start Options Constants
$ENGINE_PAR_START_CRITERIA_MODE

$ENGINE_PAR_START_CRITERIA_KEY_MIN

$ENGINE_PAR_START_CRITERIA_KEY_MAX

$ENGINE_PAR_START_CRITERIA_CONTROLLER

$ENGINE_PAR_START_CRITERIA_CC_MIN

$ENGINE_PAR_START_CRITERIA_CC_MAX

$ENGINE_PAR_START_CRITERIA_CYCLE_CLASS

$ENGINE_PAR_START_CRITERIA_ZONE_IDX

$ENGINE_PAR_START_CRITERIA_SLICE_IDX

$ENGINE_PAR_START_CRITERIA_SEQ_ONLY

$ENGINE_PAR_START_CRITERIA_NEXT_CRIT

$ENGINE_PAR_START_CRITERIA_MODE can return one of the following values:

$START_CRITERIA_NONE

$START_CRITERIA_ON_KEY

$START_CRITERIA_ON_CONTROLLER

$START_CRITERIA_CYCLE_ROUND_ROBIN

$START_CRITERIA_CYCLE_RANDOM

$START_CRITERIA_SLICE_TRIGGER

$ENGINE_PAR_START_CRITERIA_NEXT_CRIT can return one of the following values:

$START_CRITERIA_AND_NEXT

$START_CRITERIA_AND_NOT_NEXT

$START_CRITERIA_OR_NEXT
ZONE PARAMETERS 212

22. Zone Parameters

22.1. Zone Parameters


These set the parameters for the user zones via KSP in the same manner and ranges as available
on the mapping editor. They can be set with the set_zone_par(<zone-
id>,<parameter>,<value>) function and retrieved with the get_zone_par(<zone-
id>,<parameter>) function. When the zones are declared, all these parameters are set to 0 by
default.

$ZONE_PAR_HIGH_KEY
Sets the high key for the zone. Range: 0-127

$ZONE_PAR_LOW_KEY
Sets the low key of the zone. Range: 0-127

$ZONE_PAR_HIGH_VELO
Sets the maximum velocity response of the zone. Range: 1-127

$ZONE_PAR_LOW_VELO
Sets the minimum velocity response of the zone. Range: 1-127

$ZONE_PAR_ROOT_KEY
Sets the root key of the zone. Range: 0-127

$ZONE_PAR_FADE_LOW_KEY
Optionally use this parameter to create zone crossfades. The value is set in the form of a
distance to the $ZONE_PAR_LOW_KEY.

Range: $ZONE_PAR_HIGH_KEY - $ZONE_PAR_LOW_KEY + 1

$ZONE_PAR_FADE_HIGH_KEY
Optionally use this parameter to create zone crossfades. The value is set in the form of a
distance to the $ZONE_PAR_HIGH_KEY.

Range: $ZONE_PAR_HIGH_KEY - $ZONE_PAR_LOW_KEY + 1

$ZONE_PAR_FADE_LOW_VELO
Optionally use this parameter to create zone crossfades. The value is set in the form of a
distance to the $$ZONE_PAR_LOW_VELO.

Range: $ZONE_PAR_HIGH_VELO - $ZONE_PAR_LOW_VELO + 1


ZONE PARAMETERS 213

$ZONE_PAR_FADE_HIGH_VELO
Optionally use this parameter to create zone crossfades. The value is set in the form of a
distance to the $ZONE_PAR_HIGH_VELO.

Range: $ZONE_PAR_HIGH_VELO - $ZONE_PAR_LOW_VELO + 1

$ZONE_PAR_VOLUME
Sets the volume of the zone. Range: -3600 - 3600

$ZONE_PAR_PAN
Sets the panning of the zone. Range: -1000 - 1000

$ZONE_PAR_TUNE
Sets the tuning of the zone. Range: -3600 - 3600

$ZONE_PAR_GROUP
Sets the group of the user zone. By default a user zone is placed in group 0.

Examples
set_num_user_zones(4)
set_zone_par(%NI_USER_ZONE_IDS[0], $ZONE_PAR_GROUP, 30)
set_zone_par(%NI_USER_ZONE_IDS[1], $ZONE_PAR_GROUP, 31)
set_zone_par(%NI_USER_ZONE_IDS[2], $ZONE_PAR_GROUP, 72)
set_zone_par(%NI_USER_ZONE_IDS[3], $ZONE_PAR_GROUP, 73)

$ZONE_PAR_SAMPLE_START
Sets the sample start value of the sample attached to the zone.

$ZONE_PAR_SAMPLE_END
Sets the sample end value of the sample attached to the zone.

$ZONE_PAR_SAMPLE_MOD_RANGE
User zone loop parameters work in the same manner as manually setting loops via the wave
editor.
ZONE PARAMETERS 214

22.2. Loop Parameters


$LOOP_PAR_MODE
The Loop Mode of the selected loop within the zone. Range: 0-4

0: Loop off

1: Loop until end, alternate off

2: Loop until end, alternate on

3: Loop until release, alternate off

4: Loop until release, alternate on

Examples
on ui_control($SampleLoopOn)
wait_async(set_loop_par(%NI_USER_ZONE_IDS[2], 0, ...
$LOOP_PAR_MODE, $SampleLoopOn))
end on

$LOOP_PAR_START
The starting point in samples of the selected loop within the zone. If this parameter is not the
loop will start at the beginning of the sample.

$LOOP_PAR_LENGTH
The loop length in samples of the selected loop within the zone. If this parameter is not set the
loop length will correspond to the entire sample.

$LOOP_PAR_XFADE
The crossfade value in microseconds for the selected loop within the zone.

$LOOP_PAR_COUNT
The number of times the selected loop within the zone will repeat. If this parameter is not set
(or is set to 0), the loop will continue indefinitely.

$LOOP_PAR_TUNING
Sets the tuning offset inside the loop area for the selected loop within the zone, applied on the
first repeat of the loop, and for all successive repeats (as defined by $LOOP_PAR_COUNT).

22.3. Sample Parameters


$NI_FILE_NAME
The file name of a zone’s sample (corresponds to the zone name)

$NI_FILE_FULL_PATH
The full path of a zone’s sample (same result as without the parameter)
ZONE PARAMETERS 215

$NI_FILE_FULL_PATH_OS
The full OS path of a zone’s sample (uses backslashes on Windows)

$NI_FILE_EXTENSION
The file extension of a zone’s sample (without the dot)
ADVANCED CONCEPTS 216

23. Advanced Concepts

23.1. Preprocessor & System Scripts


SET_CONDITION(<condition-symbol>)
Define a symbol to be used as a condition

RESET_CONDITION(<condition-symbol>)
Delete a definition

USE_CODE_IF(<condition-symbol>)

...
END_USE_CODE
Interpret code when <condition> is defined

USE_CODE_IF_NOT(<condition-symbol>)

...
END_USE_CODE
Interpret code when <condition> is not defined

NO_SYS_SCRIPT_GROUP_START

Condition; if defined with SET_CONDITION(), the system script which handles all group start
options

NO_SYS_SCRIPT_PEDAL
Condition; if defined with SET_CONDITION(), the system script which sustains notes when
CC# 64 is received will be bypassed

NO_SYS_SCRIPT_RLS_TRIG
Condition; if defined with SET_CONDITION(), the system script which triggers samples upon
the release of a key is bypassed

reset_rls_trig_counter(<note>)
Resets the release trigger counter (used by the release trigger system script)

will_never_terminate(<event-id>)
Tells the script engine that this event will never be finished (used by the release trigger system
script)
ADVANCED CONCEPTS 217

Examples
A preprocessor is used to exclude code elements from interpretation. Here's how it works:
USE_CODE_IF(<condition>)
...
END_USE_CODE
or
USE_CODE_IF_NOT(<condition>)
...
END_USE_CODE
<condition> refers to a symbolic name which consists of alphanumeric symbols, preceded by a
letter. You could write for example:
on note
{do something general}
$var := 5

{do some conditional code}


USE_CODE_IF_NOT(dont_do_sequencer)
while ($count > 0)
play_note()
end while
END_USE_CODE
end on
What's happening here?
Only if the symbol dont_do_sequencer is not defined, the code between USE_ and END_USE
will be processed. If the symbol were to be found, the code would not be passed on to the parser;
it is as if the code was never written. Therefore it does not utilize any CPU power.
You can define symbols with
SET_CONDITION(<condition symbol>)
and delete the definition with
RESET_CONDITION(<condition symbol>)
All commands will be interpreted before the script is running, i.e., by using USE_CODE_ , the code
might get stalled before it is passed to the script engine. This means, SET_CONDITION and
RESET_CONDITION are not actually true commands: they cannot be utilized in if()...end if
statements; also a wait() statement before those commands is useless. Each SET_CONDITION
and RESET_CONDITION will be executed before something else happens.
All defined symbols are passed on to following scripts, i.e. if script 3 contains conditional code, you
can turn it on or off in script 1 or 2.
You can use conditional code to bypass system scripts. There are three built-in symbols:
NO_SYS_SCRIPT_PEDAL
NO_SYS_SCRIPT_RLS_TRIG
NO_SYS_SCRIPT_GROUP_START
If you define one of those symbols with SET_CONDITION(), the corresponding part of the
system scripts will be bypassed. For clarity reasons, those definitions should always take place in
the init callback.
ADVANCED CONCEPTS 218

on init
{we want to do our own release triggering}
SET_CONDITION(NO_SYS_SCRIPT_RLS_TRIG)
end on

on release
{do something custom here}
end on

23.2. PGS
It is possible to send and receive values from one script to another, discarding the usual left-to-
right order by using the Program Global Storage (PGS) commands. PGS is a dynamic memory that
can be read/written by any script.

PGS commands
pgs_create_key(<key-id>,<size>)

pgs_key_exists(<key-id>)

pgs_set_key_val(<key-id>,<index>,<value>)

pgs_get_key_val(<key-id>,<index>)

<key-id> is similar to a variable name; it can only contain letters and numbers and must not
start with a number. It is a good idea to always write them in capitals to emphasize their unique
status.
Here's an example, insert this script into any slot:
on init
pgs_create_key(FIRST_KEY, 1) {defines a key with 1 element}
pgs_create_key(NEXT_KEY, 128) {defines a key with 128 elements}
declare ui_button $Just_Do_It
end on

on ui_control($Just_Do_It)

{writes 70 into the first and only memory location of FIRST_KEY}


pgs_set_key_val(FIRST_KEY, 0, 70)

{writes 50 into the first and 60 into the last memory location of NEXT_KEY}
pgs_set_key_val(NEXT_KEY, 0, 50)
pgs_set_key_val(NEXT_KEY, 127, 60)
end on
and insert the following script into any other slot:
on init
declare ui_knob $First (0,100,1)
declare ui_table %Next[128] (5,2,100)
end on
on pgs_changed

{checks if FIRST_KEY and NEXT_KEY have been declared}


if(pgs_key_exists(FIRST_KEY) and _pgs_key_exists(NEXT_KEY))
$First := pgs_get_key_val(FIRST_KEY,0) {in this case 70}
%Next[0] := pgs_get_key_val(NEXT_KEY,0) {in this case 50}
ADVANCED CONCEPTS 219

%Next[127] := pgs_get_key_val(NEXT_KEY,127) {in this case 60}


end if
end on
As illustrated above, there is also a callback that is executed whenever a set_key command has
been executed.

on pgs_changed
Callback type, executed whenever any pgs_set_key_val() is executed in any script

It is possible to have as many keys as you want, however each key can only have up to 256
elements.
The basic handling for PGS strings is the same as for normal PGS keys; there’s only one
difference: PGS strings keys aren’t arrays like the standard PGS keys you already know – they
resemble normal string variables.

PGS strings commands


pgs_create_str_key(<key-id>)

pgs_str_key_exists(<key-id>)

pgs_set_str_key_val(<key-id>,<stringvalue>)

<stringvalue> := pgs_get_str_key_val(<key-id>)

<key-id> is something similar to a variable name. It can only contain letters and numbers and
must not start with a number. It is a good idea to always write them in capitals to emphasize their
unique status.

23.3. Zone and Slice Functions


find_zone(<zone-name>)
Returns the zone ID for the specified zone name. Only available in the init callback.

get_sample_length(<zone-ID>)
Returns the length of the specified zone's sample in microseconds

num_slices_zone(<zone-ID>)
Returns the number of slices in the specified zone

zone_slice_length(<zone-ID>,<slice-index>)
Returns the length in microseconds of the specified slice with respect to the current tempo

zone_slice_start(<zone-ID>,<slice-index>)
Returns the absolute start point of the specified slice in microseconds, independent of the
current tempo
ADVANCED CONCEPTS 220

zone_slice_idx_loop_start(<zone-ID>,<loop-index>)
Returns the index number of the slice at the loop start

zone_slice_idx_loop_end(<zone-ID>,<loop-index>)
Returns the index number of the slice at the loop end

zone_slice_loop_count(<zone-ID>,<loop-index>)
Returns the loop count of the specified loop

dont_use_machine_mode(<ID-number>)
Play the specified event in sampler mode

23.4. User-defined Functions


function <function-name>


end function
Declares a function

call <function-name>
Calls a previously declared function

Remarks
The function has to be declared before it is called.

Examples
on init
declare $root_note := 60

declare ui_button $button_1


set_text ($button_1,"Play C Major")

declare ui_button $button_2


set_text ($button_2,"Play Gb Major")

declare ui_button $button_3


set_text ($button_3,"Play C7 (b9,#11)")
end on
function func_play_triad
play_note($root_note,100,0,300000)
play_note($root_note + 4,100,0,300000)
play_note($root_note + 7,100,0,300000)
end function
on ui_control ($button_1)
$root_note := 60
call func_play_triad
$button_1 := 0
ADVANCED CONCEPTS 221

end on
on ui_control ($button_2)
$root_note := 66
call func_play_triad
$button_2 := 0
end on
on ui_control ($button_3)
$root_note := 60
call func_play_triad
$root_note := 66
call func_play_triad
$button_3 := 0
end on
Jazz Harmony 101

23.5. Resource Container


Introduction
The Resource Container is a useful tool for library developers. It is a dedicated location to store
scripts, graphics, .nka files and impulse response files that can be referenced by any NKI or group
of NKIs that are linked to the container. Another benefit is that you can create a resource container
monolith file containing all the scripts, graphics etc, so that you can easily move them around or
send them to other team members. When loading an NKI, the resource container is treated like a
sample, so if it is not found it will appear in the Samples Missing dialogue.

Setup
To create a Resource Container for your NKI, open up its instrument options and click the
<Create>; button beside the area labeled as Resource Container. After creating a new resource
container file, KONTAKT checks if there is already a resource folder structure available. If there
isn’t, you can let KONTAKT create it for you. If you do this, you will find Resources and Data folders
next to the NKR file you just created.
The Resources folder is the place where you can store the files that an NKI can use, which are not
samples. As you can see KONTAKT has already created several subfolders for you: ir_samples,
pictures (for GUI graphics and wallpapers), data (for .nka files) and scripts. The only thing to do
now is to move your files into the right folders and you are ready to go.

Working with the Resource Container


Let’s say you’re creating a new library: after setting up the Resource Container as described above,
you can tell all of the NKIs that are part of your library to use this special Resource Container. Just
open up the NKI’s instrument options and use the Browse function.
As long as the Resources folder exist besides the NKR file (this is the Resource Container
monolith), KONTAKT will read all files directly from this folder structure.
For loading scripts from the scripts subfolder, use the “Apply from… -> Resources folder” function
within the script editor.
Now let’s say you want to send your current working status to another team member. Open up the
instrument options, click the Create button and then overwrite your NKR file. Be aware that this
will completely overwrite your monolith, it won’t be matched in any way. Now KONTAKT will do all
of the following:
• Check the ir_samples subfolder for any .wav, .aif or .aiff files and put them into the monolith.
ADVANCED CONCEPTS 222

• Check the pictures folder for any .tga or .png files that also have a .txt file of the same filename
next to them. All of these will be packed into the monolith. Note that wallpapers also need
a .txt file or they will be ignored.
• Check the scripts subfolder for any .txt files which will then be put into the monolith.
• Check the data subfolder for any .nka files which will then be put into the monolith.
After that rename your Resources folder and reopen your NKI. Now that there is no Resources
folder present anymore, KONTAKT will automatically read from the NKR monolith file. If everything
is still working as expected you can send your NKIs and the NKR monolith to your team member.
To continue your work just rename the Resources folder back to “Resources”.

Remarks
• The Resource Container will be checked in the samples missing dialog.
• When you save your NKI as a monolith file, the Resource Container will not be integrated into
the monolith. The path to the Resource Container will be saved in absolute path mode.

23.6. Changing FX from KSP

Introduction
Prior to KONTAKT 5.5, there was already the infrastructure in place to get info about the content of
effect slots via engine parameter variables like $ENGINE_PAR_EFFECT_TYPE and built-in
constants like $EFFECT_TYPE_FILTER (see Module Status Retrieval).
Starting with KONTAKT 5.5, it is also possible to change FX with the same set of built-in variables.

Example
on init
set_engine_par($ENGINE_PAR_EFFECT_TYPE,$EFFECT_TYPE_FILTER,0,0,-1)
set_engine_par($ENGINE_PAR_EFFECT_SUBTYPE, $FILTER_TYPE_LDR_LP4,0,0,-1)
end on
Inserts a 4 pole lowpass ladder filter into the first group slot

on async_complete callback
Changing FX slot contents is an asynchronous operation. This means, one cannot reliably access
the newly instantiated effect immediately after instantiation. To resolve this, the command returns
an $NI_ASYNC_ID and triggers the on async_complete callback.

Default Filter Type


Filters are somewhat special as they are effect types that feature subtypes. Since one can now
instantiate a new filter from KSP without explicitly selecting its subtype, there is the need for a
predefined default filter subtype. This is the SV LP4.

Implications on Modulation and Automation assignments


When changing the contents of FX slots through KSP, it is expected that the handling of assigned
automation and modulation is identical to performing the same action using KONTAKT's GUI.
ADVANCED CONCEPTS 223

• When changing a slot's effect type or removing it entirely, all modulation and automation
assignments are also removed. Specifically to modulators, if the removed assignments are the
only ones of a certain one (i.e., if the modulator is not assigned to other targets as well), the
modulator itself is also removed.
• When changing a slot's effect subtype (only applies to filters), everything is left unchanged. It
is accepted that in certain cases, one may end up with "orphaned" modulation assignments as
it is the case right now; e.g., when having modulation assigned to a parameter that is no longer
available, like Resonance or Gain.

Changing Modulator Subtypes


Using the same commands described above, one can also change the subtype of internal
modulators. Specifically, one could switch between envelope types (AHDSR, Flex and DBD), or LFO
types (Rectangle, Triangle, Sawtooth, Random and Multi). A modulator cannot be inserted or
removed. Its Type (LFO, Envelope, Step Modulator, Envelope Follower and Glide) cannot be
changed either.

Special Cases
There are two effect types that cannot be set from KSP:
• Surround Panner
• AET filter

23.7. The Advanced Engine Tab


The Advanced Engine tab can be a useful tool for debugging and measuring the performance of
your scripts.
While the Engine tab (a sub-tab of the Expert tab in the Browser Pane) can provide a useful display
of performance statistics, the advanced version gives higher accuracy to things like CPU usage,
and also displays information on multiple instances of KONTAKT when it is used as a plug-in.

Displaying the Advanced Engine Tab


As mentioned earlier, the Engine tab is a sub section of the Expert tab, which can be found in the
Browser Pane.
• To access the Advanced Engine tab, hold the [Alt] key while clicking on the Engine tab.
• To return to the main Engine tab, just click on the Engine tab again with no keys held.

Instance Overview
If you are running multiple instances of KONTAKT as a plug-in in a DAW or host, each instance will
be given an entry in this section. If you are using KONTAKT in standalone, only the current
instance will be displayed.
There are five performance statistics you can view here:
• CPU: displays the current CPU load in percent (at a higher resolution than the other CPU
readouts in KONTAKT) as well as the highest recorded peak CPU level (displayed in
parenthesis). You can reset the high peak by re-initializing the KONTAKT instance by clicking
on the Engine Restart (!) button.
• Voices: displays the total number of voices currently in use by the KONTAKT instance.
• Voices killed: displays the total number of voices that have been killed due to CPU overload
(displayed on the left) and DFD overload (displayed on the right).
ADVANCED CONCEPTS 224

• Process Buffer: displays the current audio buffer size in samples.


• Events: displays the total number of events currently in the event queue. While a voice is the
equivalent to a sample being played back, an event is more closely related to MIDI note
messages being processed by the engine. For example, a single event could produce 3 voices,
if there are 3 samples mapped to a single note. Additionally, if you are holding a MIDI key event
though the triggered sample has finished playback, the voice will terminate, but the event will
remain in the queue. As such, this display can be useful for tracking down events that are
hanging, as these are not always audible in the way that hanging voices would be.

Total
The lower section displays the total performance statistics for all KONTAKT instances currently
loaded. It has the following parameters:
• Voices and Voices killed: like the displays in the Instance Overview, but a total for all
instances.
• DFD load: if you are playing Instruments that use DFD mode, this measures their hard disk
access. It is essentially a more accurate version of the Disk meter in KONTAKT’s Main Header.
• DFD memory: a measurement of how much RAM is being used to process the DFD stream.
• DFD requests: the total number of requests made by KONTAKT to read data from the hard
disk.
MULTI SCRIPT 225

24. Multi Script

24.1. General Information


The multi script utilizes the same KSP syntax as the instrument scripts. Here are the main
differences:
• The multi script works on a pure MIDI event basis, i.e., you're working with raw MIDI data.
• There are no on note, on release and on controller callbacks.
• Every MIDI event triggers the on midi_in callback.
• There are various built-in variables for the respective MIDI bytes.
The new multi script tab is accessed by clicking on the "KSP" button in the multi header.
Just as instrument scripts are saved with the instrument, multi scripts are saved with the multi. In
relation to GUIs, everything is identical with the instrument script. The scripts are stored in a folder
called "multiscripts", which resides next to the already existing "scripts" folder inside the "presets"
folder:
/Native Instruments/Kontakt/presets/multiscripts
The multi script has only two callback types, the on midi_in callback and the various on
ui_control callbacks. Each MIDI event like Note, Controller, Program Change etc. is triggering
the on midi_in callback.
It is very important to understand the different internal structure of the event processing in the
multi script as opposed to the instrument script.
On the instrument level, you can retrieve the event IDs of notes only, i.e., $EVENT_ID only works in
the on note and on release callback. On the multi level, any incoming MIDI event has a unique
ID which can be retrieved with $EVENT_ID. This means, $EVENT_ID can be a note event, a
controller message, a program change command etc.
This brings us to the usage of change_note(), change_velo() etc. commands. Since
$EVENT_ID does not necessarily refer to a note event, these commands will not work in the multi
script.
And most important of all, remember that the multi script is nothing more than a MIDI processor,
whereas the instrument script is an event processor. A note event in the instrument script is
bound to a voice, whereas MIDI events from the multi script are "translated' into note events on the
instrument level. This simply means that play_note(), change_tune() etc. don't work in the
multi script.
You should be familiar with the basic structure of MIDI messages when working with the multi
script.

24.2. ignore_midi
ignore_midi
Ignores events
MULTI SCRIPT 226

Remarks
• Like ignore_event(), ignore_midi is a very "strong" command. Keep in mind that
ignore_midi will ignore all incoming events.
• If you just want to change the MIDI channel and/or any of the bytes, you can also
use set_event_par().

Example
on midi_in
if ($MIDI_COMMAND = $MIDI_COMMAND_NOTE_ON and $MIDI_BYTE_2 > 0)
ignore_midi
end if

if ($MIDI_COMMAND = $MIDI_COMMAND_NOTE_OFF or ...


($MIDI_COMMAND = $MIDI_COMMAND_NOTE_ON and $MIDI_BYTE_2 = 0))
ignore_midi
end if
end on
Ignoring note on and note off messages. Note that some keyboards use a note on command with a
velocity of 0 to designate a note off command.

See Also
ignore_event()

24.3. on midi_in
on midi_in
MIDI callback, triggered by every incoming MIDI event

Example
on midi_in
if ($MIDI_COMMAND = $MIDI_COMMAND_NOTE_ON and $MIDI_BYTE_2 > 0)
message ("Note On")
end if
if ($MIDI_COMMAND = $MIDI_COMMAND_NOTE_ON and $MIDI_BYTE_2 = 0)
message ("Note Off")
end if
if ($MIDI_COMMAND = $MIDI_COMMAND_NOTE_OFF)
message ("Note Off")
end if
if ($MIDI_COMMAND = $MIDI_COMMAND_CC)
message ("Controller")
end if
if ($MIDI_COMMAND = $MIDI_COMMAND_PITCH_BEND)
message ("Pitch Bend")
end if
if ($MIDI_COMMAND = $MIDI_COMMAND_MONO_AT)
message ("Channel Pressure")
end if
if ($MIDI_COMMAND = $MIDI_COMMAND_POLY_AT)
message ("Poly Pressure")
end if
if ($MIDI_COMMAND = $MIDI_COMMAND_PROGRAM_CHANGE)
MULTI SCRIPT 227

message ("Program Change")


end if
end on
Monitoring various MIDI data

See Also
ignore_midi

24.4. set_midi()
set_midi(<channel>,<command>,<byte-1>, <byte-2>)
Create any type of MIDI event

Remarks
• If you simply want to change the MIDI channel and/or any of the MIDI bytes, you can also use
set_event_par().

Example
on midi_in
if ($MIDI_COMMAND = $MIDI_COMMAND_NOTE_ON and $MIDI_BYTE_2 > 0)
set_midi
($MIDI_CHANNEL,$MIDI_COMMAND_NOTE_ON,$MIDI_BYTE_1+4,$MIDI_BYTE_2)
set_midi
($MIDI_CHANNEL,$MIDI_COMMAND_NOTE_ON,$MIDI_BYTE_1+7,$MIDI_BYTE_2)
end if

if ($MIDI_COMMAND = $MIDI_COMMAND_NOTE_OFF or ...


($MIDI_COMMAND = $MIDI_COMMAND_NOTE_ON and $MIDI_BYTE_2 = 0))
set_midi ($MIDI_CHANNEL,$MIDI_COMMAND_NOTE_ON,$MIDI_BYTE_1+4,0)
set_midi ($MIDI_CHANNEL,$MIDI_COMMAND_NOTE_ON,$MIDI_BYTE_1+7,0)
end if
end on
A simple harmonizer – note that you also have to supply the correct note off commands

See Also
set_event_par()
$EVENT_PAR_MIDI_CHANNEL
$EVENT_PAR_MIDI_COMMAND
$EVENT_PAR_MIDI_BYTE_1
$EVENT_PAR_MIDI_BYTE_2

24.5. Multi Script Command Arguments


$MIDI_CHANNEL
The MIDI channel of the received MIDI event. Since KONTAKT can handle four different MIDI
ports, this number can go from 0 - 63 (four ports x 16 MIDI channels).
MULTI SCRIPT 228

$MIDI_COMMAND
The command type like Note, CC, Program Change etc. of the received MIDI event. There are
various constants for this variable (see below).

$MIDI_BYTE_1

$MIDI_BYTE_2
The two MIDI bytes of the message, always in the range 0-127

$MIDI_COMMAND_NOTE_ON
$MIDI_BYTE_1 = note number

$MIDI_BYTE_2 = velocity

Note: a velocity value of 0 equals a note off command

$MIDI_COMMAND_NOTE_OFF
$MIDI_BYTE_1 = note number

$MIDI_BYTE_2 = release velocity

$MIDI_COMMAND_POLY_AT
$MIDI_BYTE_1 = note number

$MIDI_BYTE_2 = polyphonic key pressure value

$MIDI_COMMAND_CC
$MIDI_BYTE_1 = controller number

$MIDI_BYTE_2 = controller value

$MIDI_COMMAND_PROGRAM_CHANGE
$MIDI_BYTE_1 = program number

$MIDI_BYTE_2 = not used

$MIDI_COMMAND_MONO_AT
$MIDI_BYTE_1 = channel pressure value

$MIDI_BYTE_2 = not used

$MIDI_COMMAND_PITCH_BEND
$MIDI_BYTE_1 = LSB value

$MIDI_BYTE_2 = MSB value


MULTI SCRIPT 229

$MIDI_COMMAND_RPN/$MIDI_COMMAND_NRPN
$MIDI_BYTE_1 = RPN/NRPN address

$MIDI_BYTE_2 = RPN/NRPN value

Event Parameter Constants


Event parameters to be used with set_event_par() and get_event_par():

$EVENT_PAR_MIDI_CHANNEL

$EVENT_PAR_MIDI_COMMAND

$EVENT_PAR_MIDI_BYTE_1

$EVENT_PAR_MIDI_BYTE_2
NEW FEATURES 230

25. New Features

25.1. KONTAKT 6.5.0


New Features
• New command for checking the bit-mark of an event: get_event_mark()
• New built-in variable for checking if KONTAKT is loaded without GUI engine:
$NI_KONTAKT_IS_HEADLESS
• Added engine parameters for many existing effects:
• Solid Bus Comp: Link button ($ENGINE_PAR_SCOMP_LINK)
• Classic Compressor: Stereo Link button ($ENGINE_PAR_COMP_LINK) and compressor
type menu ($ENGINE_PAR_COMP_TYPE -> $NI_COMP_TYPE_CLASSIC,
$NI_COMP_TYPE_ENHANCED, $NI_COMP_TYPE_PRO)
• Stereo Modeller: Pseudo Stereo button ($ENGINE_PAR_STEREO_PSEUDO)
• Convolution: Reverse button ($ENGINE_PAR_IRC_REVERSE), early reflection/late
reflection divider ($ENGINE_PAR_IRC_ER_LR_BOUNDARY)
• Group FX: Post Amp FX slider ($ENGINE_PAR_POST_FX_SLOT)
• Envelope Follower ($ENGINE_PAR_ENVF_ATTACK, $ENGINE_PAR_ENVF_RELEASE,
$ENGINE_PAR_ENVF_GAIN_BOOST, $ENGINE_PAR_ENVF_ADAPTION)
• Various others ($ENGINE_PAR_ENV_AHD, $ENGINE_PAR_ENV_DBD_EASY,
$ENGINE_PAR_LFO_NORMALIZE)
Improved Features
• The maximum number of UI controls has been increased to 999 per UI control type (except for
the UI file selector).

25.2. KONTAKT 6.4.0


New Features
• New Main Effects signal processing module.
• New engine parameters for new Supercharger GT and Transparent Limiter effects.
• New constants for the <generic> argument when setting and getting engine parameters:
$NI_SEND_BUS, $NI_INSERT_BUS, $NI_MAIN_BUS
• New constant that defines which area should be used when dragging from a specific label:
$CONTROL_PAR_MIDI_EXPORT_AREA_IDX
• New command that defines the number of MIDI object export areas:
mf_set_num_export_areas(<num_of_areas>)
• New command to manage the usage of the new additional export areas:
mf_copy_export_area(<index>)
• New engine parameters for Inverter and Amplifier parameters for Phase Invert and L/R swap:
$ENGINE_PAR_PHASE_INVERT, $ENGINE_PAR_LR_SWAP
NEW FEATURES 231

• New constant allows up to 16 custom event parameters to be assigned:


$EVENT_PAR_CUSTOM

Improved Features
• The number of maximum MIDI object export areas has been increased to 512.

25.3. KONTAKT 6.3.0


New Features
• New constant for handling release velocity: $EVENT_PAR_REL_VELOCITY
• New constant for hiding the value display of ui_table: $HIDE_PART_VALUE

25.4. KONTAKT 6.2.0


New Features
• New Choral, Flair and Phasis modulation effects.
• New UI element: ui_mouse_area
• New type of zones accessible from KSP: set_num_user_zones(), set_sample(),
set_zone_par(), set_loop_par()
• All zone parameters can now be read from KSP: get_sample(), get_zone_par(),
get_loop_par()
• New function to check whether a sample is loaded for a zone: is_zone_empty()
• New MIR functions to detect zones’ pitch, RMS, peak level and loudness.
• New MIR functions to classify samples based on their audio characteristics.
• New command to make handling asynchronous operations more convenient: wait_async()

Improved Features
• purge_group() now returns an asyncID, allowing for reliable tracking of the operations
completion.

25.5. KONTAKT 6.1.0


New Features
• New engine parameter for the retrigger button on internal modulators
($ENGINE_PAR_INTMOD_RETRIGGER)
• New waveform visualization modes ($CONTROL_PAR_WF_VIS_MODE with
$NI_WF_VIS_MODE_1, $NI_WF_VIS_MODE_2 and $NI_WF_VIS_MODE_3 as values)
• New Wavetable Mode ($ENGINE_PAR_WT_INHARMONIC_MODE)
• New UI Control (ui_panel) and related control parameter
($CONTROL_PAR_PARENT_PANEL)
• New user interface command (load_performance_view()) to load performance views
created on Creator Tools
NEW FEATURES 232

25.6. KONTAKT 6.0.2


New Features
• New engine_par constants for new KONTAKT 6 effects.
• New engine_par constants for new Wavetable mode.
• New UI control: ui_wavetable including new commands and built-in variables.
• New commands for variable watching through Creator Tools: watch_var() and
watch_array_idx()
• New control parameter allows deactivating text position shifts when clicking on buttons and
switches: $CONTROL_PAR_DISABLE_TEXT_SHIFTING
• New command enables use of custom dynamic fonts: get_font_id()
• New control parameters allow granular control over font types for a button’s or menu’s
different states: $CONTROL_PAR_FONT_TYPE_ON,
$CONTROL_PAR_FONT_TYPE_OFF_PRESSED, $CONTROL_PAR_FONT_TYPE_ON_PRESSED,
$CONTROL_PAR_FONT_TYPE_OFF_HOVER and $CONTROL_PAR_FONT_TYPE_ON_HOVER
• New command allows for quickly disabling emission of messages, warnings or watched
variable events to both the KONTAKT Status Bar and Creator Tools: disable_logging()
with one of the following as the: $NI_LOG_MESSAGE, $NI_LOG_WARNING,
$NI_LOG_WATCHING

Improved Features
• New built-in variable and related built-in constants for the XY Pad allow identification of the
mouse events that trigger its callback: $NI_MOUSE_EVENT_TYPE,
$NI_MOUSE_EVENT_TYPE_LEFT_BUTTON_DOWN,
$NI_MOUSE_EVENT_TYPE_LEFT_BUTTON_UP and $NI_MOUSE_EVENT_TYPE_DRAG
• $CONTROL_PAR_TEXTPOS_Y is now allowed on value edit controls.

25.7. KONTAKT 5.8.0


Improved Features
• It is now possible to have up to three file selectors per script slot.
• The maximum number of controls per type has now been raised to 512.
• The maximum size for an array has now been raised to 1000000.

25.8. KONTAKT 5.7


New Features
• New built-in variable for all UI elements: $CONTROL_PAR_Z_LAYER
• Waveform styling options: $CONTROL_PAR_WAVE_COLOR, $CONTROL_PAR_BG_COLOR,
$CONTROL_PAR_WAVE_CURSOR_COLOR, $CONTROL_PAR_SLICEMARKERS_COLOR,
$CONTROL_PAR_BG_ALPHA
• Engine parameter variables for new effects: ACBox, Cat, DStortion, HotSolo, Van51.
NEW FEATURES 233

• Added engine parameter variables for effect parameters that are buttons.
• Added engine parameter variables for setting the subtype for the Distortion and Saturator
effects: $ENGINE_PAR_DISTORTION_TYPE, $ENGINE_PAR_SHAPE_TYPE

Improved Features
• ui_waveform now accepts $HIDE_PART_BG as a hide_part() and $CONTROL_PAR_HIDE
constant.

25.9. KONTAKT 5.6.8


New Features
• New built-in UI variables: $NI_CONTROL_PAR_IDX, $HIDE_PART_CURSOR

25.10. KONTAKT 5.6.5


New Features
• New UI control: ui_xy
Including new built-in variables: $CONTROL_PAR_CURSOR_PICTURE,
$CONTROL_PAR_MOUSE_MODE, $CONTROL_PAR_ACTIVE_INDEX,
$CONTROL_PAR_MOUSE_BEHAVIOUR_X, $CONTROL_PAR_MOUSE_BEHAVIOUR_Y
• New UI commands: set_control_par_arr() and set_control_par_str_arr()

25.11. KONTAKT 5.6


New Features
• Support for real numbers, including new ~realVariable and ?realArray[] types.
• Additional mathematical commands for real numbers.
• New constants: ~NI_MATH_PI and ~NI_MATH_E
• New UI commands: set_ui_color() and set_ui_width_px()
• New control parameter for setting automation IDs via KSP:
$CONTROL_PAR_AUTOMATION_ID

25.12. KONTAKT 5.5


New Features
• New engine parameter variables and built-in constants for controlling the unit parameter of
time-related parameters, e.g., $ENGINE_PAR_DL_TIME_UNIT, $NI_SYNC_UNIT_8TH
• Possible to change FX from KSP by using engine parameter variables for effect type, e.g.
set_engine_par($ENGINE_PAR_EFFECT_TYPE,$EFFECT_TYPE_FILTER,0,0,-1)
See also 'Changing FX from KSP' in 'Advanced Concepts'.
• Possible to set Time Machine Pro voice settings: set_voice_limit(),
get_voice_limit(), $NI_VL_TMPRO_STANDARD, $NI_VL_TMRPO_HQ
NEW FEATURES 234

25.13. KONTAKT 5.4.2


Improved Features
• Various manual corrections.

25.14. KONTAKT 5.4.1


New Features
• New callback type: on persistence_changed
• New command: set_snapshot_type()
• New command: make_instr_persistence()
• New key color constants and command: get_key_color()
• Ability to set the pressed state of KONTAKT's keyboard: set_key_pressed(),
set_key_pressed_support(), get_key_triggerstate()
• Ability to specify key names and ranges: set_key_name(), get_key_name(),
set_keyrange(), remove_keyrange()
• Ability to specify key types: set_key_type(), get_key_type()

Improved Features
• Data folder in resource container, additional mode for load_array()
• Usage of load_array_str() in other callbacks.

25.15. KONTAKT 5.3


New Features
• Added Engine Parameter Variables for the new Simple Filter effect.

25.16. KONTAKT 5.2


Improved Features
• Updated file handling.

New Features
• Commands to insert and remove MIDI events.

25.17. KONTAKT 5.1.1


New Features
• Added Engine Parameter Variables for the new Feedback Compressor effect.
NEW FEATURES 235

25.18. KONTAKT 5.1


New Features
• New commands: load_array_str(), save_array_str()
• Added Engine Parameter Variables for the new Jump Amp effect.

Manual Corrections
• Miscellaneous corrections and improvements.

25.19. KONTAKT 5.0.2


New Features
• New Engine Parameter Variables for Time Machine Pro (HQ Mode):
$ENGINE_PAR_ENVELOPE_ORDER, $ENGINE_PAR_FORMANT_SHIFT

25.20. KONTAKT 5.0.1


New Features
• Added effect type and effect sub-type constants for the new KONTAKT 5 effects.

25.21. KONTAKT 5
New Features
• MIDI file support including many new commands: load_midi_file(),
save_midi_file(), mf_get_num_tracks(), mf_get_first(), mf_get_next(),
mf_get_next_at(), mf_get_last(), mf_get_prev(), mf_get_prev_at(),
mf_get_channel(), mf_get_command(), mf_get_byte_one(), mf_get_byte_two(),
mf_get_pos(), mf_get_track_idx(), mf_set_channel(), mf_set_command(),
mf_set_byte_one(), mf_set_byte_two(), mf_set_pos()
• New UI control: ui_text_edit
• New UI control: ui_level_meter
Including new commands and built-in variables: attach_level_meter(),
$CONTROL_PAR_BG_COLOR, $CONTROL_PAR_OFF_COLOR, $CONTROL_PAR_ON_COLOR,
$CONTROL_PAR_OVERLOAD_COLOR, $CONTROL_PAR_PEAK_COLOR,
$CONTROL_PAR_VERTICAL
• New UI control: ui_file_selector
Including new commands and built-in variables: fs_get_filename(), fs_navigate(),
$CONTROL_PAR_BASEPATH, $CONTROL_PAR_COLUMN_WIDTH, $CONTROL_PAR_FILEPATH,
$CONTROL_PAR_FILE_TYPE
• New commands for dynamic dropdown menus: get_menu_item_value(),
get_menu_item_str(), get_menu_item_visibility(), set_menu_item_value(),
set_menu_item_str(), set_menu_item_visibility(),
$CONTROL_PAR_SELECTED_ITEM_IDX, $CONTROL_PAR_NUM_ITEMS
NEW FEATURES 236

• New callback type: on async_complete


Including new built-in variables: $NI_ASYNC_ID, $NI_ASYNC_EXIT_STATUS,
$NI_CB_TYPE_ASYNC_OUT
• New internal constant for KONTAKT's new bus system: $NI_BUS_OFFSET
• New engine_par constants for new KONTAKT 5 effects.
• New commands: wait_ticks(), stop_wait()

Improved Features
• Support for string arrays added for load array() and save_array()
• PGS support for strings: pgs_create_str_key(), pgs_str_key_exists(),
pgs_set_str_key_val(), pgs_get_str_key_val()
• The maximum height of set_ui_height_px() is now 540 pixels.

25.22. KONTAKT 4.2


New Features
• The Resource Container, a helpful tool for creating instrument libraries.
• New ID to set wallpapers via script: $INST_WALLPAPER_ID
• New key color: $KEY_COLOR_BLACK
• New callback type: on listener
• New commands for this callback: set_listener(), change_listener_par()
• New commands for storing arrays: save_array(), load_array()
• New command to check the purge status of a group: get_purge_state()
• New built-in variable: $NI_SONG_POSITION
• New control parameter: $CONTROL_PAR_ALLOW_AUTOMATION

Improved Features
• The script editor is now much more efficient, especially with large scripts.
• New UI control limit: 256 (per control and script).
• Event parameters can now be used without affecting the system scripts.

25.23. KONTAKT 4.1.2


New Features
• New UI control: UI waveform
• New commands for this UI control: set_ui_wf_property(), get_ui_wf_property(),
attach_zone()
• New variables & constants to be used with these commands: $UI_WAVEFORM_USE_SLICES,
$UI_WAVEFORM_USE_TABLE, $UI_WAVEFORM_TABLE_IS_BIPOLAR,
$UI_WAVEFORM_USE_MIDI_DRAG, $UI_WF_PROP_PLAY_CURSOR, $UI_WF_PROP_FLAGS,
$UI_WF_PROP_TABLE_VAL, $UI_WF_PROP_TABLE_IDX_HIGHLIGHT,
$UI_WF_PROP_MIDI_DRAG_START_NOTE
NEW FEATURES 237

• New event parameter: $EVENT_PAR_PLAY_POS

25.24. KONTAKT 4.1.1


Improved Features
• The built-in variables $SIGNATURE_NUM and $SIGNATURE_DENOM don't reset to 4/4 if the
host's transport is stopped

25.25. KONTAKT 4.0.2


New Features
• New engine parameter to set the group output channel: $ENGINE_PAR_OUTPUT_CHANNEL
• New built-in variable: $NUM_OUTPUT_CHANNELS
• New function: output_channel_name()
• New built-in variable: $CURRENT_SCRIPT_SLOT
• New built-in variable: $EVENT_PAR_SOURCE

Improved Features
• The load_ir_sample() command now also accepts single file names for loading IR
samples into KONTAKT's convolution effect, i.e. without a path designation. In this case the
sample is expected to reside in the folder called "ir_samples" inside the user folder.

25.26. KONTAKT 4.1


New Features
• Implementation of user-defined functions: function
• New control parameter variable: $CONTROL_PAR_AUTOMATION_NAME
• New command: delete_event_mark()
• Support for polyphonic aftertouch: on poly_at…end on, %POLY_AT[], $POLY_AT_NUM
• New command: get_event_ids()
• New control parameter
variables: $CONTROL_PAR_KEY_SHIFT, $CONTROL_PAR_KEY_ALT, $CONTROL_PAR_KEY_C
ONTROL

Improved Features
• The built-in variable $MIDI_CHANNEL is now also supported in the instrument script.
• The sample offset parameter in play_note() now also works in DFD mode, according to the
S.Mod value set for the respective zone in the wave editor

Manual Corrections
• Correct Modulation Engine Parameter Variables
NEW FEATURES 238

25.27. KONTAKT 4

New Features
• Multiscript
• New ID-based User Interface Controls system: set_control_par(), get_control_par()
and get_ui_id()
• Pixel exact positioning and resizing of UI controls.
• Skinning of UI controls.
• New UI controls: switch and slider.
• Assign colors to KONTAKT's keyboard by using set_key_color()
• New timing variable: $KSP_TIMER (in microseconds).
• New path variable: $GET_FOLDER_FACTORY_DIR
• New hide constants: $HIDE_PART_NOTHING and $HIDE_WHOLE_CONTROL
• Link scripts to text files.

Improved Features
• New array size limit: 32768
• Retrieve and set event parameters for tuning, volume and pan of an event:
$EVENT_PAR_TUNE, $EVENT_PAR_VOL and $EVENT_PAR_PAN
• Larger performance view size: set_ui_height(), set_script_title()
• Beginning underscores from KONTAKT 2/3 commands like _set_engine_par() can be
omitted, i.e. you can write set_engine_par() instead.

25.28. KONTAKT 3.5

New Features
• Retrieve the status of a particular event: event_status()
• Hide specific parts of UI controls: hide_part()

Improved Features
• Support for channel aftertouch: $VCC_MONO_AT
• New array size limit: 2048

25.29. KONTAKT 3

New Features
• Offset for wallpaper graphic: _set_skin_offset()
NEW FEATURES 239

• Program Global Storage (PGS) for inter-script communication:


_pgs_create_key()
_pgs_key_exists()
_pgs_set_key_val()
_pgs_get_key_val()
• New callback type: on _pgs_changed
• Addressing modulators by name: find_mod() and find_target()
• Change the number of displayed steps in a column: set_table_steps_shown()
• Info tags for UI controls: set_control_help()

Improved Features
• All five performance views can now be displayed together.

25.30. KONTAKT 2.2

New Features
• New callback type: on ui_update
• New built-in variables for group-based scripting: $REF_GROUP_IDX and %GROUPS_SELECTED
• Ability to create custom group start options: NO_SYS_SCRIPT_GROUP_START (+ various
Group Start Options Variables).
• Retrieving the release trigger state of a group: $ENGINE_PAR_RELEASE_TRIGGER
• Default values for knobs: set_knob_defval()

25.31. KONTAKT 2.1.1

New Features
• Assign unit marks to knobs: set_knob_unit()
• Assign text strings to knobs: set_knob_label()
• Retrieve the knob display: _get_engine_par_disp()

25.32. KONTAKT 2.1

New Features
• string arrays (! prefix) and string variables (@ prefix)
• Engine parameter: _set_engine_par()
• Loading IR samples: _load_ir_sample()
• Performance View: make_perfview
NEW FEATURES 240

• RPN/NRPN implementation:
on rpn & on nrpn
$RPN_ADDRESS $RPN_VALUE
msb() and lsb()
set_rpn() and set_nrpn()
• Event parameters: set_event_par()
• New built-in variables:
$NUM_GROUPS
$NUM_ZONES
$VCC_PITCH_BEND
$PLAYED_VOICES_TOTAL
$PLAYED_VOICES_INST

Improved Features
• Possible to name UI controls with set_text()
• Moving and hiding UI controls.
• MIDI CCs generated by set_controller() can now also be used for automation, as well as
modulation.

25.33. KONTAKT 2
Initial release.

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