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CC 1 - Introduction To Computing, Module 1

The document provides an overview of Module 1 of a computing course, which focuses on careers in the computing profession. It lists three potential careers - video game developer, software engineer, and computer programmer - and explains they involve working with computer systems and applications. It also includes two learning activities: 1) creating a graphic organizer on how computers have influenced our lives in areas like communication, education, and health; and 2) listing five negative effects of technology in fields like education, medical, home, and business such as distraction, misinformation, stress, and privacy issues.
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0% found this document useful (0 votes)
348 views1 page

CC 1 - Introduction To Computing, Module 1

The document provides an overview of Module 1 of a computing course, which focuses on careers in the computing profession. It lists three potential careers - video game developer, software engineer, and computer programmer - and explains they involve working with computer systems and applications. It also includes two learning activities: 1) creating a graphic organizer on how computers have influenced our lives in areas like communication, education, and health; and 2) listing five negative effects of technology in fields like education, medical, home, and business such as distraction, misinformation, stress, and privacy issues.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Download as DOCX, PDF, TXT or read online on Scribd

CC 1 – Introducing to Computing Instructor: Mrs.

Raguro

Carl Luis T. Aporador

I. MODULE 1: Industry in the Profession

VII. LEARNING ACTIVITIES

1. Video game developer, Software Engineer, Computer Programmers.

- The reason I choose these careers is because all of them focuses on the systems and protocols
of an application and tell computers how to process information’s and perform specific task.

2. Make a graphic organizer, how computer changed our lives.

COMPUTER'S
INFLUENCE IN OUR
LIVES

COMPUTER AND COMPUTER BRINGS


INFLUENCE OF INFLUENCE OF
HUMAN LIFE TREMENDOUS
COMPUTER IN COMPUTER IN UTILITY
CORRELATED WITH PROGRESS IN HEALTH
EDUCATION. FACILITIES.
COMMUNICATION. CARE SECTOR.
3. List five (5) negative effects in various fields/areas (education, medical fields, home,
business).

EDUCATION MEDICAL FIELDS HOME BUSINESS


Insufficient Impersonal or Difficulty focusing Communication and
Teaching Method minimized care on important tasks. Messaging
Breakdowns.
Misguided due to Negative health Serious health Increased Employee
Wrong Information effects conditions, such as Stress.
depression. 
Major source of Increased patients More significant Distractions and
distraction cost impact on Interruptions.
developing children
and teenagers.
Creates enough Inappropriate use losing sleep or Disconnectedness
opportunity for skipping physical and Lowered
cheating activities due to Workplace
technology use.  Satisfaction.
Learners get Invasion of privacy Less time for play Pressure and
disconnected from and loss of social Health Issues.
the real world skills.

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