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Sample - Mastercam X5 Art Training Tutorial

The document provides instructions for a tutorial on creating art toolpaths in Mastercam. The tutorial will have students import 2D geometry, create surfaces on a 3D part, generate roughing and finishing toolpaths, and simulate the toolpaths using verification and backplot functions.

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Karthikeyan
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© © All Rights Reserved
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0% found this document useful (0 votes)
535 views63 pages

Sample - Mastercam X5 Art Training Tutorial

The document provides instructions for a tutorial on creating art toolpaths in Mastercam. The tutorial will have students import 2D geometry, create surfaces on a 3D part, generate roughing and finishing toolpaths, and simulate the toolpaths using verification and backplot functions.

Uploaded by

Karthikeyan
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
You are on page 1/ 63

Art Training Tutorial

To order more books:

Call 1-800-529-5517 or

Visit www.inhousesolutions.com or

Contact your Mastercam dealer


Mastercam X5 Art Training Tutorial
Copyright: 1998 -2010 In-House Solutions Inc. All rights reserved

Software: Mastercam X5
Author: Mariana Lendel
ISBN: 978-1-926566-88-7
Revision Date: November 5, 2010
Notice
In-House Solutions Inc. reserves the right to make improvements to this manual at any time and without
notice.
Disclaimer Of All Warranties And Liability
In-House Solutions Inc. makes no warranties, either express or implied, with respect to this manual or
with respect to the software described in this manual, its quality, performance, merchantability, or
fitness for any particular purpose. In-House Solutions Inc. manual is sold or licensed "as is." The entire risk
as to its quality and performance is with the buyer. Should the manual prove defective following its
purchase, the buyer (and not In-House Solutions Inc., its distributer, or its retailer) assumes the entire
cost of all necessary servicing, repair, of correction and any incidental or consequential damages. In no
event will In-House Solutions Inc. be liable for direct, indirect, or consequential damages resulting from
any defect in the manual, even if In-House Solutions Inc. has been advised of the possibility of such
damages. Some jurisdictions do not allow the exclusion or limitation of implied warranties or liability for
incidental or consequential damages, so the above limitation or exclusion may not apply to you.
Copyrights
This manual is protected under International copyright laws. All rights are reserved. This document may
not, in whole or part, be copied, photographed, reproduced, translated or reduced to any electronic
medium or machine readable form without prior consent, in writing, from In-House Solutions Inc.
Trademarks
Mastercam is a registered trademark of CNC Software, Inc.
Microsoft, the Microsoft logo, MS, and MS-DOS are registered trademarks of Microsoft Corporation; N-
See is a registered trademark of Microcompatibles, Inc.; Windows, Windows XP, Windows Vista and
Windows NT are registered trademarks of Microsoft Corporation.
Art Training Tutorial Contents
Getting Started .......................................................................................................A-1

Tutorials
Tutorial #1 .............................................................................................................................1-1
Tutorial #2 .............................................................................................................................2-1
Tutorial #3 .............................................................................................................................3-1
Tutorial #4 .............................................................................................................................4-1
Tutorial #5 .............................................................................................................................5-1
Tutorial #6 .............................................................................................................................6-1
Tutorial #7 .............................................................................................................................7-1

General Notes.........................................................................................................B-1

Art Training Tutorial


TUTORIAL #31

TUTORIAL #3

Objectives:

The Student will design a 3-dimensional part by:

!Importing the 2D Geometry.


!Putting the surfaces on the part.

The Student will create art toolpaths consisting of:

!A roughing operation.
!Copy the roughing toolpath.
!Modify the parameters to create a finish toolpath.

The Student will simulate the toolpaths using Mastercam's Verify and Backplot by:

!Defining a 3-dimensional rectangular block the size of the work piece.


!Running the Backplot to see the path the tool takes to cut the part.
!Running the Verify to simulate the tool cutting from the solid model.

This tutorial takes approximately one hour to complete.

Art Training Tutorial Page|3-1


Page|3-2 Art Training Tutorial
SETTING UP THE GRAPHIC USER INTERFACE TUTORIAL #31

GEOMETRY CREATION

STEP 1: SETTING UP THE GRAPHIC USER INTERFACE

Before starting the geometry creation we should customize the toolbars to see the toolbars
required to create the geometry and machine the part. Make sure that the Grid is enabled. It will
show you where the part origin is. See Getting started for details.
The Operations Manager to the left of the screen can be hidden to gain more space in the graphic
area for design. From the keyboard, press Alt + O keys simultaneously to hide it. Repeat this
command to make it visible again.

Figure: 1.0.1.

NOTE: The art toolbars should appear on your screen.

Art Training Tutorial Page|3-3


TUTORIAL #31 DOWNLOAD THE FILE

STEP 2: DOWNLOAD THE FILE

You will require an internet connection to download this file.

2.1 Download the file

Open an internet browser.


Go to www.emastercam.com/files/
Download the "Tutorial 3 Wireframe" file.
When the file download appears choose the option to Save the file.

Figure: 2.1.1

Pick a place which is easy to remember to save the file example your Desktop and Save the file
there.

Figure: 2.1.2

Page|3-4 Art Training Tutorial


EXTRACT THE .ZIP FILE TUTORIAL #31

When the Download is complete select the option to close the dialog box.

Figure: 2.1.3

Minimize or close the internet explorer.

STEP 3: EXTRACT THE .ZIP FILE

In this step we will extract the .zip file so we can open the solidworks file.

Select the file and right click on it.


From the menu select the program used to unzip your files.

Figure: 3.0.1

Art Training Tutorial Page|3-5


TUTORIAL #31 WITHIN MASTERCAM OPEN THE FILE

When the Zip Utility appears select Extract.

Figure: 3.0.2

Ensure the Extract to location is correct and choose Extract.

Figure: 3.0.3

Close the zip utility.


The file will appear on your desktop.

Figure: 3.0.4

WITHIN MASTERCAM OPEN THE FILE


File

Open
Select the file from the desktop to open the file.

Page|3-6 Art Training Tutorial


SAVE THE FILE TUTORIAL #31

STEP 4: SAVE THE FILE


File

Save As

Figure: 4.0.1

File name: "Tutorial #3".

Select the OK button to save your file.

STEP 5: CREATE A NEW ART BASE SURFACE


Step Preview:

Art Training Tutorial Page|3-7


TUTORIAL #31 CREATE A NEW ART BASE SURFACE

Art
New Art Base Surface

Rectangular
When the Rectangular dialog box appears select the button to pick the Lower Left Point.

Figure: 5.0.1

Pick the lower left corner.

Figure: 5.0.2

Select this button to select the "Upper Right Point".

Figure: 5.0.3

Page|3-8 Art Training Tutorial


CREATE A NEW ART BASE SURFACE TUTORIAL #31

Pick the upper right corner.

Figure: 5.0.4

The "Rectangular" parameters should look as shown.

Figure: 5.0.5

NOTE: Resolution defines the number of grid points displayed per inch or millimeter. It controls
how sharp the model appears.

Art Training Tutorial Page|3-9


TUTORIAL #31 CREATE SWORD SURFACES

Select the OK button to exit the Rectangular dialog box .

Choose the Isometric Graphics View .

Pick the Fit icon .


Enter Alt + S to shade/un shade the part.
The art base surface will appear as shown.

Figure: 5.0.6

STEP 6: CREATE SWORD SURFACES


Step Preview:

Page|3-10 Art Training Tutorial


CREATE SWORD SURFACES TUTORIAL #31

Choose the Art tab.

Select the button to Hide Art Model .

Figure: 6.0.1

Art
Create Art Surface Operation

Organic
Select the chain as shown.

Figure: 6.0.2

Choose the End button in the chaining dialog box .


Select the next 3 chains as shown choosing the End button after each chain.

Art Training Tutorial Page|3-11


TUTORIAL #31 CREATE SWORD SURFACES

There will be several branch points select the next entity to ensure the chain goes all the way
around the profile as shown.

Figure: 6.0.3

Once the entities have been chained choose the OK button .


The Organic dialog box will appear.
Choose the Dynamic Cross Section list and pick Line.

Figure: 6.0.4

Page|3-12 Art Training Tutorial


CREATE SWORD SURFACES TUTORIAL #31

Enter a Height of 0.0900 and an Angle of 20.0 degrees.

Figure: 6.0.5

Select the OK button to exit the Organic dialog box .


Enter the operation name Swords.

Figure: 6.0.6

Select the OK button to exit the dialog box .

Art Training Tutorial Page|3-13


TUTORIAL #31 CREATE THE HANDLE SURFACES

Choose the Hide Art button to view the swords .


Your model will appear as shown.

Figure: 6.0.7

STEP 7: CREATE THE HANDLE SURFACES


Step Preview:

Select the button to Hide Art Model .

Figure: 7.0.1

Page|3-14 Art Training Tutorial


CREATE THE HANDLE SURFACES TUTORIAL #31

Select the Zoom Window icon and zoom in around the handles as shown .

Figure: 7.0.2

Art
Create Art Surface Operation

Organic
Select the chain as shown.

Figure: 7.0.3

Choose the End button from the chaining dialog box .

Art Training Tutorial Page|3-15


TUTORIAL #31 CREATE THE HANDLE SURFACES

Pick the other handle as shown.

Figure: 7.0.4

Select the OK button to exit the chaining dialog box .


When the Organic dialog box appears ensure the Radius is set to 0.125, StartAngle 0.0 and
EndAngle set to 90.0.

Figure: 7.0.5

Choose the OK button to exit the organic dialog box .

Page|3-16 Art Training Tutorial


CREATE THE HANDLE SURFACES TUTORIAL #31

Enter the operation name Handles.

Figure: 7.0.6

Select the OK button to exit the dialog box .

Choose the Hide Art button to view the handles .

Pick the fit button .


Your model will appear as shown.

Figure: 7.0.7

Art Training Tutorial Page|3-17


TUTORIAL #31 CREATE THE POMMEL (END OF THE HANDLE) SURFACES

STEP 8: CREATE THE POMMEL (END OF THE HANDLE) SURFACES


Step Preview:

Select the button to Hide Art Model .

Figure: 8.0.1

Select the Zoom Window icon and zoom in around the Pommel or end of the handles as shown

Figure: 8.0.2

Art
Create Art Surface Operation

Organic

Page|3-18 Art Training Tutorial


CREATE THE POMMEL (END OF THE HANDLE) SURFACES TUTORIAL #31

Select the chain as shown.

Figure: 8.0.3

Choose the End button from the chaining dialog box .


Pick the other Pommel as shown.

Figure: 8.0.4

Select the OK button to exit the chaining dialog box .

Art Training Tutorial Page|3-19


TUTORIAL #31 CREATE THE POMMEL (END OF THE HANDLE) SURFACES

When the Organic dialog box appears ensure the Radius is set to 0.125, StartAngle 0.0 and
EndAngle set to 90.0.

Figure: 8.0.5

Choose the OK button to exit the organic dialog box .


Enter the operation name Pommel.

Figure: 8.0.6

Select the OK button to exit the dialog box .

Page|3-20 Art Training Tutorial


REPEAT STEP 8 FOR THE GUARDS TUTORIAL #31

Choose the Hide Art button to view the guards .

Pick the fit button .


Your model will appear as shown.

Figure: 8.0.7

STEP 9: REPEAT STEP 8 FOR THE GUARDS


When complete your model will appear as shown.

Figure: 9.0.1

Art Training Tutorial Page|3-21


TUTORIAL #31 CREATE THE SURFACES FOR THE SHIELD

STEP 10: CREATE THE SURFACES FOR THE SHIELD


Step Preview:

Select the button to Hide Art Model .

Art
Create Art Surface Operation

Organic
Select the chain as shown.

Figure: 10.0.1

Choose the OK button to exit the chaining dialog box .

Page|3-22 Art Training Tutorial


CREATE THE SURFACES FOR THE SHIELD TUTORIAL #31

Pick the Predefine cross section button as shown.

Figure: 10.0.2

From the list choose Convex Parabola.

Figure: 10.0.3

Ensure the Parameters appear as shown.

Figure: 10.0.4

Art Training Tutorial Page|3-23


TUTORIAL #31 CREATE THE SURFACES FOR THE SHIELD

Select the double arrows to show the Advanced Parameters.

Figure: 10.0.5

Change the Scale C-Section to 1000.0%.

Figure: 10.0.6

Select the OK button to exit the Advanced Parameters - Organic dialog box .
Select the OK button to exit the Organic Surface Parameters dialog box .

Page|3-24 Art Training Tutorial


CREATE THE SURFACES FOR THE SHIELD TUTORIAL #31

Enter the operation name Shield.

Figure: 10.0.7

Select the OK button to exit the dialog box .

Choose the Hide Art button to view the guards .


Your part will appear as shown.

Figure: 10.0.8

Art Training Tutorial Page|3-25


TUTORIAL #31 CREATE THE SURFACES FOR THE LION

STEP 11: CREATE THE SURFACES FOR THE LION


Step Preview:

Select the button to Hide Art Model .

Pick the Top Graphics view button .

Choose the Zoom Window icon .


Zoom in around the Lion as shown.

Figure: 11.0.1

Art
Create Art Surface Operation

Organic

Page|3-26 Art Training Tutorial


CREATE THE SURFACES FOR THE LION TUTORIAL #31

When the chaining dialog box appears, leave the default settings and pick the lion.

Figure: 11.0.2

Choose the OK button once the lion has been picked .


When the Organic dialog box appears make the following changes.
Pick the Predefine cross section button as shown.

Figure: 11.0.3

From the list choose Convex Parabola.

Figure: 11.0.4

Art Training Tutorial Page|3-27


TUTORIAL #31 CREATE THE SURFACES FOR THE LION

Enter a Width of 0.150 and a Height of 0.0625.

Figure: 11.0.5

Choose the OK button once the settings have been input .


Enter the operation name Lion.

Figure: 11.0.6

Select the OK button to exit the dialog box .

Choose the Isometric button .

Pick the screen fit button if necessary .

Choose the Hide Art button to view the Lion .

Page|3-28 Art Training Tutorial


CREATE THE FLEUR-DE-LYS SURFACES TUTORIAL #31

Your model will appear as shown.

Figure: 11.0.7

STEP 12: CREATE THE FLEUR-DE-LYS SURFACES


Step Preview:

Select the button to Hide Art Model .

Pick the Top Graphics view button .

Choose the Zoom Window icon .

Art Training Tutorial Page|3-29


TUTORIAL #31 CREATE THE FLEUR-DE-LYS SURFACES

Zoom in around the Fleur-de-lys as shown.

Figure: 12.0.1

Art
Create Art Surface Operation

Organic
When the chaining dialog box appears, leave the default settings and pick the two fleur-de-lys.

Figure: 12.0.2

Pick the OK button once the two fleur-de-lys have been selected .
When the Organic dialog box appears make the following changes.

Page|3-30 Art Training Tutorial


CREATE THE FLEUR-DE-LYS SURFACES TUTORIAL #31

Pick the Predefine cross section button as shown.

Figure: 12.0.3

From the list choose Convex Parabola.

Figure: 12.0.4

Art Training Tutorial Page|3-31


TUTORIAL #31 CREATE THE FLEUR-DE-LYS SURFACES

Input a Height of 0.0625 and change the Application Style to Sub.

Select the OK button to exit the Organic dialog box .


Enter the operation name Fleur-de-lys.

Figure: 12.0.5

Select the OK button to exit the dialog box .

Choose the Isometric button .

Pick the fit button if necessary .

Choose the Hide Art button to view the Fleur-de-lys .

Page|3-32 Art Training Tutorial


SHIFT THE ART MODEL BELOW Z ZERO TUTORIAL #31

The model will appear as shown.

Figure: 12.0.6

STEP 13: SHIFT THE ART MODEL BELOW Z ZERO


Step Preview:

Change the Graphics View to Front .

Select the Fit button .


Your geometry will appear as shown.

Figure: 13.0.1

NOTE: The geometry is above Z0.0. We want to have the top of the geometry at Z0.0

Art Training Tutorial Page|3-33


TUTORIAL #31 SHIFT THE ART MODEL BELOW Z ZERO

Choose the Isometric graphics view .

Art
Xform Art Base Surface

Shift Art Model below Z Zero


When the Shift Art Model below Z Zero dialog box appears ensure Surface Top to is enabled.

Figure: 13.0.2

Select the OK button .


When Name the Operation dialog box appears choose the OK button without giving this
operation a name.

Change the Graphics View to Front .

Select the Fit button .


Your geometry will appear as shown.

Figure: 13.0.3

Choose the Isometric graphics view .

If necessary select the Fit button .

Page|3-34 Art Training Tutorial


HIDE THE 2D GEOMETRY TUTORIAL #31

STEP 14: HIDE THE 2D GEOMETRY


Step Preview:

Select Level from the Status Bar.

Figure: 14.0.1

In the Number column choose 10. This will make Level 10 become the active level.

Figure: 14.0.2

Art Training Tutorial Page|3-35


TUTORIAL #31 SAVE THE FILE

Pick the All Off button. This will hide the entities on level 1 so they will not appear on the screen.

Figure: 14.0.3

Choose the OK button to exit the Level Manager .


Your part will appear as shown.

Figure: 14.0.4

STEP 15: SAVE THE FILE


File

Save As
Pick a location to save the file.
Enter the name "Tutorial #3".
Select the OK button to save the file .

Page|3-36 Art Training Tutorial


SELECT THE MACHINE AND SETUP THE STOCK TUTORIAL #31

STEP 16: SELECT THE MACHINE AND SETUP THE STOCK

In Mastercam, you select a Machine Definition before creating any toolpaths. The Machine Definition is a
model of your machines capabilities and features. It acts like a template for setting up your machine. The
machine definition ties together three main components: the schematic model of your machine
components, the control definition that models your controls capabilities and the post processor that will
generate the required machine code (G-Code).

NOTE: For the purpose of this tutorial, we will be using the Default milling machine.

Step Preview:

Select the Toolpaths tab in the Operation Manager.

Figure: 16.0.1

Machine Type
Mill
Default

Figure: 16.0.2

Art Training Tutorial Page|3-37


TUTORIAL #31 SELECT THE MACHINE AND SETUP THE STOCK

Select the plus sign in front of Properties in the Toolpath Manager to expand the Toolpath
Group Properties.

Figure: 16.0.3.

Select Tool Settings to set the tool parameters.

Figure: 16.0.4

Page|3-38 Art Training Tutorial


SELECT THE MACHINE AND SETUP THE STOCK TUTORIAL #31

Change the Parameters to match the screen shot.

Figure: 16.0.5

Program # is used to enter a number if your


machine tool requires a number for a
program name.

Assign tool numbers sequentially allows


you to overwrite the tool number from the
library with the next available tool number.
(First operation tool number 1; Second
operation tool number 2, etc.)

Warn of duplicate tool numbers allows you


to get a warning if you enter two tools with
the same number.

Override defaults with modal values


enables the system to keep the values that
you enter.

Feed Calculation set From tool uses feed


rate, plunge rate, retract rate and spindle
speed from the tool definition.

Art Training Tutorial Page|3-39


TUTORIAL #31 SELECT THE MACHINE AND SETUP THE STOCK

Select the Stock Setup tab to define the stock.


Change the Parameters to match the screen shot.

Figure: 16.0.6

The Stock Origin value adjusts the position


of the stock, ensuring that you have equal
amounts of stock around the finish part.

Display option allows you to set the stock as


Wireframe and to fit the stock to the screen
(Fit Screen).

NOTE: The Stock model that you create can be displayed with the part geometry when viewing
the file or the toolpaths, during backplot, or while verifying toolpaths. In the graphics, the plus
shows you were the stock origin is. The default position is in the middle of the stock. Click on the
corner of the part to set it as the stock origin.

Select the OK button to exit the Machine Group Properties .

Select the Isometric view to see the stock .

If necessary use the Fit icon to see the complete part .

Page|3-40 Art Training Tutorial


CREATE A ROUGHING TOOLPATH TUTORIAL #31

The stock model will appear as shown.

Figure: 16.0.7

NOTE: The Stock is not geometry and can not be selected.

Select the Top Graphics view .

STEP 17: CREATE A ROUGHING TOOLPATH

A Roughing toolpath quickly removes the bulk of the material from the part. It generally uses a large tool to
remove the material.

Step Preview:

Art Training Tutorial Page|3-41


TUTORIAL #31 CREATE A ROUGHING TOOLPATH

Art

Toolpath Art Base Surface


If a prompt appears, Enter new NC name, select the OK button to accept the default.

Figure: 17.0.1

17.1 Select a 1/4" Ball Endmill from the Library and set the tool parameters

When the Toolpath parameters appear select the two tools in the list and press delete on your
keyboard to remove them.
Choose the Select library tool button.

Figure: 17.1.1

Page|3-42 Art Training Tutorial


CREATE A ROUGHING TOOLPATH TUTORIAL #31

In the Tool Selection dialog box click on Filter.

Figure: 17.1.2

Select the None button and then under Tool Types choose the Ball Endmill icon.
Under tool diameter pick Equal and input a value of 0.25.

Figure: 17.1.3

Pick the OK button to exit the Tool List Filter dialog box .
In the Tool Selection dialog box you will now only see a 1/4" Ball Endmill.

Figure: 17.1.4

Select the 1/4" Ball Endmill and then select the OK button to exit. .

Art Training Tutorial Page|3-43


TUTORIAL #31 CREATE A ROUGHING TOOLPATH

Make all the necessary changes.

Figure: 17.1.5

The Feed rate, Plunge rate,


Retract rate and Spindle
speed are based on the
systems default settings.
You may changes these
values as per your part
material and tools.

In the Comment field enter


a comment to help identify
the toolpath in the
Toolpaths/Operations
Manager such as the one
shown.

17.2 Art Base Surface Machining Parameters

Select the Art Base Surface Machining Parameters tab and make the necessary changes.

Figure: 17.2.1

Use clearance only at the


start and end of operation:
if this option is selected the
cutter will rapid to the
clearance plane only at the
start and end of the
toolpath.

Page|3-44 Art Training Tutorial


CREATE A ROUGHING TOOLPATH TUTORIAL #31

17.3 Art Base Surface Toolpath Parameters

Select the Art Base Surface Toolpath Parameters tab. Ensure the Cutting method is set to
Rectangle - Spiral Roughing and change the Stepover Percent to 50.00%.
Make sure there is 0.020 Stock to leave in Z as well.

Figure: 17.3.1

Cutting Method: provides method for your application or design. When programming a
toolpath, choose a cutting method that will produce the most effective and efficient material
removal process for your Art model.

Rectangular Spiral Roughing: optimized for rouging but can be used to finish. Cuts a
rectangular spiral keeping the tool in constant contact with the material.

Stepover Percent: Sets the distance the cutter will overlap each pass of the cuter relative to
the size of the tool. The Stepover percent and Stepover distance files are associative; changing
one file changes the other.

Stock to leave in Z: Defines the amount of stock in the Z axis that remains on the part when the
operation is finished.

Select the OK button to generate the toolpath .

Art Training Tutorial Page|3-45


TUTORIAL #31 BACKPLOT THE TOOLPATHS

STEP 18: BACKPLOT THE TOOLPATHS

Backplotting shows the path the tools take to cut the part. This display lets you spot errors in the program
before you machine the part. As you backplot toolpaths, Mastercam displays the current X, Y and Z
coordinates in the lower left corner of the screen.

Make sure that the toolpaths are selected (signified by the green check mark on the folder icon).

If the operations are not selected choose the select all operations icon .

Select the Backplot selected operations button .

Figure: 18.0.1

Make sure that you have the following buttons turned on (they will appear pushed down) to see
the tool and the rapid moves.

Figure: 18.0.2

Select the Isometric view from the toolbar to see the stock .

Select the Fit button .

You can adjust the speed of the backplot .


You can step through the Backplot by using the Step forward or Step back buttons.
Select the Play button in the VCR bar.

Figure: 18.0.3

Select the OK button to exit Backplot.

Page|3-46 Art Training Tutorial


VERIFY THE TOOLPATH TUTORIAL #31

STEP 19: VERIFY THE TOOLPATH

Verify allows you to use a solid model to simulate the machine of a part. The model created by verification
represents the surface finish, and shows collisions, if any exists.

In the Operations Manager ensure the operations are selected. If the operations are not selected

choose the Select all operations icon .

Choose the Verify Selected operations icon from the operations manager.

Set the Verify Speed by moving the slider bar .

Select the Play button to start simulation .

Figure: 19.0.1

Art Training Tutorial Page|3-47


TUTORIAL #31 COPY THE ROUGHING OPERATION

You part will appear as shown up to this point.

Figure: 19.0.2

STEP 20: COPY THE ROUGHING OPERATION

In this step we will copy the roughing operation, select a different tool, change the parameters and create a
finish operation.

Select the roughing operation, holding the right mouse button down drag the operation down
below the insert arrow and release the right mouse button.

Figure: 20.0.1

Page|3-48 Art Training Tutorial


CHANGE THE PARAMETERS IN THE COPIED OPERATION TUTORIAL #31

Release the right mouse button and choose the option Copy After.

Figure: 20.0.2

Now Move the insert arrow down one item .

STEP 21: CHANGE THE PARAMETERS IN THE COPIED OPERATION

In this step you will change the tool, and cut parameters to create a finish operation.

Step Preview:

Art Training Tutorial Page|3-49


TUTORIAL #31 CHANGE THE PARAMETERS IN THE COPIED OPERATION

Click on Parameters under the second operation.

Figure: 21.0.1

21.1 Select a 1/16" Ball Endmill from the Library and set the tool parameters

When the Toolpath parameters appear click on the Select library tool button.

Figure: 21.1.1

In the Tool Selection dialog box click on Filter.

Figure: 21.1.2

Page|3-50 Art Training Tutorial


CHANGE THE PARAMETERS IN THE COPIED OPERATION TUTORIAL #31

Select the None button and then under Tool Types choose the Ball Endmill icon.
Under tool diameter pick Equal and input a value of 0.0625.

Figure: 21.1.3

Pick the OK button to exit the Tool List Filter dialog box .
In the Tool Selection dialog box you will now only see the 1/16" Ball Endmill.

Figure: 21.1.4

Select the 1/16" Ball Endmill and then select the OK button to exit. .

Art Training Tutorial Page|3-51


TUTORIAL #31 CHANGE THE PARAMETERS IN THE COPIED OPERATION

Make all the necessary changes.

Figure: 21.1.5

NOTE: The Art Base Surface Machining Parameters are the same because we copied the 1st
toolpath.

Page|3-52 Art Training Tutorial


CHANGE THE PARAMETERS IN THE COPIED OPERATION TUTORIAL #31

21.2 Art Base Surface Toolpath Parameters

Select the Art Base Surface Toolpath Parameters tab. Ensure the Cutting method is set to
Rectangular - Spiral Roughing and change the Stepover Percent to 20.00%.
Make sure there is 0.00 Stock to leave in Z as well.

Figure: 21.2.1

Select the OK button to set the parameters of the finish toolpath .

Pick the Regenerate all dirty operations icon to generate the operation .
To Backplot and Verify you toolpaths see page 89 and see page 98 to review these procedures.
Your part will appear as shown once complete.

Figure: 21.2.2

Art Training Tutorial Page|3-53


TUTORIAL #31 POST THE FILE

STEP 22: POST THE FILE


Ensure all operations are selected, if they are not use the button Select all operations found in
the Operation Manger.

Select the Post selected operations button from the Operations Manager .
In the Post processing window make the necessary changes.

Figure: 22.0.1

NC File enabled allows you to keep the NC file and to assign the
same name as the MCX file.

Edit enabled allows you to automatically launch the default editor.

Select the OK button to continue .


Select the OK button to save the Tutorial #3 NC file .
A window with both NC programs will appear.

Figure: 22.0.2

Page|3-54 Art Training Tutorial


SAVE THE UPDATED MCX FILE TUTORIAL #31

STEP 23: SAVE THE UPDATED MCX FILE

Select the Save icon .

Art Training Tutorial Page|3-55


TUTORIAL #31 SAVE THE UPDATED MCX FILE

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