WLS Pro IO-Link Data Reference Guide
Instruction Manual
Original Instructions
212231 Rev. A
17 December 2019
© Banner Engineering Corp. All rights reserved
212231
WLS Pro IO-Link Data Reference Guide
Contents
1 IO-Link Data Map ........................................................................................................................................................... 3
1.1 Communication Parameters ........................................................................................................................................................... 3
1.2 IO-Link Process Data In (Device to Master) ....................................................................................................................................3
1.3 IO-Link Process Data Out (Master to Device) .................................................................................................................................3
1.3.1 Segment Mode .........................................................................................................................................................................3
1.3.2 Run Mode ................................................................................................................................................................................7
1.3.3 Level Mode ............................................................................................................................................................................11
1.3.4 Dim and Blend Mode ............................................................................................................................................................ 13
1.3.5 Gauge Mode ..........................................................................................................................................................................16
1.3.6 LED Mode ..............................................................................................................................................................................19
1.3.7 Demo Mode ...........................................................................................................................................................................24
1.4 Parameters Set Using IO-Link ....................................................................................................................................................... 27
1.5 IO-Link Events .............................................................................................................................................................................. 46
WLS Pro IO-Link Data Reference Guide
1 IO-Link Data Map
This document refers to the following IODD file: Banner_Engineering-WLS-20191101-IODD1.1.xml. The IODD file and
support files can be found on www.bannerengineering.com under the download section of the product family page.
1.1 Communication Parameters
The following communication parameters are used.
Parameter Value Parameter Value
IO-Link revision V1.1 Port class A
Process Data In length N/A SIO mode No
Process Data Out length 32-bytes Smart sensor profile N/A
Bit Rate 38400 bps Block parameterization Yes
Minimum cycle time 11.2 ms Data Storage Yes
1.2 IO-Link Process Data In (Device to Master)
Not applicable.
1.3 IO-Link Process Data Out (Master to Device)
1.3.1 Segment Mode
Segment Mode
Subindex Name Number of Bits Data Values
1 Segment 1 16 0 = Off
1 = On
2 Segment 2 16
2 = Flash
.. .. 3 = Animation
10 Segment 10 16
Segment Mode Example Process Data Out
Octet 0
Bit offset 255 254 253 252 251 250 249 248
Subindex - - - - - - - -
Octet 1
Bit offset 247 246 245 244 243 242 241 240
Subindex - - - - - - - -
Octet 2
Bit offset 239 238 237 236 235 234 233 232
Subindex - - - - - - - -
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WLS Pro IO-Link Data Reference Guide
Octet 3
Bit offset 231 230 229 228 227 226 225 224
Subindex - - - - - - - -
Octet 4
Bit offset 223 222 221 220 219 218 217 216
Subindex - - - - - - - -
Octet 5
Bit offset 215 214 213 212 211 210 209 208
Subindex - - - - - - - -
Octet 6
Bit offset 207 206 205 204 203 202 201 200
Subindex - - - - - - - -
Octet 7
Bit offset 199 198 197 196 195 194 193 192
Subindex - - - - - - - -
Octet 8
Bit offset 191 190 189 188 187 186 185 184
Subindex - - - - - - - -
Octet 9
Bit offset 183 182 181 180 179 178 177 176
Subindex - - - - - - - -
Octet 10
Bit offset 175 174 173 172 171 170 169 168
Subindex - - - - - - - -
Octet 11
Bit offset 167 166 165 164 163 162 161 160
Subindex - - - - - - - -
Octet 12
Bit offset 159 158 157 156 155 154 153 152
Subindex 10
Value 0 0 0 0 0 0 0 0
Example Segment Mode Segment 10: Off
Octet 13
Bit offset 151 150 149 148 147 146 145 144
Subindex 10
Value 0 0 0 0 0 0 0 0
Example Segment Mode Segment 10: Off
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Octet 14
Bit offset 143 142 141 140 139 138 137 136
Subindex 9
Value 0 0 0 0 0 0 0 0
Example Segment Mode Segment 9: On
Octet 15
Bit offset 135 134 133 132 131 130 129 128
Subindex 9
Value 0 0 0 0 0 0 0 1
Example Segment Mode Segment 9: On
Octet 16
Bit offset 127 126 125 124 123 122 121 120
Subindex 8
Value 0 0 0 0 0 0 0 0
Example Segment Mode Segment 8: Flash
Octet 17
Bit offset 119 118 117 116 115 114 113 112
Subindex 8
Value 0 0 0 0 0 0 1 0
Example Segment Mode Segment 8: Flash
Octet 18
Bit offset 111 110 109 108 107 106 105 104
Subindex 7
Value 0 0 0 0 0 0 0 0
Example Segment Mode Segment 7: Animation
Octet 19
Bit offset 103 102 101 100 99 98 97 96
Subindex 7
Value 0 0 0 0 0 0 1 1
Example Segment Mode Segment 7: Animation
Octet 20
Bit offset 95 94 93 92 91 90 89 88
Subindex 6
Value 0 0 0 0 0 0 0 0
Example Segment Mode Segment 6: Off
Octet 21
Bit offset 87 86 85 84 83 82 81 80
Subindex 6
Value 0 0 0 0 0 0 0 0
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Octet 21
Example Segment Mode Segment 6: Off
Octet 22
Bit offset 79 78 77 76 75 74 73 72
Subindex 5
Value 0 0 0 0 0 0 0 0
Example Segment Mode Segment 5: Off
Octet 23
Bit offset 71 70 69 68 67 66 65 64
Subindex 5
Value 0 0 0 0 0 0 0 0
Example Segment Mode Segment 5: Off
Octet 24
Bit offset 63 62 61 60 59 58 57 56
Subindex 4
Value 0 0 0 0 0 0 0 0
Example Segment Mode Segment 4: Animation
Octet 25
Bit offset 55 54 53 52 51 50 49 48
Subindex 4
Value 0 0 0 0 0 0 1 1
Example Segment Mode Segment 4: Animation
Octet 26
Bit offset 47 46 45 44 43 42 41 40
Subindex 3
Value 0 0 0 0 0 0 0 0
Example Segment Mode Segment 3: Flash
Octet 27
Bit offset 39 38 37 36 35 34 33 32
Subindex 3
Value 0 0 0 0 0 0 1 0
Example Segment Mode Segment 3: Flash
Octet 28
Bit offset 31 30 29 28 27 26 25 24
Subindex 2
Value 0 0 0 0 0 0 0 0
Example Segment Mode Segment 2: On
Octet 29
Bit offset 23 22 21 20 19 18 17 16
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Octet 29
Subindex 2
Value 0 0 0 0 0 0 0 1
Example Segment Mode Segment 2: On
Octet 30
Bit offset 15 14 13 12 11 10 9 8
Subindex 1
Value 0 0 0 0 0 0 0 0
Example Segment Mode Segment 1: Off
Octet 31
Bit offset 7 6 5 4 3 2 1 0
Subindex 1
Value 0 0 0 0 0 0 0 0
Example Segment Mode Segment 1: Off
1.3.2 Run Mode
Run Mode
Subindex Name Number of Bits Data Values
1 Animation 8 0 = Off, 1 = Steady, 2 = Flash, 3 = Two Color Flash, 4 = Two Color Shift, 5 = Ends Steady, 6 = Ends
Flash, 7 = Scroll, 8 = Center Scroll, 9 = Bounce, 10 = Center Bounce, 11 = Intensity Sweep, 12 =
Two Color Sweep, 13 = Spectrum
2 Color 1 8 0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan,
8 = Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12 = Rose, 13 = Daylight White (5000K), 14 =
Custom 1, 15 = Custom 2, 16 = Incandescent White (2700K), 17 = Warm White (3000K), 18 =
Fluorescent White (4100K), 19 = Neutral White (5700K), 20 = Cool White (6500K)
3 Color 1 Intensity 8 0 = High, 1 = Low, 2 = Medium, 3 = Off, 4 = Custom
4 Speed 8 0 = Medium, 1 = Fast, 2 = Slow, 3 = Custom Flash Rate
5 Pulse Pattern 8 0 = Normal, 1 = Strobe, 2 = Three Pulse, 3 = SOS, 4 = Random
6 Color 2 8 0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan,
8 = Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12 = Rose, 13 = Daylight White (5000K), 14 =
Custom 1, 15 = Custom 2, 16 = Incandescent White (2700K), 17 = Warm White (3000K), 18 =
Fluorescent White (4100K), 19 = Neutral White (5700K), 20 = Cool White (6500K)
7 Color 2 Intensity 8 0 = High, 1 = Low, 2 = Medium, 3 = Off, 4 = Custom
8 Scroll/Bounce 8 0 = Solid, 1 = Tail, 2 = Ripple
Style
9 Percent Width of 8 1–100 = Percent Width of Color 1
Color 1
10 Direction 8 0 = Up, 1 = Down
Run Mode Example Process Data Out
Octet 0
Bit offset 255 254 253 252 251 250 249 248
Subindex - - - - - - - -
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Octet 1
Bit offset 247 246 245 244 243 242 241 240
Subindex - - - - - - - -
Octet 2
Bit offset 239 238 237 236 235 234 233 232
Subindex - - - - - - - -
Octet 3
Bit offset 231 230 229 228 227 226 225 224
Subindex - - - - - - - -
Octet 4
Bit offset 223 222 221 220 219 218 217 216
Subindex - - - - - - - -
Octet 5
Bit offset 215 214 213 212 211 210 209 208
Subindex - - - - - - - -
Octet 6
Bit offset 207 206 205 204 203 202 201 200
Subindex - - - - - - - -
Octet 7
Bit offset 199 198 197 196 195 194 193 192
Subindex - - - - - - - -
Octet 8
Bit offset 191 190 189 188 187 186 185 184
Subindex - - - - - - - -
Octet 9
Bit offset 183 182 181 180 179 178 177 176
Subindex - - - - - - - -
Octet 10
Bit offset 175 174 173 172 171 170 169 168
Subindex - - - - - - - -
Octet 11
Bit offset 167 166 165 164 163 162 161 160
Subindex - - - - - - - -
Octet 12
Bit offset 159 158 157 156 155 154 153 152
Subindex - - - - - - - -
Octet 13
Bit offset 151 150 149 148 147 146 145 144
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Octet 13
Subindex 10
Value 0 0 0 0 0 0 0 1
Example Run Mode Direction: Down
Octet 14
Bit offset 143 142 141 140 139 138 137 136
Subindex - - - - - - - -
Octet 15
Bit offset 135 134 133 132 131 130 129 128
Subindex 9
Value 0 0 0 1 0 1 0 0
Example Run Mode Percent Width of Color 1: 20%
Octet 16
Bit offset 127 126 125 124 123 122 121 120
Subindex - - - - - - - -
Octet 17
Bit offset 119 118 117 116 115 114 113 112
Subindex 8
Value 0 0 0 0 0 0 1 0
Example Run Mode Scroll/Bounce Style: Ripple
Octet 18
Bit offset 111 110 109 108 107 106 105 104
Subindex - - - - - - - -
Octet 19
Bit offset 103 102 101 100 99 98 97 96
Subindex 7
Value 0 0 0 0 0 0 0 1
Example Run Mode Color 2 Intensity: Low
Octet 20
Bit offset 95 94 93 92 91 90 89 88
Subindex - - - - - - - -
Octet 21
Bit offset 87 86 85 84 83 82 81 80
Subindex 6
Value 0 0 0 0 1 1 0 0
Example Run Mode Color 2 Color: Rose
Octet 22
Bit offset 79 78 77 76 75 74 73 72
Subindex - - - - - - - -
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Octet 23
Bit offset 71 70 69 68 67 66 65 64
Subindex 5
Value 0 0 0 0 0 0 0 0
Example Run Mode Pulse Pattern: Normal
Octet 24
Bit offset 63 62 61 60 59 58 57 56
Subindex - - - - - - - -
Octet 25
Bit offset 55 54 53 52 51 50 49 48
Subindex 4
Value 0 0 0 0 0 0 1 0
Example Run Mode Speed: Slow
Octet 26
Bit offset 47 46 45 44 43 42 41 40
Subindex - - - - - - - -
Octet 27
Bit offset 39 38 37 36 35 34 33 32
Subindex 3
Value 0 0 0 0 0 0 0 0
Example Run Mode Color 1 Intensity: High
Octet 28
Bit offset 31 30 29 28 27 26 25 24
Subindex - - - - - - - -
Octet 29
Bit offset 23 22 21 20 19 18 17 16
Subindex 2
Value 0 0 0 1 0 1 0 0
Example Run Mode Color 1: Cool White
Octet 30
Bit offset 15 14 13 12 11 10 9 8
Subindex - - - - - - - -
Octet 31
Bit offset 7 6 5 4 3 2 1 0
Subindex 1
Value 0 0 0 0 1 0 0 1
Example Run Mode Animation: Bounce
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1.3.3 Level Mode
Level Mode
Subindex Name Number of Bits Data Values
1 Level Mode Value 16 0-65535
Level Mode Example Process Data Out
Octet 0
Bit offset 255 254 253 252 251 250 249 248
Subindex - - - - - - - -
Octet 1
Bit offset 247 246 245 244 243 242 241 240
Subindex - - - - - - - -
Octet 2
Bit offset 239 238 237 236 235 234 233 232
Subindex - - - - - - - -
Octet 3
Bit offset 231 230 229 228 227 226 225 224
Subindex - - - - - - - -
Octet 4
Bit offset 223 222 221 220 219 218 217 216
Subindex - - - - - - - -
Octet 5
Bit offset 215 214 213 212 211 210 209 208
Subindex - - - - - - - -
Octet 6
Bit offset 207 206 205 204 203 202 201 200
Subindex - - - - - - - -
Octet 7
Bit offset 199 198 197 196 195 194 193 192
Subindex - - - - - - - -
Octet 8
Bit offset 191 190 189 188 187 186 185 184
Subindex - - - - - - - -
Octet 9
Bit offset 183 182 181 180 179 178 177 176
Subindex - - - - - - - -
Octet 10
Bit offset 175 174 173 172 171 170 169 168
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Octet 10
Subindex - - - - - - - -
Octet 11
Bit offset 167 166 165 164 163 162 161 160
Subindex - - - - - - - -
Octet 12
Bit offset 159 158 157 156 155 154 153 152
Subindex - - - - - - - -
Octet 13
Bit offset 151 150 149 148 147 146 145 144
Subindex - - - - - - - -
Octet 14
Bit offset 143 142 141 140 139 138 137 136
Subindex - - - - - - - -
Octet 15
Bit offset 135 134 133 132 131 130 129 128
Subindex - - - - - - - -
Octet 16
Bit offset 127 126 125 124 123 122 121 120
Subindex - - - - - - - -
Octet 17
Bit offset 119 118 117 116 115 114 113 112
Subindex - - - - - - - -
Octet 18
Bit offset 111 110 109 108 107 106 105 104
Subindex - - - - - - - -
Octet 19
Bit offset 103 102 101 100 99 98 97 96
Subindex - - - - - - - -
Octet 20
Bit offset 95 94 93 92 91 90 89 88
Subindex - - - - - - - -
Octet 21
Bit offset 87 86 85 84 83 82 81 80
Subindex - - - - - - - -
Octet 22
Bit offset 79 78 77 76 75 74 73 72
Subindex - - - - - - - -
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Octet 23
Bit offset 71 70 69 68 67 66 65 64
Subindex - - - - - - - -
Octet 24
Bit offset 63 62 61 60 59 58 57 56
Subindex - - - - - - - -
Octet 25
Bit offset 55 54 53 52 51 50 49 48
Subindex - - - - - - - -
Octet 26
Bit offset 47 46 45 44 43 42 41 40
Subindex - - - - - - - -
Octet 27
Bit offset 39 38 37 36 35 34 33 32
Subindex - - - - - - - -
Octet 28
Bit offset 31 30 29 28 27 26 25 24
Subindex - - - - - - - -
Octet 29
Bit offset 23 22 21 20 19 18 17 16
Subindex - - - - - - - -
Octet 30
Bit offset 15 14 13 12 11 10 9 8
Subindex 1
Value 0 0 0 0 0 0 0 0
Example Level Mode Level Mode Value: 50
Octet 31
Bit offset 7 6 5 4 3 2 1 0
Subindex 1
Value 0 0 1 1 0 0 1 0
Example Level Mode Level Mode Value: 50
1.3.4 Dim and Blend Mode
Dim and Blend Mode
Subindex Name Number of Bits Data Values
1 Dim and Blend Mode Value 16 0–65535
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WLS Pro IO-Link Data Reference Guide
Dim and Blend Mode Example Process Data Out
Octet 0
Bit offset 255 254 253 252 251 250 249 248
Subindex - - - - - - - -
Octet 1
Bit offset 247 246 245 244 243 242 241 240
Subindex - - - - - - - -
Octet 2
Bit offset 239 238 237 236 235 234 233 232
Subindex - - - - - - - -
Octet 3
Bit offset 231 230 229 228 227 226 225 224
Subindex - - - - - - - -
Octet 4
Bit offset 223 222 221 220 219 218 217 216
Subindex - - - - - - - -
Octet 5
Bit offset 215 214 213 212 211 210 209 208
Subindex - - - - - - - -
Octet 6
Bit offset 207 206 205 204 203 202 201 200
Subindex - - - - - - - -
Octet 7
Bit offset 199 198 197 196 195 194 193 192
Subindex - - - - - - - -
Octet 8
Bit offset 191 190 189 188 187 186 185 184
Subindex - - - - - - - -
Octet 9
Bit offset 183 182 181 180 179 178 177 176
Subindex - - - - - - - -
Octet 10
Bit offset 175 174 173 172 171 170 169 168
Subindex - - - - - - - -
Octet 11
Bit offset 167 166 165 164 163 162 161 160
Subindex - - - - - - - -
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Octet 12
Bit offset 159 158 157 156 155 154 153 152
Subindex - - - - - - - -
Octet 13
Bit offset 151 150 149 148 147 146 145 144
Subindex - - - - - - - -
Octet 14
Bit offset 143 142 141 140 139 138 137 136
Subindex - - - - - - - -
Octet 15
Bit offset 135 134 133 132 131 130 129 128
Subindex - - - - - - - -
Octet 16
Bit offset 127 126 125 124 123 122 121 120
Subindex - - - - - - - -
Octet 17
Bit offset 119 118 117 116 115 114 113 112
Subindex - - - - - - - -
Octet 18
Bit offset 111 110 109 108 107 106 105 104
Subindex - - - - - - - -
Octet 19
Bit offset 103 102 101 100 99 98 97 96
Subindex - - - - - - - -
Octet 20
Bit offset 95 94 93 92 91 90 89 88
Subindex - - - - - - - -
Octet 21
Bit offset 87 86 85 84 83 82 81 80
Subindex - - - - - - - -
Octet 22
Bit offset 79 78 77 76 75 74 73 72
Subindex - - - - - - - -
Octet 23
Bit offset 71 70 69 68 67 66 65 64
Subindex - - - - - - - -
Octet 24
Bit offset 63 62 61 60 59 58 57 56
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WLS Pro IO-Link Data Reference Guide
Octet 24
Subindex - - - - - - - -
Octet 25
Bit offset 55 54 53 52 51 50 49 48
Subindex - - - - - - - -
Octet 26
Bit offset 47 46 45 44 43 42 41 40
Subindex - - - - - - - -
Octet 27
Bit offset 39 38 37 36 35 34 33 32
Subindex - - - - - - - -
Octet 28
Bit offset 31 30 29 28 27 26 25 24
Subindex - - - - - - - -
Octet 29
Bit offset 23 22 21 20 19 18 17 16
Subindex - - - - - - - -
Octet 30
Bit offset 15 14 13 12 11 10 9 8
Subindex 1
Value 0 0 0 0 0 1 1 1
Example Dim and Blend Mode Dim and Blend Mode Value: 2000
Octet 31
Bit offset 7 6 5 4 3 2 1 0
Subindex 1
Value 1 1 0 1 0 0 0 0
Example Dim and Blend Mode Dim and Blend Mode Value: 2000
1.3.5 Gauge Mode
Gauge Mode
Subindex Name Number of Bits Data Values
1 Gauge Mode Value 16 0-65535
Gauge Mode Example Process Data Out
Octet 0
Bit offset 255 254 253 252 251 250 249 248
Subindex - - - - - - - -
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Octet 1
Bit offset 247 246 245 244 243 242 241 240
Subindex - - - - - - - -
Octet 2
Bit offset 239 238 237 236 235 234 233 232
Subindex - - - - - - - -
Octet 3
Bit offset 231 230 229 228 227 226 225 224
Subindex - - - - - - - -
Octet 4
Bit offset 223 222 221 220 219 218 217 216
Subindex - - - - - - - -
Octet 5
Bit offset 215 214 213 212 211 210 209 208
Subindex - - - - - - - -
Octet 6
Bit offset 207 206 205 204 203 202 201 200
Subindex - - - - - - - -
Octet 7
Bit offset 199 198 197 196 195 194 193 192
Subindex - - - - - - - -
Octet 8
Bit offset 191 190 189 188 187 186 185 184
Subindex - - - - - - - -
Octet 9
Bit offset 183 182 181 180 179 178 177 176
Subindex - - - - - - - -
Octet 10
Bit offset 175 174 173 172 171 170 169 168
Subindex - - - - - - - -
Octet 11
Bit offset 167 166 165 164 163 162 161 160
Subindex - - - - - - - -
Octet 12
Bit offset 159 158 157 156 155 154 153 152
Subindex - - - - - - - -
Octet 13
Bit offset 151 150 149 148 147 146 145 144
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WLS Pro IO-Link Data Reference Guide
Octet 13
Subindex - - - - - - - -
Octet 14
Bit offset 143 142 141 140 139 138 137 136
Subindex - - - - - - - -
Octet 15
Bit offset 135 134 133 132 131 130 129 128
Subindex - - - - - - - -
Octet 16
Bit offset 127 126 125 124 123 122 121 120
Subindex - - - - - - - -
Octet 17
Bit offset 119 118 117 116 115 114 113 112
Subindex - - - - - - - -
Octet 18
Bit offset 111 110 109 108 107 106 105 104
Subindex - - - - - - - -
Octet 19
Bit offset 103 102 101 100 99 98 97 96
Subindex - - - - - - - -
Octet 20
Bit offset 95 94 93 92 91 90 89 88
Subindex - - - - - - - -
Octet 21
Bit offset 87 86 85 84 83 82 81 80
Subindex - - - - - - - -
Octet 22
Bit offset 79 78 77 76 75 74 73 72
Subindex - - - - - - - -
Octet 23
Bit offset 71 70 69 68 67 66 65 64
Subindex - - - - - - - -
Octet 24
Bit offset 63 62 61 60 59 58 57 56
Subindex - - - - - - - -
Octet 25
Bit offset 55 54 53 52 51 50 49 48
Subindex - - - - - - - -
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Octet 26
Bit offset 47 46 45 44 43 42 41 40
Subindex - - - - - - - -
Octet 27
Bit offset 39 38 37 36 35 34 33 32
Subindex - - - - - - - -
Octet 28
Bit offset 31 30 29 28 27 26 25 24
Subindex - - - - - - - -
Octet 29
Bit offset 23 22 21 20 19 18 17 16
Subindex - - - - - - - -
Octet 30
Bit offset 15 14 13 12 11 10 9 8
Subindex 1
Value 0 0 0 0 0 0 0 0
Example Gauge Mode Gauge Mode Value: 1
Octet 31
Bit offset 7 6 5 4 3 2 1 0
Subindex 1
Value 0 0 0 0 0 0 0 1
Example Gauge Mode Gauge Mode Value: 1
1.3.6 LED Mode
LED Mode
Subindex Name Number of Bits Data Values
1 LED 1 Color 4
2 LED 2 Color 4 0 = Off
1 = Green
3 LED 3 Color 4 2 = Red
4 LED 4 Color 4 3 = Orange
4 = Amber
5 LED 5 Color 4 5 = Yellow
6 = Lime Green
6 LED 6 Color 4 7 = Spring Green
7 LED 7 Color 4 8 = Cyan
9 = Sky Blue
8 LED 8 Color 4 10 = Blue
11 = Violet
9 LED 9 Color 4 12 = Magenta
10 LED 10 Color 4 13 = Rose
14 = Daylight White (5000K)
.. .. 15 = Custom 1
64 LED 64 Color 4
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WLS Pro IO-Link Data Reference Guide
LED Mode Example Process Data Out
Octet 0
Bit offset 255 254 253 252 251 250 249 248
Subindex 64 63
Value 0 0 0 0 0 0 0 1
Example LED Mode LED 64 Color: Off LED Mode LED 63 Color: Green
Octet 1
Bit offset 247 246 245 244 243 242 241 240
Subindex 62 61
Value 0 0 1 0 0 0 1 1
Example LED Mode LED 62 Color: Red LED Mode LED 61 Color: Orange
Octet 2
Bit offset 239 238 237 236 235 234 233 232
Subindex 60 59
Value 0 1 0 0 0 1 0 1
Example LED Mode LED 60 Color: Amber LED Mode LED 59 Color: Yellow
Octet 3
Bit offset 231 230 229 228 227 226 225 224
Subindex 58 57
Value 0 1 1 0 0 1 1 1
Example LED Mode LED 58 Color: Lime Green LED Mode LED 57 Color: Spring Green
Octet 4
Bit offset 223 222 221 220 219 218 217 216
Subindex 56 55
Value 1 0 0 0 1 0 0 1
Example LED Mode LED 56 Color: Cyan LED Mode LED 55 Color: Sky Blue
Octet 5
Bit offset 215 214 213 212 211 210 209 208
Subindex 54 53
Value 1 0 1 0 1 0 1 1
Example LED Mode LED 54 Color: Blue LED Mode LED 53 Color: Violet
Octet 6
Bit offset 207 206 205 204 203 202 201 200
Subindex 52 51
Value 1 1 0 0 1 1 0 1
Example LED Mode LED 52 Color: Magenta LED Mode LED 51 Color: Rose
Octet 7
Bit offset 199 198 197 196 195 194 193 192
Subindex 50 49
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Octet 7
Value 1 1 1 0 1 1 1 1
Example LED Mode LED 50 Color: Daylight White (5000K) LED Mode LED 49 Color: Custom 1
Octet 8
Bit offset 191 190 189 188 187 186 185 184
Subindex 48 47
Value 0 0 0 0 0 0 0 0
Example LED Mode LED 48 Color: Off LED Mode LED 47 Color: Off
Octet 9
Bit offset 183 182 181 180 179 178 177 176
Subindex 46 45
Value 0 0 0 0 0 0 0 0
Example LED Mode LED 46 Color: Off LED Mode LED 45 Color: Off
Octet 10
Bit offset 175 174 173 172 171 170 169 168
Subindex 44 43
Value 0 0 0 0 0 0 0 0
Example LED Mode LED 44 Color: Off LED Mode LED 43 Color: Off
Octet 11
Bit offset 167 166 165 164 163 162 161 160
Subindex 42 41
Value 0 0 0 0 0 0 0 0
Example LED Mode LED 42 Color: Off LED Mode LED 41 Color: Off
Octet 12
Bit offset 159 158 157 156 155 154 153 152
Subindex 40 39
Value 0 0 0 0 0 0 0 0
Example LED Mode LED 40 Color: Off LED Mode LED 39 Color: Off
Octet 13
Bit offset 151 150 149 148 147 146 145 144
Subindex 38 37
Value 0 0 0 0 0 0 0 0
Example LED Mode LED 38 Color: Off LED Mode LED 37 Color: Off
Octet 14
Bit offset 143 142 141 140 139 138 137 136
Subindex 36 35
Value 0 0 0 0 0 0 0 0
Example LED Mode LED 36 Color: Off LED Mode LED 35 Color: Off
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Octet 15
Bit offset 135 134 133 132 131 130 129 128
Subindex 34 33
Value 0 0 0 0 0 0 0 0
Example LED Mode LED 34 Color: Off LED Mode LED 33 Color: Off
Octet 16
Bit offset 127 126 125 124 123 122 121 120
Subindex 32 31
Value 0 0 0 0 0 0 0 0
Example LED Mode LED 32 Color: Off LED Mode LED 31 Color: Off
Octet 17
Bit offset 119 118 117 116 115 114 113 112
Subindex 30 29
Value 0 0 0 0 0 0 0 0
Example LED Mode LED 30 Color: Off LED Mode LED 29 Color: Off
Octet 18
Bit offset 111 110 109 108 107 106 105 104
Subindex 28 27
Value 0 0 0 0 0 0 0 0
Example LED Mode LED 28 Color: Off LED Mode LED 27 Color: Off
Octet 19
Bit offset 103 102 101 100 99 98 97 96
Subindex 26 25
Value 0 0 0 0 0 0 0 0
Example LED Mode LED 26 Color: Off LED Mode LED 25 Color: Off
Octet 20
Bit offset 95 94 93 92 91 90 89 88
Subindex 24 23
Value 0 0 0 0 0 0 0 0
Example LED Mode LED 24 Color: Off LED Mode LED 23 Color: Off
Octet 21
Bit offset 87 86 85 84 83 82 81 80
Subindex 22 21
Value 0 0 0 0 0 0 0 0
Example LED Mode LED 22 Color: Off LED Mode LED 21 Color: Off
Octet 22
Bit offset 79 78 77 76 75 74 73 72
Subindex 20 19
Value 0 0 0 0 0 0 0 0
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Octet 22
Example LED Mode LED 20 Color: Off LED Mode LED 19 Color: Off
Octet 23
Bit offset 71 70 69 68 67 66 65 64
Subindex 18 17
Value 0 0 0 0 0 0 0 0
Example LED Mode LED 18 Color: Off LED Mode LED 17 Color: Off
Octet 24
Bit offset 63 62 61 60 59 58 57 56
Subindex 16 15
Value 1 1 1 1 1 1 1 0
Example LED Mode LED 16 Color: Custom 1 LED Mode LED 15 Color: Daylight White (5000K)
Octet 25
Bit offset 55 54 53 52 51 50 49 48
Subindex 14 13
Value 1 1 0 1 1 1 0 0
Example LED Mode LED 14 Color: Rose LED Mode LED 13 Color: Magenta
Octet 26
Bit offset 47 46 45 44 43 42 41 40
Subindex 12 11
Value 1 0 1 1 1 0 1 0
Example LED Mode LED 12 Color: Violet LED Mode LED 11 Color: Blue
Octet 27
Bit offset 39 38 37 36 35 34 33 32
Subindex 10 9
Value 1 0 0 1 1 0 0 0
Example LED Mode LED 10 Color: Sky Blue LED Mode LED 9 Color: Cyan
Octet 28
Bit offset 31 30 29 28 27 26 25 24
Subindex 8 7
Value 0 1 1 1 0 1 1 0
Example LED Mode LED 8 Color: Spring Green LED Mode LED 7 Color: Lime Green
Octet 29
Bit offset 23 22 21 20 19 18 17 16
Subindex 6 5
Value 0 1 0 1 0 1 0 0
Example LED Mode LED 6 Color: Yellow LED Mode LED 5 Color: Amber
Octet 30
Bit offset 15 14 13 12 11 10 9 8
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WLS Pro IO-Link Data Reference Guide
Octet 30
Subindex 4 3
Value 0 0 1 1 0 0 1 0
Example LED Mode LED 4 Color: Orange LED Mode LED 3 Color: Red
Octet 31
Bit offset 7 6 5 4 3 2 1 0
Subindex 2 1
Value 0 0 0 1 0 0 0 0
Example LED Mode LED 2 Color: Green LED Mode LED 1 Color: Off
1.3.7 Demo Mode
Demo Mode
Subindex Name Number of Bits Data Values
1 Reserved 8 0
Demo Mode Example Process Data Out
Octet 0
Bit offset 255 254 253 252 251 250 249 248
Subindex - - - - - - - -
Octet 1
Bit offset 247 246 245 244 243 242 241 240
Subindex - - - - - - - -
Octet 2
Bit offset 239 238 237 236 235 234 233 232
Subindex - - - - - - - -
Octet 3
Bit offset 231 230 229 228 227 226 225 224
Subindex - - - - - - - -
Octet 4
Bit offset 223 222 221 220 219 218 217 216
Subindex - - - - - - - -
Octet 5
Bit offset 215 214 213 212 211 210 209 208
Subindex - - - - - - - -
Octet 6
Bit offset 207 206 205 204 203 202 201 200
Subindex - - - - - - - -
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WLS Pro IO-Link Data Reference Guide
Octet 7
Bit offset 199 198 197 196 195 194 193 192
Subindex - - - - - - - -
Octet 8
Bit offset 191 190 189 188 187 186 185 184
Subindex - - - - - - - -
Octet 9
Bit offset 183 182 181 180 179 178 177 176
Subindex - - - - - - - -
Octet 10
Bit offset 175 174 173 172 171 170 169 168
Subindex - - - - - - - -
Octet 11
Bit offset 167 166 165 164 163 162 161 160
Subindex - - - - - - - -
Octet 12
Bit offset 159 158 157 156 155 154 153 152
Subindex - - - - - - - -
Octet 13
Bit offset 151 150 149 148 147 146 145 144
Subindex - - - - - - - -
Octet 14
Bit offset 143 142 141 140 139 138 137 136
Subindex - - - - - - - -
Octet 15
Bit offset 135 134 133 132 131 130 129 128
Subindex - - - - - - - -
Octet 16
Bit offset 127 126 125 124 123 122 121 120
Subindex - - - - - - - -
Octet 17
Bit offset 119 118 117 116 115 114 113 112
Subindex - - - - - - - -
Octet 18
Bit offset 111 110 109 108 107 106 105 104
Subindex - - - - - - - -
Octet 19
Bit offset 103 102 101 100 99 98 97 96
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WLS Pro IO-Link Data Reference Guide
Octet 19
Subindex - - - - - - - -
Octet 20
Bit offset 95 94 93 92 91 90 89 88
Subindex - - - - - - - -
Octet 21
Bit offset 87 86 85 84 83 82 81 80
Subindex - - - - - - - -
Octet 22
Bit offset 79 78 77 76 75 74 73 72
Subindex - - - - - - - -
Octet 23
Bit offset 71 70 69 68 67 66 65 64
Subindex - - - - - - - -
Octet 24
Bit offset 63 62 61 60 59 58 57 56
Subindex - - - - - - - -
Octet 25
Bit offset 55 54 53 52 51 50 49 48
Subindex - - - - - - - -
Octet 26
Bit offset 47 46 45 44 43 42 41 40
Subindex - - - - - - - -
Octet 27
Bit offset 39 38 37 36 35 34 33 32
Subindex - - - - - - - -
Octet 28
Bit offset 31 30 29 28 27 26 25 24
Subindex - - - - - - - -
Octet 29
Bit offset 23 22 21 20 19 18 17 16
Subindex - - - - - - - -
Octet 30
Bit offset 15 14 13 12 11 10 9 8
Subindex - - - - - - - -
Octet 31
Bit offset 7 6 5 4 3 2 1 0
Subindex 1
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WLS Pro IO-Link Data Reference Guide
Octet 31
Value 0 0 0 0 0 0 0 0
Example Demo Mode Reserved: n/a
1.4 Parameters Set Using IO-Link
Access Data
Index Subindex Name Length Value Range Default AOI
Rights Storage?
Direct Parameter Page 1 (incl. Vendor
0 1-16 128 rw
ID & Device ID)
1 1-16 Direct Parameters Page 2 128 rw
2 Standard Command 8 130 = Restore Factory Settings wo
3-11
Device Access Locks 16
1 Parameter (write) Access Lock 1 0 = off, 1 = on 0 rw y
12 2 Data Storage Lock 1 0 = off, 1 = on 0 rw y
3 Local Parameterization Lock 1 0 = off, 1 = on rw y
4 Local User Interface Lock 1 0 = off, 1 = on rw y
13-15
16 Vendor Name string 512 Banner Engineering Corporation ro
17 Vendor Text string 512 More Sensors. More Solutions. ro
18 Product Name string 512 WLS Pro ro
WLS27PXRGBW145DSKQ
WLS27PXRGBW145HSKQ
WLS27PXRGBW285DSKQ
WLS27PXRGBW285HSKQ
WLS27PXRGBW430DSKQ
WLS27PXRGBW430HSKQ
19 Product ID string 512 ro
WLS27PXRGBW570DSKQ
WLS27PXRGBW570HSKQ
WLS27PXRGBW850DSKQ
WLS27PXRGBW850HSKQ
WLS27PXRGBW1130DSKQ
WLS27PXRGBW1130HSKQ
20 Product Text string 512 WLS Pro ro
21 Serial Number 128 ro
22
23 Firmware Version 512 ro
24 App Specific Tag (user defined) 256 rw y
25-35
0 = Device is OK
1 = Maintenance required
2 = Out of specification
36 Device Status 8 ro
3 = Functional check
4 = Failure
5–255 = Reserved
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WLS Pro IO-Link Data Reference Guide
Access Data
Index Subindex Name Length Value Range Default AOI
Rights Storage?
Array[6]
37 6-Jan Detailed Device Status of ro
3octet
38-63
0 = Segment Mode
1 = Run Mode
2 = Level Mode
64 Operating Mode Selection 8 3 = Dim and Blend Mode 1 rw y
4 = Gauge Mode
5 = LED Mode
6 = Demo Mode
65 Segment Configuration
0 = Manual Segment Configuration, 1 = 1
Segment, 2 = 2 Segments, 3 = 3 Segments, 4 =
1 Segment Mode 8 4 Segments, 5 = 5 Segments, 6 = 6 Segments, 7 3 rw y
= 7 Segments, 8 = 8 Segments, 9 = 9 Segments,
10 = 10 Segments
0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 =
Yellow, 5 = Lime Green, 6 = Spring Green, 7 =
Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 =
Magenta, 12 = Rose, 13 = Daylight White
2 Background Color 8 13 rw y
(5000K), 14 = Custom 1, 15 = Custom 2, 16 =
Incandescent White (2700K), 17 = Warm White
(3000K), 18 = Fluorescent White (4100K), 19 =
Neutral White (5700K), 20 = Cool White (6500K)
0 = High, 1 = Low, 2 = Medium, 3 = Off, 4 =
3 Background Intensity 8 3 rw y
Custom
0 = Animation Sync Disabled, 1 = Animation
4 Animation Synchronization 8 1 rw y
Sync Enabled
Segment 1 Config
0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 =
Yellow, 5 = Lime Green, 6 = Spring Green, 7 =
Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 =
Magenta, 12 = Rose, 13 = Daylight White
1 Basic Color 8 1 rw y
(5000K), 14 = Custom 1, 15 = Custom 2, 16 =
Incandescent White (2700K), 17 = Warm White
(3000K), 18 = Fluorescent White (4100K), 19 =
Neutral White (5700K), 20 = Cool White (6500K)
0 = Medium, 1 = Fast, 2 = Slow, 3 = Custom
2 Basic Flash Rate 8 0 rw y
Flash Rate
0 = Off, 1 = Steady, 2 = Flash, 3 = Two Color
66 Flash, 4 = Two Color Shift, 5 = Ends Steady, 6 =
3 Animation 8 Ends Flash, 7 = Scroll, 8 = Center Scroll, 9 = 1 rw y
Bounce, 10 = Center Bounce, 11 = Intensity
Sweep, 12 = Two Color Sweep, 13 = Spectrum
0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 =
Yellow, 5 = Lime Green, 6 = Spring Green, 7 =
Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 =
Magenta, 12 = Rose, 13 = Daylight White
4 Color 1 8 1 rw y
(5000K), 14 = Custom 1, 15 = Custom 2, 16 =
Incandescent White (2700K), 17 = Warm White
(3000K), 18 = Fluorescent White (4100K), 19 =
Neutral White (5700K), 20 = Cool White (6500K)
0 = High, 1 = Low, 2 = Medium, 3 = Off, 4 =
5 Color 1 Intensity 8 0 rw y
Custom
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WLS Pro IO-Link Data Reference Guide
Access Data
Index Subindex Name Length Value Range Default AOI
Rights Storage?
0 = Medium, 1 = Fast, 2 = Slow, 3 = Custom
6 Speed 8 0 rw y
Flash Rate
0 = Normal, 1 = Strobe, 2 = Three Pulse, 3 =
7 Pulse Pattern 8 0 rw y
SOS, 4 = Random
0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 =
Yellow, 5 = Lime Green, 6 = Spring Green, 7 =
Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 =
Magenta, 12 = Rose, 13 = Daylight White
8 Color 2 8 1 rw y
(5000K), 14 = Custom 1, 15 = Custom 2, 16 =
Incandescent White (2700K), 17 = Warm White
(3000K), 18 = Fluorescent White (4100K), 19 =
Neutral White (5700K), 20 = Cool White (6500K)
0 = High, 1 = Low, 2 = Medium, 3 = Off, 4 =
9 Color 2 Intensity 8 0 rw y
Custom
10 Scroll/Bounce Style 8 0 = Solid, 1 = Tail, 2 = Ripple 0 rw y
11 Percent Width of Color 1 8 1–100 = Percent Width of Color 1 50 rw y
12 Direction 8 0 = Up, 1 = Down 0 rw y
13 Manual Segment Offset 8 0–64 = Manual Offset 0 rw y
14 Manual Segment Width 8 0–64 = Manual Width 0 rw y
Segment 2 Config
0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 =
Yellow, 5 = Lime Green, 6 = Spring Green, 7 =
Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 =
Magenta, 12 = Rose, 13 = Daylight White
1 Basic Color 8 4 rw y
(5000K), 14 = Custom 1, 15 = Custom 2, 16 =
Incandescent White (2700K), 17 = Warm White
(3000K), 18 = Fluorescent White (4100K), 19 =
Neutral White (5700K), 20 = Cool White (6500K)
0 = Medium, 1 = Fast, 2 = Slow, 3 = Custom
2 Basic Flash Rate 8 0 rw y
Flash Rate
0 = Off, 1 = Steady, 2 = Flash, 3 = Two Color
Flash, 4 = Two Color Shift, 5 = Ends Steady, 6 =
3 Animation 8 Ends Flash, 7 = Scroll, 8 = Center Scroll, 9 = 1 rw y
Bounce, 10 = Center Bounce, 11 = Intensity
67 Sweep, 12 = Two Color Sweep, 13 = Spectrum
0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 =
Yellow, 5 = Lime Green, 6 = Spring Green, 7 =
Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 =
Magenta, 12 = Rose, 13 = Daylight White
4 Color 1 8 4 rw y
(5000K), 14 = Custom 1, 15 = Custom 2, 16 =
Incandescent White (2700K), 17 = Warm White
(3000K), 18 = Fluorescent White (4100K), 19 =
Neutral White (5700K), 20 = Cool White (6500K)
0 = High, 1 = Low, 2 = Medium, 3 = Off, 4 =
5 Color 1 Intensity 8 0 rw y
Custom
0 = Medium, 1 = Fast, 2 = Slow, 3 = Custom
6 Speed 8 0 rw y
Flash Rate
0 = Normal, 1 = Strobe, 2 = Three Pulse, 3 =
7 Pulse Pattern 8 0 rw y
SOS, 4 = Random
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WLS Pro IO-Link Data Reference Guide
Access Data
Index Subindex Name Length Value Range Default AOI
Rights Storage?
0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 =
Yellow, 5 = Lime Green, 6 = Spring Green, 7 =
Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 =
Magenta, 12 = Rose, 13 = Daylight White
8 Color 2 8 1 rw y
(5000K), 14 = Custom 1, 15 = Custom 2, 16 =
Incandescent White (2700K), 17 = Warm White
(3000K), 18 = Fluorescent White (4100K), 19 =
Neutral White (5700K), 20 = Cool White (6500K)
0 = High, 1 = Low, 2 = Medium, 3 = Off, 4 =
9 Color 2 Intensity 8 0 rw y
Custom
10 Scroll/Bounce Style 8 0 = Solid, 1 = Tail, 2 = Ripple 0 rw y
11 Percent Width of Color 1 8 1–100 = Percent Width of Color 1 50 rw y
12 Direction 8 0 = Up, 1 = Down 0 rw y
13 Manual Segment Offset 8 0–64 = Manual Offset 0 rw y
14 Manual Segment Width 8 0–64 = Manual Width 0 rw y
Segment 3 Config
0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 =
Yellow, 5 = Lime Green, 6 = Spring Green, 7 =
Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 =
Magenta, 12 = Rose, 13 = Daylight White
1 Basic Color 8 0 rw y
(5000K), 14 = Custom 1, 15 = Custom 2, 16 =
Incandescent White (2700K), 17 = Warm White
(3000K), 18 = Fluorescent White (4100K), 19 =
Neutral White (5700K), 20 = Cool White (6500K)
0 = Medium, 1 = Fast, 2 = Slow, 3 = Custom
2 Basic Flash Rate 8 0 rw y
Flash Rate
0 = Off, 1 = Steady, 2 = Flash, 3 = Two Color
Flash, 4 = Two Color Shift, 5 = Ends Steady, 6 =
3 Animation 8 Ends Flash, 7 = Scroll, 8 = Center Scroll, 9 = 1 rw y
Bounce, 10 = Center Bounce, 11 = Intensity
Sweep, 12 = Two Color Sweep, 13 = Spectrum
0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 =
Yellow, 5 = Lime Green, 6 = Spring Green, 7 =
Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 =
Magenta, 12 = Rose, 13 = Daylight White
4 Color 1 8 0 rw y
68 (5000K), 14 = Custom 1, 15 = Custom 2, 16 =
Incandescent White (2700K), 17 = Warm White
(3000K), 18 = Fluorescent White (4100K), 19 =
Neutral White (5700K), 20 = Cool White (6500K)
0 = High, 1 = Low, 2 = Medium, 3 = Off, 4 =
5 Color 1 Intensity 8 0 rw y
Custom
0 = Medium, 1 = Fast, 2 = Slow, 3 = Custom
6 Speed 8 0 rw y
Flash Rate
0 = Normal, 1 = Strobe, 2 = Three Pulse, 3 =
7 Pulse Pattern 8 0 rw y
SOS, 4 = Random
0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 =
Yellow, 5 = Lime Green, 6 = Spring Green, 7 =
Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 =
Magenta, 12 = Rose, 13 = Daylight White
8 Color 2 8 1 rw y
(5000K), 14 = Custom 1, 15 = Custom 2, 16 =
Incandescent White (2700K), 17 = Warm White
(3000K), 18 = Fluorescent White (4100K), 19 =
Neutral White (5700K), 20 = Cool White (6500K)
0 = High, 1 = Low, 2 = Medium, 3 = Off, 4 =
9 Color 2 Intensity 8 0 rw y
Custom
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WLS Pro IO-Link Data Reference Guide
Access Data
Index Subindex Name Length Value Range Default AOI
Rights Storage?
10 Scroll/Bounce Style 8 0 = Solid, 1 = Tail, 2 = Ripple 0 rw y
11 Percent Width of Color 1 8 1..100 = Percent Width of Color 1 50 rw y
12 Direction 8 0 = Up, 1 = Down 0 rw y
13 Manual Segment Offset 8 0..64 = Manual Offset 0 rw y
14 Manual Segment Width 8 0..64 = Manual Width 0 rw y
Segment 4 Config
0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 =
Yellow, 5 = Lime Green, 6 = Spring Green, 7 =
Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 =
Magenta, 12 = Rose, 13 = Daylight White
1 Basic Color 8 9 rw y
(5000K), 14 = Custom 1, 15 = Custom 2, 16 =
Incandescent White (2700K), 17 = Warm White
(3000K), 18 = Fluorescent White (4100K), 19 =
Neutral White (5700K), 20 = Cool White (6500K)
0 = Medium, 1 = Fast, 2 = Slow, 3 = Custom
2 Basic Flash Rate 8 0 rw y
Flash Rate
0 = Off, 1 = Steady, 2 = Flash, 3 = Two Color
Flash, 4 = Two Color Shift, 5 = Ends Steady, 6 =
3 Animation 8 Ends Flash, 7 = Scroll, 8 = Center Scroll, 9 = 1 rw y
Bounce, 10 = Center Bounce, 11 = Intensity
Sweep, 12 = Two Color Sweep, 13 = Spectrum
0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 =
Yellow, 5 = Lime Green, 6 = Spring Green, 7 =
Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 =
Magenta, 12 = Rose, 13 = Daylight White
4 Color 1 8 9 rw y
(5000K), 14 = Custom 1, 15 = Custom 2, 16 =
Incandescent White (2700K), 17 = Warm White
(3000K), 18 = Fluorescent White (4100K), 19 =
Neutral White (5700K), 20 = Cool White (6500K)
69
0 = High, 1 = Low, 2 = Medium, 3 = Off, 4 =
5 Color 1 Intensity 8 0 rw y
Custom
0 = Medium, 1 = Fast, 2 = Slow, 3 = Custom
6 Speed 8 0 rw y
Flash Rate
0 = Normal, 1 = Strobe, 2 = Three Pulse, 3 =
7 Pulse Pattern 8 0 rw y
SOS, 4 = Random
0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 =
Yellow, 5 = Lime Green, 6 = Spring Green, 7 =
Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 =
Magenta, 12 = Rose, 13 = Daylight White
8 Color 2 8 1 rw y
(5000K), 14 = Custom 1, 15 = Custom 2, 16 =
Incandescent White (2700K), 17 = Warm White
(3000K), 18 = Fluorescent White (4100K), 19 =
Neutral White (5700K), 20 = Cool White (6500K)
0 = High, 1 = Low, 2 = Medium, 3 = Off, 4 =
9 Color 2 Intensity 8 0 rw y
Custom
10 Scroll/Bounce Style 8 0 = Solid, 1 = Tail, 2 = Ripple 0 rw y
11 Percent Width of Color 1 8 1–100 = Percent Width of Color 1 50 rw y
12 Direction 8 0 = Up, 1 = Down 0 rw y
13 Manual Segment Offset 8 0–64 = Manual Offset 0 rw y
14 Manual Segment Width 8 0–64 = Manual Width 0 rw y
70 Segment 5 Config
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WLS Pro IO-Link Data Reference Guide
Access Data
Index Subindex Name Length Value Range Default AOI
Rights Storage?
0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 =
Yellow, 5 = Lime Green, 6 = Spring Green, 7 =
Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 =
Magenta, 12 = Rose, 13 = Daylight White
1 Basic Color 8 13 rw y
(5000K), 14 = Custom 1, 15 = Custom 2, 16 =
Incandescent White (2700K), 17 = Warm White
(3000K), 18 = Fluorescent White (4100K), 19 =
Neutral White (5700K), 20 = Cool White (6500K)
0 = Medium, 1 = Fast, 2 = Slow, 3 = Custom
2 Basic Flash Rate 8 0 rw y
Flash Rate
0 = Off, 1 = Steady, 2 = Flash, 3 = Two Color
Flash, 4 = Two Color Shift, 5 = Ends Steady, 6 =
3 Animation 8 Ends Flash, 7 = Scroll, 8 = Center Scroll, 9 = 1 rw y
Bounce, 10 = Center Bounce, 11 = Intensity
Sweep, 12 = Two Color Sweep, 13 = Spectrum
0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 =
Yellow, 5 = Lime Green, 6 = Spring Green, 7 =
Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 =
Magenta, 12 = Rose, 13 = Daylight White
4 Color 1 8 13 rw y
(5000K), 14 = Custom 1, 15 = Custom 2, 16 =
Incandescent White (2700K), 17 = Warm White
(3000K), 18 = Fluorescent White (4100K), 19 =
Neutral White (5700K), 20 = Cool White (6500K)
0 = High, 1 = Low, 2 = Medium, 3 = Off, 4 =
5 Color 1 Intensity 8 0 rw y
Custom
0 = Medium, 1 = Fast, 2 = Slow, 3 = Custom
6 Speed 8 0 rw y
Flash Rate
0 = Normal, 1 = Strobe, 2 = Three Pulse, 3 =
7 Pulse Pattern 8 0 rw y
SOS, 4 = Random
0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 =
Yellow, 5 = Lime Green, 6 = Spring Green, 7 =
Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 =
Magenta, 12 = Rose, 13 = Daylight White
8 Color 2 8 1 rw y
(5000K), 14 = Custom 1, 15 = Custom 2, 16 =
Incandescent White (2700K), 17 = Warm White
(3000K), 18 = Fluorescent White (4100K), 19 =
Neutral White (5700K), 20 = Cool White (6500K)
0 = High, 1 = Low, 2 = Medium, 3 = Off, 4 =
9 Color 2 Intensity 8 0 rw y
Custom
10 Scroll/Bounce Style 8 0 = Solid, 1 = Tail, 2 = Ripple 0 rw y
11 Percent Width of Color 1 8 1–100 = Percent Width of Color 1 50 rw y
12 Direction 8 0 = Up, 1 = Down 0 rw y
13 Manual Segment Offset 8 0–64 = Manual Offset 0 rw y
14 Manual Segment Width 8 0–64 = Manual Width 0 rw y
Segment 6 Config
0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 =
Yellow, 5 = Lime Green, 6 = Spring Green, 7 =
Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 =
Magenta, 12 = Rose, 13 = Daylight White
1 Basic Color 8 2 rw y
71 (5000K), 14 = Custom 1, 15 = Custom 2, 16 =
Incandescent White (2700K), 17 = Warm White
(3000K), 18 = Fluorescent White (4100K), 19 =
Neutral White (5700K), 20 = Cool White (6500K)
0 = Medium, 1 = Fast, 2 = Slow, 3 = Custom
2 Basic Flash Rate 8 0 rw y
Flash Rate
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WLS Pro IO-Link Data Reference Guide
Access Data
Index Subindex Name Length Value Range Default AOI
Rights Storage?
0 = Off, 1 = Steady, 2 = Flash, 3 = Two Color
Flash, 4 = Two Color Shift, 5 = Ends Steady, 6 =
3 Animation 8 Ends Flash, 7 = Scroll, 8 = Center Scroll, 9 = 1 rw y
Bounce, 10 = Center Bounce, 11 = Intensity
Sweep, 12 = Two Color Sweep, 13 = Spectrum
0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 =
Yellow, 5 = Lime Green, 6 = Spring Green, 7 =
Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 =
Magenta, 12 = Rose, 13 = Daylight White
4 Color 1 8 2 rw y
(5000K), 14 = Custom 1, 15 = Custom 2, 16 =
Incandescent White (2700K), 17 = Warm White
(3000K), 18 = Fluorescent White (4100K), 19 =
Neutral White (5700K), 20 = Cool White (6500K)
0 = High, 1 = Low, 2 = Medium, 3 = Off, 4 =
5 Color 1 Intensity 8 0 rw y
Custom
0 = Medium, 1 = Fast, 2 = Slow, 3 = Custom
6 Speed 8 0 rw y
Flash Rate
0 = Normal, 1 = Strobe, 2 = Three Pulse, 3 =
7 Pulse Pattern 8 0 rw y
SOS, 4 = Random
0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 =
Yellow, 5 = Lime Green, 6 = Spring Green, 7 =
Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 =
Magenta, 12 = Rose, 13 = Daylight White
8 Color 2 8 1 rw y
(5000K), 14 = Custom 1, 15 = Custom 2, 16 =
Incandescent White (2700K), 17 = Warm White
(3000K), 18 = Fluorescent White (4100K), 19 =
Neutral White (5700K), 20 = Cool White (6500K)
0 = High, 1 = Low, 2 = Medium, 3 = Off, 4 =
9 Color 2 Intensity 8 0 rw y
Custom
10 Scroll/Bounce Style 8 0 = Solid, 1 = Tail, 2 = Ripple 0 rw y
11 Percent Width of Color 1 8 1–100 = Percent Width of Color 1 50 rw y
12 Direction 8 0 = Up, 1 = Down 0 rw y
13 Manual Segment Offset 8 0–64 = Manual Offset 0 rw y
14 Manual Segment Width 8 0–64 = Manual Width 0 rw y
Segment 7 Config
0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 =
Yellow, 5 = Lime Green, 6 = Spring Green, 7 =
Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 =
Magenta, 12 = Rose, 13 = Daylight White
1 Basic Color 8 11 rw y
(5000K), 14 = Custom 1, 15 = Custom 2, 16 =
Incandescent White (2700K), 17 = Warm White
(3000K), 18 = Fluorescent White (4100K), 19 =
72 Neutral White (5700K), 20 = Cool White (6500K)
0 = Medium, 1 = Fast, 2 = Slow, 3 = Custom
2 Basic Flash Rate 8 0 rw y
Flash Rate
0 = Off, 1 = Steady, 2 = Flash, 3 = Two Color
Flash, 4 = Two Color Shift, 5 = Ends Steady, 6 =
3 Animation 8 Ends Flash, 7 = Scroll, 8 = Center Scroll, 9 = 11 rw y
Bounce, 10 = Center Bounce, 11 = Intensity
Sweep, 12 = Two Color Sweep, 13 = Spectrum
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WLS Pro IO-Link Data Reference Guide
Access Data
Index Subindex Name Length Value Range Default AOI
Rights Storage?
0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 =
Yellow, 5 = Lime Green, 6 = Spring Green, 7 =
Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 =
Magenta, 12 = Rose, 13 = Daylight White
4 Color 1 8 1 rw y
(5000K), 14 = Custom 1, 15 = Custom 2, 16 =
Incandescent White (2700K), 17 = Warm White
(3000K), 18 = Fluorescent White (4100K), 19 =
Neutral White (5700K), 20 = Cool White (6500K)
0 = High, 1 = Low, 2 = Medium, 3 = Off, 4 =
5 Color 1 Intensity 8 0 rw y
Custom
0 = Medium, 1 = Fast, 2 = Slow, 3 = Custom
6 Speed 8 0 rw y
Flash Rate
0 = Normal, 1 = Strobe, 2 = Three Pulse, 3 =
7 Pulse Pattern 8 0 rw y
SOS, 4 = Random
0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 =
Yellow, 5 = Lime Green, 6 = Spring Green, 7 =
Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 =
Magenta, 12 = Rose, 13 = Daylight White
8 Color 2 8 1 rw y
(5000K), 14 = Custom 1, 15 = Custom 2, 16 =
Incandescent White (2700K), 17 = Warm White
(3000K), 18 = Fluorescent White (4100K), 19 =
Neutral White (5700K), 20 = Cool White (6500K)
0 = High, 1 = Low, 2 = Medium, 3 = Off, 4 =
9 Color 2 Intensity 8 0 rw y
Custom
10 Scroll/Bounce Style 8 0 = Solid, 1 = Tail, 2 = Ripple 0 rw y
11 Percent Width of Color 1 8 1–100 = Percent Width of Color 1 50 rw y
12 Direction 8 0 = Up, 1 = Down 0 rw y
13 Manual Segment Offset 8 0–64 = Manual Offset 0 rw y
14 Manual Segment Width 8 0–64 = Manual Width 0 rw y
Segment 8 Config
0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 =
Yellow, 5 = Lime Green, 6 = Spring Green, 7 =
Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 =
Magenta, 12 = Rose, 13 = Daylight White
1 Basic Color 8 8 rw y
(5000K), 14 = Custom 1, 15 = Custom 2, 16 =
Incandescent White (2700K), 17 = Warm White
(3000K), 18 = Fluorescent White (4100K), 19 =
Neutral White (5700K), 20 = Cool White (6500K)
0 = Medium, 1 = Fast, 2 = Slow, 3 = Custom
2 Basic Flash Rate 8 0 rw y
Flash Rate
0 = Off, 1 = Steady, 2 = Flash, 3 = Two Color
73 Flash, 4 = Two Color Shift, 5 = Ends Steady, 6 =
3 Animation 8 Ends Flash, 7 = Scroll, 8 = Center Scroll, 9 = 1 rw y
Bounce, 10 = Center Bounce, 11 = Intensity
Sweep, 12 = Two Color Sweep, 13 = Spectrum
0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 =
Yellow, 5 = Lime Green, 6 = Spring Green, 7 =
Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 =
Magenta, 12 = Rose, 13 = Daylight White
4 Color 1 8 8 rw y
(5000K), 14 = Custom 1, 15 = Custom 2, 16 =
Incandescent White (2700K), 17 = Warm White
(3000K), 18 = Fluorescent White (4100K), 19 =
Neutral White (5700K), 20 = Cool White (6500K)
0 = High, 1 = Low, 2 = Medium, 3 = Off, 4 =
5 Color 1 Intensity 8 0 rw y
Custom
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WLS Pro IO-Link Data Reference Guide
Access Data
Index Subindex Name Length Value Range Default AOI
Rights Storage?
0 = Medium, 1 = Fast, 2 = Slow, 3 = Custom
6 Speed 8 0 rw y
Flash Rate
0 = Normal, 1 = Strobe, 2 = Three Pulse, 3 =
7 Pulse Pattern 8 0 rw y
SOS, 4 = Random
0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 =
Yellow, 5 = Lime Green, 6 = Spring Green, 7 =
Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 =
Magenta, 12 = Rose, 13 = Daylight White
8 Color 2 8 1 rw y
(5000K), 14 = Custom 1, 15 = Custom 2, 16 =
Incandescent White (2700K), 17 = Warm White
(3000K), 18 = Fluorescent White (4100K), 19 =
Neutral White (5700K), 20 = Cool White (6500K)
0 = High, 1 = Low, 2 = Medium, 3 = Off, 4 =
9 Color 2 Intensity 8 0 rw y
Custom
10 Scroll/Bounce Style 8 0 = Solid, 1 = Tail, 2 = Ripple 0 rw y
11 Percent Width of Color 1 8 1–100 = Percent Width of Color 1 50 rw y
12 Direction 8 0 = Up, 1 = Down 0 rw y
13 Manual Segment Offset 8 0–64 = Manual Offset 0 rw y
14 Manual Segment Width 8 0–64 = Manual Width 0 rw y
Segment 9 Config
0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 =
Yellow, 5 = Lime Green, 6 = Spring Green, 7 =
Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 =
Magenta, 12 = Rose, 13 = Daylight White
1 Basic Color 8 3 rw y
(5000K), 14 = Custom 1, 15 = Custom 2, 16 =
Incandescent White (2700K), 17 = Warm White
(3000K), 18 = Fluorescent White (4100K), 19 =
Neutral White (5700K), 20 = Cool White (6500K)
0 = Medium, 1 = Fast, 2 = Slow, 3 = Custom
2 Basic Flash Rate 8 0 rw y
Flash Rate
0 = Off, 1 = Steady, 2 = Flash, 3 = Two Color
Flash, 4 = Two Color Shift, 5 = Ends Steady, 6 =
3 Animation 8 Ends Flash, 7 = Scroll, 8 = Center Scroll, 9 = 1 rw y
Bounce, 10 = Center Bounce, 11 = Intensity
74 Sweep, 12 = Two Color Sweep, 13 = Spectrum
0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 =
Yellow, 5 = Lime Green, 6 = Spring Green, 7 =
Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 =
Magenta, 12 = Rose, 13 = Daylight White
4 Color 1 8 3 rw y
(5000K), 14 = Custom 1, 15 = Custom 2, 16 =
Incandescent White (2700K), 17 = Warm White
(3000K), 18 = Fluorescent White (4100K), 19 =
Neutral White (5700K), 20 = Cool White (6500K)
0 = High, 1 = Low, 2 = Medium, 3 = Off, 4 =
5 Color 1 Intensity 8 0 rw y
Custom
0 = Medium, 1 = Fast, 2 = Slow, 3 = Custom
6 Speed 8 0 rw y
Flash Rate
0 = Normal, 1 = Strobe, 2 = Three Pulse, 3 =
7 Pulse Pattern 8 0 rw y
SOS, 4 = Random
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WLS Pro IO-Link Data Reference Guide
Access Data
Index Subindex Name Length Value Range Default AOI
Rights Storage?
0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 =
Yellow, 5 = Lime Green, 6 = Spring Green, 7 =
Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 =
Magenta, 12 = Rose, 13 = Daylight White
8 Color 2 8 1 rw y
(5000K), 14 = Custom 1, 15 = Custom 2, 16 =
Incandescent White (2700K), 17 = Warm White
(3000K), 18 = Fluorescent White (4100K), 19 =
Neutral White (5700K), 20 = Cool White (6500K)
0 = High, 1 = Low, 2 = Medium, 3 = Off, 4 =
9 Color 2 Intensity 8 0 rw y
Custom
10 Scroll/Bounce Style 8 0 = Solid, 1 = Tail, 2 = Ripple 0 rw y
11 Percent Width of Color 1 8 1–100 = Percent Width of Color 1 50 rw y
12 Direction 8 0 = Up, 1 = Down 0 rw y
13 Manual Segment Offset 8 0–64 = Manual Offset 0 rw y
14 Manual Segment Width 8 0–64 = Manual Width 0 rw y
Segment 10 Config
0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 =
Yellow, 5 = Lime Green, 6 = Spring Green, 7 =
Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 =
Magenta, 12 = Rose, 13 = Daylight White
1 Basic Color 8 10 rw y
(5000K), 14 = Custom 1, 15 = Custom 2, 16 =
Incandescent White (2700K), 17 = Warm White
(3000K), 18 = Fluorescent White (4100K), 19 =
Neutral White (5700K), 20 = Cool White (6500K)
0 = Medium, 1 = Fast, 2 = Slow, 3 = Custom
2 Basic Flash Rate 8 0 rw y
Flash Rate
0 = Off, 1 = Steady, 2 = Flash, 3 = Two Color
Flash, 4 = Two Color Shift, 5 = Ends Steady, 6 =
3 Animation 8 Ends Flash, 7 = Scroll, 8 = Center Scroll, 9 = 1 rw y
Bounce, 10 = Center Bounce, 11 = Intensity
Sweep, 12 = Two Color Sweep, 13 = Spectrum
0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 =
Yellow, 5 = Lime Green, 6 = Spring Green, 7 =
Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 =
Magenta, 12 = Rose, 13 = Daylight White
4 Color 1 8 10 rw y
75 (5000K), 14 = Custom 1, 15 = Custom 2, 16 =
Incandescent White (2700K), 17 = Warm White
(3000K), 18 = Fluorescent White (4100K), 19 =
Neutral White (5700K), 20 = Cool White (6500K)
0 = High, 1 = Low, 2 = Medium, 3 = Off, 4 =
5 Color 1 Intensity 8 0 rw y
Custom
0 = Medium, 1 = Fast, 2 = Slow, 3 = Custom
6 Speed 8 0 rw y
Flash Rate
0 = Normal, 1 = Strobe, 2 = Three Pulse, 3 =
7 Pulse Pattern 8 0 rw y
SOS, 4 = Random
0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 =
Yellow, 5 = Lime Green, 6 = Spring Green, 7 =
Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 =
Magenta, 12 = Rose, 13 = Daylight White
8 Color 2 8 1 rw y
(5000K), 14 = Custom 1, 15 = Custom 2, 16 =
Incandescent White (2700K), 17 = Warm White
(3000K), 18 = Fluorescent White (4100K), 19 =
Neutral White (5700K), 20 = Cool White (6500K)
0 = High, 1 = Low, 2 = Medium, 3 = Off, 4 =
9 Color 2 Intensity 8 0 rw y
Custom
36 www.bannerengineering.com - Tel: + 1 888 373 6767
WLS Pro IO-Link Data Reference Guide
Access Data
Index Subindex Name Length Value Range Default AOI
Rights Storage?
10 Scroll/Bounce Style 8 0 = Solid, 1 = Tail, 2 = Ripple 0 rw y
11 Percent Width of Color 1 8 1–100 = Percent Width of Color 1 50 rw y
12 Direction 8 0 = Up, 1 = Down 0 rw y
13 Manual Segment Offset 8 0–64 = Manual Offset 0 rw y
14 Manual Segment Width 8 0–64 = Manual Width 0 rw y
General Level Configuration
0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 =
Yellow, 5 = Lime Green, 6 = Spring Green, 7 =
Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 =
Magenta, 12 = Rose, 13 = Daylight White
1 Background Color 8 13 rw y
(5000K), 14 = Custom 1, 15 = Custom 2, 16 =
Incandescent White (2700K), 17 = Warm White
(3000K), 18 = Fluorescent White (4100K), 19 =
Neutral White (5700K), 20 = Cool White (6500K)
76
0 = High, 1 = Low, 2 = Medium, 3 = Off, 4 =
2 Background Intensity 8 1 rw y
Custom
3 Dominance 8 0 = Non-Dominant, 1 = Dominant 0 rw y
4 Sub-Segment Style 8 0 = Solid, 1 = Analog 1 rw y
5 Filtering 8 0 = None, 1 = Low, 2 = Medium, 3 = High 0 rw y
6 Hysteresis 8 0 = None, 1 = Low, 2 = Medium, 3 = High 0 rw y
7 Full Scale Value 16 0–65535 100 rw y
Level Base Configuration
0 = Off, 1 = Steady, 2 = Flash, 3 = Two Color
Flash, 4 = Two Color Shift, 5 = Ends Steady, 6 =
1 Animation 8 Ends Flash, 7 = Scroll, 8 = Center Scroll, 9 = 1 rw y
Bounce, 10 = Center Bounce, 11 = Intensity
Sweep, 12 = Two Color Sweep, 13 = Spectrum
0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 =
Yellow, 5 = Lime Green, 6 = Spring Green, 7 =
Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 =
Magenta, 12 = Rose, 13 = Daylight White
2 Color 1 8 0 rw y
(5000K), 14 = Custom 1, 15 = Custom 2, 16 =
Incandescent White (2700K), 17 = Warm White
(3000K), 18 = Fluorescent White (4100K), 19 =
Neutral White (5700K), 20 = Cool White (6500K)
0 = High, 1 = Low, 2 = Medium, 3 = Off, 4 =
3 Color 1 Intensity 8 0 rw y
77 Custom
0 = Medium, 1 = Fast, 2 = Slow, 3 = Custom
4 Speed 8 0 rw y
Flash Rate
0 = Normal, 1 = Strobe, 2 = Three Pulse, 3 =
5 Pulse Pattern 8 0 rw y
SOS, 4 = Random
0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 =
Yellow, 5 = Lime Green, 6 = Spring Green, 7 =
Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 =
Magenta, 12 = Rose, 13 = Daylight White
6 Color 2 8 1 rw y
(5000K), 14 = Custom 1, 15 = Custom 2, 16 =
Incandescent White (2700K), 17 = Warm White
(3000K), 18 = Fluorescent White (4100K), 19 =
Neutral White (5700K), 20 = Cool White (6500K)
0 = High, 1 = Low, 2 = Medium, 3 = Off, 4 =
7 Color 2 Intensity 8 0 rw y
Custom
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WLS Pro IO-Link Data Reference Guide
Access Data
Index Subindex Name Length Value Range Default AOI
Rights Storage?
8 Scroll/Bounce Style 8 0 = Solid, 1 = Tail, 2 = Ripple 0 rw y
9 Percent Width of Color 1 8 1–100 = Percent Width of Color 1 50 rw y
10 Direction 8 0 = Up, 1 = Down 0 rw y
Level Threshold 1 Configuration
1 Threshold Enable 8 0 = Threshold Disabled, 1 = Threshold Enabled 1 rw y
2 Threshold Value (Percent) 8 0–100 = Threshold (Percent) 33 rw y
0 = Less Than or Equal To, 1 = Greater Than or
3 Threshold Comparison 8 1 rw y
Equal To
4 Threshold Override 8 0 = Override Not Enabled, 1 = Override Enabled 0 rw y
0 = Off, 1 = Steady, 2 = Flash, 3 = Two Color
Flash, 4 = Two Color Shift, 5 = Ends Steady, 6 =
5 Animation 8 Ends Flash, 7 = Scroll, 8 = Center Scroll, 9 = 1 rw y
Bounce, 10 = Center Bounce, 11 = Intensity
Sweep, 12 = Two Color Sweep, 13 = Spectrum
0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 =
Yellow, 5 = Lime Green, 6 = Spring Green, 7 =
Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 =
Magenta, 12 = Rose, 13 = Daylight White
6 Color 1 8 4 rw y
(5000K), 14 = Custom 1, 15 = Custom 2, 16 =
Incandescent White (2700K), 17 = Warm White
(3000K), 18 = Fluorescent White (4100K), 19 =
Neutral White (5700K), 20 = Cool White (6500K)
78
0 = High, 1 = Low, 2 = Medium, 3 = Off, 4 =
7 Color 1 Intensity 8 0 rw y
Custom
0 = Medium, 1 = Fast, 2 = Slow, 3 = Custom
8 Speed 8 0 rw y
Flash Rate
0 = Normal, 1 = Strobe, 2 = Three Pulse, 3 =
9 Pulse Pattern 8 0 rw y
SOS, 4 = Random
0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 =
Yellow, 5 = Lime Green, 6 = Spring Green, 7 =
Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 =
Magenta, 12 = Rose, 13 = Daylight White
10 Color 2 8 1 rw y
(5000K), 14 = Custom 1, 15 = Custom 2, 16 =
Incandescent White (2700K), 17 = Warm White
(3000K), 18 = Fluorescent White (4100K), 19 =
Neutral White (5700K), 20 = Cool White (6500K)
0 = High, 1 = Low, 2 = Medium, 3 = Off, 4 =
11 Color 2 Intensity 8 0 rw y
Custom
12 Scroll/Bounce Style 8 0 = Solid, 1 = Tail, 2 = Ripple 0 rw y
13 Percent Width of Color 1 8 1–100 = Percent Width of Color 1 50 rw y
14 Direction 8 0 = Up, 1 = Down 0 rw y
Level Threshold 2 Configuration
1 Threshold Enable 8 0 = Threshold Disabled, 1 = Threshold Enabled 1 rw y
2 Threshold Value (Percent) 8 0–100 = Threshold (Percent) 66 rw y
79
0 = Less Than or Equal To, 1 = Greater Than or
3 Threshold Comparison 8 1 rw y
Equal To
4 Threshold Override 8 0 = Override Not Enabled, 1 = Override Enabled 0 rw y
38 www.bannerengineering.com - Tel: + 1 888 373 6767
WLS Pro IO-Link Data Reference Guide
Access Data
Index Subindex Name Length Value Range Default AOI
Rights Storage?
0 = Off, 1 = Steady, 2 = Flash, 3 = Two Color
Flash, 4 = Two Color Shift, 5 = Ends Steady, 6 =
5 Animation 8 Ends Flash, 7 = Scroll, 8 = Center Scroll, 9 = 1 rw y
Bounce, 10 = Center Bounce, 11 = Intensity
Sweep, 12 = Two Color Sweep, 13 = Spectrum
0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 =
Yellow, 5 = Lime Green, 6 = Spring Green, 7 =
Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 =
Magenta, 12 = Rose, 13 = Daylight White
6 Color 1 8 1 rw y
(5000K), 14 = Custom 1, 15 = Custom 2, 16 =
Incandescent White (2700K), 17 = Warm White
(3000K), 18 = Fluorescent White (4100K), 19 =
Neutral White (5700K), 20 = Cool White (6500K)
0 = High, 1 = Low, 2 = Medium, 3 = Off, 4 =
7 Color 1 Intensity 8 0 rw y
Custom
0 = Medium, 1 = Fast, 2 = Slow, 3 = Custom
8 Speed 8 0 rw y
Flash Rate
0 = Normal, 1 = Strobe, 2 = Three Pulse, 3 =
9 Pulse Pattern 8 0 rw y
SOS, 4 = Random
0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 =
Yellow, 5 = Lime Green, 6 = Spring Green, 7 =
Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 =
Magenta, 12 = Rose, 13 = Daylight White
10 Color 2 8 1 rw y
(5000K), 14 = Custom 1, 15 = Custom 2, 16 =
Incandescent White (2700K), 17 = Warm White
(3000K), 18 = Fluorescent White (4100K), 19 =
Neutral White (5700K), 20 = Cool White (6500K)
0 = High, 1 = Low, 2 = Medium, 3 = Off, 4 =
11 Color 2 Intensity 8 0 rw y
Custom
12 Scroll/Bounce Style 8 0 = Solid, 1 = Tail, 2 = Ripple 0 rw y
13 Percent Width of Color 1 8 1–100 = Percent Width of Color 1 50 rw y
14 Direction 8 0 = Up, 1 = Down 0 rw y
Level Threshold 3 Configuration
1 Threshold Enable 8 0 = Threshold Disabled, 1 = Threshold Enabled 0 rw y
2 Threshold Value (Percent) 8 0–100 = Threshold (Percent) 77 rw y
0 = Less Than or Equal To, 1 = Greater Than or
3 Threshold Comparison 8 1 rw y
Equal To
4 Threshold Override 8 0 = Override Not Enabled, 1 = Override Enabled 0 rw y
0 = Off, 1 = Steady, 2 = Flash, 3 = Two Color
Flash, 4 = Two Color Shift, 5 = Ends Steady, 6 =
5 Animation 8 Ends Flash, 7 = Scroll, 8 = Center Scroll, 9 = 1 rw y
80 Bounce, 10 = Center Bounce, 11 = Intensity
Sweep, 12 = Two Color Sweep, 13 = Spectrum
0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 =
Yellow, 5 = Lime Green, 6 = Spring Green, 7 =
Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 =
Magenta, 12 = Rose, 13 = Daylight White
6 Color 1 8 13 rw y
(5000K), 14 = Custom 1, 15 = Custom 2, 16 =
Incandescent White (2700K), 17 = Warm White
(3000K), 18 = Fluorescent White (4100K), 19 =
Neutral White (5700K), 20 = Cool White (6500K)
0 = High, 1 = Low, 2 = Medium, 3 = Off, 4 =
7 Color 1 Intensity 8 0 rw y
Custom
www.bannerengineering.com - Tel: + 1 888 373 6767 39
WLS Pro IO-Link Data Reference Guide
Access Data
Index Subindex Name Length Value Range Default AOI
Rights Storage?
0 = Medium, 1 = Fast, 2 = Slow, 3 = Custom
8 Speed 8 0 rw y
Flash Rate
0 = Normal, 1 = Strobe, 2 = Three Pulse, 3 =
9 Pulse Pattern 8 0 rw y
SOS, 4 = Random
0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 =
Yellow, 5 = Lime Green, 6 = Spring Green, 7 =
Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 =
Magenta, 12 = Rose, 13 = Daylight White
10 Color 2 8 1 rw y
(5000K), 14 = Custom 1, 15 = Custom 2, 16 =
Incandescent White (2700K), 17 = Warm White
(3000K), 18 = Fluorescent White (4100K), 19 =
Neutral White (5700K), 20 = Cool White (6500K)
0 = High, 1 = Low, 2 = Medium, 3 = Off, 4 =
11 Color 2 Intensity 8 0 rw y
Custom
12 Scroll/Bounce Style 8 0 = Solid, 1 = Tail, 2 = Ripple 0 rw y
13 Percent Width of Color 1 8 1–100 = Percent Width of Color 1 50 rw y
14 Direction 8 0 = Up, 1 = Down 0 rw y
Level Threshold 4 Configuration
1 Threshold Enable 8 0 = Threshold Disabled, 1 = Threshold Enabled 0 rw y
2 Threshold Value (Percent) 8 0–100 = Threshold (Percent) 88 rw y
0 = Less Than or Equal To, 1 = Greater Than or
3 Threshold Comparison 8 1 rw y
Equal To
4 Threshold Override 8 0 = Override Not Enabled, 1 = Override Enabled 0 rw y
0 = Off, 1 = Steady, 2 = Flash, 3 = Two Color
Flash, 4 = Two Color Shift, 5 = Ends Steady, 6 =
5 Animation 8 Ends Flash, 7 = Scroll, 8 = Center Scroll, 9 = 1 rw y
Bounce, 10 = Center Bounce, 11 = Intensity
Sweep, 12 = Two Color Sweep, 13 = Spectrum
0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 =
Yellow, 5 = Lime Green, 6 = Spring Green, 7 =
Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 =
Magenta, 12 = Rose, 13 = Daylight White
6 Color 1 8 9 rw y
(5000K), 14 = Custom 1, 15 = Custom 2, 16 =
Incandescent White (2700K), 17 = Warm White
(3000K), 18 = Fluorescent White (4100K), 19 =
81
Neutral White (5700K), 20 = Cool White (6500K)
0 = High, 1 = Low, 2 = Medium, 3 = Off, 4 =
7 Color 1 Intensity 8 0 rw y
Custom
0 = Medium, 1 = Fast, 2 = Slow, 3 = Custom
8 Speed 8 0 rw y
Flash Rate
0 = Normal, 1 = Strobe, 2 = Three Pulse, 3 =
9 Pulse Pattern 8 0 rw y
SOS, 4 = Random
0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 =
Yellow, 5 = Lime Green, 6 = Spring Green, 7 =
Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 =
Magenta, 12 = Rose, 13 = Daylight White
10 Color 2 8 1 rw y
(5000K), 14 = Custom 1, 15 = Custom 2, 16 =
Incandescent White (2700K), 17 = Warm White
(3000K), 18 = Fluorescent White (4100K), 19 =
Neutral White (5700K), 20 = Cool White (6500K)
0 = High, 1 = Low, 2 = Medium, 3 = Off, 4 =
11 Color 2 Intensity 8 0 rw y
Custom
12 Scroll/Bounce Style 8 0 = Solid, 1 = Tail, 2 = Ripple 0 rw y
40 www.bannerengineering.com - Tel: + 1 888 373 6767
WLS Pro IO-Link Data Reference Guide
Access Data
Index Subindex Name Length Value Range Default AOI
Rights Storage?
13 Percent Width of Color 1 8 1–100 = Percent Width of Color 1 50 rw y
14 Direction 8 0 = Up, 1 = Down 0 rw y
Custom Colors
1 Custom 1 Red 8 0–255 = RGB 255 rw y
2 Custom 1 Green 8 0–255 = RGB 255 rw y
82 3 Custom 1 Blue 8 0–255 = RGB 255 rw y
4 Custom 2 Red 8 0–255 = RGB 255 rw y
5 Custom 2 Green 8 0–255 = RGB 255 rw y
6 Custom 2 Blue 8 0–255 = RGB 255 rw y
Settings
0 = High, 1 = Low, 2 = Medium, 3 = Off, 4 =
1 LED Mode Intensity 8 0 rw y
Custom
83
2 Orientation 8 0 = Standard, 1 = Inverted 0 rw y
3 Custom Intensity 8 0–100 = Custom Intensity 100 rw y
4 Custom Frequency 8 0–255 = Custom Frequency 10 rw y
Variable Configuration
1 Number of Colors 8 0 = 1 Color, 1 = 2 Colors, 2 = 3 Colors 0 rw y
2 Full Scale Value 16 0–65535 100 rw y
0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 =
Yellow, 5 = Lime Green, 6 = Spring Green, 7 =
Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 =
Magenta, 12 = Rose, 13 = Daylight White
3 Color 1 8 13 rw y
(5000K), 14 = Custom 1, 15 = Custom 2, 16 =
Incandescent White (2700K), 17 = Warm White
(3000K), 18 = Fluorescent White (4100K), 19 =
Neutral White (5700K), 20 = Cool White (6500K)
0 = High, 1 = Low, 2 = Medium, 3 = Off, 4 =
4 Color 1 Intensity 8 0 rw y
Custom
0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 =
Yellow, 5 = Lime Green, 6 = Spring Green, 7 =
Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 =
84 Magenta, 12 = Rose, 13 = Daylight White
5 Color 2 8 0 rw y
(5000K), 14 = Custom 1, 15 = Custom 2, 16 =
Incandescent White (2700K), 17 = Warm White
(3000K), 18 = Fluorescent White (4100K), 19 =
Neutral White (5700K), 20 = Cool White (6500K)
0 = High, 1 = Low, 2 = Medium, 3 = Off, 4 =
6 Color 2 Intensity 8 0 rw y
Custom
0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 =
Yellow, 5 = Lime Green, 6 = Spring Green, 7 =
Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 =
Magenta, 12 = Rose, 13 = Daylight White
7 Color 3 8 1 rw y
(5000K), 14 = Custom 1, 15 = Custom 2, 16 =
Incandescent White (2700K), 17 = Warm White
(3000K), 18 = Fluorescent White (4100K), 19 =
Neutral White (5700K), 20 = Cool White (6500K)
0 = High, 1 = Low, 2 = Medium, 3 = Off, 4 =
8 Color 3 Intensity 8 0 rw y
Custom
9 Filtering 8 0 = None, 1 = Low, 2 = Medium, 3 = High 0 rw y
85 Gauge Mode Configuration
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WLS Pro IO-Link Data Reference Guide
Access Data
Index Subindex Name Length Value Range Default AOI
Rights Storage?
2 Filtering 8 0 = None, 1 = Low, 2 = Medium, 3 = High 0 rw y
3 Hysteresis 8 0 = None, 1 = Low, 2 = Medium, 3 = High 0 rw y
4 Full Scale Value 16 0–65535 100 rw y
Gauge Mode Center Settings
1 Percent Width of Main Segment 8 1..100 = Percent Width of Color 1 20 rw y
0 = Off, 1 = Steady, 2 = Flash, 3 = Two Color
Flash, 4 = Two Color Shift, 5 = Ends Steady, 6 =
2 Main Animation 8 Ends Flash, 7 = Scroll, 8 = Center Scroll, 9 = 1 rw y
Bounce, 10 = Center Bounce, 11 = Intensity
Sweep, 12 = Two Color Sweep, 13 = Spectrum
0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 =
Yellow, 5 = Lime Green, 6 = Spring Green, 7 =
Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 =
Magenta, 12 = Rose, 13 = Daylight White
3 Main Color 1 8 0 rw y
(5000K), 14 = Custom 1, 15 = Custom 2, 16 =
Incandescent White (2700K), 17 = Warm White
(3000K), 18 = Fluorescent White (4100K), 19 =
Neutral White (5700K), 20 = Cool White (6500K)
0 = High, 1 = Low, 2 = Medium, 3 = Off, 4 =
4 Main Color 1 Intensity 8 0 rw y
Custom
0 = Medium, 1 = Fast, 2 = Slow, 3 = Custom
5 Main Speed 8 0 rw y
Flash Rate
0 = Normal, 1 = Strobe, 2 = Three Pulse, 3 =
6 Main Pulse Pattern 8 0 rw y
SOS, 4 = Random
0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 =
Yellow, 5 = Lime Green, 6 = Spring Green, 7 =
Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 =
86 Magenta, 12 = Rose, 13 = Daylight White
7 Main Color 2 8 1 rw y
(5000K), 14 = Custom 1, 15 = Custom 2, 16 =
Incandescent White (2700K), 17 = Warm White
(3000K), 18 = Fluorescent White (4100K), 19 =
Neutral White (5700K), 20 = Cool White (6500K)
0 = High, 1 = Low, 2 = Medium, 3 = Off, 4 =
8 Main Color 2 Intensity 8 0 rw y
Custom
9 Main Scroll/Bounce Style 8 0 = Solid, 1 = Tail, 2 = Ripple 0 rw y
10 Main Percent Width of Color 1 8 1..100 = Percent Width of Color 1 50 rw y
11 Main Direction 8 0 = Up, 1 = Down 0 rw y
0 = Off, 1 = Steady, 2 = Flash, 3 = Two Color
Flash, 4 = Two Color Shift, 5 = Ends Steady, 6 =
12 Background Animation 8 Ends Flash, 7 = Scroll, 8 = Center Scroll, 9 = 1 rw y
Bounce, 10 = Center Bounce, 11 = Intensity
Sweep, 12 = Two Color Sweep, 13 = Spectrum
0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 =
Yellow, 5 = Lime Green, 6 = Spring Green, 7 =
Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 =
Magenta, 12 = Rose, 13 = Daylight White
13 Background Color 1 8 13 rw y
(5000K), 14 = Custom 1, 15 = Custom 2, 16 =
Incandescent White (2700K), 17 = Warm White
(3000K), 18 = Fluorescent White (4100K), 19 =
Neutral White (5700K), 20 = Cool White (6500K)
0 = High, 1 = Low, 2 = Medium, 3 = Off, 4 =
14 Background Color 1 Intensity 8 1 rw y
Custom
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WLS Pro IO-Link Data Reference Guide
Access Data
Index Subindex Name Length Value Range Default AOI
Rights Storage?
0 = Medium, 1 = Fast, 2 = Slow, 3 = Custom
15 Background Speed 8 0 rw y
Flash Rate
0 = Normal, 1 = Strobe, 2 = Three Pulse, 3 =
16 Background Pulse Pattern 8 0 rw y
SOS, 4 = Random
0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 =
Yellow, 5 = Lime Green, 6 = Spring Green, 7 =
Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 =
Magenta, 12 = Rose, 13 = Daylight White
17 Background Color 2 8 9 rw y
(5000K), 14 = Custom 1, 15 = Custom 2, 16 =
Incandescent White (2700K), 17 = Warm White
(3000K), 18 = Fluorescent White (4100K), 19 =
Neutral White (5700K), 20 = Cool White (6500K)
0 = High, 1 = Low, 2 = Medium, 3 = Off, 4 =
18 Background Color 2 Intensity 8 1 rw y
Custom
19 Background Scroll/Bounce Style 8 0 = Solid, 1 = Tail, 2 = Ripple 0 rw y
20 Background Percent Width of Color 1 8 1..100 = Percent Width of Color 1 50 rw y
21 Background Direction 8 0 = Up, 1 = Down 0 rw y
Gauge Mode Threshold 1 Settings
1 Threshold Enable 8 0 = Threshold Disabled, 1 = Threshold Enabled 1 rw y
2 Threshold Value (Percent) 8 0..100 = Threshold (Percent) 20 rw y
0 = Less Than or Equal To, 1 = Greater Than or
3 Threshold Comparison 8 0 rw y
Equal To
4 Percent Width of Main Segment 8 1..100 = Percent Width of Color 1 20 rw y
0 = Off, 1 = Steady, 2 = Flash, 3 = Two Color
Flash, 4 = Two Color Shift, 5 = Ends Steady, 6 =
5 Main Animation 8 Ends Flash, 7 = Scroll, 8 = Center Scroll, 9 = 1 rw y
Bounce, 10 = Center Bounce, 11 = Intensity
Sweep, 12 = Two Color Sweep, 13 = Spectrum
0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 =
Yellow, 5 = Lime Green, 6 = Spring Green, 7 =
Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 =
Magenta, 12 = Rose, 13 = Daylight White
6 Main Color 1 8 1 rw y
(5000K), 14 = Custom 1, 15 = Custom 2, 16 =
Incandescent White (2700K), 17 = Warm White
(3000K), 18 = Fluorescent White (4100K), 19 =
87
Neutral White (5700K), 20 = Cool White (6500K)
0 = High, 1 = Low, 2 = Medium, 3 = Off, 4 =
7 Main Color 1 Intensity 8 0 rw y
Custom
0 = Medium, 1 = Fast, 2 = Slow, 3 = Custom
8 Main Speed 8 0 rw y
Flash Rate
0 = Normal, 1 = Strobe, 2 = Three Pulse, 3 =
9 Main Pulse Pattern 8 0 rw y
SOS, 4 = Random
0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 =
Yellow, 5 = Lime Green, 6 = Spring Green, 7 =
Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 =
Magenta, 12 = Rose, 13 = Daylight White
10 Main Color 2 8 4 rw y
(5000K), 14 = Custom 1, 15 = Custom 2, 16 =
Incandescent White (2700K), 17 = Warm White
(3000K), 18 = Fluorescent White (4100K), 19 =
Neutral White (5700K), 20 = Cool White (6500K)
0 = High, 1 = Low, 2 = Medium, 3 = Off, 4 =
11 Main Color 2 Intensity 8 0 rw y
Custom
12 Main Scroll/Bounce Style 8 0 = Solid, 1 = Tail, 2 = Ripple 0 rw y
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WLS Pro IO-Link Data Reference Guide
Access Data
Index Subindex Name Length Value Range Default AOI
Rights Storage?
13 Main Percent Width of Color 1 8 1..100 = Percent Width of Color 1 50 rw y
14 Main Direction 8 0 = Up, 1 = Down 0 rw y
0 = Off, 1 = Steady, 2 = Flash, 3 = Two Color
Flash, 4 = Two Color Shift, 5 = Ends Steady, 6 =
15 Background Animation 8 Ends Flash, 7 = Scroll, 8 = Center Scroll, 9 = 1 rw y
Bounce, 10 = Center Bounce, 11 = Intensity
Sweep, 12 = Two Color Sweep, 13 = Spectrum
0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 =
Yellow, 5 = Lime Green, 6 = Spring Green, 7 =
Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 =
Magenta, 12 = Rose, 13 = Daylight White
16 Background Color 1 8 13 rw y
(5000K), 14 = Custom 1, 15 = Custom 2, 16 =
Incandescent White (2700K), 17 = Warm White
(3000K), 18 = Fluorescent White (4100K), 19 =
Neutral White (5700K), 20 = Cool White (6500K)
0 = High, 1 = Low, 2 = Medium, 3 = Off, 4 =
17 Background Color 1 Intensity 8 1 rw y
Custom
0 = Medium, 1 = Fast, 2 = Slow, 3 = Custom
18 Background Speed 8 0 rw y
Flash Rate
0 = Normal, 1 = Strobe, 2 = Three Pulse, 3 =
19 Background Pulse Pattern 8 0 rw y
SOS, 4 = Random
0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 =
Yellow, 5 = Lime Green, 6 = Spring Green, 7 =
Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 =
Magenta, 12 = Rose, 13 = Daylight White
20 Background Color 2 8 9 rw y
(5000K), 14 = Custom 1, 15 = Custom 2, 16 =
Incandescent White (2700K), 17 = Warm White
(3000K), 18 = Fluorescent White (4100K), 19 =
Neutral White (5700K), 20 = Cool White (6500K)
0 = High, 1 = Low, 2 = Medium, 3 = Off, 4 =
21 Background Color 2 Intensity 8 0 rw y
Custom
22 Background Scroll/Bounce Style 8 0 = Solid, 1 = Tail, 2 = Ripple 0 rw y
23 Background Percent Width of Color 1 8 1..100 = Percent Width of Color 1 50 rw y
24 Background Direction 8 0 = Up, 1 = Down 0 rw y
Gauge Mode Threshold 2 Settings
1 Threshold Enable 8 0 = Threshold Disabled, 1 = Threshold Enabled 1 rw y
2 Threshold Value (Percent) 8 0..100 = Threshold (Percent) 80 rw y
0 = Less Than or Equal To, 1 = Greater Than or
3 Threshold Comparison 8 1 rw y
Equal To
4 Percent Width of Main Segment 8 1..100 = Percent Width of Color 1 20 rw y
0 = Off, 1 = Steady, 2 = Flash, 3 = Two Color
Flash, 4 = Two Color Shift, 5 = Ends Steady, 6 =
88 5 Main Animation 8 Ends Flash, 7 = Scroll, 8 = Center Scroll, 9 = 1 rw y
Bounce, 10 = Center Bounce, 11 = Intensity
Sweep, 12 = Two Color Sweep, 13 = Spectrum
0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 =
Yellow, 5 = Lime Green, 6 = Spring Green, 7 =
Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 =
Magenta, 12 = Rose, 13 = Daylight White
6 Main Color 1 8 1 rw y
(5000K), 14 = Custom 1, 15 = Custom 2, 16 =
Incandescent White (2700K), 17 = Warm White
(3000K), 18 = Fluorescent White (4100K), 19 =
Neutral White (5700K), 20 = Cool White (6500K)
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WLS Pro IO-Link Data Reference Guide
Access Data
Index Subindex Name Length Value Range Default AOI
Rights Storage?
0 = High, 1 = Low, 2 = Medium, 3 = Off, 4 =
7 Main Color 1 Intensity 8 0 rw y
Custom
0 = Medium, 1 = Fast, 2 = Slow, 3 = Custom
8 Main Speed 8 0 rw y
Flash Rate
0 = Normal, 1 = Strobe, 2 = Three Pulse, 3 =
9 Main Pulse Pattern 8 0 rw y
SOS, 4 = Random
0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 =
Yellow, 5 = Lime Green, 6 = Spring Green, 7 =
Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 =
Magenta, 12 = Rose, 13 = Daylight White
10 Main Color 2 8 4 rw y
(5000K), 14 = Custom 1, 15 = Custom 2, 16 =
Incandescent White (2700K), 17 = Warm White
(3000K), 18 = Fluorescent White (4100K), 19 =
Neutral White (5700K), 20 = Cool White (6500K)
0 = High, 1 = Low, 2 = Medium, 3 = Off, 4 =
11 Main Color 2 Intensity 8 0 rw y
Custom
12 Main Scroll/Bounce Style 8 0 = Solid, 1 = Tail, 2 = Ripple 0 rw y
13 Main Percent Width of Color 1 8 1..100 = Percent Width of Color 1 50 rw y
14 Main Direction 8 0 = Up, 1 = Down 0 rw y
0 = Off, 1 = Steady, 2 = Flash, 3 = Two Color
Flash, 4 = Two Color Shift, 5 = Ends Steady, 6 =
15 Background Animation 8 Ends Flash, 7 = Scroll, 8 = Center Scroll, 9 = 1 rw y
Bounce, 10 = Center Bounce, 11 = Intensity
Sweep, 12 = Two Color Sweep, 13 = Spectrum
0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 =
Yellow, 5 = Lime Green, 6 = Spring Green, 7 =
Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 =
Magenta, 12 = Rose, 13 = Daylight White
16 Background Color 1 8 13 rw y
(5000K), 14 = Custom 1, 15 = Custom 2, 16 =
Incandescent White (2700K), 17 = Warm White
(3000K), 18 = Fluorescent White (4100K), 19 =
Neutral White (5700K), 20 = Cool White (6500K)
0 = High, 1 = Low, 2 = Medium, 3 = Off, 4 =
17 Background Color 1 Intensity 8 0 rw y
Custom
0 = Medium, 1 = Fast, 2 = Slow, 3 = Custom
18 Background Speed 8 0 rw y
Flash Rate
0 = Normal, 1 = Strobe, 2 = Three Pulse, 3 =
19 Background Pulse Pattern 8 0 rw y
SOS, 4 = Random
0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 =
Yellow, 5 = Lime Green, 6 = Spring Green, 7 =
Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 =
Magenta, 12 = Rose, 13 = Daylight White
20 Background Color 2 8 9 rw y
(5000K), 14 = Custom 1, 15 = Custom 2, 16 =
Incandescent White (2700K), 17 = Warm White
(3000K), 18 = Fluorescent White (4100K), 19 =
Neutral White (5700K), 20 = Cool White (6500K)
0 = High, 1 = Low, 2 = Medium, 3 = Off, 4 =
21 Background Color 2 Intensity 8 0 rw y
Custom
22 Background Scroll/Bounce Style 8 0 = Solid, 1 = Tail, 2 = Ripple 0 rw y
23 Background Percent Width of Color 1 8 1..100 = Percent Width of Color 1 50 rw y
24 Background Direction 8 0 = Up, 1 = Down 0 rw y
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WLS Pro IO-Link Data Reference Guide
1.5 IO-Link Events
Events and Error Types are acyclic transmissions from the IO-Link device to the IO-Link master. Events can be error
messages and/or warning or maintenance data.
Event Types
Code Type Description
0 (0x0000) Notification No malfunction
20480 (0x5000) Error Device hardware fault/Device exchange
Error Types
Code Additional Code Name Description
Device application error - no Service has been refused by the device application and no detailed information of
0 (0x00)
details the incident is available
17 (0x11) Index not available Access occurs to a not existing device
18 (0x12) Subindex not available Access occurs to a not existing subindex
32 (0x20) Service temporarily not available Parameter is not accessible because of the current state of the device application
35 (0x23) Access denied Write access on a read-only parameter
48 (0x30) Parameter value out of range Written parameter value is outside its permitted value range
128 (0x80) 49 (0x31) Parameter value above limit Written parameter value is above its specific value limit
51 (0x33) Parameter length overrun Written parameter length is above its predefined length
52 (0x34) Parameter length underrun Written parameter length is below its predefined length
53 (0x35) Function not available Written command is not supported by the device application
Written command is not available because of the current state of the device
54 (0x36) Function temporarily unavailable
application
Parameter inconsistencies were found at the end of the block parameter transfer,
65 (0x41) Inconsistent parameter set
device plausibility check failed
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