Debugging With GDB: The Gnu Source-Level Debugger Ninth Edition, For GDB Version 7.2.50.20110211 Package (GDB)
Debugging With GDB: The Gnu Source-Level Debugger Ninth Edition, For GDB Version 7.2.50.20110211 Package (GDB)
(GDB)
Copyright
c 1988, 1989, 1990, 1991, 1992, 1993, 1994, 1995, 1996, 1998, 1999, 2000, 2001,
2002, 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2010 Free Software Foundation, Inc.
Permission is granted to copy, distribute and/or modify this document under the terms
of the GNU Free Documentation License, Version 1.3 or any later version published by
the Free Software Foundation; with the Invariant Sections being “Free Software” and “Free
Software Needs Free Documentation”, with the Front-Cover Texts being “A GNU Manual,”
and with the Back-Cover Texts as in (a) below.
(a) The FSF’s Back-Cover Text is: “You are free to copy and modify this GNU Man-
ual. Buying copies from GNU Press supports the FSF in developing GNU and promoting
software freedom.”
This edition of the GDB manual is dedicated to the memory of Fred Fish. Fred was a
long-standing contributor to GDB and to Free software in general. We will miss him.
i
Table of Contents
ii Debugging with gdb
Summary of gdb 1
Summary of gdb
The purpose of a debugger such as gdb is to allow you to see what is going on “inside”
another program while it executes—or what another program was doing at the moment it
crashed.
gdb can do four main kinds of things (plus other things in support of these) to help you
catch bugs in the act:
• Start your program, specifying anything that might affect its behavior.
• Make your program stop on specified conditions.
• Examine what has happened, when your program has stopped.
• Change things in your program, so you can experiment with correcting the effects of
one bug and go on to learn about another.
You can use gdb to debug programs written in C and C++. For more information, see
hundefinedi [Supported Languages], page hundefinedi. For more information, see hunde-
finedi [C and C++], page hundefinedi.
Support for D is partial. For information on D, see hundefinedi [D], page hundefinedi.
Support for Modula-2 is partial. For information on Modula-2, see hundefinedi [Modula-
2], page hundefinedi.
Support for OpenCL C is partial. For information on OpenCL C, see hundefinedi
[OpenCL C], page hundefinedi.
Debugging Pascal programs which use sets, subranges, file variables, or nested functions
does not currently work. gdb does not support entering expressions, printing values, or
similar features using Pascal syntax.
gdb can be used to debug programs written in Fortran, although it may be necessary
to refer to some variables with a trailing underscore.
gdb can be used to debug programs written in Objective-C, using either the Ap-
ple/NeXT or the GNU Objective-C runtime.
Free Software
gdb is free software, protected by the gnu General Public License (GPL). The GPL
gives you the freedom to copy or adapt a licensed program—but every person getting a
copy also gets with it the freedom to modify that copy (which means that they must get
access to the source code), and the freedom to distribute further copies. Typical software
companies use copyrights to limit your freedoms; the Free Software Foundation uses the
GPL to preserve these freedoms.
Fundamentally, the General Public License is a license which says that you have these
freedoms and that you cannot take these freedoms away from anyone else.
2 Debugging with gdb
The biggest deficiency in the free software community today is not in the software—it is
the lack of good free documentation that we can include with the free software. Many of our
most important programs do not come with free reference manuals and free introductory
texts. Documentation is an essential part of any software package; when an important free
software package does not come with a free manual and a free tutorial, that is a major gap.
We have many such gaps today.
Consider Perl, for instance. The tutorial manuals that people normally use are non-free.
How did this come about? Because the authors of those manuals published them with
restrictive terms—no copying, no modification, source files not available—which exclude
them from the free software world.
That wasn’t the first time this sort of thing happened, and it was far from the last.
Many times we have heard a GNU user eagerly describe a manual that he is writing, his
intended contribution to the community, only to learn that he had ruined everything by
signing a publication contract to make it non-free.
Free documentation, like free software, is a matter of freedom, not price. The problem
with the non-free manual is not that publishers charge a price for printed copies—that in
itself is fine. (The Free Software Foundation sells printed copies of manuals, too.) The
problem is the restrictions on the use of the manual. Free manuals are available in source
code form, and give you permission to copy and modify. Non-free manuals do not allow
this.
The criteria of freedom for a free manual are roughly the same as for free software.
Redistribution (including the normal kinds of commercial redistribution) must be permitted,
so that the manual can accompany every copy of the program, both on-line and on paper.
Permission for modification of the technical content is crucial too. When people mod-
ify the software, adding or changing features, if they are conscientious they will change
the manual too—so they can provide accurate and clear documentation for the modified
program. A manual that leaves you no choice but to write a new manual to document a
changed version of the program is not really available to our community.
Some kinds of limits on the way modification is handled are acceptable. For example,
requirements to preserve the original author’s copyright notice, the distribution terms, or
the list of authors, are ok. It is also no problem to require modified versions to include
notice that they were modified. Even entire sections that may not be deleted or changed
are acceptable, as long as they deal with nontechnical topics (like this one). These kinds of
restrictions are acceptable because they don’t obstruct the community’s normal use of the
manual.
However, it must be possible to modify all the technical content of the manual, and then
distribute the result in all the usual media, through all the usual channels. Otherwise, the
restrictions obstruct the use of the manual, it is not free, and we need another manual to
replace it.
Please spread the word about this issue. Our community continues to lose manuals
to proprietary publishing. If we spread the word that free software needs free reference
manuals and free tutorials, perhaps the next person who wants to contribute by writing
Summary of gdb 3
documentation will realize, before it is too late, that only free manuals contribute to the
free software community.
If you are writing documentation, please insist on publishing it under the GNU Free
Documentation License or another free documentation license. Remember that this deci-
sion requires your approval—you don’t have to let the publisher decide. Some commercial
publishers will use a free license if you insist, but they will not propose the option; it is up
to you to raise the issue and say firmly that this is what you want. If the publisher you
are dealing with refuses, please try other publishers. If you’re not sure whether a proposed
license is free, write to [email protected].
You can encourage commercial publishers to sell more free, copylefted manuals and
tutorials by buying them, and particularly by buying copies from the publishers that paid
for their writing or for major improvements. Meanwhile, try to avoid buying non-free
documentation at all. Check the distribution terms of a manual before you buy it, and
insist that whoever seeks your business must respect your freedom. Check the history of
the book, and try to reward the publishers that have paid or pay the authors to work on it.
The Free Software Foundation maintains a list of free documentation published by other
publishers, at http://www.fsf.org/doc/other-free-books.html.
Contributors to gdb
Richard Stallman was the original author of gdb, and of many other gnu programs.
Many others have contributed to its development. This section attempts to credit major
contributors. One of the virtues of free software is that everyone is free to contribute to
it; with regret, we cannot actually acknowledge everyone here. The file ‘ChangeLog’ in the
gdb distribution approximates a blow-by-blow account.
Changes much prior to version 2.0 are lost in the mists of time.
Plea: Additions to this section are particularly welcome. If you or your friends
(or enemies, to be evenhanded) have been unfairly omitted from this list, we
would like to add your names!
So that they may not regard their many labors as thankless, we particularly thank those
who shepherded gdb through major releases: Andrew Cagney (releases 6.3, 6.2, 6.1, 6.0,
5.3, 5.2, 5.1 and 5.0); Jim Blandy (release 4.18); Jason Molenda (release 4.17); Stan Shebs
(release 4.14); Fred Fish (releases 4.16, 4.15, 4.13, 4.12, 4.11, 4.10, and 4.9); Stu Grossman
and John Gilmore (releases 4.8, 4.7, 4.6, 4.5, and 4.4); John Gilmore (releases 4.3, 4.2, 4.1,
4.0, and 3.9); Jim Kingdon (releases 3.5, 3.4, and 3.3); and Randy Smith (releases 3.2, 3.1,
and 3.0).
Richard Stallman, assisted at various times by Peter TerMaat, Chris Hanson, and
Richard Mlynarik, handled releases through 2.8.
Michael Tiemann is the author of most of the gnu C++ support in gdb, with significant
additional contributions from Per Bothner and Daniel Berlin. James Clark wrote the gnu
C++ demangler. Early work on C++ was by Peter TerMaat (who also did much general
update work leading to release 3.0).
gdb uses the BFD subroutine library to examine multiple object-file formats; BFD was
a joint project of David V. Henkel-Wallace, Rich Pixley, Steve Chamberlain, and John
Gilmore.
4 Debugging with gdb
David Johnson wrote the original COFF support; Pace Willison did the original support
for encapsulated COFF.
Brent Benson of Harris Computer Systems contributed DWARF 2 support.
Adam de Boor and Bradley Davis contributed the ISI Optimum V support. Per Bothner,
Noboyuki Hikichi, and Alessandro Forin contributed MIPS support. Jean-Daniel Fekete
contributed Sun 386i support. Chris Hanson improved the HP9000 support. Noboyuki
Hikichi and Tomoyuki Hasei contributed Sony/News OS 3 support. David Johnson con-
tributed Encore Umax support. Jyrki Kuoppala contributed Altos 3068 support. Jeff
Law contributed HP PA and SOM support. Keith Packard contributed NS32K support.
Doug Rabson contributed Acorn Risc Machine support. Bob Rusk contributed Harris
Nighthawk CX-UX support. Chris Smith contributed Convex support (and Fortran de-
bugging). Jonathan Stone contributed Pyramid support. Michael Tiemann contributed
SPARC support. Tim Tucker contributed support for the Gould NP1 and Gould Powern-
ode. Pace Willison contributed Intel 386 support. Jay Vosburgh contributed Symmetry
support. Marko Mlinar contributed OpenRISC 1000 support.
Andreas Schwab contributed M68K gnu/Linux support.
Rich Schaefer and Peter Schauer helped with support of SunOS shared libraries.
Jay Fenlason and Roland McGrath ensured that gdb and GAS agree about several
machine instruction sets.
Patrick Duval, Ted Goldstein, Vikram Koka and Glenn Engel helped develop remote
debugging. Intel Corporation, Wind River Systems, AMD, and ARM contributed remote
debugging modules for the i960, VxWorks, A29K UDI, and RDI targets, respectively.
Brian Fox is the author of the readline libraries providing command-line editing and
command history.
Andrew Beers of SUNY Buffalo wrote the language-switching code, the Modula-2 sup-
port, and contributed the Languages chapter of this manual.
Fred Fish wrote most of the support for Unix System Vr4. He also enhanced the
command-completion support to cover C++ overloaded symbols.
Hitachi America (now Renesas America), Ltd. sponsored the support for H8/300,
H8/500, and Super-H processors.
NEC sponsored the support for the v850, Vr4xxx, and Vr5xxx processors.
Mitsubishi (now Renesas) sponsored the support for D10V, D30V, and M32R/D proces-
sors.
Toshiba sponsored the support for the TX39 Mips processor.
Matsushita sponsored the support for the MN10200 and MN10300 processors.
Fujitsu sponsored the support for SPARClite and FR30 processors.
Kung Hsu, Jeff Law, and Rick Sladkey added support for hardware watchpoints.
Michael Snyder added support for tracepoints.
Stu Grossman wrote gdbserver.
Jim Kingdon, Peter Schauer, Ian Taylor, and Stu Grossman made nearly innumerable
bug fixes and cleanups throughout gdb.
The following people at the Hewlett-Packard Company contributed support for the PA-
RISC 2.0 architecture, HP-UX 10.20, 10.30, and 11.0 (narrow mode), HP’s implementation
Summary of gdb 5
of kernel threads, HP’s aC++ compiler, and the Text User Interface (nee Terminal User
Interface): Ben Krepp, Richard Title, John Bishop, Susan Macchia, Kathy Mann, Satish
Pai, India Paul, Steve Rehrauer, and Elena Zannoni. Kim Haase provided HP-specific
information in this manual.
DJ Delorie ported gdb to MS-DOS, for the DJGPP project. Robert Hoehne made
significant contributions to the DJGPP port.
Cygnus Solutions has sponsored gdb maintenance and much of its development since
1991. Cygnus engineers who have worked on gdb fulltime include Mark Alexander, Jim
Blandy, Per Bothner, Kevin Buettner, Edith Epstein, Chris Faylor, Fred Fish, Martin
Hunt, Jim Ingham, John Gilmore, Stu Grossman, Kung Hsu, Jim Kingdon, John Metzler,
Fernando Nasser, Geoffrey Noer, Dawn Perchik, Rich Pixley, Zdenek Radouch, Keith Seitz,
Stan Shebs, David Taylor, and Elena Zannoni. In addition, Dave Brolley, Ian Carmichael,
Steve Chamberlain, Nick Clifton, JT Conklin, Stan Cox, DJ Delorie, Ulrich Drepper, Frank
Eigler, Doug Evans, Sean Fagan, David Henkel-Wallace, Richard Henderson, Jeff Holcomb,
Jeff Law, Jim Lemke, Tom Lord, Bob Manson, Michael Meissner, Jason Merrill, Catherine
Moore, Drew Moseley, Ken Raeburn, Gavin Romig-Koch, Rob Savoye, Jamie Smith, Mike
Stump, Ian Taylor, Angela Thomas, Michael Tiemann, Tom Tromey, Ron Unrau, Jim
Wilson, and David Zuhn have made contributions both large and small.
Andrew Cagney, Fernando Nasser, and Elena Zannoni, while working for Cygnus Solu-
tions, implemented the original gdb/mi interface.
Jim Blandy added support for preprocessor macros, while working for Red Hat.
Andrew Cagney designed gdb’s architecture vector. Many people including Andrew
Cagney, Stephane Carrez, Randolph Chung, Nick Duffek, Richard Henderson, Mark Ket-
tenis, Grace Sainsbury, Kei Sakamoto, Yoshinori Sato, Michael Snyder, Andreas Schwab,
Jason Thorpe, Corinna Vinschen, Ulrich Weigand, and Elena Zannoni, helped with the
migration of old architectures to this new framework.
Andrew Cagney completely re-designed and re-implemented gdb’s unwinder framework,
this consisting of a fresh new design featuring frame IDs, independent frame sniffers, and
the sentinel frame. Mark Kettenis implemented the dwarf 2 unwinder, Jeff Johnston the
libunwind unwinder, and Andrew Cagney the dummy, sentinel, tramp, and trad unwinders.
The architecture-specific changes, each involving a complete rewrite of the architecture’s
frame code, were carried out by Jim Blandy, Joel Brobecker, Kevin Buettner, Andrew
Cagney, Stephane Carrez, Randolph Chung, Orjan Friberg, Richard Henderson, Daniel
Jacobowitz, Jeff Johnston, Mark Kettenis, Theodore A. Roth, Kei Sakamoto, Yoshinori
Sato, Michael Snyder, Corinna Vinschen, and Ulrich Weigand.
Christian Zankel, Ross Morley, Bob Wilson, and Maxim Grigoriev from Tensilica, Inc.
contributed support for Xtensa processors. Others who have worked on the Xtensa port of
gdb in the past include Steve Tjiang, John Newlin, and Scott Foehner.
Michael Eager and staff of Xilinx, Inc., contributed support for the Xilinx MicroBlaze
architecture.
6 Debugging with gdb
Chapter 1: A Sample gdb Session 7
foo
0000
define(bar,defn(‘foo’))
bar
0000
changequote(<QUOTE>,<UNQUOTE>)
define(baz,defn(<QUOTE>foo<UNQUOTE>))
baz
Ctrl-d
m4: End of input: 0: fatal error: EOF in string
Let us use gdb to try to see what is going on.
$ gdb m4
gdb is free software and you are welcome to distribute copies
of it under certain conditions; type "show copying" to see
the conditions.
There is absolutely no warranty for gdb; type "show warranty"
for details.
(gdb) run
Starting program: /work/Editorial/gdb/gnu/m4/m4
define(foo,0000)
foo
0000
To trigger the breakpoint, we call changequote. gdb suspends execution of m4, displaying
information about the context where it stops.
changequote(<QUOTE>,<UNQUOTE>)
The last line displayed looks a little odd; we can examine the variables lquote and rquote
to see if they are in fact the new left and right quotes we specified. We use the command
p (print) to see their values.
(gdb) p lquote
$1 = 0x35d40 "<QUOTE>"
(gdb) p rquote
$2 = 0x35d50 "<UNQUOTE>"
lquote and rquote are indeed the new left and right quotes. To look at some context, we
can display ten lines of source surrounding the current line with the l (list) command.
(gdb) l
533 xfree(rquote);
534
535 lquote = (lq == nil || *lq == ’\0’) ? def_lquote\
: xstrdup (lq);
536 rquote = (rq == nil || *rq == ’\0’) ? def_rquote\
: xstrdup (rq);
537
538 len_lquote = strlen(rquote);
539 len_rquote = strlen(lquote);
540 }
541
542 void
Let us step past the two lines that set len_lquote and len_rquote, and then examine the
values of those variables.
(gdb) n
539 len_rquote = strlen(lquote);
(gdb) n
540 }
(gdb) p len lquote
$3 = 9
(gdb) p len rquote
$4 = 7
That certainly looks wrong, assuming len_lquote and len_rquote are meant to be the
lengths of lquote and rquote respectively. We can set them to better values using the p
command, since it can print the value of any expression—and that expression can include
subroutine calls and assignments.
(gdb) p len lquote=strlen(lquote)
$5 = 7
(gdb) p len rquote=strlen(rquote)
$6 = 9
Is that enough to fix the problem of using the new quotes with the m4 built-in defn? We can
allow m4 to continue executing with the c (continue) command, and then try the example
that caused trouble initially:
(gdb) c
Continuing.
define(baz,defn(<QUOTE>foo<UNQUOTE>))
baz
0000
10 Debugging with gdb
Success! The new quotes now work just as well as the default ones. The problem seems to
have been just the two typos defining the wrong lengths. We allow m4 exit by giving it an
EOF as input:
Ctrl-d
Program exited normally.
The message ‘Program exited normally.’ is from gdb; it indicates m4 has finished execut-
ing. We can end our gdb session with the gdb quit command.
(gdb) quit
Chapter 2: Getting In and Out of gdb 11
Invoke gdb by running the program gdb. Once started, gdb reads commands from the
terminal until you tell it to exit.
You can also run gdb with a variety of arguments and options, to specify more of your
debugging environment at the outset.
The command-line options described here are designed to cover a variety of situations;
in some environments, some of these options may effectively be unavailable.
The most usual way to start gdb is with one argument, specifying an executable program:
gdb program
You can also start with both an executable program and a core file specified:
gdb program core
You can, instead, specify a process ID as a second argument, if you want to debug a
running process:
gdb program 1234
would attach gdb to process 1234 (unless you also have a file named ‘1234’; gdb does check
for a core file first).
Taking advantage of the second command-line argument requires a fairly complete op-
erating system; when you use gdb as a remote debugger attached to a bare board, there
may not be any notion of “process”, and there is often no way to get a core dump. gdb
will warn you if it is unable to attach or to read core dumps.
You can optionally have gdb pass any arguments after the executable file to the inferior
using --args. This option stops option processing.
gdb --args gcc -O2 -c foo.c
This will cause gdb to debug gcc, and to set gcc’s command-line arguments (see hunde-
finedi [Arguments], page hundefinedi) to ‘-O2 -c foo.c’.
You can run gdb without printing the front material, which describes gdb’s
non-warranty, by specifying -silent:
gdb -silent
You can further control how gdb starts up by using command-line options. gdb itself can
remind you of the options available.
Type
gdb -help
to display all available options and briefly describe their use (‘gdb -h’ is a shorter equiva-
lent).
All options and command line arguments you give are processed in sequential order. The
order makes a difference when the ‘-x’ option is used.
12 Debugging with gdb
When gdb starts, it reads any arguments other than options as specifying an executable
file and core file (or process ID). This is the same as if the arguments were specified by the
‘-se’ and ‘-c’ (or ‘-p’) options respectively. (gdb reads the first argument that does not
have an associated option flag as equivalent to the ‘-se’ option followed by that argument;
and the second argument that does not have an associated option flag, if any, as equivalent
to the ‘-c’/‘-p’ option followed by that argument.) If the second argument begins with a
decimal digit, gdb will first attempt to attach to it as a process, and if that fails, attempt
to open it as a corefile. If you have a corefile whose name begins with a digit, you can
prevent gdb from treating it as a pid by prefixing it with ‘./’, e.g. ‘./12345’.
If gdb has not been configured to included core file support, such as for most embedded
targets, then it will complain about a second argument and ignore it.
Many options have both long and short forms; both are shown in the following list. gdb
also recognizes the long forms if you truncate them, so long as enough of the option is
present to be unambiguous. (If you prefer, you can flag option arguments with ‘--’ rather
than ‘-’, though we illustrate the more usual convention.)
-symbols file
-s file Read symbol table from file file.
-exec file
-e file Use file file as the executable file to execute when appropriate, and for examining
pure data in conjunction with a core dump.
-se file Read symbol table from file file and use it as the executable file.
-core file
-c file Use file file as a core dump to examine.
-pid number
-p number
Connect to process ID number, as with the attach command.
-command file
-x file Execute commands from file file. The contents of this file is evaluated exactly
as the source command would. See hundefinedi [Command files], page hunde-
finedi.
-eval-command command
-ex command
Execute a single gdb command.
This option may be used multiple times to call multiple commands. It may also
be interleaved with ‘-command’ as required.
gdb -ex ’target sim’ -ex ’load’ \
-x setbreakpoints -ex ’run’ a.out
-directory directory
-d directory
Add directory to the path to search for source and script files.
Chapter 2: Getting In and Out of gdb 13
-r
-readnow Read each symbol file’s entire symbol table immediately, rather than the default,
which is to read it incrementally as it is needed. This makes startup slower,
but makes future operations faster.
You can run gdb in various alternative modes—for example, in batch mode or quiet
mode.
-nx
-n Do not execute commands found in any initialization files. Normally, gdb exe-
cutes the commands in these files after all the command options and arguments
have been processed. See hundefinedi [Command Files], page hundefinedi.
-quiet
-silent
-q “Quiet”. Do not print the introductory and copyright messages. These mes-
sages are also suppressed in batch mode.
-batch Run in batch mode. Exit with status 0 after processing all the command files
specified with ‘-x’ (and all commands from initialization files, if not inhibited
with ‘-n’). Exit with nonzero status if an error occurs in executing the gdb
commands in the command files. Batch mode also disables pagination, sets
unlimited terminal width and height see hundefinedi [Screen Size], page hun-
definedi, and acts as if set confirm off were in effect (see hundefinedi [Mes-
sages/Warnings], page hundefinedi).
Batch mode may be useful for running gdb as a filter, for example to download
and run a program on another computer; in order to make this more useful, the
message
Program exited normally.
(which is ordinarily issued whenever a program running under gdb control
terminates) is not issued when running in batch mode.
-batch-silent
Run in batch mode exactly like ‘-batch’, but totally silently. All gdb output to
stdout is prevented (stderr is unaffected). This is much quieter than ‘-silent’
and would be useless for an interactive session.
This is particularly useful when using targets that give ‘Loading section’ mes-
sages, for example.
Note that targets that give their output via gdb, as opposed to writing directly
to stdout, will also be made silent.
-return-child-result
The return code from gdb will be the return code from the child process (the
process being debugged), with the following exceptions:
• gdb exits abnormally. E.g., due to an incorrect argument or an internal
error. In this case the exit code is the same as it would have been without
‘-return-child-result’.
14 Debugging with gdb
-baud bps
-b bps Set the line speed (baud rate or bits per second) of any serial interface used by
gdb for remote debugging.
-l timeout
Set the timeout (in seconds) of any communication used by gdb for remote
debugging.
-tty device
-t device
Run using device for your program’s standard input and output.
-tui Activate the Text User Interface when starting. The Text User Interface man-
ages several text windows on the terminal, showing source, assembly, regis-
ters and gdb command outputs (see hundefinedi [gdb Text User Interface],
page hundefinedi). Alternatively, the Text User Interface can be enabled by
invoking the program ‘gdbtui’. Do not use this option if you run gdb from
Emacs (see hundefinedi [Using gdb under gnu Emacs], page hundefinedi).
-interpreter interp
Use the interpreter interp for interface with the controlling program or device.
This option is meant to be set by programs which communicate with gdb using
it as a back end. See hundefinedi [Command Interpreters], page hundefinedi.
‘--interpreter=mi’ (or ‘--interpreter=mi2’) causes gdb to use the gdb/mi
interface (see hundefinedi [The gdb/mi Interface], page hundefinedi) included
since gdb version 6.0. The previous gdb/mi interface, included in gdb version
5.3 and selected with ‘--interpreter=mi1’, is deprecated. Earlier gdb/mi
interfaces are no longer supported.
-write Open the executable and core files for both reading and writing. This is equiv-
alent to the ‘set write on’ command inside gdb (see hundefinedi [Patching],
page hundefinedi).
-statistics
This option causes gdb to print statistics about time and memory usage after
it completes each command and returns to the prompt.
-version This option causes gdb to print its version number and no-warranty blurb, and
exit.
3. Reads the init file (if any) in your home directory1 and executes all the commands in
that file.
4. Processes command line options and operands.
5. Reads and executes the commands from init file (if any) in the current working direc-
tory. This is only done if the current directory is different from your home directory.
Thus, you can have more than one init file, one generic in your home directory, and
another, specific to the program you are debugging, in the directory where you invoke
gdb.
6. If the command line specified a program to debug, or a process to attach to, or a core
file, gdb loads any auto-loaded scripts provided for the program or for its loaded shared
libraries. See hundefinedi [Auto-loading], page hundefinedi.
If you wish to disable the auto-loading during startup, you must do something like the
following:
$ gdb -ex "set auto-load-scripts off" -ex "file myprogram"
The following does not work because the auto-loading is turned off too late:
$ gdb -ex "set auto-load-scripts off" myprogram
7. Reads command files specified by the ‘-x’ option. See hundefinedi [Command Files],
page hundefinedi, for more details about gdb command files.
8. Reads the command history recorded in the history file. See hundefinedi [Command
History], page hundefinedi, for more details about the command history and the files
where gdb records it.
Init files use the same syntax as command files (see hundefinedi [Command Files],
page hundefinedi) and are processed by gdb in the same way. The init file in your home
directory can set options (such as ‘set complaints’) that affect subsequent processing of
command line options and operands. Init files are not executed if you use the ‘-nx’ option
(see hundefinedi [Choosing Modes], page hundefinedi).
To display the list of init files loaded by gdb at startup, you can use gdb --help.
The gdb init files are normally called ‘.gdbinit’. The DJGPP port of gdb uses the
name ‘gdb.ini’, due to the limitations of file names imposed by DOS filesystems. The
Windows ports of gdb use the standard name, but if they find a ‘gdb.ini’ file, they warn
you about that and suggest to rename the file to the standard name.
quit [expression ]
q To exit gdb, use the quit command (abbreviated q), or type an end-of-file
character (usually Ctrl-d). If you do not supply expression, gdb will terminate
normally; otherwise it will terminate using the result of expression as the error
code.
An interrupt (often Ctrl-c) does not exit from gdb, but rather terminates the action
of any gdb command that is in progress and returns to gdb command level. It is safe to
1
On DOS/Windows systems, the home directory is the one pointed to by the HOME environment variable.
Chapter 2: Getting In and Out of gdb 17
type the interrupt character at any time because gdb does not allow it to take effect until
a time when it is safe.
If you have been using gdb to control an attached process or device, you can release
it with the detach command (see hundefinedi [Debugging an Already-running Process],
page hundefinedi).
If you need to execute occasional shell commands during your debugging session, there
is no need to leave or suspend gdb; you can just use the shell command.
make make-args
Execute the make program with the specified arguments. This is equivalent to
‘shell make make-args ’.
You may want to save the output of gdb commands to a file. There are several commands
to control gdb’s logging.
set logging on
Enable logging.
set logging off
Disable logging.
set logging file file
Change the name of the current logfile. The default logfile is ‘gdb.txt’.
set logging overwrite [on|off]
By default, gdb will append to the logfile. Set overwrite if you want set
logging on to overwrite the logfile instead.
set logging redirect [on|off]
By default, gdb output will go to both the terminal and the logfile. Set
redirect if you want output to go only to the log file.
show logging
Show the current values of the logging settings.
18 Debugging with gdb
Chapter 3: gdb Commands 19
3 gdb Commands
You can abbreviate a gdb command to the first few letters of the command name, if
that abbreviation is unambiguous; and you can repeat certain gdb commands by typing
just hRETi. You can also use the hTABi key to get gdb to fill out the rest of a word in a
command (or to show you the alternatives available, if there is more than one possibility).
A gdb command is a single line of input. There is no limit on how long it can be.
It starts with a command name, which is followed by arguments whose meaning depends
on the command name. For example, the command step accepts an argument which is
the number of times to step, as in ‘step 5’. You can also use the step command with no
arguments. Some commands do not allow any arguments.
gdb command names may always be truncated if that abbreviation is unambiguous.
Other possible command abbreviations are listed in the documentation for individual com-
mands. In some cases, even ambiguous abbreviations are allowed; for example, s is specially
defined as equivalent to step even though there are other commands whose names start
with s. You can test abbreviations by using them as arguments to the help command.
A blank line as input to gdb (typing just hRETi) means to repeat the previous command.
Certain commands (for example, run) will not repeat this way; these are commands whose
unintentional repetition might cause trouble and which you are unlikely to want to repeat.
User-defined commands can disable this feature; see hundefinedi [Define], page hundefinedi.
The list and x commands, when you repeat them with hRETi, construct new arguments
rather than repeating exactly as typed. This permits easy scanning of source or memory.
gdb can also use hRETi in another way: to partition lengthy output, in a way similar to
the common utility more (see hundefinedi [Screen Size], page hundefinedi). Since it is easy
to press one hRETi too many in this situation, gdb disables command repetition after any
command that generates this sort of display.
Any text from a # to the end of the line is a comment; it does nothing. This is useful
mainly in command files (see hundefinedi [Command Files], page hundefinedi).
The Ctrl-o binding is useful for repeating a complex sequence of commands. This
command accepts the current line, like hRETi, and then fetches the next line relative to the
current line from the history for editing.
gdb can fill in the rest of a word in a command for you, if there is only one possibility;
it can also show you what the valid possibilities are for the next word in a command, at
any time. This works for gdb commands, gdb subcommands, and the names of symbols
in your program.
Press the hTABi key whenever you want gdb to fill out the rest of a word. If there is only
one possibility, gdb fills in the word, and waits for you to finish the command (or press
hRETi to enter it). For example, if you type
20 Debugging with gdb
You can always ask gdb itself for information on its commands, using the command
help.
help
h You can use help (abbreviated h) with no arguments to display a short list of
named classes of commands:
(gdb) help
List of classes of commands:
1
The completer can be confused by certain kinds of invalid expressions. Also, it only examines the static
type of the expression, not the dynamic type.
22 Debugging with gdb
help class
Using one of the general help classes as an argument, you can get a list of the
individual commands in that class. For example, here is the help display for
the class status:
(gdb) help status
Status inquiries.
List of commands:
help command
With a command name as help argument, gdb displays a short paragraph on
how to use that command.
apropos args
The apropos command searches through all of the gdb commands, and their
documentation, for the regular expression specified in args. It prints out all
matches found. For example:
apropos reload
results in:
set symbol-reloading -- Set dynamic symbol table reloading
multiple times in one run
show symbol-reloading -- Show dynamic symbol table reloading
multiple times in one run
complete args
The complete args command lists all the possible completions for the begin-
ning of a command. Use args to specify the beginning of the command you
want completed. For example:
complete i
results in:
Chapter 3: gdb Commands 23
if
ignore
info
inspect
This is intended for use by gnu Emacs.
In addition to help, you can use the gdb commands info and show to inquire about
the state of your program, or the state of gdb itself. Each command supports many topics
of inquiry; this manual introduces each of them in the appropriate context. The listings
under info and under show in the Index point to all the sub-commands. See hundefinedi
[Index], page hundefinedi.
info This command (abbreviated i) is for describing the state of your program. For
example, you can show the arguments passed to a function with info args,
list the registers currently in use with info registers, or list the breakpoints
you have set with info breakpoints. You can get a complete list of the info
sub-commands with help info.
set You can assign the result of an expression to an environment variable with set.
For example, you can set the gdb prompt to a $-sign with set prompt $.
show In contrast to info, show is for describing the state of gdb itself. You can
change most of the things you can show, by using the related command set;
for example, you can control what number system is used for displays with set
radix, or simply inquire which is currently in use with show radix.
To display all the settable parameters and their current values, you can use
show with no arguments; you may also use info set. Both commands produce
the same display.
Here are three miscellaneous show subcommands, all of which are exceptional in lacking
corresponding set commands:
show version
Show what version of gdb is running. You should include this information in
gdb bug-reports. If multiple versions of gdb are in use at your site, you may
need to determine which version of gdb you are running; as gdb evolves, new
commands are introduced, and old ones may wither away. Also, many system
vendors ship variant versions of gdb, and there are variant versions of gdb in
gnu/Linux distributions as well. The version number is the same as the one
announced when you start gdb.
show copying
info copying
Display information about permission for copying gdb.
show warranty
info warranty
Display the gnu “NO WARRANTY” statement, or a warranty, if your version
of gdb comes with one.
24 Debugging with gdb
Chapter 4: Running Programs Under gdb 25
run
r Use the run command to start your program under gdb. You must first specify
the program name (except on VxWorks) with an argument to gdb (see hunde-
finedi [Getting In and Out of gdb], page hundefinedi), or by using the file or
exec-file command (see hundefinedi [Commands to Specify Files], page hun-
definedi).
26 Debugging with gdb
If you are running your program in an execution environment that supports processes,
run creates an inferior process and makes that process run your program. In some envi-
ronments without processes, run jumps to the start of your program. Other targets, like
‘remote’, are always running. If you get an error message like this one:
The "remote" target does not support "run".
Try "help target" or "continue".
then use continue to run your program. You may need load first (see hundefinedi [load],
page hundefinedi).
The execution of a program is affected by certain information it receives from its superior.
gdb provides ways to specify this information, which you must do before starting your
program. (You can change it after starting your program, but such changes only affect your
program the next time you start it.) This information may be divided into four categories:
The arguments.
Specify the arguments to give your program as the arguments of the run com-
mand. If a shell is available on your target, the shell is used to pass the argu-
ments, so that you may use normal conventions (such as wildcard expansion or
variable substitution) in describing the arguments. In Unix systems, you can
control which shell is used with the SHELL environment variable. See hunde-
finedi [Your Program’s Arguments], page hundefinedi.
The environment.
Your program normally inherits its environment from gdb, but you can use the
gdb commands set environment and unset environment to change parts of
the environment that affect your program. See hundefinedi [Your Program’s
Environment], page hundefinedi.
The working directory.
Your program inherits its working directory from gdb. You can set the gdb
working directory with the cd command in gdb. See hundefinedi [Your Pro-
gram’s Working Directory], page hundefinedi.
The standard input and output.
Your program normally uses the same device for standard input and standard
output as gdb is using. You can redirect input and output in the run command
line, or you can use the tty command to set a different device for your program.
See hundefinedi [Your Program’s Input and Output], page hundefinedi.
Warning: While input and output redirection work, you cannot use pipes to
pass the output of the program you are debugging to another program; if you
attempt this, gdb is likely to wind up debugging the wrong program.
When you issue the run command, your program begins to execute immediately. See
hundefinedi [Stopping and Continuing], page hundefinedi, for discussion of how to arrange
for your program to stop. Once your program has stopped, you may call functions in
your program, using the print or call commands. See hundefinedi [Examining Data],
page hundefinedi.
If the modification time of your symbol file has changed since the last time gdb read its
symbols, gdb discards its symbol table, and reads it again. When it does this, gdb tries to
retain your current breakpoints.
Chapter 4: Running Programs Under gdb 27
start The name of the main procedure can vary from language to language. With
C or C++, the main procedure name is always main, but other languages such
as Ada do not require a specific name for their main procedure. The debugger
provides a convenient way to start the execution of the program and to stop at
the beginning of the main procedure, depending on the language used.
The ‘start’ command does the equivalent of setting a temporary breakpoint
at the beginning of the main procedure and then invoking the ‘run’ command.
Some programs contain an elaboration phase where some startup code is exe-
cuted before the main procedure is called. This depends on the languages used
to write your program. In C++, for instance, constructors for static and global
objects are executed before main is called. It is therefore possible that the
debugger stops before reaching the main procedure. However, the temporary
breakpoint will remain to halt execution.
Specify the arguments to give to your program as arguments to the ‘start’
command. These arguments will be given verbatim to the underlying ‘run’
command. Note that the same arguments will be reused if no argument is
provided during subsequent calls to ‘start’ or ‘run’.
It is sometimes necessary to debug the program during elaboration. In these
cases, using the start command would stop the execution of your program
too late, as the program would have already completed the elaboration phase.
Under these circumstances, insert breakpoints in your elaboration code before
running your program.
set exec-wrapper wrapper
show exec-wrapper
unset exec-wrapper
When ‘exec-wrapper’ is set, the specified wrapper is used to launch programs
for debugging. gdb starts your program with a shell command of the form exec
wrapper program . Quoting is added to program and its arguments, but not to
wrapper, so you should add quotes if appropriate for your shell. The wrapper
runs until it executes your program, and then gdb takes control.
You can use any program that eventually calls execve with its arguments as
a wrapper. Several standard Unix utilities do this, e.g. env and nohup. Any
Unix shell script ending with exec "$@" will also work.
For example, you can use env to pass an environment variable to the debugged
program, without setting the variable in your shell’s environment:
(gdb) set exec-wrapper env ’LD_PRELOAD=libtest.so’
(gdb) run
This command is available when debugging locally on most targets, excluding
djgpp, Cygwin, MS Windows, and QNX Neutrino.
set disable-randomization
set disable-randomization on
This option (enabled by default in gdb) will turn off the native randomiza-
tion of the virtual address space of the started program. This option is useful
for multiple debugging sessions to make the execution better reproducible and
memory addresses reusable across debugging sessions.
28 Debugging with gdb
This feature is implemented only on gnu/Linux. You can get the same behavior
using
(gdb) set exec-wrapper setarch ‘uname -m‘ -R
set disable-randomization off
Leave the behavior of the started executable unchanged. Some bugs rear their
ugly heads only when the program is loaded at certain addresses. If your bug
disappears when you run the program under gdb, that might be because gdb
by default disables the address randomization on platforms, such as gnu/Linux,
which do that for stand-alone programs. Use set disable-randomization off
to try to reproduce such elusive bugs.
The virtual address space randomization is implemented only on gnu/Linux.
It protects the programs against some kinds of security attacks. In these cases
the attacker needs to know the exact location of a concrete executable code.
Randomizing its location makes it impossible to inject jumps misusing a code
at its expected addresses.
Prelinking shared libraries provides a startup performance advantage but it
makes addresses in these libraries predictable for privileged processes by having
just unprivileged access at the target system. Reading the shared library binary
gives enough information for assembling the malicious code misusing it. Still
even a prelinked shared library can get loaded at a new random address just
requiring the regular relocation process during the startup. Shared libraries not
already prelinked are always loaded at a randomly chosen address.
Position independent executables (PIE) contain position independent code sim-
ilar to the shared libraries and therefore such executables get loaded at a ran-
domly chosen address upon startup. PIE executables always load even already
prelinked shared libraries at a random address. You can build such executable
using gcc -fPIE -pie.
Heap (malloc storage), stack and custom mmap areas are always placed ran-
domly (as long as the randomization is enabled).
show disable-randomization
Show the current setting of the explicit disable of the native randomization of
the virtual address space of the started program.
set args Specify the arguments to be used the next time your program is run. If set
args has no arguments, run executes your program with no arguments. Once
you have run your program with arguments, using set args before the next
run is the only way to run it again without arguments.
show args Show the arguments to give your program when it is started.
The environment consists of a set of environment variables and their values. Environment
variables conventionally record such things as your user name, your home directory, your
terminal type, and your search path for programs to run. Usually you set up environment
variables with the shell and they are inherited by all the other programs you run. When
debugging, it can be useful to try running your program with a modified environment
without having to start gdb over again.
path directory
Add directory to the front of the PATH environment variable (the search path
for executables) that will be passed to your program. The value of PATH used
by gdb does not change. You may specify several directory names, separated
by whitespace or by a system-dependent separator character (‘:’ on Unix, ‘;’
on MS-DOS and MS-Windows). If directory is already in the path, it is moved
to the front, so it is searched sooner.
You can use the string ‘$cwd’ to refer to whatever is the current working direc-
tory at the time gdb searches the path. If you use ‘.’ instead, it refers to the
directory where you executed the path command. gdb replaces ‘.’ in the di-
rectory argument (with the current path) before adding directory to the search
path.
show paths
Display the list of search paths for executables (the PATH environment variable).
show environment [varname ]
Print the value of environment variable varname to be given to your program
when it starts. If you do not supply varname, print the names and values of
all environment variables to be given to your program. You can abbreviate
environment as env.
set environment varname [=value ]
Set environment variable varname to value. The value changes for your program
only, not for gdb itself. value may be any string; the values of environment
variables are just strings, and any interpretation is supplied by your program
itself. The value parameter is optional; if it is eliminated, the variable is set to
a null value.
For example, this command:
set env USER = foo
tells the debugged program, when subsequently run, that its user is named
‘foo’. (The spaces around ‘=’ are used for clarity here; they are not actually
required.)
30 Debugging with gdb
Each time you start your program with run, it inherits its working directory from the
current working directory of gdb. The gdb working directory is initially whatever it in-
herited from its parent process (typically the shell), but you can specify a new working
directory in gdb with the cd command.
The gdb working directory also serves as a default for the commands that specify files
for gdb to operate on. See hundefinedi [Commands to Specify Files], page hundefinedi.
cd directory
Set the gdb working directory to directory.
pwd Print the gdb working directory.
It is generally impossible to find the current working directory of the process being
debugged (since a program can change its directory during its run). If you work on a system
where gdb is configured with the ‘/proc’ support, you can use the info proc command (see
hundefinedi [SVR4 Process Information], page hundefinedi) to find out the current working
directory of the debuggee.
By default, the program you run under gdb does input and output to the same terminal
that gdb uses. gdb switches the terminal to its own terminal modes to interact with you,
but it records the terminal modes your program was using and switches back to them when
you continue running your program.
info terminal
Displays information recorded by gdb about the terminal modes your program
is using.
You can redirect your program’s input and/or output using shell redirection with the
run command. For example,
run > outfile
starts your program, diverting its output to the file ‘outfile’.
Chapter 4: Running Programs Under gdb 31
Another way to specify where your program should do input and output is with the
tty command. This command accepts a file name as argument, and causes this file to be
the default for future run commands. It also resets the controlling terminal for the child
process, for future run commands. For example,
tty /dev/ttyb
directs that processes started with subsequent run commands default to do input and output
on the terminal ‘/dev/ttyb’ and have that as their controlling terminal.
An explicit redirection in run overrides the tty command’s effect on the input/output
device, but not its effect on the controlling terminal.
When you use the tty command or redirect input in the run command, only the input
for your program is affected. The input for gdb still comes from your terminal. tty is an
alias for set inferior-tty.
You can use the show inferior-tty command to tell gdb to display the name of the
terminal that will be used for future runs of your program.
set inferior-tty /dev/ttyb
Set the tty for the program being debugged to /dev/ttyb.
show inferior-tty
Show the current tty for the program being debugged.
attach process-id
This command attaches to a running process—one that was started outside
gdb. (info files shows your active targets.) The command takes as argument
a process ID. The usual way to find out the process-id of a Unix process is with
the ps utility, or with the ‘jobs -l’ shell command.
attach does not repeat if you press hRETi a second time after executing the
command.
To use attach, your program must be running in an environment which supports pro-
cesses; for example, attach does not work for programs on bare-board targets that lack an
operating system. You must also have permission to send the process a signal.
When you use attach, the debugger finds the program running in the process first by
looking in the current working directory, then (if the program is not found) by using the
source file search path (see hundefinedi [Specifying Source Directories], page hundefinedi).
You can also use the file command to load the program. See hundefinedi [Commands to
Specify Files], page hundefinedi.
The first thing gdb does after arranging to debug the specified process is to stop it. You
can examine and modify an attached process with all the gdb commands that are ordinarily
available when you start processes with run. You can insert breakpoints; you can step and
continue; you can modify storage. If you would rather the process continue running, you
may use the continue command after attaching gdb to the process.
detach When you have finished debugging the attached process, you can use the detach
command to release it from gdb control. Detaching the process continues its
32 Debugging with gdb
execution. After the detach command, that process and gdb become com-
pletely independent once more, and you are ready to attach another process
or start one with run. detach does not repeat if you press hRETi again after
executing the command.
If you exit gdb while you have an attached process, you detach that process. If you
use the run command, you kill that process. By default, gdb asks for confirmation if
you try to do either of these things; you can control whether or not you need to confirm
by using the set confirm command (see hundefinedi [Optional Warnings and Messages],
page hundefinedi).
kill Kill the child process in which your program is running under gdb.
This command is useful if you wish to debug a core dump instead of a running process.
gdb ignores any core dump file while your program is running.
On some operating systems, a program cannot be executed outside gdb while you have
breakpoints set on it inside gdb. You can use the kill command in this situation to permit
running your program outside the debugger.
The kill command is also useful if you wish to recompile and relink your program,
since on many systems it is impossible to modify an executable file while it is running in a
process. In this case, when you next type run, gdb notices that the file has changed, and
reads the symbol table again (while trying to preserve your current breakpoint settings).
gdb lets you run and debug multiple programs in a single session. In addition, gdb on
some systems may let you run several programs simultaneously (otherwise you have to exit
from one before starting another). In the most general case, you can have multiple threads
of execution in each of multiple processes, launched from multiple executables.
gdb represents the state of each program execution with an object called an inferior.
An inferior typically corresponds to a process, but is more general and applies also to
targets that do not have processes. Inferiors may be created before a process runs, and may
be retained after a process exits. Inferiors have unique identifiers that are different from
process ids. Usually each inferior will also have its own distinct address space, although
some embedded targets may have several inferiors running in different parts of a single
address space. Each inferior may in turn have multiple threads running in it.
To find out what inferiors exist at any moment, use info inferiors:
info inferiors
Print a list of all inferiors currently being managed by gdb.
gdb displays for each inferior (in this order):
1. the inferior number assigned by gdb
2. the target system’s inferior identifier
Chapter 4: Running Programs Under gdb 33
inferior infno
Make inferior number infno the current inferior. The argument infno is the infe-
rior number assigned by gdb, as shown in the first field of the ‘info inferiors’
display.
You can get multiple executables into a debugging session via the add-inferior and
clone-inferior commands. On some systems gdb can add inferiors to the debug session
automatically by following calls to fork and exec. To remove inferiors from the debugging
session use the remove-inferior command.
* 1 hello
Here we can see that no inferior is running the program hello, while process
21561 is running the program goodbye. On some targets, it is possible that
multiple inferiors are bound to the same program space. The most common
example is that of debugging both the parent and child processes of a vfork
call. For example,
(gdb) maint info program-spaces
Id Executable
* 1 vfork-test
Bound inferiors: ID 2 (process 18050), ID 1 (process 18045)
Here, both inferior 2 and inferior 1 are running in the same program space as
a result of inferior 1 having executed a vfork call.
In some operating systems, such as HP-UX and Solaris, a single program may have more
than one thread of execution. The precise semantics of threads differ from one operating
system to another, but in general the threads of a single program are akin to multiple
processes—except that they share one address space (that is, they can all examine and
modify the same variables). On the other hand, each thread has its own registers and
execution stack, and perhaps private memory.
gdb provides these facilities for debugging multi-thread programs:
• automatic notification of new threads
• ‘thread threadno ’, a command to switch among threads
• ‘info threads’, a command to inquire about existing threads
• ‘thread apply [threadno ] [all ] args ’, a command to apply a command to a list of
threads
• thread-specific breakpoints
• ‘set print thread-events’, which controls printing of messages on thread start and
exit.
• ‘set libthread-db-search-path path ’, which lets the user specify which libthread_
db to use if the default choice isn’t compatible with the program.
Warning: These facilities are not yet available on every gdb configuration
where the operating system supports threads. If your gdb does not support
threads, these commands have no effect. For example, a system without thread
support shows no output from ‘info threads’, and always rejects the thread
command, like this:
(gdb) info threads
(gdb) thread 1
Thread ID 1 not known. Use the "info threads" command to
see the IDs of currently known threads.
The gdb thread debugging facility allows you to observe all threads while your program
runs—but whenever gdb takes control, one thread in particular is always the focus of
debugging. This thread is called the current thread. Debugging commands show program
information from the perspective of the current thread.
36 Debugging with gdb
Whenever gdb detects a new thread in your program, it displays the target system’s iden-
tification for the thread with a message in the form ‘[New systag ]’. systag is a thread iden-
tifier whose form varies depending on the particular system. For example, on gnu/Linux,
you might see
[New Thread 46912507313328 (LWP 25582)]
when gdb notices a new thread. In contrast, on an SGI system, the systag is simply
something like ‘process 368’, with no further qualifier.
For debugging purposes, gdb associates its own thread number—always a single
integer—with each thread in your program.
info threads
Display a summary of all threads currently in your program. gdb displays for
each thread (in this order):
1. the thread number assigned by gdb
2. the target system’s thread identifier (systag)
3. the thread’s name, if one is known. A thread can either be named by the
user (see thread name, below), or, in some cases, by the program itself.
4. the current stack frame summary for that thread
An asterisk ‘*’ to the left of the gdb thread number indicates the current thread.
For example,
(gdb) info threads
Id Target Id Frame
3 process 35 thread 27 0x34e5 in sigpause ()
2 process 35 thread 23 0x34e5 in sigpause ()
* 1 process 35 thread 13 main (argc=1, argv=0x7ffffff8)
at threadtest.c:68
On Solaris, you can display more information about user threads with a Solaris-specific
command:
maint info sol-threads
Display info on Solaris user threads.
thread threadno
Make thread number threadno the current thread. The command argument
threadno is the internal gdb thread number, as shown in the first field of the
‘info threads’ display. gdb responds by displaying the system identifier of the
thread you selected, and its current stack frame summary:
(gdb) thread 2
[Switching to thread 2 (Thread 0xb7fdab70 (LWP 12747))]
#0 some_function (ignore=0x0) at example.c:8
8 printf ("hello\n");
As with the ‘[New ...]’ message, the form of the text after ‘Switching to’
depends on your system’s conventions for identifying threads.
The debugger convenience variable ‘$_thread’ contains the number of the cur-
rent thread. You may find this useful in writing breakpoint conditional ex-
pressions, command scripts, and so forth. See See hundefinedi [Convenience
Variables], page hundefinedi, for general information on convenience variables.
Chapter 4: Running Programs Under gdb 37
On most systems, gdb has no special support for debugging programs which create
additional processes using the fork function. When a program forks, gdb will continue
to debug the parent process and the child process will run unimpeded. If you have set a
breakpoint in any code which the child then executes, the child will get a SIGTRAP signal
which (unless it catches the signal) will cause it to terminate.
However, if you want to debug the child process there is a workaround which isn’t too
painful. Put a call to sleep in the code which the child process executes after the fork. It
may be useful to sleep only if a certain environment variable is set, or a certain file exists,
so that the delay need not occur when you don’t want to run gdb on the child. While the
child is sleeping, use the ps program to get its process ID. Then tell gdb (a new invocation
of gdb if you are also debugging the parent process) to attach to the child process (see hun-
definedi [Attach], page hundefinedi). From that point on you can debug the child process
just like any other process which you attached to.
On some systems, gdb provides support for debugging programs that create additional
processes using the fork or vfork functions. Currently, the only platforms with this feature
are HP-UX (11.x and later only?) and gnu/Linux (kernel version 2.5.60 and later).
By default, when a program forks, gdb will continue to debug the parent process and
the child process will run unimpeded.
If you want to follow the child process instead of the parent process, use the command
set follow-fork-mode.
show follow-fork-mode
Display the current debugger response to a fork or vfork call.
Chapter 4: Running Programs Under gdb 39
On Linux, if you want to debug both the parent and child processes, use the command
set detach-on-fork.
show detach-on-fork
Show whether detach-on-fork mode is on/off.
If you choose to set ‘detach-on-fork’ mode off, then gdb will retain control of all forked
processes (including nested forks). You can list the forked processes under the control
of gdb by using the info inferiors command, and switch from one fork to another by
using the inferior command (see hundefinedi [Debugging Multiple Inferiors and Programs],
page hundefinedi).
To quit debugging one of the forked processes, you can either detach from it by using
the detach inferior command (allowing it to run independently), or kill it using the
kill inferior command. See hundefinedi [Debugging Multiple Inferiors and Programs],
page hundefinedi.
If you ask to debug a child process and a vfork is followed by an exec, gdb executes
the new target up to the first breakpoint in the new target. If you have a breakpoint set on
main in your original program, the breakpoint will also be set on the child process’s main.
On some systems, when a child process is spawned by vfork, you cannot debug the child
or parent until an exec call completes.
If you issue a run command to gdb after an exec call executes, the new target restarts.
To restart the parent process, use the file command with the parent executable name
as its argument. By default, after an exec call executes, gdb discards the symbols of the
previous executable image. You can change this behaviour with the set follow-exec-mode
command.
same gdb keeps the process bound to the same inferior. The new exe-
cutable image replaces the previous executable loaded in the infe-
rior. Restarting the inferior after the exec call, with e.g., the run
command, restarts the executable the process was running after the
exec call. This is the default mode.
For example:
(gdb) info inferiors
Id Description Executable
* 1 <null> prog1
(gdb) run
process 12020 is executing new program: prog2
Program exited normally.
(gdb) info inferiors
Id Description Executable
* 1 <null> prog2
You can use the catch command to make gdb stop whenever a fork, vfork, or exec
call is made. See hundefinedi [Setting Catchpoints], page hundefinedi.
1
Currently, only gnu/Linux.
Chapter 4: Running Programs Under gdb 41
checkpoint
Save a snapshot of the debugged program’s current execution state. The
checkpoint command takes no arguments, but each checkpoint is assigned
a small integer id, similar to a breakpoint id.
info checkpoints
List the checkpoints that have been saved in the current debugging session. For
each checkpoint, the following information will be listed:
Checkpoint ID
Process ID
Code Address
Source line, or label
restart checkpoint-id
Restore the program state that was saved as checkpoint number checkpoint-id.
All program variables, registers, stack frames etc. will be returned to the values
that they had when the checkpoint was saved. In essence, gdb will “wind back
the clock” to the point in time when the checkpoint was saved.
Note that breakpoints, gdb variables, command history etc. are not affected
by restoring a checkpoint. In general, a checkpoint only restores things that
reside in the program being debugged, not in the debugger.
delete checkpoint checkpoint-id
Delete the previously-saved checkpoint identified by checkpoint-id.
Returning to a previously saved checkpoint will restore the user state of the program
being debugged, plus a significant subset of the system (OS) state, including file pointers. It
won’t “un-write” data from a file, but it will rewind the file pointer to the previous location,
so that the previously written data can be overwritten. For files opened in read mode, the
pointer will also be restored so that the previously read data can be read again.
Of course, characters that have been sent to a printer (or other external device) cannot
be “snatched back”, and characters received from eg. a serial device can be removed from
internal program buffers, but they cannot be “pushed back” into the serial pipeline, ready
to be received again. Similarly, the actual contents of files that have been changed cannot
be restored (at this time).
However, within those constraints, you actually can “rewind” your program to a previ-
ously saved point in time, and begin debugging it again — and you can change the course
of events so as to debug a different execution path this time.
Finally, there is one bit of internal program state that will be different when you return
to a checkpoint — the program’s process id. Each checkpoint will have a unique process id
(or pid), and each will be different from the program’s original pid. If your program has
saved a local copy of its process id, this could potentially pose a problem.
watchpoint, on an absolute address if you have to restart the program, since the absolute
location of a symbol will change from one execution to the next.
A checkpoint, however, is an identical copy of a process. Therefore if you create a
checkpoint at (eg.) the start of main, and simply return to that checkpoint instead of
restarting the process, you can avoid the effects of address randomization and your symbols
will all stay in the same place.
Chapter 5: Stopping and Continuing 43
A breakpoint makes your program stop whenever a certain point in the program is
reached. For each breakpoint, you can add conditions to control in finer detail whether
your program stops. You can set breakpoints with the break command and its variants
(see hundefinedi [Setting Breakpoints], page hundefinedi), to specify the place where your
program should stop by line number, function name or exact address in the program.
On some systems, you can set breakpoints in shared libraries before the executable is
run. There is a minor limitation on HP-UX systems: you must wait until the executable
is run in order to set breakpoints in shared library routines that are not called directly by
the program (for example, routines that are arguments in a pthread_create call).
A watchpoint is a special breakpoint that stops your program when the value of an
expression changes. The expression may be a value of a variable, or it could involve values
of one or more variables combined by operators, such as ‘a + b’. This is sometimes called
data breakpoints. You must use a different command to set watchpoints (see hundefinedi
[Setting Watchpoints], page hundefinedi), but aside from that, you can manage a watchpoint
like any other breakpoint: you enable, disable, and delete both breakpoints and watchpoints
using the same commands.
You can arrange to have values from your program displayed automatically whenever
gdb stops at a breakpoint. See hundefinedi [Automatic Display], page hundefinedi.
A catchpoint is another special breakpoint that stops your program when a certain kind
of event occurs, such as the throwing of a C++ exception or the loading of a library. As
with watchpoints, you use a different command to set a catchpoint (see hundefinedi [Setting
Catchpoints], page hundefinedi), but aside from that, you can manage a catchpoint like any
other breakpoint. (To stop when your program receives a signal, use the handle command;
see hundefinedi [Signals], page hundefinedi.)
gdb assigns a number to each breakpoint, watchpoint, or catchpoint when you create
it; these numbers are successive integers starting with one. In many of the commands for
controlling various features of breakpoints you use the breakpoint number to say which
breakpoint you want to change. Each breakpoint may be enabled or disabled; if disabled,
it has no effect on your program until you enable it again.
44 Debugging with gdb
Breakpoints are set with the break command (abbreviated b). The debugger convenience
variable ‘$bpnum’ records the number of the breakpoint you’ve set most recently; see hunde-
finedi [Convenience Variables], page hundefinedi, for a discussion of what you can do with
convenience variables.
break location
Set a breakpoint at the given location, which can specify a function name, a line
number, or an address of an instruction. (See hundefinedi [Specify Location],
page hundefinedi, for a list of all the possible ways to specify a location.) The
breakpoint will stop your program just before it executes any of the code in the
specified location.
When using source languages that permit overloading of symbols, such as C++,
a function name may refer to more than one possible place to break. See hun-
definedi [Ambiguous Expressions], page hundefinedi, for a discussion of that
situation.
It is also possible to insert a breakpoint that will stop the program only if
a specific thread (see hundefinedi [Thread-Specific Breakpoints], page hunde-
finedi) or a specific task (see hundefinedi [Ada Tasks], page hundefinedi) hits
that breakpoint.
break When called without any arguments, break sets a breakpoint at the next in-
struction to be executed in the selected stack frame (see hundefinedi [Examining
the Stack], page hundefinedi). In any selected frame but the innermost, this
makes your program stop as soon as control returns to that frame. This is
similar to the effect of a finish command in the frame inside the selected
frame—except that finish does not leave an active breakpoint. If you use
break without an argument in the innermost frame, gdb stops the next time
it reaches the current location; this may be useful inside loops.
gdb normally ignores breakpoints when it resumes execution, until at least one
instruction has been executed. If it did not do this, you would be unable to pro-
ceed past a breakpoint without first disabling the breakpoint. This rule applies
whether or not the breakpoint already existed when your program stopped.
tbreak args
Set a breakpoint enabled only for one stop. args are the same as for the break
command, and the breakpoint is set in the same way, but the breakpoint is
automatically deleted after the first time your program stops there. See hunde-
finedi [Disabling Breakpoints], page hundefinedi.
hbreak args
Set a hardware-assisted breakpoint. args are the same as for the break com-
mand and the breakpoint is set in the same way, but the breakpoint requires
hardware support and some target hardware may not have this support. The
main purpose of this is EPROM/ROM code debugging, so you can set a break-
point at an instruction without changing the instruction. This can be used with
the new trap-generation provided by SPARClite DSU and most x86-based tar-
gets. These targets will generate traps when a program accesses some data or in-
struction address that is assigned to the debug registers. However the hardware
breakpoint registers can take a limited number of breakpoints. For example, on
the DSU, only two data breakpoints can be set at a time, and gdb will reject
this command if more than two are used. Delete or disable unused hardware
breakpoints before setting new ones (see hundefinedi [Disabling Breakpoints],
page hundefinedi). See hundefinedi [Break Conditions], page hundefinedi. For
remote targets, you can restrict the number of hardware breakpoints gdb will
use, see hundefinedi [set remote hardware-breakpoint-limit], page hundefinedi.
thbreak args
Set a hardware-assisted breakpoint enabled only for one stop. args are the
same as for the hbreak command and the breakpoint is set in the same way.
However, like the tbreak command, the breakpoint is automatically deleted
after the first time your program stops there. Also, like the hbreak command,
the breakpoint requires hardware support and some target hardware may not
have this support. See hundefinedi [Disabling Breakpoints], page hundefinedi.
See also hundefinedi [Break Conditions], page hundefinedi.
rbreak regex
Set breakpoints on all functions matching the regular expression regex. This
command sets an unconditional breakpoint on all matches, printing a list of all
breakpoints it set. Once these breakpoints are set, they are treated just like the
breakpoints set with the break command. You can delete them, disable them,
or make them conditional the same way as any other breakpoint.
The syntax of the regular expression is the standard one used with tools like
‘grep’. Note that this is different from the syntax used by shells, so for instance
foo* matches all functions that include an fo followed by zero or more os. There
is an implicit .* leading and trailing the regular expression you supply, so to
match only functions that begin with foo, use ^foo.
When debugging C++ programs, rbreak is useful for setting breakpoints on
overloaded functions that are not members of any special classes.
The rbreak command can be used to set breakpoints in all the functions in a
program, like this:
(gdb) rbreak .
46 Debugging with gdb
how many times the breakpoint was hit, and then run again, ignoring one less
than that number. This will get you quickly to the last hit of that breakpoint.
gdb allows you to set any number of breakpoints at the same place in your program.
There is nothing silly or meaningless about this. When the breakpoints are conditional,
this is even useful (see hundefinedi [Break Conditions], page hundefinedi).
It is possible that a breakpoint corresponds to several locations in your program. Ex-
amples of this situation are:
• For a C++ constructor, the gcc compiler generates several instances of the function
body, used in different cases.
• For a C++ template function, a given line in the function can correspond to any number
of instantiations.
• For an inlined function, a given source line can correspond to several places where that
function is inlined.
In all those cases, gdb will insert a breakpoint at all the relevant locations1 .
A breakpoint with multiple locations is displayed in the breakpoint table using several
rows—one header row, followed by one row for each breakpoint location. The header row
has ‘<MULTIPLE>’ in the address column. The rows for individual locations contain the
actual addresses for locations, and show the functions to which those locations belong. The
number column for a location is of the form breakpoint-number.location-number.
For example:
Num Type Disp Enb Address What
1 breakpoint keep y <MULTIPLE>
stop only if i==1
breakpoint already hit 1 time
1.1 y 0x080486a2 in void foo<int>() at t.cc:8
1.2 y 0x080486ca in void foo<double>() at t.cc:8
Each location can be individually enabled or disabled by passing breakpoint-
number.location-number as argument to the enable and disable commands. Note that
you cannot delete the individual locations from the list, you can only delete the entire
list of locations that belong to their parent breakpoint (with the delete num command,
where num is the number of the parent breakpoint, 1 in the above example). Disabling or
enabling the parent breakpoint (see hundefinedi [Disabling], page hundefinedi) affects all
of the locations that belong to that breakpoint.
It’s quite common to have a breakpoint inside a shared library. Shared libraries can
be loaded and unloaded explicitly, and possibly repeatedly, as the program is executed.
To support this use case, gdb updates breakpoint locations whenever any shared library
is loaded or unloaded. Typically, you would set a breakpoint in a shared library at the
beginning of your debugging session, when the library is not loaded, and when the symbols
from the library are not available. When you try to set breakpoint, gdb will ask you if you
want to set a so called pending breakpoint—breakpoint whose address is not yet resolved.
After the program is run, whenever a new shared library is loaded, gdb reevaluates all the
breakpoints. When a newly loaded shared library contains the symbol or line referred to by
1
As of this writing, multiple-location breakpoints work only if there’s line number information for all the
locations. This means that they will generally not work in system libraries, unless you have debug info
with line numbers for them.
48 Debugging with gdb
some pending breakpoint, that breakpoint is resolved and becomes an ordinary breakpoint.
When a library is unloaded, all breakpoints that refer to its symbols or source lines become
pending again.
This logic works for breakpoints with multiple locations, too. For example, if you have
a breakpoint in a C++ template function, and a newly loaded shared library has an instan-
tiation of that template, a new location is added to the list of locations for the breakpoint.
Except for having unresolved address, pending breakpoints do not differ from regular
breakpoints. You can set conditions or commands, enable and disable them and perform
other breakpoint operations.
gdb provides some additional commands for controlling what happens when the ‘break’
command cannot resolve breakpoint address specification to an address:
set breakpoint pending auto
This is the default behavior. When gdb cannot find the breakpoint location,
it queries you whether a pending breakpoint should be created.
set breakpoint pending on
This indicates that an unrecognized breakpoint location should automatically
result in a pending breakpoint being created.
set breakpoint pending off
This indicates that pending breakpoints are not to be created. Any unrecog-
nized breakpoint location results in an error. This setting does not affect any
pending breakpoints previously created.
show breakpoint pending
Show the current behavior setting for creating pending breakpoints.
The settings above only affect the break command and its variants. Once breakpoint is
set, it will be automatically updated as shared libraries are loaded and unloaded.
For some targets, gdb can automatically decide if hardware or software breakpoints
should be used, depending on whether the breakpoint address is read-only or read-write.
This applies to breakpoints set with the break command as well as to internal breakpoints
set by commands like next and finish. For breakpoints set with hbreak, gdb will always
use hardware breakpoints.
You can control this automatic behaviour with the following commands::
set breakpoint auto-hw on
This is the default behavior. When gdb sets a breakpoint, it will try to use the
target memory map to decide if software or hardware breakpoint must be used.
set breakpoint auto-hw off
This indicates gdb should not automatically select breakpoint type. If the
target provides a memory map, gdb will warn when trying to set software
breakpoint at a read-only address.
gdb normally implements breakpoints by replacing the program code at the breakpoint
address with a special instruction, which, when executed, given control to the debugger.
By default, the program code is so modified only when the program is resumed. As soon as
the program stops, gdb restores the original instructions. This behaviour guards against
Chapter 5: Stopping and Continuing 49
leaving breakpoints inserted in the target should gdb abrubptly disconnect. However, with
slow remote targets, inserting and removing breakpoint can reduce the performance. This
behavior can be controlled with the following commands::
set breakpoint always-inserted off
All breakpoints, including newly added by the user, are inserted in the target
only when the target is resumed. All breakpoints are removed from the target
when it stops.
set breakpoint always-inserted on
Causes all breakpoints to be inserted in the target at all times. If the user adds
a new breakpoint, or changes an existing breakpoint, the breakpoints in the
target are updated immediately. A breakpoint is removed from the target only
when breakpoint itself is removed.
set breakpoint always-inserted auto
This is the default mode. If gdb is controlling the inferior in non-stop mode (see
hundefinedi [Non-Stop Mode], page hundefinedi), gdb behaves as if breakpoint
always-inserted mode is on. If gdb is controlling the inferior in all-stop mode,
gdb behaves as if breakpoint always-inserted mode is off.
gdb itself sometimes sets breakpoints in your program for special purposes, such as
proper handling of longjmp (in C programs). These internal breakpoints are assigned
negative numbers, starting with -1; ‘info breakpoints’ does not display them. You can
see these breakpoints with the gdb maintenance command ‘maint info breakpoints’ (see
hundefinedi [maint info breakpoints], page hundefinedi).
You can use a watchpoint to stop execution whenever the value of an expression changes,
without having to predict a particular place where this may happen. (This is sometimes
called a data breakpoint.) The expression may be as simple as the value of a single variable,
or as complex as many variables combined by operators. Examples include:
• A reference to the value of a single variable.
• An address cast to an appropriate data type. For example, ‘*(int *)0x12345678’ will
watch a 4-byte region at the specified address (assuming an int occupies 4 bytes).
• An arbitrarily complex expression, such as ‘a*b + c/d’. The expression can use any op-
erators valid in the program’s native language (see hundefinedi [Languages], page hun-
definedi).
You can set a watchpoint on an expression even if the expression can not be evaluated yet.
For instance, you can set a watchpoint on ‘*global_ptr’ before ‘global_ptr’ is initialized.
gdb will stop when your program sets ‘global_ptr’ and the expression produces a valid
value. If the expression becomes valid in some other way than changing a variable (e.g. if
the memory pointed to by ‘*global_ptr’ becomes readable as the result of a malloc call),
gdb may not stop until the next time the expression changes.
Depending on your system, watchpoints may be implemented in software or hardware.
gdb does software watchpointing by single-stepping your program and testing the variable’s
50 Debugging with gdb
value each time, which is hundreds of times slower than normal execution. (But this may
still be worth it, to catch errors where you have no clue what part of your program is the
culprit.)
On some systems, such as HP-UX, PowerPC, gnu/Linux and most other x86-based tar-
gets, gdb includes support for hardware watchpoints, which do not slow down the running
of your program.
You can use catchpoints to cause the debugger to stop for certain kinds of program
events, such as C++ exceptions or the loading of a shared library. Use the catch command
to set a catchpoint.
catch event
Stop when event occurs. event can be any of the following:
throw The throwing of a C++ exception.
catch The catching of a C++ exception.
exception
An Ada exception being raised. If an exception name is specified
at the end of the command (eg catch exception Program_Error),
the debugger will stop only when this specific exception is raised.
Otherwise, the debugger stops execution when any Ada exception
is raised.
When inserting an exception catchpoint on a user-defined exception
whose name is identical to one of the exceptions defined by the lan-
guage, the fully qualified name must be used as the exception name.
Otherwise, gdb will assume that it should stop on the pre-defined
exception rather than the user-defined one. For instance, assum-
ing an exception called Constraint_Error is defined in package
Pck, then the command to use to catch such exceptions is catch
exception Pck.Constraint_Error.
exception unhandled
An exception that was raised but is not handled by the program.
assert A failed Ada assertion.
exec A call to exec. This is currently only available for HP-UX and
gnu/Linux.
Chapter 5: Stopping and Continuing 53
syscall
syscall [name | number ] ...
A call to or return from a system call, a.k.a. syscall. A syscall is a
mechanism for application programs to request a service from the
operating system (OS) or one of the OS system services. gdb can
catch some or all of the syscalls issued by the debuggee, and show
the related information for each syscall. If no argument is specified,
calls to and returns from all system calls will be caught.
name can be any system call name that is valid for the underlying
OS. Just what syscalls are valid depends on the OS. On GNU and
Unix systems, you can find the full list of valid syscall names on
‘/usr/include/asm/unistd.h’.
Normally, gdb knows in advance which syscalls are valid for each
OS, so you can use the gdb command-line completion facilities
(see hundefinedi [command completion], page hundefinedi) to list
the available choices.
You may also specify the system call numerically. A syscall’s num-
ber is the value passed to the OS’s syscall dispatcher to identify
the requested service. When you specify the syscall by its name,
gdb uses its database of syscalls to convert the name into the cor-
responding numeric code, but using the number directly may be
useful if gdb’s database does not have the complete list of syscalls
on your system (e.g., because gdb lags behind the OS upgrades).
The example below illustrates how this command works if you don’t
provide arguments to it:
(gdb) catch syscall
Catchpoint 1 (syscall)
(gdb) r
Starting program: /tmp/catch-syscall
0xffffe424 in __kernel_vsyscall ()
(gdb)
An example of specifying a system call numerically. In the case
below, the syscall number has a corresponding entry in the XML
file, so gdb finds its name and prints it:
(gdb) catch syscall 252
Catchpoint 1 (syscall(s) ’exit_group’)
(gdb) r
Starting program: /tmp/catch-syscall
tcatch event
Set a catchpoint that is enabled only for one stop. The catchpoint is automat-
ically deleted after the first time the event is caught.
Use the info break command to list the current catchpoints.
There are currently some limitations to C++ exception handling (catch throw and catch
catch) in gdb:
• If you call a function interactively, gdb normally returns control to you when the
function has finished executing. If the call raises an exception, however, the call may
bypass the mechanism that returns control to you and cause your program either to
abort or to simply continue running until it hits a breakpoint, catches a signal that gdb
is listening for, or exits. This is the case even if you set a catchpoint for the exception;
catchpoints on exceptions are disabled within interactive calls.
• You cannot raise an exception interactively.
• You cannot install an exception handler interactively.
Sometimes catch is not the best way to debug exception handling: if you need to know
exactly where an exception is raised, it is better to stop before the exception handler is
called, since that way you can see the stack before any unwinding takes place. If you set
a breakpoint in an exception handler instead, it may not be easy to find out where the
exception was raised.
To stop just before an exception handler is called, you need some knowledge of the
implementation. In the case of gnu C++, exceptions are raised by calling a library function
named __raise_exception which has the following ANSI C interface:
/* addr is where the exception identifier is stored.
id is the exception identifier. */
void __raise_exception (void **addr, void *id);
To make the debugger catch all exceptions before any stack unwinding takes place, set a
breakpoint on __raise_exception (see hundefinedi [Breakpoints; Watchpoints; and Ex-
ceptions], page hundefinedi).
With a conditional breakpoint (see hundefinedi [Break Conditions], page hundefinedi)
that depends on the value of id, you can stop your program when a specific exception is
raised. You can use multiple conditional breakpoints to stop your program when any of a
number of exceptions are raised.
clear Delete any breakpoints at the next instruction to be executed in the selected
stack frame (see hundefinedi [Selecting a Frame], page hundefinedi). When the
innermost frame is selected, this is a good way to delete a breakpoint where
your program just stopped.
clear location
Delete any breakpoints set at the specified location. See hundefinedi [Specify
Location], page hundefinedi, for the various forms of location; the most useful
ones are listed below:
clear function
clear filename :function
Delete any breakpoints set at entry to the named function.
clear linenum
clear filename :linenum
Delete any breakpoints set at or within the code of the specified
linenum of the specified filename.
Rather than deleting a breakpoint, watchpoint, or catchpoint, you might prefer to disable
it. This makes the breakpoint inoperative as if it had been deleted, but remembers the
information on the breakpoint so that you can enable it again later.
You disable and enable breakpoints, watchpoints, and catchpoints with the enable and
disable commands, optionally specifying one or more breakpoint numbers as arguments.
Use info break to print a list of all breakpoints, watchpoints, and catchpoints if you do
not know which numbers to use.
Disabling and enabling a breakpoint that has multiple locations affects all of its locations.
A breakpoint, watchpoint, or catchpoint can have any of four different states of enable-
ment:
• Enabled. The breakpoint stops your program. A breakpoint set with the break com-
mand starts out in this state.
• Disabled. The breakpoint has no effect on your program.
• Enabled once. The breakpoint stops your program, but then becomes disabled.
• Enabled for deletion. The breakpoint stops your program, but immediately after it
does so it is deleted permanently. A breakpoint set with the tbreak command starts
out in this state.
You can use the following commands to enable or disable breakpoints, watchpoints, and
catchpoints:
Chapter 5: Stopping and Continuing 57
The simplest sort of breakpoint breaks every time your program reaches a specified
place. You can also specify a condition for a breakpoint. A condition is just a Boolean
expression in your programming language (see hundefinedi [Expressions], page hundefinedi).
A breakpoint with a condition evaluates the expression each time your program reaches it,
and your program stops only if the condition is true.
This is the converse of using assertions for program validation; in that situation, you
want to stop when the assertion is violated—that is, when the condition is false. In C, if
you want to test an assertion expressed by the condition assert, you should set the condition
‘! assert ’ on the appropriate breakpoint.
Conditions are also accepted for watchpoints; you may not need them, since a watchpoint
is inspecting the value of an expression anyhow—but it might be simpler, say, to just set a
watchpoint on a variable name, and specify a condition that tests whether the new value is
an interesting one.
Break conditions can have side effects, and may even call functions in your program. This
can be useful, for example, to activate functions that log program progress, or to use your
own print functions to format special data structures. The effects are completely predictable
unless there is another enabled breakpoint at the same address. (In that case, gdb might
see the other breakpoint first and stop your program without checking the condition of
this one.) Note that breakpoint commands are usually more convenient and flexible than
break conditions for the purpose of performing side effects when a breakpoint is reached
(see hundefinedi [Breakpoint Command Lists], page hundefinedi).
58 Debugging with gdb
Break conditions can be specified when a breakpoint is set, by using ‘if’ in the arguments
to the break command. See hundefinedi [Setting Breakpoints], page hundefinedi. They can
also be changed at any time with the condition command.
You can also use the if keyword with the watch command. The catch command does
not recognize the if keyword; condition is the only way to impose a further condition on
a catchpoint.
condition bnum expression
Specify expression as the break condition for breakpoint, watchpoint, or catch-
point number bnum. After you set a condition, breakpoint bnum stops your
program only if the value of expression is true (nonzero, in C). When you
use condition, gdb checks expression immediately for syntactic correctness,
and to determine whether symbols in it have referents in the context of your
breakpoint. If expression uses symbols not referenced in the context of the
breakpoint, gdb prints an error message:
No symbol "foo" in current context.
gdb does not actually evaluate expression at the time the condition command
(or a command that sets a breakpoint with a condition, like break if ...) is
given, however. See hundefinedi [Expressions], page hundefinedi.
condition bnum
Remove the condition from breakpoint number bnum. It becomes an ordinary
unconditional breakpoint.
A special case of a breakpoint condition is to stop only when the breakpoint has been
reached a certain number of times. This is so useful that there is a special way to do it,
using the ignore count of the breakpoint. Every breakpoint has an ignore count, which is
an integer. Most of the time, the ignore count is zero, and therefore has no effect. But if
your program reaches a breakpoint whose ignore count is positive, then instead of stopping,
it just decrements the ignore count by one and continues. As a result, if the ignore count
value is n, the breakpoint does not stop the next n times your program reaches it.
ignore bnum count
Set the ignore count of breakpoint number bnum to count. The next count
times the breakpoint is reached, your program’s execution does not stop; other
than to decrement the ignore count, gdb takes no action.
To make the breakpoint stop the next time it is reached, specify a count of zero.
When you use continue to resume execution of your program from a break-
point, you can specify an ignore count directly as an argument to continue,
rather than using ignore. See hundefinedi [Continuing and Stepping], page hun-
definedi.
If a breakpoint has a positive ignore count and a condition, the condition is
not checked. Once the ignore count reaches zero, gdb resumes checking the
condition.
You could achieve the effect of the ignore count with a condition such as
‘$foo-- <= 0’ using a debugger convenience variable that is decremented each
time. See hundefinedi [Convenience Variables], page hundefinedi.
Ignore counts apply to breakpoints, watchpoints, and catchpoints.
Chapter 5: Stopping and Continuing 59
You can give any breakpoint (or watchpoint or catchpoint) a series of commands to
execute when your program stops due to that breakpoint. For example, you might want to
print the values of certain expressions, or enable other breakpoints.
commands [range ...]
... command-list ...
end Specify a list of commands for the given breakpoints. The commands themselves
appear on the following lines. Type a line containing just end to terminate the
commands.
To remove all commands from a breakpoint, type commands and follow it im-
mediately with end; that is, give no commands.
With no argument, commands refers to the last breakpoint, watchpoint, or catch-
point set (not to the breakpoint most recently encountered). If the most recent
breakpoints were set with a single command, then the commands will apply
to all the breakpoints set by that command. This applies to breakpoints set
by rbreak, and also applies when a single break command creates multiple
breakpoints (see hundefinedi [Ambiguous Expressions], page hundefinedi).
Pressing hRETi as a means of repeating the last gdb command is disabled within a
command-list.
You can use breakpoint commands to start your program up again. Simply use the
continue command, or step, or any other command that resumes execution.
Any other commands in the command list, after a command that resumes execution, are
ignored. This is because any time you resume execution (even with a simple next or step),
you may encounter another breakpoint—which could have its own command list, leading
to ambiguities about which list to execute.
If the first command you specify in a command list is silent, the usual message about
stopping at a breakpoint is not printed. This may be desirable for breakpoints that are
to print a specific message and then continue. If none of the remaining commands print
anything, you see no sign that the breakpoint was reached. silent is meaningful only at
the beginning of a breakpoint command list.
The commands echo, output, and printf allow you to print precisely controlled out-
put, and are often useful in silent breakpoints. See hundefinedi [Commands for Controlled
Output], page hundefinedi.
For example, here is how you could use breakpoint commands to print the value of x at
entry to foo whenever x is positive.
break foo if x>0
commands
silent
printf "x is %d\n",x
cont
end
One application for breakpoint commands is to compensate for one bug so you can test
for another. Put a breakpoint just after the erroneous line of code, give it a condition
to detect the case in which something erroneous has been done, and give it commands to
60 Debugging with gdb
assign correct values to any variables that need them. End with the continue command so
that your program does not stop, and start with the silent command so that no output
is produced. Here is an example:
break 403
commands
silent
set x = y + 4
cont
end
If you request too many active hardware-assisted breakpoints and watchpoints, you will
see this error message:
Stopped; cannot insert breakpoints.
You may have requested too many hardware breakpoints and watchpoints.
This message is printed when you attempt to resume the program, since only then gdb
knows exactly how many hardware breakpoints and watchpoints it needs to insert.
When this message is printed, you need to disable or remove some of the hardware-
assisted breakpoints and watchpoints, and then continue.
such a bundle to the instruction with the lowest address. gdb honors this constraint by
adjusting a breakpoint’s address to the first in the bundle.
It is not uncommon for optimized code to have bundles which contain instructions from
different source statements, thus it may happen that a breakpoint’s address will be adjusted
from one source statement to another. Since this adjustment may significantly alter gdb’s
breakpoint related behavior from what the user expects, a warning is printed when the
breakpoint is first set and also when the breakpoint is hit.
A warning like the one below is printed when setting a breakpoint that’s been subject
to address adjustment:
warning: Breakpoint address adjusted from 0x00010414 to 0x00010410.
Such warnings are printed both for user settable and gdb’s internal breakpoints. If you
see one of these warnings, you should verify that a breakpoint set at the adjusted address
will have the desired affect. If not, the breakpoint in question may be removed and other
breakpoints may be set which will have the desired behavior. E.g., it may be sufficient to
place the breakpoint at a later instruction. A conditional breakpoint may also be useful in
some cases to prevent the breakpoint from triggering too often.
gdb will also issue a warning when stopping at one of these adjusted breakpoints:
warning: Breakpoint 1 address previously adjusted from 0x00010414
to 0x00010410.
When this warning is encountered, it may be too late to take remedial action except in
cases where the breakpoint is hit earlier or more frequently than expected.
Continuing means resuming program execution until your program completes normally.
In contrast, stepping means executing just one more “step” of your program, where “step”
may mean either one line of source code, or one machine instruction (depending on what
particular command you use). Either when continuing or when stepping, your program
may stop even sooner, due to a breakpoint or a signal. (If it stops due to a signal, you
may want to use handle, or use ‘signal 0’ to resume execution. See hundefinedi [Signals],
page hundefinedi.)
continue [ignore-count ]
c [ignore-count ]
fg [ignore-count ]
Resume program execution, at the address where your program last stopped;
any breakpoints set at that address are bypassed. The optional argument
ignore-count allows you to specify a further number of times to ignore a break-
point at this location; its effect is like that of ignore (see hundefinedi [Break
Conditions], page hundefinedi).
The argument ignore-count is meaningful only when your program stopped due
to a breakpoint. At other times, the argument to continue is ignored.
The synonyms c and fg (for foreground, as the debugged program is deemed
to be the foreground program) are provided purely for convenience, and have
exactly the same behavior as continue.
62 Debugging with gdb
To resume execution at a different place, you can use return (see hundefinedi [Returning
from a Function], page hundefinedi) to go back to the calling function; or jump (see hunde-
finedi [Continuing at a Different Address], page hundefinedi) to go to an arbitrary location
in your program.
A typical technique for using stepping is to set a breakpoint (see hundefinedi [Break-
points; Watchpoints; and Catchpoints], page hundefinedi) at the beginning of the function
or the section of your program where a problem is believed to lie, run your program until it
stops at that breakpoint, and then step through the suspect area, examining the variables
that are interesting, until you see the problem happen.
step Continue running your program until control reaches a different source line,
then stop it and return control to gdb. This command is abbreviated s.
Warning: If you use the step command while control is within
a function that was compiled without debugging information, ex-
ecution proceeds until control reaches a function that does have
debugging information. Likewise, it will not step into a function
which is compiled without debugging information. To step through
functions without debugging information, use the stepi command,
described below.
The step command only stops at the first instruction of a source line. This pre-
vents the multiple stops that could otherwise occur in switch statements, for
loops, etc. step continues to stop if a function that has debugging information
is called within the line. In other words, step steps inside any functions called
within the line.
Also, the step command only enters a function if there is line number infor-
mation for the function. Otherwise it acts like the next command. This avoids
problems when using cc -gl on MIPS machines. Previously, step entered sub-
routines if there was any debugging information about the routine.
step count
Continue running as in step, but do so count times. If a breakpoint is reached,
or a signal not related to stepping occurs before count steps, stepping stops
right away.
next [count ]
Continue to the next source line in the current (innermost) stack frame. This
is similar to step, but function calls that appear within the line of code are
executed without stopping. Execution stops when control reaches a different
line of code at the original stack level that was executing when you gave the
next command. This command is abbreviated n.
An argument count is a repeat count, as for step.
The next command only stops at the first instruction of a source line. This
prevents multiple stops that could otherwise occur in switch statements, for
loops, etc.
Chapter 5: Stopping and Continuing 63
set step-mode
set step-mode on
The set step-mode on command causes the step command to stop at the first
instruction of a function which contains no debug line information rather than
stepping over it.
This is useful in cases where you may be interested in inspecting the machine
instructions of a function which has no symbolic info and do not want gdb to
automatically skip over this function.
set step-mode off
Causes the step command to step over any functions which contains no debug
information. This is the default.
show step-mode
Show whether gdb will stop in or step over functions without source line debug
information.
finish Continue running until just after function in the selected stack frame returns.
Print the returned value (if any). This command can be abbreviated as fin.
Contrast this with the return command (see hundefinedi [Returning from a
Function], page hundefinedi).
until
u Continue running until a source line past the current line, in the current stack
frame, is reached. This command is used to avoid single stepping through a loop
more than once. It is like the next command, except that when until encoun-
ters a jump, it automatically continues execution until the program counter is
greater than the address of the jump.
This means that when you reach the end of a loop after single stepping though
it, until makes your program continue execution until it exits the loop. In con-
trast, a next command at the end of a loop simply steps back to the beginning
of the loop, which forces you to step through the next iteration.
until always stops your program if it attempts to exit the current stack frame.
until may produce somewhat counterintuitive results if the order of machine
code does not match the order of the source lines. For example, in the following
excerpt from a debugging session, the f (frame) command shows that execution
is stopped at line 206; yet when we use until, we get to line 195:
(gdb) f
#0 main (argc=4, argv=0xf7fffae8) at m4.c:206
206 expand_input();
(gdb) until
195 for ( ; argc > 0; NEXTARG) {
This happened because, for execution efficiency, the compiler had generated
code for the loop closure test at the end, rather than the start, of the loop—
even though the test in a C for-loop is written before the body of the loop.
The until command appeared to step back to the beginning of the loop when
it advanced to this expression; however, it has not really gone to an earlier
statement—not in terms of the actual machine code.
64 Debugging with gdb
5.3 Signals
A signal is an asynchronous event that can happen in a program. The operating system
defines the possible kinds of signals, and gives each kind a name and a number. For example,
in Unix SIGINT is the signal a program gets when you type an interrupt character (often
Chapter 5: Stopping and Continuing 65
Ctrl-c); SIGSEGV is the signal a program gets from referencing a place in memory far
away from all the areas in use; SIGALRM occurs when the alarm clock timer goes off (which
happens only if your program has requested an alarm).
Some signals, including SIGALRM, are a normal part of the functioning of your program.
Others, such as SIGSEGV, indicate errors; these signals are fatal (they kill your program
immediately) if the program has not specified in advance some other way to handle the
signal. SIGINT does not indicate an error in your program, but it is normally fatal so it can
carry out the purpose of the interrupt: to kill the program.
gdb has the ability to detect any occurrence of a signal in your program. You can tell
gdb in advance what to do for each kind of signal.
Normally, gdb is set up to let the non-erroneous signals like SIGALRM be silently passed
to your program (so as not to interfere with their role in the program’s functioning) but to
stop your program immediately whenever an error signal happens. You can change these
settings with the handle command.
info signals
info handle
Print a table of all the kinds of signals and how gdb has been told to handle
each one. You can use this to see the signal numbers of all the defined types of
signals.
info signals sig
Similar, but print information only about the specified signal number.
info handle is an alias for info signals.
handle signal [keywords ...]
Change the way gdb handles signal signal. signal can be the number of a
signal or its name (with or without the ‘SIG’ at the beginning); a list of signal
numbers of the form ‘low-high ’; or the word ‘all’, meaning all the known
signals. Optional arguments keywords, described below, say what change to
make.
The keywords allowed by the handle command can be abbreviated. Their full names
are:
nostop gdb should not stop your program when this signal happens. It may still print
a message telling you that the signal has come in.
stop gdb should stop your program when this signal happens. This implies the
print keyword as well.
print gdb should print a message when this signal happens.
noprint gdb should not mention the occurrence of the signal at all. This implies the
nostop keyword as well.
pass
noignore gdb should allow your program to see this signal; your program can handle the
signal, or else it may terminate if the signal is fatal and not handled. pass and
noignore are synonyms.
66 Debugging with gdb
nopass
ignore gdb should not allow your program to see this signal. nopass and ignore are
synonyms.
When a signal stops your program, the signal is not visible to the program until you
continue. Your program sees the signal then, if pass is in effect for the signal in question
at that time. In other words, after gdb reports a signal, you can use the handle command
with pass or nopass to control whether your program sees that signal when you continue.
The default is set to nostop, noprint, pass for non-erroneous signals such as SIGALRM,
SIGWINCH and SIGCHLD, and to stop, print, pass for the erroneous signals.
You can also use the signal command to prevent your program from seeing a signal, or
cause it to see a signal it normally would not see, or to give it any signal at any time. For
example, if your program stopped due to some sort of memory reference error, you might
store correct values into the erroneous variables and continue, hoping to see more execution;
but your program would probably terminate immediately as a result of the fatal signal once
it saw the signal. To prevent this, you can continue with ‘signal 0’. See hundefinedi
[Giving your Program a Signal], page hundefinedi.
On some targets, gdb can inspect extra signal information associated with the inter-
cepted signal, before it is actually delivered to the program being debugged. This informa-
tion is exported by the convenience variable $_siginfo, and consists of data that is passed
by the kernel to the signal handler at the time of the receipt of a signal. The data type of
the information itself is target dependent. You can see the data type using the ptype $_
siginfo command. On Unix systems, it typically corresponds to the standard siginfo_t
type, as defined in the ‘signal.h’ system header.
Here’s an example, on a gnu/Linux system, printing the stray referenced address that
raised a segmentation fault.
(gdb) continue
Program received signal SIGSEGV, Segmentation fault.
0x0000000000400766 in main ()
69 *(int *)p = 0;
(gdb) ptype $_siginfo
type = struct {
int si_signo;
int si_errno;
int si_code;
union {
int _pad[28];
struct {...} _kill;
struct {...} _timer;
struct {...} _rt;
struct {...} _sigchld;
struct {...} _sigfault;
struct {...} _sigpoll;
} _sifields;
}
(gdb) ptype $_siginfo._sifields._sigfault
type = struct {
void *si_addr;
}
(gdb) p $_siginfo._sifields._sigfault.si_addr
$1 = (void *) 0x7ffff7ff7000
Depending on target support, $_siginfo may also be writable.
Chapter 5: Stopping and Continuing 67
gdb supports debugging programs with multiple threads (see hundefinedi [Debugging
Programs with Multiple Threads], page hundefinedi). There are two modes of controlling
execution of your program within the debugger. In the default mode, referred to as all-stop
mode, when any thread in your program stops (for example, at a breakpoint or while being
stepped), all other threads in the program are also stopped by gdb. On some targets, gdb
also supports non-stop mode, in which other threads can continue to run freely while you
examine the stopped thread in the debugger.
In all-stop mode, whenever your program stops under gdb for any reason, all threads
of execution stop, not just the current thread. This allows you to examine the overall state
of the program, including switching between threads, without worrying that things may
change underfoot.
Conversely, whenever you restart the program, all threads start executing. This is true
even when single-stepping with commands like step or next.
In particular, gdb cannot single-step all threads in lockstep. Since thread scheduling
is up to your debugging target’s operating system (not controlled by gdb), other threads
may execute more than one statement while the current thread completes a single step.
Moreover, in general other threads stop in the middle of a statement, rather than at a clean
statement boundary, when the program stops.
You might even find your program stopped in another thread after continuing or even
single-stepping. This happens whenever some other thread runs into a breakpoint, a signal,
or an exception before the first thread completes whatever you requested.
Whenever gdb stops your program, due to a breakpoint or a signal, it automatically
selects the thread where that breakpoint or signal happened. gdb alerts you to the context
switch with a message such as ‘[Switching to Thread n ]’ to identify the thread.
On some OSes, you can modify gdb’s default behavior by locking the OS scheduler to
allow only a single thread to run.
set scheduler-locking mode
Set the scheduler locking mode. If it is off, then there is no locking and any
thread may run at any time. If on, then only the current thread may run when
the inferior is resumed. The step mode optimizes for single-stepping; it prevents
other threads from preempting the current thread while you are stepping, so
that the focus of debugging does not change unexpectedly. Other threads only
rarely (or never) get a chance to run when you step. They are more likely to
run when you ‘next’ over a function call, and they are completely free to run
when you use commands like ‘continue’, ‘until’, or ‘finish’. However, unless
another thread hits a breakpoint during its timeslice, gdb does not change the
current thread away from the thread that you are debugging.
show scheduler-locking
Display the current scheduler locking mode.
68 Debugging with gdb
By default, when you issue one of the execution commands such as continue, next
or step, gdb allows only threads of the current inferior to run. For example, if gdb is
attached to two inferiors, each with two threads, the continue command resumes only the
two threads of the current inferior. This is useful, for example, when you debug a program
that forks and you want to hold the parent stopped (so that, for instance, it doesn’t run to
exit), while you debug the child. In other situations, you may not be interested in inspecting
the current state of any of the processes gdb is attached to, and you may want to resume
them all until some breakpoint is hit. In the latter case, you can instruct gdb to allow all
threads of all the inferiors to run with the set schedule-multiple command.
set schedule-multiple
Set the mode for allowing threads of multiple processes to be resumed when an
execution command is issued. When on, all threads of all processes are allowed
to run. When off, only the threads of the current process are resumed. The
default is off. The scheduler-locking mode takes precedence when set to
on, or while you are stepping and set to step.
show schedule-multiple
Display the current mode for resuming the execution of threads of multiple
processes.
For some multi-threaded targets, gdb supports an optional mode of operation in which
you can examine stopped program threads in the debugger while other threads continue to
execute freely. This minimizes intrusion when debugging live systems, such as programs
where some threads have real-time constraints or must continue to respond to external
events. This is referred to as non-stop mode.
In non-stop mode, when a thread stops to report a debugging event, only that thread is
stopped; gdb does not stop other threads as well, in contrast to the all-stop mode behavior.
Additionally, execution commands such as continue and step apply by default only to
the current thread in non-stop mode, rather than all threads as in all-stop mode. This
allows you to control threads explicitly in ways that are not possible in all-stop mode — for
example, stepping one thread while allowing others to run freely, stepping one thread while
holding all others stopped, or stepping several threads independently and simultaneously.
To enter non-stop mode, use this sequence of commands before you run or attach to
your program:
# Enable the async interface.
set target-async 1
gdb’s execution commands have two variants: the normal foreground (synchronous)
behavior, and a background (asynchronous) behavior. In foreground execution, gdb waits
for the program to report that some thread has stopped before prompting for another
command. In background execution, gdb immediately gives a command prompt so that
you can issue other commands while your program runs.
You need to explicitly enable asynchronous mode before you can use background ex-
ecution commands. You can use these commands to manipulate the asynchronous mode
setting:
set target-async on
Enable asynchronous mode.
set target-async off
Disable asynchronous mode.
70 Debugging with gdb
show target-async
Show the current target-async setting.
If the target doesn’t support async mode, gdb issues an error message if you attempt
to use the background execution commands.
To specify background execution, add a & to the command. For example, the background
form of the continue command is continue&, or just c&. The execution commands that
accept background execution are:
run See hundefinedi [Starting your Program], page hundefinedi.
attach See hundefinedi [Debugging an Already-running Process], page hundefinedi.
step See hundefinedi [Continuing and Stepping], page hundefinedi.
stepi See hundefinedi [Continuing and Stepping], page hundefinedi.
next See hundefinedi [Continuing and Stepping], page hundefinedi.
nexti See hundefinedi [Continuing and Stepping], page hundefinedi.
continue See hundefinedi [Continuing and Stepping], page hundefinedi.
finish See hundefinedi [Continuing and Stepping], page hundefinedi.
until See hundefinedi [Continuing and Stepping], page hundefinedi.
Background execution is especially useful in conjunction with non-stop mode for debug-
ging programs with multiple threads; see hundefinedi [Non-Stop Mode], page hundefinedi.
However, you can also use these commands in the normal all-stop mode with the restriction
that you cannot issue another execution command until the previous one finishes. Examples
of commands that are valid in all-stop mode while the program is running include help and
info break.
You can interrupt your program while it is running in the background by using the
interrupt command.
interrupt
interrupt -a
Suspend execution of the running program. In all-stop mode, interrupt stops
the whole process, but in non-stop mode, it stops only the current thread. To
stop the whole program in non-stop mode, use interrupt -a.
When your program has multiple threads (see hundefinedi [Debugging Programs with
Multiple Threads], page hundefinedi), you can choose whether to set breakpoints on all
threads, or on a particular thread.
break linespec thread threadno
break linespec thread threadno if ...
linespec specifies source lines; there are several ways of writing them (see hunde-
finedi [Specify Location], page hundefinedi), but the effect is always to specify
some source line.
Chapter 5: Stopping and Continuing 71
There is an unfortunate side effect when using gdb to debug multi-threaded programs. If
one thread stops for a breakpoint, or for some other reason, and another thread is blocked
in a system call, then the system call may return prematurely. This is a consequence
of the interaction between multiple threads and the signals that gdb uses to implement
breakpoints and other events that stop execution.
To handle this problem, your program should check the return value of each system call
and react appropriately. This is good programming style anyways.
For example, do not write code like this:
sleep (10);
The call to sleep will return early if a different thread stops at a breakpoint or for some
other reason.
Instead, write this:
int unslept = 10;
while (unslept > 0)
unslept = sleep (unslept);
A system call is allowed to return early, so the system is still conforming to its specifica-
tion. But gdb does cause your multi-threaded program to behave differently than it would
without gdb.
Also, gdb uses internal breakpoints in the thread library to monitor certain events such
as thread creation and thread destruction. When such an event happens, a system call
in another thread may return prematurely, even though your program does not appear to
stop.
If you want to build on non-stop mode and observe program behavior without any
chance of disruption by gdb, you can set variables to disable all of the debugger’s attempts
to modify state, whether by writing memory, inserting breakpoints, etc. These operate at
a low level, intercepting operations from all commands.
When all of these are set to off, then gdb is said to be observer mode. As a convenience,
the variable observer can be set to disable these, plus enable non-stop mode.
72 Debugging with gdb
Note that gdb will not prevent you from making nonsensical combinations of these
settings. For instance, if you have enabled may-insert-breakpoints but disabled may-
write-memory, then breakpoints that work by writing trap instructions into the code stream
will still not be able to be placed.
set observer on
set observer off
When set to on, this disables all the permission variables below (except for
insert-fast-tracepoints), plus enables non-stop debugging. Setting this to
off switches back to normal debugging, though remaining in non-stop mode.
show observer
Show whether observer mode is on or off.
set may-write-registers on
set may-write-registers off
This controls whether gdb will attempt to alter the values of registers, such as
with assignment expressions in print, or the jump command. It defaults to on.
show may-write-registers
Show the current permission to write registers.
set may-write-memory on
set may-write-memory off
This controls whether gdb will attempt to alter the contents of memory, such
as with assignment expressions in print. It defaults to on.
show may-write-memory
Show the current permission to write memory.
set may-insert-breakpoints on
set may-insert-breakpoints off
This controls whether gdb will attempt to insert breakpoints. This affects all
breakpoints, including internal breakpoints defined by gdb. It defaults to on.
show may-insert-breakpoints
Show the current permission to insert breakpoints.
set may-insert-tracepoints on
set may-insert-tracepoints off
This controls whether gdb will attempt to insert (regular) tracepoints at the
beginning of a tracing experiment. It affects only non-fast tracepoints, fast tra-
cepoints being under the control of may-insert-fast-tracepoints. It defaults
to on.
show may-insert-tracepoints
Show the current permission to insert tracepoints.
set may-insert-fast-tracepoints on
set may-insert-fast-tracepoints off
This controls whether gdb will attempt to insert fast tracepoints at the begin-
ning of a tracing experiment. It affects only fast tracepoints, regular (non-fast)
tracepoints being under the control of may-insert-tracepoints. It defaults
to on.
Chapter 5: Stopping and Continuing 73
show may-insert-fast-tracepoints
Show the current permission to insert fast tracepoints.
set may-interrupt on
set may-interrupt off
This controls whether gdb will attempt to interrupt or stop program execution.
When this variable is off, the interrupt command will have no effect, nor will
Ctrl-c. It defaults to on.
show may-interrupt
Show the current permission to interrupt or stop the program.
74 Debugging with gdb
Chapter 6: Running programs backward 75
reverse-continue [ignore-count ]
rc [ignore-count ]
Beginning at the point where your program last stopped, start executing in
reverse. Reverse execution will stop for breakpoints and synchronous exceptions
(signals), just like normal execution. Behavior of asynchronous signals depends
on the target environment.
reverse-step [count ]
Run the program backward until control reaches the start of a different source
line; then stop it, and return control to gdb.
Like the step command, reverse-step will only stop at the beginning of a
source line. It “un-executes” the previously executed source line. If the pre-
vious source line included calls to debuggable functions, reverse-step will
step (backward) into the called function, stopping at the beginning of the last
statement in the called function (typically a return statement).
Also, as with the step command, if non-debuggable functions are called,
reverse-step will run thru them backward without stopping.
reverse-stepi [count ]
Reverse-execute one machine instruction. Note that the instruction to be
reverse-executed is not the one pointed to by the program counter, but the
1
Note that some side effects are easier to undo than others. For instance, memory and registers are
relatively easy, but device I/O is hard. Some targets may be able undo things like device I/O, and some
may not.
The contract between gdb and the reverse executing target requires only that the target do something
reasonable when gdb tells it to execute backwards, and then report the results back to gdb. Whatever
the target reports back to gdb, gdb will report back to the user. gdb assumes that the memory and
registers that the target reports are in a consistant state, but gdb accepts whatever it is given.
76 Debugging with gdb
instruction executed prior to that one. For instance, if the last instruction was
a jump, reverse-stepi will take you back from the destination of the jump to
the jump instruction itself.
reverse-next [count ]
Run backward to the beginning of the previous line executed in the current
(innermost) stack frame. If the line contains function calls, they will be “un-
executed” without stopping. Starting from the first line of a function, reverse-
next will take you back to the caller of that function, before the function was
called, just as the normal next command would take you from the last line of
a function back to its return to its caller2 .
reverse-nexti [count ]
Like nexti, reverse-nexti executes a single instruction in reverse, except
that called functions are “un-executed” atomically. That is, if the previously
executed instruction was a return from another function, reverse-nexti will
continue to execute in reverse until the call to that function (from the current
stack frame) is reached.
reverse-finish
Just as the finish command takes you to the point where the current function
returns, reverse-finish takes you to the point where it was called. Instead
of ending up at the end of the current function invocation, you end up at the
beginning.
set exec-direction
Set the direction of target execution.
set exec-direction reverse
gdb will perform all execution commands in reverse, until the exec-direction
mode is changed to “forward”. Affected commands include step, stepi,
next, nexti, continue, and finish. The return command cannot be used
in reverse mode.
set exec-direction forward
gdb will perform all execution commands in the normal fashion. This is the
default.
2
Unless the code is too heavily optimized.
Chapter 7: Recording Inferior’s Execution and Replaying It 77
that would have been recorded. In other words, if you record for a while and
then stop recording, the inferior process will be left in the same state as if the
recording never happened.
On the other hand, if the process record and replay target is stopped while in
replay mode (that is, not at the end of the execution log, but at some earlier
point), the inferior process will become “live” at that earlier state, and it will
then be possible to continue the usual “live” debugging of the process from that
state.
When the inferior process exits, or gdb detaches from it, process record and
replay target will automatically stop itself.
record save filename
Save the execution log to a file ‘filename ’. Default filename is
‘gdb_record.process_id ’, where process id is the process ID of the inferior.
record restore filename
Restore the execution log from a file ‘filename ’. File must have been created
with record save.
set record insn-number-max limit
Set the limit of instructions to be recorded. Default value is 200000.
If limit is a positive number, then gdb will start deleting instructions from the
log once the number of the record instructions becomes greater than limit. For
every new recorded instruction, gdb will delete the earliest recorded instruc-
tion to keep the number of recorded instructions at the limit. (Since deleting
recorded instructions loses information, gdb lets you control what happens
when the limit is reached, by means of the stop-at-limit option, described
below.)
If limit is zero, gdb will never delete recorded instructions from the execution
log. The number of recorded instructions is unlimited in this case.
show record insn-number-max
Show the limit of instructions to be recorded.
set record stop-at-limit
Control the behavior when the number of recorded instructions reaches the
limit. If ON (the default), gdb will stop when the limit is reached for the first
time and ask you whether you want to stop the inferior or continue running it
and recording the execution log. If you decide to continue recording, each new
recorded instruction will cause the oldest one to be deleted.
If this option is OFF, gdb will automatically delete the oldest record to make
room for each new one, without asking.
show record stop-at-limit
Show the current setting of stop-at-limit.
set record memory-query
Control the behavior when gdb is unable to record memory changes caused by
an instruction. If ON, gdb will query whether to stop the inferior in that case.
Chapter 7: Recording Inferior’s Execution and Replaying It 79
If this option is OFF (the default), gdb will automatically ignore the effect of
such instructions on memory. Later, when gdb replays this execution log, it
will mark the log of this instruction as not accessible, and it will not affect the
replay results.
show record memory-query
Show the current setting of memory-query.
info record
Show various statistics about the state of process record and its in-memory
execution log buffer, including:
• Whether in record mode or replay mode.
• Lowest recorded instruction number (counting from when the current exe-
cution log started recording instructions).
• Highest recorded instruction number.
• Current instruction about to be replayed (if in replay mode).
• Number of instructions contained in the execution log.
• Maximum number of instructions that may be contained in the execution
log.
record delete
When record target runs in replay mode (“in the past”), delete the subsequent
execution log and begin to record a new execution log starting from the current
address. This means you will abandon the previously recorded “future” and
begin recording a new “future”.
80 Debugging with gdb
Chapter 8: Examining the Stack 81
The call stack is divided up into contiguous pieces called stack frames, or frames for
short; each frame is the data associated with one call to one function. The frame contains
the arguments given to the function, the function’s local variables, and the address at which
the function is executing.
When your program is started, the stack has only one frame, that of the function main.
This is called the initial frame or the outermost frame. Each time a function is called, a
new frame is made. Each time a function returns, the frame for that function invocation
is eliminated. If a function is recursive, there can be many frames for the same function.
The frame for the function in which execution is actually occurring is called the innermost
frame. This is the most recently created of all the stack frames that still exist.
Inside your program, stack frames are identified by their addresses. A stack frame
consists of many bytes, each of which has its own address; each kind of computer has a
convention for choosing one byte whose address serves as the address of the frame. Usually
this address is kept in a register called the frame pointer register (see hundefinedi [Registers],
page hundefinedi) while execution is going on in that frame.
gdb assigns numbers to all existing stack frames, starting with zero for the innermost
frame, one for the frame that called it, and so on upward. These numbers do not really
exist in your program; they are assigned by gdb to give you a way of designating stack
frames in gdb commands.
Some compilers provide a way to compile functions so that they operate without stack
frames. (For example, the gcc option
‘-fomit-frame-pointer’
82 Debugging with gdb
generates functions without a frame.) This is occasionally done with heavily used li-
brary functions to save the frame setup time. gdb has limited facilities for dealing with
these function invocations. If the innermost function invocation has no stack frame, gdb
nevertheless regards it as though it had a separate frame, which is numbered zero as usual,
allowing correct tracing of the function call chain. However, gdb has no provision for
frameless functions elsewhere in the stack.
frame args
The frame command allows you to move from one stack frame to another, and
to print the stack frame you select. args may be either the address of the frame
or the stack frame number. Without an argument, frame prints the current
stack frame.
select-frame
The select-frame command allows you to move from one stack frame to an-
other without printing the frame. This is the silent version of frame.
8.2 Backtraces
A backtrace is a summary of how your program got where it is. It shows one line per
frame, for many frames, starting with the currently executing frame (frame zero), followed
by its caller (frame one), and on up the stack.
backtrace
bt Print a backtrace of the entire stack: one line per frame for all frames in the
stack.
You can stop the backtrace at any time by typing the system interrupt charac-
ter, normally Ctrl-c.
backtrace n
bt n Similar, but print only the innermost n frames.
backtrace -n
bt -n Similar, but print only the outermost n frames.
backtrace full
bt full
bt full n
bt full -n
Print the values of the local variables also. n specifies the number of frames to
print, as described above.
The names where and info stack (abbreviated info s) are additional aliases for
backtrace.
In a multi-threaded program, gdb by default shows the backtrace only for the current
thread. To display the backtrace for several or all of the threads, use the command thread
apply (see hundefinedi [Threads], page hundefinedi). For example, if you type thread
apply all backtrace, gdb will display the backtrace for all the threads; this is handy
when you debug a core dump of a multi-threaded program.
Chapter 8: Examining the Stack 83
Each line in the backtrace shows the frame number and the function name. The program
counter value is also shown—unless you use set print address off. The backtrace also
shows the source file name and line number, as well as the arguments to the function. The
program counter value is omitted if it is at the beginning of the code for that line number.
Here is an example of a backtrace. It was made with the command ‘bt 3’, so it shows
the innermost three frames.
#0 m4_traceon (obs=0x24eb0, argc=1, argv=0x2b8c8)
at builtin.c:993
#1 0x6e38 in expand_macro (sym=0x2b600, data=...) at macro.c:242
#2 0x6840 in expand_token (obs=0x0, t=177664, td=0xf7fffb08)
at macro.c:71
(More stack frames follow...)
The display for frame zero does not begin with a program counter value, indicating that
your program has stopped at the beginning of the code for line 993 of builtin.c.
The value of parameter data in frame 1 has been replaced by .... By default, gdb prints
the value of a parameter only if it is a scalar (integer, pointer, enumeration, etc). See
command set print frame-arguments in hundefinedi [Print Settings], page hundefinedi
for more details on how to configure the way function parameter values are printed.
If your program was compiled with optimizations, some compilers will optimize away
arguments passed to functions if those arguments are never used after the call. Such opti-
mizations generate code that passes arguments through registers, but doesn’t store those
arguments in the stack frame. gdb has no way of displaying such arguments in stack frames
other than the innermost one. Here’s what such a backtrace might look like:
#0 m4_traceon (obs=0x24eb0, argc=1, argv=0x2b8c8)
at builtin.c:993
#1 0x6e38 in expand_macro (sym=<optimized out>) at macro.c:242
#2 0x6840 in expand_token (obs=0x0, t=<optimized out>, td=0xf7fffb08)
at macro.c:71
(More stack frames follow...)
The values of arguments that were not saved in their stack frames are shown as ‘<optimized
out>’.
If you need to display the values of such optimized-out arguments, either deduce that
from other variables whose values depend on the one you are interested in, or recompile
without optimizations.
Most programs have a standard user entry point—a place where system libraries and
startup code transition into user code. For C this is main1 . When gdb finds the entry
function in a backtrace it will terminate the backtrace, to avoid tracing into highly system-
specific (and generally uninteresting) code.
If you need to examine the startup code, or limit the number of levels in a backtrace,
you can change this behavior:
set backtrace past-main
set backtrace past-main on
Backtraces will continue past the user entry point.
1
Note that embedded programs (the so-called “free-standing” environment) are not required to have a
main function as the entry point. They could even have multiple entry points.
84 Debugging with gdb
Most commands for examining the stack and other data in your program work on
whichever stack frame is selected at the moment. Here are the commands for selecting
a stack frame; all of them finish by printing a brief description of the stack frame just
selected.
frame n
fn Select frame number n. Recall that frame zero is the innermost (currently
executing) frame, frame one is the frame that called the innermost one, and so
on. The highest-numbered frame is the one for main.
frame addr
f addr Select the frame at address addr. This is useful mainly if the chaining of stack
frames has been damaged by a bug, making it impossible for gdb to assign
numbers properly to all frames. In addition, this can be useful when your
program has multiple stacks and switches between them.
On the SPARC architecture, frame needs two addresses to select an arbitrary
frame: a frame pointer and a stack pointer.
On the MIPS and Alpha architecture, it needs two addresses: a stack pointer
and a program counter.
On the 29k architecture, it needs three addresses: a register stack pointer, a
program counter, and a memory stack pointer.
Chapter 8: Examining the Stack 85
up n Move n frames up the stack. For positive numbers n, this advances toward the
outermost frame, to higher frame numbers, to frames that have existed longer.
n defaults to one.
down n Move n frames down the stack. For positive numbers n, this advances toward
the innermost frame, to lower frame numbers, to frames that were created more
recently. n defaults to one. You may abbreviate down as do.
All of these commands end by printing two lines of output describing the frame. The
first line shows the frame number, the function name, the arguments, and the source file
and line number of execution in that frame. The second line shows the text of that source
line.
For example:
(gdb) up
#1 0x22f0 in main (argc=1, argv=0xf7fffbf4, env=0xf7fffbfc)
at env.c:10
10 read_input_file (argv[i]);
After such a printout, the list command with no arguments prints ten lines centered on
the point of execution in the frame. You can also edit the program at the point of execution
with your favorite editing program by typing edit. See hundefinedi [Printing Source Lines],
page hundefinedi, for details.
up-silently n
down-silently n
These two commands are variants of up and down, respectively; they differ in
that they do their work silently, without causing display of the new frame. They
are intended primarily for use in gdb command scripts, where the output might
be unnecessary and distracting.
There are several other commands to print information about the selected stack frame.
frame
f When used without any argument, this command does not change which frame
is selected, but prints a brief description of the currently selected stack frame.
It can be abbreviated f. With an argument, this command is used to select a
stack frame. See hundefinedi [Selecting a Frame], page hundefinedi.
info frame
info f This command prints a verbose description of the selected stack frame, includ-
ing:
• the address of the frame
• the address of the next frame down (called by this frame)
• the address of the next frame up (caller of this frame)
• the language in which the source code corresponding to this frame is written
• the address of the frame’s arguments
• the address of the frame’s local variables
86 Debugging with gdb
To print lines from a source file, use the list command (abbreviated l). By default,
ten lines are printed. There are several ways to specify what part of the file you want to
print; see hundefinedi [Specify Location], page hundefinedi, for the full list.
Here are the forms of the list command most commonly used:
list linenum
Print lines centered around line number linenum in the current source file.
list function
Print lines centered around the beginning of function function.
list Print more lines. If the last lines printed were printed with a list command,
this prints lines following the last lines printed; however, if the last line printed
was a solitary line printed as part of displaying a stack frame (see hundefinedi
[Examining the Stack], page hundefinedi), this prints lines centered around that
line.
list - Print lines just before the lines last printed.
By default, gdb prints ten source lines with any of these forms of the list command.
You can change this using set listsize:
set listsize count
Make the list command display count source lines (unless the list argument
explicitly specifies some other number).
show listsize
Display the number of lines that list prints.
Repeating a list command with hRETi discards the argument, so it is equivalent to
typing just list. This is more useful than listing the same lines again. An exception is
made for an argument of ‘-’; that argument is preserved in repetition so that each repetition
moves up in the source file.
In general, the list command expects you to supply zero, one or two linespecs. Line-
specs specify source lines; there are several ways of writing them (see hundefinedi [Specify
Location], page hundefinedi), but the effect is always to specify some source line.
Here is a complete description of the possible arguments for list:
88 Debugging with gdb
list linespec
Print lines centered around the line specified by linespec.
list first,last
Print lines from first to last. Both arguments are linespecs. When a list
command has two linespecs, and the source file of the second linespec is omitted,
this refers to the same source file as the first linespec.
list ,last
Print lines ending with last.
list first,
Print lines starting with first.
list + Print lines just after the lines last printed.
list - Print lines just before the lines last printed.
list As described in the preceding table.
Several gdb commands accept arguments that specify a location of your program’s code.
Since gdb is a source-level debugger, a location usually specifies some line in the source
code; for that reason, locations are also known as linespecs.
Here are all the different ways of specifying a code location that gdb understands:
linenum Specifies the line number linenum of the current source file.
-offset
+offset Specifies the line offset lines before or after the current line. For the list
command, the current line is the last one printed; for the breakpoint commands,
this is the line at which execution stopped in the currently selected stack frame
(see hundefinedi [Frames], page hundefinedi, for a description of stack frames.)
When used as the second of the two linespecs in a list command, this specifies
the line offset lines up or down from the first linespec.
filename :linenum
Specifies the line linenum in the source file filename.
function Specifies the line that begins the body of the function function. For example,
in C, this is the line with the open brace.
filename :function
Specifies the line that begins the body of the function function in the file file-
name. You only need the file name with a function name to avoid ambiguity
when there are identically named functions in different source files.
label Specifies the line at which the label named label appears. gdb searches for
the label in the function corresponding to the currently selected stack frame.
If there is no current selected stack frame (for instance, if the inferior is not
running), then gdb will not search for a label.
Chapter 9: Examining Source Files 89
*address Specifies the program address address. For line-oriented commands, such as
list and edit, this specifies a source line that contains address. For break
and other breakpoint oriented commands, this can be used to set breakpoints
in parts of your program which do not have debugging information or source
files.
Here address may be any expression valid in the current working language (see
hundefinedi [Languages], page hundefinedi) that specifies a code address. In
addition, as a convenience, gdb extends the semantics of expressions used in
locations to cover the situations that frequently happen during debugging. Here
are the various forms of address:
expression
Any expression valid in the current working language.
funcaddr An address of a function or procedure derived from its name. In
C, C++, Java, Objective-C, Fortran, minimal, and assembly, this
is simply the function’s name function (and actually a special case
of a valid expression). In Pascal and Modula-2, this is &function .
In Ada, this is function ’Address (although the Pascal form also
works).
This form specifies the address of the function’s first instruction,
before the stack frame and arguments have been set up.
’filename ’::funcaddr
Like funcaddr above, but also specifies the name of the source file
explicitly. This is useful if the name of the function does not specify
the function unambiguously, e.g., if there are several functions with
identical names in different source files.
To edit the lines in a source file, use the edit command. The editing program of your
choice is invoked with the current line set to the active line in the program. Alternatively,
there are several ways to specify what part of the file you want to print if you want to see
other parts of the program:
edit location
Edit the source file specified by location. Editing starts at that location,
e.g., at the specified source line of the specified file. See hundefinedi [Specify
Location], page hundefinedi, for all the possible forms of the location argument;
here are the forms of the edit command most commonly used:
edit number
Edit the current source file with number as the active line number.
edit function
Edit the file containing function at the beginning of its definition.
90 Debugging with gdb
You can customize gdb to use any editor you want1 . By default, it is ‘/bin/ex’, but you
can change this by setting the environment variable EDITOR before using gdb. For example,
to configure gdb to use the vi editor, you could use these commands with the sh shell:
EDITOR=/usr/bin/vi
export EDITOR
gdb ...
or in the csh shell,
setenv EDITOR /usr/bin/vi
gdb ...
There are two commands for searching through the current source file for a regular
expression.
forward-search regexp
search regexp
The command ‘forward-search regexp ’ checks each line, starting with the
one following the last line listed, for a match for regexp. It lists the line that is
found. You can use the synonym ‘search regexp ’ or abbreviate the command
name as fo.
reverse-search regexp
The command ‘reverse-search regexp ’ checks each line, starting with the
one before the last line listed and going backward, for a match for regexp. It
lists the line that is found. You can abbreviate this command as rev.
Executable programs sometimes do not record the directories of the source files from
which they were compiled, just the names. Even when they do, the directories could be
moved between the compilation and your debugging session. gdb has a list of directories
to search for source files; this is called the source path. Each time gdb wants a source file,
it tries all the directories in the list, in the order they are present in the list, until it finds
a file with the desired name.
For example, suppose an executable references the file ‘/usr/src/foo-1.0/lib/foo.c’,
and our source path is ‘/mnt/cross’. The file is first looked up literally; if this fails,
‘/mnt/cross/usr/src/foo-1.0/lib/foo.c’ is tried; if this fails, ‘/mnt/cross/foo.c’ is
opened; if this fails, an error message is printed. gdb does not look up the parts of the source
file name, such as ‘/mnt/cross/src/foo-1.0/lib/foo.c’. Likewise, the subdirectories of
the source path are not searched: if the source path is ‘/mnt/cross’, and the binary refers
to ‘foo.c’, gdb would not find it under ‘/mnt/cross/usr/src/foo-1.0/lib’.
1
The only restriction is that your editor (say ex), recognizes the following command-line syntax:
ex +number file
The optional numeric value +number specifies the number of the line in the file where to start editing.
Chapter 9: Examining Source Files 91
Plain file names, relative file names with leading directories, file names containing dots,
etc. are all treated as described above; for instance, if the source path is ‘/mnt/cross’, and
the source file is recorded as ‘../lib/foo.c’, gdb would first try ‘../lib/foo.c’, then
‘/mnt/cross/../lib/foo.c’, and after that—‘/mnt/cross/foo.c’.
Note that the executable search path is not used to locate the source files.
Whenever you reset or rearrange the source path, gdb clears out any information it has
cached about where source files are found and where each line is in the file.
When you start gdb, its source path includes only ‘cdir’ and ‘cwd’, in that order. To
add other directories, use the directory command.
The search path is used to find both program source files and gdb script files (read using
the ‘-command’ option and ‘source’ command).
In addition to the source path, gdb provides a set of commands that manage a list of
source path substitution rules. A substitution rule specifies how to rewrite source directories
stored in the program’s debug information in case the sources were moved to a different
directory between compilation and debugging. A rule is made of two strings, the first
specifying what needs to be rewritten in the path, and the second specifying how it should
be rewritten. In hundefinedi [set substitute-path], page hundefinedi, we name these two
parts from and to respectively. gdb does a simple string replacement of from with to at
the start of the directory part of the source file name, and uses that result instead of the
original file name to look up the sources.
Using the previous example, suppose the ‘foo-1.0’ tree has been moved from ‘/usr/src’
to ‘/mnt/cross’, then you can tell gdb to replace ‘/usr/src’ in all source path names
with ‘/mnt/cross’. The first lookup will then be ‘/mnt/cross/foo-1.0/lib/foo.c’ in
place of the original location of ‘/usr/src/foo-1.0/lib/foo.c’. To define a source path
substitution rule, use the set substitute-path command (see hundefinedi [set substitute-
path], page hundefinedi).
To avoid unexpected substitution results, a rule is applied only if the from part
of the directory name ends at a directory separator. For instance, a rule substituting
‘/usr/source’ into ‘/mnt/cross’ will be applied to ‘/usr/source/foo-1.0’ but not
to ‘/usr/sourceware/foo-2.0’. And because the substitution is applied only at the
beginning of the directory name, this rule will not be applied to ‘/root/usr/source/baz.c’
either.
In many cases, you can achieve the same result using the directory command. However,
set substitute-path can be more efficient in the case where the sources are organized in
a complex tree with multiple subdirectories. With the directory command, you need to
add each subdirectory of your project. If you moved the entire tree while preserving its
internal organization, then set substitute-path allows you to direct the debugger to all
the sources with one single command.
set substitute-path is also more than just a shortcut command. The source path
is only used if the file at the original location no longer exists. On the other hand, set
substitute-path modifies the debugger behavior to look at the rewritten location instead.
So, if for any reason a source file that is not relevant to your executable is located at the
original location, a substitution rule is the only method available to point gdb at the new
location.
92 Debugging with gdb
You can configure a default source path substitution rule by configuring gdb with the
‘--with-relocated-sources=dir ’ option. The dir should be the name of a directory under
gdb’s configured prefix (set with ‘--prefix’ or ‘--exec-prefix’), and directory names in
debug information under dir will be adjusted automatically if the installed gdb is moved
to a new location. This is useful if gdb, libraries or executables with debug information
and corresponding source code are being moved together.
directory dirname ...
dir dirname ...
Add directory dirname to the front of the source path. Several directory names
may be given to this command, separated by ‘:’ (‘;’ on MS-DOS and MS-
Windows, where ‘:’ usually appears as part of absolute file names) or white-
space. You may specify a directory that is already in the source path; this
moves it forward, so gdb searches it sooner.
You can use the string ‘$cdir’ to refer to the compilation directory (if one is
recorded), and ‘$cwd’ to refer to the current working directory. ‘$cwd’ is not
the same as ‘.’—the former tracks the current working directory as it changes
during your gdb session, while the latter is immediately expanded to the current
directory at the time you add an entry to the source path.
directory
Reset the source path to its default value (‘$cdir:$cwd’ on Unix systems). This
requires confirmation.
set directories path-list
Set the source path to path-list. ‘$cdir:$cwd’ are added if missing.
show directories
Print the source path: show which directories it contains.
set substitute-path from to
Define a source path substitution rule, and add it at the end of the current list
of existing substitution rules. If a rule with the same from was already defined,
then the old rule is also deleted.
For example, if the file ‘/foo/bar/baz.c’ was moved to ‘/mnt/cross/baz.c’,
then the command
(gdb) set substitute-path /usr/src /mnt/cross
will tell gdb to replace ‘/usr/src’ with ‘/mnt/cross’, which will allow gdb to
find the file ‘baz.c’ even though it was moved.
In the case when more than one substitution rule have been defined, the rules
are evaluated one by one in the order where they have been defined. The first
one matching, if any, is selected to perform the substitution.
For instance, if we had entered the following commands:
(gdb) set substitute-path /usr/src/include /mnt/include
(gdb) set substitute-path /usr/src /mnt/src
gdb would then rewrite ‘/usr/src/include/defs.h’ into ‘/mnt/include/defs.h’
by using the first rule. However, it would use the second rule to rewrite
‘/usr/src/lib/foo.c’ into ‘/mnt/src/lib/foo.c’.
Chapter 9: Examining Source Files 93
If your source path is cluttered with directories that are no longer of interest, gdb may
sometimes cause confusion by finding the wrong versions of source. You can correct the
situation as follows:
1. Use directory with no argument to reset the source path to its default value.
2. Use directory with suitable arguments to reinstall the directories you want in the
source path. You can add all the directories in one command.
You can use the command info line to map source lines to program addresses (and
vice versa), and the command disassemble to display a range of addresses as machine
instructions. You can use the command set disassemble-next-line to set whether to
disassemble next source line when execution stops. When run under gnu Emacs mode, the
info line command causes the arrow to point to the line specified. Also, info line prints
addresses in symbolic form as well as hex.
For example, we can use info line to discover the location of the object code for the
first line of function m4_changequote:
(gdb) info line m4_changequote
Line 895 of "builtin.c" starts at pc 0x634c and ends at 0x6350.
We can also inquire (using *addr as the form for linespec) what source line covers a par-
ticular address:
(gdb) info line *0x63ff
Line 926 of "builtin.c" starts at pc 0x63e4 and ends at 0x6404.
After info line, the default address for the x command is changed to the starting
address of the line, so that ‘x/i’ is sufficient to begin examining the machine code (see hun-
definedi [Examining Memory], page hundefinedi). Also, this address is saved as the value
of the convenience variable $_ (see hundefinedi [Convenience Variables], page hundefinedi).
94 Debugging with gdb
disassemble
disassemble /m
disassemble /r
This specialized command dumps a range of memory as machine instructions. It
can also print mixed source+disassembly by specifying the /m modifier and print
the raw instructions in hex as well as in symbolic form by specifying the /r. The
default memory range is the function surrounding the program counter of the
selected frame. A single argument to this command is a program counter value;
gdb dumps the function surrounding this value. When two arguments are given,
they should be separated by a comma, possibly surrounded by whitespace. The
arguments specify a range of addresses to dump, in one of two forms:
start,end
the addresses from start (inclusive) to end (exclusive)
start,+length
the addresses from start (inclusive) to start +length (exclusive).
When 2 arguments are specified, the name of the function is also printed (since
there could be several functions in the given range).
The argument(s) can be any expression yielding a numeric value, such as
‘0x32c4’, ‘&main+10’ or ‘$pc - 8’.
If the range of memory being disassembled contains current program counter,
the instruction at that location is shown with a => marker.
The following example shows the disassembly of a range of addresses of HP PA-RISC
2.0 code:
(gdb) disas 0x32c4, 0x32e4
Dump of assembler code from 0x32c4 to 0x32e4:
0x32c4 <main+204>: addil 0,dp
0x32c8 <main+208>: ldw 0x22c(sr0,r1),r26
0x32cc <main+212>: ldil 0x3000,r31
0x32d0 <main+216>: ble 0x3f8(sr4,r31)
0x32d4 <main+220>: ldo 0(r31),rp
0x32d8 <main+224>: addil -0x800,dp
0x32dc <main+228>: ldo 0x588(r1),r26
0x32e0 <main+232>: ldil 0x3000,r31
End of assembler dump.
Here is an example showing mixed source+assembly for Intel x86, when the program is
stopped just after function prologue:
(gdb) disas /m main
Dump of assembler code for function main:
5 {
0x08048330 <+0>: push %ebp
0x08048331 <+1>: mov %esp,%ebp
0x08048333 <+3>: sub $0x8,%esp
0x08048336 <+6>: and $0xfffffff0,%esp
0x08048339 <+9>: sub $0x10,%esp
6 printf ("Hello.\n");
=> 0x0804833c <+12>: movl $0x8048440,(%esp)
0x08048343 <+19>: call 0x8048284 <puts@plt>
Chapter 9: Examining Source Files 95
7 return 0;
8 }
0x08048348 <+24>: mov $0x0,%eax
0x0804834d <+29>: leave
0x0804834e <+30>: ret
set disassemble-next-line
show disassemble-next-line
Control whether or not gdb will disassemble the next source line or instruction
when execution stops. If ON, gdb will display disassembly of the next source
line when execution of the program being debugged stops. This is in addition
to displaying the source line itself, which gdb always does if possible. If the
next source line cannot be displayed for some reason (e.g., if gdb cannot find
the source file, or there’s no line info in the debug info), gdb will display
disassembly of the next instruction instead of showing the next source line. If
AUTO, gdb will display disassembly of next instruction only if the source line
cannot be displayed. This setting causes gdb to display some feedback when
you step through a function with no line info or whose source file is unavailable.
The default is OFF, which means never display the disassembly of the next line
or instruction.
96 Debugging with gdb
Chapter 10: Examining Data 97
10 Examining Data
The usual way to examine data in your program is with the print command (abbreviated
p), or its synonym inspect. It evaluates and prints the value of an expression of the
language your program is written in (see hundefinedi [Using gdb with Different Languages],
page hundefinedi). It may also print the expression using a Python-based pretty-printer (see
hundefinedi [Pretty Printing], page hundefinedi).
print expr
print /f expr
expr is an expression (in the source language). By default the value of expr
is printed in a format appropriate to its data type; you can choose a different
format by specifying ‘/f ’, where f is a letter specifying the format; see hunde-
finedi [Output Formats], page hundefinedi.
print
print /f If you omit expr, gdb displays the last value again (from the value history; see
hundefinedi [Value History], page hundefinedi). This allows you to conveniently
inspect the same value in an alternative format.
A more low-level way of examining data is with the x command. It examines data
in memory at a specified address and prints it in a specified format. See hundefinedi
[Examining Memory], page hundefinedi.
If you are interested in information about types, or about how the fields of a struct
or a class are declared, use the ptype exp command rather than print. See hundefinedi
[Examining the Symbol Table], page hundefinedi.
10.1 Expressions
print and many other gdb commands accept an expression and compute its value. Any
kind of constant, variable or operator defined by the programming language you are using
is valid in an expression in gdb. This includes conditional expressions, function calls, casts,
and string constants. It also includes preprocessor macros, if you compiled your program
to include this information; see hundefinedi [Compilation], page hundefinedi.
gdb supports array constants in expressions input by the user. The syntax is {element,
element. . . }. For example, you can use the command print {1, 2, 3} to create an array
of three integers. If you pass an array to a function or assign it to a program variable, gdb
copies the array to memory that is malloced in the target program.
Because C is so widespread, most of the expressions shown in examples in this manual
are in C. See hundefinedi [Using gdb with Different Languages], page hundefinedi, for
information on how to use expressions in other languages.
In this section, we discuss operators that you can use in gdb expressions regardless of
your programming language.
Casts are supported in all languages, not just in C, because it is so useful to cast a
number into a pointer in order to examine a structure at that address in memory.
gdb supports these operators, in addition to those common to programming languages:
98 Debugging with gdb
@ ‘@’ is a binary operator for treating parts of memory as arrays. See hundefinedi
[Artificial Arrays], page hundefinedi, for more information.
:: ‘::’ allows you to specify a variable in terms of the file or function where it is
defined. See hundefinedi [Program Variables], page hundefinedi.
{type } addr
Refers to an object of type type stored at address addr in memory. addr may
be any expression whose value is an integer or pointer (but parentheses are
required around binary operators, just as in a cast). This construct is allowed
regardless of what kind of data is normally supposed to reside at addr.
Expressions can sometimes contain some ambiguous elements. For instance, some pro-
gramming languages (notably Ada, C++ and Objective-C) permit a single function name
to be defined several times, for application in different contexts. This is called overloading.
Another example involving Ada is generics. A generic package is similar to C++ templates
and is typically instantiated several times, resulting in the same function name being defined
in different contexts.
In some cases and depending on the language, it is possible to adjust the expression to
remove the ambiguity. For instance in C++, you can specify the signature of the function
you want to break on, as in break function (types ). In Ada, using the fully qualified
name of your function often makes the expression unambiguous as well.
When an ambiguity that needs to be resolved is detected, the debugger has the capability
to display a menu of numbered choices for each possibility, and then waits for the selection
with the prompt ‘>’. The first option is always ‘[0] cancel’, and typing 0 hRETi aborts the
current command. If the command in which the expression was used allows more than one
choice to be selected, the next option in the menu is ‘[1] all’, and typing 1 hRETi selects
all possible choices.
For example, the following session excerpt shows an attempt to set a breakpoint at the
overloaded symbol String::after. We choose three particular definitions of that function
name:
(gdb) b String::after
[0] cancel
[1] all
[2] file:String.cc; line number:867
[3] file:String.cc; line number:860
[4] file:String.cc; line number:875
[5] file:String.cc; line number:853
[6] file:String.cc; line number:846
[7] file:String.cc; line number:735
> 2 4 6
Breakpoint 1 at 0xb26c: file String.cc, line 867.
Breakpoint 2 at 0xb344: file String.cc, line 875.
Breakpoint 3 at 0xafcc: file String.cc, line 846.
Multiple breakpoints were set.
Use the "delete" command to delete unwanted
breakpoints.
(gdb)
Chapter 10: Examining Data 99
The most common kind of expression to use is the name of a variable in your program.
Variables in expressions are understood in the selected stack frame (see hundefinedi
[Selecting a Frame], page hundefinedi); they must be either:
• global (or file-static)
or
• visible according to the scope rules of the programming language from the point of
execution in that frame
This means that in the function
foo (a)
int a;
{
bar (a);
{
int b = test ();
bar (b);
}
}
you can examine and use the variable a whenever your program is executing within the
function foo, but you can only use or examine the variable b while your program is executing
inside the block where b is declared.
There is an exception: you can refer to a variable or function whose scope is a single
source file even if the current execution point is not in this file. But it is possible to have
more than one such variable or function with the same name (in different source files). If
that happens, referring to that name has unpredictable effects. If you wish, you can specify
a static variable in a particular function or file, using the colon-colon (::) notation:
100 Debugging with gdb
file ::variable
function ::variable
Here file or function is the name of the context for the static variable. In the case of file
names, you can use quotes to make sure gdb parses the file name as a single word—for
example, to print a global value of x defined in ‘f2.c’:
(gdb) p ’f2.c’::x
This use of ‘::’ is very rarely in conflict with the very similar use of the same notation
in C++. gdb also supports use of the C++ scope resolution operator in gdb expressions.
Warning: Occasionally, a local variable may appear to have the wrong value
at certain points in a function—just after entry to a new scope, and just before
exit.
You may see this problem when you are stepping by machine instructions. This is
because, on most machines, it takes more than one instruction to set up a stack frame
(including local variable definitions); if you are stepping by machine instructions, variables
may appear to have the wrong values until the stack frame is completely built. On exit, it
usually also takes more than one machine instruction to destroy a stack frame; after you
begin stepping through that group of instructions, local variable definitions may be gone.
This may also happen when the compiler does significant optimizations. To be sure of
always seeing accurate values, turn off all optimization when compiling.
Another possible effect of compiler optimizations is to optimize unused variables out of
existence, or assign variables to registers (as opposed to memory addresses). Depending
on the support for such cases offered by the debug info format used by the compiler, gdb
might not be able to display values for such local variables. If that happens, gdb will print
a message like this:
No symbol "foo" in current context.
To solve such problems, either recompile without optimizations, or use a different debug
info format, if the compiler supports several such formats. For example, gcc, the gnu
C/C++ compiler, usually supports the ‘-gstabs+’ option. ‘-gstabs+’ produces debug info
in a format that is superior to formats such as COFF. You may be able to use DWARF
2 (‘-gdwarf-2’), which is also an effective form for debug info. See section “Options for
Debugging Your Program or GCC” in Using the gnu Compiler Collection (GCC). See hun-
definedi [C and C++], page hundefinedi, for more information about debug info formats that
are best suited to C++ programs.
If you ask to print an object whose contents are unknown to gdb, e.g., because its
data type is not completely specified by the debug information, gdb will say ‘<incomplete
type>’. See hundefinedi [Symbols], page hundefinedi, for more about this.
Strings are identified as arrays of char values without specified signedness. Arrays of
either signed char or unsigned char get printed as arrays of 1 byte sized integers. -
fsigned-char or -funsigned-char gcc options have no effect as gdb defines literal string
type "char" as char without a sign. For program code
char var0[] = "A";
signed char var1[] = "A";
You get during debugging
(gdb) print var0
$1 = "A"
Chapter 10: Examining Data 101
It is often useful to print out several successive objects of the same type in memory; a
section of an array, or an array of dynamically determined size for which only a pointer
exists in the program.
You can do this by referring to a contiguous span of memory as an artificial array, using
the binary operator ‘@’. The left operand of ‘@’ should be the first element of the desired
array and be an individual object. The right operand should be the desired length of the
array. The result is an array value whose elements are all of the type of the left argument.
The first element is actually the left argument; the second element comes from bytes of
memory immediately following those that hold the first element, and so on. Here is an
example. If a program says
int *array = (int *) malloc (len * sizeof (int));
The left operand of ‘@’ must reside in memory. Array values made with ‘@’ in this way
behave just like other arrays in terms of subscripting, and are coerced to pointers when
used in expressions. Artificial arrays most often appear in expressions via the value history
(see hundefinedi [Value History], page hundefinedi), after printing one out.
Another way to create an artificial array is to use a cast. This re-interprets a value as if
it were an array. The value need not be in memory:
(gdb) p/x (short[2])0x12345678
$1 = {0x1234, 0x5678}
As a convenience, if you leave the array length out (as in ‘(type [])value ’) gdb calcu-
lates the size to fill the value (as ‘sizeof(value )/sizeof(type )’:
(gdb) p/x (short[])0x12345678
$2 = {0x1234, 0x5678}
Sometimes the artificial array mechanism is not quite enough; in moderately complex
data structures, the elements of interest may not actually be adjacent—for example, if you
are interested in the values of pointers in an array. One useful work-around in this situation
is to use a convenience variable (see hundefinedi [Convenience Variables], page hundefinedi)
as a counter in an expression that prints the first interesting value, and then repeat that
expression via hRETi. For instance, suppose you have an array dtab of pointers to structures,
and you are interested in the values of a field fv in each structure. Here is an example of
what you might type:
set $i = 0
p dtab[$i++]->fv
hRETi
hRETi
...
102 Debugging with gdb
By default, gdb prints a value according to its data type. Sometimes this is not what
you want. For example, you might want to print a number in hex, or a pointer in decimal.
Or you might want to view data in memory at a certain address as a character string or as
an instruction. To do these things, specify an output format when you print a value.
The simplest use of output formats is to say how to print a value already computed.
This is done by starting the arguments of the print command with a slash and a format
letter. The format letters supported are:
x Regard the bits of the value as an integer, and print the integer in hexadecimal.
d Print as integer in signed decimal.
u Print as integer in unsigned decimal.
o Print as integer in octal.
t Print as integer in binary. The letter ‘t’ stands for “two”.1
a Print as an address, both absolute in hexadecimal and as an offset from the
nearest preceding symbol. You can use this format used to discover where (in
what function) an unknown address is located:
(gdb) p/a 0x54320
$3 = 0x54320 <_initialize_vx+396>
The command info symbol 0x54320 yields similar results. See hundefinedi
[Symbols], page hundefinedi.
c Regard as an integer and print it as a character constant. This prints both the
numerical value and its character representation. The character representation
is replaced with the octal escape ‘\nnn’ for characters outside the 7-bit ascii
range.
Without this format, gdb displays char, unsigned char, and signed char
data as character constants. Single-byte members of vectors are displayed as
integer data.
f Regard the bits of the value as a floating point number and print using typical
floating point syntax.
s Regard as a string, if possible. With this format, pointers to single-byte data are
displayed as null-terminated strings and arrays of single-byte data are displayed
as fixed-length strings. Other values are displayed in their natural types.
Without this format, gdb displays pointers to and arrays of char,
unsigned char, and signed char as strings. Single-byte members of a vector
are displayed as an integer array.
r Print using the ‘raw’ formatting. By default, gdb will use a Python-based
pretty-printer, if one is available (see hundefinedi [Pretty Printing], page hun-
definedi). This typically results in a higher-level display of the value’s contents.
The ‘r’ format bypasses any Python pretty-printer which might exist.
1
‘b’ cannot be used because these format letters are also used with the x command, where ‘b’ stands for
“byte”; see hundefinedi [Examining Memory], page hundefinedi.
Chapter 10: Examining Data 103
For example, to print the program counter in hex (see hundefinedi [Registers], page hun-
definedi), type
p/x $pc
Note that no space is required before the slash; this is because command names in gdb
cannot contain a slash.
To reprint the last value in the value history with a different format, you can use the
print command with just a format and no expression. For example, ‘p/x’ reprints the last
value in hex.
You can use the command x (for “examine”) to examine memory in any of several
formats, independently of your program’s data types.
x/nfu addr
x addr
x Use the x command to examine memory.
n, f, and u are all optional parameters that specify how much memory to display and how
to format it; addr is an expression giving the address where you want to start displaying
memory. If you use defaults for nfu, you need not type the slash ‘/’. Several commands set
convenient defaults for addr.
n, the repeat count
The repeat count is a decimal integer; the default is 1. It specifies how much
memory (counting by units u) to display.
f, the display format
The display format is one of the formats used by print (‘x’, ‘d’, ‘u’, ‘o’, ‘t’,
‘a’, ‘c’, ‘f’, ‘s’), and in addition ‘i’ (for machine instructions). The default is
‘x’ (hexadecimal) initially. The default changes each time you use either x or
print.
u, the unit size
The unit size is any of
b Bytes.
h Halfwords (two bytes).
w Words (four bytes). This is the initial default.
g Giant words (eight bytes).
Each time you specify a unit size with x, that size becomes the default unit
the next time you use x. For the ‘i’ format, the unit size is ignored and is
normally not written. For the ‘s’ format, the unit size defaults to ‘b’, unless it
is explicitly given. Use x /hs to display 16-bit char strings and x /ws to display
32-bit strings. The next use of x /s will again display 8-bit strings. Note that
the results depend on the programming language of the current compilation
unit. If the language is C, the ‘s’ modifier will use the UTF-16 encoding while
104 Debugging with gdb
‘w’ will use UTF-32. The encoding is set by the programming language and
cannot be altered.
addr, starting display address
addr is the address where you want gdb to begin displaying memory. The
expression need not have a pointer value (though it may); it is always inter-
preted as an integer address of a byte of memory. See hundefinedi [Expressions],
page hundefinedi, for more information on expressions. The default for addr is
usually just after the last address examined—but several other commands also
set the default address: info breakpoints (to the address of the last break-
point listed), info line (to the starting address of a line), and print (if you
use it to display a value from memory).
For example, ‘x/3uh 0x54320’ is a request to display three halfwords (h) of memory,
formatted as unsigned decimal integers (‘u’), starting at address 0x54320. ‘x/4xw $sp’
prints the four words (‘w’) of memory above the stack pointer (here, ‘$sp’; see hundefinedi
[Registers], page hundefinedi) in hexadecimal (‘x’).
Since the letters indicating unit sizes are all distinct from the letters specifying output
formats, you do not have to remember whether unit size or format comes first; either order
works. The output specifications ‘4xw’ and ‘4wx’ mean exactly the same thing. (However,
the count n must come first; ‘wx4’ does not work.)
Even though the unit size u is ignored for the formats ‘s’ and ‘i’, you might still want to
use a count n; for example, ‘3i’ specifies that you want to see three machine instructions,
including any operands. For convenience, especially when used with the display command,
the ‘i’ format also prints branch delay slot instructions, if any, beyond the count specified,
which immediately follow the last instruction that is within the count. The command
disassemble gives an alternative way of inspecting machine instructions; see hundefinedi
[Source and Machine Code], page hundefinedi.
All the defaults for the arguments to x are designed to make it easy to continue scanning
memory with minimal specifications each time you use x. For example, after you have
inspected three machine instructions with ‘x/3i addr ’, you can inspect the next seven with
just ‘x/7’. If you use hRETi to repeat the x command, the repeat count n is used again; the
other arguments default as for successive uses of x.
When examining machine instructions, the instruction at current program counter is
shown with a => marker. For example:
(gdb) x/5i $pc-6
0x804837f <main+11>: mov %esp,%ebp
0x8048381 <main+13>: push %ecx
0x8048382 <main+14>: sub $0x4,%esp
=> 0x8048385 <main+17>: movl $0x8048460,(%esp)
0x804838c <main+24>: call 0x80482d4 <puts@plt>
The addresses and contents printed by the x command are not saved in the value history
because there is often too much of them and they would get in the way. Instead, gdb
makes these values available for subsequent use in expressions as values of the convenience
variables $_ and $__. After an x command, the last address examined is available for use
in expressions in the convenience variable $_. The contents of that address, as examined,
are available in the convenience variable $__.
Chapter 10: Examining Data 105
If the x command has a repeat count, the address and contents saved are from the last
memory unit printed; this is not the same as the last address printed if several units were
printed on the last line of output.
When you are debugging a program running on a remote target machine (see hundefinedi
[Remote Debugging], page hundefinedi), you may wish to verify the program’s image in the
remote machine’s memory against the executable file you downloaded to the target. The
compare-sections command is provided for such situations.
compare-sections [section-name ]
Compare the data of a loadable section section-name in the executable file
of the program being debugged with the same section in the remote machine’s
memory, and report any mismatches. With no arguments, compares all loadable
sections. This command’s availability depends on the target’s support for the
"qCRC" remote request.
If you find that you want to print the value of an expression frequently (to see how it
changes), you might want to add it to the automatic display list so that gdb prints its
value each time your program stops. Each expression added to the list is given a number to
identify it; to remove an expression from the list, you specify that number. The automatic
display looks like this:
2: foo = 38
3: bar[5] = (struct hack *) 0x3804
This display shows item numbers, expressions and their current values. As with displays
you request manually using x or print, you can specify the output format you prefer; in
fact, display decides whether to use print or x depending your format specification—it
uses x if you specify either the ‘i’ or ‘s’ format, or a unit size; otherwise it uses print.
display expr
Add the expression expr to the list of expressions to display each time your
program stops. See hundefinedi [Expressions], page hundefinedi.
display does not repeat if you press hRETi again after using it.
display/fmt expr
For fmt specifying only a display format and not a size or count, add the
expression expr to the auto-display list but arrange to display it each time in
the specified format fmt. See hundefinedi [Output Formats], page hundefinedi.
display/fmt addr
For fmt ‘i’ or ‘s’, or including a unit-size or a number of units, add the expres-
sion addr as a memory address to be examined each time your program stops.
Examining means in effect doing ‘x/fmt addr ’. See hundefinedi [Examining
Memory], page hundefinedi.
For example, ‘display/i $pc’ can be helpful, to see the machine instruction about to
be executed each time execution stops (‘$pc’ is a common name for the program counter;
see hundefinedi [Registers], page hundefinedi).
106 Debugging with gdb
gdb provides the following ways to control how arrays, structures, and symbols are
printed.
These settings are useful for debugging programs in any language:
struct thing {
Species it;
union {
Tree_forms tree;
Bug_forms bug;
} form;
};
When gdb prints a value, it first sees if there is a pretty-printer registered for the value.
If there is then gdb invokes the pretty-printer to print the value. Otherwise the value is
printed normally.
Pretty-printers are normally named. This makes them easy to manage. The ‘info
pretty-printer’ command will list all the installed pretty-printers with their names. If a
pretty-printer can handle multiple data types, then its subprinters are the printers for the
individual data types. Each such subprinter has its own name. The format of the name is
printer-name;subprinter-name.
Pretty-printers are installed by registering them with gdb. Typically they are auto-
matically loaded and registered when the corresponding debug information is loaded, thus
making them available without having to do anything special.
Chapter 10: Examining Data 113
Values printed by the print command are saved in the gdb value history. This allows
you to refer to them in other expressions. Values are kept until the symbol table is re-read
Chapter 10: Examining Data 115
or discarded (for example with the file or symbol-file commands). When the symbol
table changes, the value history is discarded, since the values may contain pointers back to
the types defined in the symbol table.
The values printed are given history numbers by which you can refer to them. These
are successive integers starting with one. print shows you the history number assigned to
a value by printing ‘$num = ’ before the value; here num is the history number.
To refer to any previous value, use ‘$’ followed by the value’s history number. The way
print labels its output is designed to remind you of this. Just $ refers to the most recent
value in the history, and $$ refers to the value before that. $$n refers to the nth value from
the end; $$2 is the value just prior to $$, $$1 is equivalent to $$, and $$0 is equivalent to
$.
For example, suppose you have just printed a pointer to a structure and want to see the
contents of the structure. It suffices to type
p *$
If you have a chain of structures where the component next points to the next one, you
can print the contents of the next one with this:
p *$.next
You can print successive links in the chain by repeating this command—which you can do
by just typing hRETi.
Note that the history records values, not expressions. If the value of x is 4 and you type
these commands:
print x
set x=5
then the value recorded in the value history by the print command remains 4 even though
the value of x has changed.
show values
Print the last ten values in the value history, with their item numbers. This is
like ‘p $$9’ repeated ten times, except that show values does not change the
history.
show values n
Print ten history values centered on history item number n.
show values +
Print ten history values just after the values last printed. If no more values are
available, show values + produces no display.
Pressing hRETi to repeat show values n has exactly the same effect as ‘show values +’.
gdb provides convenience variables that you can use within gdb to hold on to a value
and refer to it later. These variables exist entirely within gdb; they are not part of your
program, and setting a convenience variable has no direct effect on further execution of your
program. That is why you can use them freely.
116 Debugging with gdb
Convenience variables are prefixed with ‘$’. Any name preceded by ‘$’ can be used for
a convenience variable, unless it is one of the predefined machine-specific register names
(see hundefinedi [Registers], page hundefinedi). (Value history references, in contrast, are
numbers preceded by ‘$’. See hundefinedi [Value History], page hundefinedi.)
You can save a value in a convenience variable with an assignment expression, just as
you would set a variable in your program. For example:
set $foo = *object_ptr
would save in $foo the value contained in the object pointed to by object_ptr.
Using a convenience variable for the first time creates it, but its value is void until you
assign a new value. You can alter the value with another assignment at any time.
Convenience variables have no fixed types. You can assign a convenience variable any
type of value, including structures and arrays, even if that variable already has a value of
a different type. The convenience variable, when used as an expression, has the type of its
current value.
show convenience
Print a list of convenience variables used so far, and their values. Abbreviated
show conv.
init-if-undefined $variable = expression
Set a convenience variable if it has not already been set. This is useful for
user-defined commands that keep some state. It is similar, in concept, to using
local static variables with initializers in C (except that convenience variables
are global). It can also be used to allow users to override default values used in
a command script.
If the variable is already defined then the expression is not evaluated so any
side-effects do not occur.
One of the ways to use a convenience variable is as a counter to be incremented or a
pointer to be advanced. For example, to print a field from successive elements of an array
of structures:
set $i = 0
print bar[$i++]->contents
Repeat that command by typing hRETi.
Some convenience variables are created automatically by gdb and given values likely to
be useful.
$_ The variable $_ is automatically set by the x command to the last address ex-
amined (see hundefinedi [Examining Memory], page hundefinedi). Other com-
mands which provide a default address for x to examine also set $_ to that
address; these commands include info line and info breakpoint. The type
of $_ is void * except when set by the x command, in which case it is a pointer
to the type of $__.
$__ The variable $__ is automatically set by the x command to the value found in
the last address examined. Its type is chosen to match the format in which the
data was printed.
Chapter 10: Examining Data 117
$_exitcode
The variable $_exitcode is automatically set to the exit code when the program
being debugged terminates.
$_sdata The variable $_sdata contains extra collected static tracepoint data. See hun-
definedi [Tracepoint Action Lists], page hundefinedi. Note that $_sdata could
be empty, if not inspecting a trace buffer, or if extra static tracepoint data has
not been collected.
$_siginfo
The variable $_siginfo contains extra signal information (see hundefinedi [ex-
tra signal information], page hundefinedi). Note that $_siginfo could be
empty, if the application has not yet received any signals. For example, it
will be empty before you execute the run command.
$_tlb The variable $_tlb is automatically set when debugging applications running
on MS-Windows in native mode or connected to gdbserver that supports the
qGetTIBAddr request. See hundefinedi [General Query Packets], page hunde-
finedi. This variable contains the address of the thread information block.
On HP-UX systems, if you refer to a function or variable name that begins with a dollar
sign, gdb searches for a user or system name first, before it searches for a convenience
variable.
gdb also supplies some convenience functions. These have a syntax similar to conve-
nience variables. A convenience function can be used in an expression just like an ordinary
function; however, a convenience function is implemented internally to gdb.
help function
Print a list of all convenience functions.
10.12 Registers
You can refer to machine register contents, in expressions, as variables with names
starting with ‘$’. The names of registers are different for each machine; use info registers
to see the names used on your machine.
info registers
Print the names and values of all registers except floating-point and vector
registers (in the selected stack frame).
info all-registers
Print the names and values of all registers, including floating-point and vector
registers (in the selected stack frame).
info registers regname ...
Print the relativized value of each specified register regname. As discussed in
detail below, register values are normally relative to the selected stack frame.
regname may be any register name valid on the machine you are using, with or
without the initial ‘$’.
118 Debugging with gdb
gdb has four “standard” register names that are available (in expressions) on most
machines—whenever they do not conflict with an architecture’s canonical mnemonics for
registers. The register names $pc and $sp are used for the program counter register and
the stack pointer. $fp is used for a register that contains a pointer to the current stack
frame, and $ps is used for a register that contains the processor status. For example, you
could print the program counter in hex with
p/x $pc
or print the instruction to be executed next with
x/i $pc
or add four to the stack pointer2 with
set $sp += 4
Whenever possible, these four standard register names are available on your machine
even though the machine has different canonical mnemonics, so long as there is no conflict.
The info registers command shows the canonical names. For example, on the SPARC,
info registers displays the processor status register as $psr but you can also refer to it
as $ps; and on x86-based machines $ps is an alias for the eflags register.
gdb always considers the contents of an ordinary register as an integer when the register
is examined in this way. Some machines have special registers which can hold nothing but
floating point; these registers are considered to have floating point values. There is no way
to refer to the contents of an ordinary register as floating point value (although you can
print it as a floating point value with ‘print/f $regname ’).
Some registers have distinct “raw” and “virtual” data formats. This means that the data
format in which the register contents are saved by the operating system is not the same
one that your program normally sees. For example, the registers of the 68881 floating point
coprocessor are always saved in “extended” (raw) format, but all C programs expect to work
with “double” (virtual) format. In such cases, gdb normally works with the virtual format
only (the format that makes sense for your program), but the info registers command
prints the data in both formats.
Some machines have special registers whose contents can be interpreted in several differ-
ent ways. For example, modern x86-based machines have SSE and MMX registers that can
hold several values packed together in several different formats. gdb refers to such registers
in struct notation:
(gdb) print $xmm1
$1 = {
v4_float = {0, 3.43859137e-038, 1.54142831e-044, 1.821688e-044},
v2_double = {9.92129282474342e-303, 2.7585945287983262e-313},
v16_int8 = "\000\000\000\000\3706;\001\v\000\000\000\r\000\000",
v8_int16 = {0, 0, 14072, 315, 11, 0, 13, 0},
v4_int32 = {0, 20657912, 11, 13},
v2_int64 = {88725056443645952, 55834574859},
uint128 = 0x0000000d0000000b013b36f800000000
}
2
This is a way of removing one word from the stack, on machines where stacks grow downward in memory
(most machines, nowadays). This assumes that the innermost stack frame is selected; setting $sp is not
allowed when other stack frames are selected. To pop entire frames off the stack, regardless of machine
architecture, use return; see hundefinedi [Returning from a Function], page hundefinedi.
Chapter 10: Examining Data 119
To set values of such registers, you need to tell gdb which view of the register you wish to
change, as if you were assigning value to a struct member:
(gdb) set $xmm1.uint128 = 0x000000000000000000000000FFFFFFFF
Normally, register values are relative to the selected stack frame (see hundefinedi [Se-
lecting a Frame], page hundefinedi). This means that you get the value that the register
would contain if all stack frames farther in were exited and their saved registers restored.
In order to see the true contents of hardware registers, you must select the innermost frame
(with ‘frame 0’).
However, gdb must deduce where registers are saved, from the machine code generated
by your compiler. If some registers are not saved, or if gdb is unable to locate the saved
registers, the selected stack frame makes no difference.
Depending on the configuration, gdb may be able to give you more information about
the status of the floating point hardware.
info float
Display hardware-dependent information about the floating point unit. The
exact contents and layout vary depending on the floating point chip. Currently,
‘info float’ is supported on the ARM and x86 machines.
Depending on the configuration, gdb may be able to give you more information about
the status of the vector unit.
info vector
Display information about the vector unit. The exact contents and layout vary
depending on the hardware.
gdb provides interfaces to useful OS facilities that can help you debug your program.
When gdb runs on a Posix system (such as GNU or Unix machines), it interfaces with the
inferior via the ptrace system call. The operating system creates a special sata structure,
called struct user, for this interface. You can use the command info udot to display the
contents of this data structure.
info udot Display the contents of the struct user maintained by the OS kernel for the
program being debugged. gdb displays the contents of struct user as a list
of hex numbers, similar to the examine command.
Some operating systems supply an auxiliary vector to programs at startup. This is akin
to the arguments and environment that you specify for a program, but contains a system-
dependent variety of binary values that tell system libraries important details about the
120 Debugging with gdb
hardware, operating system, and process. Each value’s purpose is identified by an inte-
ger tag; the meanings are well-known but system-specific. Depending on the configuration
and operating system facilities, gdb may be able to show you this information. For re-
mote targets, this functionality may further depend on the remote stub’s support of the
‘qXfer:auxv:read’ packet, see hundefinedi [qXfer auxiliary vector read], page hundefinedi.
info auxv Display the auxiliary vector of the inferior, which can be either a live process
or a core dump file. gdb prints each tag value numerically, and also shows
names and text descriptions for recognized tags. Some values in the vector are
numbers, some bit masks, and some pointers to strings or other data. gdb
displays each value in the most appropriate form for a recognized tag, and in
hexadecimal for an unrecognized tag.
On some targets, gdb can access operating-system-specific information and display it to
user, without interpretation. For remote targets, this functionality depends on the remote
stub’s support of the ‘qXfer:osdata:read’ packet, see hundefinedi [qXfer osdata read],
page hundefinedi.
info os List the types of OS information available for the target. If the target does not
return a list of possible types, this command will report an error.
info os processes
Display the list of processes on the target. For each process, gdb prints the
process identifier, the name of the user, and the command corresponding to the
process.
Memory region attributes allow you to describe special handling required by regions of
your target’s memory. gdb uses attributes to determine whether to allow certain types
of memory accesses; whether to use specific width accesses; and whether to cache target
memory. By default the description of memory regions is fetched from the target (if the
current target supports this), but the user can override the fetched regions.
Defined memory regions can be individually enabled and disabled. When a memory
region is disabled, gdb uses the default attributes when accessing memory in that region.
Similarly, if no memory regions have been defined, gdb uses the default attributes when
accessing all memory.
When a memory region is defined, it is given a number to identify it; to enable, disable,
or remove a memory region, you specify that number.
10.16.1 Attributes
The access mode attributes set whether gdb may make read or write accesses to a
memory region.
While these attributes prevent gdb from performing invalid memory accesses, they do
nothing to prevent the target system, I/O DMA, etc. from accessing memory.
ro Memory is read only.
wo Memory is write only.
rw Memory is read/write. This is the default.
The access size attribute tells gdb to use specific sized accesses in the memory region.
Often memory mapped device registers require specific sized accesses. If no access size
attribute is specified, gdb may use accesses of any size.
8 Use 8 bit memory accesses.
16 Use 16 bit memory accesses.
122 Debugging with gdb
The data cache attributes set whether gdb will cache target memory. While this gen-
erally improves performance by reducing debug protocol overhead, it can lead to incorrect
results because gdb does not know about volatile variables or memory mapped device
registers.
cache Enable gdb to cache target memory.
nocache Disable gdb from caching target memory. This is the default.
gdb can be instructed to refuse accesses to memory that is not explicitly described.
This can be useful if accessing such regions has undesired effects for a specific target, or to
provide better error checking. The following commands control this behaviour.
You can use the commands dump, append, and restore to copy data between target
memory and a file. The dump and append commands write data to a file, and the restore
command reads data from a file back into the inferior’s memory. Files may be in binary,
Motorola S-record, Intel hex, or Tektronix Hex format; however, gdb can only append to
binary files.
A core file or core dump is a file that records the memory image of a running process
and its process status (register values etc.). Its primary use is post-mortem debugging of a
program that crashed while it ran outside a debugger. A program that crashes automatically
produces a core file, unless this feature is disabled by the user. See hundefinedi [Files],
page hundefinedi, for information on invoking gdb in the post-mortem debugging mode.
Occasionally, you may wish to produce a core file of the program you are debugging in
order to preserve a snapshot of its state. gdb has a special command for that.
generate-core-file [file ]
gcore [file ]
Produce a core dump of the inferior process. The optional argument file specifies
the file name where to put the core dump. If not specified, the file name defaults
to ‘core.pid ’, where pid is the inferior process ID.
Note that this command is implemented only for some systems (as of this
writing, gnu/Linux, FreeBSD, Solaris, Unixware, and S390).
If the program you are debugging uses a different character set to represent characters
and strings than the one gdb uses itself, gdb can automatically translate between the
124 Debugging with gdb
character sets for you. The character set gdb uses we call the host character set; the one
the inferior program uses we call the target character set.
For example, if you are running gdb on a gnu/Linux system, which uses the ISO Latin
1 character set, but you are using gdb’s remote protocol (see hundefinedi [Remote Debug-
ging], page hundefinedi) to debug a program running on an IBM mainframe, which uses the
ebcdic character set, then the host character set is Latin-1, and the target character set is
ebcdic. If you give gdb the command set target-charset EBCDIC-US, then gdb trans-
lates between ebcdic and Latin 1 as you print character or string values, or use character
and string literals in expressions.
gdb has no way to automatically recognize which character set the inferior program
uses; you must tell it, using the set target-charset command, described below.
Here are the commands for controlling gdb’s character set support:
set target-charset charset
Set the current target character set to charset. To display the list of supported
target character sets, type set target-charset hTABihTABi.
set host-charset charset
Set the current host character set to charset.
By default, gdb uses a host character set appropriate to the system it is run-
ning on; you can override that default using the set host-charset command.
On some systems, gdb cannot automatically determine the appropriate host
character set. In this case, gdb uses ‘UTF-8’.
gdb can only use certain character sets as its host character set. If you type
set host-charset hTABihTABi, gdb will list the host character sets it supports.
set charset charset
Set the current host and target character sets to charset. As above, if you type
set charset hTABihTABi, gdb will list the names of the character sets that can
be used for both host and target.
show charset
Show the names of the current host and target character sets.
show host-charset
Show the name of the current host character set.
show target-charset
Show the name of the current target character set.
set target-wide-charset charset
Set the current target’s wide character set to charset. This is the character
set used by the target’s wchar_t type. To display the list of supported wide
character sets, type set target-wide-charset hTABihTABi.
show target-wide-charset
Show the name of the current target’s wide character set.
Here is an example of gdb’s character set support in action. Assume that the following
source code has been placed in the file ‘charset-test.c’:
Chapter 10: Examining Data 125
#include <stdio.h>
char ascii_hello[]
= {72, 101, 108, 108, 111, 44, 32, 119,
111, 114, 108, 100, 33, 10, 0};
char ibm1047_hello[]
= {200, 133, 147, 147, 150, 107, 64, 166,
150, 153, 147, 132, 90, 37, 0};
main ()
{
printf ("Hello, world!\n");
}
In this program, ascii_hello and ibm1047_hello are arrays containing the string
‘Hello, world!’ followed by a newline, encoded in the ascii and ibm1047 character sets.
We compile the program, and invoke the debugger on it:
$ gcc -g charset-test.c -o charset-test
$ gdb -nw charset-test
GNU gdb 2001-12-19-cvs
Copyright 2001 Free Software Foundation, Inc.
...
(gdb)
We can use the show charset command to see what character sets gdb is currently
using to interpret and display characters and strings:
(gdb) show charset
The current host and target character set is ‘ISO-8859-1’.
(gdb)
For the sake of printing this manual, let’s use ascii as our initial character set:
(gdb) set charset ASCII
(gdb) show charset
The current host and target character set is ‘ASCII’.
(gdb)
Let’s assume that ascii is indeed the correct character set for our host system — in
other words, let’s assume that if gdb prints characters using the ascii character set, our
terminal will display them properly. Since our current target character set is also ascii, the
contents of ascii_hello print legibly:
(gdb) print ascii_hello
$1 = 0x401698 "Hello, world!\n"
(gdb) print ascii_hello[0]
$2 = 72 ’H’
(gdb)
gdb uses the target character set for character and string literals you use in expressions:
(gdb) print ’+’
$3 = 43 ’+’
(gdb)
The ascii character set uses the number 43 to encode the ‘+’ character.
gdb relies on the user to tell it which character set the target program uses. If we print
ibm1047_hello while our target character set is still ascii, we get jibberish:
(gdb) print ibm1047_hello
$4 = 0x4016a8 "\310\205\223\223\226k@\246\226\231\223\204Z%"
(gdb) print ibm1047_hello[0]
126 Debugging with gdb
$5 = 200 ’\310’
(gdb)
If we invoke the set target-charset followed by hTABihTABi, gdb tells us the character
sets it supports:
(gdb) set target-charset
ASCII EBCDIC-US IBM1047 ISO-8859-1
(gdb) set target-charset
We can select ibm1047 as our target character set, and examine the program’s strings
again. Now the ascii string is wrong, but gdb translates the contents of ibm1047_hello
from the target character set, ibm1047, to the host character set, ascii, and they display
correctly:
(gdb) set target-charset IBM1047
(gdb) show charset
The current host character set is ‘ASCII’.
The current target character set is ‘IBM1047’.
(gdb) print ascii_hello
$6 = 0x401698 "\110\145%%?\054\040\167?\162%\144\041\012"
(gdb) print ascii_hello[0]
$7 = 72 ’\110’
(gdb) print ibm1047_hello
$8 = 0x4016a8 "Hello, world!\n"
(gdb) print ibm1047_hello[0]
$9 = 200 ’H’
(gdb)
As above, gdb uses the target character set for character and string literals you use in
expressions:
(gdb) print ’+’
$10 = 78 ’+’
(gdb)
The ibm1047 character set uses the number 78 to encode the ‘+’ character.
gdb caches data exchanged between the debugger and a remote target (see hundefinedi
[Remote Debugging], page hundefinedi). Such caching generally improves performance,
because it reduces the overhead of the remote protocol by bundling memory reads and writes
into large chunks. Unfortunately, simply caching everything would lead to incorrect results,
since gdb does not necessarily know anything about volatile values, memory-mapped I/O
addresses, etc. Furthermore, in non-stop mode (see hundefinedi [Non-Stop Mode], page hun-
definedi) memory can be changed while a gdb command is executing. Therefore, by default,
gdb only caches data known to be on the stack3 . Other regions of memory can be explicitly
marked as cacheable; see see hundefinedi [Memory Region Attributes], page hundefinedi.
set remotecache on
set remotecache off
This option no longer does anything; it exists for compatibility with old scripts.
3
In non-stop mode, it is moderately rare for a running thread to modify the stack of a stopped thread in
a way that would interfere with a backtrace, and caching of stack reads provides a significant speed up
of remote backtraces.
Chapter 10: Examining Data 127
show remotecache
Show the current state of the obsolete remotecache flag.
set stack-cache on
set stack-cache off
Enable or disable caching of stack accesses. When ON, use caching. By default,
this option is ON.
show stack-cache
Show the current state of data caching for memory accesses.
info dcache [line]
Print the information about the data cache performance. The information
displayed includes the dcache width and depth, and for each cache line, its
number, address, and how many times it was referenced. This command is
useful for debugging the data cache operation.
If a line number is specified, the contents of that line will be printed in hex.
Memory can be searched for a particular sequence of bytes with the find command.
You can use strings as search values. Quote them with double-quotes ("). The string
value is copied into the search pattern byte by byte, regardless of the endianness of the
target and the size specification.
The address of each match found is printed as well as a count of the number of matches
found.
The address of the last value found is stored in convenience variable ‘$_’. A count of the
number of matches is stored in ‘$numfound’.
For example, if stopped at the printf in this function:
void
hello ()
{
static char hello[] = "hello-hello";
static struct { char c; short s; int i; }
__attribute__ ((packed)) mixed
= { ’c’, 0x1234, 0x87654321 };
printf ("%s\n", hello);
}
you get during debugging:
(gdb) find &hello[0], +sizeof(hello), "hello"
0x804956d <hello.1620+6>
1 pattern found
(gdb) find &hello[0], +sizeof(hello), ’h’, ’e’, ’l’, ’l’, ’o’
0x8049567 <hello.1620>
0x804956d <hello.1620+6>
2 patterns found
(gdb) find /b1 &hello[0], +sizeof(hello), ’h’, 0x65, ’l’
0x8049567 <hello.1620>
1 pattern found
(gdb) find &mixed, +sizeof(mixed), (char) ’c’, (short) 0x1234, (int) 0x87654321
0x8049560 <mixed.1625>
1 pattern found
(gdb) print $numfound
$1 = 1
(gdb) print $_
$2 = (void *) 0x8049560
Chapter 11: Debugging Optimized Code 129
Inlining is an optimization that inserts a copy of the function body directly at each
call site, instead of jumping to a shared routine. gdb displays inlined functions just like
non-inlined functions. They appear in backtraces. You can view their arguments and local
variables, step into them with step, skip them with next, and escape from them with
finish. You can check whether a function was inlined by using the info frame command.
For gdb to support inlined functions, the compiler must record information about in-
lining in the debug information — gcc using the dwarf 2 format does this, and sev-
eral other compilers do also. gdb only supports inlined functions when using dwarf 2.
Versions of gcc before 4.1 do not emit two required attributes (‘DW_AT_call_file’ and
‘DW_AT_call_line’); gdb does not display inlined function calls with earlier versions of
gcc. It instead displays the arguments and local variables of inlined functions as local
variables in the caller.
The body of an inlined function is directly included at its call site; unlike a non-inlined
function, there are no instructions devoted to the call. gdb still pretends that the call site
and the start of the inlined function are different instructions. Stepping to the call site
shows the call site, and then stepping again shows the first line of the inlined function, even
though no additional instructions are executed.
This makes source-level debugging much clearer; you can see both the context of the call
and then the effect of the call. Only stepping by a single instruction using stepi or nexti
does not do this; single instruction steps always show the inlined body.
There are some ways that gdb does not pretend that inlined function calls are the same
as normal calls:
130 Debugging with gdb
• You cannot set breakpoints on inlined functions. gdb either reports that there is no
symbol with that name, or else sets the breakpoint only on non-inlined copies of the
function. This limitation will be removed in a future version of gdb; until then, set a
breakpoint by line number on the first line of the inlined function instead.
• Setting breakpoints at the call site of an inlined function may not work, because the
call site does not contain any code. gdb may incorrectly move the breakpoint to the
next line of the enclosing function, after the call. This limitation will be removed in
a future version of gdb; until then, set a breakpoint on an earlier line or inside the
inlined function instead.
• gdb cannot locate the return value of inlined calls after using the finish command.
This is a limitation of compiler-generated debugging information; after finish, you
can step to the next line and print a variable where your program stored the return
value.
Chapter 12: C Preprocessor Macros 131
12 C Preprocessor Macros
Some languages, such as C and C++, provide a way to define and invoke “preprocessor
macros” which expand into strings of tokens. gdb can evaluate expressions containing
macro invocations, show the result of macro expansion, and show a macro’s definition,
including where it was defined.
You may need to compile your program specially to provide gdb with information about
preprocessor macros. Most compilers do not include macros in their debugging information,
even when you compile with the ‘-g’ flag. See hundefinedi [Compilation], page hundefinedi.
A program may define a macro at one point, remove that definition later, and then
provide a different definition after that. Thus, at different points in the program, a macro
may have different definitions, or have no definition at all. If there is a current stack frame,
gdb uses the macros in scope at that frame’s source code line. Otherwise, gdb uses the
macros in scope at the current listing location; see hundefinedi [List], page hundefinedi.
Whenever gdb evaluates an expression, it always expands any macro invocations present
in the expression. gdb also provides the following commands for working with macros
explicitly.
macro expand expression
macro exp expression
Show the results of expanding all preprocessor macro invocations in expression.
Since gdb simply expands macros, but does not parse the result, expression
need not be a valid expression; it can be any string of tokens.
macro expand-once expression
macro exp1 expression
(This command is not yet implemented.) Show the results of expanding those
preprocessor macro invocations that appear explicitly in expression. Macro
invocations appearing in that expansion are left unchanged. This command
allows you to see the effect of a particular macro more clearly, without being
confused by further expansions. Since gdb simply expands macros, but does
not parse the result, expression need not be a valid expression; it can be any
string of tokens.
info macro macro
Show the definition of the macro named macro, and describe the source location
or compiler command-line where that definition was established.
macro define macro replacement-list
macro define macro (arglist ) replacement-list
Introduce a definition for a preprocessor macro named macro, invocations of
which are replaced by the tokens given in replacement-list. The first form of
this command defines an “object-like” macro, which takes no arguments; the
second form defines a “function-like” macro, which takes the arguments given
in arglist.
A definition introduced by this command is in scope in every expression eval-
uated in gdb, until it is removed with the macro undef command, described
below. The definition overrides all definitions for macro present in the program
being debugged, as well as any previous user-supplied definition.
132 Debugging with gdb
#define M 42
#define ADD(x) (M + x)
main ()
{
#define N 28
printf ("Hello, world!\n");
#undef N
printf ("We’re so creative.\n");
#define N 1729
printf ("Goodbye, world!\n");
}
$ cat sample.h
#define Q <
$
Now, we compile the program using the gnu C compiler, gcc. We pass the ‘-gdwarf-2’
and ‘-g3’ flags to ensure the compiler includes information about preprocessor macros in
the debugging information.
$ gcc -gdwarf-2 -g3 sample.c -o sample
$
Now, we start gdb on our sample program:
$ gdb -nw sample
GNU gdb 2002-05-06-cvs
Copyright 2002 Free Software Foundation, Inc.
GDB is free software, ...
(gdb)
We can expand macros and examine their definitions, even when the program is not
running. gdb uses the current listing position to decide which macro definitions are in
scope:
(gdb) list main
3
4 #define M 42
5 #define ADD(x) (M + x)
6
7 main ()
8 {
9 #define N 28
10 printf ("Hello, world!\n");
11 #undef N
Chapter 12: C Preprocessor Macros 133
In addition to source files, macros can be defined on the compilation command line using
the ‘-Dname =value ’ syntax. For macros defined in such a way, gdb displays the location
of their definition as line zero of the source file submitted to the compiler.
(gdb) info macro __STDC__
Defined at /home/jimb/gdb/macros/play/sample.c:0
-D__STDC__=1
(gdb)
Chapter 13: Tracepoints 135
13 Tracepoints
In some applications, it is not feasible for the debugger to interrupt the program’s ex-
ecution long enough for the developer to learn anything helpful about its behavior. If the
program’s correctness depends on its real-time behavior, delays introduced by a debugger
might cause the program to change its behavior drastically, or perhaps fail, even when the
code itself is correct. It is useful to be able to observe the program’s behavior without
interrupting it.
Using gdb’s trace and collect commands, you can specify locations in the program,
called tracepoints, and arbitrary expressions to evaluate when those tracepoints are reached.
Later, using the tfind command, you can examine the values those expressions had when
the program hit the tracepoints. The expressions may also denote objects in memory—
structures or arrays, for example—whose values gdb should record; while visiting a partic-
ular tracepoint, you may inspect those objects as if they were in memory at that moment.
However, because gdb records these values without interacting with you, it can do so quickly
and unobtrusively, hopefully not disturbing the program’s behavior.
The tracepoint facility is currently available only for remote targets. See hundefinedi
[Targets], page hundefinedi. In addition, your remote target must know how to collect trace
data. This functionality is implemented in the remote stub; however, none of the stubs
distributed with gdb support tracepoints as of this writing. The format of the remote
packets used to implement tracepoints are described in hundefinedi [Tracepoint Packets],
page hundefinedi.
It is also possible to get trace data from a file, in a manner reminiscent of corefiles; you
specify the filename, and use tfind to search through the file. See hundefinedi [Trace Files],
page hundefinedi, for more details.
This chapter describes the tracepoint commands and features.
Before running such a trace experiment, an arbitrary number of tracepoints can be set.
A tracepoint is actually a special type of breakpoint (see hundefinedi [Set Breaks], page hun-
definedi), so you can manipulate it using standard breakpoint commands. For instance, as
with breakpoints, tracepoint numbers are successive integers starting from one, and many
of the commands associated with tracepoints take the tracepoint number as their argument,
to identify which tracepoint to work on.
For each tracepoint, you can specify, in advance, some arbitrary set of data that you
want the target to collect in the trace buffer when it hits that tracepoint. The collected data
can include registers, local variables, or global data. Later, you can use gdb commands to
examine the values these data had at the time the tracepoint was hit.
Tracepoints do not support every breakpoint feature. Ignore counts on tracepoints have
no effect, and tracepoints cannot run gdb commands when they are hit. Tracepoints may
not be thread-specific either.
Some targets may support fast tracepoints, which are inserted in a different way (such
as with a jump instead of a trap), that is faster but possibly restricted in where they may
be installed.
136 Debugging with gdb
Regular and fast tracepoints are dynamic tracing facilities, meaning that they can be
used to insert tracepoints at (almost) any location in the target. Some targets may also sup-
port controlling static tracepoints from gdb. With static tracing, a set of instrumentation
points, also known as markers, are embedded in the target program, and can be activated
or deactivated by name or address. These are usually placed at locations which facilitate
investigating what the target is actually doing. gdb’s support for static tracing includes
being able to list instrumentation points, and attach them with gdb defined high level tra-
cepoints that expose the whole range of convenience of gdb’s tracepoints support. Namelly,
support for collecting registers values and values of global or local (to the instrumentation
point) variables; tracepoint conditions and trace state variables. The act of installing a gdb
static tracepoint on an instrumentation point, or marker, is referred to as probing a static
tracepoint marker.
gdbserver supports tracepoints on some target systems. See hundefinedi [Tracepoints
support in gdbserver], page hundefinedi.
This section describes commands to set tracepoints and associated conditions and ac-
tions.
trace location
The trace command is very similar to the break command. Its argument
location can be a source line, a function name, or an address in the target
program. See hundefinedi [Specify Location], page hundefinedi. The trace
command defines a tracepoint, which is a point in the target program where
the debugger will briefly stop, collect some data, and then allow the program to
continue. Setting a tracepoint or changing its actions doesn’t take effect until
the next tstart command, and once a trace experiment is running, further
changes will not have any effect until the next trace experiment starts.
Here are some examples of using the trace command:
(gdb) trace foo.c:121 // a source file and line number
the marker id is composed of joining the first two arguments to the trace_mark
call with a slash, which translates to:
(gdb) info static-tracepoint-markers
Cnt Enb ID Address What
1 n ust/bar33 0x0000000000400ddc in main at stexample.c:22
Data: "str %s"
[etc...]
These commands are deprecated; they are equivalent to plain disable and enable.
passcount [n [num ]]
Set the passcount of a tracepoint. The passcount is a way to automatically
stop a trace experiment. If a tracepoint’s passcount is n, then the trace exper-
iment will be automatically stopped on the n’th time that tracepoint is hit. If
the tracepoint number num is not specified, the passcount command sets the
passcount of the most recently defined tracepoint. If no passcount is given, the
trace experiment will run until stopped explicitly by the user.
Examples:
(gdb) passcount 5 2 // Stop on the 5th execution of
// tracepoint 2
The simplest sort of tracepoint collects data every time your program reaches a specified
place. You can also specify a condition for a tracepoint. A condition is just a Boolean
expression in your programming language (see hundefinedi [Expressions], page hundefinedi).
A tracepoint with a condition evaluates the expression each time your program reaches it,
and data collection happens only if the condition is true.
Tracepoint conditions can be specified when a tracepoint is set, by using ‘if’ in the
arguments to the trace command. See hundefinedi [Setting Tracepoints], page hunde-
finedi. They can also be set or changed at any time with the condition command, just as
with breakpoints.
Unlike breakpoint conditions, gdb does not actually evaluate the conditional expression
itself. Instead, gdb encodes the expression into an agent expression (see hundefinedi [Agent
Expressions], page hundefinedi suitable for execution on the target, independently of gdb.
Global variables become raw memory locations, locals become stack accesses, and so forth.
For instance, suppose you have a function that is usually called frequently, but should
not be called after an error has occurred. You could use the following tracepoint command
to collect data about calls of that function that happen while the error code is propagating
through the program; an unconditional tracepoint could end up collecting thousands of
useless trace frames that you would have to search through.
(gdb) trace normal_operation if errcode > 0
A trace state variable is a special type of variable that is created and managed by
target-side code. The syntax is the same as that for GDB’s convenience variables (a string
prefixed with “$”), but they are stored on the target. They must be created explicitly, using
a tvariable command. They are always 64-bit signed integers.
Trace state variables are remembered by gdb, and downloaded to the target along with
tracepoint information when the trace experiment starts. There are no intrinsic limits on
the number of trace state variables, beyond memory limitations of the target.
Although trace state variables are managed by the target, you can use them in print
commands and expressions as if they were convenience variables; gdb will get the current
value from the target while the trace experiment is running. Trace state variables share the
same namespace as other “$” variables, which means that you cannot have trace state vari-
ables with names like $23 or $pc, nor can you have a trace state variable and a convenience
variable with the same name.
tvariable $name [ = expression ]
The tvariable command creates a new trace state variable named $name ,
and optionally gives it an initial value of expression. expression is evaluated
when this command is entered; the result will be converted to an integer if
possible, otherwise gdb will report an error. A subsequent tvariable command
specifying the same name does not create a variable, but instead assigns the
supplied initial value to the existing variable of that name, overwriting any
previous initial value. The default initial value is 0.
140 Debugging with gdb
info tvariables
List all the trace state variables along with their initial values. Their current
values may also be displayed, if the trace experiment is currently running.
delete tvariable [ $name ... ]
Delete the given trace state variables, or all of them if no arguments are speci-
fied.
actions [num ]
This command will prompt for a list of actions to be taken when the tracepoint
is hit. If the tracepoint number num is not specified, this command sets the
actions for the one that was most recently defined (so that you can define a
tracepoint and then say actions without bothering about its number). You
specify the actions themselves on the following lines, one action at a time, and
terminate the actions list with a line containing just end. So far, the only
defined actions are collect, teval, and while-stepping.
actions is actually equivalent to commands (see hundefinedi [Breakpoint Com-
mand Lists], page hundefinedi), except that only the defined actions are allowed;
any other gdb command is rejected.
To remove all actions from a tracepoint, type ‘actions num ’ and follow it im-
mediately with ‘end’.
(gdb) collect data // collect some data
show default-collect
Show the list of expressions that are collected by default at each tracepoint hit.
info static-tracepoint-markers
Display information about all static tracepoint markers defined in the program.
For each marker, the following columns are printed:
Count An incrementing counter, output to help readability. This is not a
stable identifier.
ID The marker ID, as reported by the target.
Enabled or Disabled
Probed markers are tagged with ‘y’. ‘n’ identifies marks that are
not enabled.
Address Where the marker is in your program, as a memory address.
What Where the marker is in the source for your program, as a file and
line number. If the debug information included in the program does
not allow gdb to locate the source of the marker, this column will
be left blank.
In addition, the following information may be printed for each marker:
Data User data passed to the tracing library by the marker call. In the
UST backend, this is the format string passed as argument to the
marker call.
Chapter 13: Tracepoints 143
tstart This command takes no arguments. It starts the trace experiment, and begins
collecting data. This has the side effect of discarding all the data collected in
the trace buffer during the previous trace experiment.
tstop This command takes no arguments. It ends the trace experiment, and stops
collecting data.
Note: a trace experiment and data collection may stop automatically if any
tracepoint’s passcount is reached (see hundefinedi [Tracepoint Passcounts],
page hundefinedi), or if the trace buffer becomes full.
tstatus This command displays the status of the current trace data collection.
Here is an example of the commands we described so far:
(gdb) trace gdb c test
(gdb) actions
Enter actions for tracepoint #1, one per line.
> collect $regs,$locals,$args
> while-stepping 11
> collect $regs
> end
> end
(gdb) tstart
[time passes ...]
(gdb) tstop
You can choose to continue running the trace experiment even if gdb disconnects from
the target, voluntarily or involuntarily. For commands such as detach, the debugger will
ask what you want to do with the trace. But for unexpected terminations (gdb crash,
network outage), it would be unfortunate to lose hard-won trace data, so the variable
disconnected-tracing lets you decide whether the trace should continue running without
gdb.
set disconnected-tracing on
set disconnected-tracing off
Choose whether a tracing run should continue to run if gdb has disconnected
from the target. Note that detach or quit will ask you directly what to do
about a running trace no matter what this variable’s setting, so the variable is
mainly useful for handling unexpected situations, such as loss of the network.
show disconnected-tracing
Show the current choice for disconnected tracing.
144 Debugging with gdb
When you reconnect to the target, the trace experiment may or may not still be running;
it might have filled the trace buffer in the meantime, or stopped for one of the other reasons.
If it is running, it will continue after reconnection.
Upon reconnection, the target will upload information about the tracepoints in effect.
gdb will then compare that information to the set of tracepoints currently defined, and
attempt to match them up, allowing for the possibility that the numbers may have changed
due to creation and deletion in the meantime. If one of the target’s tracepoints does not
match any in gdb, the debugger will create a new tracepoint, so that you have a number
with which to specify that tracepoint. This matching-up process is necessarily heuristic,
and it may result in useless tracepoints being created; you may simply delete them if they
are of no use.
If your target agent supports a circular trace buffer, then you can run a trace experiment
indefinitely without filling the trace buffer; when space runs out, the agent deletes already-
collected trace frames, oldest first, until there is enough room to continue collecting. This
is especially useful if your tracepoints are being hit too often, and your trace gets termi-
nated prematurely because the buffer is full. To ask for a circular trace buffer, simply set
‘circular_trace_buffer’ to on. You can set this at any time, including during tracing;
if the agent can do it, it will change buffer handling on the fly, otherwise it will not take
effect until the next run.
set circular-trace-buffer on
set circular-trace-buffer off
Choose whether a tracing run should use a linear or circular buffer for trace
data. A linear buffer will not lose any trace data, but may fill up prematurely,
while a circular buffer will discard old trace data, but it will have always room
for the latest tracepoint hits.
show circular-trace-buffer
Show the current choice for the trace buffer. Note that this may not match the
agent’s current buffer handling, nor is it guaranteed to match the setting that
might have been in effect during a past run, for instance if you are looking at
frames from a trace file.
There are a number of restrictions on the use of tracepoints. As described above, tra-
cepoint data gathering occurs on the target without interaction from gdb. Thus the full
capabilities of the debugger are not available during data gathering, and then at data ex-
amination time, you will be limited by only having what was collected. The following items
describe some common problems, but it is not exhaustive, and you may run into additional
difficulties not mentioned here.
• Tracepoint expressions are intended to gather objects (lvalues). Thus the full flexibility
of GDB’s expression evaluator is not available. You cannot call functions, cast objects
to aggregate types, access convenience variables or modify values (except by assignment
to trace state variables). Some language features may implicitly call functions (for
instance Objective-C fields with accessors), and therefore cannot be collected either.
Chapter 13: Tracepoints 145
After the tracepoint experiment ends, you use gdb commands for examining the trace
data. The basic idea is that each tracepoint collects a trace snapshot every time it is hit and
another snapshot every time it single-steps. All these snapshots are consecutively numbered
from zero and go into a buffer, and you can examine them later. The way you examine
them is to focus on a specific trace snapshot. When the remote stub is focused on a trace
snapshot, it will respond to all gdb requests for memory and registers by reading from the
buffer which belongs to that snapshot, rather than from real memory or registers of the
program being debugged. This means that all gdb commands (print, info registers,
backtrace, etc.) will behave as if we were currently debugging the program state as it was
when the tracepoint occurred. Any requests for data that are not in the buffer will fail.
146 Debugging with gdb
13.2.1 tfind n
The basic command for selecting a trace snapshot from the buffer is tfind n , which
finds trace snapshot number n, counting from zero. If no argument n is given, the next
snapshot is selected.
Here are the various forms of using the tfind command.
tfind start
Find the first snapshot in the buffer. This is a synonym for tfind 0 (since 0 is
the number of the first snapshot).
tfind none
Stop debugging trace snapshots, resume live debugging.
tfind end Same as ‘tfind none’.
tfind No argument means find the next trace snapshot.
tfind - Find the previous trace snapshot before the current one. This permits retracing
earlier steps.
tfind tracepoint num
Find the next snapshot associated with tracepoint num. Search proceeds for-
ward from the last examined trace snapshot. If no argument num is given, it
means find the next snapshot collected for the same tracepoint as the current
snapshot.
tfind pc addr
Find the next snapshot associated with the value addr of the program counter.
Search proceeds forward from the last examined trace snapshot. If no argument
addr is given, it means find the next snapshot with the same value of PC as
the current snapshot.
tfind outside addr1, addr2
Find the next snapshot whose PC is outside the given range of addresses (ex-
clusive).
tfind range addr1, addr2
Find the next snapshot whose PC is between addr1 and addr2 (inclusive).
tfind line [file :]n
Find the next snapshot associated with the source line n. If the optional argu-
ment file is given, refer to line n in that source file. Search proceeds forward
from the last examined trace snapshot. If no argument n is given, it means find
the next line other than the one currently being examined; thus saying tfind
line repeatedly can appear to have the same effect as stepping from line to
line in a live debugging session.
The default arguments for the tfind commands are specifically designed to make it easy
to scan through the trace buffer. For instance, tfind with no argument selects the next
trace snapshot, and tfind - with no argument selects the previous trace snapshot. So, by
giving one tfind command, and then simply hitting hRETi repeatedly you can examine all
the trace snapshots in order. Or, by saying tfind - and then hitting hRETi repeatedly you
Chapter 13: Tracepoints 147
can examine the snapshots in reverse order. The tfind line command with no argument
selects the snapshot for the next source line executed. The tfind pc command with no
argument selects the next snapshot with the same program counter (PC) as the current
frame. The tfind tracepoint command with no argument selects the next trace snapshot
collected by the same tracepoint as the current one.
In addition to letting you scan through the trace buffer manually, these commands make
it easy to construct gdb scripts that scan through the trace buffer and print out whatever
collected data you are interested in. Thus, if we want to examine the PC, FP, and SP
registers from each trace frame in the buffer, we can say this:
(gdb) tfind start
(gdb) while ($trace frame != -1)
> printf "Frame %d, PC = %08X, SP = %08X, FP = %08X\n", \
$trace_frame, $pc, $sp, $fp
> tfind
> end
Frame 0, X = 1
Frame 7, X = 2
Frame 13, X = 255
13.2.2 tdump
This command takes no arguments. It prints all the data collected at the current trace
snapshot.
(gdb) trace 444
(gdb) actions
Enter actions for tracepoint #2, one per line:
> collect $regs, $locals, $args, gdb_long_test
> end
(gdb) tstart
444 printp( "%s: arguments = 0x%X 0x%X 0x%X 0x%X 0x%X 0x%X\n", )
(gdb) tdump
Data collected at tracepoint 2, trace frame 1:
d0 0xc4aa0085 -995491707
d1 0x18 24
d2 0x80 128
d3 0x33 51
d4 0x71aea3d 119204413
d5 0x22 34
d6 0xe0 224
d7 0x380035 3670069
a0 0x19e24a 1696330
a1 0x3000668 50333288
a2 0x100 256
a3 0x322000 3284992
a4 0x3000698 50333336
a5 0x1ad3cc 1758156
fp 0x30bf3c 0x30bf3c
sp 0x30bf34 0x30bf34
ps 0x0 0
pc 0x20b2c8 0x20b2c8
fpcontrol 0x0 0
fpstatus 0x0 0
fpiaddr 0x0 0
p = 0x20e5b4 "gdb-test"
p1 = (void *) 0x11
p2 = (void *) 0x22
p3 = (void *) 0x33
p4 = (void *) 0x44
p5 = (void *) 0x55
p6 = (void *) 0x66
gdb_long_test = 17 ’\021’
(gdb)
tdump works by scanning the tracepoint’s current collection actions and printing the
value of each expression listed. So tdump can fail, if after a run, you change the tracepoint’s
actions to mention variables that were not collected during the run.
Also, for tracepoints with while-stepping loops, tdump uses the collected value of $pc
to distinguish between trace frames that were collected at the tracepoint hit, and frames
that were collected while stepping. This allows it to correctly choose whether to display
the basic list of collections, or the collections from the body of the while-stepping loop.
However, if $pc was not collected, then tdump will always attempt to dump using the basic
collection list, and may fail if a while-stepping frame does not include all the same data
that is collected at the tracepoint hit.
This command saves all current tracepoint definitions together with their actions and
passcounts, into a file ‘filename ’ suitable for use in a later debugging session. To read
the saved tracepoint definitions, use the source command (see hundefinedi [Command
Files], page hundefinedi). The save-tracepoints command is a deprecated alias for
save tracepoints
Chapter 13: Tracepoints 149
Suppose you have a computer whose instruction address space is only 64 kilobytes long,
but which has much more memory which can be accessed by other means: special instruc-
tions, segment registers, or memory management hardware, for example. Suppose further
that you want to adapt a program which is larger than 64 kilobytes to run on this system.
One solution is to identify modules of your program which are relatively independent,
and need not call each other directly; call these modules overlays. Separate the overlays
from the main program, and place their machine code in the larger memory. Place your
main program in instruction memory, but leave at least enough space there to hold the
largest overlay as well.
Now, to call a function located in an overlay, you must first copy that overlay’s machine
code from the large memory into the space set aside for it in the instruction memory, and
then jump to its entry point there.
Data Instruction Larger
Address Space Address Space Address Space
+-----------+ +-----------+ +-----------+
| | | | | |
+-----------+ +-----------+ +-----------+<-- overlay 1
| program | | main | .----| overlay 1 | load address
| variables | | program | | +-----------+
| and heap | | | | | |
+-----------+ | | | +-----------+<-- overlay 2
| | +-----------+ | | | load address
+-----------+ | | | .-| overlay 2 |
| | | | | |
mapped --->+-----------+ | | +-----------+
address | | | | | |
| overlay | <-’ | | |
| area | <---’ +-----------+<-- overlay 3
| | <---. | | load address
+-----------+ ‘--| overlay 3 |
| | | |
+-----------+ | |
+-----------+
| |
+-----------+
A code overlay
The diagram (see hundefinedi [A code overlay], page hundefinedi) shows a system with
separate data and instruction address spaces. To map an overlay, the program copies its
code from the larger address space to the instruction address space. Since the overlays
shown here all use the same mapped address, only one may be mapped at a time. For a
system with a single address space for data and instructions, the diagram would be similar,
152 Debugging with gdb
except that the program variables and heap would share an address space with the main
program and the overlay area.
An overlay loaded into instruction memory and ready for use is called a mapped overlay;
its mapped address is its address in the instruction memory. An overlay not present (or only
partially present) in instruction memory is called unmapped; its load address is its address
in the larger memory. The mapped address is also called the virtual memory address, or
VMA; the load address is also called the load memory address, or LMA.
Unfortunately, overlays are not a completely transparent way to adapt a program to
limited instruction memory. They introduce a new set of global constraints you must keep
in mind as you design your program:
• Before calling or returning to a function in an overlay, your program must make sure
that overlay is actually mapped. Otherwise, the call or return will transfer control to
the right address, but in the wrong overlay, and your program will probably crash.
• If the process of mapping an overlay is expensive on your system, you will need to
choose your overlays carefully to minimize their effect on your program’s performance.
• The executable file you load onto your system must contain each overlay’s instruc-
tions, appearing at the overlay’s load address, not its mapped address. However, each
overlay’s instructions must be relocated and its symbols defined as if the overlay were
at its mapped address. You can use GNU linker scripts to specify different load and
relocation addresses for pieces of your program; see section “Overlay Description” in
Using ld: the GNU linker.
• The procedure for loading executable files onto your system must be able to load their
contents into the larger address space as well as the instruction and data spaces.
The overlay system described above is rather simple, and could be improved in many
ways:
• If your system has suitable bank switch registers or memory management hardware,
you could use those facilities to make an overlay’s load area contents simply appear at
their mapped address in instruction space. This would probably be faster than copying
the overlay to its mapped area in the usual way.
• If your overlays are small enough, you could set aside more than one overlay area, and
have more than one overlay mapped at a time.
• You can use overlays to manage data, as well as instructions. In general, data overlays
are even less transparent to your design than code overlays: whereas code overlays only
require care when you call or return to functions, data overlays require care every time
you access the data. Also, if you change the contents of a data overlay, you must copy
its contents back out to its load address before you can copy a different data overlay
into the same mapped area.
To use gdb’s overlay support, each overlay in your program must correspond to a sepa-
rate section of the executable file. The section’s virtual memory address and load memory
address must be the overlay’s mapped and load addresses. Identifying overlays with sections
Chapter 14: Debugging Programs That Use Overlays 153
When overlay debugging is enabled, gdb recognizes code in unmapped overlays, and prints
the names of unmapped functions with asterisks around them. For example, if foo is a
function in an unmapped overlay, gdb prints it this way:
(gdb) overlay list
No sections are mapped.
(gdb) print foo
$5 = {int (int)} 0x100000 <*foo*>
When foo’s overlay is mapped, gdb prints the function’s name normally:
(gdb) overlay list
Section .ov.foo.text, loaded at 0x100000 - 0x100034,
mapped at 0x1016 - 0x104a
(gdb) print foo
$6 = {int (int)} 0x1016 <foo>
When overlay debugging is enabled, gdb can find the correct address for functions and
variables in an overlay, whether or not the overlay is mapped. This allows most gdb com-
mands, like break and disassemble, to work normally, even on unmapped code. However,
gdb’s breakpoint support has some limitations:
• You can set breakpoints in functions in unmapped overlays, as long as gdb can write
to the overlay at its load address.
• gdb can not set hardware or simulator-based breakpoints in unmapped overlays. How-
ever, if you set a breakpoint at the end of your overlay manager (and tell gdb which
overlays are now mapped, if you are using manual overlay management), gdb will re-set
its breakpoints properly.
gdb can automatically track which overlays are mapped and which are not, given some
simple co-operation from the overlay manager in the inferior. If you enable automatic
overlay debugging with the overlay auto command (see hundefinedi [Overlay Commands],
page hundefinedi), gdb looks in the inferior’s memory for certain variables describing the
current state of the overlays.
Here are the variables your overlay manager must define to support gdb’s automatic
overlay debugging:
_ovly_table:
This variable must be an array of the following structures:
struct
{
/* The overlay’s mapped address. */
unsigned long vma;
_novlys: This variable must be a four-byte signed integer, holding the total number of
elements in _ovly_table.
To decide whether a particular overlay is mapped or not, gdb looks for an entry in
_ovly_table whose vma and lma members equal the VMA and LMA of the overlay’s section
in the executable file. When gdb finds a matching entry, it consults the entry’s mapped
member to determine whether the overlay is currently mapped.
In addition, your overlay manager may define a function called _ovly_debug_event. If
this function is defined, gdb will silently set a breakpoint there. If the overlay manager
then calls this function whenever it has changed the overlay table, this will enable gdb to
accurately keep track of which overlays are in program memory, and update any breakpoints
that may be set in overlays. This will allow breakpoints to work even if the overlays are
kept in ROM or other non-writable memory while they are not being executed.
When linking a program which uses overlays, you must place the overlays at their load
addresses, while relocating them to run at their mapped addresses. To do this, you must
write a linker script (see section “Overlay Description” in Using ld: the GNU linker). Un-
fortunately, since linker scripts are specific to a particular host system, target architecture,
and target memory layout, this manual cannot provide portable sample code demonstrating
gdb’s overlay support.
However, the gdb source distribution does contain an overlaid program, with linker
scripts for a few systems, as part of its test suite. The program consists of the following
files from ‘gdb/testsuite/gdb.base’:
‘overlays.c’
The main program file.
‘ovlymgr.c’
A simple overlay manager, used by ‘overlays.c’.
‘foo.c’
‘bar.c’
‘baz.c’
‘grbx.c’ Overlay modules, loaded and used by ‘overlays.c’.
‘d10v.ld’
‘m32r.ld’ Linker scripts for linking the test program on the d10v-elf and m32r-elf
targets.
You can build the test program using the d10v-elf GCC cross-compiler like this:
$ d10v-elf-gcc -g -c overlays.c
$ d10v-elf-gcc -g -c ovlymgr.c
$ d10v-elf-gcc -g -c foo.c
$ d10v-elf-gcc -g -c bar.c
$ d10v-elf-gcc -g -c baz.c
$ d10v-elf-gcc -g -c grbx.c
$ d10v-elf-gcc -g overlays.o ovlymgr.o foo.o bar.o \
156 Debugging with gdb
Although programming languages generally have common aspects, they are rarely ex-
pressed in the same manner. For instance, in ANSI C, dereferencing a pointer p is accom-
plished by *p, but in Modula-2, it is accomplished by p^. Values can also be represented
(and displayed) differently. Hex numbers in C appear as ‘0x1ae’, while in Modula-2 they
appear as ‘1AEH’.
Language-specific information is built into gdb for some languages, allowing you to
express operations like the above in your program’s native language, and allowing gdb to
output values in a manner consistent with the syntax of your program’s native language.
The language you use to build expressions is called the working language.
There are two ways to control the working language—either have gdb set it automat-
ically, or select it manually yourself. You can use the set language command for either
purpose. On startup, gdb defaults to setting the language automatically. The working
language is used to determine how expressions you type are interpreted, how values are
printed, etc.
In addition to the working language, every source file that gdb knows about has its
own working language. For some object file formats, the compiler might indicate which
language a particular source file is in. However, most of the time gdb infers the language
from the name of the file. The language of a source file controls whether C++ names are
demangled—this way backtrace can show each frame appropriately for its own language.
There is no way to set the language of a source file from within gdb, but you can set the
language associated with a filename extension. See hundefinedi [Displaying the Language],
page hundefinedi.
This is most commonly a problem when you use a program, such as cfront or f2c, that
generates C but is written in another language. In that case, make the program use #line
directives in its C output; that way gdb will know the correct language of the source code
of the original program, and will display that source code, not the generated C code.
If a source file name ends in one of the following extensions, then gdb infers that its
language is the one indicated.
‘.ada’
‘.ads’
‘.adb’
‘.a’ Ada source file.
‘.C’
‘.cc’
‘.cp’
‘.cpp’
‘.cxx’
‘.c++’ C++ source file
‘.d’ D source file
‘.m’ Objective-C source file
‘.f’
‘.F’ Fortran source file
‘.mod’ Modula-2 source file
‘.s’
‘.S’ Assembler source file. This actually behaves almost like C, but gdb does not
skip over function prologues when stepping.
In addition, you may set the language associated with a filename extension. See hunde-
finedi [Displaying the Language], page hundefinedi.
If you allow gdb to set the language automatically, expressions are interpreted the same
way in your debugging session and your program.
If you wish, you may set the language manually. To do this, issue the command ‘set
language lang ’, where lang is the name of a language, such as c or modula-2. For a list
of the supported languages, type ‘set language’.
Setting the language manually prevents gdb from updating the working language au-
tomatically. This can lead to confusion if you try to debug a program when the working
language is not the same as the source language, when an expression is acceptable to both
languages—but means different things. For instance, if the current source file were written
in C, and gdb was parsing Modula-2, a command such as:
print a = b + c
might not have the effect you intended. In C, this means to add b and c and place the
result in a. The result printed would be the value of a. In Modula-2, this means to compare
a to the result of b+c, yielding a BOOLEAN value.
To have gdb set the working language automatically, use ‘set language local’ or ‘set
language auto’. gdb then infers the working language. That is, when your program stops
in a frame (usually by encountering a breakpoint), gdb sets the working language to the
language recorded for the function in that frame. If the language for a frame is unknown
(that is, if the function or block corresponding to the frame was defined in a source file that
does not have a recognized extension), the current working language is not changed, and
gdb issues a warning.
Chapter 15: Using gdb with Different Languages 159
This may not seem necessary for most programs, which are written entirely in one source
language. However, program modules and libraries written in one source language can be
used by a main program written in a different source language. Using ‘set language auto’
in this case frees you from having to set the working language manually.
The following commands help you find out which language is the working language, and
also what language source files were written in.
show language
Display the current working language. This is the language you can use with
commands such as print to build and compute expressions that may involve
variables in your program.
info frame
Display the source language for this frame. This language becomes the working
language if you use an identifier from this frame. See hundefinedi [Information
about a Frame], page hundefinedi, to identify the other information listed here.
info source
Display the source language of this source file. See hundefinedi [Examining the
Symbol Table], page hundefinedi, to identify the other information listed here.
In unusual circumstances, you may have source files with extensions not in the standard
list. You can then set the extension associated with a language explicitly:
set extension-language ext language
Tell gdb that source files with extension ext are to be assumed as written in
the source language language.
info extensions
List all the filename extensions and the associated languages.
Warning: In this release, the gdb commands for type and range checking are
included, but they do not yet have any effect. This section documents the
intended facilities.
Some languages are designed to guard you against making seemingly common errors
through a series of compile- and run-time checks. These include checking the type of
arguments to functions and operators, and making sure mathematical overflows are caught
at run time. Checks such as these help to ensure a program’s correctness once it has been
compiled by eliminating type mismatches, and providing active checks for range errors when
your program is running.
gdb can check for conditions like the above if you wish. Although gdb does not check the
statements in your program, it can check expressions entered directly into gdb for evaluation
via the print command, for example. As with the working language, gdb can also decide
160 Debugging with gdb
whether or not to check automatically based on your program’s source language. See hun-
definedi [Supported Languages], page hundefinedi, for the default settings of supported
languages.
Some languages, such as Modula-2, are strongly typed, meaning that the arguments to
operators and functions have to be of the correct type, otherwise an error occurs. These
checks prevent type mismatch errors from ever causing any run-time problems. For example,
1 + 2 ⇒ 3
but
error 1 + 2.3
The second example fails because the CARDINAL 1 is not type-compatible with the REAL
2.3.
For the expressions you use in gdb commands, you can tell the gdb type checker to
skip checking; to treat any mismatches as errors and abandon the expression; or to only
issue warnings when type mismatches occur, but evaluate the expression anyway. When
you choose the last of these, gdb evaluates expressions like the second example above, but
also issues a warning.
Even if you turn type checking off, there may be other reasons related to type that
prevent gdb from evaluating an expression. For instance, gdb does not know how to add
an int and a struct foo. These particular type errors have nothing to do with the language
in use, and usually arise from expressions, such as the one described above, which make
little sense to evaluate anyway.
Each language defines to what degree it is strict about type. For instance, both Modula-
2 and C require the arguments to arithmetical operators to be numbers. In C, enumerated
types and pointers can be represented as numbers, so that they are valid arguments to
mathematical operators. See hundefinedi [Supported Languages], page hundefinedi, for
further details on specific languages.
gdb provides some additional commands for controlling the type checker:
set check type auto
Set type checking on or off based on the current working language. See hun-
definedi [Supported Languages], page hundefinedi, for the default settings for
each language.
set check type on
set check type off
Set type checking on or off, overriding the default setting for the current working
language. Issue a warning if the setting does not match the language default.
If any type mismatches occur in evaluating an expression while type checking
is on, gdb prints a message and aborts evaluation of the expression.
set check type warn
Cause the type checker to issue warnings, but to always attempt to evaluate the
expression. Evaluating the expression may still be impossible for other reasons.
For example, gdb cannot add numbers and structures.
Chapter 15: Using gdb with Different Languages 161
show type Show the current setting of the type checker, and whether or not gdb is setting
it automatically.
This, too, is specific to individual languages, and in some cases specific to individual com-
pilers or machines. See hundefinedi [Supported Languages], page hundefinedi, for further
details on specific languages.
gdb provides some additional commands for controlling the range checker:
show range
Show the current setting of the range checker, and whether or not it is being
set automatically by gdb.
162 Debugging with gdb
Since C and C++ are so closely related, many features of gdb apply to both languages.
Whenever this is the case, we discuss those languages together.
The C++ debugging facilities are jointly implemented by the C++ compiler and gdb.
Therefore, to debug your C++ code effectively, you must compile your C++ programs with
a supported C++ compiler, such as gnu g++, or the HP ANSI C++ compiler (aCC).
For best results when using gnu C++, use the DWARF 2 debugging format; if it doesn’t
work on your system, try the stabs+ debugging format. You can select those formats
explicitly with the g++ command-line options ‘-gdwarf-2’ and ‘-gstabs+’. See section
“Options for Debugging Your Program or GCC” in Using the gnu Compiler Collection
(GCC).
gdb allows you to express the constants of C and C++ in the following ways:
• Integer constants are a sequence of digits. Octal constants are specified by a leading
‘0’ (i.e. zero), and hexadecimal constants by a leading ‘0x’ or ‘0X’. Constants may also
end with a letter ‘l’, specifying that the constant should be treated as a long value.
• Floating point constants are a sequence of digits, followed by a decimal point, followed
by a sequence of digits, and optionally followed by an exponent. An exponent is of
the form: ‘e[[+]|-]nnn ’, where nnn is another sequence of digits. The ‘+’ is optional
for positive exponents. A floating-point constant may also end with a letter ‘f’ or ‘F’,
specifying that the constant should be treated as being of the float (as opposed to the
default double) type; or with a letter ‘l’ or ‘L’, which specifies a long double constant.
• Enumerated constants consist of enumerated identifiers, or their integral equivalents.
• Character constants are a single character surrounded by single quotes (’), or a
number—the ordinal value of the corresponding character (usually its ascii value).
Within quotes, the single character may be represented by a letter or by escape
sequences, which are of the form ‘\nnn ’, where nnn is the octal representation of
the character’s ordinal value; or of the form ‘\x ’, where ‘x ’ is a predefined special
character—for example, ‘\n’ for newline.
• String constants are a sequence of character constants surrounded by double quotes (").
Any valid character constant (as described above) may appear. Double quotes within
the string must be preceded by a backslash, so for instance ‘"a\"b’c"’ is a string of
five characters.
• Pointer constants are an integral value. You can also write pointers to constants using
the C operator ‘&’.
• Array constants are comma-separated lists surrounded by braces ‘{’ and ‘}’; for ex-
ample, ‘{1,2,3}’ is a three-element array of integers, ‘{{1,2}, {3,4}, {5,6}}’ is a
three-by-two array, and ‘{&"hi", &"there", &"fred"}’ is a three-element array of
pointers.
code that is compiled with gcc 2.95.3 or with gcc 3.1 or newer, using the
options ‘-gdwarf-2’ or ‘-gstabs+’. DWARF 2 is preferred over stabs+. Most
configurations of gcc emit either DWARF 2 or stabs+ as their default debug
format, so you usually don’t need to specify a debug format explicitly. Other
compilers and/or debug formats are likely to work badly or not at all when
using gdb to debug C++ code.
1. Member function calls are allowed; you can use expressions like
count = aml->GetOriginal(x, y)
2. While a member function is active (in the selected stack frame), your expressions have
the same namespace available as the member function; that is, gdb allows implicit
references to the class instance pointer this following the same rules as C++.
3. You can call overloaded functions; gdb resolves the function call to the right definition,
with some restrictions. gdb does not perform overload resolution involving user-defined
type conversions, calls to constructors, or instantiations of templates that do not exist
in the program. It also cannot handle ellipsis argument lists or default arguments.
It does perform integral conversions and promotions, floating-point promotions, arith-
metic conversions, pointer conversions, conversions of class objects to base classes, and
standard conversions such as those of functions or arrays to pointers; it requires an
exact match on the number of function arguments.
Overload resolution is always performed, unless you have specified set overload-
resolution off. See hundefinedi [gdb Features for C++], page hundefinedi.
You must specify set overload-resolution off in order to use an explicit function
signature to call an overloaded function, as in
p ’foo(char,int)’(’x’, 13)
The gdb command-completion facility can simplify this; see hundefinedi [Command
Completion], page hundefinedi.
4. gdb understands variables declared as C++ references; you can use them in expressions
just as you do in C++ source—they are automatically dereferenced.
In the parameter list shown when gdb displays a frame, the values of reference variables
are not displayed (unlike other variables); this avoids clutter, since references are often
used for large structures. The address of a reference variable is always shown, unless
you have specified ‘set print address off’.
5. gdb supports the C++ name resolution operator ::—your expressions can use it just as
expressions in your program do. Since one scope may be defined in another, you can use
:: repeatedly if necessary, for example in an expression like ‘scope1 ::scope2 ::name ’.
gdb also allows resolving name scope by reference to source files, in both C and C++
debugging (see hundefinedi [Program Variables], page hundefinedi).
In addition, when used with HP’s C++ compiler, gdb supports calling virtual functions
correctly, printing out virtual bases of objects, calling functions in a base subobject, casting
objects, and invoking user-defined operators.
166 Debugging with gdb
If you allow gdb to set type and range checking automatically, they both default to off
whenever the working language changes to C or C++. This happens regardless of whether
you or gdb selects the working language.
If you allow gdb to set the language automatically, it recognizes source files whose names
end with ‘.c’, ‘.C’, or ‘.cc’, etc, and when gdb enters code compiled from one of these files,
it sets the working language to C or C++. See hundefinedi [Having gdb Infer the Source
Language], page hundefinedi, for further details.
By default, when gdb parses C or C++ expressions, type checking is not used. However,
if you turn type checking on, gdb considers two variables type equivalent if:
• The two variables are structured and have the same structure, union, or enumerated
tag.
• The two variables have the same type name, or types that have been declared equivalent
through typedef.
Range checking, if turned on, is done on mathematical operations. Array indices are not
checked, since they are often used to index a pointer that is not itself an array.
The set print union and show print union commands apply to the union type. When
set to ‘on’, any union that is inside a struct or class is also printed. Otherwise, it appears
as ‘{...}’.
The @ operator aids in the debugging of dynamic arrays, formed with pointers and a
memory allocation function. See hundefinedi [Expressions], page hundefinedi.
Some gdb commands are particularly useful with C++, and some are designed specifically
for use with C++. Here is a summary:
breakpoint menus
When you want a breakpoint in a function whose name is overloaded, gdb
has the capability to display a menu of possible breakpoint locations to help
you specify which function definition you want. See hundefinedi [Ambiguous
Expressions], page hundefinedi.
rbreak regex
Setting breakpoints using regular expressions is helpful for setting breakpoints
on overloaded functions that are not members of any special classes. See hun-
definedi [Setting Breakpoints], page hundefinedi.
Chapter 15: Using gdb with Different Languages 167
catch throw
catch catch
Debug C++ exception handling using these commands. See hundefinedi [Setting
Catchpoints], page hundefinedi.
ptype typename
Print inheritance relationships as well as other information for type typename.
See hundefinedi [Examining the Symbol Table], page hundefinedi.
set print demangle
show print demangle
set print asm-demangle
show print asm-demangle
Control whether C++ symbols display in their source form, both when displaying
code as C++ source and when displaying disassemblies. See hundefinedi [Print
Settings], page hundefinedi.
set print object
show print object
Choose whether to print derived (actual) or declared types of objects. See
hundefinedi [Print Settings], page hundefinedi.
set print vtbl
show print vtbl
Control the format for printing virtual function tables. See hundefinedi [Print
Settings], page hundefinedi. (The vtbl commands do not work on programs
compiled with the HP ANSI C++ compiler (aCC).)
set overload-resolution on
Enable overload resolution for C++ expression evaluation. The default is on. For
overloaded functions, gdb evaluates the arguments and searches for a function
whose signature matches the argument types, using the standard C++ conver-
sion rules (see hundefinedi [C++ Expressions], page hundefinedi, for details). If
it cannot find a match, it emits a message.
set overload-resolution off
Disable overload resolution for C++ expression evaluation. For overloaded func-
tions that are not class member functions, gdb chooses the first function of
the specified name that it finds in the symbol table, whether or not its argu-
ments are of the correct type. For overloaded functions that are class member
functions, gdb searches for a function whose signature exactly matches the
argument types.
show overload-resolution
Show the current setting of overload resolution.
Overloaded symbol names
You can specify a particular definition of an overloaded symbol, using the same
notation that is used to declare such symbols in C++: type symbol (types )
rather than just symbol. You can also use the gdb command-line word com-
pletion facilities to list the available choices, or to finish the type list for you.
168 Debugging with gdb
gdb can examine, set and perform computations with numbers in decimal floating
point format, which in the C language correspond to the _Decimal32, _Decimal64 and
_Decimal128 types as specified by the extension to support decimal floating-point arith-
metic.
There are two encodings in use, depending on the architecture: BID (Binary Integer
Decimal) for x86 and x86-64, and DPD (Densely Packed Decimal) for PowerPC. gdb will
use the appropriate encoding for the configured target.
Because of a limitation in ‘libdecnumber’, the library used by gdb to manipulate decimal
floating point numbers, it is not possible to convert (using a cast, for example) integers wider
than 32-bit to decimal float.
In addition, in order to imitate gdb’s behaviour with binary floating point computations,
error checking in decimal float operations ignores underflow, overflow and divide by zero
exceptions.
In the PowerPC architecture, gdb provides a set of pseudo-registers to inspect
_Decimal128 values stored in floating point registers. See hundefinedi [PowerPC],
page hundefinedi for more details.
15.4.2 D
gdb can be used to debug programs written in D and compiled with GDC, LDC or
DMD compilers. Currently gdb supports only one D specific feature — dynamic arrays.
15.4.3 Objective-C
This section provides information about some commands and command options that
are useful for debugging Objective-C code. See also hundefinedi [Symbols], page hunde-
finedi, and hundefinedi [Symbols], page hundefinedi, for a few more commands specific to
Objective-C support.
The following commands have been extended to accept Objective-C method names as
line specifications:
clear
break
info line
jump
list
A fully qualified Objective-C method name is specified as
Chapter 15: Using gdb with Different Languages 169
-[Class methodName ]
where the minus sign is used to indicate an instance method and a plus sign (not shown)
is used to indicate a class method. The class name Class and method name methodName
are enclosed in brackets, similar to the way messages are specified in Objective-C source
code. For example, to set a breakpoint at the create instance method of class Fruit in
the program currently being debugged, enter:
break -[Fruit create]
To list ten program lines around the initialize class method, enter:
list +[NSText initialize]
In the current version of gdb, the plus or minus sign is required. In future versions of
gdb, the plus or minus sign will be optional, but you can use it to narrow the search. It is
also possible to specify just a method name:
break create
You must specify the complete method name, including any colons. If your program’s
source files contain more than one create method, you’ll be presented with a numbered
list of classes that implement that method. Indicate your choice by number, or type ‘0’ to
exit if none apply.
As another example, to clear a breakpoint established at the makeKeyAndOrderFront:
method of the NSWindow class, enter:
clear -[NSWindow makeKeyAndOrderFront:]
The print command has also been extended to accept methods. For example:
print -[object hash]
will tell gdb to send the hash message to object and print the result. Also, an additional
command has been added, print-object or po for short, which is meant to print the
description of an object. However, this command may only work with certain Objective-C
libraries that have a particular hook function, _NSPrintForDebugger, defined.
15.4.4 OpenCL C
gdb supports the builtin scalar and vector datatypes specified by OpenCL 1.1. In
addition the half- and double-precision floating point data types of the cl_khr_fp16 and
cl_khr_fp64 OpenCL extensions are also known to gdb.
gdb supports accesses to vector components including the access as lvalue where possible.
Since OpenCL C is based on C99 most C expressions supported by gdb can be used as
well.
170 Debugging with gdb
gdb supports the operators specified by OpenCL 1.1 for scalar and vector data types.
15.4.5 Fortran
gdb can be used to debug programs written in Fortran, but it currently supports only
the features of Fortran 77 language.
Some Fortran compilers (gnu Fortran 77 and Fortran 95 compilers among them) append
an underscore to the names of variables and functions. When you debug programs com-
piled by those compilers, you will need to refer to variables and functions with a trailing
underscore.
gdb has some commands to support Fortran-specific features, such as displaying common
blocks.
15.4.6 Pascal
Debugging Pascal programs which use sets, subranges, file variables, or nested functions
does not currently work. gdb does not support entering expressions, printing values, or
similar features using Pascal syntax.
The Pascal-specific command set print pascal_static-members controls whether
static members of Pascal objects are displayed. See hundefinedi [Print Settings],
page hundefinedi.
15.4.7 Modula-2
The extensions made to gdb to support Modula-2 only support output from the gnu
Modula-2 compiler (which is currently being developed). Other Modula-2 compilers are not
currently supported, and attempting to debug executables produced by them is most likely
to give an error as gdb reads in the executable’s symbol table.
15.4.7.1 Operators
Modula-2 also makes available several built-in procedures and functions. In describing
these, the following metavariables are used:
a represents an ARRAY variable.
c represents a CHAR constant or variable.
i represents a variable or constant of integral type.
m represents an identifier that belongs to a set. Generally used in the same func-
tion with the metavariable s. The type of s should be SET OF mtype (where
mtype is the type of m).
n represents a variable or constant of integral or floating-point type.
r represents a variable or constant of floating-point type.
t represents a type.
v represents a variable.
Chapter 15: Using gdb with Different Languages 173
15.4.7.3 Constants
gdb allows you to express the constants of Modula-2 in the following ways:
• Integer constants are simply a sequence of digits. When used in an expression, a con-
stant is interpreted to be type-compatible with the rest of the expression. Hexadecimal
integers are specified by a trailing ‘H’, and octal integers by a trailing ‘B’.
174 Debugging with gdb
Currently gdb can print the following data types in Modula-2 syntax: array types,
record types, set types, pointer types, procedure types, enumerated types, subrange types
and base types. You can also print the contents of variables declared using these type. This
section gives a number of simple source code examples together with sample gdb sessions.
The first example contains the following section of code:
VAR
s: SET OF CHAR ;
r: [20..40] ;
and you can request gdb to interrogate the type and value of r and s.
(gdb) print s
{’A’..’C’, ’Z’}
(gdb) ptype s
SET OF CHAR
(gdb) print r
21
(gdb) ptype r
[20..40]
Likewise if your source code declares s as:
VAR
s: SET [’A’..’Z’] ;
then you may query the type of s by:
(gdb) ptype s
type = SET [’A’..’Z’]
Note that at present you cannot interactively manipulate set expressions using the debugger.
The following example shows how you might declare an array in Modula-2 and how you
can interact with gdb to print its type and contents:
VAR
s: ARRAY [-10..10] OF CHAR ;
Chapter 15: Using gdb with Different Languages 175
(gdb) ptype s
ARRAY [-10..10] OF CHAR
Note that the array handling is not yet complete and although the type is printed
correctly, expression handling still assumes that all arrays have a lower bound of zero and
not -10 as in the example above.
Here are some more type related Modula-2 examples:
TYPE
colour = (blue, red, yellow, green) ;
t = [blue..yellow] ;
VAR
s: t ;
BEGIN
s := blue ;
The gdb interaction shows how you can query the data type and value of a variable.
(gdb) print s
$1 = blue
(gdb) ptype t
type = [blue..yellow]
In this example a Modula-2 array is declared and its contents displayed. Observe that the
contents are written in the same way as their C counterparts.
VAR
s: ARRAY [1..5] OF CARDINAL ;
BEGIN
s[1] := 1 ;
(gdb) print s
$1 = {1, 0, 0, 0, 0}
(gdb) ptype s
type = ARRAY [1..5] OF CARDINAL
The Modula-2 language interface to gdb also understands pointer types as shown in this
example:
VAR
s: POINTER TO ARRAY [1..5] OF CARDINAL ;
BEGIN
NEW(s) ;
s^[1] := 1 ;
and you can request that gdb describes the type of s.
(gdb) ptype s
type = POINTER TO ARRAY [1..5] OF CARDINAL
gdb handles compound types as we can see in this example. Here we combine array
types, record types, pointer types and subrange types:
TYPE
foo = RECORD
f1: CARDINAL ;
f2: CHAR ;
f3: myarray ;
END ;
(gdb) ptype s
type = POINTER TO ARRAY [-2..2] OF foo = RECORD
f1 : CARDINAL;
f2 : CHAR;
f3 : ARRAY [-2..2] OF CARDINAL;
END
If type and range checking are set automatically by gdb, they both default to on when-
ever the working language changes to Modula-2. This happens regardless of whether you
or gdb selected the working language.
If you allow gdb to set the language automatically, then entering code compiled from a
file whose name ends with ‘.mod’ sets the working language to Modula-2. See hundefinedi
[Having gdb Infer the Source Language], page hundefinedi, for further details.
A few changes have been made to make Modula-2 programs easier to debug. This is
done primarily via loosening its type strictness:
• Unlike in standard Modula-2, pointer constants can be formed by integers. This allows
you to modify pointer variables during debugging. (In standard Modula-2, the actual
address contained in a pointer variable is hidden from you; it can only be modified
through direct assignment to another pointer variable or expression that returned a
pointer.)
• C escape sequences can be used in strings and characters to represent non-printable
characters. gdb prints out strings with these escape sequences embedded. Single non-
printable characters are printed using the ‘CHR(nnn )’ format.
• The assignment operator (:=) returns the value of its right-hand argument.
• All built-in procedures both modify and return their argument.
Warning: in this release, gdb does not yet perform type or range checking.
gdb considers two Modula-2 variables type equivalent if:
• They are of types that have been declared equivalent via a TYPE t1 = t2 statement
• They have been declared on the same line. (Note: This is true of the gnu Modula-2
compiler, but it may not be true of other compilers.)
As long as type checking is enabled, any attempt to combine variables whose types are
not equivalent is an error.
Range checking is done on all mathematical operations, assignment, array index bounds,
and all built-in functions and procedures.
Chapter 15: Using gdb with Different Languages 177
There are a few subtle differences between the Modula-2 scope operator (.) and the gdb
scope operator (::). The two have similar syntax:
module . id
scope :: id
where scope is the name of a module or a procedure, module the name of a module, and id
is any declared identifier within your program, except another module.
Using the :: operator makes gdb search the scope specified by scope for the identifier
id. If it is not found in the specified scope, then gdb searches all scopes enclosing the one
specified by scope.
Using the . operator makes gdb search the current scope for the identifier specified by
id that was imported from the definition module specified by module. With this operator,
it is an error if the identifier id was not imported from definition module module, or if id is
not an identifier in module.
Some gdb commands have little use when debugging Modula-2 programs. Five subcom-
mands of set print and show print apply specifically to C and C++: ‘vtbl’, ‘demangle’,
‘asm-demangle’, ‘object’, and ‘union’. The first four apply to C++, and the last to the C
union type, which has no direct analogue in Modula-2.
The @ operator (see hundefinedi [Expressions], page hundefinedi), while available with
any language, is not useful with Modula-2. Its intent is to aid the debugging of dynamic
arrays, which cannot be created in Modula-2 as they can in C or C++. However, because
an address can be specified by an integral constant, the construct ‘{type }adrexp ’ is still
useful.
In gdb scripts, the Modula-2 inequality operator # is interpreted as the beginning of a
comment. Use <> instead.
15.4.8 Ada
The extensions made to gdb for Ada only support output from the gnu Ada (GNAT)
compiler. Other Ada compilers are not currently supported, and attempting to debug
executables produced by them is most likely to be difficult.
15.4.8.1 Introduction
The Ada mode of gdb supports a fairly large subset of Ada expression syntax, with
some extensions. The philosophy behind the design of this subset is
• That gdb should provide basic literals and access to operations for arithmetic, deref-
erencing, field selection, indexing, and subprogram calls, leaving more sophisticated
computations to subprograms written into the program (which therefore may be called
from gdb).
178 Debugging with gdb
• That type safety and strict adherence to Ada language restrictions are not particularly
important to the gdb user.
• That brevity is important to the gdb user.
Thus, for brevity, the debugger acts as if all names declared in user-written packages
are directly visible, even if they are not visible according to Ada rules, thus making it
unnecessary to fully qualify most names with their packages, regardless of context. Where
this causes ambiguity, gdb asks the user’s intent.
The debugger will start in Ada mode if it detects an Ada main program. As for other
languages, it will enter Ada mode when stopped in a program that was translated from an
Ada source file.
While in Ada mode, you may use ‘--’ for comments. This is useful mostly for docu-
menting command files. The standard gdb comment (‘#’) still works at the beginning of a
line in Ada mode, but not in the middle (to allow based literals).
The debugger supports limited overloading. Given a subprogram call in which the func-
tion symbol has multiple definitions, it will use the number of actual parameters and some
information about their types to attempt to narrow the set of definitions. It also makes
very limited use of context, preferring procedures to functions in the context of the call
command, and functions to procedures elsewhere.
As it does for other languages, gdb makes certain generic extensions to Ada (see hun-
definedi [Expressions], page hundefinedi):
• If the expression E is a variable residing in memory (typically a local variable or array
element) and N is a positive integer, then E @N displays the values of E and the N-1
180 Debugging with gdb
tag). Likewise, component selection on such a value will operate on the specific type
of the object.
It is sometimes necessary to debug the program during elaboration, and before reaching
the main procedure. As defined in the Ada Reference Manual, the elaboration code is
invoked from a procedure called adainit. To run your program up to the beginning of
elaboration, simply use the following two commands: tbreak adainit and run.
Support for Ada tasks is analogous to that for threads (see hundefinedi [Threads],
page hundefinedi). gdb provides the following task-related commands:
info tasks
This command shows a list of current Ada tasks, as in the following example:
In this listing, the asterisk before the last task indicates it to be the task cur-
rently being inspected.
ID Represents gdb’s internal task number.
TID The Ada task ID.
P-ID The parent’s task ID (gdb’s internal task number).
Pri The base priority of the task.
State Current state of the task.
Unactivated
The task has been created but has not been activated.
It cannot be executing.
Runnable The task is not blocked for any reason known to Ada.
(It may be waiting for a mutex, though.) It is concep-
tually "executing" in normal mode.
Terminated
The task is terminated, in the sense of ARM 9.3 (5).
Any dependents that were waiting on terminate alter-
natives have been awakened and have terminated them-
selves.
182 Debugging with gdb
task taskno
This command is like the thread threadno command (see hundefinedi
[Threads], page hundefinedi). It switches the context of debugging from the
current task to the given task.
task # 1 running
task # 2 running
When inspecting a core file, as opposed to debugging a live program, tasking support
may be limited or even unavailable, depending on the platform being used. For instance,
on x86-linux, the list of tasks is available, but task switching is not supported. On Tru64,
however, task switching will work as usual.
On certain platforms, including Tru64, the debugger needs to perform some memory
writes in order to provide Ada tasking support. When inspecting a core file, this means
that the core file must be opened with read-write privileges, using the command ‘"set
write on"’ (see hundefinedi [Patching], page hundefinedi). Under these circumstances, you
should make a backup copy of the core file before inspecting it with gdb.
The Ravenscar Profile is a subset of the Ada tasking features, specifically designed for
systems with safety-critical real-time requirements.
Besides the omissions listed previously (see hundefinedi [Omissions from Ada], page hun-
definedi), we know of several problems with and limitations of Ada mode in gdb, some of
which will be fixed with planned future releases of the debugger and the GNU Ada compiler.
Chapter 15: Using gdb with Different Languages 185
• Static constants that the compiler chooses not to materialize as objects in storage are
invisible to the debugger.
• Named parameter associations in function argument lists are ignored (the argument
lists are treated as positional).
• Many useful library packages are currently invisible to the debugger.
• Fixed-point arithmetic, conversions, input, and output is carried out using floating-
point arithmetic, and may give results that only approximate those on the host machine.
• The GNAT compiler never generates the prefix Standard for any of the standard
symbols defined by the Ada language. gdb knows about this: it will strip the prefix
from names when you use it, and will never look for a name you have so qualified
among local symbols, nor match against symbols in other packages or subprograms. If
you have defined entities anywhere in your program other than parameters and local
variables whose simple names match names in Standard, GNAT’s lack of qualification
here can cause confusion. When this happens, you can usually resolve the confusion
by qualifying the problematic names with package Standard explicitly.
Older versions of the compiler sometimes generate erroneous debugging information,
resulting in the debugger incorrectly printing the value of affected entities. In some cases,
the debugger is able to work around an issue automatically. In other cases, the debugger is
able to work around the issue, but the work-around has to be specifically enabled.
set ada trust-PAD-over-XVS on
Configure GDB to strictly follow the GNAT encoding when computing the
value of Ada entities, particularly when PAD and PAD___XVS types are involved
(see ada/exp_dbug.ads in the GCC sources for a complete description of the
encoding used by the GNAT compiler). This is the default.
set ada trust-PAD-over-XVS off
This is related to the encoding using by the GNAT compiler. If gdb sometimes
prints the wrong value for certain entities, changing ada trust-PAD-over-XVS
to off activates a work-around which may fix the issue. It is always safe to set
ada trust-PAD-over-XVS to off, but this incurs a slight performance penalty,
so it is recommended to leave this setting to on unless necessary.
set case-sensitive on
set case-sensitive off
set case-sensitive auto
Normally, when gdb looks up symbols, it matches their names with case sensi-
tivity determined by the current source language. Occasionally, you may wish
to control that. The command set case-sensitive lets you do that by specify-
ing on for case-sensitive matches or off for case-insensitive ones. If you specify
auto, case sensitivity is reset to the default suitable for the source language.
The default is case-sensitive matches for all languages except for Fortran, for
which the default is case-insensitive matches.
show case-sensitive
This command shows the current setting of case sensitivity for symbols lookups.
info address symbol
Describe where the data for symbol is stored. For a register variable, this says
which register it is kept in. For a non-register local variable, this prints the
stack-frame offset at which the variable is always stored.
Note the contrast with ‘print &symbol ’, which does not work at all for a regis-
ter variable, and for a stack local variable prints the exact address of the current
instantiation of the variable.
info symbol addr
Print the name of a symbol which is stored at the address addr. If no symbol
is stored exactly at addr, gdb prints the nearest symbol and an offset from it:
(gdb) info symbol 0x54320
_initialize_vx + 396 in section .text
This is the opposite of the info address command. You can use it to find out
the name of a variable or a function given its address.
For dynamically linked executables, the name of executable or shared library
containing the symbol is also printed:
188 Debugging with gdb
whatis [arg ]
Print the data type of arg, which can be either an expression or a data type.
With no argument, print the data type of $, the last value in the value history.
If arg is an expression, it is not actually evaluated, and any side-effecting oper-
ations (such as assignments or function calls) inside it do not take place. If arg
is a type name, it may be the name of a type or typedef, or for C code it may
have the form ‘class class-name ’, ‘struct struct-tag ’, ‘union union-tag ’
or ‘enum enum-tag ’. See hundefinedi [Expressions], page hundefinedi.
ptype [arg ]
ptype accepts the same arguments as whatis, but prints a detailed description
of the type, instead of just the name of the type. See hundefinedi [Expressions],
page hundefinedi.
For example, for this variable declaration:
struct complex {double real; double imag;} v;
the two commands give this output:
(gdb) whatis v
type = struct complex
(gdb) ptype v
type = struct complex {
double real;
double imag;
}
As with whatis, using ptype without an argument refers to the type of $, the
last value in the value history.
Sometimes, programs use opaque data types or incomplete specifications of
complex data structure. If the debug information included in the program
does not allow gdb to display a full declaration of the data type, it will say
‘<incomplete type>’. For examp