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Mod Data Codes

This document contains configuration settings for the game engine and a player character. The engine settings control graphics options like anti-aliasing and fog. The player settings set the aspect ratio, skeletal mesh loading, and particle loading. The game settings document further configures aim assist settings, a save games script, and character settings for hit detection and shooting behavior.

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0% found this document useful (0 votes)
1K views1 page

Mod Data Codes

This document contains configuration settings for the game engine and a player character. The engine settings control graphics options like anti-aliasing and fog. The player settings set the aspect ratio, skeletal mesh loading, and particle loading. The game settings document further configures aim assist settings, a save games script, and character settings for hit detection and shooting behavior.

Uploaded by

على كخظظ
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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USERENGINE.INI

[SystemSettings]
r.DefaultFeatureAntiAliasing=2
r.TemporalAACurrentFrameWeight=0.2
r.fog=1
r.TemporalAASharpness=0.8
r.TemporalAASamples=0.8
r.Tonemapper.Sharpen=1

[/Script/Engine.LocalPlayer]
AspectRatioAxisConstraint=AspectRatio_Default
SkeletalMeshLODBias=10
ParticleLODBias=-5

FOR NO FOG - FOG = 0


FOR WIDEVIEW - AspectRatio_MaintainYFOV
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USERGAME.INI

[Basic]
AimAssist=???
Aim Assist=???
r.AimAssist=???
r.hit=???

[/Script/ShadowTrackerExtra.SaveGames]
AimAssist=MAX
BoolProperty=true
FPSLevel=???
SingleShotWeaponShootMode=999.0f
WeaponProperty=7.0f
cameraManager=2
Mesh=true
Log=true

[/Script/ShadowTrackerExtra.STExtraBaseCharachter]
ClientHitPartJudgement=???
UseShootVerifyEx=???

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