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C++ Basic Elements Overview

This document provides an overview of key concepts in C++ programming including: - Functions are used to accomplish tasks and are either predefined or user-defined. - Programming languages have syntax and semantic rules that determine legal and meaningful instructions. - Comments are used for documentation and begin with // for single-line or /* */ for multi-line. - Tokens, keywords, identifiers and variables are the basic elements used to write programs. Data types specify sets of values and operations that can be performed.

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Neil Basabe
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100% found this document useful (1 vote)
154 views49 pages

C++ Basic Elements Overview

This document provides an overview of key concepts in C++ programming including: - Functions are used to accomplish tasks and are either predefined or user-defined. - Programming languages have syntax and semantic rules that determine legal and meaningful instructions. - Comments are used for documentation and begin with // for single-line or /* */ for multi-line. - Tokens, keywords, identifiers and variables are the basic elements used to write programs. Data types specify sets of values and operations that can be performed.

Uploaded by

Neil Basabe
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
You are on page 1/ 49

by Neil A.

Basabe
A C++ program is a collection of one or more
subprograms, called functions. Some functions called
predefined or standard functions, are already written and are
provided as part of the system. But to accomplish most tasks,
programmers must learn to write their own functions(user-
defined functions).

Syntax rules – tell you which statements (instructions) are


legal, or accepted by the programming
language, and which are not

Semantic rules – determine the meaning of instructions

Programming language – a set of rules, symbols, and special


words
Comments – used for documentation purposes

// - single line comment


/* */ - multiple-line comment

Example:

//This is a single line comment

/*This is a multiple-line
comment……..
*/

Note: the text after the // and between /* */ will be ignored by


the compiler.
Token – is the smallest individual unit of a program written in any
language.

3 Types:
1. Special symbols
* / % + -
. ; ? ,
<= != == >=
2. Reserved words or keywords
int char float
double string const
void return

3. Identifiers – are names of things that appear in programs, such


as variables, constants, and functions.
and and_eq asm auto bitand
bitor bool break case catch
char class compl const const_cast
continue default delete do double
dynamic_cast else enum explicit
export extern false float for
friend goto if include inline
int long mutable namespace new
not not_eq operator or or_eq
private protected public register
reinterpret_cast return short signed
sizeof static static_cast struct switch
template this throw true try
typedef typeid typename union unsigned
using virtual void volatile wchar_t
while xor xor_eq
Rules in naming identifiers.
1. An identifier should be made up of letters, numbers,
and underscore (_) only.
2. It must start with a letter or _ only.
3. It should have no spaces.
4. It must not be a reserved word or a keyword.

Example of valid identifiers:

1. lastName
2. number1
3. second_Number
4. netIncome
Examples of Invalid Identifiers:

one+two Invalid because of the +


sign

2ndnumber Invalid because it cannot


begin with a number

const Invalid because this is a


keyword

gross Salary Invalid because it


contains a space
Variable – a memory location whose content may
change during program execution

Syntax for declaring variables:

dataType identifier, identifier, . . . ;

Example:

int number1;
string firstname, lastname, middlename;
char mid_initial;
float salary, hourly_rate;
 Every C++ program contains whitespaces. Whitespaces include
blanks, tabs, and newline characters.

Data type: A set of values together with a set of


operations.

3 Major Categories of Data Types:


1. Simple data type
a. Integral – deals with numbers without a decimal
part
(char, short, int, long, bool, unsigned char,
unsigned short, unsigned int, unsigned long)
b. Floating-point – deals with decimal numbers
(float, double, long double)
c. Enumeration – a user-defined data type
2. Structured data type
3. Pointers
• Different compilers may allow different ranges of values
* Examples:
-8912
25
+1234

* Cannot use a comma within an integer


◦ Commas are only used for separating items
in a list
§ bool type
§ Two values: true and false
§ Manipulate logical (Boolean) expressions
§ true and false
§ Logical values
§ bool, true, and false
§ Reserved words
ü The smallest integral data type
ü Used for single characters: letters, digits, and
special symbols
ü Each character is enclosed in single quotes
ü'A', 'a', '0', '*', '+', '$', '&'
ü A blank space is a character
üWritten ' ', with a space left between the
single quotes
ü Different character data sets exist
ü ASCII: American Standard Code for
Information Interchange
• Each of 128 values in ASCII code set
represents a different character
• Characters have a predefined ordering
based on the ASCII numeric value
ü Collating sequence: ordering of characters
based on the character set code
C++ uses scientific notation to represent real
numbers (floating-point notation)
• float: represents any real number
• Range: -3.4E+38 to 3.4E+38 (four bytes)
• double: represents any real number
• Range: -1.7E+308 to 1.7E+308 (eight
bytes)
• Minimum and maximum values of data types
are system dependent
• Maximum number of significant digits
(decimal places) for float values: 6 or 7
• Maximum number of significant digits for
double: 15
• Precision: maximum number of significant
digits
◦ Float values are called single precision
◦ Double values are called double precision
• To declare a variable, must specify its data
type
• Syntax: dataType identifier;
• Examples:
int counter;
double interestRate;
char grade;
• Assignment statement: variable = expression
interestRate = 0.05;
% -> modulus operator ( to get the remainder)
-> can be used for whole numbers only
* -> multiplication operator
/ -> division operator
+ -> addition operator
- -> subtraction operator

Precedence Rules:

1. Multiplicative operators (%, *, /) should be evaluated first.


2. Additive operators (+,-) should be evaluated
after multiplicative operators.
3. Evaluate from left to right.
4. A pair of parentheses will override the usual
priority.
1. 5 –3+7 /3%4*2
= 5–3+ 2%4*2
= 5–3+ 2*2
= 5–3+ 4
= 2+4
= 6

2. 5 – (3 + 7) / ((3 % 4) * 2) 3. 10. 5 % 3
= 5 – (3 + 7) / (3 * 2) = error
= 5 – 10 / (3 * 2)
= 5 – 10 /6
=5–1
=4
§ Mixed expression:
§ Has operands of different data types
§ Contains integers and floating-point
§ Examples of mixed expressions:
§ 2 + 3.5
§ 6 / 4 + 3.9
§ 5.4 * 2 – 13.6 + 18 / 2
§ Evaluation rules:
§ If operator has same types of operands
§ Evaluated according to the type of the
operands
§ If operator has both types of operands
§ Integer is changed to floating-point
§ Operator is evaluated
§ Result is floating-point
§ Entire expression is evaluated according to
precedence rules
• Implicit type coercion: when value of one type
is automatically changed to another type

• Cast operator: provides explicit type


conversion
• static_cast<dataTypeName>(expressio
n)
§ Programmer-defined type supplied in
ANSI/ISO Standard C++ library
§ Sequence of zero or more characters
enclosed in double quotation marks
§ Null (or empty): a string with no characters
§ Each character has a relative position in the
string
§ Position of first character is 0
§ Length of a string is number of characters in
it
§ Example: length of "William Jacob" is 13
§ Named constant: memory location whose
content can’t change during execution
§ Syntax to declare a named constant:
const dataType identifier = value;

§ In C++, const is a reserved word


The assignment statement takes the form:

Expression is evaluated and its value is assigned to the variable on the left
side.

A variable is said to be initialized the first time a value is placed into it


In C++, = is called the assignment operator.
§ cin is used with >> to gather input

§ This is called an input (read) statement


§ The stream extraction operator is >>
§ For example, if miles is a double variable
§ cin >> miles;
§ Causes computer to get a value of type double and places it in the variable
miles

§ Using more than one variable in cin allows more than one value to be read at a
time
§ Example: if feet and inches are variables of type int, this statement:
§ cin >> feet >> inches;
§ Inputs two integers from the keyboard
§ Places them in variables feet and inches respectively
The syntax of cout and << is:

◦ Called an output statement


The stream insertion operator is <<
Expression evaluated and its value is printed at the current cursor position on
the screen
 A manipulator is used to format the output

◦ Example: endl causes insertion point to move to beginning of next line


§ Increment operator: increase variable by 1
§ Pre-increment: ++variable
§ Post-increment: variable++
§ Decrement operator: decrease variable by 1
§ Pre-decrement: --variable
§ Post-decrement: variable—
§ What is the difference between the following?

x = 5; x = 5;
y = ++x; y = x++;
§ C++ has a small number of operations
§ Many functions and symbols needed to run a
C++ program are provided as collection of
libraries
§ Every library has a name and is referred to by
a header file
§ Preprocessor directives are commands
supplied to the preprocessor program
§ All preprocessor commands begin with #
§ No semicolon at the end of these commands
• Syntax to include a header file:

• For example:
#include <iostream>
– Causes the preprocessor to include the header file iostream in the
program
• Preprocessor commands are processed before the program goes through the
compiler

§ cin and cout are declared in the header file iostream, but within std
namespace
§ To use cin and cout in a program, use the following two statements:
#include <iostream>
using namespace std;
ü To use the string type, you need to access
its definition from the header file string

ü Include the following preprocessor directive:


#include <string>
§ A C++ program is a collection of functions, one of
which is the function main
§ The first line of the function main is called the
heading of the function:
§ int main()
§ The statements enclosed between the curly braces
({ and }) form the body of the function
§ A C++ program contains two types of statements:
§ Declaration statements: declare things, such as
variables
§ Executable statements: perform calculations,
manipulate data, create output, accept input, etc.
§ C++ program has two parts:
§ Preprocessor directives
§ The program
§ Preprocessor directives and program
statements constitute C++ source code (.cpp)
§ Compiler generates object code (.obj)
§ Executable code is produced and saved in a
file with the file extension .exe
o Compile a program
◦ Compiler will identify the syntax errors
◦ Specifies the line numbers where the errors occur
Example2_Syntax_Errors.cpp
c:\chapter 2 source
code\example2_syntax_errors.cpp(9) :
error C2146: syntax error :
missing ';' before identifier 'num'
c:\chapter 2 source
code\example2_syntax_errors.cpp(11) :
error C2065: 'tempNum' :
undeclared identifier
§ Syntax rules: indicate what is legal and what
is not legal
§ Errors in syntax are found in compilation
int x; //Line 1
int y //Line 2: error
double z; //Line 3

y = w + x; //Line 4: error
§ In C++, you use one or more blanks to
separate numbers when data is input
§ Blanks are also used to separate reserved
words and identifiers from each other and
from other symbols
§ Blanks must never appear within a reserved
word or identifier
§ All C++ statements end with a semicolon
§ Also called a statement terminator
§ { and } are not C++ statements
§ Can be regarded as delimiters
§ Commas separate items in a list
§ Semantics: set of rules that gives meaning to
a language
§ Possible to remove all syntax errors in a
program and still not have it run
§ Even if it runs, it may still not do what you
meant it to do
§ Ex: 2 + 3 * 5 and (2 + 3) * 5
§ are both syntactically correct expressions,
but have different meanings
§ Identifiers can be self-documenting:
§ CENTIMETERS_PER_INCH
§ Avoid run-together words :
§ annualsale
§ Solution:
§ Capitalizing the beginning of each new
word: annualSale
§ Inserting an underscore just before a new
word: annual_sale
§ Prompt lines: executable statements that
inform the user what to do

§ cout << "Please enter a number


between 1 and 10 and "
§ << "press the return key" <<
endl;
§ cin >> num;

§ Always include prompt lines when input is


needed from users
oA well-documented program is easier to
understand and modify
o You use comments to document programs
o Comments should appear in a program to:
◦ Explain the purpose of the program
◦ Identify who wrote it
◦ Explain the purpose of particular statements
• Two forms of assignment
– Simple and compound
– Compound operators provide more concise
notation
• Compound operators: +=, -=, *=, /=, %=
• Simple assignment
x = x * y;
• Compound assignment
x *= y;
 used for input

Example:

cout << “Enter pay rate and hours worked: ”;


cin >> payRate >> hoursWorked;

Enter pay rate and hours worked: 15.50 48.30


 Used for output

Example:
double hours = 35.45;
double rate = 15.00;

cout << “hours = “ << hours << “, rate = “ << rate


<< “, pay = “ << hours * rate << endl;

Output:
hours = 35.45, rate = 15, pay = 531.75
 To insert a new line

 Example:
cout << “Hello!\nThis is my \nfirst program!”;
Output:
Hello!
This is my
first program!
Example:
cout << “Hello!” << endl << “This is my” << “\n”
<< “first” << ‘\n’ << “program!”;

Output:
Hello!
This is my
first
program!
String – a collection of characters

Example:

string name;

cout << “Enter name: ”;


getline(cin,name);

Output:

Enter name: Neil A. Basabe

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