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D&D 5E Rogue Character Sheet

This character sheet summarizes a level 1 halfling rogue. It lists the character's abilities, proficiencies, equipment, and background. The character has proficiency with stealth, sleight of hand, thieves' tools, and light armor. As a halfling, they have advantage on saving throws against fear and speak Common and Halfling. Their background as a charlatan grants proficiency in Deception and Sleight of Hand.

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0% found this document useful (0 votes)
151 views3 pages

D&D 5E Rogue Character Sheet

This character sheet summarizes a level 1 halfling rogue. It lists the character's abilities, proficiencies, equipment, and background. The character has proficiency with stealth, sleight of hand, thieves' tools, and light armor. As a halfling, they have advantage on saving throws against fear and speak Common and Halfling. Their background as a charlatan grants proficiency in Deception and Sleight of Hand.

Uploaded by

ciccioformaggio9
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Download as PDF, TXT or read online on Scribd
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CHARACTER SHEET D&D 5E CHARACTER

Player: Name Race Halfling Sex M


Campaign: Character Creation Date: Alignment CN Class Rogue Level 1
Current XP: Next Level Goal: 300 XP Size S Height 3'-1" Weight 41 Speed 25 Initiative +3
Ability Ability Saving
Score Modifier Throws ARMOR HIT
CLASS POINTS Current Hit Points Temporary Hit Points
STR 12 +1 +1

14 8
DEX 17 +3 +5 Armored
Death Saves
CON 10 0 0 Pass
13 1d8 Fail
INT 14 +2 ✔ +4 Without Armor Hit Dice Available Hit Dice
Exhaustion
WIS 13 +1 +1 INSPIRATION Level Effect
CHA 9 -1 -1 1 DA on ability checks
2 Speed halved
PROFICIENCY 3 DA on attacks and saves
BONUS 4 HP maximum halved
+13 Passive Wisdom (Perception) 5 Speed reduced to 0
+2 6 Death
MELEE WEAPON Rapier
Finess Weapon
PROFICIENCIES

✔ PROFICIENCY STR
DEX MAGIC TOTAL ATK BONUS

3 +5 SKILLS: SAVES:
2
✔ +5 Acrobatics Dex Dexterity. Intelligence
TYPE P DAMAGE 1d8 +3 +1 Animal Handling Wis
TOOLS:
+2 Arcana Int
+1 Athletics Str Thieves’ tools,
MELEE WEAPON Dagger ✔ +1 Deception Cha Disguise kit, forgery
✔ Finess Weapon
✔ PROFICIENCY STR
DEX MAGIC TOTAL ATK BONUS
+2 History Int kit
2 3 +5 +1 Insight Wis WEAPONS:
P +3
-1 Intimidation Cha Simple weapons,
TYPE DAMAGE 1d 4 ✔ +4 Investigation Int hand crossbows,
+1 Medicine Wis longswords, rapiers,
MELEE WEAPON +2 Nature Int shortswords
Finess Weapon
✔ PROFICIENCY STR
STR MAGIC TOTAL ATK BONUS
✔ +3 Perception Wis
-1 Performance Cha
-1 Persuasion Cha ARMOR:
TYPE DAMAGE d +2 Religion Int Light armor
✔ +5 Sleight of Hand Dex
✔ +5 Stealth Dex OTHER:
RANGED
Thrown
WEAPON Shortbow +1 Survival Wis
advantage on saving throws against
being frightened.
✔ PROFICIENCY DEX MAGIC TOTAL ATK BONUS

2 3 +5 Notes:
TYPE P RANGE 80/320 DAMAGE 1d 6 +3 Lucky ( When you roll a 1 on an attack roll,
AMMO ability check, or saving throw, you can reroll
RANGED
Thrown
WEAPON Dagger (thrown) the die and must use the new roll), Brave,
✔ PROFICIENCY DEX
DEX MAGIC TOTAL ATK BONUS
Halfling Nimbleness, Naturally Stealthy,
2 3 +5 Expertise, Sneak Attack, Thieves’ Cant
TYPE P RANGE 20/60 DAMAGE 1d 4 +3
AMMO

5.0 CRs - Character Sheet - RRH-fillable - Rev2 Update Calculations Clear


ARMOR leather armor Armor Class AC
11+d PHYSICAL
Category Don Doff Strength Stealth Weight CHARACTERISTICS
light 1 min. 1 min. - - 10 Age 24 Gender M

SHIELD none Weight


AC
Height 3'-6" Weight 41 lbx.

Eyes hazel Hair sandy brn.

Protective Items AC Weight


Bonus
Skin Tan Handedness R

Physical Description

In

CHARACTER SKETCH

Other Equipment Languages Common, Halfling, Thieves’ cant


ITEM WT. ITEM WT.
Special Features
fine clothes 6 backpack 5 RACE and SUBRACE Lightfoot Halfling
belt pouch 10 pitons 2.5 Ability Score Increase based on race Dex +2, Cha +1

rapier 2 hooded lantern 2 Proficiencies based on race Brave


shortbow 2 tinderbox 1 Traits based on race Lucky, Halfling Nimbleness, Naturally Stealthy
quiver of 20 arrows 2 2 flasks of oil 2 Languages based on race Common and Halfling
two daggers 2 5 days of rations 10
thieves’ tools 1 waterskin 5 BACKGROUND charlatan
Disguise kit 3 50 feet hemp rope 10 Proficiencies based on background Deception, Sleight of Hand
forgery kit 5 a bell Languages based on background none
5 candles Equipment based on background Disguise kit, forgery kit
crowbar 5 favorite scam: cheat at games of chance.
hammer 3 Personality Traits born gambler
Ideals Independence
Bonds I owe everything to my mentor
Flaws can’t resist taking a risk if there’s money involved.
Feature: False Identity
180 lbs. 360 lbs. 78.5 Notes
CARRYING PUSH, DRAG, TOTAL
CAPACITY or LIFT WEIGHT
CARRIED
Lifestyle Moderate Expenses/Day 1 gp.
Treasure CP SP EP GP 15 PP
Jewels & Gems

Magic Items

Other Items
disguise kit, a deck of marked cards, bag of
1,000 ball bearings
Roguist Archetype: Spellcasting
Arcane Trickster
Primary Ability: Intelligence

Spell save DC Spell attack modifier


8 + proficiency bonus + Primary Ability modifier
+12 proficiency bonus + Primary Ability modifier +4
Spell Slots and Castings
Number of Cantrips Known 1st 2nd 3rd 4th 5th 6th 7th 8th 9th

Spellbook / Known Spells


Rogues can't cast spells until 3rd level.
Level: Spell: Level: Spell:

Description: Description:

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Level: Spell: Level: Spell:

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Level: Spell: Level: Spell:

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Level: Spell: Level: Spell:

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Level: Spell: Level: Spell:

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Level: Spell: Level: Spell:

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Level: Spell: Level: Spell:

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Level: Spell: Level: Spell:

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Level: Spell: Level: Spell:

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