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Latar Belakang System Development Life Cycle Perkembangan System Development Peran Life Cycle Management Dalam Perusahaan

The document discusses the system development life cycle (SDLC) and different methodologies used in software development projects. It provides an overview of various SDLC methodologies including waterfall, rapid application development, agile development, and extreme programming. It explains the key phases and advantages/disadvantages of each methodology and factors to consider when selecting an appropriate methodology for a project based on priorities like requirements clarity, system complexity, reliability, schedule, and risk.
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0% found this document useful (0 votes)
161 views22 pages

Latar Belakang System Development Life Cycle Perkembangan System Development Peran Life Cycle Management Dalam Perusahaan

The document discusses the system development life cycle (SDLC) and different methodologies used in software development projects. It provides an overview of various SDLC methodologies including waterfall, rapid application development, agile development, and extreme programming. It explains the key phases and advantages/disadvantages of each methodology and factors to consider when selecting an appropriate methodology for a project based on priorities like requirements clarity, system complexity, reliability, schedule, and risk.
Copyright
© Attribution Non-Commercial (BY-NC)
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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warsono@yahoo.

com

ƒ Latar Belakang
ƒ System Development Life Cycle
ƒ Perkembangan System Development
ƒ Peran Life Cycle Management dalam
perusahaan
• Bayang sistem yang dibatalkan karena
analis-analis mencoba bembangung sistem
yang “luar biasa” tanpa pemahaman
bagaimana sistem itu akan cocok dengan
sasaran organisasi
– Standish Group Survey (1996): 42% corporate IS
project in US were abandoned
– General Accounting Office (1996) found 53% US
government project were abandoned
• Target utama dari sistem informasi adalah
menciptakan nilai bermanfaat untuk
organisasi.

ƒ Systems analyst adalah seseorang yang


berperan menganalisa bisnis,
mengidentifikasi peluang untuk
improvement, dan mendisain sistem
informasi untuk menerapkan ide-ide yang
telah didisain.
ƒ Sangat penting untuk memahami dan
mengembangkan melalui keterampilan
yang diperlukan agar berhasil dalam
mendisain dan implementasi sistem
informasi yang baru.
ƒ SDLC adalah proses tentang pemahaman
bagaimana satu sistem informasi (SI)
dapat mendukung kebutuhan bisnis,
merancang sistim, membangun nya, dan
mengirimkan ya (deliver) kepada para
pemakai.
ƒ Planning
ƒ Why build the system?
ƒ Analysis
ƒ Who, what, when, where will the system be?
ƒ Design
ƒ How will the system work?
ƒ Implementation
ƒ System delivery

ƒ Project Initiation
ƒ Identifying business value (how will the IS
lower costs or increase revenue ?)
ƒ Analyze feasibility (technical, economic and
organizational)
ƒ Project Management
ƒ Develop work plan
ƒ Staff the project
ƒ Control and direct project
ƒ Analysis Strategy
ƒ Analysis current system (as-is system) and
new system (to-be system)
ƒ Requirement gathering
ƒ Interview or questionaires or other method
ƒ Analysis Model (Process and Data)
ƒ System Proposal
ƒ Describe what business requirements of the
new system should met.

ƒ Design Strategy
ƒ Build it, outsource or buy ?
ƒ Architectural & Interface Design
ƒ Describe h/w, s/w, network infrastructure
ƒ How the users will move through the system
ƒ Database and file design
ƒ Program design
ƒ System Construction: The system is
built and tested to make sure it performs
as designed.
ƒ Installation: Prepare to support the
installed system.
ƒ Support Plan: Includes a post-
implementation review.

Process Product

Planning Project Plan

Analysis System Proposal

Design System
Specification

Implementation New System and


Maintenance Plan
ƒ A formalized approach or series of steps
ƒ A methodology is a formalized approach to
implementing the SDLC.
ƒ The methodology will vary depending on
whether the emphasis is on businesses
processes or on the data that supports the
business.

Writing code without a well-thought-out system


request may work for small programs, but rarely
works for large ones.
ƒ Structured Design
ƒ Watefall
ƒ Parallel
ƒ Rapid Application Development (RAD)
ƒ Phased Development
ƒ Prototyping
ƒ Throw-Away Prototyping
ƒ Agile Development
ƒ Extreme Programming
ƒ Scrum

ƒ Projects move methodically from one to


the next step
ƒ Generally, a step is finished before the
next one begins
ƒ This design methodology introduces the
use of formal modeling or diagramming
techniques to describe a system’s basic
business processes and follows a basic
approach of two structured design
categories.
‰ With waterfall
development-
based
methodologies, the
analysts and users
proceed
sequentially from
one phase to the
next.

ƒ Advantages:
ƒ The system requirements are identified long before
programming begins.
ƒ Changes to the requirements are minimized as the
project proceeds.
ƒ Disadvantages:
ƒ The design must be completely specified before
programming begins
ƒ A long time elapses between the completion of the
system proposal in the analysis phase and the
delivery of the system.
ƒ If team miss important requirement, expensive post-
implementation programming may be needed
ƒ This methodology attempts to address the
long time interval between the analysis
phase and the delivery of the system
ƒ A general design for the entire system is
performed and then the project is divided
into a series of distinct subprojects.
ƒ RAD-based methodologies adjust the SDLC
phases to get some part of system developed
quickly and into the hands of the users.
ƒ Most RAD-based methodologies recommend
that analysts use special techniques and
computer tools to speed up the analysis, design,
and implementation phases, such as CASE
(computer-aided software engineering) tools.
ƒ CASE tools
ƒ JAD sessions
ƒ Fourth generation/visualization programming
languages
ƒ Code generators

ƒ One possible subtle problem with RAD-


based methodologies is managing user
expectations.
ƒ RAD Categories:
ƒ Phased development
▪ A series of versions
ƒ Prototyping
▪ System prototyping
ƒ Throw-away prototyping
▪ Design prototyping
ƒ This methodology breaks the overall system into
a series of versions that are developed
sequentially.
ƒ The team categorizes the requirements into a
series of versions, then the most important and
fundamental requirements are bundled into the
first version of the system.
ƒ The analysis phase then leads into design and
implementation; however, only with the set of
requirements identified for version 1.
ƒ As each version is completed, the team begins
work on a new version.
ƒ Prototyping-based methodologies perform
the analysis, design and implementation
phases concurrently.
ƒ All three phases are performed repeatedly
in a cycle until the system is completed.
ƒ A prototype is a smaller version of the
system with a minimal amount of features.
ƒ Advantage: Provides a system for the
users to interact with, even if it is not
initially ready for use.
ƒ Disadvantage: Often the prototype
undergoes such significant changes that
many initial design decisions prove to be
poor ones.

ƒ Throwaway prototyping methodologies are


similar to prototyping based
methodologies.
ƒ The main difference is that throwaway
prototyping IS completed during a different
point in the SDLC.
ƒ Has relatively thorough analysis phase.
ƒ This category focuses on streamlining the
SDLC by eliminating much of the
modeling and documentation overhead
and the time spent on those tasks.
ƒ Projects emphasize simple, iterative
application development.
ƒ This category uses extreme programming,
which is described next.
ƒ Extreme Programming (XP) was founded on
four core values:
ƒ Communication
ƒ Simplicity
ƒ Feedback
ƒ Courage
ƒ Key principles of XP include:
ƒ Continuous testing
ƒ Simple coding
ƒ Close interaction with the end users to build systems
very quickly
ƒ Selecting a methodology is not simple, as
no one methodology is always best.
ƒ Many organizations have their own
standards.
ƒ The next figure summarizes some
important methodology selection criteria.
ƒ RAD methodologies of prototyping and
throwaway prototyping are usually more
appropriate when user requirements are unclear
as they provide prototypes for users to interact
with early in the SDLC.

ƒ If the system is designed without some


familiarity with the base technology, risks
increase because the tools may not be capable
of doing what is needed.
ƒ Complex systems require careful and detailed
analysis and design.
ƒ Project teams who follow phased development-
based methodologies tend to devote less
attention to the analysis of the complete
problem domain than they might if they were
using other methodologies.

ƒ System reliability is usually an important factor


in system development.
ƒ Throwaway prototyping-based methodologies
are most appropriate when system reliability is a
high priority.
ƒ Prototyping-based methodologies are generally
not a good choice as they lack careful analysis
and design phases.
ƒ RAD-based methodologies are well suited for
projects with short time schedules as they
increase speed.
ƒ Waterfall-based methodologies are the worst
choice when time is essential as they do not
allow for easy schedule changes.

ƒ RAD-based methodologies move many of the


critical design decisions earlier in the project;
consequently, this helps project managers
recognize and address risk factors and keep
expectations high.
ƒ IT Governance
ƒ SDLC
ƒ NDLC
ƒ People, Process, Technology
ƒ IT Audit
ƒ Compliance with standard/best practices

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