CLIENT / SERVER COMPUTING
Unit 1: Introduction to Client/Server Computing – What is Client/Server Computing –
Benefits of Client/Server Computing – Evolution of C/S Computing – Hardware Trends –
Software Trends-Evolution of Operating Systems – N/w Trends – Business Considerations.
Unit-2: Overview of C/S Applications: Components of C/S Applications – Classes of C/S
Applications – Categories of C/S Applications . Understanding C/S Computing : Dispelling
the Myths – Obstacies – Upfront & Hidden – Open Systems & Standards – Standards –
Setting Organizations – Factors of Success.
Unit 3: The Client Hardware & Software : Client Component – Client Operating Systems –
What is GUI – Database Access – Client Software Products : GUI Environments –
Converting 3270/5250 Screens – Database Tools – Client Requirements : GUI Design
Standards – Open GUI Standards – Interface Independence – Testing Interfaces .
Unit-4: The Server : Categories of Servers – Features of Server Machines – Classes of
Server Machines – Server Environment : N/W Management Environment – N/W
Computing Environment – Extensions – Network Operating System – Loadable Module.
Unit-5 : Server Operating System : OS/2 2.0 – Windows New Technology – Unix Based
OS – Server Requirements : Platform Independence – Transaction Processing –
Connectivity – Intelligent Database – Stored Procedure – Triggers – Load Leveling –
Optimizer – Testing and Diagnostic Tools – Backup & Recovery Mechanisms.
1. Recommended Texts
1.Patrick Smith & Steave Guengerich, “Client/Server Computing”. PHI
2. Dawna Travis Devire, “Client/Server Computing”. TMH