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This document contains a table of contents for a practical of computer programming experiment book. The table lists 15 experiments covering topics in general computation like solving quadratic equations, calculating areas, sorting numbers, and approximating infinite series. It also lists experiments in numerical computation, including solving non-linear equations using Newton's method, numerical integration using trapezoidal and Simpson's rules, Gauss elimination for solving systems of linear equations, and the Runge-Kutta method of order 4. The document provides an overview of the experiments to be conducted in practical sessions for a computer programming course.

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0% found this document useful (0 votes)
32 views1 page

Contentscom

This document contains a table of contents for a practical of computer programming experiment book. The table lists 15 experiments covering topics in general computation like solving quadratic equations, calculating areas, sorting numbers, and approximating infinite series. It also lists experiments in numerical computation, including solving non-linear equations using Newton's method, numerical integration using trapezoidal and Simpson's rules, Gauss elimination for solving systems of linear equations, and the Runge-Kutta method of order 4. The document provides an overview of the experiments to be conducted in practical sessions for a computer programming course.

Uploaded by

anamika roy
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Download as DOCX, PDF, TXT or read online on Scribd

Contents

General Computation

Name of the Experiment Date Page No.

1.Solution of Quadratic Equations with Real Coefficients


2.Area of Triangle
3.Sorting of number in Ascending Order
4.Sorting of number in Descending Order
5.Sorting of number
6.Approximate Sum of Convergent Infinite Series cos X
7.Approximate Sum of Convergent Infinite Series sin X
8.Multiplication of Two Matrices
9.Addition of Two Matrices
10.Inverse of a Matrix

Numerical Computation

11.Numerical Solution of Non-Linear Equation by Newton


Raphson Method
12.Numerical Integration by Trapezoidal Rule
13.Numerical Integration by Simpson’s 1/3rd Rule
14.Gauss Elimination Method for Solution of a System of
Linear Equations
15.Runge-Kutta 4th order Method

Signature
Teacher-in-Charge of
Practical of Computer Programming.

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