TUTORIAL PLAN
Unit: HPE 2203: Physical Performance Laboratory 1 Topic: TOUCH Week: 3
*** Use of grids and set up of markers for efficient transitions ***
Warm Up Activity #1
Ball Runner
Duration 10 minutes
Equipment 1 ball per pair
Area Size Create a 10m x 10m grid using cones to comfortably fit all your students
Instructions Variation of rats and rabbits
Passing back and forth
On call player with ball runs to try line, partner chases attempting to
make the tag
Variation and
progression
Teachable moment Passing technique
Speed and acceleration
Organisation
Set up grid only today
Still have extra
markers ready for
extension into field
From ([Link]
NOTES:
In pairs
Short passing
Facing opposite ways
When whistle blows whoever has the ball runs to the cone and the other partner
must chase the person and try to tag them.
1
Warm Up Activity #2
STAGGERED PASSING DRILL
Duration 5 minutes
Equipment 1 ball per group of 4
Area Size Create a grid as below using cones to comfortably fit all your students
Instructions Ball to be passed along line as students run up and around
markers
On way back students form a staggered line
Emphasis on running onto the ball
Variation and Catch behind back
progression
Teachable moment Moving with ball
Passing on the run
Moving onto the ball
Organisation:
From ([Link]
NOTES:
Groups of 4
Aiming to pass on an angle
Pass and then run to your cone
Receive pass on the way back
2
Activity #1
3 on 1 INITIATING THE TOUCH WITH UMPIRE
Duration 10mins
Equipment Groups of 5 (Teams)
1 ball per group
Area Size Straight line 20-25m long
Instructions 3 offensive players, 1 defensive player (rotate)
3 offensive players start on end line of grid
1 defensive player starts at 5m
Offense players objective is to initiate the touch and beat
defender to the next 5 m line
Defence attempts to tag player with ball and get back 5m
OFFSIDE RULE – Umpire to enforce and get back the 5m to
direct defence
Variation and Pick n pop
progression Add in tap when defender caught offside
Teachable moment Decision making
Spacing
Organisation: Extend vertical grid with extra marker or run horizontally
Leave space between grids for next drill
NOTES:
Groups of 4 with 1 defender, 2 attackers and 1 umpire
2 on 1 defender
Umpiring need to call out to defender to let them know their position “offside”,
“onside” or “get back 5 metres”
Simple drill
Defender moving back to thirds and attacker moving towards with the ball
Dummy half following pick up ball and runs towards the defender
ROUND ROBIN:
1. Groups of 4 people x 5 teams
2. 4 people versing 4 people
3. 2 games at once with 1 team umpiring for 2 games (2 umpires per game)
4. Effectively enforce a 5 metre rule in a modified game situation.
3
Activity #2
3 on 2 PICK AND POP vs PICK N PASS
Duration 10mins
Equipment Groups of 5
1 ball per group
Area Size 20-25m line
Instructions 3 offensive players, 2 defensive player (rotate)
3 offensive players start on end line of grid
2 defensive player starts at 5m line of grid
Offense players objective is to initiate the touch and beat
defender to the next 5 m line, scoring a try in 3 attempts
Defence attempts to tag player with ball and get back 5m
OFFSIDE RULE
Variation and Add in tap when defender caught offside
progression Add in second pass and extra rotation
Teachable moment Decision making
Spacing
Organisation: Extend vertical grid with extra marker or run horizontally
Leave space between grids for next drill