One-Handed OLL Algorithms
Developed by Feliks Zemdegs
and Andy Klise
Algorithm Presentation Format
Round brackets are used to segment algorithms to
Suggested algorithm here assist memorisation and group move triggers.
Alternative algorithms here
OLL Case Name - Probability = 1/x It is recommended to learn the algorithms in the
order presented.
All Edges Oriented Correctly
R U2' R' U' R U' R' R U R' U R U2' R'
y' R' U' R U' R' U2' R y' R' U2' R U R' U R
OCLL6 - 26 - Probability = 1/54 OCLL7 - 27 - Probability = 1/54
(R U2' R') (U' R U R') (U' R U' R')
R U2' R2 U' R2 U' R2 U2' R
y (R U R' U) (R U' R' U) (R U2' R')
OCLL2 - 22 - Probability = 1/54
OCLL1 - 21 - Probability = 1/108
y2 F (R U' R' U') (R U2' R' U') F'
y' (R U' R' U2') (R U R' U2') (R U R' U R U' R')
y2 (R U2' R' U') (R U R' U') (R U R' U') (R U' R')
(R U R' U') L' (U R U' R') L
x (U R' U' L) (U R U' r')
OCLL4 - 24 - Probability = 1/54
OCLL5 - 25 - Probability = 1/54
(R U R' U R U2') (R2' U' R U' R' U2' R)
y (R U R' U') (R U' R' U2') (R U' R' U2') (R U R')
y2 R2' D' (R U2' R') D (R U2' R)
OCLL3 - 23 - Probability = 1/54
T-Shapes
(R U R' U') (R' F R F') F (R U R' U') F'
T1 - 33 - Probability = 1/54 T2 - 45 - Probability = 1/54
Squares
(r' U2' R U R' U r) (r U2' R' U' R U' r')
S1 - 5 - Probability = 1/54 S2 - 6 - Probability = 1/54
C-Shapes
(R U R2' U') (R' F R U) R U' F'
R' U' (R' F R F') U R
(R U R' U') y' (r' U' R U r R')
C2 - 46 - Probability = 1/54
C1 - 34 - Probability = 1/54
W-Shapes
(R' U' R U') (R' U R U) x' (R U' R' U) (R U R' U) (R U' R' U') (R' F R F')
W1 - 36 - Probability = 1/54 W2 - 38 - Probability = 1/54
Corners Correct, Edges Flipped
(r U R' U') r' R (U R U' R') (R U R' U') r R' (U R U' r')
E1 - 28 - Probability = 1/54 E2 - 57 - Probability = 1/108
P-Shapes
(R' U' F) (U R U' R') F' R
y x' (U' R U R') x (U' R' U' R) (U R' U R)
(r U' r') y' R U (R U R' U') (R U' R')
(r' U2' R U) (R2 U L U') R U
(r U2' R' U') (R2 U' L' U) R' U'
P2 - 32 - Probability = 1/54
P1 - 31 - Probability = 1/54
f (R U R' U') f'
y R' U' F' U F R
y2 F (U R U' R') F'
P3 - 43 - Probability = 1/54
P4 - 44 - Probability = 1/54
I-Shapes
f (R U R' U') (R U R' U') f' r' U' r (U' R' U R) (U' R' U R) r' U r
y2 F (U R U' R') (U R U' R') F' r U r' (U R U' R') (U R U' R') r U' r'
I1 - 51 - Probability = 1/54 I4 - 56 - Probability = 1/108
(R U R' U R U') y (R U' R') F' (r U2' R' U') R2 (r' U R' U') (r U' r')
y (R' F R U) (R U' R2' F') R2 U' R' (U R U R')
I2 - 52 - Probability = 1/54
I3 - 55 - Probability = 1/108
Fish Shapes
(R U R' U') R' F (R2 U R' U') F' y r R2 U2' (R U R' U) (R U r' R)
y' r' R2 U2' (R' U' R U') (R' U' r R') (R U R' U) (R' F R F') (R U2' R')
F1 - 9 - Probability = 1/54 F2 - 10 - Probability = 1/54
(R U2') (R2' F R F') (R U2' R') F (R U' R' U') (R U R' F')
F3 - 35 - Probability = 1/54 F4 - 37 - Probability = 1/54
Knight Move Shapes
(r U' r') (U' r U r') z x (U' R U)
y2 (r' U r) (U r' U' r) y R U' R'
F (U R U2' R') (U' R U R') F'
K2 - 14 - Probability = 1/54
K1 - 13 - Probability = 1/54
(r U r') (R U R' U') (r U' r') (r' U' r) (R' U' R U) (r' U r)
K4 - 16 - Probability = 1/54 K3 - 15 - Probability = 1/54
Awkward Shapes
y' F U (R U2' R' U') (R U2' R' U') F'
y (R U R' U') (R U' R') (F' U' F) (R U R')
y' (F R' F) (R2 U' R' U') (R U R') F2
A1 - 29 - Probability = 1/54
A2 - 30 - Probability = 1/54
(R' U' R U' R' U2' R) F (R U R' U') F'
(R U R' U R U2' R') F (R U R' U') F'
x' (U' R U R') (U' R U R') x y (R U R' U') (R U R')
A3 - 41 - Probability = 1/54
A4 - 42 - Probability = 1/54
L-Shapes
y' R' z x (U' R' U R) (U' R' U R) F
F (R U R' U') (R U R' U') F' R' U' x (R' U R U') (R' U R U') x' U R
y' x (U R' U' R) x' U2' (R U' R' U) (R U2' R')
L2 - 48 - Probability = 1/54
L1 - 47 - Probability = 1/54
r' U r2 U' r2' U' r2 U r'
r U' r2' U r2 U r2' U' r
y' (R U2' R' U' R U' R') F (R U R' U') F'
L3 - 49 - Probability = 1/54
L4 - 50 - Probability = 1/54
(r' U' R U') (R' U R U') R' U2' r (r U R' U) (R U' R' U) R U2' r'
y r' U2' R (U R' U' R) (U R' U r) y' (r U2' R' U') (R U R' U') R U' r'
L5 - 53 - Probability = 1/54 L6 - 54 - Probability = 1/54
Lightning Bolts
(r U R' U R U2' r') (r' U' R U' R' U2' r)
B1 - 7 - Probability = 1/54 B2 - 8 - Probability = 1/54
r' (R2 U R' U R U2' R') U r R' r (R2 U' R U' R' U2' R) U' r' R
B3 - 11 - Probability = 1/54 B4 - 12 - Probability = 1/54
y2 (R U R') (F' U' F) (U R U2' R')
(R' F) (R U R' U') F' U R
F (R U R' U') F' (R' U' R U' R' U2' R)
B6 - 40 - Probability = 1/54
B5 - 39 - Probability = 1/54
No Edges Flipped Correctly
y (R U' R2' D') (r U' r' D) (R2 U R')
y (r U r') U2' R U2' R' U2' (r U' r')
(r' U' R U' R' U2' r) U (r U2' R' U' R U' r')
O2 - 2 - Probability = 1/54
O1 - 1 - Probability = 1/108
y r' (R2 U R' U) (r U2' r' U) r R' y r' R U' (r U2' r' U') (R U' R2' r)
O3 - 3 - Probability = 1/54 O4 - 4 - Probability = 1/54
r' R U (R U R' U') r x (R2 U R U')
(r U R' U R U2' r') (r' U' R U' R' U2' r)
(r' U2' R U R' U) (r2 U2' R' U' R U' r')
O6 - 18 - Probability = 1/54
O7 - 19 - Probability = 1/54
y (F R' F' R) U2' R U' y (R U' R' F') r' R U (R U R' U') r2 R2 (U R U' r')
(R U R' U) (R' F R F') U2' (R' F R F') (r U R' U') r2 R2 (U R U' R') U' r' R
O5 - 17 - Probability = 1/54 O8 - 20 - Probability = 1/216