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Post-Apocalyptic Vehicle Modifications

This document summarizes potential vehicle modification options in three categories: engine, body, and weapons. The engine modifications like high octane fuel and turbochargers can increase speed, while high performance improves driving rolls. Body modifications like reinforced frames increase hit points but reduce speed, while armor increases defense at the cost of speed. A wide variety of weapon modifications are listed that can be mounted on vehicles, including firearms, rockets, mines, and melee weapons.

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David Baymiller
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0% found this document useful (0 votes)
75 views2 pages

Post-Apocalyptic Vehicle Modifications

This document summarizes potential vehicle modification options in three categories: engine, body, and weapons. The engine modifications like high octane fuel and turbochargers can increase speed, while high performance improves driving rolls. Body modifications like reinforced frames increase hit points but reduce speed, while armor increases defense at the cost of speed. A wide variety of weapon modifications are listed that can be mounted on vehicles, including firearms, rockets, mines, and melee weapons.

Uploaded by

David Baymiller
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd

Post Atomic Vehicle Mods

Engine
High Octane
+20 mpr to top speed

High Performance
+2 TO +4 to Driving rolls

Turbocharger
+50 mpr speed, for 3 rouds burst (fuel cost)

Body
Frame, Reinforced
+50% vehicle hit points, -20 mpr

Ram Bar
+2d6 collision damage, half damage to vehicle/passenges from front collisions

Roll Bars or Cage


1/2 damage to passengers rolling

Armor to AC
Light +1, -10 mpr
Medium +3 -20 mpr
Heavy +5, -30 mpr
Speeder bikes limited to light and medium

Ram spikes, +1d8 ramming damage


Wheel spikes, +1d8 side swipe-damage

Fire-Linked
+1 at two, +1 dice of damage at three, +2 to hit at four. Damage is based on largest
damage dice if mixed weapons.

Flame-throwers
Mines
Rockets

Firearm mount or turret


Crossbow mount
Cannon
Harpoon

Anti-boarding spikes
Melee mount, spikes, blades
Oil
Caltrops
Hook and chain

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