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MFF - Final (Original)

it is a word file contains +30 game modes/tools concepts for the Marvel Future Fight (MFF) game. anyone likes to create new concepts for the game, he/she can use mine as a base for their projects. Thanks
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0% found this document useful (0 votes)
261 views38 pages

MFF - Final (Original)

it is a word file contains +30 game modes/tools concepts for the Marvel Future Fight (MFF) game. anyone likes to create new concepts for the game, he/she can use mine as a base for their projects. Thanks
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd

1- Alliance Journey

• It is inspired from: MCOC Alliance Quest game mode


• Requirements: The alliance must have at least 10 members. There are 7
different types of maps in that mode where the alliance leader can choose
from them. Those maps different from each other in:
 Cost + Bosses:
 The higher-level maps need extra items (beside Gold) according to
the bosses that the map features them: Feathers, M'kraan Shards,
Chaos Stones, Black Antimatter, Symbiote Sample (from “18- B-
Venom-Verse”), Spider DNA Sample (from “18- A- Spider-Verse”)
 Map 1: Features Hydra’s members (Crossbones, Arnim Zola,
Baron Zemo) as mini bosses. Iron Skull as a final boss. Price: 1M
Gold + 30K Antimatter (so, 1K from each member)
 Map 2: Features the Uncanny Avengers as mini bosses. Ultron as
a final boss. Price: 5M Gold + 12K of each Norn Stones of
(Strength, Energy, Brilliance, Omnipotence) except chaos (just the
4 normal types)
 Map 3: Features the Sinister Six as mini bosses. Venom as a final
boss. Price: 10M Gold + Spider DNA Sample
 Map 4: Features the Life Foundation (Agony, Phage, Riot, Lasher,
and Scream) as mini bosses. Carnage as a final boss. Price: 20M
Gold + Symbiote Sample
 Map 5: Features the 4 Horsemen (Archangel, Mister Sinister,
Gambit, Holocaust) as mini bosses. Apocalypse (buffed and fixed
properly like in the comics) as a final boss. Price: 40M Gold + 3K
Feathers + 3K M'kraan (So, 100 feathers + 100 M'kraan Shards
from each alliance member)
 Map 6: Features Black Order (with MCU uniforms) + I-Thanos
(Secret wars infinity uniform) as mini bosses (their strength like
WBU phase 5 respectively). Thane as final boss (his strength like I-
Thanos WBU phase 5 x3. Price: 60M Gold + 3K Chaos Stones + 3k
Black Antimatter
 Map 7 (The Insane / Whale Mode): Features mind controlled
Dormammu enemies (Dr. Strange, Dr. Voodoo, Ancient One, Clea,
Umar, Hellstorm, Magik, Johnny Blaze Ghost Rider) as mini bosses
(each one of them will have the power of I-Thanos WBU phase 5
x3). Dormammu as final boss (his strength like I-Thanos WBU
phase 5 x6). Price: 80M Gold + 30K Satana / Hellstorm bios (so,
1000 bios from each alliance member) + 30K Chaos Stones +30K
Black Antimatter
 Difficulty: The more expensive map, it will have the following features:
 Tougher mini bosses: They are protecting the final boss as a final
defensive line. Each one of them have 1/3 of the final boss buff /
HB
 Harder final boss: He will be double in (Health, Buff quantity /
quality) of the other lower level map’s final boss

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 Rewards: As the map increased in cost, as the rewards (Quantity and
Quality) will be doubled
 Size: The more expensive map, the map will be double in size, has larger
number of nodes
 Alliance Energy: There will be to 2 types of energy from now on,
The Normal energy (in gold color) and Alliance Energy (in Green Color).
The Alliance Energy “AE” is used for AJ or any other Alliance game
modes that may be coming up in the future. AE can’t be refillable by any
means; the player must wait for certain time to be automatically be refilled.
• Design + How it works:
 The map consists of nodes (each node featured exclusively with certain
buffs that improve the villain status in many ways + harms the player’s
character to as well). Those buffs for the villain like (decrease skill
cooldown duration, increase invincibility, increase health, ….) and features
that will harm the player’s character like (bleed, poison, no health
generation, block “iso, card or obelisk “benefits, …...)
 The Alliance members will be divided into 3 separated battlegroups.
 Each group is responsible to finish the entire map separately from the
other groups.
 The mini bosses protecting the final boss as they acting as connected
nodes his node (in other words, they are providing him with a lot of buffs,
extended health points, much higher attack/defense status). So, if the
players want to take down the final boss in a less frustrating way, they
must take down those mini bosses at 1st.
 Each one of those 3 groups have a supervisor. This one will be in charge
for his own group (to decide the tasks for his group members).
 Every one of those 3 groups act separately, so anyone of supervisor
groups can start his battlegroup in AJ mode once he is ready.
 The Player’s Team
 Each player must choose a team that have only 3 characters
 There will be restrictions on which characters are allowed in each
map. Only map 6 & 7 are allowing the players for the super meta
characters
 The player must create well formidable team in each Map except
Map 6 & 7. for example: Spider man 2099 have nothing to do with
Dormammu + Kid Kaiju in the same team
 That team can’t be changed once the player begun the mode.
 The health bar of anyone of those characters will be the result of
each battle and will be carried out to the next one
 The player can purchase revives (health or death revives) if he
wants (Limited in both Quantity and in their Quality. Only be
purchasable through crystals)
 The player can’t switch between his characters during the battle
 If the player force closed the game during battle, his battling character will
be dead after the player open the game again
 The Contribution Points:

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 These points are earned by dealing damage to the enemies in the
map (minions, mini bosses, final boss)
 The higher (Rank, Level, Difficulty, Map type), the more points will
be gathered from each battle
 If the facing enemy have any kind of healing effect, if the player
dealt damage to him and he healed from that damage, this damage
will not give the player any points at all for it as it like there is no
damage at 1st place!
 The contribution points will be calculated and showed to the player
after each battle in either win (the player defeated the enemy) or
lost (if his character died, or if the time ran out) situations
 These points show how much the member helped his battlegroup in
its exploration, his own strength (in speaking of the battlegroup
progress), and the exploration percentage for his alliance at general
 There will be a schedule for each battlegroup that will show the following:
 Each member’s characters status (alive or dead), how many
revives that each member used, how many contribution points that
each player gathered
 Note: in this schedule, the members will be sorted from highest to
lowest according to their contribution points
 Each battlegroup can watch other battlegroups progress / performance
live
 Note: The bosses in higher level maps will need a team effort to take
them down, and from here, the competition will be found to see which
member is able to cut down higher amount of those bosses’ health points
(specially Map 6 and 7)
• Note: There will be 6 separate chatting rooms from now on: for each
Battlegroup in Alliance Journey, for each Battlegroup in Alliance War, between
the 2 Alliances in Alliance War, for the Alliance at general, between the 3
Alliances in Alliance Conquest, the Global chat
• Time Duration: for each battle (2-5 mins), for the whole mode (24 hrs)
• Time Rotation: Every other day
• Rewards
 The Alliance members will get 3 types of Rewards
 The following rewards are the basic rewards that the players will get from
Map 1. As the chosen Map is higher in cost/difficulty, as the players will
earn double (Quantity / Quality) rewards except “Contribution Rewards”
which it is fixed in all 7 types of Maps
 The Contribution Rewards:
 Only the 1st ranked member of each battlegroup and the 1st ranked
member in the entire alliance will get this type of rewards
 The 1st ranked member determined by the highest collected amount
of contribution points
 Those rewards are fixed from Map 1 to Map 5

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 Battlegroup Contribution Rewards: 300 Crystals, 1M Gold, 1
random Obelisk 6 stars. Map 6 extra rewards: 1 Obelisk 6 stars
(rare) + 1 C.T.P 6 stars (rare). Map 7 extra rewards: will be double
of Map 6 rewards
 Alliance Contribution Rewards: 1K Crystals, 3M Gold, 1 random
C.T.P 6 stars. Map 6 extra rewards: 2 Old Mystic Card (rare). Map
7 extra rewards: 1 New Mystic Card (premium)
 The Battlegroup Rewards (According to Map 1)
 50% Exploration: 100K Gold, 1 Obelisk 3 stars, 1 Old Card 3 stars
 100% Exploration: 200K Gold, 2 Obelisks 3 stars, 2 Old Card 3
stars
 The Alliance Rewards (According to Map 1)
 50% Exploration: 500K Gold, 1 Obelisk 4 stars, 1 New Card 3 stars,
10 Crystals, 1 Uru 4 stars (common type)
 100% Exploration: 1M Gold, 2 Obelisk 4 stars, 2 New Card 3 stars,
20 Crystals, 2 Uru 4 stars (common type)
 Map 6 extra rewards: 1 T2 Advancement ticket, 1 Mega uniform
ticket
 Map 7 extra rewards: 1 Ultimate T2 Advancement ticket, 2 Mega
uniform tickets

2- Alliance War
• It is inspired from: MCOC Alliance War game mode
• Requirements: The alliance must have at least 10 members. Free in charge
entry fee
• Design + How it works:
 It is just between 2 alliances
 The map consists of nodes
 Each node featured exclusively with certain buffs that Improve the player’s
character status in many ways + Harms the opponent’s character too as
well. Those buffs for the player’s character like (decrease skill cooldown
duration, increase invincibility, increase health, ….) and debuff that will
harm the opponent’s character like (bleed, poison, no health generation,
block “iso, card or obelisk “bonuses, …...)
 As AJ, in each battlegroup, (three total) there are 10 members (but, in AW
if a battlegroup doesn’t have 10 members in it, this group can’t player the
map)
 Each player must set 2 unreplaceable teams (each team have only 3
characters) during the game mode duration (Defense and Offense teams)

4
 All the characters can be used in this mode (but only one super meta
character for each player team)
 In each battlegroup map, its members can freely set their own chosen
character in any node they like (here everyone will know who the smart
one who used those node’s features perfectly according to his chosen
character or not)
 Each battlegroup of the 3 will set their own final boss (which it is protected
by other mini bosses) in the defensive map
 Each player will have 12hrs to set their own defensive maps. Once the
12hrs passed away, the War starts automatically.
 When the war starts, both Offensive and Defensive maps will go live on
the same time
 Both alliances can watch each other progress in depth:
 For each Battlegroup (in specific): How many attack attempts on
each node in that’s group map, A Schedule table like page that
shows (who is the most successful battlegroup’s member in both
maps “In Survivability + The Number of kills in both maps” then the
rest of the members in sequence),
 For each Alliance (at general): Ratio of success of each alliance in
both maps, who is the most 10 successful members in the whole
alliance (in both maps)
 It is 1 vs 1 duel. The player can’t switch between his characters during the
fight
 The characters on the defensive map nodes are invisible to the other
alliance attacker members on the map display, and the only way to see
what is that hidden character is to go battle him / her, but it will show what
is that character type (combat, blast, speed, universal)
 The players will get contribution rewards in same manner of AJ
• Time Duration: For each battle will be 2-5 mins, and for the whole mode will be
24 hrs
• Time Rotation: Every Saturday and Sunday
• Rewards
 Same as AJ in the contribution points process (but different rewards)
 The players will get only one thing as a reward: War Chests
 The items inside these chests will be at “random base”
 They contain “the following exact amounts” (each chest has only one of
those items): Crystals (1, 5, 10, 50 or 100), Gold (10K, 100K or 1M)
Obelisks (4, 5 or 6 stars), Cards (4, 5 or 6 stars), Bio-Selector for
Farmable Character (20, 50, 100 or 200 biometrics), Premium Bio-
Selector for 1 biometric of paid character (like the paid monthly pack
selector but the player will get just 1 bios only at a time)
 The players will get certain number of these chests according to their
Contribution rank in both Battlegroup in specific and the Alliance at
general
 Battlegroup Contribution Rewards
 1st rank: 5 chests
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 2nd - 3rd rank: 3 chests
 4th – 6th rank: 1 chests
 7th – 10th rank: None
 Alliance Contribution Rewards
 1st – 5th rank: 5 chests
 6th – 10th rank: 3 chests
 11th – 15th rank: 2 chests
 16th – 20th rank: 1 chest
 21th – 30th rank: None
 Alliance Contribution 1st ranked member will get: “War Veteran” on his
avatar picture

3- Alliance War of Wars


• Requirements: The alliance must have at least 10 members. Entry fee is 250K
Gold from each Alliance’s members
• Design + How it works:
 Same as AW But any character can be used.
 This mode can be unlocked only after finishing the normal AW.
 All the winner Alliances in the normal AW will be sorted as the following:
 Bronze League: from 100% to 80% rank
 Silver League: from 79% to 60% rank
 Gold League: from 59% to 40% rank
 Platinum League: from 39% to 20% rank
 Vibranium League: from 19% to 1% (101st) rank
 Immortal League: from 100th to 21st rank
 Supernatural League: from 20th to 1st rank
 Every single Alliance within each League will fight each other until only
three Alliances are won from each League. Only those 3 winners will get
the rewards
• Time Duration: For each battle will be 2-5 mins, and for the whole mode will be
24 hrs
• Time Rotation: from Every Monday to Friday
• Rewards:
 Same as AW but the 3 Alliances from each League will get extra War
Chests plus Gold as the following:
 Bronze League: 1 extra chest + 1M Gold
 Silver League: 1 extra chest + 2M Gold
 Gold League: 2 extra chests + 4M Gold
 Platinum League: 2 extra chests + 6M Gold
 Vibranium League: 3 extra chests + 8M Gold

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 Immortal League: 3 extra chests + 10M Gold
 Supernatural League: 5 extra chests + 15M Gold
 Alliance Contribution 1st ranked member will get: “War General” badge on
his avatar picture

4- Alliance Headquarters
• Requirements: This mode is only opened for the Alliances that have 30
members
• Design: It will be like a new map that have 30 spots for the 30 members in
shape of a Tree’s roots or a Pyramid!
• How it works
 Every alliance member puts his favorite character in a position, But:
 Each character can be only used once during the whole day!
 Once the player put his toon in the field, he can’t change him back!
 All super meta characters are excluded: World Boss Characters,
Monthly Bio-Selector Exclusive Characters, Event Quest Exclusive
Characters, Jean Gray, Dormammu, Odin, Sharon Rogers. Also,
the attacker’s characters cannot be one of them too
 The same exact character cannot be in the map more than 1 time
(two players will not have the same character in the map)!
 Alliance members distribution: The final boss (the alliance leader), Mini
bosses (alliance members rank one) and, minions in between bosses (the
rest of the alliance members). The mini and final bosses will have special
buffs that will be applied in that mode only.
 It is one vs one alliance battle
 It is one vs one player fight. Each player in both sides will have one
chance only to prove his grounds. The winners and losers will count at the
end of this mode expiration time, which will determine the wining alliance.
 It is one vs one character’s duel without teams in both sides
 Every attacker will attack just one defender per alliance (Randomly, but,
each member will duel another alliance's member who have the same
strength level or close to it)
• Time Duration: Every duel (2 min), The whole mode (3 hrs)
• Time Rotation: 4 times in every Saturday and Sunday
• Rewards:
 The winner Alliance’s store will have new item(s) in that date only, which it
will available only for 3 hours after the victory is done. In other words, if
the Alliance wants to have the rewards to be available throughout the day,
he should be victorious all day!
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 It will be random bios of one of the following choices:
 “x” bios of One random character from the Bio-Sub exclusive
package
 One random character’s bios from the Ultimates.
 x” bios of One random character of upcoming characters that could
be hard to obtain (package exclusive, event,……….)

5- Alliance Conquest: Revenge


• Requirements: After the end of AC, all 3 Battling Alliances must agree to play
that mode in which those 3 Alliances Leaders only decide it
• How it works: The same 3 battling alliances can get another chance to fight
each other again, But the followings will be applied: Doubled (the Defenders
health, Defense status) and Halved (the Attackers health, Attack status)
• Time Duration: Every battle will be 1 min, and the Whole mode will be 6 hrs
• Time Rotation: Once after every normal AC
• Rewards: Double rewards of normal AC

6- Alliance Battle: Revelation


• Requirements: It is opened only after the completion of ABX
• How it works:
 The player summons all his team’s members that consist of 3 characters
at once
 The player will be facing the following monsters in sequence: Frost Beast
(1M HB), Ymir (3M HB), Fenris (5M HB), Midgard Serpent (7M HB) and
then Surtur (10M HB)
 In-between each monster, the player will face:
 Minions: They will be fallen Asgardian warriors with Hela as their
Leader. Those minions will be higher in quantity and difficulty after
each defeated main monster
 Mini Bosses: Warriors Three, Sif, Angela, Skurge, Loki,
Enchantress. They will appear randomly. After each defeated main
monster, they will be more (buffed and have a higher HB) + more
than one in the same time
• Time Duration: Timeless

8
• Time Rotation: Unlimited Trials per day, Daily
• Rewards:
 It is Timeless arena, but, if the player finished it in certain duration, the
player will get “Asgard’s Legend” badge on his avatar picture and will be
awarded with 1 Ultimate T2 Advancement ticket + 2K Crystals (I meant
something Unique and powerful)
 Note: Those rewards are one time only per player’s account, but after
that, the player will get entirely different rewards: 5M Gold, 1 Mystic Cards,
1 C.T.P 5 stars, 100 Crystals

7- Alliance Union
• It is New Game Mode + New In-Game Feature
• Requirements: None
• Design + How it works:
 All friendly allied alliances can be joining together and form a Union
 One Union can have 10 Alliances as a max limit
 Every Union takes a “Hero or Villain” that is introduced already to the
game as their Logo
 That logo has its bonus that can be applied to the fellow alliances
 That bonus will be based on certain Character’s Criteria, Examples:
 Character details: Type, Species, Ability
 A Character’s World: Asgard, GOTG, Dr. Strange Dark
Dimensions, ……...
 Attack Type: Tech, Mystic, Cosmic, Universal, Hand-to-Hand, Fire,
Lightening, Cold, …….
 Multiverse Worlds: Spider-Verse, Venom-Verse, ……...
 Certain uniforms or characters that belongs to cetin era or time:
year 2099, House of M, Zombies version, 100K years BC, …….
 Certain Hero’s Villains, like: Captain America, Iron man, Thor, …….
 Certain MCU featured characters, Captain America Civil War, Thor
Ragnarok, Captain America the Winter Soldier, ……….
 There will be only one Leader for a Union, but, that leader rank / place
can be only be earned through a Championship that will be as the
following:
 In every alliance in that union: that alliance members will fight each
other through “1 vs 1 duel” using their strongest characters in form
of a team of 5 characters for each battling fellow member. The final
winner of that championship in that alliance will be called
“Alliance’s Champion”
 After all the union’s alliances finished their own local championship,
all Alliance’s Champions will go through another final championship

9
with the same rules of the alliance championship. The final winner
in that finals will be called “Union’s Champion” which he will be
the Union’s Leader
 The Leader have his own buff that will be applied all the time on his
game account (that buff will remained unchecked unless the Leader
place is challenged and lost his place). That buff will be like:
multiply the gold earned from the different game modes / tools by
x%, decrease skill cooldown, decrease energy time recharge time
by x secs/mins, ………
 The Leader will be challenged for his place once in every new
update after its release through the above-mentioned process
• Time Duration:
 For every single Duel: 3 min
 For every single Championship of every Alliance: within the 1st 72 hrs after
the new update is released
 For the Union Final Championship: within the 2nd 72 hrs after the new
update is released
 So, in the 7th day after new update is released, both “Union and Leader”
bonuses will be applied. Note: That’s happing by default unless the Union
members want the bonuses to be applied faster, they can do that by
finishing the whole championship process in the 1st 24-48 hrs after the
update is released)
• Time Rotation:
 That Logo can’t be changed once it is applied, but can be changed only
once in every new update after its release.
 Note: If the Union’s Leader is kicked by his alliance by any reason, the 2nd
ranked champion in the Union’s final championship will take his place
• Rewards: beside the bonus that will be applied on Union alliances or the Union
leader, the rewards after each duel will be: T3 upgrade kits

8- Alliance Tree
• It is New In-Game / Tool Feature
• How it works:
 Each day, the game will ask the Alliance members to donate a certain
quantity of specific items to their Alliance itself. All the participants will get
the rewards once the required number of points that is mandatory to be
reached is fulfilled.

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 There will be a small pop-up page that attached to that mode. This page
shows each member participation towards this mode by showing how
many points each one of them had gathered so far.
 The donated items will be like “Bios, Iso, Cards, Exp chips, …....”. As the
quality of the donated items increase, the higher points the donator will
gets. The game will not ask to donate a specific quality, just the quantity
only.
• Time Duration: Before the next day time reset
• Time Rotation: Daily
• Rewards: Gold, Anti-matter, a Tiny bit of “Feathers, Black Anti-matter, Chaos
Stones, M’kroon Shards, T3 Kits”

9- Alliance Library
• It is New In-Game / Tool Feature
• Design + How it works:
 It is a skill tree that all alliance members will be affected from it
 For each earned higher Alliance level, the Alliance will get one extra skill
point that can be used in this mode for its upgrade. So, because the max
level for the Alliance is 30, the maximum Skill points that can be gathered
is 30 points.
 Any skill when it is upgraded, specific ratio will increase it. Example:
upgrade “Energy attack” level from level 0 (0%) to level 1 (0.5%). The
maximum level for each skill is up to level 8 – 10 (the following new buffs
will be up to level 3)
 This library will offer 5 main enhancing categories
• The 5 main enhancing categories
 Offensive:
 Increase Attack speed, Increase Physical attack, Increase Energy
attack,
 Unstoppable: New Buff. It deals all the character’s damage to the
opponent with extra x% of that character’s overall bonus attack
status from the applied (Obelisk, Iso, Uru). Can’t be blocked by any
means at all. Applied only on the Big Muscular characters like:
Hulk, Red Hulk, Gray Hulk (upcoming), Abomination (upcoming),
Juggernaut (upcoming), King Groot (upcoming), Rhino, Venom,
Lizard, Apocalypse, Thanos, Black Dwarf, ……….
 Defensive:
 Increase the following buffs by x%: Dodge, Invincibility, Health
Regeneration, Barrier, Shield.
 Inequity: New buff. Decrease the opponents’ Attack by x% for
each buff they have active, up to a maximum of x% reduction
 Support:

11
 It has buffs that either characters already have them (in this case,
the buff will be enhanced with a higher x% than the non-have
characters) or new characters (which in this case, the buff will be
started with a small x%, then it upgraded with a lower x% than the
already have characters).
 Examples: Silence (Used only by Magic related characters),
Invisibility, Charm (Used only by Female characters), Snare (Used
only by Male characters. Weaker than Charm), Time Freezing
(Used only by Magic related characters), Fear (Used only by
Supernatural characters).
 Nanobots: New buff. It increases the overall character’s status by
x% (it starts with 10%). Used only by Tech based characters
(Example: Ultron, Ironman, War Machine, Falcon, …...)
 Utility:
 It features Entirely new buffs to enhance the character’s situation.
 Inscrutable Offer: All Mystic / Magic / Supernatural related
characters will gain x secs cooldown skill reduction each time an
enemy buff expires
 Petrify: When the player’s character inflicts Stun, he also reduces
enemy Health and Skill Cooldown gains by up to x% for the
duration of the Stun
 Stupefy: When the player’s character inflicts Stun, it also inflicts
Fear + Silence for x secs
 Dexterity: When the player’s character performs a successful
dodge, he will gain x% critical rating for his next attack
 Technician:
 It features Entirely new buffs to enhance the player’s situation.
 Wisdom: Increases all player’s XP rewards by x%
 Abundance: Increase all Gold rewards by x%
 Prosperity: Increase all Crystal rewards by x%

10- World Rival: The End of Days


• It is the hardest game mode in the World War (see 13- World War)
• Note: “World Guardian: The Last Ones” will be same as “World Rival: The End
of Days” in everything, “but”, instead of villains, it will have only heroes
• Design + How it works:
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 It will be a very massive scale battle
 The arena is triple the size of the current WB
 The Player’s Team
 The player summons 7 characters at once with no strikers.
 Only one character from each following category is allowable: WB,
Epic Quest, Monthly paid Biometrics selector, ……... (Upcoming
new categories like them).
 Jean Gray is excluded (upcoming new characters like her)
 The Opponent’s Team
 The player will be facing one of “Leaders and His Followers” at
once (Example: “I-Thanos & his Black Order” or “Apocalypse & his
4 Horsemen”)
 The Health Bar: The Leader (like I-Thanos) will be 10M or more
HB, and the Followers (like Black Order) will be 5M HB for each
one of them
• Time Duration: Timeless
• Time Rotation: Once, Daily
• Rewards:
 It is Timeless arena, but, if the player finished it in certain duration, the
player will get “Earth’s Legend” badge on his avatar picture and will be
awarded with 2 Ultimate T2 Advancement tickets + 5K Crystals (I meant
something Unique and powerful)
 Note: Those rewards are one time only per player’s account, but after that, the
player will get entirely different rewards: 2.5M gold, 1 Heroic Card, 1 C.T.P 4
stars, 50 Crystals

11- World Rival: The Real Threat


• It is the Longest and Most competitive game mode in the World War
(see 13- World War)
• Note: “World Guardian: World’s Mightiest Heroes” will be same as “World
Rival: The Real Threat” in everything, “but”, instead of villains, it will have only
heroes. The 2 final bosses will be: Sentry and Adam Warlock
• Idea + Design:
 It is like a mix of SL (as Stages) + WB – WBU (in Strength)
 The game will collect all supervillains under one roof and buff them all
according to the comics.
 In different dimension earth, the villains conquered the entire planet.
Each Villain roles certain province, each Supervillain roles certain
country, each Super Supervillain roles a continent and there are 2
final Ultimate Bosses role them all (The Collector and The Grandmaster)
• How it works + Time Rotation

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 Time Rotation:
 It takes 8 weeks total, then 9th week the game mode will reset
 The 1st 7 weeks: The player will choose which continent he wishes
to fight this week. Because there are 7 continents (Africa,
Antarctica, Asia, Australia, Europe, North America, and South
America), so, the player will take 7 weeks to defeat them all
 The 8th week: The player will face the Ultimate Bosses
 The Buffs + Strength + HB:
 The Villains will be like WBU level 10
 Supervillains will be like WBU level 15
 Super supervillains will be like WBU level 20
 The Ultimate bosses will be like WBU level 20 x3
 Each one of the 7 continents exclusively featuring certain bonus that will
be applied on the player’s account upon its completion until the game
mode reset. So, the strong player is the one whom able to defeat the 7
continents to apply all their bonuses at once
 In the 8th week, the player will battle exclusively the Ultimate Bosses (Daily
but only twice a day, one in the morning for the Collector and one in the
evening for the Grandmaster)
• Time Duration: For every battle will be 3 mins except Ultimate bosses which it
will be 5 mins
• Rewards:
 From Villains to Super Supervillains: T3 upgrade kits
 Ultimate Bosses:
 Once in every mode reset: 2 T2 Advancement tickets
(Requirements: the 1st one for defeating both bosses just once. The
2nd one for defeating one of them 7 times in the week) 2 bosses
once) + 1 Ultimate T2 Advancement ticket (Requirements:
Defeats both of them 7 times in the week)
 Biometrics for the 2 Ultimate Bosses + 2.5M gold (after every battle,
so, 5M per day for 7 days per reset)

12- World Creator

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• Main idea: To play with any character(s) in any customizable environment you
like for sheer fun only
• It is 100% Customizable:
 Difficulty: It will be chosen according to which other game mode that the
player wants to apply it in WC: WB, WBU with its different levels, ABX,
…….
 The Enemies: Numbers, Minions Type (Robots, Asgardians, Supernatural
beings, Symbiotes, ……...)
 Bosses: Villains, Heroes (just One, Multiple or Mix sides)
 Time Limit: Secs or Mins
 What Backgrounds / Zones: They will be inspired from MCU
• Fully playable either online or offline mode
• Time Duration: Customizable by the player
• Time Rotation: None
• Rewards: None

13- Hulk's Planet


• Location: Planet Skaar
• Requirements:
 Only Hulk related characters can participate in this mode (the Current and
the Upcoming characters):
 Heroes: Hulk, Hulkling, She-Hulk (Jennifer Walters), She-Hulk
(Lyra), Skaar, A-Bomb, Ultimate Hulk
 Villains: Red Hulk, Red She-Hulk, Hiro-Kala, Grey Hulk (Joe Fixit),
Poison Hulk, Leader, Abomination, Kluh
 Free in charge entry fee
• Design + How it works
 It is a new Colosseum that is filled with Skaar’s audience (like the comics
and not like the Thor Ragnarok movie)
 Instead of the background music during the fight, the player will hear
cheers for his battling character when he deals certain high damage
 The Enemies will be inspired from the Comics + the Animated movie:
 The Minions: Imperial Guards, Wildebots, Sakaarans infected with
Spikes, Death's Head Guards,
 The Mini Bosses: Margus and his team, The Great Devil Corker,
The Egg-Breaker, Armored Red King

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 The Final Boss: Beta Ray Bill
• Time Duration:
 It is Endless arena that player can participate in any day and in anytime
 Duration per attempt: 15 mins.
 Note: If the player gets bored, he can quit the mode before the timer
ends but he will not get the full rewards (just the rewards that he got until
his last checkpoint which it is occur after every 100K points
• Time Rotation: Unlimited Trials per day, Daily
• Rewards:
 Every 100K peak: 100K gold
 Every 500K peak: Iso 6 stars
 Every 1M peak:
 Exclusive new type of C.T.P that is specially designed / applicable
only for the Hulks
 New Selective biometrics for Hulk related characters only

14- World War Hulk


• Location: Planet Earth
• Design:
 A new Colosseum in the middle of the ruined Times square, New York
city.
 It looks like the current Alliance battle mode, but, it is bigger arena and
instead of the frost beast, the player will face the World Breaker
Hulk & his Warbound Pact + Caiera The Oldstrong at certain xM peaks
, and between each peak, the player will be facing minions / mini bosses
• How it works:
 Those minions/ mini bosses are heroes (not villains) like: The Avenges,
Inhumans, X-men, Other Hulks, ……
 Between each peak, those minions will be double in (health, strength) of
the lower ranked ones
• The Team:
 The player will have 3 Reserve Teams and in each one of them will have 3
heroes. Those teams can’t be changed once the player starts the mode
 Only one team can be used at once until all of its heroes are dead.
 All the heroes of a single team will be summoned at once
• The Heroes:
 The player can put just one super meta character in each team

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 Those super meta characters are: Jean Gray, World Boss, Epic Quest.
Also, they will be de-buffed to bring a really competitive + Interesting +
Fair play to all characters in the game
• Gameplay:
 Each peak act as a checkpoint. If the player either lost all his teams or he
wants to simply quiet, he will get the rewards of all passed peaks only
 It will be as the following:
 At 1M Peak, the player will be facing: both Miek the
Unhived & No-Name Brood together (their strength like Black
Dwarf phase 3)
 At 2M Peak, the player will be facing: both Elloe Kaifi, and her
bodyguard Lavin Skee together (their strength like Ultimate
Proxima Midnight and Corvus Glaive phase 3 relatively)
 At 3M Peak, the player will be facing: Hiroim The Shamed (his
strength like Ultimate Corvus Glaive phase 5)
 At 4M Peak, the player will be facing: both Korg & his Kronan
Warbot (both have the strength like Ultimate Black Dwarf phase 5)
 At 5M Peak, the player will be facing: Caiera The Oldstrong (her
strength like Ultimate Corvus Glaive phase 5 x2)
 At 7M Peak, the player will be facing: World Breaker Hulk (his
strength like Ultimate Infinity Thanos phase 5 x2)
• Note: Both Caiera The Oldstrong and World Breaker Hulk in the team together
(I know, that’s not what happened in the comics at all) and that’s because of:
 The main comic version: It is talking about that hulk thought that she died
from the explosion on Skaar, he went to planet Earth with his Warbound
Pact to avenge her death. On the other side, Caiera survived from the
explosion, however, and gave birth to two sons, Skaar and Hiro-Kala, who
serve under her as royal generals.
 Another comic version: Hulk died not her. She angered at the loss of her
husband, Caiera takes the entirety of her planet's energies into herself,
vastly increasing her power. She then goes to Earth to avenge his death.
She kills the Illuminati and enslaves Earth.
• Time Duration:
 It is a long battle game mode
 The time duration from peak to peak is 10 mins, and, before the 1M peak,
it will be timeless. So, the Time Duration will be 1hr
 The player has 2 options
 He can pause it anytime (and do any other game modes, but the
battling characters are locked until the battle ends) and go back
where he stopped last time with everything the same as they were
 Or, he can quite after he reached any peak’s checkpoint
• Time Rotation: Unlimited Trials
• Rewards:
 They will be the same after each attempt.

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 As this mode can be playable for unlimited trials per day, the player can
get the following rewards multiple times per day
 For every checkpoint (Peak’s Checkpoint: when the player defeats that
Peak’s Opponents), the player gets certain rewards:
 If the player force closes the game during this game mode, he will not get
any rewards at all from the last attempt
 The Rewards will be as the following:
 Before 1M Peak: 500K gold, 1 Iso 5 stars, 1 Obelisk 5 stars
 1M Peak: 1M gold, 2 Iso 5 stars, 2 Obelisk 5 stars
 2M Peak: 2M gold, 1 Iso 6 stars, 1 Obelisk 6 stars
 3M Peak: 3M gold, 2 Iso 6 stars, 2 Obelisk 6 stars
 4M Peak: 4M gold, 1 Iso 6 stars maxed (Random Type), 1 C.T.P. 4
stars, 1 Mythic Card (one of the Old Cards, Rare)
 5M Peak: 5M gold, 1 Iso 6 stars maxed (Guaranteed Type), 1
C.T.P. 5 stars, 1 Mythic Card (one of the New / Old Cards, Rare)
 7M Peak: 9.5M gold, 1 Iso 6 stars maxed (Player’s Choice), 1
C.T.P. 6 stars, 1 Mythic Card (one of the New Cards, Rare)
 So, the total amount of Rewards that can be gathered after finishing the
mode 100% will be as the following: 25M Gold, Iso (Three 5 stars, Six 6
stars), Obelisks (Three 5 stars, Three 6 stars, Three C.T.P.)

15- Shadowlands Expansions

A. Jarvis Reprogramming
• Location: Stark Tower
• Design + How it works:
 Same as Shadowlands, but, the bosses of each stage are based
on Ironman suits and Ironman tech based villains
 Examples of those bosses: Modok, Titanium Man, Crimson
Dynamo, Ghost, Whiplash
 Robots, Ultron minions and AIM soldiers will assist each boss and
they will be doubled in HB, buffs, and quantity as the player
progress forward in this game
 At the final stage, Ultron will be the final boss
• Time Rotation: Weekly
• Rewards: Obelisks, Gear up kits, Iso, Gold

B. Villain’s Divisions

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• Location: Multiverse
• It is like Shadowlands but in much bigger scale
• Design: Each division will feature its characters, example: Daredevil
(Corrupted Defenders), Taskmaster (most of compact/physical attacks
characters), Mandarin (11 levels with each one featuring only one ring
at the time and level 11 will be all 10 rings at once), …….
• How it works: Each 10-20 floor will be separated and followed each
other in the following order: 1st (Daredevil), 2nd (Uncanny Avengers),
3rd (Taskmaster), 4th (Symbiotes), 5th (Brotherhood of Mutants), 6th
(Mandarin), 7th (High Evolutionary), 8th (Hela), 9th (Loki’s Children), 10th
(Thane)
• Time Rotation: Weekly
• Rewards: same as Shadowlands

C. Thanos Trial
• Location: Blue Area of the Moon “Citadel of Uatu the Watcher”
• Design + How it works: It is consisting of stages like SL. There are 7
stages:
 The 1st 6 stages: In each stage, Thanos uses only one infinity
stone at the time. All his 5 skills will be entirely changed according
to which stone he uses. His strength in these stages will be like “I-
Thanos WBU Phase 5”
 The 7th stage: It will feature all 6 infinity stones at once. His 5
skills will be changed to represent 1 skill for each stone. His
strength in this stage will be like “I-Thanos WBU Phase 5 (times 2
or 3)”
• The Team: a team of 3 that can all of them can be summoned at once.
Only the Avengers (from the MCU) can participate in that mod
• Time Duration: Stage 1-6 (5 mins each) & Stage 7 (10 mins)
• Time Rotation: Weekly
• Rewards: mix of WBU + SL

D. Friendly Neighborhood Spiderman


• Location: New York city
• Design: It is mix of WB (the opponents + their buffs in strength) & SL
(as stages)
• How it works
 Only Spider-Verse heroes can participate
 The opponents will be: Sinister Six, Symbiotes (both heroes and
villains)

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 The final boss (he will be a T2 + strong like Black Dwarf WBU) will
be either: Venom, Carnage, Mysterio or Ultimate Goblin
• Time Duration / Rotation: Same as SL
• Rewards: Same as SL

E. Klyntar
• Location: Planet Klyntar ”The Planet of the Symbiotes”
• Design: It is mix of WB (the opponents + their buffs in strength) & SL
(as stages)
• How it works:
 Only Venom-Verse characters (Symbiotes & The Infected) can
participate
 The opponents will be probably any cosmic / space related
characters like: Guardians of the Galaxy characters (Nova, Adam
Warlock, Gamora, Ronan the Accuser, Drax the Destroyer, ……),
Thor, Thanos, ….
• Time Duration / Rotation: Same as SL
• Rewards: Same as SL

16- Story Mode Expansions

A. Spider-Verse
• Inspired from: TV Shows + Comics
• How it works + Rewards:
 Add new story chapters, and in each stage in them offers one of
the spider-verse characters biometrics (Heroes or Villains) or
fragments of new uniforms + Spider DNA Sample
 Heroes: Spider-man Noir, Prince of Arachne, Anansi, Ben Reilly,
Scarlet Spider (Kaine), Spider-Woman (Jessica Drew), Spider-Girl
(May Parker), Madame Web, Iron Spider (Native T2), Cosmic
Spider-Man (Native T2)
 Villains: Morlun (Native T2, one of the Inheritors), Scorpion,
Hammerhead, Hobgoblin, Electro

B. Venom-Verse

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• Inspired from: Edge of Venom-verse Comics + “Spiderman – Web of
Shadows” game style
• Design:
 The world is infected with symbiotes.
 A lot of well-known characters have been infected with symbiotes
 A lot of genetic engineering and mutation happened and resulted
with new age of venoms / symbiotes
• How it works + Rewards:
 Add new story chapters, and in each stage in them offers one of
the symbiotes biometrics or “fragments of the new uniforms of the
venom-infected characters” + Symbiote Sample
 Those Symbiotes are: Carnage (Unfarmable), Venom, She-
Venom, Scream, Lasher, Riot, Phage, Agony, Toxin (Native T2),
Hybrid (Native T2), Scorn (Native T2), Mania, Mayhem, Payback,
Zzxz
 The Infected Characters are: Hulk, Dr. Octopus, Logan, X-23,
Captain America, Gweenpool, Deadpool (Venompool), Ghost
Rider (Host Rider), Dr. Strange, Racoon, Black Panther, Punisher

17- Origins
• Design + How it works
 It will be based on the Comics + MCU
 It is new kind of story missions “separate from the current story missions”
 Every well-known character will have his/ her own chapter, and under it,
there are stages that in each one of them features a villain (or group of
villains) that contributed in that character’s life progress
 Example: Spiderman (1st stage will feature the Shocker and in the last
stage will all the Sinister Six characters at once)
 The stages hardness in each character’s chapter will be like the following
game modes in their difficulty: Villain Siege, WBB, SL stage 30, AB, WB,
ABX, WBU
• Time Duration: Start from 20 secs (for the weakest stage) then 1 min (for the
hardest stage)
• Time rotation: None
• Rewards:
 They are one time only, but after the 1st completion, the player will get just
gold + bios
 From each stage: that stage’s villain biometrics, that character’s chapter
biometrics, Exp chips, gold

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 From each final stage: rank up ticket
 When the player finishes an entire chapter 100%, he will get:
 1 free random uniform for that character. If he / she don’t have a
uniform yet (or if this uniform for the native T2, or can only be
obtainable exclusively by other means), the player will get uniform
rank up ticket instead
 Boost points stage 1 max limit will be upgraded by extra 10 points
 That character will be called “Expert”, he/she will have the following
features:
 His/ Her avatar picture will be decorated with “Laurel
Wreath”
 A guaranteed random buff that occur only once during the
battle’s period
 If the player uses a team of “Expert” characters, the player
will get a guaranteed not random buff that will be applied
during the battle’s period

18- Ages
- Note: It is entirely new section separate from any other game mode

A. Age of Apocalypse
• It is inspired from: “Xmen- Age of Apocalypse” movie
• Location: Giza, Egypt
• Design:
 It is new special mission type (have the feeling of Odin’s story
mission + WBU)
 Apocalypse made his pyramid from Giza’s city ruins (like the
movie).
 The Mummified soldiers act as minions and they will rise to
protect him. The 4 Horsemen will act as mini bosses and at the
end, Apocalypse as the final boss
 The 4 Horsemen strength like WB I-Thanos. Apocalypse’s
strength will be like WBU I-Thanos
• How it works
 Only X-men heroes can participate
 The player’s team must have jean gray. That team will have 3
characters and all of them will be summoned at once
 The player’s team will arrive the Pyramid’s site via Blackbird “X-
Jet”, then they will fight the mummified army the whole way to
reach to the Pyramid’s gate

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 The 4 Horsemen will be distributed as the following: one at the
Pyramid’s gate, then 1 in each Pyramid’s corner. Apocalypse will
be inside a fortified room at the middle of the Pyramid. It will be
unlocked once the player defeats the 4 Horsemen
• Time Duration: 15 mins
• Time Rotation: Every 48 hrs
• Rewards: Similar to WBU

B. Age of Ultron
• It is inspired from: “Avengers- Age of Ultron” movie
• Location: Sokovia
• Design:
 It is new special mission type (have the feeling of ABX)
 The arena’s design will be like AB, but, every 100k peak, the
player’s team will relocate to different arena with different
backgrounds (when the player reaches 500k, he will face Ultron)
• How it works
 The Team: It consists of 3 characters (only the Avengers heroes
from MCU will be allowed to participate in this mode) in which that
both Ironman & Vision must be in that team and they will be
summoned together at once
 The player will be facing an army of Ultron minions all the way
 The final boss will be Ultron (his strength will be like Black Dwarf
WBU phase 3)
• Time Duration: 10 mins
• Time Rotation: Daily
• Rewards: Gold, Exp chips, Avengers Bio-selector

C. Dark Ages
• It is new special missions that feature only Supernatural characters.
Those characters are:
 Howling Commandos: Warwolf, Nina Price (Vampire by Night),
N'Kantu (The Living Mummy), Frankenstein, The Zombie (Simon
William Garth), Man-Thing, Dracula
 Dr. Strange Villains: Oblivion, Nightmare, Korvac, Umar (The
Unrelenting)
 Ghost Rider Villains: Mephisto, Mephista, Blackheart, Blackout,
Abigor, Morbius
• Time Duration: Every battle (1-3 min) and the whole mode (10-20
mins)
• Time Rotation: Daily
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• Rewards: Those characters biometrics, Exp chips, Gold

19- Recruitment Day


• Idea + Design + How it works:
 Captain America will choose randomly a team of 5 characters (exclusively
heroes not villains). That team will go in mission to free the captured UN
representatives by Hydra in the unknown location (remote island or hidden
base in the Antarctica)
 All Super meta characters are excluded
 The player can choose only 3 of the preselected 5 characters to go to the
mission
 The player will face 3 main bosses: Modok, Red Skull and Ultron (those 3
will be buffed to be like the comics). Between those 3 bosses, the player
will face an army of hydra and aim soldiers
• Time Duration: 10 mins
• Time Rotation: Weekly
• Rewards: Exp chips, uniform Exp chips, gold

20- Ragnarok
• It is inspired from: "Thor- Ragnarok" movie
• It is different from Cinematic game mode or Event battle
• How it works:
 4 Heroes (not villains and just 4 like the movie) will be summoned at once
as a team from earth to Asgard via the Bifrost machine.
 That team make the whole way from the Rainbow Bridge to Odin's Throne
Room to fight Hela as the final boss.
 During that journey, that team will facing mini bosses like (Loki,
Enchantress, Executioner) and between those mini bosses and Hela, the
team will face fallen Asgardian warriors.
 Hela will be like I-Thanos in strength and the mini bosses will be like black
order in strength
• Time Duration: 15 mins
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• Time Rotation: 5 attempts per day, Daily
• Rewards (per attempt): 1 C.T.P. 4 stars (common type), 200K gold

21- Hela’s Realm


• Time Duration / Rotation: It is Endless Timeless arena that the player can
participate in any day, in anytime and unlimited attempts per day
• How it works:
 The player will bring just one character without any team
 The Enemies will be as the following:
 Every 25k peak, the player will face both tougher and larger
number of fallen Asgardians soldiers.
 Every 100k peak, the player will face one random fallen Asgardian
character like: Thor, Loki, Executioner, Enchantress, ……
 Every 1M peak, the player will face Hela with WBU buffs + pack of
skeleton soldiers
 A higher point gathered, the Hela’s love to you will be increased and you
must beat the last points level to get the rewards
 Note: This mode is just for fun, to waste your time, to play with your
favorite characters without any restrictions
• Rewards:
 "Immortal Warrior badge” on the player avatar picture, gold.
 The rewards reset will be weekly

22- Mutants Last Stand


• It is inspired from: “X-men - Days of The Future Past” movie
• Only X-men heroes will be involved in this mode
• Design:
 A new square like map, the player will choose to place 9 mutants in
certain preselected areas and each one of them will features a specific
bonus and task
 The distribution of those 9 spots will be as the following order:
 1 spot in each map’s corner (so, that’s 4)
 2 spots in the back on a higher ground like a hill or in a 2nd level
building. Those 2 will feature just ranged types attacks
 2 spots in the frontline featuring only physical attacks only
 1 spot in the middle where the player able to move him freely
around the map

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• How it works:
 After the player finish planning and organizing his toons distribution
around the map, it will go live.
 It will be a defense like strategy where the player will face incoming
airplanes loaded with sentinels’ army.
 The player task is to protect his base from this attack for certain duration
(like 5-10 mins) or otherwise he will lose completely
• Time Rotation: Every Saturday & Sunday
• Rewards: “Mutants Hope” badge will be added to the player avatar picture, X-
gene selector, gold, exclusive obelisk, X-Uniform ticket (for X-men only)

23- Hydra’s Fall


• It is inspired from: the 1st Captain America movie
• How it works:
 The player chooses a team of 3 heroes (not villains) and all of them will be
summoned at once.
 That team will attack the hydra base which it located in a remote snowed
location (like the movie).
 This attack will be supported by the American army. You don’t control that
army, it will be by default attack the enemy soldiers (the allied army will
just pretend to attack and deal damage, but they are not, Our team will do
the whole work).
 The player will face:
 Mini Bosses: Crossbones, Fixer, Baron Zemo, Arnim Zola, and
Grim Reaper
 Final Bosses: Red Skull as the 1st final boss (his strength like
daredevil in stage 30 in SL), then Iron Skull as a 2nd final boss (his
strength like any black order member), then Viper as the 3rd final
boss (her strength like Thanos) and finally Baron Wolfgang von
Strucker (Supreme Hydra) as the 4th final and ultimate boss (his
strength like I-Thanos)
• Time Duration: 1 hour
• Time Rotation: Weekly
• Rewards: Medal of Honor Badge on the player avatar picture, 1 Exclusive
C.T.P 5 stars, gold, uniform Exp

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24- Quick Match
• It is different from “Timeline arena” or “Co-op play” game modes
• Quick summery, this mode will introduce 4 new things: Titles, Battle Coins,
Battle Chests and Superchests
• Requirement: 1000 gold / match
• Design + How it works
 It is 1 vs 1 match
 There are no teams in this mode
 It will be a match between the player’s character versus another random
character of different player.
 At the beginning of the mode, the opponent’s character strength will be
close or same “level or rank” of the player’s character, but, every 10
constant wins, the rank of the opponent character will be higher
 A character with any rank or level can join the mode
 Once a character is used in a match, he will be unavailable to play this
mode again until the reset. If someone tries to force close the game or just
quitted during the battle, his toon will be considered as a used one
 For every 10 constant wins, the player will get a new Title:
 Titles will be as the following (13 total): Rooky “Lowest”, Recruit,
Agent, Fighter, Gladiator, Hero, Superhero, Earth Defender, Infinity
Warrior, Legend, Cosmic, Supernatural, The Unbeatable “Highest”.
 Each title will provide extra Battle Coins (see the Rewards section)
 If the player lost 2 constant battles, he will return to the lower title
 Before the match begins, there will be a screen that shows (for both
fighting players) the following: the title, wins %, lost %, how many constant
wins
 Note: Skill cooldown will be increased by 100-200% during that mode. It
isn’t affected by: cards, CTP, Iso Set, Obelisks, ………...
• Time Duration: Each battle will be 1 min
• Time Rotation: Daily
• Rewards: Battle Coins
 The lowest title “Rooky” will gain 1 Battle coin for each win and 0 for each
lost. Each higher-level title will give 2 extra coins, but the winner gets
double amount of the defeated player. So, the highest title “The
Unbeatable” will give 25 coins in win and 12 in lose
 The only use of these coins is to purchase a Battle Chest. There are 3
types of these chests: Rusty, Normal, Shiny. Rusty costs 100 coins,
Normal costs 500 coins and Shiny costs 1000 coins
 Each Rusty Battle Chest will have one of the following rewards: 5-
15K gold, 4* Iso, 4* Obelisk, 4* Card
 Each Normal Battle Chest will have one of the following rewards:
25-100K Gold, 1H-1Day Gold/Exp Booster, 4-5* Uru

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 Each Shiny Battle Chest will have one of the following rewards:
500K-2M Gold, Combat bio selector, 6* Awakened Iso, “x” Clear
Tickets
 Each 10 opened Shiny battle Chests will unlock Superchest, which
will have a guarantee “x” bios of exclusive new Combat type
character that is only be available through these chests. Those
characters will get their own bios from these chests only for both
Unlocking and Upgrading themselves. Examples: Nick Fury,
Taskmaster, Juggernaut, Gladiator, Hercules, ………...
 Note: I said combat type characters only as this mode focusing on
“battle” coins and “battle” chests, and those coins are a result of the
“match”

25- Co-op play: Extreme


• Design + How it works
 It is like: “Co-op play = WBB” and “Co-op play Extreme= I-Thanos WBU
Phase 5”
 Same as the normal mode, it will be also between 3 different players at
once
 There are 2 main categories (Into the Darkness and Into the Light). Each
one of them has 5 different subcategories and each one has different
stages that the players can choose from them freely. Each stage features
one boss only. All the bosses are T2. The subcategories are sorted from
the weakest (Beginner) to the strongest (Epic) according to both applied
buffs on the bosses and their strength:
• The Categories
 Into the Darkness
 Beginner: Apocalypse (summons one of the Horsemen randomly
every 20secs for 10 secs), I-Thanos (with his uniform, summons
one of the Black order randomly every 20secs for 10 secs),
Upcoming new characters like them.
 Normal: Kovac, Vulcan
 Hard: Dormammu, Hela (with her Ragnarok uniform)
 Master: Jean Gray (Dark Phoenix uniform, it is not
playable/obtainable), Akhenaten
 Epic: Magus (with infinity gantlet)
 Into the Light
 Beginner: Red hulk (the good side), Blue Marvel, Wonder Man
 Normal: Beta Ray Bill, Hyperion (buffed and fixed like in the
comics)
 Hard: Hercules, Gladiator, Ultimate Thor (like Thor Ragnarok
without Miljoner)

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 Master: Sentry, Hulk (like World Breaker Hulk “comics version” in
strength),
 Epic: Adam Warlock (with infinity gantlet)
• Time Duration: Every stage will be one more min longer than the lower stage
level. So, the beginner stage is just 1 min, but Epic stage is 5 mins.
• Time Rotation: Daily
• Rewards: 3 times of the normal mode

26- Legend’s Path


• It is a New Game Mode
• Requirements: None
• How it works:
 You can select just one character of your choice at the time.
 Either defeat each hero/villain in that character’s type (Combat, Blast
Speed, or Universal) or every single character in the game!
 You can select which character you want to battle until you have
eliminated all of them (Obviously, the eliminated character cannot be
chosen again).
 Whatever's left of your HP will be carried over to the next battle;
characters with great recovery rate or invincibility will have an advantage.
 Once your selected character successfully survived the entire game
roster, a black set of stars instead of red ones will be placed on his avatar.
This character will no longer be able to join survival mode moving forward
(even after the reset) as it has already proven its worth. This rule will also
encourage players to build a solid roster and acquire as many survivors as
possible.
• Time Duration: Each battle should last 2-3 minutes; you either must totally
bring down your opponent or your character should have the most HP
remaining to win.
• Time Rotation: None, but one character at the time.
• Rewards:
 Exclusive only for the survivors.
 They should be enticing enough that will help the player to build another
survivor candidate. examples: MRUT, any rank up level of uniform
upgrade ticket, T3 kits, increasing potential, exclusive uniform, ........
 Using a survivor character in any game mode will have a one-time
guaranteed random bonus, Examples: when HP is below 20%, immune to
damage for x seconds; when HP is below 10%, recover x% of HP,
…………

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27- The Tales of Multiverse
• It is the hardest game mode ever, literally
• The rewards are gathered only one time after the player finished this mode
100%, but, he can play it again just for fun/challenge
• Requirements: None
• Player’s Team
 The player will have a team of 5 characters with no strikers
 Once the player starts the game mode, his characters will be locked until
the player finished his chosen category (means: can’t upgrade them, can’t
change their uniform, can’t change any attached material like obelisks,
can’t be used in any other game modes)
• Design
 It has 6 main chapters, they are in sequence, the 1st unlocks the 2nd which
in turn unlocks the 3rd, then the 4th, then the 5th, then the 6th
 They look like SL as a series of stages, but each stage features just one
character. These characters will have the following features:
 Their strength will be like WBU phase 5, maxed out, T2
 The weakest one will have 5M HB and the strongest will have 100M
HB.
 They are immune to paralyzing effects like: silence, time freeze,
web, stun, …….
 Each chapter of the 6 is different from each other in: number of stages,
buff strength, the thrones that will be applied on the player’s character
(bleed, no health generation, poison, fatigue, ………)
 The foes could be either heroes or villains
• The 6 chapters
 Devastation
 It features: Heroes mainly. Examples: Captain America, Iron-man,
Thor, Magik, She-hulk, ……...
 The final boss: Kluh "The Hulk's Hulk" (Prime Marvel Universe,
Earth-616)
 No Mercy
 It has just 7 stages and the 8th one for the final boss
 It features: The leaders of most marvel well known teams: Iron-
man, Black Bolt, Magneto, Cyclops, Captain marvel, Venom, Odin,
Adam Warlock
 The final boss: World Breaker Hulk
 Cosmic Throne
 It features: All cosmic / space related characters. Examples:
GOTG, Asgard, Black order, Annihilus, ……….
 The final boss: Thanos
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 Supernatural Realm
 It features: All mystic / magic related characters. Examples:
Nightmare, Hellstorm, Satana, Black heart, Mephisto, Dormammu
……...
 The final boss: Cyttorak
 The Impossible
 It features: The final bosses of the previous 4 stages, but each one
of them use the infinity gauntlet
 The final boss: There will be 2 final stages and each one features
one of final boss “The Collector & The Grandmaster”
 The Multiverse Killer
 The shortest, hardest and the final chapter of the 6
 The bosses will be as the following “in order”: Phoenix Force,
Eternity, Living Tribunal, The Beyonder
 Note: Those characters are not playable
• Time Duration: None
• Time Rotation: None
• Rewards
 The “One-Above-All” badge on the player avatar picture
 The player avatar border changed to red diamond like shape
 As I mentioned before, All the rewards will be obtained only once per
account
 Exclusive character that can be obtained “Exclusively” through
completion of a specific chapter, So, 6 total. Those 6 will be as the
following:
 Devastation: Kluh "The Hulk's Hulk" (separate character, not a
uniform)
 No Mercy: Magus (separate character, not a uniform)
 Cosmic Throne: Annihilus
 Supernatural Realm: Cyttorak
 The Impossible: Kang The Conqueror
 The Multiverse Killer: Ego the Living Planet (the humanoid form in
GOTG 2 movie)
 For each chapter completion: 2 Mystic premium Cards of the player’s
choice + Expands the Inventory slots by 100 slots
 For the “The Multiverse Killer” completion, the player also will get extra
rewards: 5K crystals + 50M Gold ( I meant a worthy reward, so the players
can be motivated enough to improve their roster to be able to defeat this
chapter)
 So, the total rewards that the player will get after finishing this mode 100%
will be: 6 new characters, 12 Mystic premium Cards+ 600 inventory slots
expansion + 5K crystals + 50M Gold

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28- Civil War
• Just a Bonus Mode
• Like the comics, split all MFF characters into 2 sides or teams (off course
except Thanos, Black order, Odin, Dormammu, Apocalypse)
• How it works: the player is forced to choose the characters that included
Exclusively to the team that has been chosen already (Cap or Ironman teams)
to play in any game mode he wants. the player can choose to not participate in
that mode if he wants but he will not get that bonus.
• Rewards: Each side give its own bonus (Cap side gives more uniform Exp
while iron man side gives a bonus attack damage). If the player choosing the
same side over and over for a certain time, will give: loyalty badge on the
player avatar picture, brand new in game currency that can be traded with
crystals or gold)
• Rotation of sides: Monthly (Cap “America or Marvel” vs Iron man)

29- Stark Statistics / Danger Room / Skill Preview 2.0


• It is New In-Game / Tool Feature (It is a replaceable for skill preview mode)
• It is a new game mode in which player can practice and learn about his
characters in depth, Examples:
 Damage: show how much the character deals by which factor (main skill
damage, iso bonus, team bonus, Uru bonus, T2/T3 bonus, Uniform bonus,
Obelisk/CTP bonus, ......)
 Skill Rotation: show how the character can use his full potential by his
skill timing and rotation
 Skill Level: Show how much the skill will deal damage by its level
 Uniforms Comparison: the player can use both character's uniforms (2 -
3 at the time) and the screen will be split apart to show each uniform in
action
 Strikers: show how the strikers will affect the battle (timing, bonus, and
damage)
 Opponents: an option to select which foes the will be facing, minions or
characters

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30- The Infinity Gauntlet
• It is New In-Game / Tool Feature
• Idea: it is like a 2nd Cards set (but much stronger and diverse)
• Design + How it works:
 This Gauntlet unlocked only when the player become an VIP level 1
 For each VIP level, the player will get 1 upgrade point by default. But,
when the player reaches a certain VIP level, he will get extra points
 The extra points will be as the following: 0 upgrade point (level 1 – 5), 1
upgrades points (level 6 – 10), 2 upgrade points (level 11 – 13), 3
upgrade points (level 14 – 16), 4 upgrade points (level 17 – 19), 5
upgrade points (level 20). The total number of all points with extra points
will be (1x20 + 0x5 + 1x5 + 2x3 + 3x3 + 4x3 + 5x1 = 57 total upgrade
points).
 The player upgrades each infinity stone separately from each other
• The Infinity Stones: There are 6 different stones. Each one of them is unique
to the others: -
 Soul (Orange): Debuff the enemy, Bleed + Poison the enemy
 Time (Green): Time freeze, Decrease the player’s skill cooldown,
Increase the Opponent’s skill cooldown
 Space (Blue): Decrease character’s upgrade costs, Decrease the number
of required resources / items for character upgrades.
 Mind (Yellow): Increase mind damage, increase the overall strength of all
related characters (Like: Enchantress, Scarlet Witch, Dr. Strange, Ebony
Maw, …...)
 Reality (Red) (The most expensive): Decrease energy requirement,
increase the ratio of finding rare items / resources, increase Uru
successful rate, The ability to select a certain desired Iso-8 set bonus (the
player must pay like 1M gold to do so)
 Power (Purple): Increase all attack, Increase physical attack, Increase
Invincibility

31- Damage Control


• It is New Game Mode
• It is Inspired from “Spiderman Homecoming movie”
• Design

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 It is a new kind of special missions where the player faces alien races that
trying to invade planet Earth. Examples of those alien races: Kree,
Chitauri, Sovereign, Kronans, Sakaaran Imperials, ………
 Their rewards will be only one thing, Scraps
• How it works: This place has 3 main sections: Tasks, Storage & Craft
 Tasks: To select the desired mission, as each different race offers a
certain type of scraps. The player can do them 20 times per day (it is
refillable)
 Storage: The maximum capacity for each scrap type to be stored in it
could be 3K for each type. Each 1K will take 2 month to be collected
 Craft:
 Here, the player can combine the collected scraps of the same type
to create: Exclusive Uniforms, Ultimate T2 Advancement tickets,
mega uniform rank up tickets.
 Example of Crafting: to creates an Ultimate T2 Advancement ticket,
the player must collect 3K of them to be able to do so, which it will
take 6 month

32- Sanctum Sanctorum


• It is New In-Game / Tool Feature
• How it works: The player enters that house in New York city to speak with Dr.
Strange to request from him one single spell at a time to applied on his
account.
• Types of Spells & its Effects
 Physical Attack
 Bolts of Bedevilment/Balthakk: Increase physical attack status
 The Winds of Watoomb: Increase physical attack status more than
the previous one (VIP 12 required, once a week)
 Energy Attack
 The Demons of Denak: Increase energy attack status
 The Crystals of Cyndriarr: Increase energy attack status more than
the previous one (VIP 5 required, once a week)
 Seven Suns of Cinnibus: Increase energy attack status more than
the previous one (VIP 12 required, once a month)
 Mystic / Magic Attacks
 The Flames of the Faltine: Increase all Mystic / Magic attacks by
double (VIP 12, once a week)

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 Cold / Ice Attacks
 The Icy Tendrils of Ikthalon: Increase cold / ice related attacks
status but decrease any burn / fire related attacks status.
 Reflection Ratio
 The Seven Rings of Raggadorr: Increase energy attacks reflection
ratio (VIP 12 required, once a month)
 Trapping the Opponent
 The Shackles of Sheol: Trapping the opponents to the ground for
certain time (VIP 12 required, once a week)
 Fear Rate Ratio
 The Mists of Munnopor: Increase fear rate ratio
 Binding Ratio
 The Crimson Bands of Cyttorak: Increase binding ratio (3 secs)
 The Chains of Krakkan: Increase binding ratio for a longer period (5
secs) (VIP 5 required, once a week)
 The Sapphire Bands of Storaan: Increase binding ratio for a longer
period (for 7 secs) (VIP 12 required, once a month)
 Clones Status
 The Images of Ikonn: Increase Clones status (strength, health,
availability)
 Protective Sphere
 The Shield of the Seraphim: Applying protective sphere
surrounding the player’s character for certain time (VIP 10 required,
once a week)
 A Sorcerer's Sphere: Applying protective sphere surrounding the
player’s character for long time (VIP 15 required, once a month)
 Decrease the Required Energy
 A Conjurer's Cone: Decrease the required energy (VIP 10 required)
 **Unique / Premium**
 The Mists of Morpheus: applying silence effect (like Wiccan) that
shutdown all enemy’s skills for some time (VIP 20 required, once a
month)
 The Vapors of Valtorr: The player have the option to choose
between 2 choices: “Applying a mist that can bands the opponents
to the ground for longer time” or “Applying a miniaturized storm
cloud used to produce lightning to strike enemies” (VIP 20 required,
once a month)
 The Light of the All-Seeing Eye of Agamotto: Cancels the enemy’s
activated spells + Debuff enemy’s I-frames for “x” secs (VIP 20
required, once a month)
• Notes:
 The higher ranked spell cancels the lower one of the same effect
(Example: when the player reached VIP level 15, “The Shield of the
Seraphim skill” automatically will be upgraded and changed to “A
Sorcerer's Sphere”)

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 These spells are free in charge to be applied on the player’s account, just
some of them need from the player to reach to a specific VIP level at 1st to
unlock the skill.
• Time Rotation: Daily (except specific spells)

33- Knowhere
• It is New In-Game / Tool Feature
• It is entirely new sector, separate from anything else. it has the following
sections: Trade, Gifts, Stalls and The Collector's Museum
• Trade
 It can be done either between 2 Alliance members or Friends
 This section will be unlockable at level 60
 The players can exchange between them for free in charge one or more
items
• Gifts
 Anyone can purchase a gift and send it to someone else. Gifts will be:
Energy, Bios, Rank up ticket, Gold, Iso, Uru or Obelisk
 Each gift varied from each other in: The Price (could be crystals or
gold), Quantity (per day, week or month), Quality (As the Quality
increased, as both Price “will be Increased” and Quantity “will be
Decreased”)
 Note: The Gift section will be available for players that fulfilled one of the
following requirements:
 One player in level 60 to anther higher level player
 One player in level 70 to anther lower level player, but at least level
60
• Stalls
 It is a place where anyone can offer items for sale to the public.
 10 is the limit of the selling items at once, arranged in 10 spots, and 5 in
each side like a schedule table. The player can combine an amount of the
same item in 1 item’s spot in that stall.
 The player will set his desired prices “In Gold only” near each item.
 The player can sell any item in his inventory, no matter what it is.
 After the player arranged everything, he can hit the “Start” button to make
the Stall visible to the world and begin the selling process.
 The player in anytime can: Modify his stall (but during that, it will be
invisible to other players) or Cancel it. Other than that, it will be available
for unlimited time, even if the seller is offline.

36
 Everyone, including the owner, can spectate the stall goods at once (Max
Spectators number is 20-30 plus the owner). During that, everyone can
leave comments in the “Stall Chat” Section. That section will be showing
the Spectators opinions to negotiates prices and/or amounts” with the
seller
 The viewers can control the displayed stalls to be sorted according to:
Alliance members, Friends, or Everyone
• The Collector's Museum
 The Player can purchase rare items that are exclusive to that location only
 New Cosmic/Mystic Premium Cards
 Potential and Ultimate T3 Advancement tickets
 Ultimate T2 Advancement tickets for native T2 characters
 Mega Uniform rank up tickets for native T2 characters
 Mega Iso- 8 tickets (they have pre-selected bonus with maxed iso
set)
 Mega Uru tickets (they have pre-selected bonus with maxed Uru
set that can be applied on one “rank “20” gear

34- Store Expansions


• Alliance Store “Rebalance”
 The Alliance tokens can be gathered now when the player contributes to:
any Alliance game mode, Donation, or any Alliance in-game tool (the
harder mode gives more points)
 The maximum tokens that can be gathered now each day is 1k
 The store section will also have the following offers:
 Exclusive fans favorite characters that only be obtainable through
this section. Any one of them needs a very respectful amount of
points to be unlocked, like 60k tokens. Also, they are native T2.
Examples of these characters are: (Deadpool, Sentry, Beta Ray
Bill, Gambit, …….).
 Maxed Uru / Iso: needs 15K tokens to purchase them
 Rank up / Mastery tickets: need 30K tokens to purchase them
 Ultimate T2 Advancement ticket: needs 90K tokens to purchase it
• Recruitment
 This section features “a ready to go” not native T2/T3 characters that are
already both maxed out & T2. Each day features only one character from
each category (Combat, Blast, Speed, Universal).
 How to buy: Anyone of them can purchasable either using just gold or
crystals (both options are available for the player to decide)
 The total value of each character will be varied from one character to
another according to the character bios farming method: farmable
exclusively through bio-sub, which story chapter, Epic Quest or Special
missions
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• Serum Injector:
 Can be used on only one character at a time to enhance his overall status
for small duration of time.
 When it is applied, that character will have the following bonuses: Shiny
avatar picture (to be recognizable by the owner and the whole
community), increase the character physical size / damage, can be used
in any not live game mode
 There are 3 types of it (5mins, 10mins, 20mins), each one will be double
of the lower level in both price & effect. Each one of them have a limit of
use per day (5mins: 3 limits, 10mins: 2 limits, 20mins: 1 limit)
• Uniform Data Transfer Kit:
 It is used to transfer the progress of one uniform of a character to another
uniform of same character
 Can be purchasable only by crystals (around 1k), 5/day

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