Initialize engine version: 5.0.
0f2 (b4e6f79600c9)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.0]
Renderer: Intel(R) HD Graphics Family (ID=0xa16)
Vendor: Intel
VRAM: 128 MB
Begin MonoManager ReloadAssembly
Platform assembly: D:\Games\Cities Skylines\Cities_Data\Managed\UnityEngine.dll
(this message is harmless)
Loading D:\Games\Cities Skylines\Cities_Data\Managed\UnityEngine.dll into Unity
Child Domain
Platform assembly: D:\Games\Cities Skylines\Cities_Data\Managed\Assembly-CSharp-
firstpass.dll (this message is harmless)
Loading D:\Games\Cities Skylines\Cities_Data\Managed\Assembly-CSharp-firstpass.dll
into Unity Child Domain
Platform assembly: D:\Games\Cities Skylines\Cities_Data\Managed\Assembly-CSharp.dll
(this message is harmless)
Loading D:\Games\Cities Skylines\Cities_Data\Managed\Assembly-CSharp.dll into Unity
Child Domain
Platform assembly: D:\Games\Cities Skylines\Cities_Data\Managed\Assembly-
UnityScript-firstpass.dll (this message is harmless)
Loading D:\Games\Cities Skylines\Cities_Data\Managed\Assembly-UnityScript-
firstpass.dll into Unity Child Domain
Platform assembly: D:\Games\Cities Skylines\Cities_Data\Managed\UnityEngine.UI.dll
(this message is harmless)
Loading D:\Games\Cities Skylines\Cities_Data\Managed\UnityEngine.UI.dll into Unity
Child Domain
Platform assembly: D:\Games\Cities Skylines\Cities_Data\Managed\ColossalManaged.dll
(this message is harmless)
Loading D:\Games\Cities Skylines\Cities_Data\Managed\ColossalManaged.dll into Unity
Child Domain
Platform assembly: D:\Games\Cities
Skylines\Cities_Data\Managed\ICSharpCode.SharpZipLib.dll (this message is harmless)
Loading D:\Games\Cities Skylines\Cities_Data\Managed\ICSharpCode.SharpZipLib.dll
into Unity Child Domain
Platform assembly: D:\Games\Cities Skylines\Cities_Data\Managed\ICities.dll (this
message is harmless)
Loading D:\Games\Cities Skylines\Cities_Data\Managed\ICities.dll into Unity Child
Domain
- Completed reload, in 0.114 seconds
<RI> Initializing input.
<RI> Input initialized.
desktop: 1600x900 60Hz; virtual: 1600x900 at 0,0
<RI> Initialized touch support.
Platform assembly: D:\Games\Cities Skylines\Cities_Data\Managed\System.Core.dll
(this message is harmless)
Platform assembly: D:\Games\Cities Skylines\Cities_Data\Managed\System.dll (this
message is harmless)
Game mode
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)
Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.445355 ms
Setting initial resolution to 1600 900 True [Core]
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)
Raw Command Line: D:\Games\Cities Skylines\Cities.exe
Arguments: D:\Games\Cities Skylines\Cities.exe
[CommandLine - Internal]
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)
Platform assembly: D:\Games\Cities Skylines\Cities_Data\Managed\Mono.Security.dll
(this message is harmless)
Platform assembly: D:\Games\Cities
Skylines\Cities_Data\Managed\System.Configuration.dll (this message is harmless)
Platform assembly: D:\Games\Cities Skylines\Cities_Data\Managed\System.Xml.dll
(this message is harmless)
Adding package 'System' [D:\Games\Cities Skylines\Files\Maps\CO.crp] [Packer -
Internal]
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)
Adding package 'NorthEurope1FINAL5' [D:\Games\Cities
Skylines\Files\Maps\NorthEurope1FINAL.crp] [Packer - Internal]
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)
Adding package 'NorthEurope2FINAL2' [D:\Games\Cities
Skylines\Files\Maps\NorthEurope2FINAL.crp] [Packer - Internal]
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)
Adding package 'NorthEurope3FINAL2' [D:\Games\Cities
Skylines\Files\Maps\NorthEurope3FINAL.crp] [Packer - Internal]
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)
Adding package 'SouthEurope1FINAL2' [D:\Games\Cities
Skylines\Files\Maps\SouthEurope1FINAL.crp] [Packer - Internal]
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)
Adding package 'SouthEurope2FINAL' [D:\Games\Cities
Skylines\Files\Maps\SouthEurope2FINAL.crp] [Packer - Internal]
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)
Adding package 'SouthEurope3FINAL2' [D:\Games\Cities
Skylines\Files\Maps\SouthEurope3FINAL.crp] [Packer - Internal]
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)
Adding package 'Tropical1FINAL3a1' [D:\Games\Cities
Skylines\Files\Maps\Tropical1FINAL.crp] [Packer - Internal]
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)
Adding package 'Tropical2FINAL4' [D:\Games\Cities
Skylines\Files\Maps\Tropical2FINAL.crp] [Packer - Internal]
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)
Adding package 'Tropical3FINAL7d5' [D:\Games\Cities
Skylines\Files\Maps\Tropical3FINAL.crp] [Packer - Internal]
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)
Adding package 'NewSave' [C:\Users\-User\AppData\Local\Colossal
Order\Cities_Skylines\Saves\NewSave.crp] [Packer - Internal]
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)
Loading D:\Games\Cities Skylines\colossal.cgs [Settings - Internal]
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)
Telemetry enabled [Core]
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)
Loading C:\Users\-User\AppData\Local\Colossal
Order\Cities_Skylines\userGameState.cgs [Settings - Internal]
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)
Non platform assembly: data-0000000014F90890 (this message is harmless)
Fallback handler could not load library D:/Games/Cities
Skylines/Cities_Data/Mono/data-0000000014F90890.dll
Assembly HardMode0, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null loaded.
[Mods - Internal]
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)
Non platform assembly: data-0000000013D57390 (this message is harmless)
Fallback handler could not load library D:/Games/Cities
Skylines/Cities_Data/Mono/data-0000000013D57390.dll
Assembly UnlimitedMoney2, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
loaded. [Mods - Internal]
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)
Non platform assembly: data-0000000013D581A0 (this message is harmless)
Fallback handler could not load library D:/Games/Cities
Skylines/Cities_Data/Mono/data-0000000013D581A0.dll
Assembly UnlockAll3, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null loaded.
[Mods - Internal]
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)
Simulation started [Core]
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)
Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 1794.
Total: 10.650593 ms (FindLiveObjects: 0.099066 ms CreateObjectMapping: 0.062920 ms
MarkObjects: 10.477895 ms DeleteObjects: 0.009817 ms)
Setting up 1 worker threads for Enlighten.
Thread -> id: 714 -> priority: 1
Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.446247 ms
Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 1803.
Total: 9.352012 ms (FindLiveObjects: 0.155294 ms CreateObjectMapping: 0.100405 ms
MarkObjects: 9.080247 ms DeleteObjects: 0.015618 ms)
Aborting request because of ICSharpCode.SharpZipLib.Zip.ZipException: EOF in header
[HTTP - Internal]
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)
NullReferenceException: Object reference not set to an instance of an object
at NewsFeedPanel.<SetFeed>m__B9 (ColossalFramework.HTTP.Request request)
[0x00000] in <filename unknown>:0
at ColossalFramework.HTTP.ResponseCallbackDispatcher.Update () [0x00000] in
<filename unknown>:0
(Filename: Line: -1)
Loading simulation data from: NewSave_Data [Serialization]
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)
Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1929.331787 ms
Platform assembly: D:\Games\Cities Skylines\Cities_Data\Managed\Boo.Lang.dll (this
message is harmless)
Unloading 2856 unused Assets to reduce memory usage. Loaded Objects now: 2888.
Total: 49.127407 ms (FindLiveObjects: 3.094281 ms CreateObjectMapping: 1.529737 ms
MarkObjects: 36.628006 ms DeleteObjects: 7.870916 ms)
Loaded simulation data from: NewSave_Data [Serialization]
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)
OverflowException: Number overflow.
at (wrapper managed-to-native) ColossalFramework.Steamworks.Achievement:GetIcon
(UnityEngine.Texture2D)
at ColossalFramework.Steamworks.Achievement.get_icon () [0x00000] in <filename
unknown>:0
at UnlockingPanel.RefreshAchievements () [0x00000] in <filename unknown>:0
at UnlockingPanel.Awake () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
Saving C:\Users\-User\AppData\Local\Colossal
Order\Cities_Skylines\userGameState.cgs [Settings - Internal]
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)
Saving C:\Users\-User\AppData\Local\Colossal
Order\Cities_Skylines\userGameState.cgs [Settings - Internal]
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)
Saving C:\Users\-User\AppData\Local\Colossal
Order\Cities_Skylines\userGameState.cgs [Settings - Internal]
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)
Saving C:\Users\-User\AppData\Local\Colossal
Order\Cities_Skylines\userGameState.cgs [Settings - Internal]
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)
Saving C:\Users\-User\AppData\Local\Colossal
Order\Cities_Skylines\userGameState.cgs [Settings - Internal]
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)
Unlocking new area [Core]
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)
Saving C:\Users\-User\AppData\Local\Colossal
Order\Cities_Skylines\userGameState.cgs [Settings - Internal]
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)
Achievement 'PowerAtYourFingertips' unlocked!
[Steam, Native - Internal]
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)
Saving C:\Users\-User\AppData\Local\Colossal
Order\Cities_Skylines\userGameState.cgs [Settings - Internal]
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)
Saving C:\Users\-User\AppData\Local\Colossal
Order\Cities_Skylines\userGameState.cgs [Settings - Internal]
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)
Saving C:\Users\-User\AppData\Local\Colossal
Order\Cities_Skylines\userGameState.cgs [Settings - Internal]
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)
Saving C:\Users\-User\AppData\Local\Colossal
Order\Cities_Skylines\userGameState.cgs [Settings - Internal]
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)
Saving C:\Users\-User\AppData\Local\Colossal
Order\Cities_Skylines\userGameState.cgs [Settings - Internal]
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)
Saving C:\Users\-User\AppData\Local\Colossal
Order\Cities_Skylines\userGameState.cgs [Settings - Internal]
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)
Saving C:\Users\-User\AppData\Local\Colossal
Order\Cities_Skylines\userGameState.cgs [Settings - Internal]
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)
Saving C:\Users\-User\AppData\Local\Colossal
Order\Cities_Skylines\userGameState.cgs [Settings - Internal]
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)
Saving C:\Users\-User\AppData\Local\Colossal
Order\Cities_Skylines\userGameState.cgs [Settings - Internal]
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)
Achievement 'CityPlanner' unlocked!
[Steam, Native - Internal]
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)
Saving C:\Users\-User\AppData\Local\Colossal
Order\Cities_Skylines\userGameState.cgs [Settings - Internal]
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)
Achievement 'RollingInDough' unlocked!
[Steam, Native - Internal]
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)
Achievement 'SafeCity' unlocked!
[Steam, Native - Internal]
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)
Saving C:\Users\-User\AppData\Local\Colossal
Order\Cities_Skylines\userGameState.cgs [Settings - Internal]
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)
Unlocking new area [Core]
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)
Unlocking new area [Core]
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)
Saving C:\Users\-User\AppData\Local\Colossal
Order\Cities_Skylines\userGameState.cgs [Settings - Internal]
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)
Saving C:\Users\-User\AppData\Local\Colossal
Order\Cities_Skylines\userGameState.cgs [Settings - Internal]
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)
Achievement 'ClimbingTheSocialLadder' unlocked!
[Steam, Native - Internal]
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)
Saving C:\Users\-User\AppData\Local\Colossal
Order\Cities_Skylines\userGameState.cgs [Settings - Internal]
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)
Saving C:\Users\-User\AppData\Local\Colossal
Order\Cities_Skylines\userGameState.cgs [Settings - Internal]
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)
Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 4608.984863 ms
Aborting request because of ICSharpCode.SharpZipLib.Zip.ZipException: EOF in header
[HTTP - Internal]
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)
Unloading 11238 unused Assets to reduce memory usage. Loaded Objects now: 22290.
Total: 11094.183594 ms (FindLiveObjects: 4.572699 ms CreateObjectMapping: 9.787996
ms MarkObjects: 773.710022 ms DeleteObjects: 10306.109375 ms)
NullReferenceException: Object reference not set to an instance of an object
at NewsFeedPanel.<SetFeed>m__B9 (ColossalFramework.HTTP.Request request)
[0x00000] in <filename unknown>:0
at ColossalFramework.HTTP.ResponseCallbackDispatcher.Update () [0x00000] in
<filename unknown>:0
(Filename: Line: -1)
Loading simulation data from: Delta Bay_Data [Serialization]
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1056.976929 ms
Unloading 1704 unused Assets to reduce memory usage. Loaded Objects now: 16682.
Total: 195.647034 ms (FindLiveObjects: 2.596715 ms CreateObjectMapping: 5.176473 ms
MarkObjects: 90.400856 ms DeleteObjects: 97.470314 ms)
Unknown prefab: BisonFemale [Serialization]
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)
Unknown prefab: BisonMale [Serialization]
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)
Loaded simulation data from: Delta Bay_Data [Serialization]
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)
OverflowException: Number overflow.
at (wrapper managed-to-native) ColossalFramework.Steamworks.Achievement:GetIcon
(UnityEngine.Texture2D)
at ColossalFramework.Steamworks.Achievement.get_icon () [0x00000] in <filename
unknown>:0
at UnlockingPanel.RefreshAchievements () [0x00000] in <filename unknown>:0
at UnlockingPanel.Awake () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
Loading simulation data from: NewSave_Data [Serialization]
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)
Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 2488.087402 ms
Unloading 11895 unused Assets to reduce memory usage. Loaded Objects now: 15908.
Total: 593.016296 ms (FindLiveObjects: 4.624464 ms CreateObjectMapping: 6.526372 ms
MarkObjects: 92.787384 ms DeleteObjects: 489.075867 ms)
Loaded simulation data from: NewSave_Data [Serialization]
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)
OverflowException: Number overflow.
at (wrapper managed-to-native) ColossalFramework.Steamworks.Achievement:GetIcon
(UnityEngine.Texture2D)
at ColossalFramework.Steamworks.Achievement.get_icon () [0x00000] in <filename
unknown>:0
at UnlockingPanel.RefreshAchievements () [0x00000] in <filename unknown>:0
at UnlockingPanel.Awake () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
Saving C:\Users\-User\AppData\Local\Colossal
Order\Cities_Skylines\userGameState.cgs [Settings - Internal]
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)
Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 2527.929688 ms
Unloading 11326 unused Assets to reduce memory usage. Loaded Objects now: 22168.
Total: 380.708191 ms (FindLiveObjects: 4.690955 ms CreateObjectMapping: 6.490672 ms
MarkObjects: 67.077271 ms DeleteObjects: 302.447937 ms)
Aborting request because of System.ObjectDisposedException: The object was used
after being disposed. [HTTP - Internal]
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)
NullReferenceException: Object reference not set to an instance of an object
at NewsFeedPanel.<SetFeed>m__B9 (ColossalFramework.HTTP.Request request)
[0x00000] in <filename unknown>:0
at ColossalFramework.HTTP.ResponseCallbackDispatcher.Update () [0x00000] in
<filename unknown>:0
(Filename: Line: -1)
Simulation terminated [Core]
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)
GameSettings Monitor Exiting... [Settings - Internal]
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)
GameSettings terminated [Settings - Internal]
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.c
pp Line: 56)