Basic Motion Overview Page 1 of 1
Basic Motion Overview
You can use Basic Motion for approximating the effects of motors, springs,
collisions, and gravity on assemblies. Basic Motion takes mass into account in
calculating motion. Basic Motion computation is relatively fast, so you can use this
for creating presentation-worthy animations using physics-based simulations. PARENT TOPIC
Introduction to Motion
To create a simulation using Basic Motion calculations: Studies
1. Select Basic Motion from the Type of Study list in the MotionManager. RELATED CONCEPTS
The available motions studies types are Animation, Basic Motion, and Motion Analysis Overview
Motion Analysis.
Deciding Which Type of
2. Select tools in the MotionManager toolbar to include simulation elements. Motion Study to Use
Motion Study Elements
3. Click Calculate (MotionManager toolbar) to calculate the simulation. Overview
4. Click Play from Start (MotionManager toolbar) to play the simulation
from the start.
z Contact between components is ignored unless you specify three-
dimensional solid body contact. If you do not specify contact, components in
contact pass through each other in the animation.
z When you record a simulation, components with in-context references may
move if you do not fully define their position.
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