by Ray Cordova, iltharanos@yahoo.
com
last updated on January 11, 2017 at 16:01:16 PM
School of Devastation
The school of devastation is a uniquely hobgoblin
institution of wizardry, focusing on a simplified form of
evocation magic that is concerned only with results. This
Academy of Devastation names its practitioners as
devastators.
Arcane Advantage
Starting at 2nd level when you select this school, once
per turn, you can deal an extra 2d6 damage to a
creature that you hit with a damaging spell attack if that
target is within 5 feet of your ally and that ally isn't
incapacitated.
Army Arcana
Starting at 6th level, when you cast a spell that causes
damage or that forces other creatures to make a saving
throw, you can choose yourself and any number of allies
to be immune to the damage caused by the spell and to
succeed on the required saving throw.
Improved Arcane Advantage
Beginning at 10th level, the damage you deal with
arcane advantage increases to 4d6 damage.
Enlarged Army Arcana
Starting at 14th level, the area of effect of your
damaging spells is doubled. For example, fireball now
deals damage in a 40-foot-radius sphere and ice storm
affects a 40-foot-radius, 80-foot-high cylinder.