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Course by Level

The document outlines 9 levels of chess skill ranging from beginner to expert. Each level provides a rating range and describes the content knowledge and skills expected at that level, including tactics, strategy, openings, endgames and recommended courses. The levels progress from basic rules and concepts to advanced tactical recognition and planning abilities as well as deep understanding of all phases of the game.

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Jimboy Rivera
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0% found this document useful (0 votes)
89 views4 pages

Course by Level

The document outlines 9 levels of chess skill ranging from beginner to expert. Each level provides a rating range and describes the content knowledge and skills expected at that level, including tactics, strategy, openings, endgames and recommended courses. The levels progress from basic rules and concepts to advanced tactical recognition and planning abilities as well as deep understanding of all phases of the game.

Uploaded by

Jimboy Rivera
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as DOC, PDF, TXT or read online on Scribd

Level

Level 0. Rating:
0 - 200
(Introduction)

Level 1. Rating
200 600
(Beginner)

Level 2.
Rating: 600 1000

Level 3.
Rating: 10001200.

Level 4.
Rating: 1200 1400.

Level 5.
Rating: 1400 1600.

Level 6.
Rating: 16001800

Content

How pieces
move and
capture. The
concepts of
mate, check and
stalemate. The
initial position,
castling,
capturing en
passant and
pawn
promotion.
Board
geometry.
Value of
pieces.

Mating in 1
move in
positions with
few pieces on
the board.
Finding
unprotected
pieces and
picking best
captures.
Mating a bare
king with two
major pieces.
Chess notation.
Scholars mate
and how to
counter it.

Mating in 1
move in
positions with
many pieces
on the board.
Mating with
king and
queen or rook.
Spotting and
defending
unprotected
pieces. The
rule of the
square and
what it means
in the
endgame.
Double attack,
fork, pin.
Basic opening
principles
(piece
development).

Spotting
simple
opportunities
to use the
motifs:
discovered
check,
undermining.
Spotting and
protecting
pieces in
danger.
Defending
against mate
in 1 move.
Basic
principles of
chess endings
king+pawn vs
king. Passed
pawns. The
names and
first moves of
some
openings.

Finding
simple decoy,
deflection and
interference
combinations.
Finding forced
mates in 2
moves. Main
principles of
playing
rook+pawn vs
rook.
Occupying
open lines.
The center.
The names
and first
moves of all
main
openings.

Finding
medium
difficulty
decoy,
distraction and
interference
combinations.
Spotting and
calculating
complex
mates in 2
moves.
Defending
against mate
and other
threats.
Good and
bad pieces.
Favorable and
unfavorable
exchange.
Strong and
weak squares.
Aims and
basic theory of
common
openings.
Basic
principles of
pawn and rook
endings
(opposition,
rook behind
passed pawns
etc)

Complex
combinations
on decoy
deflection,
interference,
undermining.
Spotting forced
mates in 3-4
moves.
Endings with
same-squared
or differentsquared
bishops. Key
positions in
rook, bishop
and pawn
endings.
Typical pawn
structures:
isolated and
dangling
pawns, their
advantages and
disadvantages.
Typical
maneuvers.
Solid
knowledge of
all main lines
in chosen
openings.

Level 7.
Rating:
1800 2000
Spotting
and
devising
multi-move
combinatio
ns. Main
strategy
principles
and
maneuvers.
Advanced
knowledge
of opening
and
endgame
maneuvers.
Base skills
used in
middlegam
e.
Analyzing
piece
positions to
evaluate
the
situation
on the
board and
devise
simple
plans.
Knowing
typical
combinatio
ns and
plans in

Level 8.
Rating: 2000 2200
Solid
understanding
of middlegame
and typical
combinations
in various
openings.
Discerning the
opponents
plans and
building
counterplans.
Preventive
measures and
maneuvering
in different
stages of play.

Level 9.
Rating:
2200 - 2400
and above
Deep
understandi
ng of all
stages of
play.
Modern
trends in
opening
theory.
Employing
dynamic
and static
positional
factors
when
devising a
plan.
Mastery in
all endings.

played
openings.
Tactics
Courses

Chess School
for Beginners;

Chess Tactics
for Beginners;
Chess: From
Beginners to
Club; Chess
School for
Beginners;
Elementary
Checkmates I;
Easy Ways of
Taking Pawns
and Pieces;
Chess Tactics
Level 1;

Chess
Tactics for
Beginners;

Elementary
Checkmates
II; Simple
Defense;
Chess
Tactics Level
1;

Chess
Tactics for
Beginners;;
Advanced
Defense;
Complete
Chess
Course;
Chess
Tactics Level
2; Attack on
the King I;

Elementary
Chess
Combinatio
ns;

Chess
Tactics for
Beginners;

Chess
Tactics Art for
Beginners;

Chess Tactics
for Club
Players;

Chess
Combinations
Encyclopedia;

Chess
Combinations
Encyclopedia;

Chess
Combinations
Encyclopedia;

Advanced
Defense; CTART. Mating
Combination
s; Complete
Chess
Course;
Chess
Tactics Level
2; Attack on
the King I;

Advanced
Defense; CTART. Mating
Combination
s; Complete
Chess
Course;
Chess
Tactics Level
3; Attack on

CT-ART.
Mating
Combinations
; Chess
Tactics Level
3; CT-ART

How to Win
Miniatures
at Chess;
Elementary
Chess
Combinatio
ns; CT-ART
4.0;
Strategy
Courses

Chess: From
Beginners to
Club

Chess: From
Beginners to
Club

Chess: From
Beginners to
Club;
Complete
Chess
Course;

Chess: From
Beginners to
Club;
Complete
Chess
Course;

Chess
Combinati
ons
Encyclope
dia; Chess

CT-ART
4.0;

Tactics
Level 3;

CT-ART
4.0;

4.0;

the King II;


How to Win
Miniatures
at Chess;
Combinatio
ns for Club
players; CTART 4.0;
Chess: From
Beginners to
Club;
Complete
Chess
Course;

Chess Guide
for Club
Players;

Chess
Guide for
Club
Players;
Chess
Guide for
Intermedi
ate
Players;
Chess
Strategy;

Chess Guide
for
Intermediate
Players;
Chess
Strategy;

Middlega
me
Collectio
ns;
Encyclop
Middlegame edia of
Collections; Middlega
Encyclopedi me
I,II,III,IV,
a of
Middlegame V;

Middlega I,II,III,IV,V;
me
Collectio
ns ;
Encyclop
edia of
Middlega
me
I,II,III,IV
,V;
Endgame
Courses

Opening
Courses

Opening
Lab;

Opening
Lab;
Encyclopedi
a of
Opening
Blunders;

Total Chess
Ending;
Chess
Endgame
Training;
Theory and
Practice of
Chess
Endings;

Total
Chess
Ending;
Chess
Endgame
Training;
Theory
and
Practice
of Chess
Endings;

Total Chess
Ending;
Chess
Endgame
Training;
Theory and
Practice of
Chess
Endings;

Opening
Lab;
Encyclopedi
a of Opening
Blunders;
Modern
Chess
Opening 7
courses in
the series;
Chess
Tactics in
Opening
10 courses in

Encyclop
edia of
Opening
Blunders;
Modern
Chess
Opening
7
courses
in the
series;
Chess
Tactics in
Opening

Modern
Chess
Opening - 7
courses in
the series;
Chess
Tactics in
Opening 10 courses
in the series;

Total
Chess
Ending;
Chess
Endgame
Training;
Theory
and
Practice of
Chess
Endings;

the series;

10
courses
in the
series;

Chess Tactics
Art (16001800)
Chess Guide
Vol. 1 (16002000)
Total Chess
Ending
Chess Tactics
Art: Mate
Theory
Chess
Combinations
Vol. 1
Chess
Combinations
Vol. 2

Chess
Guide Vol.
1 (16002000)
Chess
Guide Vol.
2 (18002200)
Chess
Strategy
(18002200)
Total
Chess
Ending
Chess
Combinati
ons Vol. 2

Playing
Software
Search
Software
School
software

Android
Courses

Chess School
for Beginners;
Dinosaur
Chess

Elementary
Checkmates I;
Easy Ways of
Taking Pawns
and Pieces

Elementary
Checkmates
II;
Elementary
Chess
Combinatio
ns

Chess Tactics
for Beginners
Chess: From
Beginners to
Club

Chess
Tactics for
Beginners
Chess: From
Beginners to
Club

Chess
Tactics for
Beginners
Chess: From
Beginners to
Club
Chess
Puzzles
Advanced
Defense

Chess
Tactics for
Beginners
Chess: From
Beginners to
Club
Chess
Tactics Art:
Mate Theory
Chess
Combination
s Vol. 1

Chess
Tactics Art
(1400-1600)
Chess: From
Beginners to
Club (2001600)
Chess
Tactics Art:
Mate Theory
Chess
Combination
s Vol. 1
Chess
Combination
s Vol. 2

Chess Guide
Vol. 2 (18002200)
Chess
Strategy
(1800-2200)
Total Chess
Ending

Total
Chess
Ending

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