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Advanced Character Cards: Blue Team

Advanced character cards allow experienced players to replace standard team members with special characters. Each game must contain the President and Bomber primary cards. Characters have different powers, win conditions, and starting statuses that can change the game. Character descriptions take precedence over general rules. Feedback on prototype characters is welcome. Every game must contain the President and Bomber, other choices are optional. Several example characters are described, including powers, strategies, and notes.
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100% found this document useful (1 vote)
209 views51 pages

Advanced Character Cards: Blue Team

Advanced character cards allow experienced players to replace standard team members with special characters. Each game must contain the President and Bomber primary cards. Characters have different powers, win conditions, and starting statuses that can change the game. Character descriptions take precedence over general rules. Feedback on prototype characters is welcome. Every game must contain the President and Bomber, other choices are optional. Several example characters are described, including powers, strategies, and notes.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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ADVANCED CHARACTER CARDS

ExperiencedplayerscanchoosetoreplaceBlueTeamorRedTeammemberswithspecial
characters.Everygamemustcontainthe"primarycards"(thePresidentandtheBomber).
Characterscanbeselectedpubliclybeforethestartofthegameorbyasingleplayer.Special
charactershavedifferentpowers,allegiances,winobjectives,andstartingconditionsthatcan
drasticallychangetheplayofthegame.Allcharactersandtheirpowersaredescribedbelowin
theCHARACTERSsection.Ifthereareanydiscrepanciesbetweentherulesandacharacter's
description,thedescriptiontextgoverns.
NOTE:inthefinalversion,characterdescriptionswillbeprintedonthecards
[WARNING:thefollowingcharactersarestillintheirprototypestage.Pleasesendall
[email protected]]

CHARACTERS

(not all yet available in PnP, stay tuned)

EverygamemustcontainthePresidentandtheBomber.Otherthanthat,thechoiceisyours!

Agent

Agent
privaterevealpower

r/bAgentyouhavetheAGENTpower:onceperround,youmayprivatelyrevealyourcardtoa
playerandforcethatplayertocardsharewithyou.Youmustverballysaytothetargetplayer,
"ImusingmyAGENTpower.YouMUSTrevealyourcardtome."
Note:Ifusedonacharacterthatisunabletocardshare(e.g.hasthe"shy"conditionorisa
Paranoidcharacterthathasalreadycardshared),thepoweriswasted.Thetargetmustprove
theycantcardsharebyverballysaying(evenifcursed)Icantbecause(providespecificand
honest(evenifaDemonreason).
workswellwithHunter,Zombie,Medic,andothercardswithcardsharepowers.
doesn'tworkwellwith10playersorless.

Agoraphobe
greyAgoraphobeyouwinifyouareneversenttoadifferentroombyanyone.
workswellwiththeTraveler.
difficultwiththeBouncerorTentacles.

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Ahab

Moby

greyAhabyouwinifMobygainsthe"dead"conditionandyoudonot.
mustbeplayedwithMoby.StronglyrecommendedtobeplayedwithWifeand
Mistress.
withoutWifeandMistress,RedTeammayhaveanadvantage.

Alchemist

Eggineer*
cardsharepower*recommended

blueAlchemistwhenplayingwiththeAlchemist,theBlueTeamhasthefollowingadditional
wincondition:theKingmustcardsharewiththeAlchemistbeforetheendofthegameorthe
BlueTeamloses.Attheendofthegame,theKingwillbeaskedifhe/shecardsharedwiththe
Alchemist.Atthattimebothplayerswillverifyordenyhavingcardshared.
Note:rememberthatiftheKingcharactereverswitchesplayercontrol(perhapsduetotheHot
Potato),thenthenewKingmustcardsharewiththeAlchemist.
workswellwithEggineerandcharacterswithcardsharepowers(e.g.Dr.Boom).
gameswiththeAlchemistandEggineermayleadtoagamewhereallplayerslose.

Alien

Alien
cardsharepower

r/bAlienyouhavetheABDUCTIONpower:youmustkeepthecardofanycharacterthatcard
shareswithyou.Youarenotpermittedtodoanythingwithacquiredcards,includingshowingthe
cardstoothersorusingpowersassociatedwiththecard.Playerswhosecardswerestolen
maintaintheirpowersandallegiance,buthaveobviouslylostallabilitytosharetheircardswith
othersoruseanypowerthatrequiresthemtoprivate,public,colororcardshare.
Note:ifanAliencardshareswiththeotherAlien,thenbothplayerslosetheircardstotheother,
thuslosingtheirABDUCTIONability.
workswell11ormoreplayersandwiththePrivacyPromisevariant.
doesn'tworkwellwithZombieorHotPotato.Canbedifficulttohideallacquired
cards.

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Ambassador

Ambassador

r/bAmbassadorbeforethegamebegins,butaftercharactercardshavebeendealt,youmust
publiclyannounceIamanAmbassador!andkeepyourcardpubliclyrevealedfortherestof
game.Thispublicrevealispermanent.Ambassadorshavetheimmunecondition.Playerswith
the"immune"conditionareimmunetoallpowersandconditionswithoutexception.
Ambassadorscanwalkfreelybetweenthetworooms.Ambassadorscannevertakepartinany
vote(e.g.votingtonominateorusurpaleader).Ambassadorscanneverbepickedbyleaders
tobetransferredintoanotherroom(orbyothercharacterswithsuchpowers)astheyarenever
actuallycountedaspartofaroom'spopulation.
Note:becauseAmbassadorsareneverconsideredapartofaroom'spopulation,theydont
counttowardstheplayercountinthegameandtheydon'tcountfororagainstTeamZombie's
winobjective.Thismeansifyouhave18playersincludingtheAmbassadors,youshouldbe
playinga16playergame.
workswell11ormoreplayers.
theremustbe2Ambassadorsforpropergamebalance.DonotburyAmbassadors.
NotrecommendedwithMadScientists,orZombies.

Amnesiac
pausesgame50

purpAmnesiacthischaractercardcanonlyusedwithaburiedcard.Attheendofthelast
round,beforeallplayersrevealtheircharactercards,youmustdeclarewhichteamyouareon
bysaying,"IrememberwhichteamIamon.Iamonthe_________."YoumustchoosetheRed
Team,theBlueTeam,orneitherteam.Towinyouwanttoguesstheteamallegianceofthe
buriedcard.Ifyouchoosethecorrectteam(theteamoftheburiedcard),butyourteamloses,
youlosetoo.Ifyousay,"Iamonnobody'steam,"andtheburiedcardisnotontheRedTeamor
theBlueTeam,youwin.
workswelltoaddflavorinagamewithfewamountofplayers.
workspoorlywithtoomanygreys,lotsofplayers,Ninjas,andConspirators

Anarchist
greyAnarchistyouwinifyourvotehelpedsuccessfullyusurpaleaderduringamajorityofthe
rounds.Forexample,ina3roundgame,youmusthaveusurpedaleader2ofthe3rounds.
workswellwithBornLeaderandMinion.

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Angel

Angel
condition,acting

r/bAngelyoubeginwiththe"honest"condition.Playerswiththehonestconditionmust
alwaysverballytellthetruth(unlessyou're"seduced","hypnotized",oranyotherconditionthat
mayinfluenceyourabilitytotellthetruth).Thismeansthatyouarepermittedtolieaslongasitis
notverbally.
Note:Ifaplayerwiththe"honest"conditionweretoacquirethe"liar"condition,thetwoconditions
wouldcanceloneanother,leavingtheplayerwithneithercondition.
workswellwithDevil.
getsconfusingwhenpairedwiththeHypnotistandVampire.

Apprentice

Fanatic*
cardsharepower*recommended

blueApprenticeyouarethebackupcharacterfortheAlchemist.IftheAlchemistcardisburied
ortheAlchemistreceivesthedeadconditionbeforetheendofthegame,youmustcarryoutall
responsibilitiesassociatedwiththeAlchemist(cardsharingwiththeKing).
requiresAlchemist.
.

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Beholder
condition

greenBeholderbeforethegamebegins,butaftercharactercardshavebeendealt,youmust
publiclyannounceIamtheBeholder!andkeepyourcardpermanentlypubliclyrevealedforthe
restofgame.Doyourbesttomakesuretherearenoprivateconversations.Youmaytrytobe
asintrusiveaspossible,includinglookingoverplayersshouldersattheircards,andevengetting
onthegroundtoseethebottomsofcardsbeingpassedbetweenplayers.Youcantphysically
manipulateotherplayers,norshouldtheytrytophysicallymanipulateyou.Ifplayingwiththe
PrivacyPromiserulevariant,youignoretherule.
Youhavetheimmunecondition.Playerswiththe"immune"conditionareimmunetoallpowers
andconditionswithoutexception.TheBeholdercanwalkfreelybetweenthetworooms.The
Beholdercannevertakepartinanyvote(e.g.votingtonominateorusurpaleader).The
Beholdercanneverbepickedbyleaderstobetransferredintoanotherroom(orbyother
characterswithsuchpowers)astheyareneveractuallycountedaspartofaroom'spopulation.
WinObjective:ifyouseeanypartofaplayerscardface(colororcharacter),audiblyandloudly
declarewhatyouveseenrightthereandthentowinthegame.Ifyouwin,allotherplayerslose.
Guessingisnotallowed.Ifyoupubliclydeclareacolororcardthatyouveseenandyouare
wrong,thenyouinstantlylose.
Note:becausetheBeholderisneverconsideredapartofaroom'spopulation,theydontcount
towardstheplayercountinthegameandtheydon'tcountfororagainstTeamZombie'swin
objective.Thismeansifyouhave18playersincludingtheBeholder,youshouldbeplayinga15
playergame.
workswellwiththePrivacyPromisevariant.
goodluckplayingwithanycharactersthathaveapublicrevealpower(liketheAmbassador)

TheBlack
colorsharepower

blackBlack,theyourcharactercardiscompletelyblack.Ifanyplayercolorshareswithyou
thenyouwinandallotherplayerslose.
workswellwithSpies,CoyBoys,andagroupthatsharestoomuchinformationtoooften.
pointlesswithfewerthan11players.

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Blind

Blind
condition,acting

r/bBlindyoubeginwiththe"blind"condition.Playerswiththe"blind"conditionmustdotheir
bestbesttoneveropenhisorhereyesduringthegame.Don'tworry,itisashortgame.Note:
Blindplayerscanstillacquireconditionsandhavepowersuseduponthem,buttheyshouldnot
beliedtoaboutit.
workswellwithplayersthataren'tmaniacaldouchebags.
requiressomecoordination.Designersarenotresponsibleforinjuriesduringplay.Using
BlindincombinationwiththeMummycharacterisstronglydiscouraged.

BlueDrone

RedFist

blueBlueDroneyouareaprimarycharacter.TheBlueTeamwinsifyouareinthesame
roomastheRedFistattheendofthegame.Note:TheBlueDroneandRedFistcardsadd
additionalwinconditionstothegame,addingcomplexityandgreatlyalteringthestandardwin
conditions.
mustbeplayedwithRedFist.JudgeorInformantrecommended(notboth).
cancauseaconfusingendgameresult.Thisrolemaybetoocomplexfornewer
players.

BlueFirecracker

RedFoot
bury

blueBlueFirecrackeryouareasecondarycharacter.Youarethebackupcharacterforthe
BlueDrone.IftheBlueDronecardisburiedortheBlueDronereceivesthedeadcondition
beforetheendofthegame,youmustcarryoutallresponsibilitiesassociatedwiththeBlue
Drone.
requiresBlueDrone.
ifburyingacard,considernotburyingtheInformersorJudge.

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BlueTeam

RedTeam*
*recommended

blueBlueTeamyouareontheBlueTeam.IfthePresidentdoesnotgainthe"Dead"
condition,youwin.Note:anycharactercardthathasthewhitestaricononitisconsideredtobe
ontheBlueTeam.
workswellforfirsttimeplayers.
canboreexperiencedplayers.

BodySnatcher

BodySnatcher
cardsharepower

r/bBodySnatcheryouhavetheBODYSNATCHERpower:ifanyonecardshareswithyour
BodySnatchercard,theymustgiveyoutheircharactercard.Cardscapturedinthiswayare
consideredyourfacecards.Youmayshowanyfacecardyouwishinfutureprivate,public,
color,andcardsharesaslongasyoustillhaveaBodySnatchercard(evenifitisnotyourown).
However,yougainneithertheallegiancenorthepowersofanyacquiredfacecards,including
anycharacterswithpowersthatactivateduringareveal.Playerswhosecardswerestolen
maintaintheirpowersandallegiance,buthaveobviouslylostallabilitytosharetheircardswith
othersoruseanypowerthatrequiresthemtoprivate,public,colororcardshare.
Note:ifaBodySnatchercardshareswiththeotherBodySnatcher,andbothusedtheirBody
Snatchercardwhendoingso,thenbothplayerslosetheirBodySnatchercardstotheother.
However,bothoftheseplayersmaycontinuetoshowotherplayersthefacecardstheyve
acquired,butneitherplayercancontinuetocollectcards.
Anothermoreconfusingnote:whenusingfacecardsthathavepowers,youshouldnotallow
playerstobelieveyourpowerhasinfluenceoverthem.
Noteaboutprimarycharacters:rememberthatcharactersstillretaintheirabilitiesandpowers.
ThismeansthattheBomberstillprovideseveryonewiththedeadconditionattheendofthe
gamewithorwithouthis/hercard.ThePresidentisstillthePresidentwithorwithouthis/hercard.
workswell11ormoreplayersandwiththePrivacyPromisevariant.
doesn'tworkwellwithZombieorHotPotato.Canbedifficulttohideallacquired
cards.

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Bomber

President

redBomberyouareaprimarycharacter.Everyoneinthesameroomasyouattheendofthe
gamegainsthe"dead"condition.TheRedTeamwinsifthePresidentgainsthe"dead"
condition.Note:itispossiblethattheBomberreceivesthedeadconditionbeforetheendof
thegame.Ifthishappens,thentheBomberdoesnotdetonate,failingtoprovidethedead
conditiontoeveryoneinthesameroomattheendofthegame.
Survivor,Victim,Moby,andAhabareyournaturalgreyallies.

BornLeader
greyBornLeaderyouwinifyouarearoom'sleaderattheendofthegame.
recommendedtoplaywithatleast1otherBornLeader.AlsoAnarchistmakesitinteresting.
3BornLeadersisfun,butdevious.

Bouncer

Bouncer
privaterevealpower,oddplayercount

r/bBounceryouhavetheBOUNCERpower:ifyouareinaroomthathasmoreplayersthan
theotherroom,youmayprivatelyrevealyourcardtoanyplayerandverballytellthem,getout!
Whenyoudo,thatplayermustimmediatelychangerooms.Youmaydothisatanytime
EXCEPTFORTHELASTROUND.Thiscanbedonelimitlessly,butnevertoaroom'sleader.
Note:thiscardshouldonlybeincludedintherolesetifthetworoomsdonothavethesame
numberofplayersinthem.

canleadtothepingpongeffectofcontinuallybouncingaplayerbackandforthuntiltimeruns
out.

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Bully

Bully
colorsharepower

r/bBullyyouhavetheBULLYpower:whenaplayeragreestocolorsharewithyou,private
revealinstead.Theymustprivaterevealtheircardtoo.
Note:TheBullyforcesaprivatereveal,notacardshare.

Butler

Maid

greyButleryouwinifyouareinthesameroomastheMaidandthePresidentattheendof
thegame.
mustbeplayedwithMaid.workswellwithRomeoandJuliet
doesn'tworkwell10playersorfewer.

Capitalist

Socialist*
cardsharepower,cardswap*recommended

blueCapitalistanyplayerthatcardshareswithyoumusttradeintheircharactercardfora
BlueTeamcardbeforethebeginningofthenextroundandbeforerevealing
anypartoftheircardtoanotherplayer.Yourpowerhasnoeffectanyoftheprimarycharacters,
secondarycharacters,oranycharacterthatisnotalignedwitheitherredorblue.
workswellwiththeSocialist.
doesn'tworkwellwithouttheSocialist.

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Centipede

Centipede
cardsharepower

r/bCentipedeyouhavetheCENTIPEDEpower:anyplayerthatcardshareswithyougains
the"attached"condition.Any"attached"playerthatbecomesseparatedfromyou(meaningthey
arenolongerinthesameroomasyou)losestheattachedconditionandreplacesitwiththe
torncondition.Playerswiththetornconditionmustpermanentlypubliclyrevealtheircard
regardlessofanypowersoracquiredconditions.Heck,theymightaswelljuststicktheircard
ontheirforehead.
Note:ifaplayerisnolongertheCentipede(e.g.aftercardsharingwiththeLeprechaun),players
withtheattachedconditionremainattachedtoyou.

doesn'tworkwellwith10playersorfewer

Changer
cardswap

greyChangerwhenplayingwiththeChanger,createa"FunDeck."Takeanynumberof
charactercardsthatarenotbeingusedforthecurrentgameandshufflethemtogethertocreate
a"FunDeck."Atanypointbeforetheendofthegame,you,theChanger,mustchangeyour
cardforarandomcardfromthe"FunDeck."Thiscanonlycanbedoneonce,unlessthe
randomcardselectedisanotherChangercard.Ifyouforgettoexchangeyourcardbytheendof
thegameorifyouareunableto,thenyoufailtowinyourobjective.
Note:thecardretrievedfromtheFunDeckisalwayscleansedwhenitisfirstdrawn,meaningit
hasnoacquiredconditions.
ohman,bestFunDeckeverhasHotPotatoandLeprechaun.
workspoorlywithabroken"FunDeck"ortheMastermind(v1).

Cleaner

Cleaner
cardsharepower

r/bCleaneryouhavetheCLEANSEpower:youcleanseanyplayerthatcardshareswithyou.
Thismeansthatanyplayerthatcardshareswithyouhasalloftheiracquiredconditions
removedfromthem.Forexample,aplayerwhohasbeen"cursed"byaMummywouldno
longerhavethe"cursed"conditionaftercardsharingwithyou.Thisdoesnotmakeyourself
immunetoacquiringconditions,asyoumightneedtofindtheopposingCleaner.
workswellwithcharactersthatcauseconditions.
Uponcardsharing,aCleanerwithacontagiouscondition(seeWerewolfandZombie)
willfirstusetheirCLEANERpower,thenprovidethecontagiouscondition.

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Clone
greyCloneyouwinifthefirstplayerwithwhomyoucardshareorcolorsharewins,
succeedingatalloftheirwinobjectives.
Robotrecommended
.

Clown

Clown
acting

r/bClowndoyourbesttosmileatalltimes.
researchsuggestsitisnearimpossibletosmileandnotbesimultaneouslyhappy.
someplayerscan'tstandbeingthischaracter.

Conspirator

Conspirator
cardsharepower

r/bConspiratoryouhavetheCONSPIRATORpower:anyplayerthatcardshareswithyou
andhastheoppositeteamswinobjective(example:blueConspiratorcardsharingwithared
alignedcharacter)gainsthe"traitor"condition.Aplayerwiththe"traitor"conditionhastheirwin
objectivechangedtothatoftheopposingteam.Forexample,aBlueTeamplayerwiththe
"traitor"conditionwinsifthePresidentgainsthe"dead"condition(whichisthewinobjectiveof
theRedTeam).TheCONSPIRATORpowerdoesnotworkonplayersthatarenotredorblue
aligned,primarycharacters,andsecondarycharacters(e.g.greycharacter,President,Bomber,
President'sDaughter,Martyr,BlueDrone,etc.).
Note:asingleplayercanonlygainasingletraitorcondition.
workswellwithLoyalist,Negotiator,andThug.

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CoyBoy

CoyBoy
condition

r/bCoyBoyyoubeginwiththe"coy"condition.Playerswiththe"coy"conditionmayONLY
colorshareevenwhenacharacter'spowermightforceacardshare.ACoyBoycantcard
share,privatelyreveal,orpubliclyrevealtheircardortheircolor.
Note:"Coy"playerscancardsharetheircardstoPsychologistsafteraPsychologistplayerhas
privatelyrevealedtheircardtothe"coy"player.AnotherNote:Ifaplayerwiththe"foolish"
conditionweretoacquirethe"coy"condition,thetwoconditionswouldcanceloneanother,
leavingtheplayerwithneithercondition.
worksreallywellwiththeSpy.AlsoworkswithNegotiator.
doesn'tworkwellwith10playersorfewerasthisessentiallymakestheCoyBoy
"shy."

Criminal

Criminal
cardsharepower

r/bCriminalyouhavetheCRIMINALpower:anyplayerthatcardshareswithyougainsthe
"shy"condition.Playerswiththe"shy"conditionmaynotrevealanypartoftheircardtoany
player.
Note:Ifaplayerwiththe"foolish"conditionweretoacquirethe"shy"condition,thetwoconditions
wouldcanceloneanother,leavingtheplayerwithneithercondition.
workswellwithPsychologist,Hunter,Engineer,andDoctor.
doesn'tworkwellwiththePrivateInvestigator,Mastermind,orwith10players.

CultLeader
colorsharepower,cardsharepower,condition,contagious

greyCultLeaderyoubeginwiththe"cultist"condition.Anyplayerthatcardsharesorcolor
shareswithaplayerwiththecultistcondition(i.e.acultist"player)thenalsogainsthe"cultist"
condition.Playerswiththe"cultist"conditionlosethegameiftheCultLeadergainsthedead
condition.Thisisanadditionalwinobjectiveanddoesnotreplaceorchangeaplayersoriginal
wincondition.IftheCultLeadergainsthedeadcondition,sodoallplayerswiththecultist
condition.
Note:Itisimportantforplayerstoindicatethattheyarehavethecultistconditionwhencard
sharingorcolorsharingwithanotherplayer.Thisisusuallydonebywhisperingsomethingalong
thelinesof,"Imacultist.Makesureourleader_______staysalive."
workswiththePrivacyPromisevariant.
almostrequiresthePrivacyPromisevariant.

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Cupid

Eris*
cardsharepower*recommended

redCupidyouhavetheCUPIDpower:oncepergame,youmayprivatelyrevealyourcardto
twoplayers.Youmustverballysaytoyourtargetplayers,"Youareinlovewitheachother."
Thosetwoplayersgainthe"inlove"condition.Playerswiththe"inlove"conditionreplacetheir
originalwinobjectivewiththefollowingwinobjective:beinthesameroomwiththeplayerwith
whomyouareinloveattheendofthegameorfailtowinyourobjective.TheCUPIDpower
cannotbeusedonyourself.
Note:Ifaplayerwiththe"inlove"conditionweretoacquirethe"inhate"condition,thetwo
conditionswouldcanceloneanother,leavingtheplayerwithneithercondition.
workswellwithEris.

Dealer

Dealer
cardsharepower

r/bDealeryouhavetheDEALERpower:anyplayerthatcardshareswithyougainsthe
"foolish"condition.Playerswiththe"foolish"conditioncanneverturndownanoffertocard
share.
Note:Ifaplayerwiththe"foolish"conditionweretoacquirethe"shy"condition,thetwoconditions
wouldcanceloneanother,leavingtheplayerwithneithercondition.
workswellwithCriminal.
informationcangetverypublicveryquickly.

Decoy

Sniper

Target

greyDecoyyouwiniftheSnipershootsyouattheendofthelastround.
requirestheSniperandtheTarget.

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Demon

Demon
acting,condition

r/bDemonyoubeginwiththe"liar"condition.Playerswiththeliarconditionmustalways
verballytellthelie(unlessyou're"seduced","hypnotized",oranyotherconditionthatmay
influenceyourabilitytotellthetruth).Thismeansthatyouarepermittedtocommunicatethe
truthaslongasitisnotverbally.Note:Ifaplayerwiththe"honest"conditionweretoacquirethe
"liar"condition,thetwoconditionswouldcanceloneanother,leavingtheplayerwithneither
condition.
workswellwithAngel.
getsconfusingwhenpairedwiththeHypnotistandVampire.Toughtopulloff.

Doctor

Engineer*
cardsharepower*recommended

blueDoctorwhenplayingwiththeDoctor,theBlueTeamhasthefollowingadditionalwin
condition:thePresidentmustcardsharewiththeDoctorbeforetheendofthegameortheBlue
Teamloses.Attheendofthegame,thePresidentwillbeaskedifhe/shecardsharedwiththe
Doctor.Atthattimebothplayerswillverifyordenyhavingcardshared.
Note:seeDoctor/Engineersection(insertpage#)formoreclarification.
AnotherNote:rememberthatifthePresidentcharactereverswitchesplayercontrol(perhaps
duetotheHotPotato),thenthenewPresidentmustcardsharewiththeDoctor.
workswellwithEngineerandcharacterswithcardsharepowers(e.g.Dr.Boom).
gameswiththeDoctorandEngineermayleadtoagamewhereallplayerslose.

Dragon

King

redDragonyouareaprimarycharacter.Everyoneinthesameroomasyouattheendofthe
gamegainsthe"toast"condition.TheRedTeamwinsiftheKinggainsthe"dead"condition.
Note:itispossiblethattheDragonreceivesthedeadconditionbeforetheendofthegame.If
thishappens,thentheDragondoesnotbreathe,failingtoprovidethedeadconditionto
everyoneinthesameroomattheendofthegame.
Survivor,Victim,Moby,andAhabareyournaturalgreyallies.

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DragonEgg

FatPrincess
bury

redDragonEggyouareasecondarycharacter.YouarethebackupcharacterfortheDragon.
IftheDragoncardisburiedortheDragonreceivesthetoastconditionbeforetheendofthe
game,youmustcarryoutallresponsibilitiesassociatedwiththeDragon(forexample:ending
thegameinthesameroomastheKing,cardsharingwiththeEggineer).

Dr.Boom

TuesdayKnight*
cardsharepower*recommended

redDr.BoomyouhavetheBOOMpower:ifyoucardsharewiththePresident,thegame
immediatelyends.RedTeamwins.
Note:theBOOMpowerneverworksonthePresidentsDaughter.IfthePresidentisburied,the
BOOMpowerisneverused.
workswellwithEngineerandcharacterswithcardsharepowers.
gamescanlastlessthan30seconds,greatlylimitinggameplaytime.

Drunk
cardswap

purpDrunkthischaractercardrequiresthefollowingsetup:beforecharacterscardsaredealt
butaftertheyareshuffled,randomlyremoveacharactercard.Thisisthesobercharactercard.
Thesobercardneedstobeplacedfacedowninalocationthatiseasilyaccessibletoall
players,regardlessofroomlocations(usuallybetweenthe2playareas).TheDrunkcardisthen
placedintothedeckofcharactercards.Reshufflethecharactercards.Atthebeginningofthe
lastroundofthegame,theDrunkplayershouldreplacetheirDrunkcardwiththesobercard.If
theylosttheirDrunkcharactercard(e.g.theBodySnatcherstoleit),thesobercardshouldstill
beretrieved.Theplayerassumesallpowersandresponsibilitiesassociatedwiththesober
charactercard.
Note:thesobercardisalwayscleansedwhenitisfirstretrieved,meaningithasnoacquired
conditions.

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EasterBunny
pinkEasterBunnythisiscomplicated,butfun.Haveallplayersgatherintoacircle.Spinthe
EasterBunnycardinthecenteroftheplayercircle.TowhicheverplayertheEasterBunnysear
pointsistheEasterBunny.Prepareatypicalgamewithashuffledcharacterdeck.Allplayers,
excepttheEasterBunnyshouldclosetheireyes.TheEasterBunnythenhideshalfofthecards
inoneoftherooms,andtheotherhalfofthecardsintheotherroom,alwaysbeingcarefulto
keepthecardsfacedown.Afterthisisdone,theEasterBunnyrushesbackandjoinsallthe
otherplayers.Atthebeginningofthegame,playersevenlysplitintothetworoomsasperusual.
However,nowplayershavetofindacharactercard.Onceaplayerfindsacharactercard,they
claimthatcardandonlythatcard.Thatistheircharacterforthegame.Ifaplayerfailstofinda
charactercardbytheendofthegame,theylose.TheplayerthatwastheEasterBunnyhasan
additionalwinobjectivebesidestheoneincludedwiththeirnonEasterBunnycharacter.Ifall
playersfindtheircharactercards,thentheEasterBunnyloses.Foreveryplayerthatfailstofind
acard,theEasterBunnyplayermustfindthemissingcards.IftheEasterBunnycantfindthese
lostcards,thentheEasterBunnyloses(becausemanwheretheheckarethosecards?!?)

Eggineer

Alchemist*
cardsharepower*recommended

redEggineerwhenplayingwiththeEggineer,theRedTeamhasthefollowingadditionalwin
condition:theDragonmustcardsharewiththeEggineerbeforetheendofthegameortheRed
Teamloses.Attheendofthegame,theBomberwillbeaskedifhe/shecardsharedwiththe
Eggineer.Atthattimebothplayerswillverifyordenyhavingcardshared.
Note:rememberthatiftheDragoncharactereverswitchesplayercontrol(perhapsduetothe
HotPotato),thenthenewDragonmustcardsharewiththeEggineer.
workswellwithDoctorandcharacterswithcardsharepowers(Mummy,Vampire,
etc.).
gameswiththeDoctorandEngineermayleadtoagamewhereallplayerslose.

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Enforcer

Enforcer
privaterevealpower

r/bEnforceryouhavetheENFORCERpower:onceperround,youmayprivatelyrevealyour
cardtotwoplayers.Youmustverballysaytoyourtargetplayers,"Youmustrevealyourcardto
oneanother."Thosetwoplayersmustcardsharetooneanother(nottoyou).Youcannotuse
thispoweronyourself,butanotherEnforcercanusetheirpoweronyou.Note:Ifusedona
characterthatisunabletocardshare(e.g.hasthe"shy"condition),thepoweriswasted.The
targetmustprovetheycantcardsharebyverballysaying(evenifcursed)IcantbecauseI
am(namespecificcondition).
workswellwithHunter,Agent,and11ormoreplayers.
doesn'tworkwellwith10playersorless.

Engineer

Doctor*
cardsharepower*recommended

redEngineerwhenplayingwiththeEngineer,theRedTeamhasthefollowingadditionalwin
condition:theBombermustcardsharewiththeEngineerbeforetheendofthegameortheRed
Teamloses.Attheendofthegame,theBomberwillbeaskedifhe/shecardsharedwiththe
Engineer.Atthattimebothplayerswillverifyordenyhavingcardshared.
Note:seeDoctor/Engineersection(insertpage#)formoreclarification.Note:rememberthat
iftheBombercharactereverswitchesplayercontrol(perhapsduetotheHotPotato),thenthe
newBombermustcardsharewiththeEngineer.
workswellwithDoctorandcharacterswithcardsharepowers(Mummy,Vampire,
etc.).
gameswiththeDoctorandEngineermayleadtoagamewhereallplayerslose.

Enlisted

Enlisted
publicrevealpower

r/bEnlistedyouhavetheENLISTpower:duringanyroundbutthelast,youmaypubliclyreveal
yourcardandautomaticallybecomeoneofthehostagesfortheendofthatround.However,
yourcardmustpermanentlyremainpubliclyrevealedfortherestofthegame.Thismeansthat
youcanonlyusethispoweronce.TheEnlistedmustbeahostageduringthesameroundin
whichtheENLISTpowerwasused.If2Enlistedcharactersusetheirpowerinthesameroom
duringthesameroundandthereisonly1hostagepositionavailable,whicheverEnlistedused
theirpowerfirstistobethehostage,theotherEnlistedcharacterwastedtheirENLISTpower.

afterusingtheENLISTpower,traditionalcardsharingandrevealingcantbedone.

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Eris

Cupid*
cardsharepower*recommended

blueErisyouhavetheERISpower:oncepergame,youmayprivatelyrevealyourcardtotwo
players.Youmustverballysaytoyourtargetplayers,"Youhateeachother."Thosetwoplayers
gainthe"inhate"condition.Playerswiththe"inhate"conditionreplacetheiroriginalwin
objectivewiththefollowingwinobjective:beintheoppositeroomoftheplayerwithwhomyou
areinhateattheendofthegameorfailtowinthisobjective.Youcannotusethispoweron
yourself.
Note:Ifaplayerwiththe"inhate"conditionweretoacquirethe"inlove"condition,thetwo
conditionswouldcanceloneanother,leavingtheplayerwithneithercondition.
Cupidstronglyrecommended.

Exhibitionist

Exhibitionist
condition

r/bExhibitionistyoubeginwiththe"flashing"condition.Playerswiththe"flashing"condition
mayONLYpubliclyrevealevenwhenacharacter'spowermightforceacardshare.A
Exhibitionistcantcardshareorprivatelyrevealtheircardortheircolor.
ispartoftheparaphiliaset(Voyeur,Frotteur,andPrude)

Fanatic

Apprentice*
bury,cardsharepower*recommended

redFanaticyouarethebackupcharacterfortheEggineer.IftheEggineercardisburiedorthe
Eggineerreceivesthedeadconditionbeforetheendofthegame,youmustcarryoutall
responsibilitiesassociatedwiththeEggineer(cardsharingwiththeDragon).
requirestheEggineer.
.

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Father

Mother*
privaterevealpower*recommended

greyFatheryouhavetheFATHERpower:duringthefirstroundofthegameyoumustprivately
revealyourcardto2playersandverballysaytothese2targetplayers,"Youaremychildren.
Youdonothavetoprivatelyrevealyourcardtobothofthese2targetplayerssimultaneously.
Youwinifthese2targetplayersendinthesameroomasthepresident.
feelthepridethatafathermight.

FatPrincess

DragonEgg
bury

blueFatPrincessyouareasecondarycharacter.YouarethebackupcharacterfortheKing.
IftheKingcardisburiedortheKingreceivesthetoastconditionbeforetheendofthegame,
youmustcarryoutallresponsibilitiesassociatedwiththeKing(forexample:endingthegamein
thesameroomastheKing,cardsharingwiththeAlchemist).
.
.

Firefighter

Pyrotech*
cardsharepower*recommended

blueFirefighteryouhavetheFIREFIGHTERpower:cardsharingwiththePresidentprovides
thePresidentthefireproofcondition.IfthePresidenthasthefireproofcondition,then,atthe
endofthegame,allplayersinthesameroomasthePresidentalsogainthefireproof
condition.Playerswiththefireproofconditiondonotgainthedeadconditionfromthe
firebombcondition.
almostrequiresPyrotech.

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Fool

Fool
condition

r/bFoolyoubeginwiththe"foolish"condition.Playerswiththe"foolish"conditioncannever
turndownanoffertocardshareorcolorshare.
Note:Ifaplayerwiththe"foolish"conditionweretoacquirethe"shy"condition,thetwoconditions
wouldcanceloneanother,leavingtheplayerwithneithercondition.
workswellwithZombie,NuclearTyrant,andcharacterswithcardsharingpowers.
youareZombiefodder.ShouldneverbeplayedwithHotPotato.

Fugitive

OneArmedMan

Witness

Marshall

cardsharepower

redFugitiveifyoucardsharewiththeOneArmedMan,thegameimmediatelyends.Red
Teamwins.
requiresMarshal,Witness,andOneArmedMan.

Frotteur

Prude

greyFrotteur(AKA:"TheGooser")ifyoudon'ttoucheveryplayerbytheendofthegame,you
lose.IfthePrudegrabsyourwrist,youlose.
requiresPrude.Ispartofthe"paraphilia"set(Voyeur,Exhibitionist).
doesn'tworkwellwith10playersorless.

Gambler
pausegame25

greyGamblerattheendofthelastround(the1minuteround),beforeallplayersrevealtheir
cards,you,theGambler,mustpubliclyannouncewhichteam(RedTeam,BlueTeam,or
neither)youthinkwonthegame.Ifyouarecorrect,youwin.Ifyouareincorrect,youlose.

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Gargoyle

Gargoyle
publicrevealpower

r/bGargoyleyouhavetheGARGOYLEpower:wheneveryouareselectedtoleavearoom(via
hostageselectionoracharacterspower)youmaypubliclyrevealyourcardandverballysay,
Stone,toavoidleavingtheroom.Thismeansthatanycharacterthatattemptstoforceyouto
leavetheroom(includingtheleader)mustimmediatelychooseadifferentplayertoleave.The
GARGOYLEpowercanbeusedrepeatedlyatanytime.
Note:theGARGOYLEpowercantbeusedwhiletheleaderisoutoftheroomduringparlay.
workswellwithUsurper.Gargoyleispartofthe"monster"set.

Gorgon

Gorgon
cardsharepower

r/bGorgonyouhavetheGORGONpower:anyplayerthatcardshareswithyougainsthe
"stoned"condition.Playerswiththestoned"conditionmaynolongervote.Rather,anytimea
voteiscalledfor(e.g.intheinstanceofnominating/usurpingaleader),"stoned"playersmustact
stiffwiththeirarmsstraightdown.
workswellwithRebel.Gorgonispartofthe"monster"set.

GreyTeam
cardswap

greyGreyTeamatsomepointduringthegame,beforetimeexpiresinthefinalround,you
mustexchangeyourcardforaRedTeamcardoraBlueTeamcard(donewiththeextraunused
teamcards).Younowassumetheallegianceoftheteamyouchose.Ifyouforgettoexchange
yourcardbytheendofthegameoriftheyareunableto,thentheyfailtowintheirobjective.
workswellwithSocialistandCapitalist

Hero

Villain*
*recommended

greyHeroyouwinifyouareinthesameroomasthePresidentandBomberattheendofthe
game.Ifyouwin,thebothRedandBlueteamslose.
yougetthechancetosavethePresident!Villainstronglyrecommended
ifyouwin,thePresidentisashamed.
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HotPotato
bury,cardsharepower,colorsharepower

greyHotPotatoyouhavetheHOTPOTATOpower:anyplayerthatcardsharesorevencolor
shareswithyouimmediatelytradescardswithyou.Bothyouandtheotherplayerassumethe
powersandtheallegianceofthenewlyacquiredcards.Attheendofthegame,theHotPotato
loses.Note:charactersthatcaninflictastatusuponothers(e.g.Vampire,HumanCentipede,
Hypnotist,etc.)losetheiridentity,butnotpreviouslyestablishedpoweroverotherswhen
becomingtheHotPotato.Forexample,previously"seduced"playersarestill"seduced"bythe
formerVampireturnedHotPotato.
Note:duetocleanse(seeCleanseruleonpage#),ifthePresidentcard,foranyreason,shifts
toanewplayer,thenewPresident,mustnowcardsharewiththeDoctortowinREGARDLESS
oftheformerPresidentscardsharinghistory.ThisconceptalsoappliestotheBomberand
Engineer.
workswellwithmoreplayersandwiththePrivacyPromisevariant.
Doesn'tworkwellwithcharactersthatcan'trefuseareveal(Fool,NuclearTyrant)
!Rememberthatnewlyacquiredcharactersarecleansed.

Hunter

Hunter
cardsharepower

r/bHuntertakeaplayerscharactercardanytimetheyattempttouseacardsharepoweron
you.You,theHunter,arenotaffectedbythatplayerscardsharepower.Youarenotpermittedto
doanythingwithacquiredcards,includingshowingthecardstoothersorusingpowers
associatedwiththecard.Forexample,ifaVampirecardshareswithyou,theVampirehasno
effectonyou,butyougettokeeptheplayer'sVampirecard.If2Hunterscardshare,nothing
happens.Playerswhosecardswerestolenmaintaintheirpowersandallegiance,buthave
obviouslylostallabilitytosharetheircardswithothers.Note:theClonesCLONEpowerstill
worksevenwhenencounteringtheHunter.
Hunterispartofthe"monster"set.
canbedifficulttohideallacquiredcards.

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Hypnotist

Hypnotist
cardsharepower

r/bHypnotistyouhavetheHYPNOTISTpower:anyplayerthatcardshareswithyougainsthe
"hypnotized"condition."Hypnotized"playersmustactasiftheyarethecharacterthatyou
suggest.Youinitiatehypnotismbysaying,"Youthinkyouarethe________."Youcanonlymake
acharactersuggestionatthetimeofthehypnotism(thecardshare)."Hypnotized"playersdo
notgainnorlosetheirpowerorallegiance.
Note:thisrequiresabitofactingonthepartofthe"hypnotized"playerastheyarenowto
believethattheircharactercardisactuallythecharactercardtheHypnotistsuggests.
workswiththePrivacyPromisevariant.
cangetconfusingforplayersquickly.Thisrolemaybetoocomplexfornewerplayers.

IdentityThief

IdentityThief
cardsharepower,cardswap

r/bIdentityThiefanyplayerthatcardshareswithyoutradescardswithyouandthenacquires
the"shy"condition.Playerswiththe"shy"conditionmaynotrevealanypartoftheircardtoany
player.Theplayerwithwhomyoutradedcardsisnowconsideredthe"ShyIdentityThief"and
assumestheallegianceoftheIdentityThiefcard.You,however,assumethepowers,allegiance,
winobjectives,andallstartingconditionsofthenewlystolencardasifyouweredealtthat
charactercardatthebeginningofthegame.Ifthe2IdentityThiefcharacterscardsharewith
oneanother,theytradecards,bothgaintheshycondition,andbothtradetheirallegiances(red
becomesblueandbluebecomered).
Note:"Shy"playerscancardsharetheircardstopsychologistsafterapsychologistplayerhas
privatelyrevealedtheircardtothe"shy"player.AnotherNote:Ifaplayerwiththe"shy"condition
weretoacquirethe"foolish"condition,thetwoconditionswouldcanceloneanother,leavingthe
playerwithneithercondition.
workswiththePrivacyPromisevariant.
doesn'tworkwellwithPsychologistasthe2playerscaninfinitelyswitch.
!Rememberthatnewlyacquiredcharactersarecleansed.

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Illuminati
cardsharepower

greyIlluminatiyourcharactercardhasaredsideandblueside.Youmayshoweitherside
whencolorsharingorrevealing.Ifanyplayercardshareswithyouthenyouwinandallother
playerslose.
workswellwithSpies,CoyBoys,andagroupthatsharestoomuchinformationtoooften.
thismakesforaverytenseandpotentiallyshortgame.Doesntworkwellwithfoolish
condition(seeFool).

Immunologist

Immunologist
condition

r/bImmunologistyoubeginwiththe"immune"condition.Playerswiththe"immune"condition
areimmunetoallpowersandconditionswithoutexception.
Note:playersshouldneverlieabouthavingtheimmunecondition.Ifthisbecomesaproblem
anImmunologistmighthavetoprovideaprivaterevealtoprovethattheyareindeedimmuneto
apowerorconditionandyoushouldgetbetterfriends.
workswellwithcharactersthathavecardsharepowers.
doesn'tworkwellwithZombie,asTeamZombienowhasahugehandicap.

Informer

Informer

r/bInformerwhenaplayeroftheopposingcolor(i.e.redwhenyoureblue,orbluewhenyoure
onredteam)privatelyrevealstheircardtoyouandverballysays,"Takemycard,"youMUST
takethatplayer'scard.Youarenotpermittedtodoanythingwithacquiredcards,including
showingthecardstoothersorusingpowersassociatedwiththecard.If,attheendofthelast
round,iftheredandblueteamstie(bothwinorbothlose)thenteamwhoseInformerhasmore
cardsloses.Forexample:BoththeRedFistandthePresidentaredestroyedbytheBlueDrone
andtheBomber.TheredInformeracquired3cardsduringthegame.TheblueInformer
acquired2cardsduringthegame.RedTeamloses,BlueTeamwins.
requirescharactersthatmaycauseatiegame(e.g.Doctor,Engineer,BlueDrone,
RedFist,etc.).
incompatiblewithJudge.Shouldnotbeburied.

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Intern

Victim*
*recommended

greyInternyouwinifyouareinthesameroomasthePresidentattheendofthegame.
workswellwiththeRival,Survivor,andVictim.
withouttheVictim,InternmayprovideBlueTeamwithanadvantage.

Interrogator

Interrogator
privaterevealpower

r/bInterrogatoryouhavetheINTERROGATEpower:onceperroundyoumayprivately
revealtoanyplayerintheroomandaskthemasingleyes/noquestiontowhichtheymust
answerhonestly.Iftheysincerelydontknowtheanswertothequestion,thentheyshould
indicatesuch.Answeringdoesnthavetobeverbal(thoughitcanbe).Therecipientofthe
INTERROGATEpowercananswerwithasimplenodofthehead,headshake,orshrugofthe
shoulders.WhenusingtheInterrogateability,youmustverballyannouncetoyourtargetplayer,"I
amusingmyInterrogateability,"asyouprivatelyrevealyourcardtothem.
Note:askingplayersaboutwhattheyplantodointhefutureisawasteofaquestion.Changing
yourplansdoesntmakeyoudishonest.Itmakesyoufickle.
Greatifyouknowwhatayes/noquestionis.
Easytocheatbyusingyourpowermorethanonceperround,sodon't.

Judge
greyJudgewhenanyplayerprivatelyrevealstheircardtoyouandsays,"Takemycard,"you
MUSTtakethatplayer'scard.Youarenotpermittedtodoanythingwithacquiredcards,including
showingthecardstoothersorusingpowersassociatedwiththecards.Youhavethe
JUDGEMENTpower:attheendofthelastround,ifbothRedandBlueteamswinorlose(atie),
counttheamountofredcardsandbluecardsyouveaccumulated.Theteamthatgaveyou
morecardsoftheircolorwinsthegame.YouwinifyougettouseyourJUDGEMENTpower.
However,ifthegamestillendsinatie(duetohavinganequalnumberofredandbluecards)
youstillwin,butRedandBlueteamsbothlose.
requiresBlueDroneandRedFistorEngineerandDoctor.
doesn'tworkwithInformer.

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Juliet

Romeo

greyJulietyouwinifyouareinthesameroomasRomeoandtheBomberattheendofthe
game.Requires
mustbeplayedwithRomeo.WorkswellwithMaidandButler.
doesn'tworkwell10playersorfewer.

Kangaroo

Kangaroo
publicrevealpower

r/bKangarooyouhavetheSWITCHAROOpower:duringanyroundbutthelast,youmay
publiclyrevealyourcard.Youmustthenimmediatelyleaveyourcurrentroom.Uponentering
theopposingroom,youmustIMMEDIATELYchooseanyplayer,showthemyourpublicly
revealedcardandverballytellthem,Imkickingyouout.Youstay,butyourtargetplayermust
immediatelyleavethecurrentroomandgointotheopposingroom.Afterusingthe
SWITCHAROOpower,yourcardmustremainpermanentlypubliclyrevealedfortherestof
thegame.Thismeansthatyoucanonlyusethispoweronce.Iftheplayeryouchosetoremove
fromtheroomwastheleader,theleadershouldimmediatelyplacetheleadercardonthe
ground.Atthispoint,anewleaderisnominatedinthesamemethodasinthefirstround.
.

King

Dragon

blueKingyouareaprimarycharacter.BlueTeamwinsifyoudonotgainthe"toast"condition.
.

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Leprechaun
cardsharepower,cardswap,colorsharepower,condition

greenLeprechaunyoubeginwiththe"foolish"condition.Playerswiththe"foolish"condition
canneverturndownanoffertocardshareorcolorshare.Note:Ifaplayerwiththe"foolish"
conditionweretoacquirethe"shy"condition,thetwoconditionswouldcanceloneanother,
leavingtheplayerwithneithercondition.YoualsohavetheLEPRECHAUNpower:Anyplayer
thatcardsharesorevencolorshareswithyouimmediatelytradescardswithyou.Bothyouand
theotherplayerassumethepowersandtheallegianceofthenewlyacquiredcards.Attheend
ofthegame,theLeprechaunwins.AsingleplayercanonlyeverbetheLeprechaunonceper
game.IfIplayerisabouttobecometheLeprechauncharacterforthesecondtime,themust
communicatethattheycantreceivetheLeprechauncard.Thiscommunicationcanbedone
verballyornonverbally.Note:charactersthatcaninflictastatusuponothers(e.g.Vampire,
HumanCentipede,Hypnotist,etc.)losetheiridentity,butnotpreviouslyestablishedpowerover
otherswhenbecomingtheHotPotato.Forexample,previously"seduced"playersarestill
"seduced"bytheformerVampireturnedHotPotato.
Note:duetocleanse(seeCleanseruleonpage#),ifthePresidentcard,foranyreason,shifts
toanewplayer,thenewPresident,mustnowcardsharewiththeDoctortowinREGARDLESS
oftheformerPresidentscardsharehistory.ThisconceptalsoappliesfortheBomberand
Engineer.
workswellwithmoreplayersandwiththePrivacyPromisevariant..
Doesn'tworkwellwithcharactersthatcan'trefuseareveal(Fool,NuclearTyrant)
!Rememberthatnewlyacquiredcharactersarecleansed.

Loyalist

Loyalist
cardsharepower,condition

r/bLoyalistyouareimmunetothetraitorcondition.Moreover,ifanyonecardshareswithyou
theylosethetraitorcondition.
requiresConspiratortobeanyuse.
prettyuselesswithouttheConspirator.

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MadScientist

MadScientist
privaterevealpower

r/bMadScientistyouhavetheMADSCIENTISTpower:oncepergame,youmayprivately
revealyourcardtotwoplayers.Youmustverballysaytoyourtargetplayers,"YouMUSTtrade
cards."Thosetwoplayersmusttradecharactercards.Youcannotusethispoweronyourself,
butanotherMadScientistcanusetheirMADSCIENTISTpoweronyou.
Muhahaha!
doesn'tworkwellwith10playersorfewer.
!Rememberthatnewlyacquiredcharactersarecleansed.

Maid

Butler

greyMaidyouwinifyouareinthesameroomastheButlerandthePresidentattheendofthe
game.
mustbeplayedwiththeButler.WorkswellwithRomeoandJuliet.
doesn'tworkwellwith10playersorfewer.

Marshal

Fugitive

OneArmedMan

Witness

cardsharepower

blueMarshalifyoucardsharewiththeFugitive,thegameimmediatelyends.BlueTeamwins.
requiresWitness,Fugitive,andOneArmedMan.

Martyr

PresidentsDaughter
bury

redMartyryouareasecondarycharacter.YouarethebackupcharacterfortheBomber.Ifthe
BombercardisburiedortheBomberreceivesthedeadconditionbeforeactivatingthebomb,
youmustcarryoutallresponsibilitiesassociatedwiththeBomber(forexample:endingthe
gameinthesameroomasthePresident,cardsharingwiththeEngineer).

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Mastermind
pausegame95

greyMastermindyourcharactercardhasaredsideandblueside.Youmayshoweitherside
whencolorsharingorrevealing.Attheendofthelastround(the1minuteround),beforeall
playersrevealtheircards,you,theMastermind,mustpubliclyannouncethecolorofEVERY
player.Traditionally,thisisdonebyhavingtheMastermindpoint,onebyone,toeachplayerand
verballynamingacolorastheydoso(Red,Blue,Grey,Green,orPurple).Ifyouareableto
correctlynamethecolorofeveryplayerscharactercard,thenyouwinandallotherplayers
lose.Ifyougetguessjust1playerscolorwrong,thenyoulosethegame.
winningastheMastermindfeelsamazing.
themoreplayers,themoredifficult.Throwinacharacterthatcanswapidentities
andyoureinanightmare.

Mastermind(version2)
greyMastermind2youwinifyouendthegameasaroomsleaderANDwasaleaderofthe
opposingroomatsomepointduringthegame.

Mayor

Mayor
publicrevealpower

r/bMayorwhenyoupubliclyrevealyourcard,yourvotecountsastwovotes.Thismeansthat
youcanpubliclyrevealyourcardtocountastwopeopleforORAGAINSTthenominationofa
newleader.
workswellwithroomsthathaveanevennumberofplayers.

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Medic

Medic
cardsharepower

r/bMedicyouhavetheMEDICpower:anyplayerthatcardshareswithyouhasallconditions
removed.Forexample,aplayerwhohasbeen"cursed"byaMummywouldnolongerhavethe
"cursed"conditionaftercardsharingwithyou.Thisdoesnotmakeyourselfimmunetoacquiring
conditions,asyoumightneedtofindtheopposingMedic.
workswellwithcharactersthatcauseconditions.
Uponcardsharing,aMedicwithacontagiouscondition(seeWerewolfandZombie)
willfirstusetheirMEDICpower,thenprovidethecontagiouscondition.

MI6
greyMI6youwinifyoucardsharewiththeBomberandthePresidentbeforetheendofthe
game.
workswellwithNuclearTyrantandFool.

Mime

Mime
acting

r/bMimedoyourbesttonotmakeanynoise.
workswellwithMummy.
someplayerscan'tstandbeingthischaracter.

Minion
greyMinionyouwinifaleaderisneverusurpedinthesameroomasyou.
workswellwithBornLeader,Gorgon,andUsurper.
cangetboringifpairedwithastableleader,toughtowinwiththeUsurper.

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Mistress

Wife

greyMistressyouwinifyouareinthesameroomasthePresidentattheendofthegameand
theWifeisnot.
requiresWife.AhabandMobystronglyrecommended.
withoutAhabandMoby,BlueTeammayhaveanadvantage.

Moby

Ahab

greyMobyyouwinifAhabgainsthe"dead"conditionandyoudonot.
requiresAhab.WifeandMistressstronglyrecommended.
withoutWifeandMistress,RedTeammayhaveanadvantage.

Mother

StepMother*
privaterevealpower*recommended

greyMotheryouhavetheMOTHERpower:duringthefirstroundofthegameyoumust
privatelyrevealyourcardto2playersandverballysaytothese2targetplayers,"Youaremy
children.Youdonothavetoprivatelyrevealyourcardtobothofthese2targetplayers
simultaneously.Youwinifthese2targetplayersdonotgainthedeadconditionunless1ofthe
2playersistheBomber.IftheBomberisoneofthe2targetplayers,thenyouonlyneedthe
othertargetplayeryoudeemedasyourchildtonotgainthedeadcondition.
feeltheconcernthatamothermight.

Mummy

Mummy
cardsharepower

r/bMummyyouhavetheMUMMYpower:anyplayerthatcardshareswithyougainsthe
"cursed"condition.Cursedplayersmustfromthenondotheirbesttonotmakeanynoise.
Note:BecauseoftheMUMMYpower,Cursedplayersarepreventedfromusinganypowersor
abilitiesthatrequiresaverbalization(e.g.Agent,Rageaholic,andevenZombie).
workswellwithMime.Mummyispartofthe"monster"set.

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Negotiator

Negotiator
condition

r/bNegotiatoryoubeginwiththe"savvy"condition.Playerswiththe"savvy"conditionmay
onlycardshare.Youmaynotpublicly,privately,orcolorshare.
Note:itispossibleforsavvyplayerstoacquireconditionsthatpreventcardsharing(e.g.
coy).Ifthishappens,thenthesavvyplayercannolongerperformanyofthe4typesof
reveals(cardshare,colorshare,privatereveal,orpublicreveal).
workswellwithShyGuyandCoyBoy.
doesn'tworkwellwith10playersorlessastheNegotiatorroleisredundant.

Ninja

Ninja
publicrevealpower

r/bNinjatheNinjahastheNINJApower:duringanyroundbutthelast,youmaypubliclyreveal
yourcard.Youmustthenimmediatelyleaveyourcurrentroom.Uponenteringtheopposing
room,youmustIMMEDIATELYgrabanyplayeryouchooseinthatroom.Bothyouandthe
chosenplayerareremovedfromthegame(butdoNOTgainthe"dead"condition).Inthecase
wherethechosenplayerisacharacterwhoisunaffectedbypowers(example:the
Immunologist),theNinjaspowerhasbeenwastedandtheNinjaleavesthegamealone.
Removedcharactersstillwinorlosebasedupontheirteamorcharacter'swinobjective.
Backupcharactersbecomeactiveiftheircorrespondingcharactersareremovedfromthegame
(e.g.theNursebecomestheDoctoriftheNinjaremovestheDoctorfromthegame).IftheNinja
usestheNINJApoweronaroomsleader,theleadershouldimmediatelyplacetheleadercard
ontheground.Atthispoint,anewleaderisnominatedinthesamemethodasthefirstround.
Note:ifaprimarycharacter(PresidentorBomber)anditscorrespondingbackupcharacter
(President'sDaughterorMartyr)arebothremovedfromthegame,theopposingteam
automaticallywins.AnotherNote:Iftheleaderofaroomisremoved,theroommustnominatea
newleaderasinthefirstround.Note:becauseNinjasandthetargetsoftheirNINJApowerare
removedfromaroom'spopulation,theplayercountforthesakeofhostagesshouldalwaysbe4
lessthantheamountofstartingplayers.Thismeansifyouhave18playersincludingtheNinjas,
youshouldbeplayinga14playergame.

notrecommendedwithcardswithlinkedcharacters(e.g.FrotteurandPrude).Should
neverbeplayedwiththeAmnesiac.

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NuclearTyrant
condition

greyNuclearTyrantattheendofthegame,youareaskedifyousharedyourcardwithboth
thePresidentandtheBomber.YouwinifthePresidentandtheBomberdonotcardsharewith
youbytheendofthegame.Ifyouwin,allotherplayerslose.TheNuclearTyrantbeginswith
the"foolish"condition.Playerswiththe"foolish"conditioncanneverturndownanoffertocard
share.
Note:Ifaplayerwiththe"foolish"conditionweretoacquirethe"shy"condition,thetwoconditions
wouldcanceloneanother,leavingtheplayerwithneithercondition.
workswellwithMI6.
doesntmixwellwithcharactersthathavecardswapabilities(e.g.HotPotato,
Leprechaun,etc.)

Nurse

Tinkerer*
cardsharepower,bury*recommended

blueNurseyouarethebackupcharacterfortheDoctor.IftheDoctorcardisburiedorthe
Doctorreceivesthedeadconditionbeforetheendofthegame,youmustcarryoutall
responsibilitiesassociatedwiththeDoctor(cardsharingwiththePresident).
requiresDoctor.
.

OneArmedMan

Witness

Marshal

Fugitive

cardsharepower

blueOneArmedManifyoucardsharewiththeWitness,thegameimmediatelyends.Blue
Teamwins.
requiresMarshal,Fugitive,andWitness.

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Paparazzo

Paparazzo
acting

r/bPaparazzodoyourbesttomakesuretherearenoprivateconversations.Youmusttryto
beasintrusiveaspossible,includinglookingoverplayersshouldersattheircards,andeven
gettingonthegroundtoseethebottomsofcardsbeingpassedbetweenplayers.Youcant
physicallymanipulateotherplayers,thatistoorude.IfplayingwiththePrivacyPromiserule
variant,ignoretheruleaslongasyoupubliclyrevealyourcardtoprovetoothersthatyouare
permittedtobeinvasive.
workswellwiththePrivacyPromisevariant.

Paper

Rock

Scissors

greyPaperyouwinifyouareinthesameroomastheRock,butnotinthesameroomasthe
Scissors.
requiresRockandScissors

Paranoid

Paranoid
condition

r/bParanoidyoubeginwiththe"paranoid"condition.Playerswiththe"paranoid"conditionmay
onlycardshare.Moreover,theymayonlycardshareoncepergame.
workswellwithPsychologist.

Piper

Piper
cardsharepower

r/bPiperyouhavethePIPERpower:anyplayerthatcardshareswithyougainsthe"piped"
condition.Characterswiththe"piped"conditionhaveanadditionalwincondition.Ifplayerswith
thepipedconditionloseiftheyarenotinthesameroomasthePiperplayerthatprovidedthem
withthepipedcondition.
Note:aplayercanonlyhaveasinglepipedcondition.
AnotherNote:itispossiblethatbothPipercharactersgainthepipedcondition.
workswellwithNegotiator,Hunter,Zombie,Medic,andCleaner.
doesn'tworkwellwith10playersorless.

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Pirate

Pirate
publicrevealpower

r/bPirateyouhavethePIRATEpower:youmaypubliclyrevealyourPiratecard,pickanyplayer
intheroom(besidesyourself)andverballyandloudlytellthem,"Argh,walktheplank."However,
yourcardmustpermanentlyremainpubliclyrevealedfortherestofthegame.Thismeansthat
youcanonlyusethispoweronce.Yourtargetplayergainsthe"blasted"condition.Aplayerwith
theblastedconditionmustbeoneofthehostagesexchangedattheendoftheround.Ifthe
PIRATEpowerisusedduringthelastround,thenthatplayeristhesinglehostage.
Note:Ifaplayerwiththe"blasted"conditionweretoacquirethe"tackled"condition,thetwo
conditionswouldcanceloneanother,leavingtheplayerwithneithercondition.
playerswillnotlikelyneedtoguesstheotherroomshostage.Recommendthatjustthe
redPiratebeplayedwithjusttheblueSecurity.

President

Bomber

bluePresidentyouareaprimarycharacter.BlueTeamwinsifyoudonotgainthe"dead"
condition.
Rival,Intern,Wife,andMistressareyournaturalallies.

PresidentsDaughter

Martyr
bury

bluePresident'sDaughteryouareasecondarycharacter.Youarethebackupcharacterfor
thePresident.IfthePresidentcardisburiedorthePresidentreceivesthedeadcondition
beforethebombisactivated,youmustcarryoutallresponsibilitiesassociatedwiththe
President(forexample:endingthegameintheoppositeroomastheBomber,cardsharingwith
theDoctor).
requiresPresident.
no,thischaractershouldnotbethe"VicePresident".Shutupalreadyandlaugh.

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PrivateInvestigator
pausegame05

greyPrivateInvestigatorattheendofthelastround,beforeallplayersrevealtheircharacter
cards,youmustpubliclyannouncetheidentityoftheburiedcard.Ifyouarecorrect,youwin.If
youareincorrect,youlose.
Note:ifthePrivateInvestigatorisinplaywithanyothercharactersthathaveaendofgame
publicannouncement(e.g.Amnesiac,Gambler,etc.)thePrivateInvestigatormustannounce
theirguessfirst.
worksgreatwith10playersorless.
PrivateInvestigatordoesn'tworkwellwiththeCriminal,Trader,orChanger.

Professor

Professor
cardsharepower

r/bProfessoranyplayerthatcardshareswithyouacquiresthe"savvy"condition.Players
withthe"savvy"conditionmayonlycardshare.Thesavvyconditionpreventstheuseofprivate
revealandcolorsharepowers.Note:itispossibleforsavvyplayerstoacquireconditionsthat
preventcardsharing(e.g.coy).Ifthishappens,thenthesavvyplayercannolongerperform
anyofthe4typesofreveals(cardshare,colorshare,privatereveal,orpublicreveal).
workswellwithNegotiator,andcharacterswithcardsharepowers.
doesn'tworkwellwiththePrivateInvestigatororwith10players.

Prude

Frotteur

greyPrudeYouwinifyougraboneoftheFrotteur'swristsbytheendofthegame.Youmay
onlygraboneplayerswristduringthegame.Onceyougrabaplayerswrist,youmaynotletgo
untiltheendofthegame.Thisalsomeansthatneitheryou,northeplayerswhosewristyou
grabbedmaybeahostagewithouttheother.Theonlywayoneofthetwoofyoucanleavethe
roomisiftheotherisabletoleaveaswell.
Note:acharacterthatremovesanothercharacterfromthegame(e.g.Ninja,Xenohunter,etc.)
cannotremovethePrudenortheplayerwhosewristtheprudegrabbed.
requiresFrotteur.Partofthe"paraphilia"set.
doesn'tworkwellwith10playersorless.Requirestouching.

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Psychologist

Psychologist
cardsharepower,privaterevealpower

r/bPsychologistwhenyouprivatelyrevealyourcardtoacharacterwiththe"shy"conditionor
thecoycondition,that"shy"orcoycharactermaythenimmediatelycardsharewithyou,the
Psychologist.Ifthisisdone,the"shy"and/orcoyconditionisremoved.Furthermore,if
someonewiththeparanoidconditioncardshareswithyou,theparanoidconditionis
removed.
workswellwithCriminal,ShyGuy,Thug,Paranoid,andCoyBoy.

Pyrotech

Firefighter*
cardsharepower*recommended

redPyrotechyouhavethePYROTECHpower:cardsharingwiththeBomberprovidesthe
firebombcondition.IftheBomberhasthefirebombconditionattheendofthegame,all
playersgainthedeadcondition(regardlessofwhatroomtheyarein).
almostrequiresFirefighter.

Queen

StuntDouble*
*recommended

greyQueenyouwinthePresidentgainsthedeadconditionandyoudont.

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Rageaholic

Rageaholic

r/bRageaholicyouhaveanalternativewinobjective.Ifyou...
1)arearoomsleader
2)havealreadyselectedyourhostages
3)arebetweenrounds(thetimebetweentheendofaroundandthebeginningofthenextround)
4)andarewaitingfortheotherroomsleaderduringparlay
thenyoumaybeginyellingImaragingone!Imaragingtwo!Imaragingthree!...andsoon
untileithertheotherleadershowsupforparlayoryougettoImaragingten!Ifyougettoand
completeyellingImaragingten!thenyouwinandallotherplayerslose(includingthe
opposingRageaholiccharacter).
Note:whenyellingduringparlay,youshouldbeloudenoughthatbothroomscanhearyou.
thisisgreatforannoyingleadersthatdontchoosetheirhostagesquickly.
thischaractersucksifyouarethatannoyingleaderthatdoesntselecthostagesontime.

Rat

Rat
publicrevealpower

r/bRatyouhavetheRATpower:oncepergameyoumaypubliclyrevealyourcardtotheentire
room,thenleavetotheopposingroom.However,yourcardmustpermanentlyremainpublicly
revealedfortherestofthegame.Whileintheotherroom,youhavetheimmunecondition.
Playerswiththe"immune"conditionareimmunetoallpowersandconditionswithoutexception.
WhileintheotherroomRatscannevertakepartinanyvote(e.g.votingtonominateorusurp
aleader)andcanneverbepickedbyleaderstobetransferredintoanotherroom(orbyother
characterswithsuchpowers)astheyareneveractuallycountedaspartofaroom'spopulation.
Youmustreturntoyouroriginalroombeforetheendoftheroundoryouautomaticallylose.
worksgreatonthelastround.
don'tforgettoreturnbeforetheendoftheround!

RedFist

BlueDrone

redRedFistyouareaprimarycharacter.TheRedTeamwinsifyouarenotinthesameroom
astheBlueDroneattheendofthegame.
mustbeplayedwithBlueDrone.JudgeorInformanrrecommended(notboth).
cancauseaconfusingendgameresult.

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RedFoot

BlueFirecracker*
bury*recommended

redRedFootyouareasecondarycharacter.YouarethebackupcharacterfortheRedFist.If
theRedFistcardisburiedortheRedFistreceivesthedeadconditionbeforethebombis
activated,youmustcarryoutallresponsibilitiesassociatedwiththeRedFist.
requiresRedFist.
ifburyingacard,considernotburyingtheInformersorJudge.

RedTeam

BlueTeam*
*recommended

redRedTeamYouareonRedTeam,ifthePresidentgainsthe"dead"condition,youwin.
Note:anycharactercardthathasthewhitebombicononitisconsideredtobeontheRed
Team.
workswellforfirsttimeplayers.
canboreexperiencedplayers.

Rival

Survivor*
*recommended

greyRivalyouwinifyouareNOTinthesameroomasthePresidentattheendofthegame.
workswellwiththeIntern,Survivor,andVictim.
withouttheSurvivor,RivalmayprovideBlueTeamwithanadvantage.

Robot
greyRobotyouwinifthefirstplayerwithwhomyoucardshareorcolorsharefailstoachieve
alloftheirwinobjectives.Ifyoufailtocardshareorcolorsharewithanyplayers,thenyoulose.
workswellincombinationwiththeClone.

Rock

Paper

Scissors

greyRockyouwinifyouareinthesameroomastheScissors,butnotinthesameroomas
thePaper.
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requiresPaperandScissors

Romeo

Juliet

greyRomeoyouwinifyouareinthesameroomasJulietandtheBomberattheendofthe
game.
workswellwithMaidandButler.
doesn'tworkwell10playersorfewer.

Scissors

Paper

Rock

greyScissorsyouwinifyouareinthesameroomasthePaper,butnotinthesameroomas
theRock.
requiresPaperandRock.

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SecretPolice

SecretPolice

r/bSecretPoliceyouhaveanalternativewinobjective.WhiletheSecretPoliceareinplay,
doinganyactionthatcouldbedeemedgameplaybetweenroundsisstrictlyprohibited.Ifany
playersdiscussgameplayorattempttodoanyformofcardsharingorrevealing,you(theSecret
Police)maypointtotheplayerthatisgameplayingbetweenrounds,publiclyrevealyourcard
(likeitsabadge)andyell,SecretPolice!Youreunderarrest!Aslongas1otherplayerinthe
gamecanverifythatgameplaywasindeedoccurringbetweenrounds,youwinandallother
playerslose(includingtheopposingSecretPolicecharacter).
Note:WhenplayingwiththeSecretPoliceitisimportantthatallplayersunderstandwhena
roundbeginsandwhenitends.Ifplayersarehavingdifficultyunderstandingthis,rememberthat
declaringTheroundisover!isnotconsideredgameplay.
AnotherNote:Betweenroundsisthetimebetweentheendofaroundandthebeginningofthe
nextround.Thisisthetimewhenleadersparlay,swaphostages,andbeginthenextround.
YetanotherNote:Tip:TheeasiestwaytobesurethattheSecretPolicedonotwinistoremain
silentandstillbetweenrounds.
Warning:AleaderselectinghostagesafteraroundstimehasexpiredISCONSIDERED
GAMEPLAY!Leadersshouldbewellprepared.
agreatcharactertouseingroupsthatwasteawholelotoftimebetweenrounds.
someplayersclaimthischaracterismeanandruinsfun.Thisrequiresadisciplinedgroup.

Security

Security
publicrevealpower

r/bSecurityyouhavetheTACKLEpower:youmaypubliclyrevealyourSecuritycard,pickany
playerintheroom(besidesyourself)andverballytellthem,"You'regoingnowhere."However,
yourcardmustpermanentlyremainpubliclyrevealedfortherestofthegame.Thismeansthat
youcanonlyusethispoweronce.IfthetargetofyourTACKLEpowerisnotonthesameteam
asyou,theygainthe"tackled"condition."Tackled"playerscan'tleaveasahostagethisround.
IfSecurityusestheTACKLEpoweronamemberoftheirownteam,thenthatteammateplayer
gainsthetorncondition.Aplayerwiththetornconditionmustpermanentlypubliclyreveal
theircardregardlessofanypowersoracquiredconditions.Thispermanentpublicrevealisa
punishmentforchoosingamemberofthesameteam.
Note:Ifaplayerwiththe"tackled"conditionweretoacquirethe"blasted"condition,thetwo
conditionswouldcanceloneanother,leavingtheplayerwithneithercondition.
playerswillnotlikelyneedtoguesstheotherroomshostage.Recommendedthatjustthe
redPiratebeplayedwithjusttheblueSecurity.

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Seer

Seer

r/bSeerbeforethegamebegins,butaftercharactercardshavebeendealt,everyoneisto
closetheireyesandpubliclyrevealtheircardsforabout30seconds.Allplayersaretodothis
regardlessoftheircharactercardsabilities,powers,andstartingconditions.OnlytheSeer
charactersmayopentheireyesandmovefreelythroughouttheplayareas.Seercharacters
beginthegamewiththe"shy"condition.Playerswiththe"shy"conditionmaynotrevealanypart
oftheircardtoanyplayer.
Note:"Shy"playerscancardsharetheircardstopsychologistsafterapsychologistplayerhas
privatelyrevealedtheircardtothe"shy"player.AnotherNote:Ifaplayerwiththe"foolish"
conditionweretoacquirethe"shy"condition,thetwoconditionswouldcanceloneanother,
leavingtheplayerwithneithercondition.
Tip:thebestwaytoaddressSeerplayersgettingtolookatallplayerscardsistohaveall
playersdealttheircharactercardsbeforeseparatingintothe2separaterooms.Thenhavethe
30secondmasspublicreveal,andthenseparateintoseparaterooms.
workswell11ormoreplayers.
theremustbe2Ambassadorsforpropergamebalance.DonotburyAmbassadors.
NotrecommendedwithMadScientists,orZombies.

ShyGuy

ShyGuy
condition

r/bShyGuyyoubeginwiththe"shy"condition.Playerswiththe"shy"conditionmaynotreveal
anypartoftheircardtoanyplayer.Note:"Shy"playerscancardsharetheircardsto
psychologistsafterapsychologistplayerhasprivatelyrevealedtheircardtothe"shy"player.
AnotherNote:Ifaplayerwiththe"foolish"conditionweretoacquirethe"shy"condition,thetwo
conditionswouldcanceloneanother,leavingtheplayerwithneithercondition.
workswellwithPsychologistandCriminal.

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Sniper

Target

Decoy

pausegame15

greySniperattheendofthelastround,beforeallplayersrevealtheircharactercards,you
mustpubliclyannouncewhichplayeryouareshooting.Theselectedplayerdoesnothavetobe
inthesameroomasyou.YouwiniftheplayeryouselectedistheTarget.Iftheplayeryou
chooseisnottheTargetortheDecoy,thentheselectedplayergainsthe"dead"condition.
Note:a"dead"Bomberdoesnotdetonate.
requirestheDecoyandtheTarget.

Socialist

Capitalist*
cardsharepower,cardswap*recommended

redSocialistanyplayerthatcardshareswithyoumusttradeintheircharactercardforaRed
Teamcardbeforethebeginningofthenextroundandbeforerevealinganypartoftheircardto
anotherplayer.Yourpowerhasnoeffectonprimarycharacters(President,Bomber,RedFist,
etc.),backupcharactersforprimaries(PresidentsDaughter,Martyr,Firecracker,etc.)orany
characterthatisnotalignedwitheitherredorblue.
workswellwithCapitalist.
doesn'tworkwellwithouttheCapitalist.

Spy

Spy

r/bSpythisisaspecialcharactercardthatisthecoloroftheoppositeteam.Thismeans,for
example,thattheredSpyhasanallegiancetotheRedTeam,buttheircardisblue.
workswellwithCoyBoy.
doesn'treallyworkwellwithouttheCoyBoyorlessthan10players.

StuntDouble

Queen*
*recommended

greyStuntDoubleyouwinifyouendintheoppositeroomasthePresidentandifyougainthe
deadcondition.

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Survivor

Rival*
*recommended

greySurvivoryouwinifyouareNOTinthesameroomastheBomberattheendofthe
game.
workswellwiththeVictim,Rival,andIntern.
withouttheRival,SurvivormayprovideRedTeamwithanadvantage.

Target

Sniper

Decoy

greyTargetyouwiniftheSniperdoesnotshootyouattheendofthelastround.
requirestheDecoyandtheTarget.

Telepath
publicrevealpower

greyTelepathyouwinifyoucorrectlypredicttheplayer(notcharacter)thatwillbethehostage
comingintoyourroomattheendofthelastround.Toformalizeyourprediction,youmust
publiclyrevealyourcardduringthelastroundofthegameandverballyname(oradequately
describe)yourprediction.Note:yourpredictioncantbethehostageleavingyourcurrentroom.
YoumustpredictthehostagethatwillbecomingINTOyourroom.

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Tentaclese

Tentaclese
oddplayercount,publicrevealpower

r/bTentacleseyouhavetheTENTACLEpower:ifyouareinaroomthathasfewerplayers
thantheotherroom,youmayleaveyourcurrentroom.Younevercountasamemberofthe
opposingroomwhileusingtheTENTACLEpower.Uponenteringtheopposingroom,youmust
IMMEDIATELYgrabanyplayerofyourchoosing.Bothyouandthatgrabbedplayerreturntothe
roomfromwhichyoujustleft.Inthecasewherethechosenplayerisacharacterwhois
unaffectedbypowers(example:theImmunologist),Tentaclesespowerhasbeenwastedand
youmustIMMEDIATELYgrabadifferentplayer.IfTentacleseusestheTENTACLEpowerona
roomsleader,theleadershouldimmediatelyplacetheleadercardontheground.Atthispoint,a
newleaderisnominatedinthesamemethodasthefirstround.YoumayusetheTENTACLE
powerduringanytimeEXCEPTFORTHELASTROUND.Thiscanbedonelimitlessly.
Note:thiscardshouldonlybeincludedintherolesetifthetworoomsdonothavethesame
numberofplayersinthem.

cancausetugofwarmatches,especiallywiththeBouncers

Thug

Thug
cardsharepower

r/bThugyouhavetheTHUGpower:anyplayerthatcardshareswithyouacquiresthe"coy"
condition.Playerswiththe"coy"conditionmayonlycolorshareevenwhenacharacter'spower
mightforceacardshare.
Note:Ifaplayerwiththe"foolish"conditionweretoacquirethe"coy"condition,thetwoconditions
wouldcanceloneanother,leavingtheplayerwithneithercondition.
workswellwithPsychologist,Spy,Engineer,andDoctor.
doesn'tworkwellwiththePrivateInvestigatororwith10playersorfewer.

TimeLord

TimeLord
publicrevealpower

r/bTimeLordyouhavetheTIMEpower:publiclyrevealyourcardatanytimeandverbally
announce,Timeisup!Whencallingtheendoftheround,beingsurethatbothroomshearthe
calltoendtheround.However,ifyouevertakelongerthan5minutestocallaround,youlose
yourTIMEpower.
Note:thereisnoneedtokeeptimeinagameiftheTimeLordcharactersareinplayexceptto
provethattheyhaveexceeded5minutesandlosetheirTIMEpower.
.
.
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Tinkerer

Nurse*
bury,cardsharepower*recommended

redTinkereryouarethebackupcharacterfortheEngineer.IftheEngineercardisburiedor
theEngineerreceivesthedeadconditionbeforeactivatingthebomb,youmustcarryoutall
responsibilitiesassociatedwiththeEngineer(cardsharingwiththeBomber).
requirestheEngineer.
.

Trader

Trader
cardswap

r/bTraderyouhavetheTRADEpower:youmaytradeyourcardfortheburiedcard.Youmay
notpeekattheburiedcard,onlytradewithit.Younowassumeallpowersandtheallegianceof
yournewlyacquiredcard.AsingleplayercanonlyusetheTRADEpoweronceperround.This
meansthatevenifaTradertradestheircardfortheotherTradercard,theycantusethe
TRADEpoweragainuntilthenextround.
workswellwithVoyeur.
doesnotworkwellwithPrivateInvestigatororAmnesiac.

Traveler
greyTraveleryouwinifyouaresenttoadifferentroomasahostageattheendofMOST
rounds.Thismeansina5roundgame,youmustchangeroom3timestowin.Ina3round
game,youmustchangeroomstwicetowin.
workswellwithAgoraphobe.
carefulwhenplayingwithZombie.ZombieTravelerhas2winobjectives.

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TuesdayKnight

Dr.Boom*
cardsharepower*recommended

blueTuesdayKnightyouhavetheHUGpower:ifyoucardsharewiththeBomber,thegame
immediatelyends.BlueTeamwins.Note:theHUGpowerneverworksontheMartyr.Ifthe
Bomberisburied,theHUGpowerisneverused.
workswellwithEngineerandcharacterswithcardsharepowers.
gamescanlastlessthan30seconds,greatlylimitinggameplaytime.

Usurper

Usurper
publicrevealpower

r/bUsurperyouhavetheUSURPERpower:duringanyroundbutthelast,youmaypublicly
revealyourcardandautomaticallybecometheleader.However,yourcardmustpermanently
remainpubliclyrevealedfortherestofthegame.Thismeansthatyoucanonlyusethispower
once.TheUsurpercannotbeusurpedduringthesameroundinwhichtheUsurperstole
leadership,notevenbyanotherUsurper.If2Usurpersusetheirpowerinthesameroomduring
thesameround,whicheverUsurperusedtheirpowerfirstremainstheleader,theotherUsurper
wastedtheirpower.

afterusingUSURPERpower,traditionalcardsharingandrevealingcantbedone.

Vampire

Vampire
cardsharepower

r/bVampireYouhavetheSEDUCTIVEpower:anyplayerwhocardshareswithyouthathasa
colornotofyourowngainsthe"seduced"condition.All"seduced"playersmustdoanythingwith
theircardthatyouaskofthemandmustvotefororagainstleadersasyoudo.Thismeansthat
aseducedplayermustcolorsharewithanyoneyouaskthemto,publiclyrevealtheircardif
yourequestthemto,andtheymustevenvotetousurpthecurrentleaderifyoudo.
Vampireispartofthe"monster"set.

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Victim

Intern*
*recommended

greyVictimyouwinifyouareinthesameroomastheBomberattheendofthegame.
workswellwiththeSurvivor,Rival,andIntern
withouttheIntern,VictimmayprovideRedTeamwithanadvantage.

Villain

Hero*
*recommended

greyVillainyouwinifyouareinthesameroomasthePresidentandtheoppositeroomasthe
Bomber.Ifyouwin,thebothRedandBlueteamslose.
yougetthechancetakeoverthepresidency!
ifyouwin,thePresidentisashamed.

Voyeur

Voyeur

r/bVoyeuratanytime,youmaylookattheburiedcard.
Note:VoyeurcharactersshouldnothavetoprovethattheyareaVoyeur.Ifsomeonepeeksat
theburiedcardandtheyarenottheVoyeur,theyarecheatingandshouldbehastilystoned.
ispartoftheparaphiliaset(Exhibitionist,Frotteur,andPrude)

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Werewolf

Werewolf
cardsharepower,colorsharepower,contagious

r/bWerewolfyouareconsideredoneofthe2alphawolvesandyouhavetheWEREWOLF
power:anyplayerthatcardsharesorcolorshareswithyougainsthe"bitten"condition.Any
playerthatcardsharesorcolorshareswitha"bitten"playeristhenalso"bitten."Allbitten
playersmustansweranyquestionEITHERofthealphawolvesaskashonestlyand
informativelyaspossible.
Note:newly"bitten"playersdontreceiveanyspecial"bitten"cardsorindicators.Therefore,itis
importantforplayerstoindicatethattheyare"bitten"whencardorcolorsharingwithanother.
Playersneedtoalsoindicatewhichplayeristheknownalphawolf.Thiswayallanewlybitten
playerknowswhosequestionsmustbeansweredhonestly.Thisisusuallydonebywhispering
somethingalongthelinesof,"I'mbittenandnowsoareyou.Tedisoneofthealphawolves,so
ifheasksyouanyquestions,answerthebestyoucan."
AnotherNote:ifyouhavethebittenconditionandyoubelieveyouarebeingaskedaquestion
byEITHERoftheplayersthattoyourknowledgearealphawolves,youmustdoyourbestto
answerhonestly.Therefore,thereisabenefittonotknowingwhotheotherteamsalphawolfis.
Note:askingplayersaboutwhattheyplantodointhefutureisawasteofaquestion.Changing
yourplansdoesntmakeyoudishonest.Itmakesyoufickle.
partofthe"monster"setandworkswellwiththePrivacyPromisevariant.
getsconfusingwiththeMedicandcharacterswithcardswappingabilities(e.g.Leprechaun).

Wife

Mistress

greyWifeyouwinifyouareinthesameroomasthePresidentattheendofthegameandthe
Mistressisnot.
requiresMistress.AhabandMobyarestronglyrecommended.
withoutAhabandMoby,BlueTeammaygainanadvantage.

Witness

Marshall

Fugitive

OneArmedMan

cardsharepower

redWitnessifyoucardsharewiththeMarshal,thegameimmediatelyends.RedTeamwins.
requiresMarshal,Fugitive,andOneArmedMan.

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Xenohunter

Xenomorph*
publicrevealpower*recommended

blueXenohunteryouhavetheXENOHUNTERpower:afteranymemberoftheblueteam
publiclyrevealstheircardtotheentireroom,youmaygivethemyourXenohuntercard.The
playertowhomyougiveyourXenohuntercardisremovedfromthegamewithyourcard.This
meansthatusingyourXENOHUNTERpowerwillpermanentlyremoveyourcardfromthegame,
notyou.
Xenomorphstronglyrecommendedforgamebalance.
doesnotmixwellwithSpy,Conspirator,Capitalist,orSocialist

Xenomorph

Xenohunter*
cardsharepower,colorsharepower*recommended

redXenomorphyouhavetheXENOMORPHpower:thefirstmemberoftheblueteamthat
colororcardshareswithyougainstheimpregnatedconditionandyoumustgivethemyour
Xenomorphcharactercard.ThismeansthatusingyourXENOMORPHpowerwillpermanently
removeyourcardfromthegame,notyou.Aplayerwiththeimpregnatedconditionmustnotdo
anythingwiththeXenomorphcardtheyhold,includingshowingthecardtoothersorusing
powersassociatedwiththecard.Theyjusthavetoholdontoit.However,aplayerwiththe
impregnatedconditioncanstillusetheirowncardasperusual.Attheendofthegame,
everyoneinthesameroomasblueplayerwiththeimpregnatedconditiongainsthedead
condition.
Xenohunterstronglyrecommendedforgamebalance.
doesnotmixwellwithSpy,Conspirator,Capitalist,orSocialist.

YellowAssassin
cardsharepower,colorsharepower

yellowAssassinyouareontheYellowTeam.IfthePresidentdoesnotgainthe"Dead"
conditionandyouareinthesameroomasthePresidentYellowTeamwins,butBlueTeam
loses.IfthethePresident,Bomber,andyouallendinthesameroom,thentheYellowTeam,
BlueTeam,andevenRedTeamlose.YoualsohaveYELLOWpower.Anyplayerthatcardor
colorshareswithyoujoinstheYellowTeam.NewmembersofYellowTeammaintaintheir
powersandconditions,buttheirallegiance(andthereforewincondition)changestoYellow
Team.However,theYELLOWpowerdoesnotworkonprimarycharacters(e.g.President,
Bomber,RedFist,etc.).
workswellforexperienceplayers.
addsalayerofcomplexity.Mayoftenleadtoalackofwinners.

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YogSothoth
cardsharepower,colorsharepower

greenYogSothothyouwinifanyplayercolororcardshareswithyou.Ifyouwin,allother
playerslose.
keepplayersonthetoeswhenitcometosharinginformation.
notrecommendedwiththeBeholder,Leprechaun,orgameswiththefoolishcondition.

Zombie
cardsharepower,colorsharepower,condition,contagious

greenZombieyoubeginwiththe"zombie"condition.The"zombie"conditionchangesa
playersallegiancetoTeamZombie.TeamZombiewinsifallplayerswithoutthedead
conditionattheendofthegameareonTeamZombie.Anyplayerthatcardsharesorcolor
shareswithamemberofTeamZombiegainsthe"zombie"condition.NewmembersofTeam
Zombiemaintaintheirpowersandconditions,buttheirallegiance(andthereforewincondition)
changestoTeamZombie.Thismeansthatanypreviouswinconditionsforaplayerarereplaced
withtheTeamZombiewincondition.
Note:newlytransformedZombieplayersdonotexchangetheircurrentcharactercardsfor
Zombiecards.Therefore,itisimportantforplayerstoindicatethattheyareonTeamZombie
whencardsharingorcolorsharingwithanotherplayer.Thisisusuallydonebywhispering
somethingalongthelinesof,"I'maZombie,andnowsoareyou.Playitcool,man.Let'swin
thisbiznitch."
workswellwithDoctorandEngineer,ispartofthe"monster"set,andworkswiththe
PrivacyPromisevariant.
getsconfusingwiththeMedic,Cleaner,andHotPotato.Playingwithcharactersthathave
permanentpublicrevealsisdifficultastheycantgainthezombiecondition.

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