C++ Basic Syntax
When we consider a C++ program, it can be defined as a collection of objects that
communicate via invoking each other's methods. Let us now briefly look into what do
class, object, methods and instant variables mean.
Object - Objects have states and behaviors. Example: A dog has states - color,
name, breed as well as behaviors - wagging, barking, eating. An object is an instance
of a class.
Class - A class can be defined as a template/blueprint that describes the
behaviors/states that object of its type support.
Methods - A method is basically a behavior. A class can contain many methods. It is
in methods where the logics are written, data is manipulated and all the actions are
executed.
Instant Variables - Each object has its unique set of instant variables. An object's
state is created by the values assigned to these instant variables.
C++ Program Structure:
Let us look at a simple code that would print the words Hello World.
#include<iostream>
usingnamespace std;
// main() is where program execution begins.
int main()
{
cout <<"Hello World";// prints Hello World
return0;
}
Let us look various parts of the above program:
The C++ language defines several headers, which contain information that is either
necessary or useful to your program. For this program, the header <iostream> is
needed.
The line using namespace std; tells the compiler to use the std namespace.
Namespaces are a relatively recent addition to C++.
The next line // main() is where program execution begins. is a single-line
comment available in C++. Single-line comments begin with // and stop at the end of
the line.
The line int main() is the main function where program execution begins.
The next line cout << "This is my first C++ program."; causes the message "This is
my first C++ program" to be displayed on the screen.
The next line return 0; terminates main( )function and causes it to return the value 0
to the calling process .
Variable Types
A variable provides us with named storage that our programs can manipulate.
Each variable in C++ has a specific type, which determines the size and layout of
the variable's memory; the range of values that can be stored within that
memory; and the set of operations that can be applied to the variable.
The name of a variable can be composed of letters, digits, and the underscore
character. It must begin with either a letter or an underscore. Upper and
lowercase letters are distinct because C++ is case-sensitive:
Type Description
Bool Stores either value true or
false.
Char Typically a single octet(one
byte). This is an integer
type.
Int The most natural size of
integer for the machine.
Float A single-precision floating
point value.
Double A double-precision floating
point value.
Void Represents the absence of
type.
wchar_t
A wide character type.