July 3rd, 2014
The Pitch is Ours! KONAMI looks to the sheer drama, incredible skill, and big game
moments of awe within its on-field focus for PES 2015 with the astounding high quality
visual benefitting from the FOX engine - debuting on PlayStation 4 and Xbox One!
Konami Digital Entertainment B.V. has announced the first details for PES 2015, elevating its on-field realism to all-new
levels as it recreates the heart-in-mouth feeling associated with being part of a crucial top-flight match.
The Pitch is Ours
PES 2015 is centered on the mantra the pitch is ours. Through the combined efforts of the Tokyo and Windsor-based
PES Productions team, the heart-thumping and nail-biting moments of top-flight football have been perfectly recreated.
PES 2015 sees a true return to core PES values of total control, super responsive controls and renowned gameplay,
where the user has unrestricted control over how they play. KONAMI has completely reworked a raft of key elements to
ensure every pass, shot or off-the-ball run is finely balanced to give maximum player satisfaction within PES 2015s
on-field action.
By looking at 3 key tenets of the modern game, the PES Productions Team has completely reworked the in-game
shooting and goal-keeping mechanics
Excitement Of Goals
A new shooting system allows a variety unrestricted shooting styles with precise control over the direction and power of
all strikes. Countering enhanced attacking options, goal keepers intuitively close angles and are capable of an incredible
number of ways to react to any situation, including altering centre of gravity.
Final Pass
Likewise, passing options available to players to deliver the final final pass have been expanded, allowing for little
knock-ons or searing low passes that use new physics routines to ensure the ball behaves realistically across every
situation, providing unique and differing outcomes decided by user actions.
1 on 1
The final element key element to be totally reworked centres around the degree of close control on offer. Positioning is
vital, but the ability to dribble into space and beat your marker is now hugely improved and opens up PES 2015 as the
definitive on-field experience.
These central features are then supported by additional elements to create the most entertaining and breath-taking
match-day experience imaginable.
Incredible Response Times: Lightning fast controls allows users to instinctively react to every movement
when the ball is in play
Full Pitch AI: The game engine now features AI that is constantly adjusted covering everything that develops
on the pitch, resulting in players making runs, finding space and marking opponents even when off the screen
Closest Control: Take on defenders using each players bespoke dribbling skills, as opposed to relying on trick
moves. New skills include jinking runs, responsive sprint and incorporating a much wider range of pace - from
walking to sprinting
Case for Defence: Users have complete control over when to close down, tackle, or hold up play. Successful
defending is based entirely on the decisions the user makes
FOX Engine Benefits
Next-gen editions of PES 2015 also mark the first full implementation of Kojima Productions stunning FOX Engine within
the PES franchise. Having debuted last year in an embryonic form, the power of the new wave of consoles has allowed
a level of visual acuity and in-game advances that were previously impossible. All graphical features in-game from
players, to crowd and stadium now benefit from a single source of real-time lighting naturally bringing the game to vivid
next gen life
Behavioural Patterns: PES 2015 now boasts a huge array of players that both look and play like their real-life
counterparts. KONAMI has faithfully recreated over 1000 players this year, with bespoke animations and
playing styles across its extensive player roster. They run like they should, play the way they do in real life, and
react emotionally as they would to fouls, goals or referee decisions with their frame of mind actually affecting
how they play!
Poetry in Motion: The individuality of the players is further enhanced with seamless animations. No sacrifice to
animation has been made in the pursuit of fast response, yet the movements flow effortlessly calculated in
real-time and dependent on the players position in relation to the ball and its speed.
Bring the Noise: PES 2015 mirrors the atmosphere of a top-flight match. The crowd animations have been
hugely enhanced, and the ebb and flow of a match is met with context-sensitive crowd effects and movements.
Let There Be Light: Real-time lighting is used across the entire stadium, with the enhanced visuals bathed in
the changing light of a changeable day or the stark glare of the floodlights at a night match
PES ID Returns:
The PES series has always centered on player realism: recreating their abilities and letting the user run riot with the
worlds greatest stars. The FOX Engine-powered PES 2015 is as committed to this as ever, aiming to bring the best
players and teams to vibrant life recreating the playing styles of the worlds best sides and stars.
PES ID: Teams will be set up to play as they do in real-life, while their star players will work within this framework,
but will be instantly recognisable via their runs and playing styles. The worlds greatest teams will not just move
and find space like they would in real life. They will defend or attack like them automatically
Balance of Play: Teams will automatically adopt their real-life counterparts game plan, whether it is
counter-attacking, out wide, or defensively minded
Realistic Abilities: While the worlds greatest players are indeed capable of moments of incredible skill, PES
2015 focuses on their abilities as a player and not their flicks and tricks. Beating a man using pace and close
control is key to attacking play, and only those that can will get away with rainbow flicks will. And, even then, not
every time
With these key advances in place, however, KONAMI has not neglected the wide range of options users expect. With a
wealth of new options and enhancements to established favourites set to debut in PES 2015.
Key Additions:
myClub: Extensive Master League Online overhaul allows players and managers to be added using
accumulated GP points or via micro-transactions within club dealings. Agents now used to meet player
requirement criteria, while unhappy players can upset the balance of a side to detrimental effect. Extends to
offline play
Live Updates: Weekly DLC updates to constantly update transfers and team line-ups in English, French, Italian,
Spanish and Brazilian leagues. Player data also updated based on current performances every week, so if a
player is on a goal-scoring streak, his stats will be boosted accordingly in the update. Applied to all online modes
and optional within single-player mode
Accurate Player Stats: The player parameter system for PES has been completely rebuilt, working with key
community sites across the globe to create the most realistic player stats database.
Adaptable Match Environments: Does your opponent prefer to play a passing game? Then tell the
groundsman not to cut the grass so short. Or have it watered to speed up your teams passing play. You can
tailor any part of your stadia to suit your bespoke needs
In the coming months Konami will announced further details of presentation, ball physics tied to weather
conditions, new leagues, a revolutionary role control system, enhanced player and stadium edit modes, online
systems and cheating technology, plus talk about improvements to existing modes such as Master League and
Bceome A Legend.
PES 2015 will be released for PlayStaion4, Xbox One and additional formats during autumn/winter period of
2014.
Product Page URL pes.konami.com
Assets
Media Contacts:
Jay Boor
Konami Digital Entertainment B.V.
Head of Public Relations
Telephone: +44 175 327 1730
Email: [email protected]
About Konami Group
KONAMI CORPORATION was established in 1973, and became a holding company of the Konami Group on March 31, 2006.
KONAMI CORPORATION covers the fields of "Digital Entertainment Business", "Health & Fitness Business", Gaming & Systems
Business" and "Pachinko & Pachinko Slot Machines Business". KONAMI CORPORATION went public on Tokyo Stock Exchange in
1988, the London Stock Exchange in 1999, and the New York Stock Exchange in 2002. Home Page URL: www.konami.co.jp.
Konami Digital Entertainment B.V. is a wholly-owned subsidiary, responsible for popular franchises like Metal Gear Solid, Silent Hill
and Pro Evolution Soccer amongst other top sellers. Konami Group is also the manufacturer of the wildly popular Yu-Gi-Oh!
TRADING CARD GAME, which has sold more than 25 billion cards worldwide. For more information concerning Konami Digital
Entertainment and its products, please visit www.konami-europe.com.