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Dungeon Magazine - 11

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Ankharan Aelfana
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100% found this document useful (2 votes)
514 views68 pages

Dungeon Magazine - 11

Uploaded by

Ankharan Aelfana
Copyright
© Attribution Non-Commercial (BY-NC)
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
  • Cover: The cover page featuring colorful graphics and the title of the publication.
  • Advertisement: An advertisement for Dragon Magazine, highlighting its dynamic approach to gaming content.
  • The Uses of Imagination: An introduction by Barbara Young on the creative process in designing RPG scenarios and the artistic elements involved.
  • The Dark Conventicle: An adventure module by Richard W. Emerich, detailing a quest plotline involving the rescue of captured figures within a dark, mysterious conventicle.
  • The Wooden Mouse: A solo adventure by Roger Smith, focusing on a solitary rogue navigating through a mansion filled with hidden secrets and dangers.
  • The Black Heart of Ulom: A forest-based adventure module by Mark Keaney which emphasizes the prevention of forest apocalypse through player intervention and exploration.
  • Wards of Witching Ways: A perilous adventure crafted by Christopher Zarathustra involving magical wards and cunning adversaries, designed to challenge player strategy and resilience.
  • Back Cover: An advertisement emphasizing the treasure troves in DUNGEON Adventures for RPG enthusiasts.
  • Back Inside Cover: Promotional content for Amazing Stories, focusing on future science-fiction narratives and subscription offers.

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