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Unit Data Structure for TATW 3.2

The document provides data entries for unit types in a game including categories like infantry, cavalry, and ship. It lists attributes for each unit type like soldier models, formations, weapons, armor, morale, movement, and more. Factions that can use each unit type in different eras are also specified. The document seeks to define the internal names, properties, and gameplay mechanics for diverse military units.

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0% found this document useful (0 votes)
341 views215 pages

Unit Data Structure for TATW 3.2

The document provides data entries for unit types in a game including categories like infantry, cavalry, and ship. It lists attributes for each unit type like soldier models, formations, weapons, armor, morale, movement, and more. Factions that can use each unit type in different eras are also specified. The document seeks to define the internal names, properties, and gameplay mechanics for diverse military units.

Uploaded by

BaltazarXVI
Copyright
© Attribution Non-Commercial (BY-NC)
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd

;##################################################################### ;############################# TATW 3.

2 ############################## ;##################################################################### ; ; ;Data entries are as follows ; Type The internal name of the unit. Note this not necessarily the sam e as the on screen name ; dictionary The tag used to look up the on screen name ; ;Category and class define the rough type of the unit. They're used for setting some default attributes and for ;determining where units go in formation amongst other things such as tags to su pport AI army formation ; category infantry, cavalry, siege, handler, ship or non_combatant ; class light, heavy, missile or spearmen ; ; voice_type Used to determine the type of voice used by the unit ; ; soldier Name of the soldier model to use (from descr_models_battle.txt) ; followed by the number of ordinary soldiers in the unit ; followed by the number of extras (pigs dogs, elephants, chariots artillery pieces etc attached to the unit) ; followed by the collision mass of the men. 1.0 is normal. [Only applies to infantry] ; officer Name of officer model. There may be up to 0-3 officer lines per unit ; ship Type of ship used if applicable ; engine Type of siege engine used by unit ; animal The type of (non ridden) animals used by the unit ; mount Type of animal or vehicle ridden on ; ; mount_effect Factors to add when in combat against enemy units that have the specified mounts ; Up to three factors may be specified, which may be classes of mo unt, or specific types ; ; attributes A miscellanious list of attributes and abilities the unit may ha ve. Including ; sea_faring = can board ships; can_swim = can swim across rivers ; hide_forest, hide_improved_forest, hide_anywhere = defines whe re the unit can hide ; can_sap = Can dig tunnels under walls ; frighten_foot, frighten_mounted = Cause fear to certain nearby u nit types ; can_run_amok = Unit may go out of control when riders lose contr ol of animals ; general_unit = The unit can be used for a named character's body guard ; cantabrian_circle = The unit has this special ability ; no_custom = The unit may not be selected in custom battles ; command = The unit carries a legionary eagle, and gives bonuses to nearby units ; mercenary_unit = The unit is s mercenary unit available to all f actions ; is_peasant = unknown ; druid = Can do a special morale raising chant ; power_charge = unkown ; free_upkeep_unit = Unit can be supported free in a city

; ; formation soldier spacing (in metres) side to side, then front to back for close formation ; followed by the same measurements in loose formation. ; followed by the default number of ranks for the unit ; followed by the formations possible for the unit. One or two of ; square, horde, schiltrom, shield_wall, phalanx, testudo, or wedg e ; ; stat_health Hit points of man, followed by hit points of mount or attached a nimal (if applicable) ; Ridden horses and camels do not have separate hit points ; ;Details of unit's primary weapon. If the unit has a missile weapon it must be t he primary ; stat_pri From left to right ; attack factor ; attack bonus factor if charging ; missile type fired (no if not a missile weapon type) ; range of missile ; amount of missile ammunition per man ; Weapon type = melee, thrown, missile, or siege_missile ; Tech type = simple, other, blade, archery or siege ; Damage type = piercing, blunt, slashing or fire. (I don't think this is used anymore) ; Sound type when weapon hits = none, knife, mace, axe, sword, or spear ; Optional. Name of effect to play when weapon fires ; Min delay between attacks (in 1/10th of a second) ; Skeleton compensation factor in melee. Should be 1 ; stat_pri_ex Optional. attack bonus vs mounted, defence bonus vs mounted, arm our penetration ; stat_pri_attr ; primary weapon attributes any or all of ; ap = armour piercing. Only counts half of target's armour ; bp = body piercing. Missile can pass through men and hit tho se behind ; spear = Used for long spears. Gives bonuses fighting cavalry , and penalties against infantry ; long_pike = Use very long pikes. Phalanx capable units only ; short_pike = Use shorter than normal spears. ; prec = Missile weapon is only thrown/ fired just before char ging into combat ; thrown = The missile type if thrown rather than fired ; launching = attack may throw target men into the air ; area = attack affects an area, not just one man ; spear & light_spear = The unit when braced has various prote cting mechanisms versus cavalry charges from the front ; spear_bonus_x = attack bonus against cavalry. x = 2, 4, 6, 8 , 10 or 12 ; ;Details of secondary weapons. If the unit rides on, or has attached animals or vehicles ;then the secondary weapon details refer to their attacks. If the unit has missi le weapons ;the secondary weapon will be the one used for melee ;If the unit has a primary melee weapon, it may have a secondary side arm ; stat_sec As per stat_pri (a value of no means no secondary weapon) ; stat_sec_ex as per stat_pri_ex ; stat_sec_attr As per stat_pri_attr

; stat_ter As per stat_pri If there is no ternary weapon, then there are no ternary data entries ; stat_ter_ex as per stat_pri_ex ; stat_ter_attr As per stat_pri_attr ; ; stat_pri_armour Details of the man's defences ; armour factor ; defensive skill factor (not used when shot at) ; shield factor (only used for attacks from the front of left) ; sound type when hit = flesh, leather, or metal ; stat_armour_ex Details of the man's defences ; armour factor. 4 values. First for base value, then 3 upgrad e levels ; defensive skill factor (not used when shot at) ; shield factors. First for melee, second for missile fire ; sound type when hit = flesh, leather, or metal ; ; stat_sec_armour Details of animal's or vehicle's defenses (note riden horses do not have a separate defence) ; As per stat_pri_armour, except that the shield entry is ommi ted ; ; stat_heat Extra fatigue suffered by the unit in hot climates ; ; stat_ground Combat modifiers on different ground types. From left to rig ht ; scrub, sand, forest, snow ; stat_mental The base morale level, followed by discipline and training ; discipline may be normal, low, disciplined or impetuous. Imp etuous units may charge without orders ; training determines how tidy the unit's formation is. Discip line the response to morale SHOCKS ; optional lock_morale stops unit from ever routing ; ; stat_charge_distance Distance from the enemy that the unit will begin charging ; stat_fire_delay Extra delay over that imposed by animation, hetween volleys ; ; stat_food No longer used ; stat_cost Number of turns to build, ; Cost of unit to construct ; Cost of upkeep ; Cost of upgrading weapons ; Cost of upgrading armour ; Cost for custom battles ; stat_stl Number of soldiers needed for unit to count as alive ; armour_ug_levels Smith level needed for each armour upgrade ; armour_ug_models Body for each upgrade level ; stat_ownership List of factions and cultures that may have this unit ; era 0, Optional List of factions that use this in multiplayer era 0 ; era 1, Optional List of factions that use this in multiplayer era 1 ; era 2, Optional List of factions that use this in multiplayer era 2 ; info_pic_dir Optional. Dir to find the info pic in (instead of faction di r) ; card_pic_dir Optional. Dir to find the unit card in (instead of faction d ir) ; unit_info Info for unit info panel. Melee attack, missile attack, defe nce ; ;################################################################ ;################################################################

;################################################################ ; ca. 320 Units ; ; ARMOR LEVELS ; 0-1 = PADDED (none -> padded) requires leather tanner ; 1-2 = CHAINMAIL(padded -> chainmail) requires blacksmith ; 2-3 = CHAINMAIL+ (chainm. -> lamellar) requires armorer (chain) ; 3-4 = PARTIAL PLATE (lamellar - > partial plate) requires heavy armorer ; 4-5 = FULL PLATE (partial plate -> full plate) requires plate armorer ;only dwarves & sicily ; ; GROUND TYPES MODIFIERS ;( 0, -1, 0, -2 infantry) ;(-1, -1, -3, -2 cavalry) ; ; Rohan: bonus of cavalry (0, 0, -2, -1 cavalry) ; Elves: bonus in woods/snow (0, -1, 1, -1 infantry) (-1, -1, -2, -2 cavalry) ; Dwarf: bonus in snow (0, -1, 0, 0 infantry) ; Rhun/Harad: bonus in deserts (0, 1, 0, -2 infantry) (-1, 1, -3, -2 cavalry) ; -1 for halberds/pikes in forests ; -1 for plated units in deserts ; -1 for all archers in forests (except wood specialists) ; ;################################################################ ;################################################################ ;################################################################ ; ;TATW Bows Attack Skirmish Missile (cav missile -1 attack) ;--------------------------------------------------------------------------;Human Militia 6 150m (gondor m, rohan m, Woodsme n, bree m, hobbit, Easterling Archers, Harad Archers) ;Human Standard 7 170m (Gondor Archers, Helmingas, Woodland Hunters, Bandobras Archers, Arnorian Archers, Arnorian Heavy Archer, S outhron Archers, Dismounted Variags) ;Human Longbow 8 180m (Blackroot, Dale Longbowmen , Corsair Archers, Rhunnic Elite Archers) ;Human Elite 10 190m (Bardian Archers, Dunedain Rangers, Ithilien, Athala) ;Human Horsearchers 6/7/9 140m (Rohan Horsearchers/Rohan H eavy Horsearchers,Variag Raiders) ;Human Horsearch. Elite 6/7/9 140m (Grey Company) ;Human Javelin 7/8/9ap 55m (Balchoth Horde, Rhudaur Ax emen/Rivermen) ;Human Javelin 9ap 60m (Beastmaster) ; ;Elves Standard 9 170m (Elf Archer) ;Elves Advanced 10/11 190m (Elf Archer2/Silvan Archer) ;Elves Elite HE 12 200m (Eldar Archer) ;Elves Elite SE 12 210m (Silvan Heavy Archers) ;Elves Horsearchers 10 150m (Silvan Horsearchers) ; ;Dwarf Crossbow 8ap 140m ;Dwarf Axethrower 9ap 50m ; ;Orc scout 4 140m (Mordor Scouts, Snaga Arche rs ;Orc Standard 5 150m (Mordor Archers, Uruk-Hai A rchers, Goblin Archers, Goblin Trackers ;Orc Advanced/Uruk 6 160m (Moria Archers) ;Orc Advanced/Uruk 6 170m (Uruk Archers)

;Orc Crossbow 8ap 150m (Uruk-Hai Crossbow ;Orc Javelin 6 50m (Snaga Skirmishers ; ; ;################################################################# ;########################## GONDOR ############################# ;################################################################# type Axemen of Lossarnach dictionary Axemen_of_Lossarnach ; Axemen of Lossarnach category infantry class heavy voice_type Heavy banner faction main_infantry banner holy crusade soldier Varangian_Guard, 100, 0, 1 officer gondor_captain_early_flag officer gondor_captain_early_flag mount_effect horse +1, camel +1, elephant -4 attributes sea_faring, hide_forest, hardy, can_withdraw, free_upkeep_unit formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 3 stat_pri 8, 6, no, 0, 0, melee, melee_blade, slashing, axe, 50, 1 stat_pri_attr ap stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 6, 4, 0, metal stat_sec_armour 0, 0, flesh stat_heat 2 stat_ground 0, -1, 0, -2 stat_mental 13, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 470, 200, 75, 75, 470, 3, 150 armour_ug_levels 1, 2 armour_ug_models lossarnach, lossarnach_ug1 ownership sicily era 0 sicily era 1 sicily era 2 sicily recruit_priority_offset 5 type dictionary category class voice_type banner faction banner holy soldier officer officer mount_effect attributes formation stat_health stat_pri stat_pri_attr stat_sec Dismounted Kofm Dismounted_Kofm ; Gondor Militia infantry heavy Heavy main_infantry crusade Norse_Swordsmen, 100, 0, 1 gondor_captain_early_flag gondor_captain_early_flag elephant +2 sea_faring, hide_forest, can_withdraw, free_upkeep_unit 1.2, 1.2, 2.4, 2.4, 4, square 1, 3 7, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 no 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1

stat_sec_attr no stat_pri_armour 4, 2, 3, metal stat_sec_armour 0, 0, flesh stat_heat 4 stat_ground 0, -1, 0, -2 stat_mental 10, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 430, 180, 75, 75, 430, 4, 100 armour_ug_levels 2, 3 armour_ug_models dismounted_kofm, dismounted_kofm_ug1 ownership sicily, timurids era 0 sicily era 1 sicily era 2 sicily recruit_priority_offset 5 type Marines dictionary Marines ; Marines category infantry class heavy voice_type Heavy banner faction main_missile banner holy crusade soldier marines, 100, 0, 1 officer gondor_captain_early_flag officer gondor_captain_early_flag mount_effect elephant -10 attributes sea_faring, hide_forest, hardy, can_withdraw, cannot_skirmish, free_upkeep_unit formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 3 stat_pri 8, 3, javelin, 55, 2, thrown, missile_mechanical, piercing, spe ar, 0, 1 stat_pri_attr ap, thrown, prec stat_sec 7, 3, no, 0, 0, melee, melee_blade, piercing, sword, 0, 1 stat_sec_attr no stat_pri_armour 5, 3, 4, metal stat_sec_armour 0, 0, flesh stat_heat 4 stat_ground 0, -1, 0, -2 stat_mental 13, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 54000, 220, 75, 75, 54000, 3, 150 armour_ug_levels 2, 3 armour_ug_models marines, marines_ug1 ownership sicily era 0 sicily era 1 sicily era 2 sicily recruit_priority_offset 7 type dictionary category Gondor Infantry Gondor_Infantry infantry ; Quality

; Gondor Infantry

class heavy voice_type Heavy banner faction main_infantry banner holy crusade soldier Norse_Swordsmen, 100, 0, 1.2 officer gondor_captain_early_flag officer gondor_captain_early_flag mount_effect elephant +2 attributes sea_faring, hide_forest, can_withdraw, legionary_name, free_upk eep_unit formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 3 stat_pri 9, 4, no, 0, 0, melee, melee_blade, piercing, sword, 0, 1 stat_pri_attr no stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 8, 2, 6, metal stat_sec_armour 0, 0, flesh stat_heat 6 stat_ground 0, -2, 0, -2 stat_mental 14, disciplined, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 650, 270, 85, 85, 650, 3, 150 armour_ug_levels 3, 4, 5 armour_ug_models gondor_infantry, gondor_infantry_ug1, gondor_infantry_ug2 ownership sicily, timurids era 0 sicily era 1 sicily era 2 sicily recruit_priority_offset 10 type dictionary category class voice_type banner faction banner holy soldier officer officer mount_effect attributes formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food Dismounted Swan Knights Dismounted_Swan_Knights ; Dismounted Swan Knights infantry ; Quality heavy Heavy main_infantry crusade Norse_Swordsmen, 100, 0, 1.2 gondor_captain_early_flag gondor_captain_early_flag elephant +2 sea_faring, hide_forest, hardy, can_withdraw, free_upkeep_unit 1.2, 1.2, 2.4, 2.4, 4, square 1, 3 10, 5, no, 0, 0, melee, melee_blade, piercing, sword, 0, 1 no 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 no 9, 4, 6, metal 0, 0, flesh 8 0, -2, 0, -2 16, disciplined, highly_trained 15 0 60, 300

stat_cost 1, 790, 320, 100, 100, 790, 2, 250 armour_ug_levels 4, 5 armour_ug_models swan_infantry, swan_infantry_ug1 ownership sicily era 0 sicily era 1 sicily era 2 sicily recruit_priority_offset 25 type Gondor Spearmen dictionary Gondor_Spearmen ; Gondor Spearmen category infantry class spearmen voice_type Heavy banner faction main_spear banner holy crusade soldier Armored_Sergeants, 100, 0, 1.2 officer gondor_captain_early_flag officer gondor_captain_early_flag attributes sea_faring, hide_forest, can_withdraw, legionary_name, free_upk eep_unit formation 1.2, 1.2, 2.4, 2.4, 4, square, schiltrom stat_health 1, 3 stat_pri 7, 4, no, 0, 0, melee, melee_blade, piercing, spear, 0, 1 stat_pri_attr light_spear, spear_bonus_4 stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 8, 2, 6, metal stat_sec_armour 0, 0, flesh stat_heat 6 stat_ground 0, -2, 0, -2 stat_mental 14, disciplined, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 620, 260, 85, 85, 620, 3, 150 armour_ug_levels 3, 4, 5 armour_ug_models gondor_spearmen, gondor_spearmen_ug1, gondor_spearmen_ug2 ownership sicily, timurids era 0 sicily era 1 sicily era 2 sicily recruit_priority_offset 10 type dictionary category class voice_type banner faction banner holy soldier officer officer attributes formation stat_health stat_pri Kingsguard Kingsguard ; Kingsguard infantry spearmen Heavy main_spear crusade Armored_Sergeants, 100, 0, 1.2 gondor_captain_early_flag gondor_captain_early_flag sea_faring, hide_forest, hardy, can_withdraw, free_upkeep_unit 1.2, 1.2, 2.4, 2.4, 4, square, shield_wall 1, 3 9, 4, no, 0, 0, melee, melee_blade, piercing, spear, 0, 1

stat_pri_attr light_spear, spear_bonus_4 stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 8, 4, 6, metal stat_sec_armour 0, 0, flesh stat_heat 6 stat_ground 0, -2, 0, -2 stat_mental 18, disciplined, highly_trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 720, 300, 90, 90, 720, 2, 250 armour_ug_levels 4, 5 armour_ug_models kingsguard, kingsguard_ug1 ownership sicily, timurids era 0 sicily era 1 sicily era 2 sicily recruit_priority_offset 15 type Fountain Guard dictionary Fountain_Guard ; Fountain Guard category infantry class spearmen voice_type Heavy banner faction main_spear banner holy crusade soldier fountain_guard, 100, 0, 1.8 officer gondor_captain_early_flag officer gondor_captain_early_flag mount_effect elephant -4 attributes sea_faring, hide_forest, very_hardy, can_withdraw, free_upkeep_ unit formation 1.2, 1.2, 2.4, 2.4, 4, square, phalanx stat_health 1, 3 stat_pri 8, 4, no, 0, 0, melee, melee_blade, piercing, axe, 25, 1 stat_pri_attr ap, light_spear, spear_bonus_4 stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 11, 7, 0, metal stat_sec_armour 0, 0, flesh stat_heat 6 stat_ground 0, -2, -1, -2 stat_mental 18, disciplined, highly_trained, lock_morale stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 920, 340, 100, 100, 920, 1, 350 armour_ug_levels 4, 5 armour_ug_models fountain_guard, fountain_guard_ug1 ownership sicily, timurids era 0 sicily era 1 sicily era 2 sicily recruit_priority_offset 20 type dictionary Osgiliath Pikemen Osgiliath_Pikemen

; Osgiliath Pikemen

category infantry class spearmen voice_type Heavy banner faction main_spear banner holy crusade soldier noble_pikemen, 100, 0, 1.2 officer gondor_captain_early_flag officer gondor_captain_early_flag mount_effect elephant -1 attributes sea_faring, hide_forest, can_withdraw, free_upkeep_unit, pike move_speed_mod 0.7 formation 1.2, 1.2, 2.4, 2.4, 8, square, phalanx stat_health 1, 3 stat_pri 4, 3, no, 0, 0, melee, melee_blade, piercing, spear, 50, 1 stat_pri_attr spear, long_pike, spear_bonus_8 stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 5, 1, 0, metal stat_sec_armour 0, 0, flesh stat_heat 6 stat_ground 0, -2, -1, -2 stat_mental 18, disciplined, highly_trained, lock_morale stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 950, 350, 100, 100, 950, 2, 250 armour_ug_levels 4, 5 armour_ug_models osgiliath_pikemen , osgiliath_pikemen _upg ownership sicily era 0 sicily era 1 sicily era 2 sicily recruit_priority_offset 10 type dictionary category class voice_type banner faction banner holy soldier officer officer mount_effect attributes formation stat_health stat_pri ne, 0, 1 stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist Militia Archers Militia_Archers ; Militia Archers infantry missile Heavy main_missile crusade militia_archers, 100, 0, 1 gondor_captain_early_flag gondor_captain_early_flag elephant +3 sea_faring, hide_forest, can_withdraw, free_upkeep_unit 1.2, 1.2, 2.4, 2.4, 4, square 1, 3 6, 2, arrow, 150, 30, missile, missile_mechanical, piercing, no no 4, no 4, 0, 4 0, 8, 15 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 2, 0, metal 0, flesh -1, -1, -2 normal, trained

stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 41000, 180, 75, 75, 41000, 4, 100 armour_ug_levels 2, 3 armour_ug_models militia_archers, militia_archers_ug1 ownership sicily, timurids era 0 sicily era 1 sicily era 2 sicily recruit_priority_offset 5 type Blackroot Archers dictionary Blackroot_Archers ; Blackroot Archers category infantry class missile voice_type Heavy banner faction main_missile banner holy crusade soldier blackroot_archers, 100, 0, 1 officer gondor_captain_early_flag officer gondor_captain_early_flag mount_effect elephant +3 attributes sea_faring, hide_forest, extreme_range, hardy, can_withdraw, fr ee_upkeep_unit formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 3 stat_pri 8, 2, arrow, 180, 35, missile, missile_mechanical, piercing, no ne, 0, 1 stat_pri_attr no stat_sec 6, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 stat_sec_attr no stat_pri_armour 5, 4, 0, metal stat_sec_armour 0, 0, flesh stat_heat 4 stat_ground 0, -1, -1, -2 stat_mental 11, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 52000, 210, 75, 75, 50000, 3, 150 armour_ug_levels 2, 3 armour_ug_models blackroot_archers, blackroot_archers_ug1 ownership sicily era 0 sicily era 1 sicily era 2 sicily recruit_priority_offset 10 type dictionary category class voice_type banner faction banner holy soldier officer officer Gondor Archers Gondor_Archers ; Gondor Archers infantry missile Heavy main_missile crusade gondor_archers, 100, 0, 1.2 gondor_captain_early_flag gondor_captain_early_flag

mount_effect elephant +3 attributes sea_faring, hide_forest, extreme_range, can_withdraw, legionary _name, cannot_skirmish, stakes, stakes, free_upkeep_unit formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 3 stat_pri 7, 2, arrow, 170, 35, missile, missile_mechanical, piercing, no ne, 0, 1 stat_pri_attr no stat_sec 6, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 stat_sec_attr no stat_pri_armour 8, 4, 0, metal stat_sec_armour 0, 0, flesh stat_heat 6 stat_ground 0, -2, -1, -2 stat_mental 11, disciplined, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 58000, 240, 85, 85, 58000, 3, 150 armour_ug_levels 3, 4, 5 armour_ug_models gondor_archers, gondor_archers_ug1, gondor_archers_ug2 ownership sicily, timurids era 0 sicily era 1 sicily era 2 sicily recruit_priority_offset 10 type Ithilien Rangers dictionary Ithilien_Rangers ; Ithilien Rangers category infantry class missile voice_type Heavy banner faction main_missile banner holy crusade soldier rangers, 100, 0, 1 officer gondor_captain_early_flag officer gondor_captain_early_flag mount_effect elephant +3 attributes sea_faring, hide_improved_forest, extreme_range, very_hardy, ca n_withdraw, stakes, stakes, free_upkeep_unit formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 3 stat_pri 9, 2, arrow, 190, 35, missile, missile_mechanical, piercing, no ne, 0, 1 stat_pri_attr no stat_sec 8, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 stat_sec_attr no stat_pri_armour 2, 4, 0, leather stat_sec_armour 0, 0, flesh stat_heat 2 stat_ground 0, -1, 1, -2 stat_mental 12, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 54000, 220, 50, 50, 54000, 2, 250 armour_ug_levels 0, 1 armour_ug_models rangers, rangers_ug1 ownership slave, sicily, timurids

era 0 slave, sicily era 1 slave, sicily era 2 slave, sicily recruit_priority_offset 10 type Dol Amroth Knights dictionary Dol_Amroth_Knights ; Cavalry Militia category cavalry class heavy voice_type Heavy banner faction main_cavalry banner holy crusade soldier kofm, 100, 0, 1 officer gondor_captain_early_flag officer gondor_captain_early_flag mount northern heavy horse mount_effect elephant -4, camel -4 attributes sea_faring, hide_forest, can_withdraw, can_formed_charge, free_ upkeep_unit formation 2, 4.4, 3, 6, 2, square stat_health 1, 3 stat_pri 5, 7, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1 stat_pri_attr no stat_sec 5, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 stat_sec_attr no stat_pri_armour 4, 2, 3, metal stat_sec_armour 0, 0, flesh stat_heat 4 stat_ground -1, -1, -3, -2 stat_mental 10, normal, trained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 670, 260, 90, 90, 670, 4, 100 armour_ug_levels 2, 3 armour_ug_models kofm, kofm_ug1 ownership sicily, timurids era 0 sicily era 1 sicily era 2 sicily recruit_priority_offset 10 type Gondor Cavalry dictionary Gondor_Cavalry ; Gondor Cavalry category cavalry class heavy voice_type Heavy banner faction main_cavalry banner holy crusade soldier gondor_cavalry, 100, 0, 1 officer gondor_captain_early_flag officer gondor_captain_early_flag mount gondor horse mount_effect elephant -4, camel -4 attributes sea_faring, hide_forest, can_withdraw, legionary_name, can_form ed_charge, knight, free_upkeep_unit formation 2, 4.4, 3, 6, 2, square stat_health 1, 3

stat_pri 6, 9, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1 stat_pri_attr no stat_sec 8, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 stat_sec_attr no stat_pri_armour 8, 4, 0, metal stat_sec_armour 0, 0, flesh stat_heat 6 stat_ground -1, -2, -3, -2 stat_mental 14, disciplined, trained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 890, 320, 100, 100, 890, 3, 150 armour_ug_levels 3, 4, 5 armour_ug_models gondor_cavalry, gondor_cavalry_ug1, gondor_cavalry_ug2 ownership sicily, timurids era 0 sicily era 1 sicily era 2 sicily recruit_priority_offset 15 type Swan Knights dictionary Swan_Knights ; Swan Knights category cavalry class heavy voice_type Heavy banner faction main_cavalry banner holy crusade soldier swan_knights, 100, 0, 1 officer gondor_captain_early_flag officer gondor_captain_early_flag mount barded horse mount_effect elephant -4, camel -4 attributes sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge , knight, free_upkeep_unit formation 2, 4.4, 3, 6, 2, square, wedge stat_health 1, 3 stat_pri 7, 10, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1 stat_pri_attr no stat_sec 10, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 stat_sec_attr no stat_pri_armour 9, 4, 5, metal stat_sec_armour 0, 0, flesh stat_heat 8 stat_ground -1, -2, -3, -2 stat_mental 16, disciplined, highly_trained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 1200, 420, 120, 120, 1200, 2, 250 armour_ug_levels 4, 5 armour_ug_models swan_knights, swan_knights_ug1 ownership sicily era 0 sicily era 1 sicily era 2 sicily recruit_priority_offset 25

type Gondor Bodyguard dictionary Gondor_Bodyguard ; General's Bodyguard category cavalry class heavy voice_type General banner faction main_cavalry banner holy crusade soldier Gondor_Bodyguard, 100, 0, 1 mount gondor horse mount_effect elephant -4, camel -4 attributes sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge , knight, general_unit, free_upkeep_unit formation 2, 4.4, 3, 6, 2, square stat_health 1, 1 stat_pri 7, 9, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1 stat_pri_attr no stat_sec 9, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 stat_sec_attr no stat_pri_armour 8, 4, 5, metal stat_sec_armour 0, 0, flesh stat_heat 6 stat_ground -1, -2, -3, -2 stat_mental 16, disciplined, trained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 860, 250, 100, 100, 860, 3, 150 armour_ug_levels 4, 5 armour_ug_models Gondor_Bodyguard, Gondor_Bodyguard_ug1 ownership sicily era 0 sicily era 1 sicily era 2 sicily recruit_priority_offset 5 type Ithilien Rangers_BG dictionary Ithilien_Rangers_BG ; Faramirs Bodyguard category infantry class missile voice_type Heavy banner faction main_missile banner holy crusade soldier rangers, 100, 0, 1 mount_effect elephant +3 attributes sea_faring, hide_improved_forest, extreme_range, very_hardy, ca n_withdraw, stakes, stakes, general_unit, no_custom, free_upkeep_unit formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 2 stat_pri 9, 2, arrow, 200, 35, missile, missile_mechanical, piercing, no ne, 0, 1 stat_pri_attr no stat_sec 8, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 stat_sec_attr no stat_pri_armour 5, 3, 0, leather stat_sec_armour 0, 0, flesh stat_heat 2 stat_ground 0, -1, 1, -2 stat_mental 16, normal, trained stat_charge_dist 15

stat_fire_delay 0 stat_food 60, 300 stat_cost 2, 540, 250, 50, 50, 540, 2, 250 armour_ug_levels 0, 1 armour_ug_models rangers, rangers_ug1 ownership sicily, timurids era 0 sicily, timurids era 1 sicily, timurids era 2 sicily, timurids recruit_priority_offset 0 type Kingsguard_BG dictionary Kingsguard_BG ; Boromirs Bodyguard category infantry class spearmen voice_type Heavy banner faction main_spear banner holy crusade soldier Armored_Sergeants, 100, 0, 1.2 attributes sea_faring, hide_forest, hardy, can_withdraw, general_unit, no_ custom, free_upkeep_unit formation 1.2, 1.2, 2.4, 2.4, 4, square, shield_wall stat_health 1, 1 stat_pri 9, 4, no, 0, 0, melee, melee_blade, piercing, spear, 0, 1 stat_pri_attr light_spear, spear_bonus_4 stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 8, 4, 6, metal stat_sec_armour 0, 0, flesh stat_heat 6 stat_ground 0, -2, 0, -2 stat_mental 18, disciplined, highly_trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 720, 300, 90, 90, 720, 2, 250 armour_ug_levels 4, 5 armour_ug_models kingsguard, kingsguard_ug1 ownership sicily, timurids era 0 sicily era 1 sicily era 2 sicily recruit_priority_offset 0 ;################################################################# ;########################## ROHAN ############################## ;################################################################# ;Unused type dictionary category class voice_type banner faction banner holy soldier officer spearmens spearmens ; spearmens infantry spearmen Heavy main_spear crusade Armored_Sergeants, 100, 0, 1 rohan_captain_early_flag

attributes sea_faring, hide_forest, can_withdraw, free_upkeep_unit formation 1.2, 1.2, 2.4, 2.4, 4, square, schiltrom stat_health 1, 3 stat_pri 7, 4, no, 0, 0, melee, melee_blade, piercing, spear, 0, 1 stat_pri_attr light_spear, spear_bonus_4 stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 5, 3, 3, metal stat_sec_armour 0, 0, flesh stat_heat 4 stat_ground 0, -1, 0, -2 stat_mental 13, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 530, 220, 75, 75, 530, 4, 100 armour_ug_levels 1, 2 armour_ug_models spearmens, spearmens_upg ownership milan era 0 milan era 1 milan era 2 milan recruit_priority_offset 5 type militia dictionary militia ; militia category infantry class spearmen voice_type Heavy banner faction main_spear banner holy crusade soldier Armored_Sergeants, 100, 0, 1 officer rohan_captain_early_flag attributes sea_faring, hide_forest, can_withdraw, free_upkeep_unit formation 1.2, 1.2, 2.4, 2.4, 4, square, schiltrom stat_health 1, 3 stat_pri 6, 3, no, 0, 0, melee, melee_blade, piercing, spear, 0, 1 stat_pri_attr light_spear, spear_bonus_4 stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 3, 2, 3, leather stat_sec_armour 0, 0, flesh stat_heat 2 stat_ground 0, -1, 0, -2 stat_mental 10, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 390, 170, 50, 50, 390, 4, 100 armour_ug_levels 1, 2 armour_ug_models militia, militia_upg ownership milan era 0 milan era 1 milan era 2 milan recruit_priority_offset 5 type Rohan Axemen

dictionary Rohan_Axemen ; Rohan Axemen category infantry class heavy voice_type Heavy banner faction main_infantry banner holy crusade soldier Dismounted_Huscarls, 100, 0, 1 officer rohan_captain_early_flag mount_effect elephant -4 attributes sea_faring, hide_forest, can_withdraw, free_upkeep_unit formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 3 stat_pri 5, 3, no, 0, 0, melee, melee_blade, blunt, mace, 25, 1 stat_pri_attr ap stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 5, 3, 3, metal stat_sec_armour 0, 0, flesh stat_heat 4 stat_ground 0, -1, 0, -2 stat_mental 13, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 510, 200, 75, 75, 510, 4, 100 armour_ug_levels 2, 3 armour_ug_models rohan_axemens, rohan_axemens_upg ownership milan era 0 milan era 1 milan era 2 milan recruit_priority_offset 8 type dictionary category class voice_type banner faction banner holy soldier officer mount_effect attributes formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost Dismounted Eored Lancers Dismounted_Eored_Lancers ; Eorling Swordsmen infantry heavy Heavy main_infantry crusade Dismounted_Feudal_Knights, 100, 0, 1 rohan_captain_early_flag elephant +2 sea_faring, hide_forest, can_withdraw, free_upkeep_unit 1.2, 1.2, 2.4, 2.4, 4, square 1, 3 8, 4, no, 0, 0, melee, melee_blade, piercing, sword, 0, 1 no 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 no 6, 3, 4, metal 0, 0, flesh 4 0, -1, 0, -2 14, normal, trained 15 0 60, 300 1, 540, 220, 75, 75, 540, 3, 150

armour_ug_levels 2, 3 armour_ug_models rohan_swordsmen, rohan_swordsmen_upg ownership milan era 0 milan era 1 milan era 2 milan recruit_priority_offset 10 type Special Axemen dictionary Special_Axemen ; Riddermark Axemen category infantry class heavy voice_type Heavy banner faction main_infantry banner holy crusade soldier Varangian_Guard, 100, 0, 1.2 officer rohan_captain_early_flag mount_effect horse +1, camel +1, elephant -4 attributes sea_faring, hide_forest, can_withdraw, free_upkeep_unit formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 3 stat_pri 8, 6, no, 0, 0, melee, melee_blade, slashing, axe, 50, 1 stat_pri_attr ap stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 7, 3, 1, metal stat_sec_armour 0, 0, flesh stat_heat 4 stat_ground 0, -1, 0, -2 stat_mental 14, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 530, 220, 75, 75, 530, 3, 150 armour_ug_levels 2, 3 armour_ug_models rohan_heavy_axemens2, rohan_heavy_axemens2_upg ownership milan era 0 milan era 1 milan era 2 milan recruit_priority_offset 8 type dictionary category class voice_type banner faction banner holy soldier officer attributes formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr warriors warriors ; Dismounted Eored Lancers infantry heavy Heavy main_infantry crusade Armored_Sergeants, 100, 0, 1.2 rohan_captain_early_flag sea_faring, hide_forest, can_withdraw, free_upkeep_unit 1.2, 1.2, 2.4, 2.4, 4, square, schiltrom 1, 3 7, 4, no, 0, 0, melee, melee_blade, piercing, spear, 0, 1 light_spear, spear_bonus_4 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 no

stat_pri_armour 6, 4, 4, metal stat_sec_armour 0, 0, flesh stat_heat 4 stat_ground 0, -1, 0, -2 stat_mental 14, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 580, 230, 75, 75, 580, 4, 100 armour_ug_levels 2, 3 armour_ug_models rohan_heavy_spearmen, rohan_heavy_spearmen_upg ownership milan era 0 milan era 1 milan era 2 milan recruit_priority_offset 8 type Dismounted Royal Guard dictionary Dismounted_Royal_Guard ; Dismounted Royal Guard category infantry class spearmen voice_type Heavy banner faction main_spear banner holy crusade soldier Armored_Sergeants, 100, 0, 1.2 officer rohan_captain_early_flag attributes sea_faring, hide_forest, hardy, can_withdraw, free_upkeep_unit formation 1.2, 1.2, 2.4, 2.4, 4, square, shield_wall stat_health 1, 3 stat_pri 8, 4, no, 0, 0, melee, melee_blade, piercing, spear, 0, 1 stat_pri_attr light_spear, spear_bonus_4 stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 8, 4, 4, metal stat_sec_armour 0, 0, flesh stat_heat 6 stat_ground 0, -1, 0, -2 stat_mental 16, disciplined, highly_trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 640, 250, 90, 90, 640, 2, 250 armour_ug_levels 3, 4 armour_ug_models dis_royal_guard, dis_royal_guard_upg ownership milan era 0 milan era 1 milan era 2 milan recruit_priority_offset 15 type dictionary category class voice_type banner faction banner holy soldier archers archers ; archers infantry missile Heavy main_missile crusade rohan_archers, 100, 0, 1

officer rohan_captain_early_flag mount_effect elephant +3 attributes sea_faring, hide_forest, can_withdraw, free_upkeep_unit formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 3 stat_pri 6, 2, arrow, 150, 30, missile, missile_mechanical, piercing, no ne, 0, 1 stat_pri_attr no stat_sec 4, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 stat_sec_attr ap stat_pri_armour 5, 2, 0, leather stat_sec_armour 0, 0, flesh stat_heat 2 stat_ground 0, -1, -1, -2 stat_mental 8, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 39000, 170, 50, 50, 39000, 4, 100 armour_ug_levels 2, 3 armour_ug_models rohan_archers, rohan_archers_upg ownership milan era 0 milan era 1 milan era 2 milan recruit_priority_offset 5 type dictionary category class voice_type banner faction banner holy soldier officer mount_effect attributes ee_upkeep_unit formation stat_health stat_pri ne, 0, 1 stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost armour_ug_levels armour_ug_models ownership era 0 rohirrim archers rohirrim_archers ; Helmingas infantry missile Heavy main_missile crusade rohirrim_archers, 100, 0, 1.2 rohan_captain_early_flag elephant +3 sea_faring, hide_forest, extreme_range, hardy, can_withdraw, fr 1.2, 1.2, 2.4, 2.4, 4, square 1, 3 7, 2, arrow, 170, 30, missile, missile_mechanical, piercing, no no 5, 2, no, 0, 0, melee, melee_blade, blunt, mace, 25, 1 ap 6, 3, 2, metal 0, 0, flesh 6 0, -1, -1, -2 12, normal, trained 15 0 60, 300 1, 55000, 220, 75, 75, 55000, 2, 250 3, 4 rohirrim_archers, rohirrim_archers_upg milan milan

era 1 milan era 2 milan recruit_priority_offset

10

type rohan scouts dictionary rohan_scouts ; rohan scouts category cavalry class light voice_type Heavy banner faction main_cavalry banner holy crusade soldier rohan_scouts, 100, 0, 1 officer rohan_captain_early_flag mount northern heavy horse mount_effect elephant -4, camel -4 attributes sea_faring, hide_forest, very_hardy, can_withdraw, free_upkeep_ unit formation 2, 4.4, 3, 6, 2, square stat_health 1, 3 stat_pri 4, 6, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1 stat_pri_attr no stat_sec 3, 3, no, 0, 0, melee, melee_blade, blunt, mace, 25, 1 stat_sec_attr ap stat_pri_armour 3, 3, 0, metal stat_sec_armour 0, 0, flesh stat_heat 2 stat_ground 0, 0, -2, -1 stat_mental 10, normal, trained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 580, 210, 75, 75, 580, 4, 100 armour_ug_levels 0, 1 armour_ug_models rohan_scouts, rohan_scouts_upg ownership milan era 0 milan era 1 milan era 2 milan recruit_priority_offset 0 type rohan rider dictionary rohan_rider ; rohan rider category cavalry class heavy voice_type Heavy banner faction main_cavalry banner holy crusade soldier rohan_rider, 100, 0, 1 officer rohan_captain_early_flag mount eorlingas horse mount_effect elephant -4, camel -4 attributes sea_faring, hide_forest, very_hardy, can_withdraw, can_formed_c harge, free_upkeep_unit formation 2, 4.4, 3, 6, 2, square stat_health 1, 3 stat_pri 6, 8, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1 stat_pri_attr no stat_sec 4, 3, no, 0, 0, melee, melee_blade, blunt, mace, 25, 1

stat_sec_attr ap stat_pri_armour 4, 3, 3, metal stat_sec_armour 0, 0, flesh stat_heat 4 stat_ground 0, 0, -2, -1 stat_mental 13, normal, trained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 780, 280, 100, 100, 780, 4, 100 armour_ug_levels 2, 3 armour_ug_models rohan_rider, rohan_rider_upg ownership milan era 0 milan era 1 milan era 2 milan recruit_priority_offset 5 type Rohan Horsearchers dictionary Rohan_Horsearchers ; Rohan Horsearchers category cavalry class missile voice_type Heavy banner faction main_cavalry banner holy crusade soldier rohan_mounted_archers, 100, 0, 1 officer rohan_captain_early_flag mount eorlingas horse mount_effect elephant -4, camel -4 attributes sea_faring, hide_forest, very_hardy, can_withdraw, cantabrian_c ircle, free_upkeep_unit formation 2, 4.4, 3, 6, 3, square stat_health 1, 3 stat_pri 6, 2, cav_composite_arrow, 140, 25, missile, missile_mechanical , piercing, none, 0, 1 stat_pri_attr no stat_sec 4, 2, no, 0, 0, melee, melee_blade, blunt, mace, 25, 1 stat_sec_attr ap stat_pri_armour 5, 3, 1, metal stat_sec_armour 0, 0, flesh stat_heat 4 stat_ground 0, 0, -3, -1 stat_mental 12, normal, trained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 75000, 270, 100, 100, 75000, 4, 100 armour_ug_levels 2, 3 armour_ug_models rohan_mounted_archers, rohan_mounted_archers_upg ownership milan era 0 milan era 1 milan era 2 milan recruit_priority_offset 10 type dictionary category Rohan Heavy Horsearchers Rohan_Heavy_Horsearchers cavalry

; Rohan Heavy Horsearchers

class missile voice_type Heavy banner faction main_cavalry banner holy crusade soldier rohan_mounted_heavy_archers, 100, 0, 1 officer rohan_captain_early_flag mount eorlingas horse mount_effect elephant -4, camel -4 attributes sea_faring, hide_forest, hardy, can_withdraw, cantabrian_circle , free_upkeep_unit formation 2, 4.4, 3, 6, 3, square stat_health 1, 3 stat_pri 7, 2, cav_composite_arrow, 140, 25, missile, missile_mechanical , piercing, none, 0, 1 stat_pri_attr no stat_sec 5, 2, no, 0, 0, melee, melee_blade, blunt, mace, 25, 1 stat_sec_attr ap stat_pri_armour 6, 4, 2, metal stat_sec_armour 0, 0, flesh stat_heat 6 stat_ground 0, 0, -3, -1 stat_mental 14, normal, trained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 95000, 310, 100, 100, 95000, 2, 250 armour_ug_levels 3, 4 armour_ug_models rohan_mounted_heavy_archers, rohan_mounted_heavy_archers_upg ownership milan era 0 milan era 1 milan era 2 milan recruit_priority_offset 10 type rohirrim dictionary rohirrim ; Eored Skirmishers category cavalry class missile voice_type Heavy banner faction main_cavalry banner holy crusade soldier rohirrim_riders, 100, 0, 1 officer rohan_captain_early_flag mount eorlingas horse mount_effect horse +2, elephant -10 attributes sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge , cantabrian_circle, free_upkeep_unit formation 2, 4.4, 3, 6, 3, square stat_health 1, 3 stat_pri 8, 3, cav_javelin, 55, 5, thrown, missile_mechanical, piercing, spear, 0, 1 stat_pri_attr ap, thrown stat_sec 4, 3, no, 0, 0, melee, melee_blade, blunt, mace, 25, 1 stat_sec_attr ap stat_pri_armour 5, 4, 4, metal stat_sec_armour 0, 0, flesh stat_heat 6 stat_ground 0, 0, -2, -1 stat_mental 14, normal, trained

stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 80000, 290, 100, 100, 80000, 3, 150 armour_ug_levels 2, 3 armour_ug_models rohirrim_riders, rohirrim_riders_upg ownership milan era 0 milan era 1 milan era 2 milan recruit_priority_offset 10 type eorlingas dictionary eorlingas ; Eored Lancers category cavalry class heavy voice_type Heavy banner faction main_cavalry banner holy crusade soldier eorlingas, 100, 0, 1 officer rohan_captain_early_flag mount eorlingas horse mount_effect elephant -4, camel -4 attributes sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge , knight, free_upkeep_unit formation 2, 4.4, 3, 6, 2, square stat_health 1, 3 stat_pri 7, 9, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1 stat_pri_attr no stat_sec 5, 5, no, 0, 0, melee, melee_blade, blunt, mace, 25, 1 stat_sec_attr ap stat_pri_armour 6, 4, 4, metal stat_sec_armour 0, 0, flesh stat_heat 6 stat_ground 0, 0, -2, -1 stat_mental 15, normal, trained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 950, 330, 100, 100, 950, 3, 150 armour_ug_levels 2, 3 armour_ug_models eorlingas, eorlingas_upg ownership milan era 0 milan era 1 milan era 2 milan recruit_priority_offset 10 type dictionary category class voice_type banner faction banner holy soldier officer mount Royal Guard Royal_Guard ; Royal Guard cavalry heavy Heavy main_cavalry crusade royal_guard, 100, 0, 1 rohan_captain_early_flag eorlingas horse

mount_effect elephant -4, camel -4 attributes sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge , knight formation 2, 4.4, 3, 6, 2, square stat_health 1, 3 stat_pri 7, 10, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1 stat_pri_attr no stat_sec 9, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 stat_sec_attr no stat_pri_armour 8, 4, 4, metal stat_sec_armour 0, 0, flesh stat_heat 6 stat_ground 0, 0, -2, -1 stat_mental 16, disciplined, highly_trained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 1120, 380, 120, 120, 1120, 2, 250 armour_ug_levels 3, 4 armour_ug_models royal_guard, royal_guard_upg ownership milan era 0 milan era 1 milan era 2 milan recruit_priority_offset 15 type rohan bodyguards dictionary rohan_bodyguards ; rohan bodyguards category cavalry class heavy voice_type General banner faction main_cavalry banner holy crusade soldier rohan_bodyguards, 100, 0, 1 mount eorlingas horse mount_effect elephant -4, camel -4 attributes sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge , knight, general_unit, free_upkeep_unit formation 2, 4.4, 3, 6, 2, square stat_health 1, 1 stat_pri 7, 9, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1 stat_pri_attr no stat_sec 5, 4, no, 0, 0, melee, melee_blade, blunt, mace, 25, 1 stat_sec_attr ap stat_pri_armour 7, 4, 4, metal stat_sec_armour 0, 0, flesh stat_heat 6 stat_ground 0, 0, -2, -1 stat_mental 16, disciplined, trained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 890, 250, 100, 100, 890, 3, 150 armour_ug_levels 3, 4 armour_ug_models rohan_bodyguards, rohan_bodyguards_upg ownership milan era 0 milan era 1 milan era 2 milan

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;################################################################# ;########################## HIGH ELVES ######################### ;################################################################# type Elf Archer2 dictionary Elf_Archer2 ; Bow Quendi category infantry class missile voice_type Heavy banner faction main_missile banner holy crusade soldier quendi_bow, 100, 0, 1 officer highel_captain_early_flag mount_effect elephant +3 attributes sea_faring, hide_forest, extreme_range, very_hardy, can_withdra w, free_upkeep_unit move_speed_mod 1.1 formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 3 stat_pri 9, 2, elven_arrow, 170, 35, missile, missile_mechanical, pierci ng, none, 0, 1 stat_pri_attr no stat_sec 7, 2, no, 0, 0, melee, melee_blade, piercing, sword, 0, 1 stat_sec_attr no stat_pri_armour 1, 6, 0, leather stat_sec_armour 0, 0, flesh stat_heat 2 stat_ground 0, -1, 0, -1 stat_mental 11, normal, highly_trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 48000, 200, 75, 75, 48000, 4, 100 armour_ug_levels 0, 1 armour_ug_models quendi_bow, quendi_bow_upg ownership egypt era 0 egypt era 1 egypt era 2 egypt recruit_priority_offset 0 type Homeguard Warriors dictionary Homeguard_Warriors ;Homeguard Warriors category infantry class missile voice_type Heavy banner faction main_missile banner holy crusade soldier homeguard_bow, 100, 0, 1 officer highel_captain_early_flag mount_effect elephant +3 attributes sea_faring, hide_forest, extreme_range, very_hardy, can_withdra w, free_upkeep_unit move_speed_mod 1.1 formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 3

stat_pri 10, 2, elven_arrow, 190, 35, missile, missile_mechanical, pierc ing, none, 0, 1 stat_pri_attr no stat_sec 8, 2, no, 0, 0, melee, melee_blade, piercing, sword, 0, 1 stat_sec_attr no stat_pri_armour 2, 7, 0, leather stat_sec_armour 0, 0, flesh stat_heat 2 stat_ground 0, -1, 0, -1 stat_mental 12, normal, highly_trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 59000, 240, 75, 75, 59000, 4, 100 armour_ug_levels 1, 2 armour_ug_models homeguard_bow, homeguard_bow_upg ownership egypt era 0 egypt era 1 egypt era 2 egypt recruit_priority_offset 0 type Elf Archer3 dictionary Elf_Archer3 ; Eldarinw Archers category infantry class missile voice_type Heavy banner faction main_missile banner holy crusade soldier elf_archer_noldor, 100, 0, 1.2 officer highel_captain_early_flag mount_effect elephant +3 attributes sea_faring, hide_forest, extreme_range, very_hardy, can_withdra w, free_upkeep_unit, start_not_skirmishing move_speed_mod 1.1 formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 3 stat_pri 12, 2, elven_arrow, 210, 35, missile, missile_mechanical, pierc ing, none, 0, 1 stat_pri_attr no stat_sec 12, 4, no, 0, 0, melee, melee_blade, piercing, sword, 0, 1 stat_sec_attr no stat_pri_armour 9, 6, 0, metal stat_sec_armour 0, 0, flesh stat_heat 5 stat_ground 0, -2, 0, -1 stat_mental 14, disciplined, highly_trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 84000, 330, 100, 100, 84000, 2, 250 armour_ug_levels 3, 4 armour_ug_models Elf_Archer_Noldor, Elf_Archer_Noldor_upg ownership egypt era 0 egypt era 1 egypt era 2 egypt recruit_priority_offset 5

type High Sword dictionary High_Sword ; Sword Quendi category infantry class light voice_type Heavy banner faction main_infantry banner holy crusade soldier quendi_sword, 100, 0, 1 officer highel_captain_early_flag mount_effect elephant +2 attributes sea_faring, hide_improved_forest, very_hardy, can_withdraw, fre e_upkeep_unit move_speed_mod 1.1 formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 3 stat_pri 10, 4, no, 0, 0, melee, melee_blade, piercing, sword, 0, 1 stat_pri_attr no stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 4, 6, 4, metal stat_sec_armour 0, 0, flesh stat_heat 4 stat_ground 0, -1, 1, -1 stat_mental 13, normal, highly_trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 500, 210, 75, 75, 500, 4, 100 armour_ug_levels 2, 3 armour_ug_models quendi_sword, quendi_sword_upg ownership egypt era 0 egypt era 1 egypt era 2 egypt recruit_priority_offset 0 type dictionary category class voice_type banner faction banner holy soldier officer mount_effect attributes formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental Lindon Longspears Lindon_Longspears ;Lindon Longspears infantry heavy Heavy main_infantry crusade barding_hird, 100, 0, 1.2 highel_captain_early_flag horse +6, camel +6, elephant -3 sea_faring, hide_forest, can_withdraw, free_upkeep_unit 1.2, 1.2, 2.4, 2.4, 4, square 1, 3 9, 5, no, 0, 0, melee, melee_blade, piercing, axe, 25, 1 ap, spear_bonus_4 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 no 4, 8, 0, leather 0, 0, flesh 2 0, -1, 1, -1 14, normal, highly_trained

stat_charge_dist 10 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 620, 240, 80, 80, 620, 3, 150 armour_ug_levels 0, 1 armour_ug_models lindon_spears, lindon_spears_upg ownership egypt era 0 egypt era 1 egypt era 2 egypt recruit_priority_offset 5 type Elf Spear dictionary Elf_Spear ; Eldarinw Spearmen category infantry class spearmen voice_type Heavy banner faction main_spear banner holy crusade soldier Elf_Spear, 100, 0, 1.2 officer highel_captain_early_flag attributes sea_faring, hide_forest, very_hardy, can_withdraw, free_upkeep_ unit move_speed_mod 1.1 formation 1.2, 1.2, 2.4, 2.4, 4, square, shield_wall stat_health 1, 3 stat_pri 10, 5, no, 0, 0, melee, melee_blade, piercing, spear, 0, 1 stat_pri_attr light_spear, spear_bonus_4 stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 9, 6, 6, metal stat_sec_armour 0, 0, flesh stat_heat 6 stat_ground 0, -2, 1, -1 stat_mental 16, disciplined, highly_trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 780, 310, 100, 100, 780, 2, 250 armour_ug_levels 3, 4 armour_ug_models Elf_Spear, Elf_Spear_upg ownership egypt era 0 egypt era 1 egypt era 2 egypt recruit_priority_offset 5 type dictionary category class voice_type banner faction banner holy soldier officer mount_effect attributes Elf Sword Elf_Sword ; Eldarinw Swordsmen infantry heavy Heavy main_infantry crusade Elf_Sword, 100, 0, 1.2 highel_captain_early_flag elephant +2 sea_faring, hide_forest, very_hardy, can_withdraw, free_upkeep_

unit move_speed_mod 1.1 formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 3 stat_pri 15, 8, no, 0, 0, melee, melee_blade, slashing, sword, 0, 1 stat_pri_attr no stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 9, 7, 0, metal stat_sec_armour 0, 0, flesh stat_heat 6 stat_ground 0, -2, 1, -1 stat_mental 16, disciplined, highly_trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 820, 310, 100, 100, 820, 2, 250 armour_ug_levels 3, 4 armour_ug_models Elf_Sword, Elf_Sword_upg ownership egypt era 0 egypt era 1 egypt era 2 egypt recruit_priority_offset 5 type dictionary category class voice_type banner faction banner holy soldier officer mount_effect attributes unit move_speed_mod formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost armour_ug_levels armour_ug_models ownership era 0 era 1 era 2 Elf Nobel Elf_Nobel ; Mithlond Nobles infantry heavy Heavy main_infantry crusade mithlond_sword, 100, 0, 1.2 highel_captain_early_flag elephant +2 sea_faring, hide_forest, very_hardy, can_withdraw, free_upkeep_ 1.1 1.2, 1.2, 2.4, 2.4, 4, square 1, 3 12, 5, no, 0, 0, melee, melee_blade, piercing, sword, 0, 1 no 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 no 10, 6, 6, metal 0, 0, flesh 6 0, -2, 1, -1 18, disciplined, highly_trained 15 0 60, 300 1, 950, 340, 110, 110, 950, 2, 300 3, 4 mithlond_sword, mithlond_sword_upg egypt egypt egypt egypt

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type Elven Smiths dictionary Elven_Smiths ; Smiths of Eregion category infantry class heavy voice_type Heavy banner faction main_infantry banner holy crusade soldier Dismounted_Huscarls, 100, 0, 1.2 officer highel_captain_early_flag mount_effect elephant -4 attributes sea_faring, hide_forest, very_hardy, can_withdraw, free_upkeep_ unit move_speed_mod 1.1 formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 3 stat_pri 7, 5, no, 0, 0, melee, melee_blade, blunt, mace, 0, 1 stat_pri_attr ap stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 12, 5, 6, metal stat_sec_armour 0, 0, flesh stat_heat 4 stat_ground 0, -2, 1, -1 stat_mental 17, disciplined, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 4, 1250, 350, 110, 110, 980, 1, 350 armour_ug_levels 3, 4 armour_ug_models elven_smiths, elven_smiths_upg ownership egypt era 0 egypt era 1 egypt era 2 egypt recruit_priority_offset 5 type Imladris Riders dictionary Imladris_Riders ;Imladris Riders category cavalry class missile voice_type Heavy banner faction main_cavalry banner holy crusade soldier imladris_riders, 100, 0, 1 officer highel_captain_early_flag mount simple horse mount_effect elephant -4, camel -4 attributes sea_faring, hide_forest, hardy, can_withdraw, cantabrian_circle , free_upkeep_unit formation 2, 4.4, 3, 6, 3, square stat_health 1, 3 stat_pri 9, 2, cav_composite_arrow, 150, 25, missile, missile_mechanical , piercing, none, 0, 1 stat_pri_attr no stat_sec 8, 2, no, 0, 0, melee, melee_blade, piercing, sword, 0, 1 stat_sec_attr no

stat_pri_armour 3, 6, 0, leather stat_sec_armour 0, 0, flesh stat_heat 4 stat_ground -1, -1, -2, -2 stat_mental 13, normal, highly_trained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 78000, 290, 75, 75, 78000, 3, 150 armour_ug_levels 1, 2 armour_ug_models imladris_riders, imladris_riders_upg ownership egypt era 0 egypt era 1 egypt era 2 egypt recruit_priority_offset 0 type Homeguard Cavalry dictionary Homeguard_Cavalry ; Homeguard Cavalry category cavalry class heavy voice_type Heavy banner faction main_cavalry banner holy crusade soldier homeguard_cav, 100, 0, 1 officer highel_captain_early_flag mount simple horse mount_effect elephant -4, camel -4 attributes sea_faring, hide_forest, can_withdraw, can_formed_charge, free_ upkeep_unit formation 2, 4.4, 3, 6, 2, square stat_health 1, 3 stat_pri 7, 8, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1 stat_pri_attr no stat_sec 9, 4, no, 0, 0, melee, melee_blade, piercing, sword, 0, 1 stat_sec_attr no stat_pri_armour 4, 8, 0, leather stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground -1, -2, -2, -2 stat_mental 13, normal, trained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 750, 260, 100, 100, 750, 3, 150 armour_ug_levels 2, 3 armour_ug_models homeguard_cav, homeguard_cav_upg ownership egypt era 0 egypt era 1 egypt era 2 egypt recruit_priority_offset 0 type dictionary category class voice_type Eldar Cavalry Eldar_Cavalry cavalry heavy Heavy

; Eldarinw Lancers

banner faction main_cavalry banner holy crusade soldier elf_lance, 100, 0, 1 officer highel_captain_early_flag mount simple horse mount_effect elephant -4, camel -4 attributes sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge , knight, free_upkeep_unit formation 2, 4.4, 3, 6, 2, square stat_health 1, 3 stat_pri 8, 9, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1 stat_pri_attr no stat_sec 11, 4, no, 0, 0, melee, melee_blade, piercing, sword, 0, 1 stat_sec_attr no stat_pri_armour 8, 5, 5, metal stat_sec_armour 0, 0, flesh stat_heat 6 stat_ground -1, -2, -2, -2 stat_mental 15, disciplined, highly_trained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 1060, 350, 100, 100, 1060, 2, 250 armour_ug_levels 3, 4 armour_ug_models elf_lance, elf_lance_upg ownership egypt era 0 egypt era 1 egypt era 2 egypt recruit_priority_offset 5 type Elf Nobel Mount dictionary Elf_Nobel_Mount ; Bodyguard category cavalry class heavy voice_type General banner faction main_cavalry banner holy crusade soldier Elf_Nobel_Mount, 100, 0, 1 mount elven horse mount_effect elephant -4, camel -4 attributes sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge , general_unit, free_upkeep_unit formation 2, 4.4, 3, 6, 2, square stat_health 1, 1 stat_pri 8, 9, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1 stat_pri_attr no stat_sec 11, 4, no, 0, 0, melee, melee_blade, piercing, sword, 0, 1 stat_sec_attr no stat_pri_armour 12, 6, 0, metal stat_sec_armour 0, 0, flesh stat_heat 6 stat_ground -1, -2, -2, -2 stat_mental 16, disciplined, highly_trained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 860, 250, 100, 100, 860, 2, 250 armour_ug_levels 3, 4

armour_ug_models Elf_Nobel_Mount, Elf_Nobel_Mount_upg ownership egypt era 0 egypt era 1 egypt era 2 egypt recruit_priority_offset 5 type Elf Spear_BG dictionary Elf_Spear_BG ; Glorfindels/Elronds Bodyguard category infantry class spearmen voice_type Heavy banner faction main_spear banner holy crusade soldier Elf_Spear, 100, 0, 1.5 attributes sea_faring, hide_forest, very_hardy, can_withdraw, general_unit , no_custom, free_upkeep_unit move_speed_mod 1.1 formation 1.2, 1.2, 2.4, 2.4, 4, square, shield_wall stat_health 1, 1 stat_pri 12, 6, no, 0, 0, melee, melee_blade, piercing, spear, 0, 1 stat_pri_attr light_spear, spear_bonus_4 stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 10, 9, 6, metal stat_sec_armour 0, 0, flesh stat_heat 6 stat_ground 0, -2, 1, -1 stat_mental 17, disciplined, highly_trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 780, 310, 100, 100, 780, 2, 250 armour_ug_levels 3, 4 armour_ug_models Elf_Spear, Elf_Spear_upg ownership egypt era 0 egypt era 1 egypt era 2 egypt recruit_priority_offset 5 ;################################################################# ;########################## SILVAN ELVES ####################### ;################################################################# type Elf Archer dictionary Elf_Archer ; Elven Archers category infantry class missile voice_type Heavy banner faction main_missile banner holy crusade soldier Elf_Archer, 100, 0, 1 officer silvan_captain_early_flag mount_effect elephant +3 attributes sea_faring, hide_forest, extreme_range, very_hardy, can_withdra w, free_upkeep_unit move_speed_mod 1.1

formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 3 stat_pri 9, 2, elven_arrow, 170, 35, missile, missile_mechanical, pierci ng, none, 0, 1 stat_pri_attr no stat_sec 7, 2, no, 0, 0, melee, melee_blade, piercing, sword, 0, 1 stat_sec_attr no stat_pri_armour 2, 6, 0, leather stat_sec_armour 0, 0, flesh stat_heat 2 stat_ground 0, -1, 0, -1 stat_mental 11, normal, highly_trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 50000, 210, 75, 75, 50000, 4, 100 armour_ug_levels 0, 1 armour_ug_models Elf_Archer, Elf_Archer_upg ownership mongols era 0 mongols era 1 mongols era 2 mongols recruit_priority_offset 0 type Silvan Archer dictionary Silvan_Archer ; Silvan Archers category infantry class missile voice_type Heavy banner faction main_missile banner holy crusade soldier Silvan_Archer, 100, 0, 1 officer silvan_captain_early_flag mount_effect elephant +3 attributes sea_faring, hide_improved_forest, extreme_range, very_hardy, ca n_withdraw, stakes, stakes, free_upkeep_unit move_speed_mod 1.1 formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 3 stat_pri 11, 2, elven_arrow, 200, 35, missile, missile_mechanical, pierc ing, none, 0, 1 stat_pri_attr no stat_sec 9, 3, no, 0, 0, melee, melee_blade, piercing, sword, 0, 1 stat_sec_attr no stat_pri_armour 3, 6, 0, leather stat_sec_armour 0, 0, flesh stat_heat 2 stat_ground 0, -1, 0, -1 stat_mental 12, normal, highly_trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 62000, 250, 65, 65, 62000, 3, 150 armour_ug_levels 0, 1 armour_ug_models Silvan_Archer, Silvan_Archer_upg ownership mongols era 0 mongols era 1 mongols era 2 mongols

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type Elf Guard dictionary Elf_Guard ; Silvan Heavy Archers category infantry class missile voice_type Heavy banner faction main_missile banner holy crusade soldier Elf_Guard, 100, 0, 1.2 officer silvan_captain_early_flag mount_effect elephant +3 attributes sea_faring, hide_forest, extreme_range, very_hardy, can_withdra w, free_upkeep_unit, start_not_skirmishing move_speed_mod 1.1 formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 3 stat_pri 12, 2, elven_arrow, 210, 35, missile, missile_mechanical, pierc ing, none, 0, 1 stat_pri_attr no stat_sec 12, 7, no, 0, 0, melee, melee_blade, piercing, sword, 0, 1 stat_sec_attr no stat_pri_armour 8, 5, 0, metal stat_sec_armour 0, 0, flesh stat_heat 6 stat_ground 0, -2, 0, -1 stat_mental 14, disciplined, highly_trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 78000, 300, 100, 100, 78000, 2, 250 armour_ug_levels 3, 4 armour_ug_models Elf_Guard, Elf_Guard_upg ownership mongols era 0 mongols era 1 mongols era 2 mongols recruit_priority_offset 10 type dictionary category class voice_type banner faction banner holy soldier officer attributes unit move_speed_mod formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour Silvan Spear Silvan_Spear ; Silvan Spearmen infantry spearmen Heavy main_spear crusade Silvan_Spear, 100, 0, 1 silvan_captain_early_flag sea_faring, hide_forest, very_hardy, can_withdraw, free_upkeep_ 1.1 1.2, 1.2, 2.4, 2.4, 4, square, schiltrom 1, 3 9, 4, no, 0, 0, melee, melee_blade, piercing, spear, 0, 1 light_spear, spear_bonus_4 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 no 3, 6, 4, metal

stat_sec_armour 0, 0, flesh stat_heat 2 stat_ground 0, -1, 1, -1 stat_mental 12, normal, highly_trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 480, 200, 65, 65, 480, 4, 100 armour_ug_levels 0, 1 armour_ug_models Silvan_Spear, Silvan_Spear_upg ownership mongols era 0 mongols era 1 mongols era 2 mongols recruit_priority_offset 5 type Silvan Sword dictionary Silvan_Sword ; Forest Wardens category infantry class light voice_type Heavy banner faction main_infantry banner holy crusade soldier Norse_Swordsmen, 100, 0, 1 officer silvan_captain_early_flag mount_effect elephant +2 attributes sea_faring, hide_improved_forest, very_hardy, can_withdraw, fre e_upkeep_unit move_speed_mod 1.1 formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 3 stat_pri 12, 4, no, 0, 0, melee, melee_blade, piercing, sword, 0, 1 stat_pri_attr no stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 3, 5, 5, metal stat_sec_armour 0, 0, flesh stat_heat 4 stat_ground 0, -1, 1, -1 stat_mental 12, normal, highly_trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 560, 220, 75, 75, 560, 3, 150 armour_ug_levels 2, 3 armour_ug_models silvan_sword, silvan_sword_upg ownership mongols era 0 mongols era 1 mongols era 2 mongols recruit_priority_offset 7 type dictionary category class voice_type banner faction Silvan Axemen Silvan_Axemen infantry heavy Heavy main_infantry

; Silvan Axemen

banner holy crusade soldier silvan_axe, 100, 0, 1 officer silvan_captain_early_flag mount_effect horse +1, camel +1, elephant -4 attributes sea_faring, hide_forest, very_hardy, can_withdraw, free_upkeep_ unit formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 3 stat_pri 9, 6, no, 0, 0, melee, melee_blade, slashing, axe, 0, 1 stat_pri_attr ap stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 7, 7, 0, metal stat_sec_armour 0, 0, flesh stat_heat 2 stat_ground 0, -1, 1, -1 stat_mental 15, disciplined, highly_trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 620, 250, 65, 65, 620, 4, 100 armour_ug_levels 3, 4 armour_ug_models silvan_axe, silvan_axe_upg ownership mongols era 0 mongols era 1 mongols era 2 mongols recruit_priority_offset 7 type dictionary category class voice_type banner faction banner holy soldier officer attributes unit move_speed_mod formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost armour_ug_levels armour_ug_models ownership Silvan Heavy Spearmen Silvan_Heavy_Spearmen ; Silvan Heavy Spearmen infantry spearmen Heavy main_spear crusade Elf_Spear, 100, 0, 1.2 silvan_captain_early_flag sea_faring, hide_forest, very_hardy, can_withdraw, free_upkeep_ 1.1 1.2, 1.2, 2.4, 2.4, 4, square, shield_wall 1, 3 10, 5, no, 0, 0, melee, melee_blade, piercing, spear, 0, 1 light_spear, spear_bonus_4 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 no 8, 6, 6, metal 0, 0, flesh 6 0, -2, 1, -1 15, disciplined, highly_trained 15 0 60, 300 1, 750, 300, 100, 100, 750, 2, 250 3, 4 silvan_heavy_spearmen, silvan_heavy_spearmen_upg mongols

era 0 mongols era 1 mongols era 2 mongols recruit_priority_offset

10

type Silvan Heavy Swordsmen dictionary Silvan_Heavy_Swordsmen ; Silvan Heavy Swordsmen category infantry class heavy voice_type Heavy banner faction main_infantry banner holy crusade soldier Janissary_Heavy_Inf, 100, 0, 1.2 ;Elf_Sword officer silvan_captain_early_flag mount_effect elephant +2 attributes sea_faring, hide_forest, very_hardy, can_withdraw, free_upkeep_ unit move_speed_mod 1.1 formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 3 stat_pri 14, 8, no, 0, 0, melee, melee_blade, slashing, sword, 0, 1 stat_pri_attr no stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 8, 7, 0, metal stat_sec_armour 0, 0, flesh stat_heat 6 stat_ground 0, -2, 1, -1 stat_mental 16, disciplined, highly_trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 790, 300, 100, 100, 790, 2, 250 armour_ug_levels 3, 4 armour_ug_models silvan_heavy_swordsmen, silvan_heavy_swordsmen_upg ownership mongols era 0 mongols era 1 mongols era 2 mongols recruit_priority_offset 10 type Silvan Horsearchers dictionary Silvan_Horsearchers ; Silvan Horsearchers category cavalry class missile voice_type Heavy banner faction main_cavalry banner holy crusade soldier silvan_mounted_archers, 100, 0, 1 officer silvan_captain_early_flag mount simple horse mount_effect elephant -4, camel -4 attributes sea_faring, hide_forest, hardy, can_withdraw, cantabrian_circle , free_upkeep_unit formation 2, 4.4, 3, 6, 3, square stat_health 1, 3 stat_pri 9, 2, cav_composite_arrow, 150, 25, missile, missile_mechanical , piercing, none, 0, 1

stat_pri_attr no stat_sec 8, 2, no, 0, 0, melee, melee_blade, piercing, sword, 0, 1 stat_sec_attr no stat_pri_armour 3, 6, 0, leather stat_sec_armour 0, 0, flesh stat_heat 4 stat_ground -1, -1, -2, -2 stat_mental 13, normal, highly_trained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 78000, 290, 75, 75, 78000, 3, 150 armour_ug_levels 1, 2 armour_ug_models silvan_mounted_archers, silvan_mounted_archers_upg ownership mongols era 0 mongols era 1 mongols era 2 mongols recruit_priority_offset 10 type Elf Bodyguard dictionary Elf_Bodyguard ; Sindar Archers category infantry class missile voice_type General banner faction main_missile banner holy crusade soldier elf_guard2, 100, 0, 1.2 mount_effect elephant +3 attributes sea_faring, hide_forest, extreme_range, very_hardy, can_withdra w, start_not_skirmishing, general_unit, free_upkeep_unit move_speed_mod 1.1 formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 2 stat_pri 13, 2, elven_arrow, 210, 35, missile, missile_mechanical, pierc ing, none, 0, 1 stat_pri_attr no stat_sec 12, 7, no, 0, 0, melee, melee_blade, slashing, sword, 0, 1 stat_sec_attr no stat_pri_armour 8, 7, 0, metal stat_sec_armour 0, 0, flesh stat_heat 6 stat_ground 0, -2, 0, -1 stat_mental 16, disciplined, highly_trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 86000, 250, 100, 100, 86000, 2, 250 armour_ug_levels 3, 4 armour_ug_models elf_guard2, elf_guard2_upg ownership mongols era 0 mongols era 1 mongols era 2 mongols recruit_priority_offset 5 ;################################################################# ;########################## DWARVES ############################

;################################################################# type Miners dictionary Miners ; Miners category infantry class light voice_type Heavy banner faction main_infantry banner holy crusade soldier dwarven_warriors, 100, 0, 1.5 officer dwarf_captain_early_flag mount_effect elephant -4 attributes sea_faring, hide_forest, very_hardy, can_withdraw, free_upkeep_ unit formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 2 stat_pri 5, 4, no, 0, 0, melee, melee_blade, blunt, mace, 25, 1 stat_pri_attr ap stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 7, 2, 0, leather stat_sec_armour 0, 0, flesh stat_heat 2 stat_ground 0, -1, 0, 0 stat_mental 11, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 420, 170, 65, 65, 420, 4, 100 armour_ug_levels 1, 2 armour_ug_models dwarven_miners, dwarven_miners_upg ownership moors era 0 moors era 1 moors era 2 moors recruit_priority_offset -5 type dictionary category class voice_type banner faction banner holy soldier officer mount_effect attributes unit formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental Dwarven Warriors Dwarven_Warriors ; Dwarven Warriors infantry heavy Heavy main_infantry crusade dwarven_warriors, 100, 0, 1.5 dwarf_captain_early_flag elephant -4 sea_faring, hide_forest, very_hardy, can_withdraw, free_upkeep_ 1.2, 1.2, 2.4, 2.4, 4, square, shield_wall 1, 2 6, 4, no, 0, 0, melee, melee_blade, blunt, mace, 25, 1 ap 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 no 9, 3, 4, metal 0, 0, flesh 4 0, -1, 0, 0 13, normal, trained

stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 550, 220, 75, 75, 550, 3, 150 armour_ug_levels 2, 3 armour_ug_models dwarven_warriors, dwarven_warriors_upg ownership moors era 0 moors era 1 moors era 2 moors recruit_priority_offset 0 type Dwarven Halberdmen dictionary Dwarven_Halberdmen ; Dwarven Halberdmen category infantry class heavy voice_type Heavy banner faction main_infantry soldier dwarven_halberdmen, 100, 0, 1.8 officer dwarf_captain_early_flag mount_effect elephant -3 attributes sea_faring, hide_forest, very_hardy, can_withdraw, free_upkeep_ unit move_speed_mod 1.2 formation 1.2, 1.2, 2.4, 2.4, 4, square, phalanx stat_health 1, 2 stat_pri 6, 3, no, 0, 0, melee, melee_blade, piercing, axe, 100, 1 stat_pri_attr ap, spear_bonus_4 stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 8, 3, 0, metal stat_sec_armour 0, 0, flesh stat_heat 4 stat_ground 0, -1, -1, 0 stat_mental 12, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 540, 220, 75, 75, 540, 4, 100 armour_ug_levels 1, 2 armour_ug_models dwarven_halberdmen, dwarven_halberdmen_upg ownership moors era 0 moors era 1 moors era 2 moors recruit_priority_offset 0 type dictionary category class voice_type banner faction banner holy soldier officer mount_effect attributes Clan Warriors Clan_Warriors ; Clan Warriors infantry heavy Heavy main_infantry crusade warriors, 100, 0, 1.5 dwarf_captain_early_flag horse +1, camel +1, elephant -4 sea_faring, hide_forest, very_hardy, can_withdraw, free_upkeep_

unit formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 2 stat_pri 8, 6, no, 0, 0, melee, melee_blade, slashing, axe, 50, 1 stat_pri_attr ap stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 10, 4, 0, metal stat_sec_armour 0, 0, flesh stat_heat 4 stat_ground 0, -1, 0, 0 stat_mental 14, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 640, 230, 75, 75, 640, 3, 150 armour_ug_levels 2, 3 armour_ug_models warriors, warriors_upg ownership moors era 0 moors era 1 moors era 2 moors recruit_priority_offset 5 type Dwarven Pikemen dictionary Dwarven_Pikemen ; Dwarven Pikemen category infantry class spearmen voice_type Heavy banner faction main_spear banner holy crusade soldier dwarven_pikemen, 100, 0, 2.0 officer dwarf_captain_early_flag mount_effect elephant -1 attributes sea_faring, hide_forest, hardy, can_withdraw, pike, free_upkeep _unit move_speed_mod 0.7 formation 1.2, 1.2, 2.4, 2.4, 8, square, phalanx stat_health 1, 3 stat_pri 3, 4, no, 0, 0, melee, melee_blade, piercing, spear, 50, 1 stat_pri_attr spear, long_pike, spear_bonus_8 stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 6, 2, 0, metal stat_sec_armour 0, 0, flesh stat_heat 4 stat_ground 0, -2, -1, 0 stat_mental 13, disciplined, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 670, 250, 100, 100, 670, 3, 150 armour_ug_levels 3, 4 armour_ug_models dwarven_pikemen, dwarven_pikemen_ug1 ownership moors era 0 moors era 1 moors era 2 moors recruit_priority_offset 8

type Iron Guard dictionary Iron_Guard ; Iron Guard category infantry class heavy voice_type Heavy banner faction main_infantry banner holy crusade soldier dwarven_warriors, 100, 0, 2.0 officer dwarf_captain_early_flag mount_effect elephant +2 attributes sea_faring, hide_forest, hardy, can_withdraw, free_upkeep_unit formation 1.2, 1.2, 2.4, 2.4, 4, square, shield_wall stat_health 1, 2 stat_pri 11, 5, no, 0, 0, melee, melee_blade, piercing, sword, 0, 1 stat_pri_attr no stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 15, 3, 5, metal stat_sec_armour 0, 0, flesh stat_heat 8 stat_ground 0, -2, 0, 0 stat_mental 18, disciplined, trained, lock_morale stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 850, 350, 100, 100, 850, 2, 250 armour_ug_levels 4, 5 armour_ug_models iron_guard, iron_guard_upg ownership moors era 0 moors era 1 moors era 2 moors recruit_priority_offset 10 type Axethrowers dictionary Axethrowers ; Axethrowers category infantry class missile voice_type Heavy banner faction main_missile banner holy crusade soldier axethrowers, 100, 0, 1.8 officer dwarf_captain_early_flag mount_effect elephant -10 attributes sea_faring, hide_forest, very_hardy, can_withdraw, start_not_sk irmishing, free_upkeep_unit formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 2 stat_pri 9, 3, quality_thrown_axe, 50, 4, thrown, missile_mechanical, sl ashing, axe, 0, 1 stat_pri_attr ap, thrown stat_sec 5, 3, no, 0, 0, melee, melee_blade, blunt, mace, 25, 1 stat_sec_attr ap stat_pri_armour 9, 2, 0, metal stat_sec_armour 0, 0, flesh stat_heat 4 stat_ground 1, 1, 0, -1

stat_mental 10, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 45000, 190, 75, 75, 45000, 4, 100 armour_ug_levels 2, 3 armour_ug_models axethrowers, axethrowers_upg ownership moors era 0 moors era 1 moors era 2 moors recruit_priority_offset 0 type Iron Crossbowmen dictionary Iron_Crossbowmen ; Iron Crossbowmen category infantry class missile voice_type Heavy banner faction main_missile banner holy crusade soldier dwarven_crossbowmen, 100, 0, 1.5 officer dwarf_captain_early_flag mount_effect elephant -20 attributes sea_faring, hide_forest, very_hardy, can_withdraw, stakes, stak es, crossbow, free_upkeep_unit, start_not_skirmishing formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 2 stat_pri 8, 2, steel_crossbow_bolt, 140, 15, missile, missile_mechanical , piercing, none, 300, 1 stat_pri_attr ap stat_sec 4, 3, no, 0, 0, melee, melee_blade, blunt, mace, 25, 1 stat_sec_attr ap stat_pri_armour 8, 2, 2, metal stat_sec_armour 0, 0, flesh stat_heat 4 stat_ground 0, -1, -1, 0 stat_mental 11, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 60000, 220, 75, 75, 60000, 3, 150 armour_ug_levels 2, 3 armour_ug_models dwarven_crossbowmen, dwarven_crossbowmen_upg ownership moors era 0 moors era 1 moors era 2 moors recruit_priority_offset 5 type dictionary category class voice_type banner faction banner holy soldier officer Axemen of Erebor Axemen_of_Erebor ; Axemen of Erebor infantry heavy Heavy main_infantry crusade warriors, 100, 0, 2.0 dwarf_captain_early_flag

mount_effect horse +1, camel +1, elephant -4 attributes sea_faring, hide_forest, very_hardy, can_withdraw, free_upkeep_ unit formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 2 stat_pri 9, 6, no, 0, 0, melee, melee_blade, slashing, axe, 50, 1 stat_pri_attr ap stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 13, 3, 0, metal stat_sec_armour 0, 0, flesh stat_heat 8 stat_ground 0, -2, 0, 0 stat_mental 14, disciplined, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 720, 260, 85, 85, 720, 2, 250 armour_ug_levels 4, 5 armour_ug_models warriors2, warriors2_upg ownership moors era 0 moors era 1 moors era 2 moors recruit_priority_offset 10 type dictionary category class voice_type banner faction banner holy soldier officer mount_effect attributes unit formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost armour_ug_levels armour_ug_models ownership era 0 era 1 era 2 Dragonslayers Dragonslayers ; Dragonslayers infantry heavy Heavy main_infantry crusade dwarven_warriors, 100, 0, 2.0 dwarf_captain_early_flag elephant -4 sea_faring, hide_forest, very_hardy, can_withdraw, free_upkeep_ 1.2, 1.2, 2.4, 2.4, 4, square, shield_wall 1, 2 8, 5, no, 0, 0, melee, melee_blade, blunt, mace, 25, 1 ap 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 no 12, 2, 6, metal 0, 0, flesh 6 0, -2, 0, 0 16, impetuous, trained 15 0 60, 300 1, 790, 320, 85, 85, 790, 2, 300 3, 4 khazad_dum, khazad_dum_upg moors moors moors moors

recruit_priority_offset

15

type Khazad Guard dictionary Khazad_Guard ; Khazad Guard category infantry class heavy voice_type Heavy banner faction main_infantry banner holy crusade soldier khazad_guard, 100, 0, 2.0 officer dwarf_captain_early_flag mount_effect elephant -4 attributes sea_faring, hide_forest, hardy, can_withdraw, free_upkeep_unit formation 1.2, 1.2, 2.4, 2.4, 4, square, shield_wall stat_health 1, 2 stat_pri 7, 5, no, 0, 0, melee, melee_blade, blunt, mace, 25, 1 stat_pri_attr ap stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 18, 3, 5, metal stat_sec_armour 0, 0, flesh stat_heat 6 stat_ground 0, -2, 0, 0 stat_mental 19, disciplined, trained, lock_morale stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 1200, 360, 100, 100, 1000, 1, 350 armour_ug_levels 5 armour_ug_models khazad_guard ownership moors era 0 moors era 1 moors era 2 moors recruit_priority_offset 20 type Noble Bodyguards dictionary Noble_Bodyguards ; Noble Bodyguards category infantry class heavy voice_type General banner faction main_infantry banner holy crusade soldier bodyguard, 100, 0, 2.0 mount_effect elephant -4 attributes sea_faring, hide_forest, very_hardy, can_withdraw, general_unit , free_upkeep_unit formation 1.2, 1.2, 2.4, 2.4, 4, square, shield_wall stat_health 1, 1 stat_pri 7, 4, no, 0, 0, melee, melee_blade, blunt, mace, 25, 1 stat_pri_attr ap stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 13, 3, 5, metal stat_sec_armour 0, 0, flesh stat_heat 4 stat_ground 0, -2, 0, 0 stat_mental 16, disciplined, trained

stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 860, 250, 100, 100, 860, 2, 250 armour_ug_levels 3, 4 armour_ug_models bodyguard, bodyguard_upg ownership moors era 0 moors era 1 moors era 2 moors recruit_priority_offset 5 ;################################################################# ;########################## DALE ############################### ;################################################################# ;Unused type Axemen dictionary Axemen ; Dale Axemen category infantry class heavy voice_type Heavy banner faction main_infantry banner holy crusade soldier axemen, 100, 0, 1 officer dale_captain_early_flag mount_effect elephant -4 attributes sea_faring, hide_forest, can_withdraw, free_upkeep_unit, no_cus tom formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 3 stat_pri 6, 4, no, 0, 0, melee, melee_blade, blunt, mace, 25, 1 stat_pri_attr ap stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 6, 3, 3, metal stat_sec_armour 0, 0, flesh stat_heat 4 stat_ground 0, -1, 0, -2 stat_mental 14, disciplined, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 740, 300, 75, 75, 740, 4, 100 armour_ug_levels 2 armour_ug_models axemen ownership scotland era 0 scotland era 1 scotland era 2 scotland recruit_priority_offset 0 ;Unused type dictionary category class

Spearmen Spearmen infantry spearmen

; Spearmen

voice_type Heavy banner faction main_spear banner holy crusade soldier watchmen, 100, 0, 1 officer dale_captain_early_flag attributes sea_faring, hide_forest, can_withdraw, free_upkeep_unit, no_cus tom formation 1.2, 1.2, 2.4, 2.4, 4, square, schiltrom stat_health 1, 3 stat_pri 6, 4, no, 0, 0, melee, melee_blade, piercing, spear, 0, 1 stat_pri_attr light_spear, spear_bonus_4 stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 5, 2, 3, metal stat_sec_armour 0, 0, flesh stat_heat 4 stat_ground 0, -1, 0, -2 stat_mental 12, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 520, 210, 75, 75, 520, 4, 100 armour_ug_levels 2, 3 armour_ug_models spearmen, spearmen_upg ownership scotland era 0 scotland era 1 scotland era 2 scotland recruit_priority_offset 0 type dictionary category class voice_type banner faction banner holy soldier officer attributes formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost armour_ug_levels armour_ug_models ownership era 0 Watchmen Watchmen ; Watchmen infantry spearmen Heavy main_spear crusade watchmen, 100, 0, 1 dale_captain_early_flag sea_faring, hide_forest, can_withdraw, free_upkeep_unit 1.2, 1.2, 2.4, 2.4, 4, square, schiltrom 1, 3 6, 4, no, 0, 0, melee, melee_blade, piercing, spear, 0, 1 light_spear, spear_bonus_4 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 no 2, 2, 3, leather 0, 0, flesh 2 0, -1, 0, -2 10, normal, trained 15 0 60, 300 1, 380, 160, 50, 50, 380, 4, 100 0, 1 watchmen, watchmen_upg scotland scotland

era 1 scotland era 2 scotland recruit_priority_offset 0 type Dale Woodsmen dictionary Dale_Woodsmen ; = Rivermen category infantry class missile voice_type Heavy banner faction main_missile banner holy crusade soldier Afghan_Javelinmen, 100, 0, 1 officer dale_captain_early_flag mount_effect elephant -10 attributes sea_faring, hide_forest, hardy, can_withdraw, free_upkeep_unit formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 3 stat_pri 8, 3, javelin, 55, 3, thrown, missile_mechanical, piercing, spe ar, 0, 1 stat_pri_attr ap, thrown stat_sec 4, 3, no, 0, 0, melee, melee_blade, blunt, mace, 25, 1 stat_sec_attr ap stat_pri_armour 2, 2, 3, leather stat_sec_armour 0, 0, flesh stat_heat 2 stat_ground 0, -1, 0, -2 stat_mental 10, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 43000, 170, 50, 50, 43000, 4, 100 armour_ug_levels 0, 1 armour_ug_models dale_woodsmen, dale_woodsmen_upg ownership scotland era 0 scotland era 1 scotland era 2 scotland recruit_priority_offset 5 type dictionary category class voice_type banner faction banner holy soldier officer mount_effect attributes formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour Dalesmen Dalesmen ; Dalesmen infantry heavy Heavy main_infantry crusade dalesmen, 100, 0, 1 dale_captain_early_flag horse +1, camel +1, elephant -4 sea_faring, hide_forest, hardy, can_withdraw, free_upkeep_unit 1.2, 1.2, 2.4, 2.4, 4, square 1, 3 7, 6, no, 0, 0, melee, melee_blade, slashing, axe, 50, 1 ap 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 no 3, 3, 0, leather 0, 0, flesh

stat_heat 2 stat_ground 0, -1, 1, -2 stat_mental 13, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 450, 180, 65, 65, 450, 4, 100 armour_ug_levels 1, 2 armour_ug_models dalesmen, dalesmen_upg ownership scotland era 0 scotland era 1 scotland era 2 scotland recruit_priority_offset 5 type Swordsmen dictionary Swordsmen ; Dale Swordsmen category infantry class heavy voice_type Heavy banner faction main_infantry banner holy crusade soldier swordsmen, 100, 0, 1 officer dale_captain_early_flag mount_effect elephant +2 attributes sea_faring, hide_forest, hardy, can_withdraw, free_upkeep_unit formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 3 stat_pri 9, 4, no, 0, 0, melee, melee_blade, piercing, sword, 0, 1 stat_pri_attr no stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 5, 3, 3, metal stat_sec_armour 0, 0, flesh stat_heat 4 stat_ground 0, -1, 0, -2 stat_mental 13, disciplined, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 520, 210, 75, 75, 520, 4, 100 armour_ug_levels 1, 2 armour_ug_models swordsmen, swordsmen_upg ownership scotland era 0 scotland era 1 scotland era 2 scotland recruit_priority_offset 8 type dictionary category class voice_type banner faction banner holy soldier officer Rhovanion Rhovanion ; Rhovanion Gadraughts infantry spearmen Heavy main_spear crusade watchmen, 100, 0, 1 dale_captain_early_flag

attributes sea_faring, hide_forest, hardy, can_withdraw, free_upkeep_unit formation 1.2, 1.2, 2.4, 2.4, 4, square, schiltrom stat_health 1, 3 stat_pri 8, 4, no, 0, 0, melee, melee_blade, piercing, spear, 0, 1 stat_pri_attr light_spear, spear_bonus_4 stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 6, 3, 4, metal stat_sec_armour 0, 0, flesh stat_heat 4 stat_ground 0, -1, 0, -2 stat_mental 15, disciplined, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 550, 230, 75, 75, 550, 3, 150 armour_ug_levels 2, 3 armour_ug_models rhovanion, rhovanion_upg ownership scotland era 0 scotland era 1 scotland era 2 scotland recruit_priority_offset 10 type Barding Hird dictionary Barding_Hird ; Barding Hird category infantry class heavy voice_type Heavy banner faction main_infantry banner holy crusade soldier barding_hird, 100, 0, 1.2 officer dale_captain_early_flag mount_effect elephant -3 attributes sea_faring, hide_forest, hardy, can_withdraw, free_upkeep_unit move_speed_mod 0.7 formation 1.2, 1.2, 2.4, 2.4, 4, square, phalanx stat_health 1, 3 stat_pri 7, 3, no, 0, 0, melee, melee_blade, piercing, axe, 100, 1 stat_pri_attr ap, spear_bonus_4 stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 10, 4, 1, metal stat_sec_armour 0, 0, flesh stat_heat 6 stat_ground 0, -2, -1, -2 stat_mental 16, disciplined, highly_trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 710, 260, 100, 100, 710, 3, 200 armour_ug_levels 3, 4 armour_ug_models barding_hird, barding_hird_upg ownership scotland era 0 scotland era 1 scotland era 2 scotland recruit_priority_offset 10

type Dale Swordmasters dictionary Dale_Swordmasters ; Dale Swordmasters category infantry class heavy voice_type Heavy banner faction main_infantry banner holy crusade soldier dale_swordmasters, 100, 0, 1.2 officer dale_captain_early_flag mount_effect elephant +2 attributes sea_faring, hide_forest, very_hardy, can_withdraw, free_upkeep_ unit move_speed_mod 1.1 formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 3 stat_pri 13, 8, no, 0, 0, melee, melee_blade, slashing, sword, 0, 1 stat_pri_attr no stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1 stat_sec_attr no stat_pri_armour 7, 5, 0, metal stat_sec_armour 0, 0, flesh stat_heat 6 stat_ground 0, -1, 0, -2 stat_mental 16, disciplined, highly_trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 680, 280, 90, 90, 680, 2, 250 armour_ug_levels 3, 4 armour_ug_models dale_swordmasters, dale_swordmasters_upg ownership scotland era 0 scotland era 1 scotland era 2 scotland recruit_priority_offset 10 type dictionary category class voice_type banner faction banner holy soldier officer mount_effect attributes formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental Dismounted Earls Dismounted_Earls ; Dismounted Earls infantry ; Quality heavy Heavy main_infantry crusade Norse_Swordsmen, 100, 0, 1.2 dale_captain_early_flag elephant +2 sea_faring, hide_forest, can_withdraw 1.2, 1.2, 2.4, 2.4, 4, square 1, 3 9, 4, no, 0, 0, melee, melee_blade, piercing, sword, 0, 1 no 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 no 9, 3, 5, metal 0, 0, flesh 8 0, -2, 0, -2 16, normal, trained

stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 720, 300, 85, 85, 720, 1, 350 armour_ug_levels 4 armour_ug_models dismounted_earls ownership scotland era 0 scotland era 1 scotland era 2 scotland recruit_priority_offset 15 type Rivermen dictionary Rivermen ; = Woodsmen category infantry class missile voice_type Heavy banner faction main_missile banner holy crusade soldier dale_woodsmen, 100, 0, 1 officer dale_captain_early_flag mount_effect elephant +3 attributes sea_faring, hide_forest, hardy, can_withdraw, free_upkeep_unit formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 3 stat_pri 7, 2, arrow, 150, 35, missile, missile_mechanical, piercing, no ne, 0, 1 stat_pri_attr no stat_sec 5, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 stat_sec_attr no stat_pri_armour 2, 2, 0, leather stat_sec_armour 0, 0, flesh stat_heat 2 stat_ground 0, -1, 0, -2 stat_mental 8, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 37000, 160, 50, 50, 37000, 4, 100 armour_ug_levels 0, 1 armour_ug_models rivermen, rivermen_upg ownership scotland era 0 scotland era 1 scotland era 2 scotland recruit_priority_offset 5 type dictionary category class voice_type banner faction banner holy soldier officer mount_effect attributes Dale Longbowmen Dale_Longbowmen ; Dale Longbowmen infantry missile Heavy main_missile crusade dale_longbowmen, 100, 0, 1 dale_captain_early_flag elephant +3 sea_faring, hide_forest, hardy, extreme_range, can_withdraw, fr

ee_upkeep_unit formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 3 stat_pri 8, 2, arrow, 180, 35, missile, missile_mechanical, piercing, no ne, 0, 1 stat_pri_attr no stat_sec 4, 3, no, 0, 0, melee, melee_blade, blunt, mace, 25, 1 stat_sec_attr ap stat_pri_armour 2, 2, 0, leather stat_sec_armour 0, 0, flesh stat_heat 2 stat_ground 0, -1, -1, -2 stat_mental 9, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 44000, 190, 60, 60, 44000, 4, 100 armour_ug_levels 0, 1 armour_ug_models dale_longbowmen, dale_longbowmen_upg ownership scotland era 0 scotland era 1 scotland era 2 scotland recruit_priority_offset 8 type Bardian Archers2 dictionary Bardian_Archers2 ; Bardian Archers category infantry class missile voice_type Heavy banner faction main_missile banner holy crusade soldier bardian_archers, 100, 0, 1.2 mount_effect elephant +3 attributes sea_faring, hide_forest, extreme_range, hardy, can_withdraw, fr ee_upkeep_unit, start_not_skirmishing formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 3 stat_pri 10, 2, elven_arrow, 190, 35, missile, missile_mechanical, pierc ing, none, 0, 1 stat_pri_attr no stat_sec 8, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 stat_sec_attr no stat_pri_armour 7, 3, 1, metal stat_sec_armour 0, 0, flesh stat_heat 6 stat_ground 0, -1, -1, -2 stat_mental 12, disciplined, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 62000, 240, 100, 100, 62000, 3, 150 armour_ug_levels 3, 4 armour_ug_models Bardian_Archers, Bardian_Archers_upg ownership scotland era 0 scotland era 1 scotland era 2 scotland recruit_priority_offset 10

type Bardian Archers dictionary Bardian_Archers ; Bardian Archers Bodyguards category infantry class missile voice_type General banner faction main_missile banner holy crusade soldier bardian_archers, 100, 0, 1.2 mount_effect elephant +3 attributes sea_faring, hide_forest, extreme_range, hardy, can_withdraw, st art_not_skirmishing, general_unit, no_custom, free_upkeep_unit formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 2 stat_pri 10, 2, elven_arrow, 190, 35, missile, missile_mechanical, pierc ing, none, 0, 1 stat_pri_attr no stat_sec 8, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 stat_sec_attr no stat_pri_armour 7, 3, 1, metal stat_sec_armour 0, 0, flesh stat_heat 6 stat_ground 0, -1, -1, -2 stat_mental 13, disciplined, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 86000, 250, 100, 100, 86000, 3, 150 armour_ug_levels 3, 4 armour_ug_models Bardian_Archers, Bardian_Archers_upg ownership scotland era 0 scotland era 1 scotland era 2 scotland recruit_priority_offset 10 type Athala Rangers dictionary Athala_Rangers ; Athala Rangers category infantry class missile voice_type Heavy banner faction main_missile banner holy crusade soldier athala_rangers, 100, 0, 1 officer dale_captain_early_flag mount_effect elephant +3 attributes sea_faring, hide_forest, extreme_range, very_hardy, can_withdra w, stakes, stakes, free_upkeep_unit formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 3 stat_pri 9, 2, elven_arrow, 190, 35, missile, missile_mechanical, pierci ng, none, 0, 1 stat_pri_attr no stat_sec 7, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 stat_sec_attr no stat_pri_armour 5, 3, 0, leather stat_sec_armour 0, 0, flesh stat_heat 4

stat_ground 0, -1, 0, -2 stat_mental 12, normal, highly_trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 53000, 220, 75, 75, 53000, 2, 250 armour_ug_levels 2, 3 armour_ug_models athala_rangers, athala_rangers_upg ownership scotland era 0 scotland era 1 scotland era 2 scotland recruit_priority_offset 10 type Dale Yeomen dictionary Dale_Yeomen ; Dale Yeomen category cavalry class light voice_type Heavy banner faction main_cavalry banner holy crusade soldier dale_yeomen, 100, 0, 1 officer dale_captain_early_flag mount merchant horse mount_effect elephant -4, camel -4 attributes sea_faring, hide_forest, can_withdraw, free_upkeep_unit formation 2, 4.4, 3, 6, 2, square stat_health 1, 3 stat_pri 4, 6, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1 stat_pri_attr no stat_sec 4, 3, no, 0, 0, melee, melee_blade, blunt, mace, 25, 1 stat_sec_attr ap stat_pri_armour 2, 2, 3, leather stat_sec_armour 0, 0, flesh stat_heat 2 stat_ground -1, -1, -3, -2 stat_mental 10, normal, trained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 560, 220, 75, 75, 560, 4, 100 armour_ug_levels 0, 1 armour_ug_models dale_yeomen, dale_yeomen_upg ownership scotland era 0 scotland era 1 scotland era 2 scotland recruit_priority_offset 5 type dictionary category class voice_type banner faction banner holy soldier officer Horseguards Horseguards ; Horseguards cavalry heavy Heavy main_cavalry crusade horseguards, 100, 0, 1 dale_captain_early_flag

mount mailed horse2 mount_effect elephant -4, camel -4 attributes sea_faring, hide_forest, can_withdraw, can_formed_charge, free_ upkeep_unit formation 2, 4.4, 3, 6, 2, square stat_health 1, 3 stat_pri 6, 9, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1 stat_pri_attr no stat_sec 8, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 stat_sec_attr no stat_pri_armour 8, 2, 4, metal stat_sec_armour 0, 0, flesh stat_heat 4 stat_ground -1, -2, -3, -2 stat_mental 15, disciplined, trained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 880, 310, 100, 100, 880, 2, 250 armour_ug_levels 3, 4 armour_ug_models horseguards, horseguards_upg ownership scotland era 0 scotland era 1 scotland era 2 scotland recruit_priority_offset 12 type dictionary category class voice_type banner faction banner holy soldier officer mount mount_effect attributes formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost armour_ug_levels armour_ug_models ownership era 0 era 1 Earls Earls ; Earls cavalry heavy Heavy main_cavalry crusade earls, 100, 0, 1 dale_captain_early_flag barded horse2 elephant -4, camel -4 sea_faring, hide_forest, can_withdraw, can_formed_charge 2, 4.4, 3, 6, 3, square 1, 3 9, 5, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 no 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 no 9, 3, 5, metal 0, 0, flesh 8 -1, -2, -3, -2 16, normal, trained 45 0 60, 300 1, 980, 350, 100, 100, 980, 1, 170 4 earls scotland scotland scotland

era 2 scotland recruit_priority_offset 12 ;################################################################# ;########################## ERIADOR ############################# ;################################################################# type Breeland Militia dictionary Breeland_Militia ; Breeland Militia category infantry class spearmen voice_type Heavy banner faction main_spear banner holy crusade soldier Armored_Sergeants, 100, 0, 1.0 officer eriador_captain_early_flag attributes sea_faring, hide_forest, hardy, can_withdraw, free_upkeep_unit formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 3 stat_pri 6, 4, no, 0, 0, melee, melee_blade, piercing, spear, 0, 1 stat_pri_attr light_spear, spear_bonus_4 stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 3, 2, 3, leather stat_sec_armour 0, 0, flesh stat_heat 6 stat_ground 0, -1, 0, -2 stat_mental 10, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 380, 180, 90, 90, 380, 4, 100 armour_ug_levels 0, 1 armour_ug_models breeland_militia, breeland_militia_upg ownership turks era 0 turks era 1 turks era 2 turks recruit_priority_offset 8 type dictionary category class voice_type banner faction banner holy soldier officer mount_effect attributes formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr Hobbit Infantry Hobbit_Infantry ; Hobbitry in arms infantry heavy Heavy main_infantry crusade hobbit_infantry, 100, 0, 0.8 eriador_captain_early_flag horse +6, camel +6, elephant +2 sea_faring, hide_forest, can_withdraw, free_upkeep_unit 1.0, 1.0, 2.0, 2.0, 4, square 1, 3 6, 4, no, 0, 0, melee, melee_blade, slashing, axe, 0, 1 no 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 no

stat_pri_armour 2, 4, 0, leather stat_sec_armour 0, 0, flesh stat_heat 4 stat_ground 1, -1, 2, 1 stat_mental 12, normal, trained stat_charge_dist 10 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 340, 150, 75, 55, 340, 4, 100 armour_ug_levels 0, 1 armour_ug_models hobbit_infantry, hobbit_infantry_upg ownership turks, byzantium, slave era 0 turks, byzantium, slave era 1 turks, byzantium, slave era 2 turks, byzantium, slave recruit_priority_offset 5 type Bandits dictionary Bandits ; Bandits category infantry class light voice_type Heavy banner faction main_infantry banner holy crusade soldier Norse_Swordsmen, 100, 0, 1 mount_effect elephant +2 attributes sea_faring, hide_improved_forest, hardy, can_withdraw, mercenar y_unit formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 3 stat_pri 8, 4, no, 0, 0, melee, melee_blade, piercing, sword, 0, 1 stat_pri_attr no stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 2, 2, 2, leather stat_sec_armour 0, 0, flesh stat_heat 2 stat_ground 0, -1, 2, -2 stat_mental 10, normal, untrained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 100, 220, 50, 50, 360, 4, 100 armour_ug_levels 0 armour_ug_models bandits ownership slave, turks era 0 slave, turks era 1 slave, turks era 2 slave, turks recruit_priority_offset 5 type dictionary category class voice_type banner faction banner holy Lumbermen Lumbermen ; Lumbermen infantry heavy Heavy main_infantry crusade

soldier dalesmen, 100, 0, 1 officer eriador_captain_early_flag mount_effect horse +1, camel +1, elephant -4 attributes sea_faring, hide_forest, hardy, can_withdraw, free_upkeep_unit formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 3 stat_pri 7, 6, no, 0, 0, melee, melee_blade, slashing, axe, 50, 1 stat_pri_attr ap stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 2, 3, 0, leather stat_sec_armour 0, 0, flesh stat_heat 2 stat_ground 0, -1, 1, -2 stat_mental 11, normal, untrained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 420, 190, 65, 65, 420, 3, 150 armour_ug_levels 0, 1 armour_ug_models lumbermen, lumbermen_upg ownership turks era 0 turks era 1 turks era 2 turks recruit_priority_offset 5 type Greenway Sentries dictionary Greenway_Sentries ; Greenway Sentries category infantry class spearmen voice_type Heavy banner faction main_spear banner holy crusade soldier greenway_sentries, 100, 0, 1.2 officer eriador_captain_early_flag attributes sea_faring, hide_forest, hardy, can_withdraw, free_upkeep_unit formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 3 stat_pri 8, 4, no, 0, 0, melee, melee_blade, piercing, spear, 0, 1 stat_pri_attr light_spear, spear_bonus_4 stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 6, 2, 4, metal stat_sec_armour 0, 0, flesh stat_heat 6 stat_ground 0, -1, 0, -2 stat_mental 14, disciplined, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 560, 220, 90, 90, 560, 3, 150 armour_ug_levels 2, 3 armour_ug_models greenway_sentries, greenway_sentries_upg ownership turks era 0 turks era 1 turks era 2 turks recruit_priority_offset 10

type Merchant Militia dictionary Merchant_Militia ; Merchant Militia category infantry ; Quality class heavy voice_type Heavy banner faction main_infantry banner holy crusade soldier Norse_Swordsmen, 100, 0, 1.2 officer eriador_captain_early_flag mount_effect elephant +2 attributes sea_faring, hide_forest, can_withdraw, free_upkeep_unit formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 3 stat_pri 8, 4, no, 0, 0, melee, melee_blade, piercing, sword, 0, 1 stat_pri_attr no stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 7, 2, 5, metal stat_sec_armour 0, 0, flesh stat_heat 8 stat_ground 0, -2, 0, -2 stat_mental 12, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 530, 210, 100, 100, 530, 3, 150 armour_ug_levels 3, 4 armour_ug_models merchant_militia, merchant_militia_upg ownership turks era 0 turks era 1 turks era 2 turks recruit_priority_offset 10 type dictionary category class voice_type banner faction banner holy soldier officer mount_effect attributes unit formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental BR Dunedain BR_Dunedain ; Battle Ready Dunedain infantry heavy Heavy main_infantry crusade br_dunedain, 100, 0, 1.2 eriador_captain_early_flag elephant +2 sea_faring, hide_forest, very_hardy, can_withdraw, free_upkeep_ 1.2, 1.2, 2.4, 2.4, 4, square 1, 3 15, 8, no, 0, 0, melee, melee_blade, slashing, sword, 0, 1 no 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1 no 6, 7, 0, metal 0, 0, flesh 6 1, 0, 2, -1 16, disciplined, highly_trained

stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 750, 280, 100, 100, 750, 2, 250 armour_ug_levels 3, 4 armour_ug_models br_dunedain, br_dunedain_upg ownership turks, byzantium era 0 turks, byzantium era 1 turks, byzantium era 2 turks, byzantium recruit_priority_offset 15 type Bree Archer Militia dictionary Bree_Archer_Militia ; Bree Archer Militia category infantry class missile voice_type Heavy banner faction main_missile banner holy crusade soldier bree_archers, 100, 0, 1 officer eriador_captain_early_flag mount_effect elephant +3 attributes sea_faring, hide_forest, hardy, can_withdraw, free_upkeep_unit formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 3 stat_pri 6, 2, arrow, 150, 35, missile, missile_mechanical, piercing, no ne, 0, 1 stat_pri_attr no stat_sec 4, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 stat_sec_attr no stat_pri_armour 3, 3, 0, leather stat_sec_armour 0, 0, flesh stat_heat 4 stat_ground 0, -1, -1, -2 stat_mental 8, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 35000, 160, 75, 75, 35000, 4, 100 armour_ug_levels 0, 1 armour_ug_models bree_archers, bree_archers_upg ownership turks era 0 turks era 1 turks era 2 turks recruit_priority_offset 5 type dictionary category class voice_type banner faction banner holy soldier officer mount_effect attributes Hobbit Archers Hobbit_Archers ; Hobbit Archers infantry missile Heavy main_missile crusade new_hobbit_archers, 100, 0, 0.8 eriador_captain_early_flag elephant +3 sea_faring, hide_forest, can_withdraw, free_upkeep_unit

formation 1.0, 1.0, 2.0, 2.0, 4, square stat_health 1, 3 stat_pri 7, 2, arrow, 150, 30, missile, missile_mechanical, piercing, no ne, 0, 1 stat_pri_attr no stat_sec 5, 2, no, 0, 0, melee, melee_blade, piercing, sword, 0, 1 stat_sec_attr no stat_pri_armour 2, 3, 0, leather stat_sec_armour 0, 0, flesh stat_heat 2 stat_ground 0, -1, -1, -2 stat_mental 10, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 37000, 160, 50, 50, 37000, 4, 100 armour_ug_levels 0, 1 armour_ug_models new_hobbit_archers, new_hobbit_archers_upg ownership turks, byzantium, timurids, slave era 0 turks, byzantium, timurids, slave era 1 turks, byzantium, timurids, slave era 2 turks, byzantium, timurids, slave recruit_priority_offset 5 type Bandobras Archers dictionary Bandobras_Archers ; Bandobras Archers category infantry class missile voice_type Heavy banner faction main_missile banner holy crusade soldier new_hobbit_archers, 100, 0, 0.8 officer eriador_captain_early_flag mount_effect elephant +3 attributes sea_faring, hide_forest, extreme_range, hardy, can_withdraw, fr ee_upkeep_unit formation 1.0, 1.0, 2.0, 2.0, 4, square stat_health 1, 3 stat_pri 8, 2, arrow, 170, 30, missile, missile_mechanical, piercing, no ne, 0, 1 stat_pri_attr no stat_sec 5, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 stat_sec_attr no stat_pri_armour 4, 3, 0, metal stat_sec_armour 0, 0, flesh stat_heat 2 stat_ground 0, -1, -1, -2 stat_mental 11, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 45000, 190, 50, 50, 45000, 2, 250 armour_ug_levels 1, 2 armour_ug_models bandrobas_archers, bandrobas_archers_upg ownership turks, byzantium, slave era 0 turks, byzantium, slave era 1 turks, byzantium, slave era 2 turks, byzantium, slave recruit_priority_offset 5

type Woodland Hunters dictionary Woodland_Hunters ; Woodland Hunters category infantry class missile voice_type Heavy banner faction main_missile banner holy crusade soldier woodland_hunters, 100, 0, 1 officer eriador_captain_early_flag mount_effect elephant +3 attributes sea_faring, hide_forest, extreme_range, hardy, can_withdraw, fr ee_upkeep_unit formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 3 stat_pri 7, 2, arrow, 170, 30, missile, missile_mechanical, piercing, no ne, 0, 1 stat_pri_attr no stat_sec 4, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 stat_sec_attr ap stat_pri_armour 2, 3, 0, leather stat_sec_armour 0, 0, flesh stat_heat 2 stat_ground 0, -1, 0, -2 stat_mental 8, normal, untrained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 40000, 190, 50, 50, 40000, 3, 150 armour_ug_levels 0, 1 armour_ug_models woodland_hunters, woodland_hunters_upg ownership turks era 0 turks era 1 turks era 2 turks recruit_priority_offset 5 type Dunedain Rangers dictionary Dunedain_Rangers ; Dunedain Rangers category infantry class missile voice_type Heavy banner faction main_missile banner holy crusade soldier dunedain_rangers2, 100, 0, 1 officer eriador_captain_early_flag mount_effect elephant +3 attributes sea_faring, hide_improved_forest, extreme_range, very_hardy, ca n_withdraw, stakes, stakes, free_upkeep_unit formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 3 stat_pri 10, 2, elven_arrow, 190, 35, missile, missile_mechanical, pierc ing, none, 0, 1 stat_pri_attr no stat_sec 8, 3, no, 0, 0, melee, melee_blade, piercing, sword, 0, 1 stat_sec_attr no stat_pri_armour 3, 5, 0, leather stat_sec_armour 0, 0, flesh

stat_heat 4 stat_ground 0, -1, 0, -2 stat_mental 13, disciplined, highly_trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 57000, 230, 75, 75, 57000, 2, 250 armour_ug_levels 1, 2 armour_ug_models dunedain_rangers2, dunedain_rangers2_upg ownership turks, byzantium era 0 turks, byzantium era 1 turks, byzantium era 2 turks, byzantium recruit_priority_offset 15 type Greenway Guards dictionary Greenway_Guards ; Greenway Guards category cavalry class heavy voice_type Heavy banner faction main_cavalry banner holy crusade soldier greenway_guards, 100, 0, 1 officer eriador_captain_early_flag mount northern heavy horse mount_effect elephant -4, camel -4 attributes sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge , free_upkeep_unit formation 2, 4.4, 3, 6, 2, square stat_health 1, 3 stat_pri 6, 8, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1 stat_pri_attr no stat_sec 7, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 stat_sec_attr no stat_pri_armour 6, 2, 4, metal stat_sec_armour 0, 0, flesh stat_heat 8 stat_ground -1, -1, -3, -2 stat_mental 14, disciplined, trained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 830, 300, 120, 120, 830, 3, 150 armour_ug_levels 2, 3 armour_ug_models greenway_guards, greenway_guards_upg ownership turks era 0 turks era 1 turks era 2 turks recruit_priority_offset 10 type dictionary category class voice_type banner faction banner holy Merchants Merchants ; Merchants cavalry heavy Heavy main_cavalry crusade

soldier merchants, 100, 0, 1 officer eriador_captain_early_flag mount merchant horse mount_effect elephant -4, camel -4 attributes sea_faring, hide_forest, can_withdraw, can_formed_charge formation 2, 4.4, 3, 6, 3, square stat_health 1, 3 stat_pri 8, 5, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 stat_pri_attr no stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 7, 2, 5, metal stat_sec_armour 0, 0, flesh stat_heat 8 stat_ground -1, -2, -3, -2 stat_mental 12, normal, trained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 780, 290, 100, 100, 780, 3, 170 armour_ug_levels 3, 4 armour_ug_models merchants, merchants_upg ownership turks era 0 turks era 1 turks era 2 turks recruit_priority_offset 10 type Mounted Dunedain dictionary Mounted_Dunedain ; Mounted Dunedain category cavalry class heavy voice_type Heavy banner faction main_cavalry banner holy crusade soldier mounted_br, 100, 0, 1 officer eriador_captain_early_flag mount northern heavy horse mount_effect elephant -4, camel -4 attributes sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge , free_upkeep_unit formation 2, 4.4, 3, 6, 2, square, wedge stat_health 1, 3 stat_pri 7, 9, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1 stat_pri_attr no stat_sec 11, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 stat_sec_attr no stat_pri_armour 6, 6, 4, metal stat_sec_armour 0, 0, flesh stat_heat 8 stat_ground -1, -1, -3, -2 stat_mental 16, disciplined, highly_trained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 980, 360, 120, 120, 980, 2, 250 armour_ug_levels 3, 4 armour_ug_models mounted_br, mounted_br_upg ownership turks

era 0 turks era 1 turks era 2 turks recruit_priority_offset

15

type Mounted Dunedain BG dictionary Mounted_Dunedain_BG ; Dunedain Bodyguards category cavalry class heavy voice_type Heavy banner faction main_cavalry banner holy crusade soldier mounted_br, 100, 0, 1 mount northern heavy horse mount_effect elephant -4, camel -4 attributes sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge , general_unit, free_upkeep_unit formation 2, 4.4, 3, 6, 2, square stat_health 1, 1 stat_pri 8, 9, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1 stat_pri_attr no stat_sec 11, 5, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 stat_sec_attr no stat_pri_armour 6, 7, 4, metal stat_sec_armour 0, 0, flesh stat_heat 8 stat_ground -1, -1, -3, -2 stat_mental 16, disciplined, highly_trained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 950, 320, 120, 120, 950, 2, 250 armour_ug_levels 3, 4 armour_ug_models mounted_br, mounted_br_upg ownership turks era 0 turks era 1 turks era 2 turks recruit_priority_offset 5 type Grey Company dictionary Grey_Company ; Aragon's Bodyguards category cavalry class missile voice_type Heavy banner faction main_cavalry banner holy crusade soldier grey_company2, 100, 0, 1 mount northern heavy horse mount_effect elephant -4, camel -4 attributes sea_faring, hide_forest, very_hardy, can_withdraw, general_unit , free_upkeep_unit formation 2, 4.4, 3, 6, 3, square stat_health 1, 2 stat_pri 10, 2, cav_composite_arrow, 150, 30, missile, missile_mechanica l, piercing, none, 0, 1 stat_pri_attr no stat_sec 9, 3, no, 0, 0, melee, melee_blade, piercing, sword, 0, 1

stat_sec_attr no stat_pri_armour 3, 7, 0, leather stat_sec_armour 0, 0, flesh stat_heat 4 stat_ground 0, 0, -3, -1 stat_mental 16, disciplined, highly_trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 2, 680, 0, 75, 75, 680, 2, 250 armour_ug_levels 1, 2 armour_ug_models grey_company2, grey_company2_upg ownership turks, timurids era 0 turks, timurids era 1 turks, timurids era 2 turks, timurids recruit_priority_offset 5 ;################################################################# ;########################### Arnor ############################# ;################################################################# type Arnor Militia dictionary Arnor_Militia ; Arnor Militia category infantry class spearmen voice_type Heavy banner faction main_spear banner holy crusade soldier Armored_Sergeants, 100, 0, 1.2 officer arnor_captain_early_flag officer arnor_captain_early_flag attributes sea_faring, hide_forest, hardy, can_withdraw, free_upkeep_unit formation 1.2, 1.2, 2.4, 2.4, 4, square, shield_wall stat_health 1, 3 stat_pri 7, 4, no, 0, 0, melee, melee_blade, piercing, spear, 0, 1 stat_pri_attr light_spear, spear_bonus_4 stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 3, 2, 3, leather stat_sec_armour 0, 0, flesh stat_heat 4 stat_ground 0, -1, 0, -2 stat_mental 11, disciplined, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 420, 200, 90, 90, 420, 4, 100 armour_ug_levels 1, 2 armour_ug_models arnor_militia, arnor_militia_upg ownership byzantium, turks era 0 byzantium era 1 byzantium era 2 byzantium recruit_priority_offset 5 type Arnorian Archers

dictionary Arnorian_Archers ; Arnorian Archers category infantry class missile voice_type Heavy banner faction main_missile banner holy crusade soldier arnorian_archers, 100, 0, 1 officer arnor_captain_early_flag officer arnor_captain_early_flag mount_effect elephant +3 attributes sea_faring, hide_forest, extreme_range, hardy, can_withdraw, fr ee_upkeep_unit formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 3 stat_pri 7, 2, arrow, 170, 35, missile, missile_mechanical, piercing, no ne, 0, 1 stat_pri_attr no stat_sec 6, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 stat_sec_attr no stat_pri_armour 3, 2, 1, leather stat_sec_armour 0, 0, flesh stat_heat 4 stat_ground 0, -1, -1, -2 stat_mental 10, disciplined, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 42000, 200, 75, 75, 42000, 4, 100 armour_ug_levels 1, 2 armour_ug_models arnorian_archers, arnorian_archers_upg ownership byzantium, turks era 0 byzantium era 1 byzantium era 2 byzantium recruit_priority_offset 5 type Arnorian Heavy Archers dictionary Arnorian_Heavy_Archers ; Arnorian Archers category infantry class missile voice_type Heavy banner faction main_missile banner holy crusade soldier arnorian_heavy_archers, 100, 0, 1 officer arnor_captain_early_flag officer arnor_captain_early_flag mount_effect elephant +3 attributes sea_faring, hide_forest, extreme_range, hardy, can_withdraw, st akes, stakes, free_upkeep_unit formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 3 stat_pri 8, 2, arrow, 170, 35, missile, missile_mechanical, piercing, no ne, 0, 1 stat_pri_attr no stat_sec 7, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 stat_sec_attr no stat_pri_armour 5, 4, 0, metal stat_sec_armour 0, 0, flesh stat_heat 6

stat_ground 0, -1, -1, -2 stat_mental 12, disciplined, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 58000, 260, 75, 75, 58000, 3, 200 armour_ug_levels 3, 4 armour_ug_models arnorian_heavy_archers, arnorian_heavy_archers_upg ownership byzantium, turks era 0 byzantium era 1 byzantium era 2 byzantium recruit_priority_offset 10 type Dismounted Arnor MAA dictionary Dismounted_Arnor_MAA ; Dismounted Arnor MAA category infantry ; Quality class heavy voice_type Heavy banner faction main_infantry banner holy crusade soldier Norse_Swordsmen, 100, 0, 1.2 officer arnor_captain_early_flag officer arnor_captain_early_flag mount_effect elephant +2 attributes sea_faring, hide_forest, hardy, can_withdraw, free_upkeep_unit formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 3 stat_pri 9, 4, no, 0, 0, melee, melee_blade, piercing, sword, 0, 1 stat_pri_attr no stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 5, 3, 5, metal stat_sec_armour 0, 0, flesh stat_heat 6 stat_ground 0, -1, 0, -2 stat_mental 15, disciplined, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 580, 260, 100, 100, 580, 3, 200 armour_ug_levels 3, 4 armour_ug_models arnor_infantry, arnor_infantry_upg ownership byzantium, turks era 0 byzantium era 1 byzantium era 2 byzantium recruit_priority_offset 12 type dictionary category class voice_type banner faction banner holy soldier officer Arnor Pikemen Arnor_Pikemen ; Arnor Pikemen infantry spearmen Heavy main_spear crusade noble_pikemen, 100, 0, 1.2 arnor_captain_early_flag

officer arnor_captain_early_flag mount_effect elephant -1 attributes sea_faring, hide_forest, can_withdraw, free_upkeep_unit, pike move_speed_mod 0.7 formation 1.2, 1.2, 2.4, 2.4, 8, square, phalanx stat_health 1, 3 stat_pri 3, 3, no, 0, 0, melee, melee_blade, piercing, spear, 50, 1 stat_pri_attr spear, long_pike, spear_bonus_8 stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 5, 1, 0, metal stat_sec_armour 0, 0, flesh stat_heat 6 stat_ground 0, -2, -1, -2 stat_mental 14, disciplined, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 650, 260, 100, 100, 650, 2, 250 armour_ug_levels 3, 4 armour_ug_models arnor_pikemen, arnor_pikemen_upg ownership byzantium, turks era 0 byzantium era 1 byzantium era 2 byzantium recruit_priority_offset 10 type dictionary category class voice_type banner faction banner holy soldier officer officer mount_effect attributes formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost armour_ug_levels armour_ug_models ownership era 0 era 1 Dismounted Dunedain Knights Dismounted_Dunedain_Knights ; Dismounted Dunedain Knights infantry ; Quality heavy Heavy main_infantry crusade Norse_Swordsmen, 100, 0, 1.2 arnor_captain_early_flag arnor_captain_early_flag elephant +2 sea_faring, hide_forest, hardy, can_withdraw, free_upkeep_unit 1.2, 1.2, 2.4, 2.4, 4, square 1, 3 12, 5, no, 0, 0, melee, melee_blade, piercing, sword, 0, 1 no 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 no 11, 6, 5, metal 0, 0, flesh 6 0, -2, 0, -2 17, disciplined, highly_trained 15 0 60, 300 1, 900, 320, 100, 100, 900, 1, 350 4 dunedain_infantry byzantium, turks byzantium byzantium

era 2 byzantium recruit_priority_offset 15 type Arnor Sergeants dictionary Arnor_Sergeants ; Sergeants category cavalry class heavy voice_type Heavy banner faction main_cavalry banner holy crusade soldier arnor_sergeants, 100, 0, 1 officer arnor_captain_early_flag officer arnor_captain_early_flag mount northern heavy horse mount_effect elephant -4, camel -4 attributes sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge , knight, free_upkeep_unit formation 2, 4.4, 3, 6, 2, square stat_health 1, 3 stat_pri 6, 8, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1 stat_pri_attr no stat_sec 8, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 stat_sec_attr no stat_pri_armour 5, 3, 5, metal stat_sec_armour 0, 0, flesh stat_heat 6 stat_ground -1, -1, -3, -2 stat_mental 14, disciplined, trained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 850, 320, 120, 120, 850, 3, 200 armour_ug_levels 3, 4 armour_ug_models arnor_sergeants, arnor_sergeants_upg ownership byzantium, turks era 0 byzantium era 1 byzantium era 2 byzantium recruit_priority_offset 5 type Arnor Knights dictionary Arnor_Knights ; Arnor Knights category cavalry class heavy voice_type Heavy banner faction main_cavalry banner holy crusade soldier arnor_knights, 100, 0, 1 officer arnor_captain_early_flag officer arnor_captain_early_flag mount northern heavy horse mount_effect elephant -4, camel -4 attributes sea_faring, hide_forest, can_withdraw, can_formed_charge, knigh t, free_upkeep_unit formation 2, 4.4, 3, 6, 2, square stat_health 1, 3 stat_pri 7, 9, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1 stat_pri_attr no

stat_sec 9, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 stat_sec_attr no stat_pri_armour 8, 4, 5, metal stat_sec_armour 0, 0, flesh stat_heat 8 stat_ground -1, -2, -3, -2 stat_mental 15, disciplined, highly_trained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 950, 350, 120, 120, 950, 2, 250 armour_ug_levels 3, 4 armour_ug_models arnor_knights, arnor_knights_upg ownership byzantium, turks era 0 byzantium era 1 byzantium era 2 byzantium recruit_priority_offset 10 type Dunedain Knights2 dictionary Dunedain_Knights2 ; Knights of Annuminas category cavalry class heavy voice_type Heavy banner faction main_cavalry banner holy crusade soldier dunedain_knights2, 100, 0, 1 officer arnor_captain_early_flag officer arnor_captain_early_flag mount barded horse3 mount_effect elephant -4, camel -4 attributes sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge , knight, free_upkeep_unit formation 2, 4.4, 3, 6, 2, square, wedge stat_health 1, 3 stat_pri 8, 10, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1 stat_pri_attr no stat_sec 11, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 stat_sec_attr no stat_pri_armour 11, 6, 5, metal stat_sec_armour 0, 0, flesh stat_heat 6 stat_ground -1, -2, -3, -2 stat_mental 16, disciplined, highly_trained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 1100, 380, 120, 120, 1100, 1, 350 armour_ug_levels 4 armour_ug_models dunedain_knights2 ownership byzantium, turks era 0 byzantium era 1 byzantium era 2 byzantium recruit_priority_offset 15 ;Unused type

Arnor Bodyguard

dictionary Arnor_Bodyguard ; General's Bodyguard category cavalry class heavy voice_type Heavy banner faction main_cavalry banner holy crusade soldier arnor_knights, 100, 0, 1 mount northern heavy horse mount_effect elephant -4, camel -4 attributes sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge , knight, general_unit, free_upkeep_unit formation 2, 4.4, 3, 6, 2, square stat_health 1, 1 stat_pri 7, 8, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1 stat_pri_attr no stat_sec 9, 5, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 stat_sec_attr no stat_pri_armour 8, 4, 5, metal stat_sec_armour 0, 0, flesh stat_heat 8 stat_ground -1, -2, -3, -2 stat_mental 16, disciplined, highly_trained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 880, 260, 100, 100, 880, 2, 250 armour_ug_levels 3, 4 armour_ug_models arnor_knights, arnor_knights_upg ownership byzantium, turks era 0 byzantium era 1 byzantium era 2 byzantium recruit_priority_offset 5 ;################################################################# ;######################## Easterlings ########################## ;################################################################# type dictionary category class voice_type banner faction banner holy soldier officer mount_effect attributes formation stat_health stat_pri ar, 0, 1 stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour Balchoth Horde Balchoth_Horde ; Balchoth Horde infantry missile Heavy main_missile crusade Afghan_Javelinmen, 100, 0, 1 rhun_captain_early_flag elephant -10 sea_faring, hide_forest, hardy, can_withdraw, free_upkeep_unit 1.2, 1.2, 2.4, 2.4, 4, square 1, 3 7, 3, javelin, 55, 3, thrown, missile_mechanical, piercing, spe ap, thrown 5, 3, no, 0, 0, melee, melee_blade, blunt, mace, 25, 1 no 1, 2, 3, leather 0, 0, flesh

stat_heat 0 stat_ground 0, 1, 0, -2 stat_mental 10, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 39000, 170, 50, 50, 39000, 4, 100 armour_ug_levels 0, 1 armour_ug_models rhunbh, rhunbh_upg ownership venice era 0 venice era 1 venice era 2 venice recruit_priority_offset 0 type Easterling Clansmen dictionary Easterling_Clansmen ; Easterling Clansmen category infantry class light voice_type Heavy banner faction main_infantry banner holy crusade soldier Dismounted_Feudal_Knights, 100, 0, 1 officer rhun_captain_early_flag mount_effect elephant +2 attributes sea_faring, hide_forest, hardy, can_withdraw, free_upkeep_unit formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 3 stat_pri 7, 4, no, 0, 0, melee, melee_blade, piercing, sword, 0, 1 stat_pri_attr no stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 2, 3, 3, leather stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground 0, 1, 0, -2 stat_mental 12, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 420, 180, 60, 60, 420, 4, 100 armour_ug_levels 0, 1 armour_ug_models rhunec, rhunec_upg ownership venice era 0 venice era 1 venice era 2 venice recruit_priority_offset 0 type dictionary category class voice_type banner faction banner holy soldier officer Rhunnic Swordsmen Rhunnic_Swordsmen ; Rhunnic Swordsmen infantry heavy Heavy main_infantry crusade Dismounted_Feudal_Knights, 100, 0, 1 rhun_captain_early_flag

mount_effect elephant +2 attributes sea_faring, hide_forest, can_withdraw, free_upkeep_unit formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 3 stat_pri 8, 4, no, 0, 0, melee, melee_blade, piercing, sword, 0, 1 stat_pri_attr no stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 6, 4, 1, metal stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground 0, 1, 0, -2 stat_mental 13, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 540, 220, 75, 75, 540, 4, 100 armour_ug_levels 1, 2 armour_ug_models rhunsw, rhunsw_upg ownership venice era 0 venice era 1 venice era 2 venice recruit_priority_offset 5 type Halberdiers dictionary Halberdiers ; Clanguard category infantry class heavy voice_type Heavy banner faction main_infantry banner holy crusade soldier Janissary_Heavy_Inf, 100, 0, 1.2 officer rhun_captain_early_flag mount_effect horse +6, camel +6, elephant -3 attributes sea_faring, hide_forest, can_withdraw, free_upkeep_unit formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 3 stat_pri 5, 6, no, 0, 0, melee, melee_blade, piercing, axe, 100, 1 stat_pri_attr ap stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 7, 5, 0, metal stat_sec_armour 0, 0, flesh stat_heat 2 stat_ground 0, 1, 0, -2 stat_mental 14, normal, trained stat_charge_dist 10 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 620, 250, 80, 80, 620, 3, 150 armour_ug_levels 2, 3 armour_ug_models rhunha, rhunha_upg ownership venice era 0 venice era 1 venice era 2 venice recruit_priority_offset 5

type Rhunnic Pikemen dictionary Rhunnic_Pikemen ; Rhunnic Pikemen category infantry class spearmen voice_type Heavy banner faction main_spear banner holy crusade soldier rhunpi, 100, 0, 1.2 officer rhun_captain_early_flag mount_effect elephant -1 attributes sea_faring, hide_forest, can_withdraw, free_upkeep_unit, pike move_speed_mod 0.7 formation 1.2, 1.2, 2.4, 2.4, 8, square, phalanx stat_health 1, 3 stat_pri 3, 4, no, 0, 0, melee, melee_blade, piercing, spear, 50, 1 stat_pri_attr spear, long_pike, spear_bonus_8 stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 5, 2, 0, metal stat_sec_armour 0, 0, flesh stat_heat 2 stat_ground 0, 1, -1, -2 stat_mental 16, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 700, 280, 120, 120, 700, 2, 250 armour_ug_levels 3, 4 armour_ug_models rhunpi, rhunpi_upg ownership venice era 0 venice era 1 venice era 2 venice recruit_priority_offset 10 type dictionary category class voice_type banner faction banner holy soldier officer mount_effect attributes formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist Rhunnic Elite Infantry Rhunnic_Elite_Infantry ; Rhunnic Elite Infantry infantry heavy Heavy main_infantry crusade Dismounted_Huscarls, 100, 0, 1.2 rhun_captain_early_flag elephant -4 sea_faring, hide_forest, can_withdraw, free_upkeep_unit 1.2, 1.2, 2.4, 2.4, 4, square 1, 3 6, 4, no, 0, 0, melee, melee_blade, blunt, mace, 25, 1 ap 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 no 8, 5, 4, metal 0, 0, flesh 2 0, 1, 0, -2 16, disciplined, highly_trained 15

stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 740, 300, 100, 100, 740, 2, 250 armour_ug_levels 3, 4 armour_ug_models rhunei, rhunei_upg ownership venice era 0 venice era 1 venice era 2 venice recruit_priority_offset 10 type Easterling Archers dictionary Easterling_Archers ; Easterling Archers category infantry class missile voice_type Heavy banner faction main_missile banner holy crusade soldier rhunea, 100, 0, 1 officer rhun_captain_early_flag mount_effect elephant +3 attributes sea_faring, hide_forest, hardy, can_withdraw, free_upkeep_unit formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 3 stat_pri 6, 2, arrow, 150, 30, missile, missile_mechanical, piercing, no ne, 0, 1 stat_pri_attr no stat_sec 3, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 stat_sec_attr no stat_pri_armour 2, 3, 0, leather stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground 0, 1, -1, -2 stat_mental 8, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 37000, 160, 60, 60, 37000, 4, 100 armour_ug_levels 0, 1 armour_ug_models rhunea, rhunea_upg ownership venice era 0 venice era 1 venice era 2 venice recruit_priority_offset 0 type dictionary category class voice_type banner faction banner holy soldier officer mount_effect attributes it Rhunnic Crossbowmen Rhunnic_Crossbowmen ; Rhunnic Crossbowmen infantry missile Heavy main_missile crusade crossbowmen, 100, 0, 1.2 rhun_captain_early_flag elephant -20 sea_faring, hide_forest, can_withdraw, crossbow, free_upkeep_un

formation 1.5, 1.5, 3.0, 3.0, 4, square stat_health 1, 3 stat_pri 7, 2, steel_crossbow_bolt, 140, 15, missile, missile_mechanical , piercing, none, 300, 1 stat_pri_attr ap stat_sec 5, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 stat_sec_attr no stat_pri_armour 5, 3, 0, metal stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground 0, 1, -1, -2 stat_mental 9, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 47000, 200, 75, 75, 47000, 4, 100 armour_ug_levels 1, 2 armour_ug_models rhuncr, rhuncr_upg ownership venice era 0 venice era 1 venice era 2 venice recruit_priority_offset 5 type Dismounted Variags dictionary Dismounted_Variags ; Dismounted Variags category infantry class missile voice_type Heavy banner faction main_missile banner holy crusade soldier rhundv, 100, 0, 1 officer rhun_captain_early_flag mount_effect elephant +3 attributes sea_faring, hide_forest, extreme_range, hardy, can_withdraw, fr ee_upkeep_unit formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 3 stat_pri 7, 2, arrow, 170, 30, missile, missile_mechanical, piercing, no ne, 0, 1 stat_pri_attr no stat_sec 5, 2, no, 0, 0, melee, melee_blade, blunt, mace, 25, 1 stat_sec_attr ap stat_pri_armour 5, 3, 2, leather stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground 0, 1, -1, -2 stat_mental 11, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 55000, 220, 75, 75, 55000, 4, 100 armour_ug_levels 1, 2 armour_ug_models rhundv, rhundv_upg ownership venice era 0 venice era 1 venice era 2 venice recruit_priority_offset 5

type Rhunnic Elite Archers dictionary Rhunnic_Elite_Archers ; Rhunnic Elite Archers category infantry class missile voice_type Heavy banner faction main_missile banner holy crusade soldier rhunel, 100, 0, 1.2 officer rhun_captain_early_flag mount_effect elephant +3 attributes sea_faring, hide_forest, extreme_range, hardy, can_withdraw, fr ee_upkeep_unit, stakes, stakes, start_not_skirmishing formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 3 stat_pri 8, 2, arrow, 180, 35, missile, missile_mechanical, piercing, no ne, 0, 1 stat_pri_attr no stat_sec 6, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 stat_sec_attr no stat_pri_armour 8, 4, 0, metal stat_sec_armour 0, 0, flesh stat_heat 2 stat_ground 0, 1, -1, -2 stat_mental 13, disciplined, highly_trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 63000, 250, 90, 90, 63000, 2, 250 armour_ug_levels 3, 4 armour_ug_models rhunel, rhunel_upg ownership venice era 0 venice era 1 venice era 2 venice recruit_priority_offset 10 type Variag Raiders dictionary Variag_Raiders ; Variag Raiders category cavalry class missile voice_type Heavy banner faction main_cavalry banner holy crusade soldier rhunvr, 100, 0, 1 officer rhun_captain_early_flag mount simple horse mount_effect elephant -4, camel -4 attributes sea_faring, hide_forest, hardy, can_withdraw, cantabrian_circle , free_upkeep_unit formation 2, 4.4, 3, 6, 3, square stat_health 1, 3 stat_pri 6, 2, cav_composite_arrow, 140, 25, missile, missile_mechanical , piercing, none, 0, 1 stat_pri_attr no stat_sec 4, 2, no, 0, 0, melee, melee_blade, piercing, sword, 50, 1 stat_sec_attr no stat_pri_armour 4, 2, 2, leather

stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground -1, 1, -3, -2 stat_mental 11, normal, trained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 63000, 250, 75, 75, 63000, 3, 150 armour_ug_levels 1, 2 armour_ug_models rhunvr, rhunvr_upg ownership venice era 0 venice era 1 venice era 2 venice recruit_priority_offset 8 type Mounted Clanguard dictionary Mounted_Clanguard ; Mounted Clanguard category cavalry class heavy voice_type Heavy banner faction main_cavalry banner holy crusade soldier rhunmg, 100, 0, 1 officer rhun_captain_early_flag mount simple horse mount_effect elephant -4, camel -4 attributes sea_faring, hide_forest, can_withdraw, can_formed_charge, free_ upkeep_unit formation 2, 4.4, 3, 6, 2, square stat_health 1, 3 stat_pri 6, 7, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1 stat_pri_attr no stat_sec 7, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 stat_sec_attr no stat_pri_armour 6, 4, 1, metal stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground -1, 1, -3, -2 stat_mental 13, normal, trained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 800, 290, 100, 100, 800, 3, 150 armour_ug_levels 2, 3 armour_ug_models rhunmg, rhunmg_upg ownership venice era 0 venice era 1 venice era 2 venice recruit_priority_offset 5 type dictionary category class voice_type banner faction Kataphracts Kataphracts cavalry heavy Heavy main_cavalry

; Kataphracts

banner holy crusade soldier rhunka, 100, 0, 1 officer rhun_captain_early_flag mount eastern armoured horse mount_effect elephant -4, camel -4 attributes sea_faring, hide_forest, can_withdraw, can_formed_charge, free_ upkeep_unit formation 2, 4.4, 3, 6, 2, square stat_health 1, 3 stat_pri 7, 9, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1 stat_pri_attr no stat_sec 9, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 stat_sec_attr no stat_pri_armour 10, 5, 0, metal stat_sec_armour 0, 0, flesh stat_heat 2 stat_ground -1, 0, -3, -2 stat_mental 16, disciplined, highly_trained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 1250, 390, 110, 110, 1250, 2, 250 armour_ug_levels 3, 4 armour_ug_models rhunka, rhunka_upg ownership venice era 0 venice era 1 venice era 2 venice recruit_priority_offset 10 type Kataphracts Bodyguard dictionary Kataphracts_Bodyguard ; Kataphracts Bodyguard category cavalry class heavy voice_type Heavy banner faction main_cavalry banner holy crusade soldier rhunka, 100, 0, 1 mount eastern armoured horse mount_effect elephant -4, camel -4 attributes sea_faring, hide_forest, can_withdraw, can_formed_charge, gener al_unit, no_custom, free_upkeep_unit formation 2, 4.4, 3, 6, 2, square stat_health 1, 1 stat_pri 7, 9, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1 stat_pri_attr no stat_sec 9, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 stat_sec_attr no stat_pri_armour 10, 6, 0, metal stat_sec_armour 0, 0, flesh stat_heat 2 stat_ground -1, 0, -3, -2 stat_mental 16, disciplined, trained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 1200, 280, 100, 100, 1200, 2, 250 armour_ug_levels 3, 4 armour_ug_models rhunka, rhunka_upg

ownership venice era 0 venice era 1 venice era 2 venice recruit_priority_offset

;################################################################# ;########################## MORDOR ############################# ;################################################################# type Orc Band dictionary Orc_Band ; Orc Band category infantry class spearmen voice_type Heavy banner faction main_spear banner holy crusade soldier Morannon_Guard, 100, 0, 1 officer mordor_captain_early_flag attributes sea_faring, hide_forest, can_withdraw, free_upkeep_unit formation 1.5, 1.5, 3.0, 3.0, 5, square, schiltrom stat_health 1, 2 stat_pri 9, 4, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1 stat_pri_attr light_spear, spear_bonus_4 stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 7, 2, 6, leather stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground 0, 0, 0, -2 stat_mental 10, low, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 38, 17, 15, 15, 38, 4, 10 armour_ug_levels 1, 2 armour_ug_models orc_band, orc_band_upg ownership england era 0 england era 1 england era 2 england recruit_priority_offset 5 type dictionary category class voice_type banner faction banner holy soldier officer mount_effect attributes formation stat_health stat_pri stat_pri_attr stat_sec Mordor Orcs Mordor_Orcs ; Orc Raiders infantry heavy Heavy main_infantry crusade Norse_Swordsmen, 100, 0, 1 mordor_captain_early_flag elephant +2 sea_faring, hide_forest, can_withdraw, free_upkeep_unit 1.5, 1.5, 3.0, 3.0, 5, square 1, 2 9, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 no 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1

stat_sec_attr no stat_pri_armour 7, 2, 6, metal stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground 0, 0, 0, -2 stat_mental 10, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 46, 10, 15, 15, 40, 4, 10 armour_ug_levels 2, 3 armour_ug_models mordor_orcs, mordor_orcs_upg ownership england era 0 england era 1 england era 2 england recruit_priority_offset 5 type 2handed Orcs dictionary 2handed_Orcs ; 2handed Orcs category infantry class heavy voice_type Heavy banner faction main_infantry banner holy crusade soldier Varangian_Guard, 100, 0, 1 officer mordor_captain_early_flag mount_effect horse +1, camel +1, elephant -4 attributes sea_faring, hide_forest, can_withdraw, free_upkeep_unit formation 1.5, 1.5, 3.0, 3.0, 5, square stat_health 1, 2 stat_pri 7, 5, no, 0, 0, melee, melee_blade, slashing, axe, 75, 1 stat_pri_attr ap stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 8, 2, 6, metal stat_sec_armour 0, 0, flesh stat_heat 1 stat_ground 0, 0, 0, -2 stat_mental 10, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 50, 20, 15, 15, 50, 3, 15 armour_ug_levels 2, 3 armour_ug_models 2handed_orcs, 2handed_orcs_upg ownership england era 0 england era 1 england era 2 england recruit_priority_offset 5 type dictionary category class voice_type banner faction Morannon Guard Morannon_Guard infantry spearmen Heavy main_spear

; Morannon Guard

banner holy crusade soldier Morannon_Guard, 100, 0, 1 officer mordor_captain_early_flag attributes sea_faring, hide_forest, hardy, can_withdraw, free_upkeep_unit formation 1.5, 1.5, 3.0, 3.0, 5, square, schiltrom stat_health 1, 2 stat_pri 7, 4, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1 stat_pri_attr light_spear, spear_bonus_4 stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 7, 4, 1, metal stat_sec_armour 0, 0, flesh stat_heat 1 stat_ground 0, 0, 0, -2 stat_mental 12, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 53, 20, 15, 15, 50, 3, 15 armour_ug_levels 2, 3 armour_ug_models morannon_guard, morannon_guard_upg ownership england era 0 england era 1 england era 2 england recruit_priority_offset 5 type dictionary category class voice_type banner faction banner holy soldier officer mount_effect attributes formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost armour_ug_levels armour_ug_models ownership era 0 era 1 era 2 Mordor Uruks Mordor_Uruks ; Mordor Uruks infantry heavy Heavy main_infantry crusade Norse_Swordsmen, 100, 0, 1.2 mordor_captain_early_flag elephant +2 sea_faring, hide_forest, hardy, can_withdraw, free_upkeep_unit 1.5, 1.5, 3.0, 3.0, 5, square 1, 2 10, 6, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 no 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 no 8, 6, 6, metal 0, 0, flesh 2 0, 0, 0, -2 15, normal, trained 15 0 60, 300 1, 69, 28, 15, 15, 69, 3, 10 3, 4 mordor_uruks, mordor_uruks_upg england england england england

recruit_priority_offset

10

type Mordor Halberd dictionary Mordor_Halberd ; Mordor Halberd category infantry class heavy voice_type Heavy banner faction main_infantry banner holy crusade soldier mordor_halberd, 100, 0, 1.2 officer mordor_captain_early_flag mount_effect elephant -3 attributes sea_faring, hide_forest, hardy, can_withdraw, free_upkeep_unit move_speed_mod 0.8 formation 1.5, 1.5, 3.0, 3.0, 5, square, phalanx stat_health 1, 2 stat_pri 7, 4, no, 0, 0, melee, melee_blade, piercing, axe, 100, 1 stat_pri_attr ap, spear_bonus_4 stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 8, 4, 2, metal stat_sec_armour 0, 0, flesh stat_heat 2 stat_ground 0, 0, -1, -2 stat_mental 14, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 63, 25, 15, 15, 63, 3, 15 armour_ug_levels 3, 4 armour_ug_models mordor_halberd, mordor_halberd_upg ownership england era 0 england era 1 england era 2 england recruit_priority_offset 8 type dictionary category class voice_type banner faction banner holy soldier officer mount_effect attributes formation stat_health stat_pri ne, 0, 1 stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat Mordor Scouts Mordor_Scouts ; Mordor Scouts infantry missile Heavy main_missile crusade mordor_scouts, 100, 0, 1 mordor_captain_early_flag elephant +3 sea_faring, hide_forest, can_withdraw, free_upkeep_unit 1.5, 1.5, 3.0, 3.0, 4, square 1, 3 4, 2, arrow, 140, 25, missile, missile_mechanical, piercing, no no 4, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 no 2, 2, 0, leather 0, 0, flesh 0

stat_ground 0, 0, -1, -2 stat_mental 8, low, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 2, 35000, 15, 15, 15, 35000, 4, 10 armour_ug_levels 1, 2 armour_ug_models mordor_scouts, mordor_scouts_upg ownership england era 0 england era 1 england era 2 england recruit_priority_offset -5 type Mordor Archers dictionary Mordor_Archers ; Mordor Archers category infantry class missile voice_type Heavy banner faction main_missile banner holy crusade soldier mordor_archers, 100, 0, 1 officer mordor_captain_early_flag mount_effect elephant +3 attributes sea_faring, hide_forest, can_withdraw, stakes, stakes, free_upk eep_unit formation 1.5, 1.5, 3.0, 3.0, 4, square stat_health 1, 3 stat_pri 5, 2, arrow, 160, 25, missile, missile_mechanical, piercing, no ne, 0, 1 stat_pri_attr no stat_sec 5, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 stat_sec_attr no stat_pri_armour 4, 3, 0, metal stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground 0, 0, -1, -2 stat_mental 8, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 2, 40000, 17, 65, 65, 40000, 4, 10 armour_ug_levels 2, 3 armour_ug_models mordor_archers, mordor_archers_upg ownership england era 0 england era 1 england era 2 england recruit_priority_offset 0 type dictionary category class voice_type banner faction banner holy soldier Uruk Archers Uruk_Archers ; Uruk Archers infantry missile Heavy main_missile crusade uruk_archers, 100, 0, 1.2

officer mordor_captain_early_flag mount_effect elephant +3 attributes sea_faring, hide_forest, extreme_range, hardy, can_withdraw, st akes, stakes, free_upkeep_unit formation 1.5, 1.5, 3.0, 3.0, 4, square stat_health 1, 3 stat_pri 6, 2, arrow, 170, 25, missile, missile_mechanical, piercing, no ne, 0, 1 stat_pri_attr no stat_sec 5, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 stat_sec_attr no stat_pri_armour 8, 3, 0, metal stat_sec_armour 0, 0, flesh stat_heat 2 stat_ground 0, 0, -1, -2 stat_mental 12, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 2, 52000, 21, 85, 85, 52000, 3, 15 armour_ug_levels 3, 4 armour_ug_models uruk_archers, uruk_archers_upg ownership england era 0 england era 1 england era 2 england recruit_priority_offset 5 type dictionary category class voice_type banner faction banner holy soldier mount_effect attributes move_speed_mod formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost armour_ug_levels armour_ug_models ownership era 0 era 1 Mountain Trolls Mountain_Trolls ; Mountain Trolls infantry heavy Heavy main_infantry crusade mountain_trolls, 5, 0, 60.0 elephant -2 sea_faring, hardy, can_withdraw, frighten_foot 0.9 4.0, 4.0, 7.0, 7.0, 1, horde 5, 3 30, 10, no, 0, 0, melee, melee_blade, blunt, mace, 0, 1 area, launching 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 no 6, 23, 0, flesh 0, 0, flesh 1 0, 0, -2, -1 18, impetuous, trained, lock_morale 45 0 60, 300 1, 12000, 50, 100, 100, 12000, 1, 400 1, 2 mountain_trolls, mountain_trolls_upg england, portugal england, portugal england, portugal

era 2 england, portugal recruit_priority_offset 10 type Battle Trolls dictionary Battle_Trolls ; Battle Trolls category infantry class heavy voice_type Heavy banner faction main_infantry banner holy crusade soldier battle_trolls, 5, 0, 80.0 mount_effect elephant -2 attributes sea_faring, can_withdraw, frighten_foot move_speed_mod 0.9 formation 4.0, 4.0, 7.0, 7.0, 1, horde stat_health 6, 3 stat_pri 34, 12, no, 0, 0, melee, melee_blade, blunt, mace, 0, 1 stat_pri_attr area, launching stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 9, 27, 0, metal ;stat_pri_armour 20, 24, 0, metal stat_sec_armour 0, 0, flesh stat_heat 2 stat_ground 0, 0, -2, -1 stat_mental 21, impetuous, trained, lock_morale stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 15200, 65, 100, 100, 15200, 1, 450 armour_ug_levels 3, 4 armour_ug_models battle_trolls, battle_trolls_upg ownership england era 0 england era 1 england era 2 england recruit_priority_offset 15 type dictionary category class voice_type banner faction banner holy soldier attributes unit move_speed_mod formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat Dismounted Nazgul Dismounted_Nazgul ; Dismounted Nazgul infantry heavy Heavy main_infantry crusade Dismounted_Gothic_Knights, 4, 0, 1.8 sea_faring, hide_forest, very_hardy, can_withdraw, free_upkeep_ 1.1 1.2, 1.2, 2.4, 2.4, 1, square 8, 3 34, 12, no, 0, 0, melee, melee_blade, slashing, sword, 0, 1 no 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 no 8, 18, 0, metal 0, 0, flesh 0

stat_ground 1, -2, 3, 4 stat_mental 18, impetuous, highly_trained, lock_morale stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 12000, 35, 75, 75, 12000, 1, 350 armour_ug_levels 1 armour_ug_models nazgul ownership england era 0 england era 1 england era 2 england recruit_priority_offset 5 type Mounted Nazgul dictionary Mounted_Nazgul ; Mounted Nazgul category cavalry class heavy voice_type Heavy banner faction main_cavalry banner holy crusade soldier Huscarls, 24, 0, 1 mount nazgul horse mount_effect elephant -4, camel -4 attributes sea_faring, hide_forest, very_hardy, can_withdraw, can_formed_c harge, free_upkeep_unit, no_custom formation 2, 4.4, 3, 6, 2, square stat_health 1, 3 stat_pri 11, 4, no, 0, 0, melee, melee_blade, piercing, sword, 0, 1 stat_pri_attr no stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1 stat_sec_attr no stat_pri_armour 7, 8, 0, metal stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground -1, -1, -3, -2 stat_mental 18, impetuous, highly_trained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 12000, 35, 75, 75, 12000, 1, 350 armour_ug_levels 1 armour_ug_models mounted_nazgul ownership england era 0 england era 1 england era 2 england recruit_priority_offset 5 type dictionary category class voice_type banner faction banner holy soldier mount_effect Dismounted Numenorians Dismounted_Numenorians ; Dismounted Numenorians infantry heavy Heavy main_infantry crusade Dismounted_Gothic_Knights, 100, 0, 1.2 elephant +2

attributes sea_faring, hide_forest, very_hardy, can_withdraw, frighten_foo t, frighten_mounted, free_upkeep_unit, no_custom formation 1.2, 1.2, 2.4, 2.4, 1, square stat_health 5, 0 stat_pri 18, 7, no, 0, 0, melee, melee_blade, slashing, sword, 5, 1.3 stat_pri_attr no stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1 stat_sec_attr no stat_pri_armour 7, 8, 0, metal stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground 1, -2, 3, 4 stat_mental 18, disciplined, highly_trained, lock_morale stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 1200, 35, 10, 10, 1200, 1, 35 armour_ug_levels 3, 4 armour_ug_models dismounted_numenorians, dismounted_numenorians_upg ownership england era 0 england era 1 england era 2 england recruit_priority_offset 5 type Black Numenorians dictionary Black_Numenorians ; Black Numenorians category cavalry class heavy voice_type General banner faction main_cavalry banner holy crusade soldier Huscarls, 100, 0, 1 mount nazgul horse mount_effect elephant -4, camel -4 attributes sea_faring, hide_forest, very_hardy, can_withdraw, frighten_foo t, frighten_mounted, can_formed_charge, free_upkeep_unit formation 2, 4.4, 3, 6, 2, square stat_health 1, 2 stat_pri 11, 6, no, 0, 0, melee, melee_blade, slashing, axe, 25, 1 stat_pri_attr no stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1 stat_sec_attr no stat_pri_armour 10, 8, 0, metal stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground -1, -1, -3, -2 stat_mental 18, disciplined, highly_trained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 1500, 42, 10, 10, 1500, 1, 35 armour_ug_levels 3, 4 armour_ug_models black_numenorians, black_numenorians_upg ownership england era 0 england era 1 england era 2 england recruit_priority_offset 5

type Uruk Bodyguards dictionary Uruk_Bodyguards ; Uruk Bodyguards category infantry class heavy voice_type General banner faction main_infantry banner holy crusade soldier Norse_Swordsmen, 100, 0, 1.2 mount_effect elephant +2 attributes sea_faring, hide_forest, hardy, can_withdraw, general_unit, no_ custom, free_upkeep_unit formation 1.5, 1.5, 3.0, 3.0, 5, square stat_health 1, 1 stat_pri 15, 4, no, 0, 0, melee, melee_blade, piercing, sword, 0, 1 stat_pri_attr no stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 15, 1, 1, metal stat_sec_armour 0, 0, flesh stat_heat 2 stat_ground 0, 0, 0, -2 stat_mental 15, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 860, 250, 100, 100, 860, 2, 250 armour_ug_levels 3, 4 armour_ug_models mordor_uruks, mordor_uruks_upg ownership england era 0 england era 1 england era 2 england recruit_priority_offset 5 ;################################################################# ;########################## ISENGARD ########################### ;################################################################# type Dunlendings dictionary Dunlendings ; Dunlendings category infantry class spearmen voice_type Heavy banner faction main_spear banner holy crusade soldier Armored_Sergeants, 100, 0, 1 officer isengard_captain_early_flag attributes sea_faring, hide_forest, hardy, can_withdraw, free_upkeep_unit formation 1.2, 1.2, 2.4, 2.4, 4, square, schiltrom stat_health 1, 2 stat_pri 6, 4, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1 stat_pri_attr light_spear, spear_bonus_4 stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 3, 3, 1, leather stat_sec_armour 0, 0, flesh stat_heat 2 stat_ground 0, -1, 0, -2

stat_mental 11, impetuous, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 440, 180, 50, 50, 440, 4, 100 armour_ug_levels 0, 1 armour_ug_models dunlendings, dunlendings_upg ownership france, slave era 0 france, slave era 1 france, slave era 2 france, slave recruit_priority_offset 5 type Dunlending Axemen dictionary Dunlending_Axemen ; Dunlending Axemen category infantry class heavy voice_type Heavy banner faction main_infantry banner holy crusade soldier Dismounted_Huscarls, 100, 0, 1 officer isengard_captain_early_flag mount_effect elephant -4 attributes sea_faring, hide_forest, hardy, can_withdraw, free_upkeep_unit formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 3 stat_pri 6, 3, no, 0, 0, melee, melee_blade, blunt, mace, 25, 1 stat_pri_attr ap stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 5, 4, 3, metal stat_sec_armour 0, 0, flesh stat_heat 4 stat_ground 0, -1, 0, -2 stat_mental 12, impetuous, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 600, 250, 75, 75, 600, 4, 100 armour_ug_levels 1, 2 armour_ug_models dunlending_axemen, dunlending_axemen_upg ownership france, slave era 0 france, slave era 1 france, slave era 2 france, slave recruit_priority_offset 8 type dictionary category class voice_type banner faction banner holy soldier officer mount_effect attributes Uruk-Hai Raiders Uruk-Hai_Raiders ; Uruk-Hai Raiders infantry heavy Heavy main_infantry crusade Uruk_Scout_Sword, 100, 0, 1 isengard_captain_early_flag elephant +2 sea_faring, hide_forest, hardy, can_withdraw, free_upkeep_unit

formation 1.5, 1.5, 3.0, 3.0, 5, square stat_health 1, 2 stat_pri 6, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 stat_pri_attr no stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 2, 2, 4, metal stat_sec_armour 0, 0, flesh stat_heat 4 stat_ground 0, 0, 0, -2 stat_mental 10, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 520, 210, 65, 65, 520, 4, 100 armour_ug_levels 1, 2 armour_ug_models Uruk_Scout_Sword, Uruk_Scout_Sword_upg ownership france era 0 france era 1 france era 2 france recruit_priority_offset 5 type Uruk Cleavers dictionary Uruk_Cleavers ; Uruk Cleavers category infantry class heavy voice_type Heavy banner faction main_infantry banner holy crusade soldier Varangian_Guard, 100, 0, 1 officer isengard_captain_early_flag mount_effect horse +1, camel +1, elephant -4 attributes sea_faring, hide_forest, hardy, can_withdraw, free_upkeep_unit formation 1.5, 1.5, 3.0, 3.0, 5, square stat_health 1, 2 stat_pri 6, 5, no, 0, 0, melee, melee_blade, slashing, axe, 50, 1 stat_pri_attr ap stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 2, 3, 0, leather stat_sec_armour 0, 0, flesh stat_heat 2 stat_ground 0, 0, 0, -2 stat_mental 12, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 560, 230, 65, 65, 560, 3, 150 armour_ug_levels 1, 2 armour_ug_models cleavers, cleavers_upg ownership france era 0 france era 1 france era 2 france recruit_priority_offset 5 type Uruk-Hai Pikemen

dictionary Uruk-Hai_Pikemen ; Uruk-Hai Pikemen category infantry class spearmen voice_type Heavy banner faction main_spear banner holy crusade soldier noble_pikemen, 100, 0, 1.2 officer isengard_captain_early_flag mount_effect elephant -1 attributes sea_faring, hide_forest, hardy, can_withdraw, free_upkeep_unit, pike move_speed_mod 0.7 formation 1.5, 1.5, 3.0, 3.0, 5, square, phalanx stat_health 1, 3 stat_pri 3, 3, no, 0, 0, melee, melee_blade, piercing, spear, 50, 1 stat_pri_attr spear, long_pike, spear_bonus_8 stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 5, 1, 0, metal stat_sec_armour 0, 0, flesh stat_heat 4 stat_ground 0, -1, -1, -2 stat_mental 14, disciplined, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 700, 280, 100, 100, 700, 3, 150 armour_ug_levels 3, 4 armour_ug_models Uruk_halberd, Uruk_halberd_upg ownership france era 0 france era 1 france era 2 france recruit_priority_offset 10 type dictionary category class voice_type banner faction banner holy soldier officer mount_effect attributes unit formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist Uruk-Hai Infantry Uruk-Hai_Infantry ; Uruk-Hai Infantry infantry heavy Heavy main_infantry crusade Heavy_uruk_sword, 100, 0, 1.2 isengard_captain_early_flag elephant +2 sea_faring, hide_forest, very_hardy, can_withdraw, free_upkeep_ 1.5, 1.5, 3.0, 3.0, 5, square 1, 2 8, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 no 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 no 8, 3, 4, metal 0, 0, flesh 4 0, 0, 0, -2 14, disciplined, trained 15

stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 730, 280, 85, 85, 730, 3, 150 armour_ug_levels 3, 4 armour_ug_models Heavy_uruk_sword, Heavy_uruk_sword_upg ownership france era 0 france era 1 france era 2 france recruit_priority_offset 10 type Orthanc Guard dictionary Orthanc_Guard ; Orthanc Guard category infantry class spearmen voice_type Heavy banner faction main_spear banner holy crusade soldier Armored_Sergeants, 100, 0, 1.2 officer isengard_captain_early_flag attributes sea_faring, hide_forest, hardy, can_withdraw, free_upkeep_unit formation 1.2, 1.2, 2.4, 2.4, 4, square, schiltrom stat_health 1, 3 stat_pri 8, 5, no, 0, 0, melee, melee_blade, piercing, spear, 0, 1 stat_pri_attr light_spear, spear_bonus_4 stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 9, 4, 6, metal stat_sec_armour 0, 0, flesh stat_heat 6 stat_ground 0, -1, 0, -2 stat_mental 16, disciplined, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 750, 310, 85, 85, 750, 2, 250 armour_ug_levels 4 armour_ug_models orthanc_guard ownership france era 0 france era 1 france era 2 france recruit_priority_offset 15 type Berserkers dictionary Berserkers ; Berserkers category infantry class heavy voice_type Heavy banner faction main_infantry banner holy crusade soldier Uruk_Berserkers, 100, 0, 8.0 officer isengard_captain_early_flag mount_effect elephant +2 attributes sea_faring, hide_forest, very_hardy, can_withdraw, frighten_foo t, free_upkeep_unit formation 1.5, 1.5, 3.0, 3.0, 5, square stat_health 3, 2

stat_pri 15, 12, no, 0, 0, melee, melee_blade, slashing, sword, 0, 1 stat_pri_attr no stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1 stat_sec_attr no stat_pri_armour 6, 4, 0, leather stat_sec_armour 0, 0, flesh stat_heat 2 stat_ground 0, 0, 0, -2 stat_mental 16, normal, trained, lock_morale stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 640, 250, 85, 85, 640, 2, 250 armour_ug_levels 2, 3 armour_ug_models Uruk_Berserkers, Uruk_Berserkers_upg ownership france era 0 france era 1 france era 2 france recruit_priority_offset 10 type Uruk-Hai Archers dictionary Uruk-Hai_Archers ; Uruk-Hai Archers category infantry class missile voice_type Heavy banner faction main_missile banner holy crusade soldier Scout_Uruk_Archers, 100, 0, 1 officer isengard_captain_early_flag mount_effect elephant +3 attributes sea_faring, hide_forest, can_withdraw, free_upkeep_unit formation 1.5, 1.5, 3.0, 3.0, 4, square stat_health 1, 3 stat_pri 5, 2, arrow, 140, 25, missile, missile_mechanical, piercing, no ne, 0, 1 stat_pri_attr no stat_sec 5, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 stat_sec_attr no stat_pri_armour 3, 3, 0, metal stat_sec_armour 0, 0, flesh stat_heat 2 stat_ground 0, 0, -1, -2 stat_mental 9, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 37000, 160, 65, 65, 37000, 4, 100 armour_ug_levels 1, 2 armour_ug_models Scout_Uruk_Archers, Scout_Uruk_Archers_upg ownership france era 0 france era 1 france era 2 france recruit_priority_offset 0 type dictionary Uruk-Hai Crossbow Uruk-Hai_Crossbow

; Uruk-Hai Crossbow

category infantry class missile voice_type Heavy banner faction main_missile banner holy crusade soldier Uruk_Crossbow, 100, 0, 1.2 officer isengard_captain_early_flag mount_effect elephant -20 attributes sea_faring, hide_forest, very_hardy, can_withdraw, cannot_skirm ish, crossbow, free_upkeep_unit formation 1.5, 1.5, 3.0, 3.0, 4, square stat_health 1, 2 stat_pri 8, 2, steel_crossbow_bolt, 150, 15, missile, missile_mechanical , piercing, none, 300, 1 stat_pri_attr ap stat_sec 6, 3, no, 0, 0, melee, melee_blade, blunt, mace, 25, 1 stat_sec_attr no stat_pri_armour 8, 4, 0, metal stat_sec_armour 0, 0, flesh stat_heat 4 stat_ground 0, 0, -1, -2 stat_mental 12, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 65000, 260, 85, 85, 65000, 3, 150 armour_ug_levels 3, 4 armour_ug_models Uruk_Crossbow, Uruk_Crossbow_upg ownership france era 0 france era 1 france era 2 france recruit_priority_offset 5 type dictionary category class voice_type banner faction banner holy soldier officer mount mount_effect attributes mounted move_speed_mod formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental Wargs Wargs ; Wargs cavalry heavy Heavy main_cavalry crusade Warg_riders, 100, 0, 1 isengard_captain_early_flag warg_camel elephant -4, horse +2 sea_faring, hide_forest, can_withdraw, frighten_foot, frighten_ 1.1 3, 4.4, 3, 6, 2, horde ;2, 4.4, 3, 6, 2, square 1, 2 7, 10, no, 0, 0, melee, melee_blade, slashing, axe, 0, 1 no 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 no 6, 6, 0, leather 0, 0, flesh 4 -1, -1, -3, -2 13, normal, trained

stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 720, 270, 75, 75, 720, 3, 170 armour_ug_levels 2, 3 armour_ug_models Warg_riders, Warg_riders_upg ownership france era 0 france era 1 france era 2 france recruit_priority_offset 10 type Uruk-Hai Bodyguards dictionary Uruk-Hai_Bodyguards ; Uruk-Hai Bodyguards category infantry class heavy voice_type General banner faction main_infantry banner holy crusade soldier Heavy_uruk_sword, 100, 0, 1.2 mount_effect elephant +2 attributes sea_faring, hide_forest, very_hardy, can_withdraw, general_unit , no_custom, free_upkeep_unit formation 1.5, 1.5, 3.0, 3.0, 5, square stat_health 1, 1 stat_pri 9, 4, no, 0, 0, melee, melee_blade, piercing, sword, 0, 1 stat_pri_attr no stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 8, 4, 5, metal stat_sec_armour 0, 0, flesh stat_heat 4 stat_ground 0, 0, 0, -2 stat_mental 15, disciplined, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 860, 250, 100, 100, 860, 2, 250 armour_ug_levels 3, 4 armour_ug_models Heavy_uruk_sword, Heavy_uruk_sword_upg ownership france era 0 france era 1 france era 2 france recruit_priority_offset 10 type Orthanc Guard_BG dictionary Orthanc_Guard_BG ; Saruman's Bodyguard category infantry class spearmen voice_type Heavy banner faction main_spear banner holy crusade soldier Armored_Sergeants, 100, 0, 1.2 attributes sea_faring, hide_forest, hardy, can_withdraw, general_unit, no_ custom, free_upkeep_unit formation 1.2, 1.2, 2.4, 2.4, 4, square, schiltrom stat_health 1, 1

stat_pri 8, 6, no, 0, 0, melee, melee_blade, piercing, spear, 0, 1 stat_pri_attr light_spear, spear_bonus_4 stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 9, 5, 6, metal stat_sec_armour 0, 0, flesh stat_heat 6 stat_ground 0, -1, 0, -2 stat_mental 17, disciplined, highly_trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 750, 310, 85, 85, 750, 2, 250 armour_ug_levels 4 armour_ug_models orthanc_guard ownership france era 0 france era 1 france era 2 france recruit_priority_offset 10 type Dunlending Axemen BG dictionary Dunlending_Axemen_BG ; Dunlending Axemen category infantry class heavy voice_type Heavy banner faction main_infantry banner holy crusade soldier Dismounted_Huscarls, 100, 0, 1 officer isengard_captain_early_flag mount_effect elephant -4 attributes sea_faring, hide_forest, hardy, can_withdraw, general_unit, no_ custom, free_upkeep_unit formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 1 stat_pri 6, 4, no, 0, 0, melee, melee_blade, blunt, mace, 25, 1 stat_pri_attr ap stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 5, 4, 3, metal stat_sec_armour 0, 0, flesh stat_heat 4 stat_ground 0, -1, 0, -2 stat_mental 15, impetuous, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 600, 250, 75, 75, 600, 4, 100 armour_ug_levels 1, 2 armour_ug_models dunlending_axemen, dunlending_axemen_upg ownership france, slave era 0 france, slave era 1 france, slave era 2 france, slave recruit_priority_offset 10 ;################################################################# ;########################## HARAD ##############################

;################################################################# type Desert Spearmen dictionary Desert_Spearmen ; Desert Spearmen category infantry class spearmen voice_type Heavy banner faction main_spear banner holy crusade soldier Armored_Sergeants, 100, 0, 1 officer harad_captain_early_flag attributes sea_faring, hide_forest, hardy, can_withdraw, free_upkeep_unit formation 1.2, 1.2, 2.4, 2.4, 4, square, schiltrom stat_health 1, 3 stat_pri 7, 3, no, 0, 0, melee, melee_blade, piercing, spear, 0, 1 stat_pri_attr light_spear, spear_bonus_4 stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 2, 2, 3, leather stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground 0, 1, 0, -2 stat_mental 9, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 350, 160, 50, 50, 350, 4, 100 armour_ug_levels 0, 1 armour_ug_models desert_spearmen, desert_spearmen_upg ownership spain era 0 spain era 1 spain era 2 spain recruit_priority_offset -5 type dictionary category class voice_type banner faction banner holy soldier officer mount_effect attributes formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist Corsairs Corsairs ; Corsairs infantry light Heavy main_infantry crusade Dismounted_Feudal_Knights, 100, 0, 1 harad_captain_early_flag elephant +2 sea_faring, hide_forest, hardy, can_withdraw, free_upkeep_unit 1.2, 1.2, 2.4, 2.4, 4, square 1, 3 9, 4, no, 0, 0, melee, melee_blade, piercing, sword, 0, 1 no 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 no 2, 5, 0, leather 0, 0, flesh 0 0, 1, 0, -2 14, impetuous, trained 15

stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 450, 180, 50, 50, 450, 3, 150 armour_ug_levels 0, 1 armour_ug_models corsairs, corsairs_upg ownership spain era 0 spain era 1 spain era 2 spain recruit_priority_offset 0 type Southron Spearmen dictionary Southron_Spearmen ; Southron Spearmen category infantry class spearmen voice_type Heavy banner faction main_spear banner holy crusade soldier Armored_Sergeants, 100, 0, 1.2 officer harad_captain_early_flag attributes sea_faring, hide_forest, hardy, can_withdraw, free_upkeep_unit formation 1.2, 1.2, 2.4, 2.4, 4, square, schiltrom stat_health 1, 3 stat_pri 8, 4, no, 0, 0, melee, melee_blade, piercing, spear, 0, 1 stat_pri_attr light_spear, spear_bonus_4 stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 5, 3, 4, metal stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground 0, 1, 0, -2 stat_mental 12, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 470, 200, 60, 60, 470, 4, 100 armour_ug_levels 1, 2 armour_ug_models southron_spearmen, southron_spearmen_upg ownership spain era 0 spain era 1 spain era 2 spain recruit_priority_offset 0 type dictionary category class voice_type banner faction banner holy soldier officer mount_effect attributes _unit move_speed_mod formation Southron Pikemen Southron_Pikemen ; Southron Pikemen infantry spearmen Heavy main_spear crusade Heavy_Pike_Militia, 100, 0, 1.2 harad_captain_early_flag elephant -1 sea_faring, hide_forest, hardy, can_withdraw, pike, free_upkeep 0.7 1.2, 1.2, 2.4, 2.4, 8, square, phalanx

stat_health 1, 3 stat_pri 3, 4, no, 0, 0, melee, melee_blade, piercing, spear, 50, 1 stat_pri_attr spear, long_pike, spear_bonus_8 stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 3, 1, 0, metal stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground 0, 1, -1, -2 stat_mental 13, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 560, 230, 100, 100, 560, 3, 150 armour_ug_levels 1, 2 armour_ug_models southron_pikemen, southron_pikemen_upg ownership spain era 0 spain era 1 spain era 2 spain recruit_priority_offset 5 type Beastmaster dictionary Beastmaster ; Beastmaster category infantry class missile voice_type Heavy banner faction main_missile banner holy crusade soldier Afghan_Javelinmen, 100, 0, 1.2 officer harad_captain_early_flag mount_effect elephant -10 attributes sea_faring, hide_forest, very_hardy, can_withdraw, start_not_sk irmishing, free_upkeep_unit formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 3 stat_pri 9, 3, javelin, 60, 4, thrown, missile_mechanical, piercing, spe ar, 0, 1 stat_pri_attr ap, thrown stat_sec 4, 3, no, 0, 0, melee, melee_blade, blunt, mace, 25, 1 stat_sec_attr ap stat_pri_armour 3, 3, 4, leather stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground 1, 1, 0, -1 stat_mental 13, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 49000, 200, 60, 60, 49000, 3, 150 armour_ug_levels 1, 2 armour_ug_models beastmaster, beastmaster_upg ownership spain era 0 spain era 1 spain era 2 spain recruit_priority_offset 5

type Hasharii dictionary Hasharii ; Hasharii category infantry class light voice_type Heavy banner faction main_infantry banner holy crusade soldier Norse_Swordsmen, 100, 0, 1.2 ;soldier hasharii, 60, 0, 1.2 officer harad_captain_early_flag mount_effect elephant +2 attributes sea_faring, hide_improved_forest, very_hardy, can_withdraw, fre e_upkeep_unit formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 3 stat_pri 11, 5, no, 0, 0, melee, melee_blade, piercing, sword, 0, 1 stat_pri_attr no stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 4, 5, 2, leather stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground 2, 3, 2, 0 stat_mental 17, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 570, 250, 65, 65, 570, 3, 150 armour_ug_levels 1, 2 armour_ug_models hasharii, hasharii_upg ownership spain era 0 spain era 1 spain era 2 spain recruit_priority_offset 8 type Half Men dictionary Half_Men ; Half Men category infantry class light voice_type Heavy banner faction main_infantry banner holy crusade soldier half_men, 100, 0, 5.0 officer harad_captain_early_flag mount_effect elephant -4 attributes sea_faring, hide_forest, very_hardy, can_withdraw, frighten_foo t, free_upkeep_unit formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 2, 3 stat_pri 10, 7, no, 0, 0, melee, melee_blade, blunt, mace, 0, 1 stat_pri_attr ap stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 2, 3, 5, leather stat_sec_armour 0, 0, flesh stat_heat 4 stat_ground 0, 2, 2, -2 stat_mental 16, impetuous, untrained

stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 590, 240, 75, 75, 590, 3, 150 armour_ug_levels 0, 1 armour_ug_models half_men, half_men_upg ownership spain era 0 spain era 1 spain era 2 spain recruit_priority_offset 8 type Dismounted Serpent Guard dictionary Dismounted_Serpent_Guard ; Dismounted Serpent Guard category infantry class heavy voice_type Heavy banner faction main_infantry banner holy crusade soldier Dismounted_Feudal_Knights, 100, 0, 1.2 officer harad_captain_early_flag mount_effect elephant +2 attributes sea_faring, hide_forest, hardy, can_withdraw, free_upkeep_unit formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 3 stat_pri 9, 4, no, 0, 0, melee, melee_blade, piercing, sword, 0, 1 stat_pri_attr no stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 7, 4, 5, metal stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground 0, 1, 0, -2 stat_mental 17, disciplined, highly_trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 730, 290, 75, 75, 730, 3, 150 armour_ug_levels 3, 4 armour_ug_models haradrim_heavy, haradrim_heavy_upg ownership spain era 0 spain era 1 spain era 2 spain recruit_priority_offset 10 type dictionary category class voice_type banner faction banner holy soldier officer mount_effect attributes formation Harad Archers Harad_Archers ; Harad Archers infantry missile Heavy main_missile crusade Lithuanian_Archers, 100, 0, 1 harad_captain_early_flag elephant +3 sea_faring, hide_forest, hardy, can_withdraw, free_upkeep_unit 1.2, 1.2, 2.4, 2.4, 4, square

stat_health 1, 3 stat_pri 6, 2, arrow, 150, 30, missile, missile_mechanical, piercing, no ne, 0, 1 stat_pri_attr no stat_sec 4, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 stat_sec_attr no stat_pri_armour 2, 2, 0, leather stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground 0, 1, -1, -2 stat_mental 8, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 34000, 150, 50, 50, 34000, 4, 100 armour_ug_levels 0, 1 armour_ug_models harad_archers, harad_archers_upg ownership spain era 0 spain era 1 spain era 2 spain recruit_priority_offset -5 type Corsair Archers dictionary Corsair_Archers ; Corsair Archers category infantry class missile voice_type Heavy banner faction main_missile banner holy crusade soldier Lithuanian_Archers, 100, 0, 1 officer harad_captain_early_flag mount_effect elephant +3 attributes sea_faring, hide_forest, extreme_range, hardy, can_withdraw, fr ee_upkeep_unit formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 3 stat_pri 7, 2, arrow, 180, 30, missile, missile_mechanical, piercing, no ne, 0, 1 stat_pri_attr no stat_sec 6, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 stat_sec_attr no stat_pri_armour 2, 4, 0, leather stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground 0, 1, -1, -2 stat_mental 12, impetuous, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 45000, 190, 50, 50, 45000, 4, 100 armour_ug_levels 0, 1 armour_ug_models corsair_archers, corsair_archers_upg ownership spain era 0 spain era 1 spain era 2 spain recruit_priority_offset 0

type Southron Archers dictionary Southron_Archers ; Southron Archers category infantry class missile voice_type Heavy banner faction main_missile banner holy crusade soldier Lithuanian_Archers, 100, 0, 1.2 officer harad_captain_early_flag mount_effect elephant +3 attributes sea_faring, hide_forest, extreme_range, hardy, can_withdraw, fr ee_upkeep_unit, stakes, stakes formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 3 stat_pri 8, 2, arrow, 170, 35, missile, missile_mechanical, piercing, no ne, 0, 1 stat_pri_attr no stat_sec 6, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 stat_sec_attr no stat_pri_armour 5, 4, 0, metal stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground 0, 1, -1, -2 stat_mental 10, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 56000, 230, 60, 60, 56000, 4, 100 armour_ug_levels 1, 2 armour_ug_models southron_archers, southron_archers_upg ownership spain era 0 spain era 1 spain era 2 spain recruit_priority_offset 5 type Southron Lancers dictionary Southron_Lancers ; Southron Lancers category cavalry class heavy voice_type Heavy banner faction main_cavalry banner holy crusade soldier southron_lancers, 100, 0, 1 officer harad_captain_early_flag mount eastern horse mount_effect elephant -4, camel -4 attributes sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge , free_upkeep_unit formation 2, 4.4, 3, 6, 2, square stat_health 1, 3 stat_pri 5, 7, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1 stat_pri_attr no stat_sec 6, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 stat_sec_attr no stat_pri_armour 3, 3, 3, metal stat_sec_armour 0, 0, flesh stat_heat 0

stat_ground -1, 1, -3, -2 stat_mental 12, normal, trained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 620, 250, 80, 80, 620, 4, 100 armour_ug_levels 1, 2 armour_ug_models southron_lancers, southron_lancers_upg ownership spain era 0 spain era 1 spain era 2 spain recruit_priority_offset 5 type Raiders Cavalry dictionary Raiders_Cavalry ; Raiders Cavalry category cavalry class missile voice_type Heavy banner faction main_cavalry banner holy crusade soldier raiders_cavalry, 100, 0, 1 officer harad_captain_early_flag mount simple horse mount_effect elephant -4, camel -4 attributes sea_faring, hide_forest, hardy, can_withdraw, cantabrian_circle , free_upkeep_unit formation 2, 4.4, 3, 6, 3, square stat_health 1, 3 stat_pri 6, 2, cav_composite_arrow, 140, 25, missile, missile_mechanical , piercing, none, 0, 1 stat_pri_attr no stat_sec 5, 2, no, 0, 0, melee, melee_blade, piercing, sword, 50, 1 stat_sec_attr no stat_pri_armour 4, 3, 0, metal stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground -1, 1, -3, -2 stat_mental 12, normal, trained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 68000, 270, 80, 80, 68000, 3, 150 armour_ug_levels 1, 2 armour_ug_models raiders_cavalry, raiders_cavalry_upg ownership spain era 0 spain era 1 spain era 2 spain recruit_priority_offset 5 type dictionary category class voice_type banner faction banner holy Beastmaster Cav Beastmaster_Cav cavalry missile Heavy main_cavalry crusade

; Beastmaster Cav

soldier beastmaster_cav, 100, 0, 1 officer harad_captain_early_flag mount camel mount_effect horse +2, elephant -10 attributes sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge , cantabrian_circle, free_upkeep_unit formation 2, 4.4, 3, 6, 3, square stat_health 1, 3 stat_pri 8, 3, cav_javelin, 55, 6, thrown, missile_mechanical, piercing, spear, 0, 1 stat_pri_attr ap, thrown stat_sec 3, 3, no, 0, 0, melee, melee_blade, blunt, mace, 25, 1 stat_sec_attr ap stat_pri_armour 3, 3, 4, leather stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground -1, 1, -3, -2 stat_mental 13, normal, trained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 72000, 260, 80, 80, 72000, 3, 150 armour_ug_levels 1, 2 armour_ug_models beastmaster_cav, beastmaster_cav_upg ownership spain era 0 spain era 1 spain era 2 spain recruit_priority_offset 8 type Serpent Guard dictionary Serpent_Guard ; Serpent Guard category cavalry class heavy voice_type Heavy banner faction main_cavalry banner holy crusade soldier haradrim_heavy_cav, 100, 0, 1 officer harad_captain_early_flag mount eastern horse mount_effect elephant -4, camel -4 attributes sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge , free_upkeep_unit formation 2, 4.4, 3, 6, 2, square stat_health 1, 3 stat_pri 7, 9, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1 stat_pri_attr no stat_sec 9, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 stat_sec_attr no stat_pri_armour 7, 4, 5, metal stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground -1, 1, -3, -2 stat_mental 17, disciplined, highly_trained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 1000, 320, 100, 100, 1000, 3, 150 armour_ug_levels 3, 4

armour_ug_models haradrim_heavy_cav, haradrim_heavy_cav_upg ownership spain era 0 spain era 1 spain era 2 spain recruit_priority_offset 10 type Serpent Bodyguard dictionary Serpent_Bodyguard ; Bodyguard category cavalry class heavy voice_type General banner faction main_cavalry banner holy crusade soldier haradrim_heavy_cav, 100, 0, 1 mount eastern horse mount_effect elephant -4, camel -4 attributes sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge , general_unit, no_custom, free_upkeep_unit formation 2, 4.4, 3, 6, 2, square stat_health 1, 1 stat_pri 7, 9, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1 stat_pri_attr no stat_sec 9, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 stat_sec_attr no stat_pri_armour 8, 4, 5, metal stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground -1, 1, -3, -2 stat_mental 16, disciplined, trained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 860, 250, 100, 100, 860, 2, 250 armour_ug_levels 3, 4 armour_ug_models haradrim_heavy_cav, haradrim_heavy_cav_upg ownership spain era 0 spain era 1 spain era 2 spain recruit_priority_offset 5 type Mumakil dictionary Mumakil ; Mumakil category cavalry class heavy voice_type Heavy banner faction main_cavalry banner holy crusade soldier Turkish_Archers, 30, 2, 1 mount elephant_cannon mount_effect horse +4, camel +2 attributes hardy, can_withdraw, can_run_amok, frighten_foot, frighten_moun ted, power_charge move_speed_mod 0.7 formation 12, 19, 22, 27, 1, horde stat_health 1, 6 stat_pri 10, 2, mumakil_arrow, 200, 50, missile, missile_mechanical, pie

rcing, none, 0, 1 stat_pri_attr no stat_sec 36, 20, no, 0, 0, melee, melee_simple, piercing, none, 100, 1 stat_sec_attr ap, area, launching stat_pri_armour 5, 4, 0, leather stat_sec_armour 27, 21, flesh stat_heat 0 stat_ground 0, 2, -4, -2 stat_mental 30, disciplined, trained stat_charge_dist 60 stat_fire_delay 0 stat_food 60, 300 stat_cost 2, 4200, 128, 350, 350, 4200, 1, 450 armour_ug_levels 1, 2 armour_ug_models Elephant_Crew2, Elephant_Crew2_upg ownership spain era 0 spain era 1 spain era 2 spain recruit_priority_offset 15 ;################################################################# ;###################### ORCS OF THE MM ######################### ;################################################################# type Snaga Skirmishers dictionary Snaga_Skirmishers ; Snaga Skirmishers category infantry class missile voice_type Heavy banner faction main_missile banner holy crusade soldier snaga_skirmishers, 100, 0, 0.8 mount_effect elephant -12 attributes sea_faring, hide_forest, can_withdraw, start_not_skirmishing, f ree_upkeep_unit move_speed_mod 1.1 formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 1 stat_pri 6, 3, javelin, 50, 2, thrown, missile_mechanical, piercing, spe ar, 0, 1 stat_pri_attr thrown stat_sec 4, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 stat_sec_attr no stat_pri_armour 2, 2, 0, leather stat_sec_armour 0, 0, flesh stat_heat 1 stat_ground 0, 0, -1, -1 stat_mental 8, low, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 32000, 150, 60, 60, 32000, 4, 100 armour_ug_levels 0, 1 armour_ug_models snaga_skirmishers, snaga_skirmishers_upg ownership hre, france, slave era 0 hre, france, slave era 1 hre, france, slave era 2 hre, france, slave recruit_priority_offset -5

type Goblin Orcs dictionary Goblin_Orcs ; Goblin Orcs category infantry class heavy voice_type Heavy banner faction main_infantry banner holy crusade soldier goblin_orcs, 100, 0, 1 officer orcsmm_captain_early_flag mount_effect elephant +2 attributes sea_faring, hide_forest, can_withdraw, free_upkeep_unit formation 1.5, 1.5, 3.0, 3.0, 5, square stat_health 1, 2 stat_pri 7, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 stat_pri_attr no stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 8, 2, 6, metal stat_sec_armour 0, 0, flesh stat_heat 2 stat_ground 0, 0, 0, -1 stat_mental 10, low, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 430, 18, 65, 65, 430, 4, 100 armour_ug_levels 1, 2 armour_ug_models goblin_orcs, goblin_orcs_upg ownership hre era 0 hre era 1 hre era 2 hre recruit_priority_offset 5 type dictionary category class voice_type banner faction banner holy soldier officer mount_effect attributes formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist Moria Orcs Moria_Orcs ; Heavy Goblin Infantry infantry heavy Heavy main_infantry crusade moria_orcs, 100, 0, 1.2 orcsmm_captain_early_flag elephant +2 sea_faring, hide_forest, can_withdraw, free_upkeep_unit 1.5, 1.5, 3.0, 3.0, 5, square 1, 2 10, 5, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 no 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 no 8, 6, 6, metal 0, 0, flesh 4 0, -2, 0, -1 12, normal, trained 15

stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 640, 26, 75, 75, 64, 3, 15 armour_ug_levels 3, 4 armour_ug_models moria_orcs, moria_orcs_upg ownership hre era 0 hre era 1 hre era 2 hre recruit_priority_offset 10 type Moria Halberd dictionary Moria_Halberd ; Moria Halberd category infantry class heavy voice_type Heavy banner faction main_infantry banner holy crusade soldier moria_halberd, 100, 0, 1.2 officer orcsmm_captain_early_flag mount_effect elephant -3 attributes sea_faring, hide_forest, can_withdraw, free_upkeep_unit move_speed_mod 0.8 formation 1.5, 1.5, 3.0, 3.0, 5, square, phalanx stat_health 1, 2 stat_pri 6, 3, no, 0, 0, melee, melee_blade, piercing, axe, 100, 1 stat_pri_attr ap, spear_bonus_4 stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 7, 3, 0, metal stat_sec_armour 0, 0, flesh stat_heat 4 stat_ground 0, -2, -1, -1 stat_mental 12, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 580, 230, 75, 75, 580, 3, 150 armour_ug_levels 3, 4 armour_ug_models moria_halberd, moria_halberd_upg ownership hre era 0 hre era 1 hre era 2 hre recruit_priority_offset 8 type dictionary category class voice_type banner faction banner holy soldier mount_effect attributes move_speed_mod formation Snaga Archers Snaga_Archers ; Snaga Archers infantry missile Heavy main_missile crusade snaga_archers, 100, 0, 0.8 elephant +3 sea_faring, hide_forest, can_withdraw, free_upkeep_unit 1.1 1.5, 1.5, 3.0, 3.0, 4, square

stat_health 1, 3 stat_pri 4, 2, arrow, 140, 25, missile, missile_mechanical, piercing, no ne, 0, 1 stat_pri_attr no stat_sec 4, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 stat_sec_attr no stat_pri_armour 2, 2, 0, leather stat_sec_armour 0, 0, flesh stat_heat 1 stat_ground 0, 0, -1, -1 stat_mental 7, low, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 34000, 150, 60, 60, 34000, 4, 100 armour_ug_levels 0, 1 armour_ug_models snaga_archers, snaga_archers_upg ownership hre, france, portugal era 0 hre, france, portugal era 1 hre, france, portugal era 2 hre, france, portugal recruit_priority_offset -5 type Goblin Archers dictionary Goblin_Archers ; Goblin Archers category infantry class missile voice_type Heavy banner faction main_missile banner holy crusade soldier goblin_archers, 100, 0, 1 officer orcsmm_captain_early_flag mount_effect elephant +3 attributes sea_faring, hide_forest, can_withdraw, free_upkeep_unit formation 1.5, 1.5, 3.0, 3.0, 4, square stat_health 1, 3 stat_pri 5, 2, arrow, 150, 25, missile, missile_mechanical, piercing, no ne, 0, 1 stat_pri_attr no stat_sec 5, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 stat_sec_attr no stat_pri_armour 4, 2, 0, metal stat_sec_armour 0, 0, flesh stat_heat 1 stat_ground 0, 0, -1, -1 stat_mental 8, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 39000, 170, 65, 65, 39000, 4, 100 armour_ug_levels 1, 2 armour_ug_models goblin_archers, goblin_archers_upg ownership hre era 0 hre era 1 hre era 2 hre recruit_priority_offset 0

type Moria Archers dictionary Moria_Archers ; Moria Archers category infantry class missile voice_type Heavy banner faction main_missile banner holy crusade soldier moria_archers, 100, 0, 1.2 officer orcsmm_captain_early_flag mount_effect elephant +3 attributes sea_faring, hide_forest, can_withdraw, free_upkeep_unit formation 1.5, 1.5, 3.0, 3.0, 4, square stat_health 1, 3 stat_pri 6, 2, arrow, 160, 25, missile, missile_mechanical, piercing, no ne, 0, 1 stat_pri_attr no stat_sec 5, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 stat_sec_attr no stat_pri_armour 7, 3, 0, metal stat_sec_armour 0, 0, flesh stat_heat 4 stat_ground 0, -2, -1, -1 stat_mental 10, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 50000, 200, 75, 75, 50000, 3, 150 armour_ug_levels 3, 4 armour_ug_models moria_archers, moria_archers_upg ownership hre era 0 hre era 1 hre era 2 hre recruit_priority_offset 5 type dictionary category class voice_type banner faction banner holy soldier mount_effect attributes t move_speed_mod formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist Cave Trolls Cave_Trolls ; Cave Trolls infantry heavy Heavy main_infantry crusade mountain_trolls, 5, 0, 70.0 elephant -2 sea_faring, can_withdraw, hardy, frighten_foot, free_upkeep_uni 0.9 4.0, 4.0, 7.0, 7.0, 1, horde 5, 3 32, 12, no, 0, 0, melee, melee_blade, blunt, mace, 0, 1 area, launching 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 no 7, 24, 0, flesh 0, 0, flesh 2 0, -1, -2, -1 18, impetuous, trained, lock_morale 45

stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 13000, 55, 100, 100, 13000, 1, 400 armour_ug_levels 1, 2 armour_ug_models cave_trolls, cave_trolls_upg ownership hre, portugal era 0 hre, portugal era 1 hre, portugal era 2 hre, portugal recruit_priority_offset 10 type Goblin Wargs dictionary Goblin_Wargs ; Goblin Wargs category cavalry class heavy voice_type Heavy banner faction main_cavalry banner holy crusade soldier Warg_riders, 100, 0, 1 ;officer orcsmm_captain_early_flag mount warg_camel mount_effect elephant -4, horse +2 attributes sea_faring, hide_forest, can_withdraw, frighten_foot, frighten_ mounted move_speed_mod 1.1 formation 3, 4.4, 3, 6, 2, square ;2, 4.4, 3, 6, 2, square stat_health 1, 2 stat_pri 4, 10, no, 0, 0, melee, melee_blade, slashing, axe, 0, 1 stat_pri_attr ap stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 6, 6, 0, leather stat_sec_armour 0, 0, flesh stat_heat 4 stat_ground -1, -1, -3, -2 stat_mental 13, normal, trained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 690, 250, 75, 75, 690, 2, 200 armour_ug_levels 2, 3 armour_ug_models goblin_riders, goblin_riders_upg ownership hre, portugal era 0 hre, portugal era 1 hre, portugal era 2 hre, portugal recruit_priority_offset 12 type dictionary category class voice_type banner faction banner holy soldier mount_effect attributes Moria Bodyguards Moria_Bodyguards ; Bodyguards infantry heavy General main_infantry crusade moria_orcs, 100, 0, 1.2 elephant +2 sea_faring, hide_forest, hardy, can_withdraw, general_unit, fre

e_upkeep_unit formation 1.5, 1.5, 3.0, 3.0, 5, square stat_health 1, 1 stat_pri 9, 4, no, 0, 0, melee, melee_blade, piercing, sword, 0, 1 stat_pri_attr no stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 8, 4, 4, metal stat_sec_armour 0, 0, flesh stat_heat 4 stat_ground 0, 0, 0, -1 stat_mental 15, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 840, 240, 100, 100, 840, 2, 250 armour_ug_levels 3, 4 armour_ug_models moria_orcs, moria_orcs_upg ownership hre, portugal era 0 hre, portugal era 1 hre, portugal era 2 hre, portugal recruit_priority_offset 5 ;################################################################# ;######################### Gundabad ############################ ;################################################################# type dictionary category class voice_type banner faction banner holy soldier officer attributes move_speed_mod formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost armour_ug_levels armour_ug_models ownership era 0 Snaga Band Snaga_Band ; Snaga Band infantry light Heavy main_spear crusade snaga_band, 100, 0, 0.8 angmar_captain_early_flag sea_faring, hide_forest, can_withdraw, free_upkeep_unit 1.1 1.5, 1.5, 3.0, 3.0, 5, square 1, 2 7, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 no 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 no 6, 2, 5, leather 0, 0, flesh 1 0, 0, 0, -1 9, low, trained 15 0 60, 300 1, 370, 160, 65, 65, 370, 4, 100 0, 1 snaga_band, snaga_band_upg portugal portugal

era 1 portugal era 2 portugal recruit_priority_offset 0 type Goblin Spears dictionary Goblin_Spears ; Goblin Spears category infantry class spearmen voice_type Heavy banner faction main_infantry banner holy crusade soldier goblin_spear, 100, 0, 1 officer angmar_captain_early_flag mount_effect elephant -3 attributes sea_faring, hide_forest, can_withdraw, free_upkeep_unit formation 1.5, 1.5, 3.0, 3.0, 5, square, schiltrom stat_health 1, 2 stat_pri 7, 3, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1 stat_pri_attr light_spear, spear_bonus_4 stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 8, 2, 4, metal stat_sec_armour 0, 0, flesh stat_heat 2 stat_ground 0, 0, 0, -1 stat_mental 10, low, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 410, 160, 75, 75, 410, 4, 100 armour_ug_levels 1, 2 armour_ug_models goblin_spear, goblin_spear_upg ownership portugal era 0 portugal era 1 portugal era 2 portugal recruit_priority_offset 5 type dictionary category class voice_type banner faction banner holy soldier officer mount_effect attributes formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat Orc Fellers Orc_Fellers ; Orc Fellers infantry heavy Heavy main_infantry crusade Varangian_Guard, 100, 0, 1 angmar_captain_early_flag horse +1, camel +1, elephant -4 sea_faring, hide_forest, can_withdraw, free_upkeep_unit 1.5, 1.5, 3.0, 3.0, 5, square 1, 2 7, 5, no, 0, 0, melee, melee_blade, slashing, axe, 75, 1 ap 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 no 7, 2, 2, leather 0, 0, flesh 2

stat_ground 0, 0, 0, -1 stat_mental 11, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 470, 190, 65, 65, 470, 3, 150 armour_ug_levels 1, 2 armour_ug_models orc_prowler, orc_prowler_upg ownership portugal era 0 portugal era 1 portugal era 2 portugal recruit_priority_offset 5 type Orc Halberd dictionary Orc_Halberd ; Orc Halberd category infantry class heavy voice_type Heavy banner faction main_infantry banner holy crusade soldier orc_halberd, 100, 0, 1.0 officer angmar_captain_early_flag mount_effect elephant -3 attributes sea_faring, hide_forest, can_withdraw, free_upkeep_unit move_speed_mod 0.7 formation 1.5, 1.5, 3.0, 3.0, 5, square stat_health 1, 2 stat_pri 7, 3, no, 0, 0, melee, melee_blade, piercing, axe, 100, 1 stat_pri_attr ap, spear_bonus_4 stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 8, 2, 1, metal stat_sec_armour 0, 0, flesh stat_heat 2 stat_ground 0, 0, -1, -1 stat_mental 11, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 520, 200, 85, 85, 520, 3, 150 armour_ug_levels 2, 3 armour_ug_models orc_halberd, orc_halberd_upg ownership portugal era 0 portugal era 1 portugal era 2 portugal recruit_priority_offset 5 type dictionary category class voice_type banner faction banner holy soldier officer Heavy Orcs Heavy_Orcs ; Heavy Orcs infantry heavy Heavy main_infantry crusade heavy_orcs, 100, 0, 1 angmar_captain_early_flag

mount_effect elephant +2 attributes sea_faring, hide_forest, can_withdraw, free_upkeep_unit formation 1.5, 1.5, 3.0, 3.0, 5, square stat_health 1, 2 stat_pri 10, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 stat_pri_attr no stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 8, 5, 3, metal stat_sec_armour 0, 0, flesh stat_heat 3 stat_ground 0, -1, 0, -1 stat_mental 12, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 540, 220, 65, 65, 540, 3, 150 armour_ug_levels 2, 3 armour_ug_models heavy_orcs, heavy_orcs_upg ownership portugal era 0 portugal era 1 portugal era 2 portugal recruit_priority_offset 8 type Hillmen dictionary Hillmen ; Hillmen category infantry class spearmen voice_type Heavy banner faction main_spear banner holy crusade soldier Armored_Sergeants, 100, 0, 1 officer rhudaur_captain_early_flag attributes sea_faring, hide_forest, can_withdraw, free_upkeep_unit, mercen ary_unit formation 1.2, 1.2, 2.4, 2.4, 4, square, schiltrom stat_health 1, 3 stat_pri 8, 3, no, 0, 0, melee, melee_blade, piercing, spear, 0, 1 stat_pri_attr light_spear, spear_bonus_4 stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 3, 2, 3, leather stat_sec_armour 0, 0, flesh stat_heat 2 stat_ground 0, -1, 0, -2 stat_mental 12, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 490, 190, 50, 50, 490, 3, 150 armour_ug_levels 0, 1 armour_ug_models hillmen, hillmen_upg ownership slave, portugal era 0 slave, portugal era 1 slave, portugal era 2 slave, portugal recruit_priority_offset 8

type Rhudaur Axemen dictionary Rhudaur_Axemen ; Rhudaur Axemen category infantry class heavy voice_type Heavy banner faction main_infantry banner holy crusade soldier rhudaur_axemen, 100, 0, 1 officer rhudaur_captain_early_flag mount_effect elephant -10 attributes sea_faring, hide_forest, hardy, can_withdraw, cannot_skirmish, free_upkeep_unit, mercenary_unit formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 3 stat_pri 7, 3, javelin, 55, 2, thrown, missile_mechanical, piercing, spe ar, 0, 1 stat_pri_attr ap, thrown, prec stat_sec 6, 3, no, 0, 0, melee, melee_blade, blunt, mace, 25, 1 stat_sec_attr ap stat_pri_armour 5, 3, 3, metal stat_sec_armour 0, 0, flesh stat_heat 4 stat_ground 0, -1, 0, -2 stat_mental 13, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 560, 230, 75, 75, 560, 3, 150 armour_ug_levels 2, 3 armour_ug_models rhudaur_axemen, rhudaur_axemen_upg ownership slave, portugal era 0 slave, portugal era 1 slave, portugal era 2 slave, portugal recruit_priority_offset 8 type dictionary category class voice_type banner faction banner holy soldier officer mount mount_effect attributes mercenary_unit formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat Rhudaur Scouts Rhudaur_Scouts ; Rhudaur Scouts cavalry light Heavy main_cavalry crusade rhudaur_scouts, 100, 0, 1 rhudaur_captain_early_flag northern heavy horse elephant -4, camel -4 sea_faring, hide_forest, hardy, can_withdraw, free_upkeep_unit, 2, 1, 5, no 4, ap 3, 0, 2 4.4, 3, 6, 2, square 3 7, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1 3, no, 0, 0, melee, melee_blade, blunt, mace, 25, 1 2, 3, leather 0, flesh

stat_ground -1, -1, -3, -2 stat_mental 10, normal, trained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 580, 240, 75, 75, 580, 2, 250 armour_ug_levels 0, 1 armour_ug_models rhudaur_scouts, rhudaur_scouts_upg ownership slave, portugal era 0 slave, portugal era 1 slave, portugal era 2 slave, portugal recruit_priority_offset 10 ;Snaga Archers ;------------type Goblin Trackers dictionary Goblin_Trackers ; Goblin Trackers category infantry class missile voice_type Heavy banner faction main_missile banner holy crusade soldier goblin_archers, 100, 0, 1 officer angmar_captain_early_flag mount_effect elephant +3 attributes sea_faring, hide_forest, can_withdraw, free_upkeep_unit formation 1.5, 1.5, 3.0, 3.0, 4, square stat_health 1, 3 stat_pri 5, 2, arrow, 150, 25, missile, missile_mechanical, piercing, no ne, 0, 1 stat_pri_attr no stat_sec 5, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 stat_sec_attr no stat_pri_armour 4, 2, 0, metal stat_sec_armour 0, 0, flesh stat_heat 1 stat_ground 0, 0, -1, -1 stat_mental 8, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 39000, 170, 65, 65, 39000, 4, 100 armour_ug_levels 1, 2 armour_ug_models goblin_archers, goblin_archers_upg ownership portugal era 0 portugal era 1 portugal era 2 portugal recruit_priority_offset 0 ;Mountain Trolls ;------------type Snow Trolls

dictionary Snow_Trolls ; Snow Trolls category infantry class heavy voice_type Heavy banner faction main_infantry banner holy crusade soldier mountain_trolls, 5, 0, 80.0 mount_effect elephant -2 attributes sea_faring, can_withdraw, hardy, frighten_foot, free_upkeep_uni t move_speed_mod 0.8 formation 4.0, 4.0, 7.0, 7.0, 1, horde stat_health 6, 3 stat_pri 35, 13, no, 0, 0, melee, melee_blade, blunt, mace, 0, 1 stat_pri_attr area, launching stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 8, 22, 0, flesh stat_sec_armour 0, 0, flesh stat_heat 2 stat_ground 0, -2, -2, 1 stat_mental 18, impetuous, untrained, lock_morale stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 14500, 60, 100, 100, 14500, 1, 40 armour_ug_levels 2 armour_ug_models snow_trolls ownership portugal era 0 portugal era 1 portugal era 2 portugal recruit_priority_offset 10

;################################################################# ;############################ SHIPS ############################## ;################################################################# type dictionary category class voice_type soldier ship attributes formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist dhow dhow ; Dhow ship light Light Peasants, 20, 0, 1 light warship sea_faring, can_withdraw 50, 50, 75, 75, 1, square 1, 3 5, 0, no, 0, 0, melee, melee_simple, slashing, none, 25, 1 no 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1 no 0, 6, 0, flesh 0, 0, flesh 0 0, 0, 0, 0 11, normal, trained 30

stat_fire_delay 0 stat_food 60, 300 stat_cost 2, 470, 150, 100, 100, 470, 4, 110 armour_ug_levels 0 armour_ug_models Peasants ownership spain, venice recruit_priority_offset 2.5 type cog dictionary cog ; Cog category ship class light voice_type Light soldier Peasants, 20, 0, 1 ship light warship attributes sea_faring, can_withdraw formation 50, 50, 75, 75, 1, square stat_health 1, 3 stat_pri 5, 0, no, 0, 0, melee, melee_simple, slashing, none, 25, 1 stat_pri_attr no stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1 stat_sec_attr no stat_pri_armour 0, 8, 0, flesh stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground 0, 0, 0, 0 stat_mental 11, normal, trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 2, 500, 150, 100, 100, 500, 4, 120 armour_ug_levels 0 armour_ug_models Peasants ownership sicily, scotland, turks, moors, byzantium recruit_priority_offset 0 type dictionary category class voice_type soldier ship attributes formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food longboat longboat ; Longboat ship light Light Peasants, 20, 0, 1 light warship sea_faring, can_withdraw 50, 50, 75, 75, 1, square 1, 3 8, 0, no, 0, 0, melee, melee_simple, slashing, none, 25, 1 no 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1 no 0, 5, 0, flesh 0, 0, flesh 0 0, 0, 0, 0 11, normal, trained 30 0 60, 300

stat_cost 2, 500, 150, 100, 100, 500, 4, 120 armour_ug_levels 0 armour_ug_models Peasants ownership milan recruit_priority_offset -5 type dromon dictionary dromon ; Dromon category ship class light voice_type Light soldier Peasants, 30, 0, 1 ship light warship attributes sea_faring, can_withdraw formation 50, 50, 75, 75, 1, square stat_health 1, 3 stat_pri 7, 0, no, 0, 0, melee, melee_simple, slashing, none, 25, 1 stat_pri_attr no stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1 stat_sec_attr no stat_pri_armour 0, 9, 0, flesh stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground 0, 0, 0, 0 stat_mental 11, normal, trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 2, 600, 150, 100, 100, 600, 4, 150 armour_ug_levels 0 armour_ug_models Peasants ownership egypt, mongols recruit_priority_offset 0 type dictionary category class voice_type soldier ship attributes formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost armour_ug_levels holk holk ; Holk ship light Light Peasants, 30, 0, 1 light warship sea_faring, can_withdraw 50, 50, 75, 75, 1, square 1, 3 10, 0, no, 0, 0, melee, melee_simple, slashing, none, 25, 1 no 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1 no 0, 12, 0, flesh 0, 0, flesh 0 0, 0, 0, 0 11, normal, trained 30 0 60, 300 2, 670, 200, 150, 150, 670, 4, 160 0

armour_ug_models Peasants ownership sicily, scotland, turks, moors, egypt, mongols, byzantium recruit_priority_offset 5 type dragon boat dictionary dragon_boat ; Dragon Boat category ship class light voice_type Light soldier Peasants, 30, 0, 1 ship light warship attributes sea_faring, can_withdraw formation 50, 50, 75, 75, 1, square stat_health 1, 3 stat_pri 12, 0, no, 0, 0, melee, melee_simple, slashing, none, 25, 1 stat_pri_attr no stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1 stat_sec_attr no stat_pri_armour 0, 10, 0, flesh stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground 0, 0, 0, 0 stat_mental 11, normal, trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 2, 670, 200, 150, 150, 670, 4, 160 armour_ug_levels 0 armour_ug_models Peasants ownership milan recruit_priority_offset 5 type dictionary category class voice_type soldier ship attributes formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost armour_ug_levels armour_ug_models ownership corsair pirate ship corsair_pirate_ship ; corsair pirate ship ship light Light Peasants, 30, 0, 1 heavy warship sea_faring, can_withdraw 50, 50, 75, 75, 1, square 1, 3 12, 0, no, 0, 0, melee, melee_simple, slashing, none, 25, 1 no 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1 no 0, 15, 0, flesh 0, 0, flesh 0 0, 0, 0, 0 11, normal, trained 30 0 60, 300 2, 750, 200, 200, 200, 750, 4, 210 0 Peasants spain, venice

recruit_priority_offset

type caravel dictionary caravel ; Caravel category ship class light voice_type Light soldier Peasants, 30, 0, 1 ship heavy warship attributes sea_faring, can_withdraw formation 50, 50, 75, 75, 1, square stat_health 1, 3 stat_pri 15, 0, no, 0, 0, melee, melee_simple, slashing, none, 25, 1 stat_pri_attr no stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1 stat_sec_attr no stat_pri_armour 0, 15, 0, flesh stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground 0, 0, 0, 0 stat_mental 8, normal, trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 2, 850, 275, 200, 200, 850, 4, 210 armour_ug_levels 0 armour_ug_models Peasants ownership sicily, scotland, turks, moors, byzantium recruit_priority_offset 5 type pirate ship dictionary pirate_ship ; Pirate Ship category ship class light voice_type Light accent English soldier Peasants, 20, 0, 1 ship light warship attributes sea_faring, can_withdraw formation 50, 50, 75, 75, 1, square stat_health 1, 3 stat_pri 10, 0, no, 0, 0, melee, melee_simple, slashing, none, 25, 1 stat_pri_attr no stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1 stat_sec_attr no stat_pri_armour 0, 10, 0, flesh stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground 0, 0, 0, 0 stat_mental 11, normal, trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 2, 570, 150, 100, 100, 570, 4, 140 armour_ug_levels 0 armour_ug_models Peasants ownership slave recruit_priority_offset 0

type merc galley dictionary merc_galley ; Mercenary Galley category ship class light voice_type Light accent Mediterranean soldier Peasants, 20, 0, 1 ship light warship attributes sea_faring, can_withdraw, mercenary_unit formation 50, 50, 75, 75, 1, square stat_health 1, 3 stat_pri 8, 0, no, 0, 0, melee, melee_simple, slashing, none, 25, 1 stat_pri_attr no stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1 stat_sec_attr no stat_pri_armour 0, 7, 0, flesh stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground 0, 0, 0, 0 stat_mental 11, normal, trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 2, 520, 180, 100, 100, 520, 4, 130 armour_ug_levels 0 armour_ug_models Peasants ownership slave recruit_priority_offset -5 type merc cog dictionary merc_cog ; Mercenary Cog category ship class light voice_type Light accent English soldier Peasants, 20, 0, 1 ship light warship attributes sea_faring, can_withdraw, mercenary_unit formation 50, 50, 75, 75, 1, square stat_health 1, 3 stat_pri 5, 0, no, 0, 0, melee, melee_simple, slashing, none, 25, 1 stat_pri_attr no stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1 stat_sec_attr no stat_pri_armour 0, 8, 0, flesh stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground 0, 0, 0, 0 stat_mental 11, normal, trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 2, 500, 180, 100, 100, 500, 4, 120 armour_ug_levels 0 armour_ug_models Peasants ownership slave recruit_priority_offset -5

;################################################################# ;######################## VANILLA UNITS ########################## ;################################################################# type Peasants dictionary Peasants ; Peasants category infantry class light voice_type Light banner faction main_infantry banner holy crusade soldier Peasants, 60, 0, 0.8 attributes sea_faring, hide_forest, can_withdraw, is_peasant, peasant formation 1.2, 1.2, 2.4, 2.4, 6, square stat_health 1, 3 stat_pri 4, 0, no, 0, 0, melee, melee_simple, piercing, spear, 25, 0.6 ;stat_pri_ex 0, 0, 0 stat_pri_attr no stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1 ;stat_sec_ex 0, 0, 0 stat_sec_attr no stat_pri_armour 0, 3, 0, flesh ;stat_armour_ex 0, 4, 0, 0, 3, 0, 0, flesh stat_sec_armour 0, 0, flesh stat_heat 2 stat_ground 1, -2, 3, 2 stat_mental 1, low, untrained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 110, 90, 65, 50, 110, 4, 20 armour_ug_levels 0, 1 armour_ug_models Peasants, Peasants_ug1 ownership slave type dictionary category class voice_type banner faction banner holy soldier mount mount_effect attributes p_unit formation stat_health stat_pri ;stat_pri_ex stat_pri_attr stat_sec ;stat_sec_ex stat_sec_attr stat_pri_armour ;stat_armour_ex stat_sec_armour SE Bodyguard SE_Bodyguard ; General's Bodyguard cavalry heavy General main_cavalry crusade SE_Bodyguard, 16, 0, 1 barded horse elephant -4, camel -4 sea_faring, hide_forest, can_withdraw, general_unit, free_upkee 2, 4.4, 3, 6, 2, square 1, 1 11, 7, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1 0, 0, 0 no 12, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 0, 0, 0 no 5, 5, 6, metal 5, 6, 0, 0, 5, 6, 6, metal 0, 0, flesh

stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost armour_ug_levels armour_ug_models ownership era 0 era 1 type dictionary category class voice_type banner faction banner holy soldier attributes formation stat_health stat_pri ne, 25, 1 ;stat_pri_ex stat_pri_attr stat_sec ;stat_sec_ex stat_sec_attr stat_pri_armour ;stat_armour_ex stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost armour_ug_levels armour_ug_models ownership era 0 era 1 era 2 type dictionary category class voice_type banner faction banner holy soldier mount_effect attributes

3 0, 0, 0, 0 14, normal, trained 45 0 60, 300 1, 960, 250, 95, 225, 960, 1, 280 3, 4 SE_Bodyguard, SE_Bodyguard_ug1 papal_states papal_states papal_states EE Peasant Archers EE_Peasant_Archers ; Peasant Archers infantry missile Light main_missile crusade EE_Peasant_Archers, 48, 0, 0.8 sea_faring, hide_forest, can_withdraw 1.2, 1.2, 2.4, 2.4, 4, square 1, 2 5, 1, arrow, 120, 25, missile, missile_mechanical, piercing, no 0, 0, 0 no 3, 1, no, 0, 0, melee, melee_simple, piercing, knife, 25, 1.8 0, 0, 0 no 0, 2, 0, flesh 0, 2, 0, 0, 2, 0, 0, flesh 0, 0, flesh 4 1, -2, -1, 4 7, normal, untrained 15 0 60, 300 2, 200, 100, 45, 105, 200, 4, 60 0, 1 EE_Peasant_Archers, EE_Peasant_Archers_ug1 poland, russia, slave poland, russia poland, russia poland, russia Woodsmen Woodsmen ; Woodsmen infantry light Light main_infantry crusade Woodsmen, 60, 0, 1 elephant -4 sea_faring, hide_forest, hardy, can_withdraw

formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost armour_ug_levels armour_ug_models ownership

1.2, 1.2, 2.4, 2.4, 4, square 1, 3 7, 6, no, 0, 0, melee, melee_blade, slashing, axe, 50, 1 ap 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1 no 0, 6, 0, flesh 0, 0, flesh 4 1, -2, 3, 4 7, normal, untrained 15 0 60, 300 1, 210, 90, 55, 135, 210, 4, 60 0, 1 Woodsmen, Woodsmen_ug1 slave

;################################################################# ;######################## SIEGE WEAPONS ########################## ;################################################################# type Isengard Ballista dictionary Isengard_Ballista ; Isengard Ballista category siege class missile voice_type Heavy banner faction main_missile banner holy crusade soldier NE_Ballista_Crew, 36, 3, 1 officer isengard_captain_early_flag engine eastern_ballista mount_effect elephant -20 attributes sea_faring, hardy, can_withdraw, artillery formation 1.5, 1.5, 3, 3, 3, square stat_health 1, 2 stat_pri 6, 3, no, 0, 0, melee, artillery_mechanical, piercing, sword, 2 5, 1 stat_pri_attr no stat_sec 55, 3, ballista, 230, 40, siege_missile, artillery_mechanical, piercing, none, 25, 1 stat_sec_attr ap, bp, launching stat_pri_armour 2, 2, 0, metal stat_sec_armour 0, 0, flesh stat_heat 1 stat_ground 0, -1, -2, -2 stat_mental 10, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 480, 180, 60, 140, 480, 1, 110 armour_ug_levels 1 armour_ug_models Isengard_Ballista_Crew ownership france era 0 france era 1 france era 2 france

recruit_priority_offset

-5

type Orcs Ballista dictionary Orcs_Ballista ; Orcs Ballista category siege class missile voice_type Heavy banner faction main_missile banner holy crusade soldier Orcs_Ballista_Crew, 36, 3, 0.8 ;officer orcsmm_captain_early_flag engine eastern_ballista mount_effect elephant -20 attributes sea_faring, hardy, can_withdraw, artillery formation 1.5, 1.5, 3, 3, 3, square stat_health 1, 2 stat_pri 6, 3, no, 0, 0, melee, artillery_mechanical, piercing, sword, 2 5, 1 stat_pri_attr no stat_sec 55, 3, ballista, 210, 40, siege_missile, artillery_mechanical, piercing, none, 25, 1 stat_sec_attr ap, bp, launching stat_pri_armour 3, 2, 0, metal stat_sec_armour 0, 0, flesh stat_heat 1 stat_ground 0, -1, -2, -2 stat_mental 10, low, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 480, 180, 60, 140, 480, 1, 110 armour_ug_levels 1 armour_ug_models Orcs_Ballista_Crew ownership hre, portugal era 0 hre, portugal era 1 hre, portugal era 2 hre, portugal recruit_priority_offset -5 type dictionary category class voice_type banner faction banner holy soldier officer engine mount_effect attributes formation stat_health stat_pri 5, 1 stat_pri_attr stat_sec piercing, none, Gondor Ballista Gondor_Ballista ; Ballista siege missile Heavy main_missile crusade NE_Ballista_Crew, 24, 3, 1 gondor_captain_early_flag gondor_ballista elephant -20 sea_faring, hardy, can_withdraw, artillery 1.5, 1.5, 3, 3, 3, square 1, 2 7, 3, no, 0, 0, melee, artillery_mechanical, piercing, sword, 2 no 55, 3, ballista, 230, 40, siege_missile, artillery_mechanical, 25, 1

stat_sec_attr ap, bp, launching stat_pri_armour 4, 2, 0, metal stat_sec_armour 0, 0, flesh stat_heat 1 stat_ground 0, -1, -2, -2 stat_mental 10, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 480, 180, 60, 140, 480, 1, 110 armour_ug_levels 1 armour_ug_models Gondor_Ballista_Crew ownership sicily era 0 sicily era 1 sicily era 2 sicily recruit_priority_offset -5 type Dwarf Ballista dictionary Dwarf_Ballista ; Ballista category siege class missile voice_type Heavy banner faction main_missile banner holy crusade soldier Dwarf_Ballista_Crew, 24, 3, 1 officer dwarf_captain_early_flag engine southern_ballista mount_effect elephant -20 attributes sea_faring, hardy, can_withdraw, artillery formation 1.5, 1.5, 3, 3, 3, square stat_health 1, 2 stat_pri 6, 4, no, 0, 0, melee, artillery_mechanical, blunt, mace, 25, 1 stat_pri_attr ap stat_sec 65, 3, ballista, 280, 40, siege_missile, artillery_mechanical, piercing, none, 25, 1 stat_sec_attr ap, bp, launching stat_pri_armour 9, 3, 0, metal stat_sec_armour 0, 0, flesh stat_heat 1 stat_ground 0, -1, -2, -2 stat_mental 10, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 550, 180, 60, 140, 550, 1, 110 armour_ug_levels 1 armour_ug_models Dwarf_Ballista_Crew ownership moors era 0 moors era 1 moors era 2 moors recruit_priority_offset -5 type dictionary category class Harad Ballista Harad_Ballista siege missile

; Ballista

voice_type Heavy banner faction main_missile banner holy crusade soldier NE_Ballista_Crew, 24, 3, 1 officer harad_captain_early_flag engine middle_eastern_ballista mount_effect elephant -20 attributes sea_faring, hardy, can_withdraw, artillery formation 1.5, 1.5, 3, 3, 3, square stat_health 1, 2 stat_pri 5, 3, no, 0, 0, melee, artillery_mechanical, piercing, sword, 2 5, 1 stat_pri_attr no stat_sec 55, 3, ballista, 230, 40, siege_missile, artillery_mechanical, piercing, none, 25, 1 stat_sec_attr ap, bp, launching stat_pri_armour 2, 2, 0, leather stat_sec_armour 0, 0, flesh stat_heat 1 stat_ground 0, -1, -2, -2 stat_mental 10, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 480, 180, 60, 140, 480, 1, 110 armour_ug_levels 1 armour_ug_models Harad_Ballista_Crew ownership spain era 0 spain era 1 spain era 2 spain recruit_priority_offset -5 type Elves Ballista dictionary Elves_Ballista ; Ballista category siege class missile voice_type Heavy banner faction main_missile banner holy crusade soldier NE_Ballista_Crew, 18, 3, 1 officer silvan_captain_early_flag engine greek_ballista mount_effect elephant -20 attributes sea_faring, hardy, can_withdraw, artillery formation 1.5, 1.5, 3, 3, 3, square stat_health 1, 2 stat_pri 8, 3, no, 0, 0, melee, artillery_mechanical, piercing, sword, 2 5, 1 stat_pri_attr no stat_sec 55, 3, ballista, 230, 40, siege_missile, artillery_mechanical, piercing, none, 25, 1 stat_sec_attr ap, bp, launching stat_pri_armour 2, 6, 0, leather stat_sec_armour 0, 0, flesh stat_heat 1 stat_ground 0, -1, -2, -2 stat_mental 10, normal, highly_trained stat_charge_dist 15

stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 520, 180, 60, 140, 520, 1, 110 armour_ug_levels 1 armour_ug_models Elves_Ballista_Crew ownership mongols era 0 mongols era 1 mongols era 2 mongols recruit_priority_offset -5 type High Elves Ballista dictionary High_Elves_Ballista ; Ballista category siege class missile voice_type Heavy banner faction main_missile banner holy crusade soldier NE_Ballista_Crew, 18, 3, 1 officer highel_captain_early_flag engine greek_ballista mount_effect elephant -20 attributes sea_faring, hardy, can_withdraw, artillery formation 1.5, 1.5, 3, 3, 3, square stat_health 1, 2 stat_pri 8, 3, no, 0, 0, melee, artillery_mechanical, piercing, sword, 2 5, 1 stat_pri_attr no stat_sec 55, 3, ballista, 230, 40, siege_missile, artillery_mechanical, piercing, none, 25, 1 stat_sec_attr ap, bp, launching stat_pri_armour 2, 6, 0, leather stat_sec_armour 0, 0, flesh stat_heat 1 stat_ground 0, -1, -2, -2 stat_mental 10, normal, highly_trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 520, 180, 60, 140, 520, 1, 110 armour_ug_levels 1 armour_ug_models high_elves_ballista_crew ownership egypt era 0 egypt era 1 egypt era 2 egypt recruit_priority_offset -5 type dictionary category class voice_type banner faction banner holy soldier officer engine Mordor Ballista Mordor_Ballista ; Mordor Ballista siege missile Heavy main_missile crusade NE_Ballista_Crew, 36, 3, 0.8 mordor_captain_early_flag eastern_ballista

mount_effect elephant -20 attributes sea_faring, hardy, can_withdraw, artillery formation 1.5, 1.5, 3, 3, 3, square stat_health 1, 2 stat_pri 6, 3, no, 0, 0, melee, artillery_mechanical, piercing, sword, 2 5, 1 stat_pri_attr no stat_sec 55, 3, ballista, 210, 40, siege_missile, artillery_mechanical, piercing, none, 25, 1 stat_sec_attr ap, bp, launching stat_pri_armour 4, 2, 0, metal stat_sec_armour 0, 0, flesh stat_heat 1 stat_ground 0, -1, -2, -2 stat_mental 10, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 480, 180, 60, 140, 480, 1, 110 armour_ug_levels 1 armour_ug_models mordor_ballista_crew ownership england era 0 england era 1 england era 2 england recruit_priority_offset -5 type Rhun Ballista dictionary Rhun_Ballista ; Rhun Ballista category siege class missile voice_type Heavy banner faction main_missile banner holy crusade soldier NE_Ballista_Crew, 24, 3, 1 officer rhun_captain_early_flag engine middle_eastern_ballista mount_effect elephant -20 attributes sea_faring, hardy, can_withdraw, artillery formation 1.5, 1.5, 3, 3, 3, square stat_health 1, 2 stat_pri 7, 3, no, 0, 0, melee, artillery_mechanical, piercing, sword, 2 5, 1 stat_pri_attr no stat_sec 55, 3, ballista, 230, 40, siege_missile, artillery_mechanical, piercing, none, 25, 1 stat_sec_attr ap, bp, launching stat_pri_armour 2, 3, 0, leather stat_sec_armour 0, 0, flesh stat_heat 1 stat_ground 0, -1, -2, -2 stat_mental 10, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 480, 180, 60, 140, 480, 1, 110 armour_ug_levels 1 armour_ug_models rhun_ballista_crew ownership venice

era 0 venice era 1 venice era 2 venice recruit_priority_offset

-5

type Dale Ballista dictionary Dale_Ballista ; Dale Ballista category siege class missile voice_type Heavy banner faction main_missile banner holy crusade soldier NE_Ballista_Crew, 24, 3, 1 officer dale_captain_early_flag engine northern_ballista mount_effect elephant -20 attributes sea_faring, hardy, can_withdraw, artillery formation 1.5, 1.5, 3, 3, 3, square stat_health 1, 2 stat_pri 4, 2, no, 0, 0, melee, artillery_mechanical, blunt, mace, 25, 1 stat_pri_attr ap stat_sec 55, 3, ballista, 230, 40, siege_missile, artillery_mechanical, piercing, none, 25, 1 stat_sec_attr ap, bp, launching stat_pri_armour 3, 3, 0, leather stat_sec_armour 0, 0, flesh stat_heat 1 stat_ground 0, -1, -2, -2 stat_mental 10, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 480, 180, 60, 140, 480, 1, 110 armour_ug_levels 1 armour_ug_models dale_ballista_crew ownership scotland era 0 scotland era 1 scotland era 2 scotland recruit_priority_offset -5 type dictionary category class voice_type banner faction banner holy soldier officer engine mount_effect attributes formation stat_health stat_pri 5, 1.8 stat_pri_attr Eriador Ballista Eriador_Ballista ; Eriador Ballista siege missile Heavy main_missile crusade NE_Ballista_Crew, 24, 3, 1 eriador_captain_early_flag northern_ballista elephant -20 sea_faring, hardy, can_withdraw, artillery 1.5, 1.5, 3, 3, 3, square 1, 2 5, 2, no, 0, 0, melee, artillery_mechanical, piercing, knife, 2 no

stat_sec 55, 3, ballista, 230, 40, siege_missile, artillery_mechanical, piercing, none, 25, 1 stat_sec_attr ap, bp, launching stat_pri_armour 3, 2, 0, leather stat_sec_armour 0, 0, flesh stat_heat 1 stat_ground 0, -1, -2, -2 stat_mental 10, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 480, 180, 60, 140, 480, 1, 110 armour_ug_levels 1 armour_ug_models eriador_ballista_crew ownership turks era 0 turks era 1 turks era 2 turks recruit_priority_offset -5 type Arnor Ballista dictionary Arnor_Ballista ; Arnor Ballista category siege class missile voice_type Heavy banner faction main_missile banner holy crusade soldier NE_Ballista_Crew, 24, 3, 1 officer arnor_captain_early_flag officer arnor_captain_early_flag engine northern_ballista mount_effect elephant -20 attributes sea_faring, hardy, can_withdraw, artillery formation 1.5, 1.5, 3, 3, 3, square stat_health 1, 2 stat_pri 6, 3, no, 0, 0, melee, artillery_mechanical, piercing, sword, 2 5, 1 stat_pri_attr no stat_sec 55, 3, ballista, 230, 40, siege_missile, artillery_mechanical, piercing, none, 25, 1 stat_sec_attr ap, bp, launching stat_pri_armour 3, 2, 0, leather stat_sec_armour 0, 0, flesh stat_heat 1 stat_ground 0, -1, -2, -2 stat_mental 10, disciplined, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 480, 180, 60, 140, 480, 1, 110 armour_ug_levels 1 armour_ug_models arnor_ballista_crew ownership byzantium, turks era 0 byzantium era 1 byzantium era 2 byzantium recruit_priority_offset -5

type Rohan Ballista dictionary Rohan_Ballista ; Rohan Ballista category siege class missile voice_type Heavy banner faction main_missile banner holy crusade soldier NE_Ballista_Crew, 24, 3, 1 officer rohan_captain_early_flag engine northern_ballista mount_effect elephant -20 attributes sea_faring, hardy, can_withdraw, artillery formation 1.5, 1.5, 3, 3, 3, square stat_health 1, 2 stat_pri 5, 3, no, 0, 0, melee, artillery_mechanical, piercing, sword, 2 5, 1 stat_pri_attr no stat_sec 55, 3, ballista, 230, 40, siege_missile, artillery_mechanical, piercing, none, 25, 1 stat_sec_attr ap, bp, launching stat_pri_armour 3, 2, 0, leather stat_sec_armour 0, 0, flesh stat_heat 1 stat_ground 0, -1, -2, -2 stat_mental 10, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 480, 180, 60, 140, 480, 1, 110 armour_ug_levels 1 armour_ug_models rohan_ballista_crew ownership milan era 0 milan era 1 milan era 2 milan recruit_priority_offset -5 type Isengard Catapult dictionary Isengard_Catapult ; Isengard Catapult category siege class missile voice_type Heavy banner faction main_missile banner holy crusade soldier NE_Catapult_Crew, 36, 2, 1 officer isengard_captain_early_flag engine eastern_catapult attributes sea_faring, hardy, can_withdraw, artillery formation 1.5, 1.5, 3, 3, 3, square stat_health 1, 2 stat_pri 6, 3, no, 0, 0, melee, artillery_mechanical, piercing, sword, 2 5, 1 stat_pri_attr no stat_sec 60, 3, catapult, 250, 25, siege_missile, artillery_mechanical, blunt, none, 25, 1 stat_sec_attr ap, bp, area, launching stat_ter 12, 3, cow_carcass, 220, 3, siege_missile, artillery_mechanical , blunt, none, 25, 1 stat_ter_attr ap, bp, launching

stat_pri_armour 2, 2, 0, metal stat_sec_armour 0, 0, flesh stat_heat 1 stat_ground 0, -1, -2, -2 stat_mental 10, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 650, 200, 60, 140, 650, 1, 120 armour_ug_levels 1 armour_ug_models Isengard_Catapult_Crew ownership france era 0 france era 1 france era 2 france recruit_priority_offset 5 type Orcs Catapult dictionary Orcs_Catapult ; Orcs Catapult category siege class missile voice_type Heavy banner faction main_missile banner holy crusade soldier orcs_Catapult_Crew, 36, 2, 0.8 ;officer orcsmm_captain_early_flag engine eastern_catapult attributes sea_faring, hardy, can_withdraw, artillery formation 1.5, 1.5, 3, 3, 3, square stat_health 1, 2 stat_pri 6, 3, no, 0, 0, melee, artillery_mechanical, piercing, sword, 2 5, 1 stat_pri_attr no stat_sec 60, 3, catapult, 250, 25, siege_missile, artillery_mechanical, blunt, none, 25, 1 stat_sec_attr ap, bp, area, launching stat_ter 12, 3, cow_carcass, 220, 3, siege_missile, artillery_mechanical , blunt, none, 25, 1 stat_ter_attr ap, bp, launching stat_pri_armour 3, 2, 0, metal stat_sec_armour 0, 0, flesh stat_heat 1 stat_ground 0, -1, -2, -2 stat_mental 10, low, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 650, 200, 60, 140, 650, 1, 120 armour_ug_levels 1 armour_ug_models orcs_Catapult_Crew ownership hre, portugal, england era 0 hre, portugal, england era 1 hre, portugal, england era 2 hre, portugal, england recruit_priority_offset 5 type dictionary Gondor Catapult Gondor_Catapult

; Catapult

category siege class missile voice_type Heavy banner faction main_missile banner holy crusade soldier NE_Catapult_Crew, 24, 2, 1 officer gondor_captain_early_flag engine gondor_catapult attributes sea_faring, hardy, can_withdraw, artillery formation 1.5, 1.5, 3, 3, 3, square stat_health 1, 2 stat_pri 7, 3, no, 0, 0, melee, artillery_mechanical, piercing, sword, 2 5, 1 stat_pri_attr no stat_sec 60, 3, catapult, 250, 25, siege_missile, artillery_mechanical, blunt, none, 25, 1 stat_sec_attr ap, bp, area, launching stat_pri_armour 4, 2, 0, metal stat_sec_armour 0, 0, flesh stat_heat 1 stat_ground 0, -1, -2, -2 stat_mental 10, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 650, 200, 60, 140, 650, 1, 120 armour_ug_levels 3 armour_ug_models Gondor_Catapult_Crew ownership sicily era 0 sicily era 1 sicily era 2 sicily recruit_priority_offset 5 type dictionary category class voice_type banner faction banner holy soldier officer engine attributes formation stat_health stat_pri stat_pri_attr stat_sec blunt, none, 25, stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay Dwarf Catapult Dwarf_Catapult ; Catapult siege missile Heavy main_missile crusade Dwarf_Catapult_Crew, 24, 2, 1 dwarf_captain_early_flag southern_catapult sea_faring, hardy, can_withdraw, artillery 1.5, 1.5, 3, 3, 3, square 1, 2 6, 4, no, 0, 0, melee, artillery_mechanical, blunt, mace, 25, 1 ap 65, 3, catapult, 280, 25, siege_missile, artillery_mechanical, 1 ap, bp, area, launching 9, 3, 0, metal 0, 0, flesh 1 0, -1, -2, -2 10, normal, trained 15 0

stat_food 60, 300 stat_cost 1, 720, 200, 60, 140, 720, 1, 120 armour_ug_levels 1 armour_ug_models Dwarf_Catapult_Crew ownership moors era 0 moors era 1 moors era 2 moors recruit_priority_offset 5 type Harad Catapult dictionary Harad_Catapult ; Catapult category siege class missile voice_type Heavy banner faction main_missile banner holy crusade soldier NE_Catapult_Crew, 24, 2, 1 officer harad_captain_early_flag engine middle_eastern_catapult attributes sea_faring, hardy, can_withdraw, artillery formation 1.5, 1.5, 3, 3, 3, square stat_health 1, 2 stat_pri 5, 3, no, 0, 0, melee, artillery_mechanical, piercing, sword, 2 5, 1 stat_pri_attr no stat_sec 60, 3, catapult, 250, 25, siege_missile, artillery_mechanical, blunt, none, 25, 1 stat_sec_attr ap, bp, area, launching stat_pri_armour 2, 2, 0, leather stat_sec_armour 0, 0, flesh stat_heat 1 stat_ground 0, -1, -2, -2 stat_mental 10, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 650, 200, 60, 140, 650, 1, 120 armour_ug_levels 1 armour_ug_models Harad_Catapult_Crew ownership spain era 0 spain era 1 spain era 2 spain recruit_priority_offset 5 type dictionary category class voice_type banner faction banner holy soldier officer engine attributes formation Elves Catapult Elves_Catapult ; Catapult siege missile Heavy main_missile crusade NE_Catapult_Crew, 18, 2, 1 silvan_captain_early_flag greek_catapult sea_faring, hardy, can_withdraw, artillery 1.5, 1.5, 3, 3, 3, square

stat_health 1, 2 stat_pri 8, 3, no, 0, 0, melee, artillery_mechanical, piercing, sword, 2 5, 1 stat_pri_attr no stat_sec 60, 3, catapult, 250, 25, siege_missile, artillery_mechanical, blunt, none, 25, 1 stat_sec_attr ap, bp, area, launching stat_pri_armour 2, 6, 0, leather stat_sec_armour 0, 0, flesh stat_heat 1 stat_ground 0, -1, -2, -2 stat_mental 10, normal, highly_trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 650, 200, 60, 140, 650, 1, 120 armour_ug_levels 1 armour_ug_models Elves_Catapult_Crew ownership mongols era 0 mongols era 1 mongols era 2 mongols recruit_priority_offset 5 type High Elves Catapult dictionary High_Elves_Catapult ; Catapult category siege class missile voice_type Heavy banner faction main_missile banner holy crusade soldier NE_Catapult_Crew, 18, 2, 1 officer highel_captain_early_flag engine greek_catapult attributes sea_faring, hardy, can_withdraw, artillery formation 1.5, 1.5, 3, 3, 3, square stat_health 1, 2 stat_pri 8, 3, no, 0, 0, melee, artillery_mechanical, piercing, sword, 2 5, 1 stat_pri_attr no stat_sec 60, 3, catapult, 250, 25, siege_missile, artillery_mechanical, blunt, none, 25, 1 stat_sec_attr ap, bp, area, launching stat_pri_armour 2, 6, 0, leather stat_sec_armour 0, 0, flesh stat_heat 1 stat_ground 0, -1, -2, -2 stat_mental 10, normal, highly_trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 650, 200, 60, 140, 650, 1, 120 armour_ug_levels 1 armour_ug_models high_elves_catapult_crew ownership egypt era 0 egypt era 1 egypt era 2 egypt recruit_priority_offset 5

type Rhun Catapult dictionary Rhun_Catapult ; Rhun Catapult category siege class missile voice_type Heavy banner faction main_missile banner holy crusade soldier NE_Catapult_Crew, 24, 2, 1 officer rhun_captain_early_flag engine middle_eastern_catapult attributes sea_faring, hardy, can_withdraw, artillery formation 1.5, 1.5, 3, 3, 3, square stat_health 1, 2 stat_pri 7, 3, no, 0, 0, melee, artillery_mechanical, piercing, sword, 2 5, 1 stat_pri_attr no stat_sec 60, 3, catapult, 250, 25, siege_missile, artillery_mechanical, blunt, none, 25, 1 stat_sec_attr ap, bp, area, launching stat_pri_armour 2, 3, 0, leather stat_sec_armour 0, 0, flesh stat_heat 1 stat_ground 0, -1, -2, -2 stat_mental 10, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 650, 200, 60, 140, 650, 1, 120 armour_ug_levels 1 armour_ug_models rhun_catapult_crew ownership venice era 0 venice era 1 venice era 2 venice recruit_priority_offset 5 type dictionary category class voice_type banner faction banner holy soldier officer engine attributes formation stat_health stat_pri stat_pri_attr stat_sec blunt, none, 25, stat_sec_attr stat_pri_armour stat_sec_armour stat_heat Dale Catapult Dale_Catapult ; Dale Catapult siege missile Heavy main_missile crusade NE_Catapult_Crew, 24, 2, 1 dale_captain_early_flag northern_catapult sea_faring, hardy, can_withdraw, artillery 1.5, 1.5, 3, 3, 3, square 1, 2 4, 2, no, 0, 0, melee, artillery_mechanical, blunt, mace, 25, 1 ap 60, 3, catapult, 250, 25, siege_missile, artillery_mechanical, 1 ap, bp, area, launching 3, 3, 0, leather 0, 0, flesh 1

stat_ground 0, -1, -2, -2 stat_mental 10, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 650, 200, 60, 140, 650, 1, 120 armour_ug_levels 1 armour_ug_models dale_catapult_crew ownership scotland era 0 scotland era 1 scotland era 2 scotland recruit_priority_offset 5 type Eriador Catapult dictionary Eriador_Catapult ; Eriador Catapult category siege class missile voice_type Heavy banner faction main_missile banner holy crusade soldier NE_Catapult_Crew, 24, 2, 1 officer eriador_captain_early_flag engine northern_catapult attributes sea_faring, hardy, can_withdraw, artillery formation 1.5, 1.5, 3, 3, 3, square stat_health 1, 2 stat_pri 5, 2, no, 0, 0, melee, artillery_mechanical, piercing, knife, 2 5, 1.8 stat_pri_attr no stat_sec 60, 3, catapult, 250, 25, siege_missile, artillery_mechanical, blunt, none, 25, 1 stat_sec_attr ap, bp, area, launching stat_pri_armour 3, 2, 0, leather stat_sec_armour 0, 0, flesh stat_heat 1 stat_ground 0, -1, -2, -2 stat_mental 10, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 650, 200, 60, 140, 650, 1, 120 armour_ug_levels 1 armour_ug_models eriador_catapult_crew ownership turks era 0 turks era 1 turks era 2 turks recruit_priority_offset 5 type dictionary category class voice_type banner faction banner holy soldier Arnor Catapult Arnor_Catapult ; Arnor Catapult siege missile Heavy main_missile crusade NE_Catapult_Crew, 24, 2, 1

officer arnor_captain_early_flag officer arnor_captain_early_flag engine northern_catapult attributes sea_faring, hardy, can_withdraw, artillery formation 1.5, 1.5, 3, 3, 3, square stat_health 1, 2 stat_pri 6, 3, no, 0, 0, melee, artillery_mechanical, piercing, sword, 2 5, 1 stat_pri_attr no stat_sec 60, 3, catapult, 250, 25, siege_missile, artillery_mechanical, blunt, none, 25, 1 stat_sec_attr ap, bp, area, launching stat_pri_armour 3, 2, 0, leather stat_sec_armour 0, 0, flesh stat_heat 1 stat_ground 0, -1, -2, -2 stat_mental 10, disciplined, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 650, 200, 60, 140, 650, 1, 120 armour_ug_levels 1 armour_ug_models arnor_catapult_crew ownership byzantium, turks era 0 byzantium era 1 byzantium era 2 byzantium recruit_priority_offset 5 type dictionary category class voice_type banner faction banner holy soldier officer engine attributes formation stat_health stat_pri 5, 1 stat_pri_attr stat_sec blunt, none, 25, stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost armour_ug_levels armour_ug_models Rohan Catapult Rohan_Catapult ; Rohan Catapult siege missile Heavy main_missile crusade NE_Catapult_Crew, 24, 2, 1 rohan_captain_early_flag northern_catapult sea_faring, hardy, can_withdraw, artillery 1.5, 1.5, 3, 3, 3, square 1, 2 5, 3, no, 0, 0, melee, artillery_mechanical, piercing, sword, 2 no 60, 3, catapult, 250, 25, siege_missile, artillery_mechanical, 1 ap, bp, area, launching 3, 2, 0, leather 0, 0, flesh 1 0, -1, -2, -2 10, normal, trained 15 0 60, 300 1, 650, 200, 60, 140, 650, 1, 120 1 rohan_catapult_crew

ownership milan era 0 milan era 1 milan era 2 milan recruit_priority_offset

type Mordor Catapult dictionary Mordor_Catapult ; Troll Catapult category siege class missile voice_type Heavy banner faction main_missile banner holy crusade soldier Mordor_Catapult_Crew, 4, 2, 20.0 officer mordor_captain_early_flag engine eastern_catapult attributes sea_faring, hardy, can_withdraw, frighten_foot, artillery formation 5.0, 5.0, 8.0, 8.0, 1, square stat_health 5, 3 stat_pri 28, 10, no, 0, 0, melee, artillery_mechanical, blunt, mace, 25, 1 stat_pri_attr area, launching stat_sec 80, 3, catapult, 280, 25, siege_missile, artillery_mechanical, blunt, none, 25, 1 stat_sec_attr ap, bp, area, launching stat_ter 12, 3, cow_carcass, 250, 3, siege_missile, artillery_mechanical , blunt, none, 25, 1 stat_ter_attr ap, bp, launching stat_pri_armour 6, 20, 0, flesh stat_sec_armour 0, 0, flesh stat_heat 1 stat_ground 0, -1, -2, -2 stat_mental 18, impetuous, trained, lock_morale stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 950, 270, 60, 140, 950, 1, 120 armour_ug_levels 1 armour_ug_models Mordor_Catapult_Crew ownership england era 0 england era 1 england era 2 england recruit_priority_offset 7 type dictionary category class voice_type banner faction banner holy soldier officer engine attributes formation stat_health Gondor Trebuchet Gondor_Trebuchet ; Trebuchet siege missile Heavy main_missile crusade NE_Trebuchet_Crew, 24, 2, 1 gondor_captain_early_flag gondor_trebuchet sea_faring, hardy, can_withdraw, artillery 1.5, 1.5, 3, 3, 3, square 1, 2

stat_pri 9, 4, no, 0, 0, melee, artillery_mechanical, piercing, sword, 0 , 1 stat_pri_attr no stat_sec 60, 3, trebuchet, 330, 25, siege_missile, artillery_mechanical, blunt, none, 25, 1 stat_sec_attr ap, bp, area, launching stat_ter 12, 3, cow_carcass, 250, 3, siege_missile, artillery_mechanical , blunt, none, 25, 1 stat_ter_attr ap, bp, launching stat_pri_armour 8, 2, 0, metal stat_sec_armour 0, 0, flesh stat_heat 1 stat_ground 0, -1, -2, -2 stat_mental 13, disciplined, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 850, 250, 60, 140, 850, 1, 120 armour_ug_levels 3 armour_ug_models Gondor_Trebuchet_Crew ownership sicily era 0 sicily era 1 sicily era 2 sicily recruit_priority_offset 7 type Arnor Trebuchet dictionary Arnor_Trebuchet ; Trebuchet category siege class missile voice_type Heavy banner faction main_missile banner holy crusade soldier NE_Trebuchet_Crew, 24, 2, 1 officer arnor_captain_early_flag engine northern_trebuchet attributes sea_faring, hardy, can_withdraw, artillery formation 1.5, 1.5, 3, 3, 3, square stat_health 1, 2 stat_pri 9, 4, no, 0, 0, melee, artillery_mechanical, piercing, sword, 0 , 1 stat_pri_attr no stat_sec 60, 3, trebuchet, 330, 25, siege_missile, artillery_mechanical, blunt, none, 25, 1 stat_sec_attr ap, bp, area, launching stat_ter 12, 3, cow_carcass, 250, 3, siege_missile, artillery_mechanical , blunt, none, 25, 1 stat_ter_attr ap, bp, launching stat_pri_armour 5, 3, 0, metal stat_sec_armour 0, 0, flesh stat_heat 1 stat_ground 0, -1, -2, -2 stat_mental 13, disciplined, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 850, 250, 60, 140, 850, 1, 120 armour_ug_levels 1 armour_ug_models arnor_trebuchet_crew

ownership byzantium, turks era 0 byzantium era 1 byzantium era 2 byzantium recruit_priority_offset 7 type NE Culverin dictionary NE_Culverin ; Culverin category siege class missile voice_type Heavy banner faction main_missile banner holy crusade soldier isengard_monster_ribault_crew, 8, 1, 1 engine culverin attributes sea_faring, hardy, can_withdraw, gunpowder_unit, cannon, artill ery, explode, no_custom formation 1.5, 1.5, 3, 3, 3, square stat_health 3, 0 stat_pri 15, 12, no, 0, 0, melee, melee_blade, slashing, sword, 0, 1 stat_pri_attr no stat_sec 99, 3, isengard_mine_explosion, 8, 2, siege_missile, artillery_ gunpowder, blunt, none, 0, 1 stat_sec_attr ap, bp, area, launching stat_pri_armour 6, 4, 0, leather stat_sec_armour 0, 0, flesh stat_heat 1 stat_ground 0, -1, -2, -2 stat_mental 16, normal, trained, lock_morale stat_charge_dist 10 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 500, 120, 90, 70, 500, 4, 200 armour_ug_levels 1 armour_ug_models isengard_monster_ribault_crew ownership france era 0 france era 1 france era 2 france recruit_priority_offset -100 ;################################################################# ;########################## SLAVES ############################# ;################################################################# type Oathbreakers2 dictionary Oathbreakers2 ; Oathbreakers category infantry class light voice_type Light banner faction main_spear banner holy crusade soldier oathbreakers2, 80, 0, 1 attributes sea_faring, hide_forest, can_withdraw, frighten_foot, frighten_ mounted, mercenary_unit, no_custom formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 12, 2

stat_pri 50, 10, no, 0, 0, melee, melee_blade, piercing, sword, 0, 1 stat_pri_attr no stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 150, 150, 150, leather stat_sec_armour 0, 0, flesh stat_heat 6 stat_ground 0, 0, 0, 0 stat_mental 20, disciplined, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 400, 0, 75, 75, 610, 4, 100 armour_ug_levels 1 armour_ug_models oathbreakers2 ownership slave, sicily era 0 slave, sicily era 1 slave, sicily era 2 slave, sicily recruit_priority_offset 0 type Hunters dictionary Hunters ; Hunters category infantry class missile voice_type Light banner faction main_missile banner holy crusade soldier Peasant_Archers, 48, 0, 1 attributes sea_faring, hide_forest, can_withdraw, mercenary_unit formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 2 stat_pri 5, 2, arrow, 150, 30, missile, missile_mechanical, piercing, no ne, 0, 1 stat_pri_attr no stat_sec 4, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 stat_sec_attr no stat_pri_armour 2, 3, 0, leather stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground 0, -1, 0, -2 stat_mental 9, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 2, 340, 150, 75, 75, 340, 4, 100 armour_ug_levels 0 armour_ug_models Hunters ownership slave, sicily recruit_priority_offset 0 type dictionary category class voice_type banner faction banner holy Fyrd Spearmen Fyrd_Spearmen infantry spearmen Light main_spear crusade

; Peasant Spearmen

soldier fyrd_spearmen, 60, 0, 1 attributes sea_faring, hide_forest, can_withdraw, mercenary_unit formation 1.2, 1.2, 2.4, 2.4, 4, square, schiltrom stat_health 1, 2 stat_pri 6, 3, no, 0, 0, melee, melee_blade, piercing, spear, 0, 1 stat_pri_attr light_spear, spear_bonus_4 stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 2, 1, 3, leather stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground 0, -1, 0, -2 stat_mental 11, normal, untrained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 350, 160, 75, 75, 350, 4, 100 armour_ug_levels 0 armour_ug_models fyrd_spearmen ownership slave, sicily recruit_priority_offset 0 type Fyrd Axemen dictionary fyrd_axemen ; Peasant Axemen category infantry class light voice_type Light banner faction main_spear banner holy crusade soldier fyrd_axemen, 60, 0, 1 mount_effect elephant -4 attributes sea_faring, hide_forest, can_withdraw, mercenary_unit formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 2 stat_pri 4, 4, no, 0, 0, melee, melee_blade, blunt, mace, 25, 1 stat_pri_attr ap stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 2, 1, 3, leather stat_sec_armour 0, 0, flesh stat_heat 4 stat_ground 0, -1, 0, -2 stat_mental 11, normal, untrained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 370, 160, 75, 75, 370, 4, 100 armour_ug_levels 0 armour_ug_models fyrd_axemen ownership slave, sicily recruit_priority_offset 0 type dictionary category class voice_type banner faction Norse Archers Norse_Archers infantry missile Light main_missile

; Peasant Archers

banner holy crusade soldier norse_huntsmen, 60, 0, 1 attributes sea_faring, hide_forest, can_withdraw, mercenary_unit formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 2 stat_pri 6, 2, arrow, 150, 30, missile, missile_mechanical, piercing, no ne, 0, 1 stat_pri_attr no stat_sec 4, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 stat_sec_attr no stat_pri_armour 2, 2, 1, leather stat_sec_armour 0, 0, flesh stat_heat 4 stat_ground 0, -1, 0, -2 stat_mental 10, normal, untrained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 2, 400, 160, 75, 75, 400, 4, 100 armour_ug_levels 0 armour_ug_models norse_huntsmen ownership slave, sicily recruit_priority_offset 0 type Thane Spearmen dictionary Thane_Spearmen ; Spear Militia category infantry class spearmen voice_type Light banner faction main_spear banner holy crusade soldier thane_spearmen, 60, 0, 1 attributes sea_faring, hide_forest, can_withdraw, mercenary_unit formation 1.2, 1.2, 2.4, 2.4, 4, square, schiltrom stat_health 1, 2 stat_pri 6, 4, no, 0, 0, melee, melee_blade, piercing, spear, 0, 1 stat_pri_attr light_spear, spear_bonus_4 stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 4, 2, 4, metal stat_sec_armour 0, 0, flesh stat_heat 6 stat_ground 0, -1, 0, -2 stat_mental 12, disciplined, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 480, 200, 75, 75, 480, 4, 100 armour_ug_levels 2 armour_ug_models thane_spearmen ownership slave, sicily recruit_priority_offset 0 type dictionary category class voice_type Thane Swordsmen Thane_Swordsmen infantry light Light

; Sword Militia

banner faction main_spear banner holy crusade soldier thane_swordsmen, 60, 0, 1 attributes sea_faring, hide_forest, hardy, can_withdraw, mercenary_unit formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 2 stat_pri 7, 4, no, 0, 0, melee, melee_blade, piercing, sword, 0, 1 stat_pri_attr no stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 4, 2, 4, metal stat_sec_armour 0, 0, flesh stat_heat 6 stat_ground 0, -1, 0, -2 stat_mental 12, disciplined, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 500, 200, 75, 75, 500, 4, 100 armour_ug_levels 2 armour_ug_models thane_swordsmen ownership slave, sicily recruit_priority_offset 0 type Huntsmen dictionary Huntsmen ; Huntsmen category infantry class missile voice_type Light banner faction main_missile banner holy crusade soldier huntsmen, 60, 0, 1 mount_effect elephant -10 attributes sea_faring, hide_forest, very_hardy, can_withdraw, mercenary_un it formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 2 stat_pri 6, 3, javelin, 55, 4, thrown, missile_mechanical, piercing, spe ar, 25, 1 stat_pri_attr ap, thrown stat_sec 3, 1, no, 0, 0, melee, melee_simple, piercing, knife, 25, 1.8 stat_sec_attr no stat_pri_armour 1, 3, 3, flesh stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground 1, 0, 2, -2 stat_mental 10, normal, untrained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 380, 170, 65, 155, 380, 4, 160 armour_ug_levels 0 armour_ug_models huntsmen ownership slave, sicily recruit_priority_offset 0 type dictionary Variag Spearmen Militia Variag_Spearmen_Militia

; Variag Spearmen

category infantry class spearmen voice_type Heavy accent Arabic banner faction main_spear banner holy crusade soldier Dismounted_Arab_Cavalry, 60, 0, 1 attributes sea_faring, hide_forest, hardy, can_withdraw, free_upkeep_unit, mercenary_unit formation 1.2, 1.2, 2.4, 2.4, 4, square, schiltrom stat_health 1, 3 stat_pri 7, 4, no, 0, 0, melee, melee_blade, piercing, spear, 0, 1 stat_pri_attr light_spear, spear_bonus_4 stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 3, 3, 2, leather stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground 0, 1, 0, -2 stat_mental 12, normal, untrained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 400, 180, 60, 60, 400, 4, 100 armour_ug_levels 1 armour_ug_models variag_Spear ownership slave, sicily recruit_priority_offset 0 type Variag Archer Militia dictionary Variag_Archer_Militia ; Archer Militia category infantry class missile voice_type Heavy accent Arabic banner faction main_missile banner holy crusade soldier variag_archer, 60, 0, 1 mount_effect elephant +3 attributes sea_faring, hide_forest, extreme_range, hardy, can_withdraw, fr ee_upkeep_unit, mercenary_unit formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 3 stat_pri 7, 2, arrow, 170, 30, missile, missile_mechanical, piercing, no ne, 0, 1 stat_pri_attr no stat_sec 5, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 stat_sec_attr no stat_pri_armour 3, 3, 2, leather stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground 0, 1, -1, -2 stat_mental 11, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 2, 480, 200, 75, 75, 480, 4, 100 armour_ug_levels 1 armour_ug_models variag_archer

ownership slave, sicily recruit_priority_offset 0 type Variag Lancers dictionary Variag_Lancers ; Variag Lancers category cavalry class light voice_type Heavy accent Arabic banner faction main_cavalry banner holy crusade soldier variag_cavalry, 30, 0, 1 mount simple horse mount_effect elephant -4, camel -4 attributes sea_faring, hide_forest, can_withdraw, can_formed_charge, free_ upkeep_unit, mercenary_unit formation 2, 4.4, 3, 6, 2, square stat_health 1, 3 stat_pri 7, 7, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1 stat_pri_attr no stat_sec 5, 4, no, 0, 0, melee, melee_blade, blunt, mace, 25, 1 stat_sec_attr ap stat_pri_armour 6, 4, 3, metal stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground -1, 1, -3, -2 stat_mental 12, normal, trained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 920, 320, 100, 100, 920, 3, 150 armour_ug_levels 3 armour_ug_models variag_cavalry ownership slave, spain, venice era 0 slave, spain, venice era 1 slave, spain, venice era 2 slave, spain, venice recruit_priority_offset 15 type dictionary category class voice_type banner faction banner holy soldier attributes mercenary_unit formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat Rhovanion Spearmen Rhovanion_Spearmen ; Rhovanion Spearmen infantry spearmen Heavy main_spear crusade Armored_Sergeants, 60, 0, 1 sea_faring, hide_forest, hardy, can_withdraw, free_upkeep_unit, 1.2, 1.2, 2.4, 2.4, 4, square, schiltrom 1, 3 6, 4, no, 0, 0, melee, melee_blade, piercing, spear, 0, 1 light_spear, spear_bonus_4 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 no 2, 2, 3, leather 0, 0, flesh 2

stat_ground 0, -2, 0, -2 stat_mental 12, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 370, 170, 85, 85, 370, 3, 150 armour_ug_levels 0 armour_ug_models rhovanion_spearmen ownership slave, scotland era 0 slave, scotland era 1 slave, scotland era 2 slave, scotland recruit_priority_offset 5 type Rhovanion Hunters dictionary Rhovanion_Hunters ; Rhovanion Hunters category infantry class heavy voice_type Heavy banner faction main_missile banner holy crusade soldier rhovanion_hunters, 60, 0, 1 mount_effect elephant -10 attributes sea_faring, hide_forest, hardy, can_withdraw, free_upkeep_unit, mercenary_unit formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 3 stat_pri 7, 3, javelin, 55, 2, thrown, missile_mechanical, piercing, spe ar, 0, 1 stat_pri_attr ap, thrown, prec stat_sec 4, 3, no, 0, 0, melee, melee_blade, blunt, mace, 25, 1 stat_sec_attr ap stat_pri_armour 3, 2, 3, leather stat_sec_armour 0, 0, flesh stat_heat 2 stat_ground 0, -1, 0, -2 stat_mental 12, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 370, 170, 85, 85, 370, 3, 150 armour_ug_levels 1 armour_ug_models rhovanion_hunters ownership slave, scotland era 0 slave, scotland era 1 slave, scotland era 2 slave, scotland recruit_priority_offset 7 type dictionary category class voice_type banner faction banner holy soldier mount Rhovanion Rider Rhovanion_Rider ; Rhovanion Rider cavalry heavy Heavy main_cavalry crusade rhovanion_rider, 30, 0, 1 northern heavy horse

mount_effect elephant -4, camel -4 attributes sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge , free_upkeep_unit, mercenary_unit formation 2, 4.4, 3, 6, 2, square stat_health 1, 3 stat_pri 6, 7, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1 stat_pri_attr no stat_sec 4, 3, no, 0, 0, melee, melee_blade, blunt, mace, 25, 1 stat_sec_attr ap stat_pri_armour 3, 2, 3, leather stat_sec_armour 0, 0, flesh stat_heat 2 stat_ground 0, 0, -2, -1 stat_mental 12, normal, trained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 590, 220, 100, 100, 590, 4, 100 armour_ug_levels 1 armour_ug_models rhovanion_rider ownership slave, scotland era 0 slave, scotland era 1 slave, scotland era 2 slave, scotland recruit_priority_offset 10 type Beorning dictionary Beorning ; Beornings category infantry class heavy voice_type Heavy banner faction main_infantry banner holy crusade soldier beorning, 60, 0, 1.2 mount_effect horse +1, camel +1, elephant -4 attributes sea_faring, hide_forest, very_hardy, can_withdraw, mercenary_un it formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 3 stat_pri 9, 6, no, 0, 0, melee, melee_blade, slashing, axe, 50, 1 stat_pri_attr ap stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 4, 5, 0, leather stat_sec_armour 0, 0, flesh stat_heat 2 stat_ground 0, -1, 1, -2 stat_mental 13, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 550, 230, 65, 65, 550, 2, 250 armour_ug_levels 1 armour_ug_models beorning ownership slave, scotland, milan, mongols era 0 slave, scotland, milan, mongols era 1 slave, scotland, milan, mongols era 2 slave, scotland, milan, mongols recruit_priority_offset 10

;Unused type Viking Mercenaries dictionary Viking_Mercenaries ; Viking Mercenaries category infantry class light voice_type Light banner faction main_infantry banner holy crusade soldier Dismounted_Huscarls, 60, 0, 1 mount_effect elephant -4 attributes sea_faring, hide_forest, hardy, can_withdraw, mercenary_unit formation 1.2, 1.2, 2.4, 2.4, 4, square, shield_wall stat_health 1, 2 stat_pri 4, 4, no, 0, 0, melee, melee_blade, blunt, mace, 25, 1 stat_pri_attr ap stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 6, 2, 4, metal stat_sec_armour 0, 0, flesh stat_heat 4 stat_ground 0, -1, 0, -2 stat_mental 12, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 520, 210, 75, 75, 520, 4, 100 armour_ug_levels 2 armour_ug_models Viking_Mercenaries ownership slave, sicily recruit_priority_offset 0 type Persian Spearmen dictionary Persian_Spearmen ; Persian Spearmen category infantry class spearmen voice_type Heavy accent Arabic banner faction main_spear banner holy crusade soldier Dismounted_Arab_Cavalry, 60, 0, 1 attributes sea_faring, hide_forest, can_withdraw, mercenary_unit formation 1.2, 1.2, 2.4, 2.4, 4, square, schiltrom stat_health 1, 2 stat_pri 5, 3, no, 0, 0, melee, melee_blade, piercing, spear, 0, 1 stat_pri_attr light_spear, spear_bonus_4 stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 4, 3, 4, metal stat_sec_armour 0, 0, flesh stat_heat 1 stat_ground 1, 1, 0, -1 stat_mental 13, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 480, 230, 75, 55, 480, 4, 100 armour_ug_levels 2

armour_ug_models Persian_Spearmen ownership slave, sicily recruit_priority_offset 0 type english huscarls dictionary english_huscarls ; Heavy Axemen category infantry class heavy voice_type Heavy banner faction main_infantry banner holy crusade soldier Varangian_Guard, 60, 0, 1.2 mount_effect elephant -4 attributes sea_faring, hide_forest, hardy, can_withdraw, mercenary_unit formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 2 stat_pri 8, 5, no, 0, 0, melee, melee_blade, slashing, axe, 25, 1 stat_pri_attr ap stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 4, 4, 2, metal stat_sec_armour 0, 0, flesh stat_heat 2 stat_ground 0, -1, 0, -2 stat_mental 13, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 500, 210, 75, 75, 500, 4, 100 armour_ug_levels 2 armour_ug_models english_huscarls2 ownership slave, sicily recruit_priority_offset 0 type dictionary category class voice_type banner faction banner holy soldier mount_effect attributes formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food english kings huscarls english_kings_huscarls ; Dorwinion Retainers infantry heavy Heavy main_infantry crusade Varangian_Guard, 60, 0, 1.2 elephant -4 sea_faring, hide_forest, hardy, can_withdraw, mercenary_unit 1.2, 1.2, 2.4, 2.4, 4, square 1, 2 8, 5, no, 0, 0, melee, melee_blade, slashing, axe, 25, 1 ap 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 no 5, 5, 2, metal 0, 0, flesh 2 0, -1, 0, -2 15, normal, trained 15 0 60, 300

stat_cost 1, 500, 210, 75, 75, 500, 4, 100 armour_ug_levels 2 armour_ug_models english_kings_huscarls ownership slave, sicily recruit_priority_offset 0 type Dale Cavalry dictionary Dale_Cavalry ; Dale Cavalry category cavalry class light voice_type Heavy accent English banner faction main_cavalry banner holy crusade soldier Dale_Cavalry, 30, 0, 1 mount northern heavy horse mount_effect elephant -4, camel -4 attributes sea_faring, hide_forest, can_withdraw, can_formed_charge, merce nary_unit formation 2, 4.4, 3, 6, 2, square stat_health 1, 3 stat_pri 5, 7, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1 stat_pri_attr no stat_sec 6, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 stat_sec_attr no stat_pri_armour 4, 3, 4, metal stat_sec_armour 0, 0, flesh stat_heat 4 stat_ground -1, -1, -3, -2 stat_mental 12, normal, trained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 740, 270, 85, 85, 740, 4, 170 armour_ug_levels 1, 2 armour_ug_models Dale_Cavalry, Dale_Cavalry_upg ownership slave, moors, scotland era 0 slave, moors, scotland era 1 slave, moors, scotland era 2 slave, moors, scotland recruit_priority_offset 15 ;################################################################# ;##################### INVASION UNITS ######################### ;################################################################# type Mordor Orcs Invasion dictionary Mordor_Orcs_Invasion ; Mordor Orcs Invasion category infantry class heavy voice_type Heavy accent German banner faction main_infantry banner holy crusade soldier Norse_Swordsmen, 100, 0, 1 officer mordor_captain_early_flag mount_effect elephant +2

attributes sea_faring, hide_forest, can_withdraw, free_upkeep_unit, mercen ary_unit, invasion_mercs, no_custom formation 1.5, 1.5, 3.0, 3.0, 5, square stat_health 1, 2 stat_pri 5, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 stat_pri_attr no stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 4, 2, 2, metal stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground 0, 0, 0, -2 stat_mental 10, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 460, 190, 65, 65, 460, 4, 100 armour_ug_levels 2, 3 armour_ug_models mordor_orcs, mordor_orcs_upg ownership slave recruit_priority_offset 5 type Mordor Archers Invasion dictionary Mordor_Archers_Invasion ; Mordor Archers Invasion category infantry class missile voice_type Heavy accent German banner faction main_missile banner holy crusade soldier Lithuanian_Archers, 60, 0, 1 officer mordor_captain_early_flag mount_effect elephant +3 attributes sea_faring, hide_forest, can_withdraw, stakes, stakes, free_upk eep_unit, mercenary_unit, invasion_mercs, no_custom formation 1.5, 1.5, 3.0, 3.0, 4, square stat_health 1, 3 stat_pri 5, 2, arrow, 160, 30, missile, missile_mechanical, piercing, no ne, 0, 1 stat_pri_attr no stat_sec 5, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 stat_sec_attr no stat_pri_armour 4, 2, 0, metal stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground 0, 0, -1, -2 stat_mental 8, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 410, 180, 65, 65, 410, 4, 100 armour_ug_levels 2, 3 armour_ug_models mordor_archers, mordor_archers_upg ownership slave recruit_priority_offset 5 type dictionary Corsairs Mercs Corsairs_Mercs

; Corsairs Mercs

category infantry class light voice_type Heavy banner faction main_infantry banner holy crusade soldier Dismounted_Feudal_Knights, 60, 0, 1 officer harad_captain_early_flag mount_effect elephant +2 attributes sea_faring, hide_forest, hardy, can_withdraw, mercenary_unit, i nvasion_mercs, no_custom formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 3 stat_pri 9, 4, no, 0, 0, melee, melee_blade, piercing, sword, 0, 1 stat_pri_attr no stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 2, 5, 0, leather stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground 0, 1, 0, -2 stat_mental 14, impetuous, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 450, 180, 50, 50, 450, 3, 150 armour_ug_levels 0, 1 armour_ug_models corsairs, corsairs_upg ownership slave recruit_priority_offset 5 type Southron Spearmen Mercs dictionary Southron_Spearmen_Mercs ; Southron Spearmen Mercs category infantry class spearmen voice_type Heavy banner faction main_spear banner holy crusade soldier Armored_Sergeants, 60, 0, 1.2 officer harad_captain_early_flag attributes sea_faring, hide_forest, hardy, can_withdraw, mercenary_unit, i nvasion_mercs, no_custom formation 1.2, 1.2, 2.4, 2.4, 4, square, schiltrom stat_health 1, 3 stat_pri 8, 4, no, 0, 0, melee, melee_blade, piercing, spear, 0, 1 stat_pri_attr light_spear, spear_bonus_4 stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 5, 3, 4, metal stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground 0, 1, 0, -2 stat_mental 12, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 470, 200, 60, 60, 470, 4, 100 armour_ug_levels 1, 2 armour_ug_models southron_spearmen, southron_spearmen_upg ownership slave

recruit_priority_offset

type Harad Archers Mercs dictionary Harad_Archers_Mercs ; Harad Archers Mercs category infantry class missile voice_type Heavy banner faction main_missile banner holy crusade soldier Lithuanian_Archers, 60, 0, 1 officer harad_captain_early_flag mount_effect elephant +3 attributes sea_faring, hide_forest, hardy, can_withdraw, mercenary_unit, i nvasion_mercs, no_custom formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 3 stat_pri 6, 2, arrow, 150, 30, missile, missile_mechanical, piercing, no ne, 0, 1 stat_pri_attr no stat_sec 4, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 stat_sec_attr no stat_pri_armour 2, 2, 0, leather stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground 0, 1, -1, -2 stat_mental 9, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 340, 150, 50, 50, 340, 4, 100 armour_ug_levels 0, 1 armour_ug_models harad_archers, harad_archers_upg ownership slave recruit_priority_offset 5 type Balchoth Horde Mercs dictionary Balchoth_Horde_Mercs ; Balchoth Horde Mercs category infantry class missile voice_type Heavy banner faction main_missile banner holy crusade soldier Afghan_Javelinmen, 60, 0, 1 officer rhun_captain_early_flag mount_effect elephant -10 attributes sea_faring, hide_forest, hardy, can_withdraw, mercenary_unit, i nvasion_mercs, no_custom formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 3 stat_pri 7, 3, javelin, 55, 3, thrown, missile_mechanical, piercing, spe ar, 0, 1 stat_pri_attr ap, thrown stat_sec 5, 3, no, 0, 0, melee, melee_blade, blunt, mace, 25, 1 stat_sec_attr no stat_pri_armour 1, 2, 3, leather stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground 0, 1, 0, -2

stat_mental 10, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 390, 170, 50, 50, 390, 4, 100 armour_ug_levels 0, 1 armour_ug_models rhunbh, rhunbh_upg ownership slave recruit_priority_offset 5 type Easterling Clansmen Mercs dictionary Easterling_Clansmen_Mercs ; Easterling Clansmen Mercs category infantry class light voice_type Heavy banner faction main_infantry banner holy crusade soldier Dismounted_Feudal_Knights, 60, 0, 1 officer rhun_captain_early_flag mount_effect elephant +2 attributes sea_faring, hide_forest, hardy, can_withdraw, mercenary_unit, i nvasion_mercs, no_custom formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 3 stat_pri 7, 4, no, 0, 0, melee, melee_blade, piercing, sword, 0, 1 stat_pri_attr no stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 2, 3, 3, leather stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground 0, 1, 0, -2 stat_mental 12, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 430, 180, 60, 60, 430, 4, 100 armour_ug_levels 0, 1 armour_ug_models rhunec, rhunec_upg ownership slave recruit_priority_offset 5 type Easterling Archers Mercs dictionary Easterling_Archers_Mercs ; Easterling Archers Mercs category infantry class missile voice_type Heavy banner faction main_missile banner holy crusade soldier rhunea, 60, 0, 1 officer rhun_captain_early_flag mount_effect elephant +3 attributes sea_faring, hide_forest, hardy, can_withdraw, mercenary_unit, i nvasion_mercs, no_custom formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 3 stat_pri 6, 2, arrow, 150, 30, missile, missile_mechanical, piercing, no ne, 0, 1

stat_pri_attr no stat_sec 4, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 stat_sec_attr no stat_pri_armour 2, 3, 0, leather stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground 0, 1, -1, -2 stat_mental 9, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 370, 160, 60, 60, 370, 4, 100 armour_ug_levels 0, 1 armour_ug_models rhunea, rhunea_upg ownership slave recruit_priority_offset 5 ;################################################################# ;######################## FELLOWSHIP ########################### ;################################################################# type Aragorn Bodyguards dictionary Aragorn_Bodyguards ; Aragorn Bodyguards category infantry class missile voice_type Heavy banner faction main_missile banner holy crusade soldier dunedain_rangers2, 6, 0, 1.2 attributes sea_faring, hide_improved_forest, extreme_range, very_hardy, ca n_withdraw, stakes, stakes, start_not_skirmishing, general_unit formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 5, 3 stat_pri 10, 2, elven_arrow, 220, 50, missile, missile_mechanical, pierc ing, none, 0, 1 stat_pri_attr no stat_sec 9, 4, no, 0, 0, melee, melee_blade, piercing, sword, 0, 1 stat_sec_attr no stat_pri_armour 5, 4, 0, leather stat_sec_armour 0, 0, flesh stat_heat 2 stat_ground 0, -1, 0, -2 stat_mental 18, disciplined, trained, lock_morale stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 540, 0, 75, 75, 540, 4, 100 armour_ug_levels 1 armour_ug_models dunedain_rangers2 ownership timurids era 0 timurids era 1 timurids era 2 timurids recruit_priority_offset 10 type dictionary Gimli Bodyguards Gimli_Bodyguards

; Gimli Bodyguards

category infantry class heavy voice_type Heavy banner faction main_infantry banner holy crusade soldier dwarven_warriors, 12, 0, 20.0 attributes sea_faring, hide_forest, very_hardy, can_withdraw, general_unit formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 6, 3 stat_pri 11, 5, no, 0, 0, melee, melee_blade, piercing, sword, 0, 1 stat_pri_attr no stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 15, 3, 5, metal stat_sec_armour 0, 0, flesh stat_heat 8 stat_ground 0, -1, 0, -2 stat_mental 18, disciplined, trained, lock_morale stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 850, 0, 75, 75, 850, 4, 100 armour_ug_levels 4 armour_ug_models iron_guard ownership timurids era 0 timurids era 1 timurids era 2 timurids recruit_priority_offset 10 type Legolas Bodyguards dictionary Legolas_Bodyguards ; Legolas Bodyguards category infantry class missile voice_type Heavy banner faction main_missile banner holy crusade soldier Silvan_Archer, 4, 0, 1 attributes sea_faring, hide_improved_forest, extreme_range, very_hardy, ca n_withdraw, stakes, stakes, general_unit move_speed_mod 1.1 formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 5, 3 stat_pri 11, 2, elven_arrow, 220, 50, missile, missile_mechanical, pierc ing, none, 0, 1 stat_pri_attr no stat_sec 8, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 stat_sec_attr no stat_pri_armour 4, 5, 0, leather stat_sec_armour 0, 0, flesh stat_heat 2 stat_ground 0, -1, 0, -2 stat_mental 18, disciplined, trained, lock_morale stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 580, 0, 75, 75, 580, 4, 100 armour_ug_levels 1 armour_ug_models Silvan_Archer

ownership timurids era 0 timurids era 1 timurids era 2 timurids recruit_priority_offset 10 type Gandalf Bodyguards dictionary Gandalf_Bodyguards ; Gandalf Bodyguards category cavalry class heavy voice_type Heavy banner faction main_cavalry banner holy crusade soldier eorlingas, 4, 0, 1 mount eorlingas horse mount_effect elephant -4, camel -4 attributes sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge , knight, general_unit formation 2, 4.4, 3, 6, 2, square stat_health 1, 3 stat_pri 7, 10, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1 stat_pri_attr no stat_sec 9, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 stat_sec_attr no stat_pri_armour 8, 4, 4, metal stat_sec_armour 0, 0, flesh stat_heat 6 stat_ground -1, -1, -3, -2 stat_mental 16, disciplined, highly_trained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 1120, 0, 120, 120, 1120, 2, 250 armour_ug_levels 3 armour_ug_models eorlingas ownership timurids era 0 timurids era 1 timurids era 2 timurids recruit_priority_offset 10 type dictionary category class voice_type banner faction banner holy soldier mount_effect attributes l_unit formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr Hobbit Bodyguards Hobbit_Bodyguards ; Hobbit Bodyguards infantry heavy Heavy main_infantry crusade hobbit_infantry, 4, 0, 0.8 horse +6, camel +6, elephant +2 sea_faring, hide_forest, can_withdraw, free_upkeep_unit, genera 1.0, 1.0, 2.0, 2.0, 4, square 2, 3 7, 5, no, 0, 0, melee, melee_blade, slashing, axe, 50, 1 no 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 no

stat_pri_armour 3, 4, 0, leather stat_sec_armour 0, 0, flesh stat_heat 4 stat_ground 1, -1, 2, 1 stat_mental 12, normal, trained stat_charge_dist 10 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 360, 0, 50, 50, 360, 4, 100 armour_ug_levels 1 armour_ug_models hobbit_infantry ownership timurids era 0 timurids era 1 timurids era 2 timurids recruit_priority_offset 10 ;################################################################# ;###################### Super Units ############################ ;################################################################# type Mordor Orcs Super dictionary Mordor_Orcs_Super ; Orc Raiders category infantry class heavy voice_type Heavy banner faction main_infantry banner holy crusade soldier Norse_Swordsmen, 100, 0, 1 mount_effect elephant +2 attributes sea_faring, hide_forest, can_withdraw, free_upkeep_unit, no_cus tom formation 1.5, 1.5, 3.0, 3.0, 5, square stat_health 3, 3 stat_pri 99, 9, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 stat_pri_attr no stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 99, 99, 99, metal stat_sec_armour 0, 0, flesh stat_heat 1 stat_ground 0, 0, 0, -2 stat_mental 21, normal, highly_trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 460, 0, 65, 65, 460, 4, 100 armour_ug_levels 2, 3 armour_ug_models mordor_orcs, mordor_orcs_upg ownership slave recruit_priority_offset 8 type dictionary category class voice_type Gondor Placeholder Gondor_Placeholder infantry heavy Heavy

; Gondor Infantry

banner faction main_infantry banner holy crusade soldier Norse_Swordsmen, 4, 0, 1.2 officer gondor_captain_early_flag mount_effect elephant +2 attributes sea_faring, hide_forest, can_withdraw, free_upkeep_unit, no_cus tom formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 3 stat_pri 9, 4, no, 0, 0, melee, melee_blade, piercing, sword, 0, 1 stat_pri_attr no stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 8, 2, 6, metal stat_sec_armour 0, 0, flesh stat_heat 6 stat_ground 0, -1, 0, -2 stat_mental 14, disciplined, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 650, 0, 85, 85, 650, 3, 150 armour_ug_levels 3, 4 armour_ug_models gondor_infantry, gondor_infantry_ug1 ownership sicily era 0 sicily era 1 sicily era 2 sicily recruit_priority_offset 10 type dictionary category class voice_type banner faction banner holy soldier officer mount_effect attributes no_custom formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost armour_ug_levels armour_ug_models Rohan Placeholder Rohan_Placeholder ; Rohan Axemen infantry heavy Heavy main_infantry crusade Dismounted_Huscarls, 4, 0, 1 rohan_captain_early_flag elephant -4 sea_faring, hide_forest, hardy, can_withdraw, free_upkeep_unit, 1.2, 1.2, 2.4, 2.4, 4, square 1, 3 5, 3, no, 0, 0, melee, melee_blade, blunt, mace, 25, 1 ap 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 no 5, 3, 3, metal 0, 0, flesh 4 0, -1, 0, -2 13, normal, trained 15 0 60, 300 1, 510, 0, 75, 75, 510, 4, 100 2, 3 rohan_axemens, rohan_axemens_upg

ownership milan era 0 milan era 1 milan era 2 milan recruit_priority_offset

;################################################################# ;###################### Units for free ######################### ;################################################################# type holk Spawn dictionary holk_Spawn ; Holk category ship class light voice_type Light soldier Peasants, 30, 0, 1 ship heavy warship attributes sea_faring, can_withdraw, mercenary_unit formation 50, 50, 75, 75, 1, square stat_health 1, 3 stat_pri 10, 0, no, 0, 0, melee, melee_simple, slashing, none, 25, 1 ;stat_pri_ex 0, 0, 0 stat_pri_attr no stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1 ;stat_sec_ex 0, 0, 0 stat_sec_attr no stat_pri_armour 0, 12, 0, flesh ;stat_armour_ex 0, 0, 0, 0, 12, 0, 0, flesh stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground 0, 0, 0, 0 stat_mental 11, normal, trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 670, 0, 150, 150, 670, 4, 160 armour_ug_levels 0 armour_ug_models Peasants ownership slave, timurids, sicily recruit_priority_offset 0 type dictionary category class voice_type banner faction banner holy soldier officer attributes o_custom formation stat_health stat_pri stat_pri_attr stat_sec Breeland Militia Spawn Breeland_Militia_Spawn ; Breeland Militia infantry spearmen Heavy main_spear crusade Armored_Sergeants, 60, 0, 1.0 eriador_captain_early_flag sea_faring, hide_forest, hardy, can_withdraw, mercenary_unit, n 1.2, 1.2, 2.4, 2.4, 4, square 1, 3 6, 4, no, 0, 0, melee, melee_blade, piercing, spear, 0, 1 light_spear, spear_bonus_4 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1

stat_sec_attr no stat_pri_armour 3, 2, 3, leather stat_sec_armour 0, 0, flesh stat_heat 6 stat_ground 0, -1, 0, -2 stat_mental 10, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 380, 0, 90, 90, 380, 4, 100 armour_ug_levels 0, 1 armour_ug_models breeland_militia, breeland_militia_upg ownership slave, timurids, turks era 0 slave, timurids, turks era 1 slave, timurids, turks era 2 slave, timurids, turks recruit_priority_offset 8 type Bree Archer Militia Spawn dictionary Bree_Archer_Militia_Spawn ; Bree Archer Militia category infantry class missile voice_type Heavy banner faction main_missile banner holy crusade soldier bree_archers, 60, 0, 1 officer eriador_captain_early_flag mount_effect elephant +3 attributes sea_faring, hide_forest, hardy, can_withdraw, mercenary_unit, n o_custom formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 3 stat_pri 6, 2, arrow, 150, 35, missile, missile_mechanical, piercing, no ne, 0, 1 stat_pri_attr no stat_sec 4, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 stat_sec_attr no stat_pri_armour 3, 3, 0, leather stat_sec_armour 0, 0, flesh stat_heat 4 stat_ground 0, -1, 0, -2 stat_mental 9, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 350, 0, 75, 75, 350, 4, 100 armour_ug_levels 1, 2 armour_ug_models bree_archers, bree_archers_upg ownership slave, turks, timurids era 0 slave, turks, timurids era 1 slave, turks, timurids era 2 slave, turks, timurids recruit_priority_offset 0 type dictionary category class Hobbit Infantry Mercs Hobbit_Infantry_Mercs infantry heavy

; Hobbitry in arms

voice_type Heavy banner faction main_infantry banner holy crusade soldier hobbit_infantry, 60, 0, 0.8 mount_effect horse +6, camel +6, elephant +2 attributes sea_faring, hide_forest, can_withdraw, free_upkeep_unit, mercen ary_unit, no_custom formation 1.0, 1.0, 2.0, 2.0, 4, square stat_health 1, 3 stat_pri 6, 5, no, 0, 0, melee, melee_blade, slashing, axe, 125, 1 stat_pri_attr no stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 2, 3, 0, leather stat_sec_armour 0, 0, flesh stat_heat 4 stat_ground 1, -1, 2, 1 stat_mental 12, normal, trained stat_charge_dist 10 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 340, 0, 75, 55, 340, 4, 100 armour_ug_levels 1, 2 armour_ug_models hobbit_infantry, hobbit_infantry_upg ownership slave, turks, timurids era 0 slave, turks, timurids era 1 slave, turks, timurids era 2 slave, turks, timurids recruit_priority_offset 0 type Bandits Mercs dictionary Bandits_Mercs ; Bandits category infantry class light voice_type Heavy banner faction main_infantry banner holy crusade soldier Norse_Swordsmen, 60, 0, 1 mount_effect elephant +2 attributes sea_faring, hide_improved_forest, hardy, can_withdraw, mercenar y_unit, no_custom formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 3 stat_pri 8, 4, no, 0, 0, melee, melee_blade, piercing, sword, 0, 1 stat_pri_attr no stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 2, 2, 2, leather stat_sec_armour 0, 0, flesh stat_heat 4 stat_ground 0, -1, 2, -2 stat_mental 10, normal, untrained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 350, 0, 50, 50, 350, 4, 100 armour_ug_levels 1 armour_ug_models bandits ownership slave, turks, timurids

era 0 slave, turks, timurids era 1 slave, turks, timurids era 2 slave, turks, timurids recruit_priority_offset 5 type Homeguard Warriors Mercs dictionary Homeguard_Warriors_Mercs ;Homeguard Warriors category infantry class missile voice_type Heavy banner faction main_missile banner holy crusade soldier Elf_Archer, 48, 0, 1 officer highel_captain_early_flag mount_effect elephant +3 attributes sea_faring, hide_forest, extreme_range, very_hardy, can_withdra w, no_custom move_speed_mod 1.1 formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 3 stat_pri 10, 2, elven_arrow, 190, 35, missile, missile_mechanical, pierc ing, none, 0, 1 stat_pri_attr no stat_sec 8, 2, no, 0, 0, melee, melee_blade, piercing, sword, 0, 1 stat_sec_attr no stat_pri_armour 2, 7, 0, leather stat_sec_armour 0, 0, flesh stat_heat 2 stat_ground 0, -1, 0, -1 stat_mental 12, normal, highly_trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 590, 0, 75, 75, 590, 4, 100 armour_ug_levels 1, 2 armour_ug_models homeguard_bow, homeguard_bow_upg ownership egypt era 0 egypt era 1 egypt era 2 egypt recruit_priority_offset 0 type Elf Archer3 Mercs dictionary Elf_Archer3_Mercs ; Eldar Archers category infantry class missile voice_type Heavy banner faction main_missile banner holy crusade soldier elf_archer_noldor, 48, 0, 1.2 officer highel_captain_early_flag mount_effect elephant +3 attributes sea_faring, hide_forest, extreme_range, very_hardy, can_withdra w, mercenary_unit, start_not_skirmishing, no_custom move_speed_mod 1.1 formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 3 stat_pri 12, 2, elven_arrow, 210, 35, missile, missile_mechanical, pierc

ing, none, 0, 1 stat_pri_attr no stat_sec 11, 4, no, 0, 0, melee, melee_blade, piercing, sword, 0, 1 stat_sec_attr no stat_pri_armour 9, 6, 0, metal stat_sec_armour 0, 0, flesh stat_heat 5 stat_ground 1, 0, 2, -1 stat_mental 14, disciplined, highly_trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 840, 0, 100, 100, 840, 4, 100 armour_ug_levels 3, 4 armour_ug_models Elf_Archer_Noldor, Elf_Archer_Noldor_upg ownership slave, egypt, timurids era 0 slave, egypt, timurids era 1 slave, egypt, timurids era 2 slave, egypt, timurids recruit_priority_offset 0 type Elf Spear Mercs dictionary Elf_Spear_Mercs ; Eldar Spearmen category infantry class spearmen voice_type Heavy banner faction main_spear banner holy crusade soldier Elf_Spear, 48, 0, 1.2 officer highel_captain_early_flag attributes sea_faring, hide_forest, very_hardy, can_withdraw, mercenary_un it, no_custom move_speed_mod 1.1 formation 1.2, 1.2, 2.4, 2.4, 4, square, shield_wall stat_health 1, 3 stat_pri 10, 5, no, 0, 0, melee, melee_blade, piercing, spear, 0, 1 stat_pri_attr light_spear, spear_bonus_4 stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1 stat_sec_attr no stat_pri_armour 9, 6, 6, metal stat_sec_armour 0, 0, flesh stat_heat 6 stat_ground 1, 0, 2, -1 stat_mental 16, disciplined, highly_trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 780, 0, 100, 100, 780, 4, 100 armour_ug_levels 3, 4 armour_ug_models Elf_Spear, Elf_Spear_upg ownership slave, egypt, timurids era 0 slave, egypt, timurids era 1 slave, egypt, timurids era 2 slave, egypt, timurids recruit_priority_offset 0 type dictionary Silvan Sword Mercs Silvan_Sword_Mercs

; Forest Wardens

category infantry class light voice_type Heavy banner faction main_infantry banner holy crusade soldier Norse_Swordsmen, 48, 0, 1 officer silvan_captain_early_flag mount_effect elephant +2 attributes sea_faring, hide_improved_forest, very_hardy, can_withdraw, mer cenary_unit, no_custom move_speed_mod 1.1 formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 3 stat_pri 12, 4, no, 0, 0, melee, melee_blade, piercing, sword, 0, 1 stat_pri_attr no stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 3, 5, 5, metal stat_sec_armour 0, 0, flesh stat_heat 4 stat_ground 1, 0, 2, -1 stat_mental 12, normal, highly_trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 560, 0, 75, 75, 560, 4, 100 armour_ug_levels 1, 2 armour_ug_models silvan_sword, silvan_sword_upg ownership slave, mongols, timurids era 0 slave, mongols, timurids era 1 slave, mongols, timurids era 2 slave, mongols, timurids recruit_priority_offset 0 type Silvan Archer Mercs dictionary Silvan_Archer_Mercs ; Silvan Archers category infantry class missile voice_type Heavy banner faction main_missile banner holy crusade soldier Silvan_Archer, 48, 0, 1 officer silvan_captain_early_flag mount_effect elephant +3 attributes sea_faring, hide_improved_forest, extreme_range, very_hardy, ca n_withdraw, stakes, stakes, mercenary_unit, no_custom move_speed_mod 1.1 formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 3 stat_pri 11, 2, elven_arrow, 200, 35, missile, missile_mechanical, pierc ing, none, 0, 1 stat_pri_attr no stat_sec 9, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 stat_sec_attr no stat_pri_armour 3, 6, 0, leather stat_sec_armour 0, 0, flesh stat_heat 2 stat_ground 1, 0, 2, -1 stat_mental 12, normal, highly_trained

stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 620, 0, 65, 65, 620, 4, 100 armour_ug_levels 1, 2 armour_ug_models Silvan_Archer, Silvan_Archer_upg ownership slave, mongols, timurids era 0 slave, mongols, timurids era 1 slave, mongols, timurids era 2 slave, mongols, timurids recruit_priority_offset 0 type Elf Guard Mercs dictionary Elf_Guard_Mercs ; Silvan Heavy Archers category infantry class missile voice_type Heavy banner faction main_missile banner holy crusade soldier Elf_Guard, 48, 0, 1.2 officer silvan_captain_early_flag mount_effect elephant +3 attributes sea_faring, hide_forest, extreme_range, very_hardy, can_withdra w, start_not_skirmishing, mercenary_unit, no_custom move_speed_mod 1.1 formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 3 stat_pri 12, 2, elven_arrow, 210, 35, missile, missile_mechanical, pierc ing, none, 0, 1 stat_pri_attr no stat_sec 13, 7, no, 0, 0, melee, melee_blade, piercing, sword, 0, 1 stat_sec_attr no stat_pri_armour 8, 5, 0, metal stat_sec_armour 0, 0, flesh stat_heat 6 stat_ground 1, 0, 2, -1 stat_mental 14, disciplined, highly_trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 800, 0, 100, 100, 800, 4, 100 armour_ug_levels 3, 4 armour_ug_models Elf_Guard, Elf_Guard_upg ownership slave, mongols, timurids era 0 slave, mongols, timurids era 1 slave, mongols, timurids era 2 slave, mongols, timurids recruit_priority_offset 0 type dictionary category class voice_type banner faction banner holy soldier officer Dwarven Warriors Mercs Dwarven_Warriors_Mercs ; Dwarven Warriors infantry heavy Heavy main_infantry crusade dwarven_warriors, 60, 0, 1.5 dwarf_captain_early_flag

mount_effect elephant -4 attributes sea_faring, hide_forest, very_hardy, can_withdraw, mercenary_un it, no_custom formation 1.2, 1.2, 2.4, 2.4, 4, square, shield_wall stat_health 1, 2 stat_pri 6, 4, no, 0, 0, melee, melee_blade, blunt, mace, 25, 1 stat_pri_attr ap stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 9, 3, 4, metal stat_sec_armour 0, 0, flesh stat_heat 4 stat_ground 0, -1, 0, 0 stat_mental 13, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 550, 0, 75, 75, 550, 4, 100 armour_ug_levels 2, 3 armour_ug_models dwarven_warriors, dwarven_warriors_upg ownership slave, moors, timurids era 0 slave, moors, timurids era 1 slave, moors, timurids era 2 slave, moors, timurids recruit_priority_offset 0 type dictionary category class voice_type banner faction banner holy soldier officer mount_effect attributes it, no_custom formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost armour_ug_levels armour_ug_models ownership era 0 era 1 era 2 Axemen of Erebor Mercs Axemen_of_Erebor_Mercs ; Axemen of Erebor infantry heavy Heavy main_infantry crusade warriors, 60, 0, 2.0 dwarf_captain_early_flag horse +1, camel +1, elephant -4 sea_faring, hide_forest, very_hardy, can_withdraw, mercenary_un 1.2, 1.2, 2.4, 2.4, 4, square 1, 2 9, 6, no, 0, 0, melee, melee_blade, slashing, axe, 50, 1 ap 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 no 13, 3, 0, metal 0, 0, flesh 8 0, -1, 0, 0 14, disciplined, trained 15 0 60, 300 1, 630, 0, 85, 85, 630, 4, 100 4, 5 warriors2, warriors2_upg slave, moors, timurids slave, moors, timurids slave, moors, timurids slave, moors, timurids

recruit_priority_offset

type Iron Guard Mercs dictionary Iron_Guard_Mercs ; Iron Guard category infantry class heavy voice_type Heavy banner faction main_infantry banner holy crusade soldier dwarven_warriors, 60, 0, 2.0 officer dwarf_captain_early_flag mount_effect elephant +2 attributes sea_faring, hide_forest, very_hardy, can_withdraw, mercenary_un it, no_custom formation 1.2, 1.2, 2.4, 2.4, 4, square, shield_wall stat_health 1, 2 stat_pri 11, 5, no, 0, 0, melee, melee_blade, piercing, sword, 0, 1 stat_pri_attr no stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 15, 3, 5, metal stat_sec_armour 0, 0, flesh stat_heat 8 stat_ground 0, -1, 0, 0 stat_mental 18, disciplined, trained, lock_morale stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 850, 0, 100, 100, 850, 4, 100 armour_ug_levels 4, 5 armour_ug_models iron_guard, iron_guard_upg ownership slave, moors, timurids era 0 slave, moors, timurids era 1 slave, moors, timurids era 2 slave, moors, timurids recruit_priority_offset 0 type Iron Crossbowmen Mercs dictionary Iron_Crossbowmen_Mercs ; Iron Crossbowmen category infantry class missile voice_type Heavy banner faction main_missile banner holy crusade soldier dwarven_crossbowmen, 60, 0, 1.5 officer dwarf_captain_early_flag mount_effect elephant -20 attributes sea_faring, hide_forest, very_hardy, can_withdraw, stakes, stak es, crossbow, start_not_skirmishing, mercenary_unit, no_custom formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 3 stat_pri 8, 2, steel_crossbow_bolt, 140, 15, missile, missile_mechanical , piercing, none, 300, 1 stat_pri_attr ap stat_sec 4, 3, no, 0, 0, melee, melee_blade, blunt, mace, 25, 1 stat_sec_attr ap stat_pri_armour 8, 2, 2, metal stat_sec_armour 0, 0, flesh

stat_heat 4 stat_ground 0, -1, 0, 0 stat_mental 11, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 530, 0, 75, 75, 530, 4, 100 armour_ug_levels 2, 3 armour_ug_models dwarven_crossbowmen, dwarven_crossbowmen_upg ownership slave, moors, timurids era 0 slave, moors, timurids era 1 slave, moors, timurids era 2 slave, moors, timurids recruit_priority_offset 0 type Dwarven Pikemen Mercs dictionary Dwarven_Pikemen_Mercs ; Dwarven Pikemen category infantry class spearmen voice_type Heavy banner faction main_spear banner holy crusade soldier dwarven_pikemen, 60, 0, 2.0 officer dwarf_captain_early_flag mount_effect elephant -1 attributes sea_faring, hide_forest, very_hardy, can_withdraw, pike, mercen ary_unit, no_custom move_speed_mod 0.7 formation 1.2, 1.2, 2.4, 2.4, 8, square, phalanx stat_health 1, 3 stat_pri 3, 4, no, 0, 0, melee, melee_blade, piercing, spear, 50, 1 stat_pri_attr spear, long_pike, spear_bonus_8 stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 6, 2, 0, metal stat_sec_armour 0, 0, flesh stat_heat 4 stat_ground 0, -1, -1, 0 stat_mental 13, disciplined, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 670, 0, 100, 100, 670, 4, 100 armour_ug_levels 3, 4 armour_ug_models dwarven_pikemen, dwarven_pikemen_ug1 ownership slave, moors, timurids era 0 slave, moors, timurids era 1 slave, moors, timurids era 2 slave, moors, timurids recruit_priority_offset 0 type dictionary category class voice_type banner faction banner holy Dale Longbowmen Mercs Dale_Longbowmen_Mercs infantry missile Heavy main_missile crusade

; Dale Longbowmen

soldier dale_longbowmen, 60, 0, 1 officer dale_captain_early_flag mount_effect elephant +3 attributes sea_faring, hide_forest, extreme_range, can_withdraw, mercenary _unit, no_custom formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 3 stat_pri 8, 2, arrow, 180, 35, missile, missile_mechanical, piercing, no ne, 0, 1 stat_pri_attr no stat_sec 4, 3, no, 0, 0, melee, melee_blade, blunt, mace, 25, 1 stat_sec_attr ap stat_pri_armour 2, 2, 0, leather stat_sec_armour 0, 0, flesh stat_heat 2 stat_ground 0, -1, 0, -2 stat_mental 9, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 440, 0, 60, 60, 440, 4, 100 armour_ug_levels 1, 2 armour_ug_models dale_longbowmen, dale_longbowmen_upg ownership slave, scotland, timurids era 0 slave, scotland, timurids era 1 slave, scotland, timurids era 2 slave, scotland, timurids recruit_priority_offset 0 type dictionary category class voice_type banner faction banner holy soldier officer mount_effect attributes m formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost armour_ug_levels armour_ug_models ownership Swordsmen Mercs Swordsmen_Mercs ; Dale Swordsmen infantry heavy Heavy main_infantry crusade swordsmen, 60, 0, 1 dale_captain_early_flag elephant +2 sea_faring, hide_forest, can_withdraw, mercenary_unit, no_custo 1.2, 1.2, 2.4, 2.4, 4, square 1, 3 9, 4, no, 0, 0, melee, melee_blade, piercing, sword, 0, 1 no 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 no 5, 3, 3, metal 0, 0, flesh 4 0, -1, 0, -2 13, disciplined, trained 15 0 60, 300 1, 520, 0, 75, 75, 520, 4, 100 2, 3 swordsmen, swordsmen_upg slave, scotland, timurids

era 0 slave, scotland, timurids era 1 slave, scotland, timurids era 2 slave, scotland, timurids recruit_priority_offset 0 type Rhovanion Mercs dictionary Rhovanion_Mercs ; Rhovanion Gadraughts category infantry class spearmen voice_type Heavy banner faction main_spear banner holy crusade soldier watchmen, 60, 0, 1 officer dale_captain_early_flag attributes sea_faring, hide_forest, hardy, can_withdraw, mercenary_unit, n o_custom formation 1.2, 1.2, 2.4, 2.4, 4, square, schiltrom stat_health 1, 3 stat_pri 8, 4, no, 0, 0, melee, melee_blade, piercing, spear, 0, 1 stat_pri_attr light_spear, spear_bonus_4 stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 6, 3, 4, metal stat_sec_armour 0, 0, flesh stat_heat 4 stat_ground 0, -1, 0, -2 stat_mental 15, disciplined, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 550, 0, 75, 75, 550, 4, 100 armour_ug_levels 2, 3 armour_ug_models rhovanion, rhovanion_upg ownership slave, scotland, timurids era 0 slave, scotland, timurids era 1 slave, scotland, timurids era 2 slave, scotland, timurids recruit_priority_offset 0 type dictionary category class voice_type banner faction banner holy soldier officer mount_effect attributes o_custom move_speed_mod formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr Barding Hird Mercs Barding_Hird_Mercs ; Barding Hird infantry heavy Heavy main_infantry crusade barding_hird, 60, 0, 1.2 dale_captain_early_flag elephant -3 sea_faring, hide_forest, hardy, can_withdraw, mercenary_unit, n 0.7 1.2, 1.2, 2.4, 2.4, 4, square, phalanx 1, 3 7, 3, no, 0, 0, melee, melee_blade, piercing, axe, 100, 1 ap, spear_bonus_4 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 no

stat_pri_armour 10, 4, 1, metal stat_sec_armour 0, 0, flesh stat_heat 6 stat_ground 0, -1, -1, -2 stat_mental 16, disciplined, highly_trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 680, 0, 100, 100, 680, 4, 100 armour_ug_levels 3, 4 armour_ug_models barding_hird, barding_hird_upg ownership slave, scotland, timurids era 0 slave, scotland, timurids era 1 slave, scotland, timurids era 2 slave, scotland, timurids recruit_priority_offset 0 type Horseguards Mercs dictionary Horseguards_Mercs ; Horseguards category cavalry class heavy voice_type Heavy banner faction main_cavalry banner holy crusade soldier horseguards, 30, 0, 1 officer dale_captain_early_flag mount mailed horse2 mount_effect elephant -4, camel -4 attributes sea_faring, hide_forest, can_withdraw, can_formed_charge, merce nary_unit, no_custom formation 2, 4.4, 3, 6, 2, square stat_health 1, 3 stat_pri 6, 9, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1 stat_pri_attr no stat_sec 8, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 stat_sec_attr no stat_pri_armour 8, 2, 4, metal stat_sec_armour 0, 0, flesh stat_heat 4 stat_ground -1, -1, -3, -2 stat_mental 15, disciplined, trained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 860, 0, 100, 100, 860, 4, 100 armour_ug_levels 2, 3 armour_ug_models horseguards, horseguards_upg ownership slave, scotland, timurids era 0 slave, scotland, timurids era 1 slave, scotland, timurids era 2 slave, scotland, timurids recruit_priority_offset 0 type dictionary category class voice_type Axemen of Lossarnach Mercs Axemen_of_Lossarnach_Mercs infantry heavy Heavy

; Axemen of Lossarnach

banner faction main_infantry banner holy crusade soldier Varangian_Guard, 60, 0, 1 officer gondor_captain_early_flag mount_effect horse +1, camel +1, elephant -4 attributes sea_faring, hide_forest, hardy, can_withdraw, mercenary_unit, n o_custom formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 3 stat_pri 8, 6, no, 0, 0, melee, melee_blade, slashing, axe, 25, 1 stat_pri_attr ap stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 6, 4, 0, metal stat_sec_armour 0, 0, flesh stat_heat 2 stat_ground 0, -1, 0, -2 stat_mental 13, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 470, 0, 75, 75, 470, 4, 100 armour_ug_levels 1, 2 armour_ug_models lossarnach, lossarnach_ug1 ownership slave, sicily, timurids era 0 slave, sicily, timurids era 1 slave, sicily, timurids era 2 slave, sicily, timurids recruit_priority_offset 0 type Marines Mercs dictionary Marines_Mercs ; Marines category infantry class heavy voice_type Heavy banner faction main_missile banner holy crusade soldier marines, 60, 0, 1 officer gondor_captain_early_flag mount_effect elephant -10 attributes sea_faring, hide_forest, hardy, can_withdraw, cannot_skirmish, mercenary_unit, no_custom formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 3 stat_pri 8, 3, javelin, 55, 2, thrown, missile_mechanical, piercing, spe ar, 0, 1 stat_pri_attr ap, thrown, prec stat_sec 7, 3, no, 0, 0, melee, melee_blade, piercing, sword, 0, 1 stat_sec_attr no stat_pri_armour 6, 3, 4, metal stat_sec_armour 0, 0, flesh stat_heat 4 stat_ground 0, -1, 0, -2 stat_mental 13, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 540, 0, 75, 75, 540, 4, 100 armour_ug_levels 2, 3

armour_ug_models marines, marines_ug1 ownership slave, sicily, timurids era 0 slave, sicily, timurids era 1 slave, sicily, timurids era 2 slave, sicily, timurids recruit_priority_offset 0 type Gondor Infantry Mercs dictionary Gondor_Infantry_Mercs ; Gondor Infantry category infantry ; Quality class heavy voice_type Heavy banner faction main_infantry banner holy crusade soldier Norse_Swordsmen, 60, 0, 1.2 officer gondor_captain_early_flag mount_effect elephant +2 attributes sea_faring, hide_forest, can_withdraw, mercenary_unit, no_custo m formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 3 stat_pri 9, 4, no, 0, 0, melee, melee_blade, piercing, sword, 0, 1 stat_pri_attr no stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 8, 2, 6, metal stat_sec_armour 0, 0, flesh stat_heat 6 stat_ground 0, -1, 0, -2 stat_mental 14, disciplined, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 650, 0, 85, 85, 650, 4, 100 armour_ug_levels 3, 4 armour_ug_models gondor_infantry, gondor_infantry_ug1 ownership slave, sicily, timurids era 0 slave, sicily, timurids era 1 slave, sicily, timurids era 2 slave, sicily, timurids recruit_priority_offset 0 type dictionary category class voice_type banner faction banner holy soldier officer attributes m formation stat_health stat_pri stat_pri_attr stat_sec Gondor Spearmen Mercs Gondor_Spearmen_Mercs ; Gondor Spearmen infantry spearmen Heavy main_spear crusade Armored_Sergeants, 60, 0, 1.2 gondor_captain_early_flag sea_faring, hide_forest, can_withdraw, mercenary_unit, no_custo 1.2, 1.2, 2.4, 2.4, 4, square, schiltrom 1, 3 7, 4, no, 0, 0, melee, melee_blade, piercing, spear, 0, 1 light_spear, spear_bonus_4 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1

stat_sec_attr no stat_pri_armour 8, 2, 6, metal stat_sec_armour 0, 0, flesh stat_heat 6 stat_ground 0, -1, 0, -2 stat_mental 14, disciplined, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 620, 0, 85, 85, 620, 4, 100 armour_ug_levels 3, 4 armour_ug_models gondor_spearmen, gondor_spearmen_ug1 ownership slave, sicily, timurids era 0 slave, sicily, timurids era 1 slave, sicily, timurids era 2 slave, sicily, timurids recruit_priority_offset 0 type Gondor Archers Mercs dictionary Gondor_Archers_Mercs ; Gondor Archers category infantry class missile voice_type Heavy banner faction main_missile banner holy crusade soldier gondor_archers, 60, 0, 1.2 officer gondor_captain_early_flag mount_effect elephant +3 attributes sea_faring, hide_forest, extreme_range, can_withdraw, cannot_sk irmish, stakes, stakes, mercenary_unit, no_custom formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 3 stat_pri 7, 2, arrow, 180, 35, missile, missile_mechanical, piercing, no ne, 0, 1 stat_pri_attr no stat_sec 6, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 stat_sec_attr no stat_pri_armour 8, 4, 0, metal stat_sec_armour 0, 0, flesh stat_heat 6 stat_ground 0, -1, 0, -2 stat_mental 11, disciplined, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 580, 0, 85, 85, 580, 4, 100 armour_ug_levels 3, 4 armour_ug_models gondor_archers, gondor_archers_ug1 ownership slave, sicily, timurids era 0 slave, sicily, timurids era 1 slave, sicily, timurids era 2 slave, sicily, timurids recruit_priority_offset 0 type dictionary category class Blackroot Archers Mercs Blackroot_Archers_Mercs infantry missile

; Blackroot Archers

voice_type Heavy banner faction main_missile banner holy crusade soldier blackroot_archers, 60, 0, 1 officer gondor_captain_early_flag mount_effect elephant +3 attributes sea_faring, hide_forest, extreme_range, can_withdraw, mercenary _unit, no_custom formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 3 stat_pri 8, 2, arrow, 180, 35, missile, missile_mechanical, piercing, no ne, 0, 1 stat_pri_attr no stat_sec 6, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 stat_sec_attr no stat_pri_armour 6, 4, 0, metal stat_sec_armour 0, 0, flesh stat_heat 4 stat_ground 0, -1, 0, -2 stat_mental 11, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 520, 0, 75, 75, 500, 4, 100 armour_ug_levels 2, 3 armour_ug_models blackroot_archers, blackroot_archers_ug1 ownership slave, sicily, timurids era 0 slave, sicily, timurids era 1 slave, sicily, timurids era 2 slave, sicily, timurids recruit_priority_offset 0 type Ithilien Rangers Mercs dictionary Ithilien_Rangers_Mercs ; Ithilien Rangers category infantry class missile voice_type Heavy banner faction main_missile banner holy crusade soldier rangers, 60, 0, 1 officer gondor_captain_early_flag mount_effect elephant +3 attributes sea_faring, hide_improved_forest, extreme_range, very_hardy, ca n_withdraw, stakes, stakes, mercenary_unit, no_custom formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 3 stat_pri 9, 2, arrow, 190, 35, missile, missile_mechanical, piercing, no ne, 0, 1 stat_pri_attr no stat_sec 8, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 stat_sec_attr no stat_pri_armour 5, 3, 0, leather stat_sec_armour 0, 0, flesh stat_heat 2 stat_ground 0, -1, 2, -2 stat_mental 12, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300

stat_cost 1, 540, 0, 50, 50, 540, 4, 100 armour_ug_levels 1, 2 armour_ug_models rangers, rangers_ug1 ownership slave, sicily, timurids era 0 slave, sicily, timurids era 1 slave, sicily, timurids era 2 slave, sicily, timurids recruit_priority_offset 0 type Dismounted Kofm Mercs dictionary Dismounted_Kofm_Mercs ; Gondor Militia category infantry class heavy voice_type Heavy banner faction main_infantry banner holy crusade soldier Norse_Swordsmen, 60, 0, 1 officer gondor_captain_early_flag mount_effect elephant +2 attributes sea_faring, hide_forest, can_withdraw, free_upkeep_unit, mercen ary_unit, no_custom formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 3 stat_pri 7, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 stat_pri_attr no stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 4, 2, 3, metal stat_sec_armour 0, 0, flesh stat_heat 4 stat_ground 0, -1, 0, -2 stat_mental 11, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 410, 0, 75, 75, 410, 4, 100 armour_ug_levels 2, 3 armour_ug_models dismounted_kofm, dismounted_kofm_ug1 ownership slave, sicily, timurids era 0 slave, sicily, timurids era 1 slave, sicily, timurids era 2 slave, sicily, timurids recruit_priority_offset 7 type Dol Amroth Knights Mercs dictionary Dol_Amroth_Knights_Mercs ; Cavalry Militia category cavalry class heavy voice_type Heavy banner faction main_cavalry banner holy crusade soldier kofm, 30, 0, 1 officer gondor_captain_early_flag mount northern heavy horse mount_effect elephant -4, camel -4 attributes sea_faring, hide_forest, can_withdraw, can_formed_charge, free_ upkeep_unit, mercenary_unit, no_custom formation 2, 4.4, 3, 6, 2, square

stat_health 1, 3 stat_pri 5, 7, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1 stat_pri_attr no stat_sec 5, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 stat_sec_attr no stat_pri_armour 4, 2, 3, metal stat_sec_armour 0, 0, flesh stat_heat 4 stat_ground -1, -1, -3, -2 stat_mental 11, normal, trained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 670, 0, 90, 90, 670, 4, 100 armour_ug_levels 2, 3 armour_ug_models kofm, kofm_ug1 ownership slave, sicily, timurids era 0 slave, sicily, timurids era 1 slave, sicily, timurids era 2 slave, sicily, timurids recruit_priority_offset 10 type Swan Knights Mercs dictionary Swan_Knights_Mercs ; Swan Knights category cavalry class heavy voice_type Heavy banner faction main_cavalry banner holy crusade soldier swan_knights, 30, 0, 1 officer gondor_captain_early_flag mount barded horse mount_effect elephant -4, camel -4 attributes sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge , knight, mercenary_unit, no_custom formation 2, 4.4, 3, 6, 2, square, wedge stat_health 1, 3 stat_pri 7, 10, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1 stat_pri_attr no stat_sec 10, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 stat_sec_attr no stat_pri_armour 9, 4, 5, metal stat_sec_armour 0, 0, flesh stat_heat 8 stat_ground -1, -1, -3, -2 stat_mental 16, disciplined, highly_trained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 1200, 0, 120, 120, 1200, 4, 100 armour_ug_levels 4, 5 armour_ug_models swan_knights, swan_knights_ug1 ownership slave, sicily, timurids era 0 slave, sicily, timurids era 1 slave, sicily, timurids era 2 slave, sicily, timurids recruit_priority_offset 0

type Gondor Catapult Mercs dictionary Gondor_Catapult_Mercs ; Catapult category siege class missile voice_type Heavy banner faction main_missile banner holy crusade soldier NE_Catapult_Crew, 24, 4, 1 officer gondor_captain_early_flag engine northern_catapult attributes sea_faring, hardy, can_withdraw, artillery, mercenary_unit, no_ custom formation 1.5, 1.5, 3, 3, 3, square stat_health 1, 3 stat_pri 6, 3, no, 0, 0, melee, artillery_mechanical, piercing, knife, 2 5, 1.8 stat_pri_attr no stat_sec 55, 3, catapult, 250, 22, siege_missile, artillery_mechanical, blunt, none, 25, 1 stat_sec_attr ap, bp, area, launching stat_pri_armour 4, 4, 0, metal stat_sec_armour 0, 0, flesh stat_heat 1 stat_ground 0, 0, 0, 0 stat_mental 10, disciplined, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 560, 0, 60, 140, 560, 1, 120 armour_ug_levels 1 armour_ug_models Gondor_Catapult_Crew ownership slave, sicily, timurids era 0 slave, sicily, timurids era 1 slave, sicily, timurids era 2 slave, sicily, timurids recruit_priority_offset 0 type dictionary category class voice_type banner faction banner holy soldier engine attributes custom formation stat_health stat_pri 5, 1.8 stat_pri_attr stat_sec blunt, none, 25, stat_sec_attr stat_pri_armour stat_sec_armour stat_heat Bandits Catapult Mercs Bandits_Catapult_Mercs ; Catapult siege missile Heavy main_missile crusade NE_Catapult_Crew, 24, 4, 1 northern_catapult sea_faring, hardy, can_withdraw, artillery, mercenary_unit, no_ 1.5, 1.5, 3, 3, 3, square 1, 3 6, 3, no, 0, 0, melee, artillery_mechanical, piercing, knife, 2 no 55, 3, catapult, 250, 22, siege_missile, artillery_mechanical, 1 ap, bp, area, launching 4, 4, 0, metal 0, 0, flesh 1

stat_ground 0, 0, 0, 0 stat_mental 10, disciplined, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 560, 0, 60, 140, 560, 1, 120 armour_ug_levels 1 armour_ug_models bandits ownership slave, timurids era 0 slave, timurids era 1 slave, timurids era 2 slave, timurids recruit_priority_offset 0 type militia Mercs dictionary militia_Mercs ; militia category infantry class spearmen voice_type Heavy banner faction main_spear banner holy crusade soldier Armored_Sergeants, 60, 0, 1 officer rohan_captain_early_flag attributes sea_faring, hide_forest, can_withdraw, no_custom formation 1.2, 1.2, 2.4, 2.4, 4, square, schiltrom stat_health 1, 3 stat_pri 6, 3, no, 0, 0, melee, melee_blade, piercing, spear, 0, 1 stat_pri_attr light_spear, spear_bonus_4 stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 3, 2, 3, leather stat_sec_armour 0, 0, flesh stat_heat 2 stat_ground 0, -1, 0, -2 stat_mental 10, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 390, 0, 50, 50, 390, 4, 100 armour_ug_levels 1, 2 armour_ug_models militia, militia_upg ownership milan era 0 milan era 1 milan era 2 milan recruit_priority_offset 5 type dictionary category class voice_type banner faction banner holy soldier officer mount_effect attributes Rohan Axemen Mercs Rohan_Axemen_Mercs ; Rohan Axemen infantry heavy Heavy main_infantry crusade Dismounted_Huscarls, 60, 0, 1 rohan_captain_early_flag elephant -4 sea_faring, hide_forest, hardy, can_withdraw, mercenary_unit, n

o_custom formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 3 stat_pri 5, 3, no, 0, 0, melee, melee_blade, blunt, mace, 25, 1 stat_pri_attr ap stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 5, 3, 3, metal stat_sec_armour 0, 0, flesh stat_heat 4 stat_ground 0, -1, 0, -2 stat_mental 13, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 510, 0, 75, 75, 510, 4, 100 armour_ug_levels 2, 3 armour_ug_models rohan_axemens, rohan_axemens_upg ownership slave, milan, timurids era 0 slave, milan, timurids era 1 slave, milan, timurids era 2 slave, milan, timurids recruit_priority_offset 0 type Dismounted Eored Lancers Mercs dictionary Dismounted_Eored_Lancers_Mercs ; Eorling Swordsmen category infantry class heavy voice_type Heavy banner faction main_infantry banner holy crusade soldier Dismounted_Feudal_Knights, 60, 0, 1 officer rohan_captain_early_flag mount_effect elephant +2 attributes sea_faring, hide_forest, can_withdraw, mercenary_unit, no_custo m formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 3 stat_pri 8, 4, no, 0, 0, melee, melee_blade, piercing, sword, 0, 1 stat_pri_attr no stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 6, 3, 4, metal stat_sec_armour 0, 0, flesh stat_heat 4 stat_ground 0, -1, 0, -2 stat_mental 14, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 540, 0, 75, 75, 540, 4, 100 armour_ug_levels 2, 3 armour_ug_models rohan_swordsmen, rohan_swordsmen_upg ownership slave, milan, timurids era 0 slave, milan, timurids era 1 slave, milan, timurids era 2 slave, milan, timurids recruit_priority_offset 0

type rohan rider Mercs dictionary rohan_rider_Mercs ; rohan rider category cavalry class heavy voice_type Heavy banner faction main_cavalry banner holy crusade soldier rohan_rider, 30, 0, 1 officer rohan_captain_early_flag mount super heavy horse mount_effect elephant -4, camel -4 attributes sea_faring, hide_forest, can_withdraw, can_formed_charge, merce nary_unit, no_custom formation 2, 4.4, 3, 6, 2, square stat_health 1, 3 stat_pri 6, 8, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1 stat_pri_attr no stat_sec 5, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 stat_sec_attr ap stat_pri_armour 5, 3, 3, metal stat_sec_armour 0, 0, flesh stat_heat 4 stat_ground -1, -1, -3, -2 stat_mental 13, normal, trained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 740, 0, 100, 100, 740, 4, 100 armour_ug_levels 2, 3 armour_ug_models rohan_rider, rohan_rider_upg ownership slave, milan, timurids era 0 slave, milan, timurids era 1 slave, milan, timurids era 2 slave, milan, timurids recruit_priority_offset 0 type rohirrim Mercs dictionary rohirrim_Mercs ; Eored Skirmishers category cavalry class missile voice_type Heavy banner faction main_cavalry banner holy crusade soldier rohirrim_riders, 30, 0, 1 officer rohan_captain_early_flag mount northern heavy horse mount_effect horse +2, elephant -10 attributes sea_faring, hide_forest, can_withdraw, can_formed_charge, canta brian_circle, mercenary_unit, no_custom formation 2, 4.4, 3, 6, 3, square stat_health 1, 3 stat_pri 8, 3, cav_javelin, 55, 5, thrown, missile_mechanical, piercing, spear, 0, 1 stat_pri_attr ap, thrown stat_sec 4, 3, no, 0, 0, melee, melee_blade, blunt, mace, 25, 1 stat_sec_attr ap stat_pri_armour 5, 4, 4, metal stat_sec_armour 0, 0, flesh

stat_heat 6 stat_ground -1, -1, -3, -2 stat_mental 14, normal, trained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 780, 0, 100, 100, 780, 4, 100 armour_ug_levels 3, 4 armour_ug_models rohirrim_riders, rohirrim_riders_upg ownership slave, milan, timurids era 0 slave, milan, timurids era 1 slave, milan, timurids era 2 slave, milan, timurids recruit_priority_offset 0 type Rohan Horsearchers Mercs dictionary Rohan_Horsearchers_Mercs ; Rohan Horsearchers category cavalry class missile voice_type Heavy banner faction main_cavalry banner holy crusade soldier rohan_mounted_archers, 30, 0, 1 officer rohan_captain_early_flag mount northern heavy horse mount_effect elephant -4, camel -4 attributes sea_faring, hide_forest, can_withdraw, cantabrian_circle, merce nary_unit, no_custom formation 2, 4.4, 3, 6, 3, square stat_health 1, 3 stat_pri 6, 2, cav_composite_arrow, 140, 25, missile, missile_mechanical , piercing, none, 0, 1 stat_pri_attr no stat_sec 4, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 stat_sec_attr ap stat_pri_armour 5, 3, 1, metal stat_sec_armour 0, 0, flesh stat_heat 4 stat_ground -1, -1, -3, -2 stat_mental 12, normal, trained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 750, 0, 100, 100, 750, 4, 100 armour_ug_levels 2, 3 armour_ug_models rohan_mounted_archers, rohan_mounted_archers_upg ownership slave, milan, timurids era 0 slave, milan, timurids era 1 slave, milan, timurids era 2 slave, milan, timurids recruit_priority_offset 5 type dictionary category class voice_type banner faction eorlingas Mercs eorlingas_Mercs cavalry heavy Heavy main_cavalry

; Eored Lancers

banner holy crusade soldier eorlingas, 30, 0, 1 officer rohan_captain_early_flag mount super eorlingas horse mount_effect elephant -4, camel -4 attributes sea_faring, hide_forest, can_withdraw, can_formed_charge, knigh t, mercenary_unit, no_custom formation 2, 4.4, 3, 6, 2, square stat_health 1, 3 stat_pri 7, 9, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1 stat_pri_attr no stat_sec 5, 5, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 stat_sec_attr ap stat_pri_armour 6, 4, 4, metal stat_sec_armour 0, 0, flesh stat_heat 6 stat_ground -1, -1, -3, -2 stat_mental 15, normal, trained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 950, 0, 100, 100, 950, 4, 100 armour_ug_levels 3, 4 armour_ug_models eorlingas, eorlingas_upg ownership slave, milan, timurids era 0 slave, milan, timurids era 1 slave, milan, timurids era 2 slave, milan, timurids recruit_priority_offset 0 type dictionary category class voice_type banner faction banner holy soldier ;officer mount_effect attributes it, no_custom formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost armour_ug_levels armour_ug_models Beorning Mercs Beorning_Mercs ; Beornings infantry heavy Heavy main_infantry crusade beorning, 60, 0, 1.2 dale_captain_early_flag horse +1, camel +1, elephant -4 sea_faring, hide_forest, very_hardy, can_withdraw, mercenary_un 1.2, 1.2, 2.4, 2.4, 4, square 1, 3 9, 6, no, 0, 0, melee, melee_blade, slashing, axe, 50, 1 ap 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 no 4, 5, 0, leather 0, 0, flesh 2 0, -1, 1, -2 13, normal, trained 15 0 60, 300 1, 550, 0, 65, 65, 550, 2, 250 1 beorning

ownership slave, era 0 slave, era 1 slave, era 2 slave, recruit_priority_offset

scotland, scotland, scotland, scotland, 10

milan, milan, milan, milan,

mongols mongols mongols mongols

type Mordor Archers Mercs dictionary Mordor_Archers_Mercs ; Mordor Archers category infantry class missile voice_type Heavy banner faction main_missile banner holy crusade soldier mordor_archers, 60, 0, 1 officer mordor_captain_early_flag mount_effect elephant +3 attributes sea_faring, hide_forest, can_withdraw, stakes, stakes, no_custo m formation 1.5, 1.5, 3.0, 3.0, 4, square stat_health 1, 3 stat_pri 5, 2, arrow, 160, 25, missile, missile_mechanical, piercing, no ne, 0, 1 stat_pri_attr no stat_sec 5, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 stat_sec_attr no stat_pri_armour 4, 3, 0, metal stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground 0, 0, -1, -2 stat_mental 8, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 400, 0, 65, 65, 400, 4, 100 armour_ug_levels 2, 3 armour_ug_models mordor_archers, mordor_archers_upg ownership england era 0 england era 1 england era 2 england recruit_priority_offset 0 type dictionary category class voice_type banner faction banner holy soldier officer mount_effect attributes formation stat_health stat_pri stat_pri_attr stat_sec Mordor Orcs Mercs Mordor_Orcs_Mercs ; Orc Raiders infantry heavy Heavy main_infantry crusade Norse_Swordsmen, 100, 0, 1 mordor_captain_early_flag elephant +2 sea_faring, hide_forest, can_withdraw, no_custom 1.5, 1.5, 3.0, 3.0, 5, square 1, 2 6, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 no 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1

stat_sec_attr no stat_pri_armour 4, 2, 2, metal stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground 0, 0, 0, -2 stat_mental 10, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 460, 0, 65, 65, 460, 4, 100 armour_ug_levels 2, 3 armour_ug_models mordor_orcs, mordor_orcs_upg ownership england, papal_states era 0 england, papal_states era 1 england, papal_states era 2 england, papal_states recruit_priority_offset 5 type Dunlendings Mercs dictionary Dunlendings_Mercs ; Dunlendings category infantry class spearmen voice_type Heavy banner faction main_spear banner holy crusade soldier Armored_Sergeants, 100, 0, 1 officer isengard_captain_early_flag attributes sea_faring, hide_forest, hardy, can_withdraw, no_custom formation 1.2, 1.2, 2.4, 2.4, 4, square, schiltrom stat_health 1, 2 stat_pri 6, 4, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1 stat_pri_attr light_spear, spear_bonus_4 stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 3, 3, 1, leather stat_sec_armour 0, 0, flesh stat_heat 2 stat_ground 0, -1, 0, -2 stat_mental 10, impetuous, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 440, 0, 50, 50, 440, 4, 100 armour_ug_levels 0, 1 armour_ug_models dunlendings, dunlendings_upg ownership france, slave era 0 france, slave era 1 france, slave era 2 france, slave recruit_priority_offset 5 type dictionary category class voice_type banner faction banner holy Uruk-Hai Raiders Mercs Uruk-Hai_Raiders_Mercs infantry heavy Heavy main_infantry crusade

; Uruk-Hai Raiders

soldier Uruk_Scout_Sword, 100, 0, 1 officer isengard_captain_early_flag mount_effect elephant +2 attributes sea_faring, hide_forest, hardy, can_withdraw, no_custom formation 1.5, 1.5, 3.0, 3.0, 5, square stat_health 1, 2 stat_pri 6, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 stat_pri_attr no stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 2, 2, 4, metal stat_sec_armour 0, 0, flesh stat_heat 4 stat_ground 0, 0, 0, -2 stat_mental 11, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 510, 0, 65, 65, 510, 4, 100 armour_ug_levels 1, 2 armour_ug_models Uruk_Scout_Sword, Uruk_Scout_Sword_upg ownership france era 0 france era 1 france era 2 france recruit_priority_offset 5 type dictionary category class voice_type banner faction banner holy soldier officer mount_effect attributes formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost armour_ug_levels armour_ug_models ownership era 0 era 1 era 2 Goblin Orcs Mercs Goblin_Orcs_Mercs ; Goblin Orcs infantry heavy Heavy main_infantry crusade goblin_orcs, 100, 0, 1 orcsmm_captain_early_flag elephant +2 sea_faring, hide_forest, can_withdraw, no_custom 1.5, 1.5, 3.0, 3.0, 5, square 1, 2 6, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 no 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 no 3, 2, 2, metal 0, 0, flesh 2 0, 0, 0, -1 10, normal, trained 15 0 60, 300 1, 430, 0, 65, 65, 430, 4, 100 1, 2 goblin_orcs, goblin_orcs_upg hre hre hre hre

recruit_priority_offset

type Goblin Spears Mercs dictionary Goblin_Spears_Mercs ; Goblin Spears category infantry class spearmen voice_type Heavy banner faction main_infantry banner holy crusade soldier goblin_spear, 100, 0, 1 officer angmar_captain_early_flag mount_effect elephant -3 attributes sea_faring, hide_forest, can_withdraw, no_custom formation 1.5, 1.5, 3.0, 3.0, 5, square, schiltrom stat_health 1, 2 stat_pri 5, 3, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1 stat_pri_attr light_spear, spear_bonus_4 stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 3, 2, 2, metal stat_sec_armour 0, 0, flesh stat_heat 2 stat_ground 0, 0, 0, -1 stat_mental 10, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 410, 0, 75, 75, 410, 4, 100 armour_ug_levels 1, 2 armour_ug_models goblin_spear, goblin_spear_upg ownership portugal era 0 portugal era 1 portugal era 2 portugal recruit_priority_offset 5 ;################################################################# ;###################### Creatures ############################## ;################################################################# ;descr_sounds_units_ambient ;(descr_sounds_units_anims) ;descr_sounds_units_idle.txt ;descr_sounds_units_march type Black Spiders Adult dictionary Black_Spiders_Adult ; Used Spiders category cavalry class heavy voice_type Heavy banner faction main_cavalry banner holy crusade_cavalry soldier Elephant_Crew3, 24, 24, 1 mount black_spidersA mount_effect horse +4, camel +2 attributes hide_improved_forest, very_hardy, can_withdraw, frighten_foot, frighten_mounted, mercenary_unit

move_speed_mod 1.1 formation 1.8, 1.8, 3.3, 3.3, 4, horde stat_health 1, 2 stat_pri no stat_pri_attr no stat_sec 18, 8, no, 0, 0, melee, melee_simple, piercing, none, 0, 1 stat_sec_attr ap stat_pri_armour 0, 0, 0, leather stat_sec_armour 15, 7, flesh stat_heat 2 stat_ground 0, -1, 0, -2 stat_mental 20, impetuous, untrained stat_charge_dist 80 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 1250, 350, 100, 400, 1250, 6, 300 armour_ug_levels 2 armour_ug_models Elephant_Crew3 ownership slave, england era 0 slave, england era 1 slave, england era 2 slave, england recruit_priority_offset 15 ;type Brown Spiders Chieftain ;dictionary Brown_Spiders_Chieftain ; ; ;type Forest Spiders Chieftain ;dictionary Forest_Spiders_Chieftain ; ; ;type Wargs Chieftain ;dictionary Wargs_Chieftain ; ; ;type Wolves Chieftain ;dictionary Wolves_Chieftain ; ; ;type Fell Beast Chieftain ;dictionary Fell_Beast_Chieftain ; ; type Ents Elephants dictionary Ents_Elephants ; Ents Elephants category cavalry class heavy voice_type Heavy banner faction main_cavalry banner holy crusade_cavalry soldier Elephant_Crew3, 8, 4, 1 mount elephant mount_effect horse +4, camel +2 attributes hide_improved_forest, very_hardy, can_withdraw, frighten_foot, frighten_mounted, mercenary_unit move_speed_mod 0.6 formation 6, 6, 8, 8, 4, horde stat_health 1, 6

stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost armour_ug_levels armour_ug_models ownership era 0 era 1 era 2

45, 15, no, 0, 0, melee, melee_blade, piercing, sword, 0, 1 area, launching 45, 15, no, 0, 0, melee, melee_blade, piercing, sword, 0, 1 area, launching 5, 7, 0, metal 28, 14, flesh 4 0, 1, -6, -1 21, low, untrained 30 0 60, 300 1, 2400, 500, 900, 400, 2400, 1, 520 2 Elephant_Crew3 slave, mongols, timurids slave, mongols, timurids slave, mongols, timurids slave, mongols, timurids

;-------------------------------------------------------------------------------type dictionary category class voice_type banner faction banner holy soldier mount attributes formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost armour_ug_levels armour_ug_models ownership era 0 era 1 era 2 type dictionary category class Sauron Elephants Sauron_Elephants ; 1 Sauron - Campaign cavalry heavy Heavy main_cavalry crusade_cavalry Elephant_Crew4, 100, 1, 1 sauron very_hardy, frighten_foot, frighten_mounted, no_custom 3, 3, 6, 6, 1, square 1, 12 0, 0, no, 0, 0, no, no, no, none, 0, 1 no 50, 25, no, 0, 0, melee, melee_simple, piercing, sword, 0, 1 launching, bp, ap, area 5, 5, 5, metal 25, 25, metal 0 0, 0, -1, -1 18, impetuous, highly_trained, lock_morale 30 0 60, 300 1, 3500, 1000, 500, 500, 3500, 1, 100000 3 Elephant_Crew3 england england england england Sauron Elephants2 Sauron_Elephants2 cavalry heavy

; 1 Sauron - Custom Battles

voice_type banner faction banner holy soldier mounted_engine mount attributes formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost armour_ug_levels armour_ug_models ownership era 0 era 1 era 2

Heavy main_cavalry crusade_cavalry Elephant_Crew4, 6, 1, 1 elephant_serpentine sauron very_hardy, frighten_foot, frighten_mounted 3, 3, 6, 6, 1, horde 1, 12 0, 0, no, 0, 0, no, no, no, none, 0, 1 no 50, 25, no, 0, 0, melee, melee_simple, piercing, sword, 0, 1 launching, bp, ap, area 5, 5, 5, metal 25, 25, metal 0 0, 0, -1, -1 18, impetuous, highly_trained, lock_morale 30 0 60, 300 1, 3500, 1000, 500, 500, 3500, 1, 100000 3 Elephant_Crew3 england england england england

;-------------------------------------------------------------------------------type dictionary category class voice_type banner faction banner holy soldier mounted_engine mount attributes formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost armour_ug_levels armour_ug_models Balrog Elephant Balrog_Elephant ; 1 Balrog - Custom Battles cavalry heavy Heavy main_cavalry crusade_cavalry Elephant_Crew3, 6, 1, 1 elephant_serpentine balrog very_hardy, frighten_foot, frighten_mounted 3, 3, 6, 6, 1, horde 1, 10 0, 0, no, 0, 0, no, no, no, none, 0, 1 no 45, 22, no, 0, 0, melee, melee_simple, piercing, sword, 0, 1 launching, bp, area 5, 5, 5, metal 28, 22, leather 0 0, 0, -1, -1 18, impetuous, highly_trained, lock_morale 30 0 60, 300 1, 3000, 900, 500, 500, 3000, 1, 100000 1 Elephant_Crew3

ownership era 0 era 1 era 2 type dictionary category class voice_type banner faction banner holy soldier mount attributes formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost armour_ug_levels armour_ug_models ownership era 0 era 1 era 2 type dictionary category class voice_type banner faction banner holy soldier mount_effect attributes ustom move_speed_mod formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat

hre hre hre hre Balrog Balrog ; 1 Balrog - Campaign (Player) cavalry heavy Heavy main_cavalry crusade_cavalry Elephant_Crew3, 100, 1, 1 balrog very_hardy, frighten_foot, frighten_mounted, no_custom 3, 3, 6, 6, 1, horde 1, 10 0, 0, no, 0, 0, no, no, no, none, 0, 1 no 45, 22, no, 0, 0, melee, melee_simple, piercing, sword, 0, 1 launching, bp, area 5, 5, 5, metal 28, 22, leather 0 0, 0, -1, -1 18, impetuous, highly_trained, lock_morale 30 0 60, 300 1, 3000, 900, 500, 500, 3000, 1, 100000 1 Elephant_Crew3 hre hre hre hre Balrog2 Balrog2 ; Balrogs - Campaign (AI) infantry heavy Heavy main_infantry crusade balrog2, 4, 0, 150 horse +4, camel +2 very_hardy, can_withdraw, frighten_foot, frighten_mounted, no_c 0.8 5, 5, 8, 8, 1, horde 7, 3 38, 20, no, 0, 0, melee, melee_blade, piercing, sword, 0, 1 ap, area, launching 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 no 24, 32, 0, leather 0, 0, flesh 0

stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost armour_ug_levels armour_ug_models ownership era 0 era 1 era 2 type dictionary category class voice_type banner faction banner holy soldier mount_effect attributes ustom move_speed_mod formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost armour_ug_levels armour_ug_models ownership era 0 era 1 era 2 type dictionary category class voice_type banner faction banner holy soldier attributes formation stat_health

0, 0, -1, -1 21, impetuous, untrained, lock_morale 30 0 60, 300 1, 3200, 0, 400, 400, 3200, 1, 520 1 balrog2 hre hre hre hre Balrog3 Balrog3 ; Balrogs for Fellowship infantry heavy Heavy main_infantry crusade balrog2, 4, 0, 150 horse +4, camel +2 very_hardy, can_withdraw, frighten_foot, frighten_mounted, no_c 0.8 5, 5, 8, 8, 1, horde 3, 3 24, 12, no, 0, 0, melee, melee_blade, piercing, sword, 50, 1 area, launching 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 no 14, 12, 0, leather 0, 0, flesh 0 0, -1, -2, -1 21, impetuous, untrained, lock_morale 30 0 60, 300 1, 3200, 0, 400, 400, 3200, 1, 520 1 balrog2 hre hre hre hre Cave Trolls2 Cave_Trolls2 ; Cave Trolls Rebels infantry heavy Heavy main_infantry crusade mountain_trolls, 5, 0, 70.0 sea_faring, can_withdraw, frighten_foot, mercenary_unit 5.0, 5.0, 8.0, 8.0, 1, square 5, 3

stat_pri 32, 10, no, 0, 0, melee, melee_blade, blunt, mace, 0, 1 stat_pri_attr area, launching stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 9, 22, 0, flesh stat_sec_armour 0, 0, flesh stat_heat 1 stat_ground 0, -1, -2, -1 stat_mental 18, impetuous, trained, lock_morale stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 1300, 550, 75, 75, 1300, 1, 400 armour_ug_levels 1 armour_ug_models cave_trolls ownership slave, sicily recruit_priority_offset 0 type Mercenary Wardogs dictionary Mercenary_Wardogs ;Wardogs category handler class heavy voice_type Heavy banner faction main_infantry banner holy crusade soldier goblin_orcs, 10, 30, 1.0 animal wardogs attributes sea_faring, hide_improved_forest, hardy, can_withdraw, frighten _foot, power_charge, no_custom formation 3, 3, 3.8, 3.8, 2, horde stat_health 1, 1 stat_pri 6, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 stat_pri_attr no stat_sec 18, 20, no, 0, 0, melee, melee_simple, piercing, none, 0, 1 stat_sec_attr no stat_pri_armour 3, 2, 2, metal stat_sec_armour 2, 6, flesh stat_heat 1 stat_ground 0, -1, -2, -2 stat_mental 16, impetuous, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 500, 200, 60, 140, 370, 1, 110 armour_ug_levels 2, 3 armour_ug_models goblin_orcs, goblin_orcs_upg ownership slave, hre era 0 hre era 1 hre era 2 hre recruit_priority_offset 0 type dictionary category class voice_type banner faction Scythed Chariot Scythed_Chariot cavalry heavy Heavy main_cavalry

; Desert Cavalry

banner holy crusade soldier Turkish_Archers, 12, 6, 1 ;soldier elephant_crew4, 12, 6, 1 mount scythedchariot_sel mount_effect horse +4, camel +2 attributes sea_faring, hardy, can_withdraw, can_run_amok, frighten_foot, f righten_mounted, no_custom formation 4, 5, 9, 11, 2, horde stat_health 1, 3 stat_pri 12, 2, mumakil_arrow, 200, 50, missile, missile_mechanical, pie rcing, none, 0, 1 stat_pri_attr no stat_sec 30, 50, no, 0, 0, melee, melee_simple, piercing, none, 0, 1 ;;k ills everyone EVERYONE I SAY stat_sec_attr area, ap ;launching stat_pri_armour 14, 4, 0, metal ;stat_armour_ex 5, 0, 0, 0, 7, 0, 0, metal stat_sec_armour 13, 3, flesh stat_heat 1 stat_ground 0, 0, 0, 0 ;0, 1, -6, -1 stat_mental 22, normal, highly_trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 3250, 542, 100, 75, 540, 2, 250 armour_ug_levels 1 armour_ug_models elephant_crew4 ownership venice era 0 venice era 1 venice era 2 venice recruit_priority_offset 15 ;################################################################# ;####################### Palantir ############################## ;################################################################# type dictionary category class voice_type banner faction banner holy soldier officer mount_effect attributes tom formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground Mordor Orcs Illusion Mordor_Orcs_Illusion ; Orc Raiders infantry heavy Heavy main_infantry crusade Norse_Swordsmen, 100, 0, 1 mordor_captain_early_flag elephant +2 sea_faring, hide_forest, can_withdraw, free_upkeep_unit, no_cus 1.5, 1.5, 3.0, 3.0, 5, square 1, 2 6, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 no 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 no 4, 2, 2, metal 0, 0, flesh 0 0, 0, 0, -2

stat_mental 10, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 460, 0, 65, 65, 460, 4, 100 armour_ug_levels 2, 3 armour_ug_models mordor_orcs, mordor_orcs_upg ownership england era 0 england era 1 england era 2 england recruit_priority_offset 8 ;################################################################# ;####################### Autonomy ############################## ;################################################################# type Ents Elephants autonomy dictionary Ents_Elephants_autonomy ; Ents Elephants category cavalry class heavy voice_type Heavy banner faction main_cavalry banner holy crusade_cavalry soldier Elephant_Crew3, 8, 4, 1 mount elephant mount_effect horse +4, camel +2 attributes hide_improved_forest, very_hardy, can_withdraw, frighten_foot, frighten_mounted, mercenary_unit, autonomy_1, no_custom move_speed_mod 0.6 formation 6, 6, 8, 8, 4, horde stat_health 1, 6 stat_pri 45, 15, no, 0, 0, melee, melee_blade, piercing, sword, 0, 1 stat_pri_attr area, launching stat_sec 45, 15, no, 0, 0, melee, melee_blade, piercing, sword, 0, 1 stat_sec_attr area, launching stat_pri_armour 5, 7, 0, metal stat_sec_armour 28, 14, flesh stat_heat 4 stat_ground 0, 1, -6, -1 stat_mental 21, low, untrained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 2400, 500, 900, 400, 2400, 1, 520 armour_ug_levels 2 armour_ug_models Elephant_Crew3 ownership slave, mongols, timurids era 0 slave, mongols, timurids era 1 slave, mongols, timurids era 2 slave, mongols, timurids type dictionary category class voice_type Hobbit Infantry autonomy Hobbit_Infantry_autonomy infantry heavy Heavy

; Hobbitry in arms

banner faction main_infantry banner holy crusade soldier hobbit_infantry, 60, 0, 0.8 officer eriador_captain_early_flag mount_effect horse +6, camel +6, elephant +2 attributes sea_faring, hide_forest, can_withdraw, free_upkeep_unit, mercen ary_unit, autonomy_2, no_custom formation 1.0, 1.0, 2.0, 2.0, 4, square stat_health 1, 3 stat_pri 6, 5, no, 0, 0, melee, melee_blade, slashing, axe, 0, 1 stat_pri_attr no stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 2, 4, 0, leather stat_sec_armour 0, 0, flesh stat_heat 4 stat_ground 1, -1, 2, 1 stat_mental 12, normal, trained stat_charge_dist 10 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 340, 150, 75, 55, 340, 4, 100 armour_ug_levels 1, 2 armour_ug_models hobbit_infantry, hobbit_infantry_upg ownership turks, byzantium, slave era 0 turks, byzantium, slave era 1 turks, byzantium, slave era 2 turks, byzantium, slave recruit_priority_offset 0 type Hobbit Archers autonomy dictionary Hobbit_Archers_autonomy ; Hobbit Archers category infantry class missile voice_type Heavy banner faction main_missile banner holy crusade soldier new_hobbit_archers, 60, 0, 0.8 officer eriador_captain_early_flag mount_effect elephant +3 attributes sea_faring, hide_forest, can_withdraw, free_upkeep_unit, mercen ary_unit, autonomy_2, no_custom formation 1.0, 1.0, 2.0, 2.0, 4, square stat_health 1, 3 stat_pri 7, 2, arrow, 150, 30, missile, missile_mechanical, piercing, no ne, 0, 1 stat_pri_attr no stat_sec 5, 2, no, 0, 0, melee, melee_blade, piercing, sword, 0, 1 stat_sec_attr no stat_pri_armour 2, 3, 0, leather stat_sec_armour 0, 0, flesh stat_heat 2 stat_ground 0, -1, -1, -2 stat_mental 10, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 370, 160, 50, 50, 370, 4, 100 armour_ug_levels 1, 2

armour_ug_models new_hobbit_archers, new_hobbit_archers_upg ownership turks, byzantium, timurids, slave era 0 turks, byzantium, timurids, slave era 1 turks, byzantium, timurids, slave era 2 turks, byzantium, timurids, slave recruit_priority_offset 0 type Bandobras Archers autonomy dictionary Bandobras_Archers_autonomy ; Bandobras Archers category infantry class missile voice_type Heavy banner faction main_missile banner holy crusade soldier new_hobbit_archers, 60, 0, 0.8 officer eriador_captain_early_flag mount_effect elephant +3 attributes sea_faring, hide_forest, extreme_range, hardy, can_withdraw, fr ee_upkeep_unit, mercenary_unit, autonomy_2, no_custom formation 1.0, 1.0, 2.0, 2.0, 4, square stat_health 1, 3 stat_pri 8, 2, arrow, 170, 30, missile, missile_mechanical, piercing, no ne, 0, 1 stat_pri_attr no stat_sec 5, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 stat_sec_attr no stat_pri_armour 4, 3, 0, metal stat_sec_armour 0, 0, flesh stat_heat 2 stat_ground 0, -1, -1, -2 stat_mental 11, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 450, 190, 50, 50, 450, 2, 250 armour_ug_levels 2, 3 armour_ug_models bandrobas_archers, bandrobas_archers_upg ownership turks, byzantium, slave era 0 turks, byzantium, slave era 1 turks, byzantium, slave era 2 turks, byzantium, slave recruit_priority_offset 5 ;################################################################# ;################ G5 Custom Missions Mod ####################### ;################################################################# type Mordor Orcs Crusade dictionary Mordor_Orcs_Crusade ; Mordor Orcs Crusade category infantry class heavy voice_type Heavy accent German banner faction main_infantry banner holy crusade soldier Norse_Swordsmen, 100, 0, 1 officer mordor_captain_early_flag mount_effect elephant +2 attributes sea_faring, hide_forest, can_withdraw, free_upkeep_unit, mercen

ary_unit, crusade_mercs, no_custom formation 1.5, 1.5, 3.0, 3.0, 5, square stat_health 1, 2 stat_pri 5, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 stat_pri_attr no stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 4, 2, 2, metal stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground 0, 0, 0, -2 stat_mental 10, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 460, 190, 65, 65, 460, 4, 100 armour_ug_levels 2, 3 armour_ug_models mordor_orcs, mordor_orcs_upg ownership slave recruit_priority_offset 5 type Mordor Archers Crusade dictionary Mordor_Archers_Crusade ; Mordor Archers Crusade category infantry class missile voice_type Heavy accent German banner faction main_missile banner holy crusade soldier Lithuanian_Archers, 60, 0, 1 officer mordor_captain_early_flag mount_effect elephant +3 attributes sea_faring, hide_forest, can_withdraw, stakes, stakes, free_upk eep_unit, mercenary_unit, crusade_mercs, no_custom formation 1.5, 1.5, 3.0, 3.0, 4, square stat_health 1, 3 stat_pri 5, 2, arrow, 160, 30, missile, missile_mechanical, piercing, no ne, 0, 1 stat_pri_attr no stat_sec 5, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 stat_sec_attr no stat_pri_armour 4, 2, 0, metal stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground 0, 0, -1, -2 stat_mental 8, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 410, 180, 65, 65, 410, 4, 100 armour_ug_levels 2, 3 armour_ug_models mordor_archers, mordor_archers_upg ownership slave recruit_priority_offset 5 type dictionary category Corsairs Mercs2 Corsairs_Mercs2 infantry

; Corsairs Crusade Mercs

class light voice_type Heavy banner faction main_infantry banner holy crusade soldier Dismounted_Feudal_Knights, 60, 0, 1 officer harad_captain_early_flag mount_effect elephant +2 attributes sea_faring, hide_forest, hardy, can_withdraw, mercenary_unit, c rusade_mercs, no_custom formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 3 stat_pri 9, 4, no, 0, 0, melee, melee_blade, piercing, sword, 0, 1 stat_pri_attr no stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 2, 5, 0, leather stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground 0, 1, 0, -2 stat_mental 14, impetuous, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 450, 180, 50, 50, 450, 3, 150 armour_ug_levels 0, 1 armour_ug_models corsairs, corsairs_upg ownership slave recruit_priority_offset 5 type Southron Spearmen Mercs2 dictionary Southron_Spearmen_Mercs2 ; Southron Spearmen Crusade Mercs category infantry class spearmen voice_type Heavy banner faction main_spear banner holy crusade soldier Armored_Sergeants, 60, 0, 1.2 officer harad_captain_early_flag attributes sea_faring, hide_forest, hardy, can_withdraw, mercenary_unit, c rusade_mercs, no_custom formation 1.2, 1.2, 2.4, 2.4, 4, square, schiltrom stat_health 1, 3 stat_pri 8, 4, no, 0, 0, melee, melee_blade, piercing, spear, 0, 1 stat_pri_attr light_spear, spear_bonus_4 stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 5, 3, 4, metal stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground 0, 1, 0, -2 stat_mental 12, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 470, 200, 60, 60, 470, 4, 100 armour_ug_levels 1, 2 armour_ug_models southron_spearmen, southron_spearmen_upg ownership slave recruit_priority_offset 5

type Harad Archers Mercs2 dictionary Harad_Archers_Mercs2 ; Harad Archers Crusade Mercs category infantry class missile voice_type Heavy banner faction main_missile banner holy crusade soldier Lithuanian_Archers, 60, 0, 1 officer harad_captain_early_flag mount_effect elephant +3 attributes sea_faring, hide_forest, hardy, can_withdraw, mercenary_unit, c rusade_mercs, no_custom formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 3 stat_pri 6, 2, arrow, 150, 30, missile, missile_mechanical, piercing, no ne, 0, 1 stat_pri_attr no stat_sec 4, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 stat_sec_attr no stat_pri_armour 2, 2, 0, leather stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground 0, 1, -1, -2 stat_mental 9, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 340, 150, 50, 50, 340, 4, 100 armour_ug_levels 0, 1 armour_ug_models harad_archers, harad_archers_upg ownership slave recruit_priority_offset 5 type Balchoth Horde Mercs2 dictionary Balchoth_Horde_Mercs2 ; Balchoth Horde Crusade Mercs category infantry class missile voice_type Heavy banner faction main_missile banner holy crusade soldier Afghan_Javelinmen, 60, 0, 1 officer rhun_captain_early_flag mount_effect elephant -10 attributes sea_faring, hide_forest, hardy, can_withdraw, mercenary_unit, c rusade_mercs, no_custom formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 3 stat_pri 7, 3, javelin, 55, 3, thrown, missile_mechanical, piercing, spe ar, 0, 1 stat_pri_attr ap, thrown stat_sec 5, 3, no, 0, 0, melee, melee_blade, blunt, mace, 25, 1 stat_sec_attr no stat_pri_armour 1, 2, 3, leather stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground 0, 1, 0, -2 stat_mental 10, normal, trained

stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 390, 170, 50, 50, 390, 4, 100 armour_ug_levels 0, 1 armour_ug_models rhunbh, rhunbh_upg ownership slave recruit_priority_offset 5 type Easterling Clansmen Mercs2 dictionary Easterling_Clansmen_Mercs2 ; Easterling Clansmen Crusade Me rcs category infantry class light voice_type Heavy banner faction main_infantry banner holy crusade soldier Dismounted_Feudal_Knights, 60, 0, 1 officer rhun_captain_early_flag mount_effect elephant +2 attributes sea_faring, hide_forest, hardy, can_withdraw, mercenary_unit, c rusade_mercs, no_custom formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 3 stat_pri 7, 4, no, 0, 0, melee, melee_blade, piercing, sword, 0, 1 stat_pri_attr no stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 2, 3, 3, leather stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground 0, 1, 0, -2 stat_mental 12, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 430, 180, 60, 60, 430, 4, 100 armour_ug_levels 0, 1 armour_ug_models rhunec, rhunec_upg ownership slave recruit_priority_offset 5 type Easterling Archers Mercs2 dictionary Easterling_Archers_Mercs2 ; Easterling Archers Crusade Merc s category infantry class missile voice_type Heavy banner faction main_missile banner holy crusade soldier rhunea, 60, 0, 1 officer rhun_captain_early_flag mount_effect elephant +3 attributes sea_faring, hide_forest, hardy, can_withdraw, mercenary_unit, c rusade_mercs, no_custom formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 3 stat_pri 6, 2, arrow, 150, 30, missile, missile_mechanical, piercing, no

ne, 0, 1 stat_pri_attr no stat_sec 4, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 stat_sec_attr no stat_pri_armour 2, 3, 0, leather stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground 0, 1, -1, -2 stat_mental 9, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 370, 160, 60, 60, 370, 4, 100 armour_ug_levels 0, 1 armour_ug_models rhunea, rhunea_upg ownership slave recruit_priority_offset 5

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