Advanced Certificate in Digital Compositing (NUKE)
Duration: 16 weeks Nuke the Interface and Introduction to node base compositing
Compositing Basics Introduction to Nuke Importing images and sequences (Formats and resolution) using viewer Basic node compositing
Nuke compositing with nodes tree and Nuke production pipeline
Creating a simple node tree Placing foreground over background Splitting a tree using key frames Nuke in Production Pipeline Nuke Channel system and 2D to 3D Workflow
Nuke Paint Tool
Paint tool Nukes nondestructive paint node
Nuke Painting tree and Cleanplates
Painting on an image or through the tree Creating Clean Plates
Nuke Rotoscoping
Introduction to Rotoscoping Matte Extraction: Rotoscoping
Nuke Matte
Creating a matte using splines Incorporating Mattes into the channels
Quality control
Quality Controlling Matte production
Tracking & Matchmoving
Tracking and Stabilizing Camera Tracking 2D & 3D Tracking
www.clusters.in
Advanced Certificate in Digital Compositing (NUKE)
Matchmoving Camera calibration with Boujou Scene Orientation in Nuke and Maya Multi-Planning
Nuke Keying
Matte Extraction: Keying Extracting mattes using color information in image Using various keyers to create alpha channel Keying models: using 1 key Matte density: using 2 key
Nuke Keying advance
Boolean logic: using multiple keys Pre-processing : improving the key Post-processing: enhancing the matte Primatte, Keylight, Image Base Keying (IBK)
Color Correction
Introduction to Color correction Understanding the building blocks behind color correction Using Nukes float space tree to color correct Pre multiplication math Color Correction Working with input and output Graphs Channel Matching Color balance
CG Compositing
Working With CGI Compositing 3d Multi Pass Renders in Nuke CG Compositing Techniques
Nuke Advanced Compositing 01
Compositing Layers Generating Motion Blur Compositing and Breakdowns Time Controls Morphing
www.clusters.in
Advanced Certificate in Digital Compositing (NUKE)
Nuke Advanced Compositing 02
Expressions Warping 2D Effects in Nuke Stereoscopic Workflow
Nuke 3D System
Introduction to Nuke's 3D engine Geometry, Lights, Modifiers, Primitives, Camera, Scene Lighting and Mask Control Interactive Lighting Advanced 3D Engine Practical Usage of 3D Engine Using 3D tracks Pan and Tile Setups and Environment Lights Camera Projection Projection Mapping Modifying Geometry
Nuke Conclusion
Showreel Exam Personality Development A Session to prepare and adapt with the production atmosphere in the Industry
www.clusters.in