Both StringBuffer and StringBuilder are much faster when compared to the String class when it comes to manipulating string objects. But, the StringBuilder is usually faster than the StringBuffer because the StringBuffer object is internally synchronized so, due to the multi-threading overhead the StringBuilder is faster.
So, if your application is multi-threaded and the object could be accessed/modified by multiple threads use the StringBuffer, else use the StringBuilder.
The StringBuilder class was added in Java 5. It has exactly the same API as the StringBuffer class, except StringBuilder is not thread safe. In other words, its methods are not synchronized. Sun recommends that you use StringBuilder instead of StringBuffer whenever possible because StringBuilder will run faster. So apart from synchronization, anything we say about StringBuilder's methods holds true for StringBuffer's methods, and vice versa.
String and StringBuilder classes are used to store string values but the difference in them is that String is immutable (read only) by nature, because a value once assigned to a String object cannot be changed after its creation. When the value in the String object is modified, a new object is created, in memory, with a new value assigned to the String object. On the other hand, the StringBuilder class is mutable, as it occupies the same space even if you change the value. The StringBuilder class is more efficient where you have to perform a large amount of string manipulation.
Strings are extremely useful but at the same time resource intensive too. In programs where numerous strings are used which need to be altered every now and then, it is advisable to use the StringBuffer or the StringBuilder class.The java.lang.StringBuffer and java.lang.StringBuilder classes should be used when you have to make a lot of modifications to strings of characters. As we discussed in the previous chapter, String objects are immutable, so if you choose to do a lot of manipulations with String objects, you will end up with a lot of abandoned String objects in the String pool. On the other hand, objects of type StringBuffer and StringBuilder can be modified over and over again without leaving behind a great list of discarded String objects.StringBuffer vs. StringBuilderThe StringBuilder class was added in Java 5. It has exactly the same API as the StringBuffer class, except StringBuilder is not thread safe. In other words, its methods are not synchronized. (For now just know that syncrhonized is used for thread safety and causes an overhead in terms of performance) Sun recommends that you use StringBuilder instead of StringBuffer whenever possible because StringBuilder will run faster. So apart from synchronization, anything we say about StringBuilder's methods holds true for StringBuffer's methods, and vice versa.
Strings are extremely useful but at the same time resource intensive too. In programs where numerous strings are used which need to be altered every now and then, it is advisable to use the StringBuffer or the StringBuilder class. The java.lang.StringBuffer and java.lang.StringBuilder classes should be used when you have to make a lot of modifications to strings of characters. As we discussed in the previous chapter, String objects are immutable, so if you choose to do a lot of manipulations with String objects, you will end up with a lot of abandoned String objects in the String pool. On the other hand, objects of type StringBuffer and StringBuilder can be modified over and over again without leaving behind a great list of discarded String objects.
In Java, String is a class that represents an immutable string, that is a sequence of characters that can never change. Any modification to the String will have to create a new String object. A StringBuffer (and in Java 1.5 and up, a StringBuilder) is a mutable string object that can be modified at runtime. The advantages of using Strings are that the String is generally lighter and faster to use where the String isn't going to change. When building a long String of text by making changes to one object over time, you should use a StringBuilder or StringBuffer (in Java 1.4 or when synchronization is important).
The StringBuilder class was added in Java 5. It has exactly the same API as the StringBuffer class, except StringBuilder is not thread safe. In other words, its methods are not synchronized. Sun recommends that you use StringBuilder instead of StringBuffer whenever possible because StringBuilder will run faster. So apart from synchronization, anything we say about StringBuilder's methods holds true for StringBuffer's methods, and vice versa.
String and StringBuilder classes are used to store string values but the difference in them is that String is immutable (read only) by nature, because a value once assigned to a String object cannot be changed after its creation. When the value in the String object is modified, a new object is created, in memory, with a new value assigned to the String object. On the other hand, the StringBuilder class is mutable, as it occupies the same space even if you change the value. The StringBuilder class is more efficient where you have to perform a large amount of string manipulation.
Strings are extremely useful but at the same time resource intensive too. In programs where numerous strings are used which need to be altered every now and then, it is advisable to use the StringBuffer or the StringBuilder class.The java.lang.StringBuffer and java.lang.StringBuilder classes should be used when you have to make a lot of modifications to strings of characters. As we discussed in the previous chapter, String objects are immutable, so if you choose to do a lot of manipulations with String objects, you will end up with a lot of abandoned String objects in the String pool. On the other hand, objects of type StringBuffer and StringBuilder can be modified over and over again without leaving behind a great list of discarded String objects.StringBuffer vs. StringBuilderThe StringBuilder class was added in Java 5. It has exactly the same API as the StringBuffer class, except StringBuilder is not thread safe. In other words, its methods are not synchronized. (For now just know that syncrhonized is used for thread safety and causes an overhead in terms of performance) Sun recommends that you use StringBuilder instead of StringBuffer whenever possible because StringBuilder will run faster. So apart from synchronization, anything we say about StringBuilder's methods holds true for StringBuffer's methods, and vice versa.
Strings are extremely useful but at the same time resource intensive too. In programs where numerous strings are used which need to be altered every now and then, it is advisable to use the StringBuffer or the StringBuilder class. The java.lang.StringBuffer and java.lang.StringBuilder classes should be used when you have to make a lot of modifications to strings of characters. As we discussed in the previous chapter, String objects are immutable, so if you choose to do a lot of manipulations with String objects, you will end up with a lot of abandoned String objects in the String pool. On the other hand, objects of type StringBuffer and StringBuilder can be modified over and over again without leaving behind a great list of discarded String objects.
The following codes only applied to unsigned integers: public int Reverse(int inputNumber) { string inputString = inputNumber.ToString(); string reversed = StringUtil.Reverse(inputString); return int.Parse(reversed); } public class StringUtil { // returns a reversed string from the given one public static string Reserve(string originalString) { StringBuilder sb = new StringBuilder(); char[] charArray = originalString.ToCharArray(); for (int i = charArray.Length - 1; i >= 0; i--) { sb.Append(charArray[i]); } return sb.ToString(); } }
The StringBuilder class was added in Java 5. It has exactly the same API as the StringBuffer class, except StringBuilder is not thread safe. In other words, its methods are not synchronized. (For now just know that syncrhonized is used for thread safety and causes an overhead in terms of performance) Sun recommends that you use StringBuilder instead of StringBuffer whenever possible because StringBuilder will run faster. So apart from synchronization, anything we say about StringBuilder's methods holds true for StringBuffer's methods, and vice versa.
import java.io.*; public class Frequencyofchar { public static void main(String a[]) { try { DataInputStream d=new DataInputStream(System.in); System.out.println("Enter a String"); String s=d.readLine(); s.toLowerCase(); StringBuilder sb=new StringBuilder(s); char ch=0; int i,j,cn; for(i=0;i<s.length();i++) { cn=0; for(j=i;j<s.length();j++) { if(s.charAt(i)==s.charAt(j)) { cn++; ch=s.charAt(i); if(i<j) { sb.deleteCharAt(j); s=sb.toString(); j--; } } } System.out.println(ch+" occurs "+cn+" times"); } } catch(Exception e) { } } }
In Java, String is a class that represents an immutable string, that is a sequence of characters that can never change. Any modification to the String will have to create a new String object. A StringBuffer (and in Java 1.5 and up, a StringBuilder) is a mutable string object that can be modified at runtime. The advantages of using Strings are that the String is generally lighter and faster to use where the String isn't going to change. When building a long String of text by making changes to one object over time, you should use a StringBuilder or StringBuffer (in Java 1.4 or when synchronization is important).
Here's a simple Java method to perform the conversion from decimal to a binary string representation:public String toBinaryString(int n) {StringBuilder sb = new StringBuilder();while(n != 0) {sb.insert(0, n % 2 != 0 ? '1' : '0');n /= 2;}return sb.toString();}The java.lang.Integer class provides a conversion helper method between decimal (integer) and binary numbers in string form called toBinaryString().String binaryValue = Integer.toBinaryString(43) // 43-> "101011"
Strings are probably one of the most commonly used java data-types. They can hold almost anything that are enclosed within a pair of double quotes and hence are very versatile and powerful. This chapter covers the String class.Strings Are Immutable ObjectsHandling "strings" of characters is a fundamental aspect of most programming languages. In Java, each character in a string is a 16-bit Unicode character. Because Unicode characters are 16 bits, a rich, international set of characters is easily represented in Unicode.In Java, strings are objects. Just like other objects, you can create an instance of a String with the new keyword, as follows:String s = new String();This line of code creates a new object of class String, and assigns it to the reference variable s. So far, String objects seem just like other objects. Now, let's give the String a value:s = "abc";As you might expect, the String class has about a zillion constructors, so you can use a more efficient shortcut:String s = new String("abc");And just because you'll use strings all the time, you can even say this:String s = "abc";There are some subtle differences between these options that we'll discuss later, but what they have in common is that they all create a new String object, with a value of "abc", and assign it to a reference variable s. Now let's say that you want a second reference to the String object referred to by s:String s2 = s; //refer s2 to the same String as sString objects seem to be behaving just like other objects, so how is it that they are Immutable? Once you have assigned a String a value, that value can never change-it's immutable, frozen solid, won't change. The good news is that while the String object is immutable, its reference variable is not, so to continue with our previous example:s = s.concat(" efg");// the concat() method 'appends' a literal to the endDidn't I just say that Strings are immutable? Yes, I perfectly did. But, here the stuff within the double quotes that is passed as argument to the concat method gets appended to the end of the String s. How did this happen?The VM took the value of String s (which was "abc"), and added or rather appended " efg" onto the end, giving us the value "abc efg". Since Strings are immutable, the VM couldn't stuff this new value into the old String referenced by s, so it created a new String object, gave it the value "abc efg", and made s refer to it. At this point in our example, we have two String objects: the first one we created, with the value "abc", and the second one with the value "abc efg". Technically there are now three String objects, because the literal argument to concat, " efg", is itself a new String object. But we have references only to "abc" (referenced by s2) and "abc efg" (referenced by s).Note, however, that the original "abc" String didn't change; only the reference variable s was changed, so that it would refer to a different String.To wrap up, the original variable 's' in which we had "abc" as value would be abandoned and a new value "abc efg" would get assigned to it as soon as the s.concat(" efg") line of code is executed.Strings are extremely useful but at the same time resource intensive too. In programs where numerous strings are used which need to be altered every now and then, it is advisable to use the StringBuffer or the StringBuilder class.The java.lang.StringBuffer and java.lang.StringBuilder classes should be used when you have to make a lot of modifications to strings of characters. As we discussed in the previous chapter, String objects are immutable, so if you choose to do a lot of manipulations with String objects, you will end up with a lot of abandoned String objects in the String pool. On the other hand, objects of type StringBuffer and StringBuilder can be modified over and over again without leaving behind a great list of discarded String objects.StringBuffer vs. StringBuilderThe StringBuilder class was added in Java 5. It has exactly the same API as the StringBuffer class, except StringBuilder is not thread safe. In other words, its methods are not synchronized. (For now just know that syncrhonized is used for thread safety and causes an overhead in terms of performance) Sun recommends that you use StringBuilder instead of StringBuffer whenever possible because StringBuilder will run faster. So apart from synchronization, anything we say about StringBuilder's methods holds true for StringBuffer's methods, and vice versa.
String class is useful to accept inputs from commands prompt as string arguments
String is the immutable class that means the object f that class never be changed. String is the Sequence of character.
yes
For the majority of languages, a string is a primary data type that denotes an ordered series of one or more characters (a character is an item that can be input or output - in general, they are displayable in some form, but there are character systems which have non-displayable characters for reasons of history). One character can only be represented by a single 8-bit byte in some languages (like C), which corresponds to an ASCII code entry. A single character (char) and a string (really an array of characters ended by a NULL (zero) character) both have their data types in the programming language C. Other languages, like Python 3, for instance, define a character as any Unicode item ranging in size from one to four bytes. The runtime environment (JRE), made up of the JVM, is a general-purpose, concurrent, object-oriented, class-based programming language called Java. We shall be talking about Java String, a novel idea, in this blog. Each character in a string is a separate unit. A line, however, is an object that represents a series of characters in Java. A string object is made using the a class named String. A String object can be created in given ways: Using a literal string Java, Double quotes are used to produce string literals. For instance: s="Welcome" string; Using a new keyword When creating a Java String, the "new" keyword is used. For instance: s = new String ("Welcome"); It produces two objects (in a heap and the String pool), as well as one reference variable whose value, "s," refers to the object in a heap. Let's now examine the Java String pool concept. Java String Pool A group of Strings that are kept in heap memory collectively comprise the Java String pool. String Pool initially determines whether the item is already present in the pool or not whenever a new object is formed. If it is, the variable receives the same reference back; otherwise, a new object will be generated Java String Methods Java String length(): The Java String length() function provides the string's length information. It gives the total number of characters in the String as a count. Java's compareTo(): The given string is compared to the current string using the Java String compareTo() function. It is a method of the "Comparable" interface that the String class implements. Java String concat(): This method joins a particular string to the end of other string and then outputs the resulting combined string. It is comparable to adding a new string. Java String IsEmpty(): This method determines whether or not the String is empty. It returns true if the java String is Empty and false otherwise. toLowerCase() : All of the characters in the String are converted to lowercase using the Java String toLowerCase() function. Java's toUpper() method: All of the characters in the String are changed to the upper case via the Java String toUpperCase() function. Java String Replace(): This method returns a string with all the old characters or characters in a CharSequence replaced with new characters. contains(): The Java contains() method looks through the string's characters in order. It returns true if the character sequences are detected; otherwise, it returns false. String to CharArray() in Java: This method turns the given Java String into a character array by first calculating the length of the string, including any spaces, and then producing an array of the same name as a char type. String IsEmpty() in Java: This method determines whether or not the String is empty. The String returns true if its length is zero; otherwise, it returns false. StringBuffer and StringBuilder are two utility classes offered by Java. Let's examine what makes these two utility classes distinct from one another: Mutable classes include StringBuffer and StringBuilder. In contrast to StringBuilder operations, which are not thread-safe, StringBuffer operations are synchronized. StringBuffer should be used in the single-threaded environment when many other threads are working on the same String and StringBuilder. StringBuilder performs faster than StringBuffer Because there is no synchronization overhead, That is all there is to know about string for a novice. I hope this article answers your query.
define class string
A string is a specific class that is used for dealing with text data
Answer 1:private static final boolean isPalindrome(final String str) { return str.equals((new StringBuilder(str)).reverse().toString());}Answer 2:import java.io.*; class StringPalindrome{protected static void main()throws IOException{BufferedReader in=new BufferedReader(new InputStreamReader(System.in));System.out.print("Enter the String: ");String s=in.readLine(),n="";for(short i=(short)(s.length()-1);i>=0;i--){char ch=s.charAt(i);n+=ch;}if(s.equalsIgnoreCase(n))System.out.print("Palindrome!!!!");elseSystem.out.print("Not Palindrome!!!!");}}
An object is created from a class, like a house made from a blueprint. The object will therefore be of the type of its class. For instance, a String object will be of type String, which is defined by the String class.
Here's how to create a StringBuffer instance.StringBuffer sb = new StringBuffer();sb.append("Add this is to the buffer");// ...Note the StringBuffer has synchronized methods so if it is only accessed in a single thread context then a StringBuilder is preferred. StringBuffer and StringBuilder both implement the Appendable and CharSequence interfaces so can be used interchangeably.
Yes, it actually works. I just tried this (put it into the main method): String a = "John"; String b = "Doe"; a += b; System.out.println(a); // Result: JohnDoe However, it should be noted that String objects are immutable; this means that every time you assign something to a String, a new object is created. For strings you change frequently, using the StringBuffer class is more efficient (faster).