import javax.swing.*;
import java.awt.*;
import java.awt.event.*;
class fcfs extends JFrame implements ActionListener
{
JButton jb[] = new JButton[3];
JTextField jt1[],jt2[];
JLabel jl[],jl1,jl2,jl3;
JPanel jp,jp1;
Container con;
int k,p;
String str[] = {"SUBMIT","RESET","EXIT"};
String str1[] = {"Process"," AT","ST","WT","FT","TAT","NTAT"};
public fcfs()
{
super("fcfs scheduling algoritham");
con = getContentPane();
k= Integer.parseInt(JOptionPane.showInputDialog("Enter number of
process"));
jl1 = new JLabel("Process");
jl2 = new JLabel("Arival Time");
jl3 = new JLabel("Service Time");
jl = new JLabel[k];
jt1 = new JTextField[k];
jt2 = new JTextField[k];
for(int i=0;i<k;i++)
{
jl[i] = new JLabel("process"+(i+1));
jt1[i] = new JTextField(10);
jt2[i] = new JTextField(10);
}
for(int i=0;i<3;i++)
{
jb[i] = new JButton(str[i]);
}
con.setLayout(new GridLayout(k+2,3));
con.add(jl1);
con.add(jl2);
con.add(jl3);
int l=0;
for(int i=0;i<k;i++)
{
con.add(jl[l]);
con.add(jt1[l]);
con.add(jt2[l]);
l++;
}
l=0;
for(int i=0;i<3;i++)
{
con.add(jb[l]);
jb[l].addActionListener(this);
l++;
}
}//end of constructor
public void actionPerformed(ActionEvent ae)
{
int FT[] = new int[k];
int WT[] = new int[k];
int TAT[] = new int[k];
float NTAT[] = new float[k];
float sum=0;
float avg;
JPanel main = new JPanel();
main.setLayout(new BorderLayout());
jp = new JPanel();
jp1 = new JPanel();
jp.setLayout(new GridLayout(k+1,7));
jp1.setLayout(new FlowLayout());
if(ae.getSource() jb[1])
{
setVisible(false);
fcfs window = new fcfs();
window.setSize(400,300);
window.setVisible(true);
window.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
}
}//END ACTION PERFORMED
public static void main(String[] args)
{
fcfs window = new fcfs();
window.setSize(400,300);
window.setVisible(true);
window.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
}//end main
}//end class
In FCFS the processes are in served by the order they arrive and each process will not start until the served process is finished, so if any of the processes got stuck in an infinite CPU loop the whole system will stop and hang.
The scheme that allocates the CPU to the first process that requests it using a FIFO (First In, First Out) algorithm is known as the First-Come, First-Served (FCFS) scheduling algorithm. In this approach, processes are executed in the order they arrive in the ready queue, with the first process to request CPU time being granted access first. This method is simple and easy to implement but can lead to inefficiencies, such as the "convoy effect," where shorter processes are stuck waiting for longer ones to complete.
The simplest scheduling algorithm is the First-Come, First-Served (FCFS) algorithm. In this approach, processes are executed in the order they arrive in the ready queue, without preemption. This means once a process starts executing, it runs to completion before the next process begins. While easy to implement, FCFS can lead to issues like the "convoy effect," where shorter processes wait for longer ones, increasing overall waiting time.
Queue discipline refers to the rules or policies that determine the order in which entities (such as customers, data packets, or tasks) are served in a queue. Common types of queue disciplines include First-Come, First-Served (FCFS), Last-Come, First-Served (LCFS), priority-based servicing, and round-robin. The choice of queue discipline can significantly impact the efficiency, fairness, and performance of a system, influencing wait times and resource utilization.
import java.io.*; import java.util.*; public class QueueImplement{ LinkedList<Integer> list; String str; int num; public static void main(String[] args){ QueueImplement q = new QueueImplement(); } public QueueImplement(){ try{ list = new LinkedList<Integer>(); InputStreamReader ir = new InputStreamReader(System.in); BufferedReader bf = new BufferedReader(ir); System.out.println("Enter number of elements : "); str = bf.readLine(); if((num = Integer.parseInt(str)) == 0){ System.out.println("You have entered either zero/null."); System.exit(0); } else{ System.out.println("Enter elements : "); for(int i = 0; i < num; i++){ str = bf.readLine(); int n = Integer.parseInt(str); list.add(n); } } System.out.println("First element :" + list.removeFirst()); System.out.println("Last element :" + list.removeLast()); System.out.println("Rest elements in the list :"); while(!list.isEmpty()){ System.out.print(list.remove() + "\t"); } } catch(IOException e){ System.out.println(e.getMessage() + " is not a legal entry."); System.exit(0); } } }
FCFS, or First-Come, First-Served, is a scheduling algorithm commonly used in various operating systems, including Unix, Linux, and Windows. It is a simple, non-preemptive scheduling method where processes are executed in the order they arrive in the ready queue. While it is not the most efficient for time-sharing systems due to potential long wait times, it is easy to implement and can be found in many basic operating systems and environments.
First Come First Serve (FCFS) disk scheduling is a simple algorithm that processes disk I/O requests in the order they arrive. When a request is received, it gets queued and executed in a sequential manner, meaning the first request in the queue is served first. This method is straightforward but can lead to inefficiencies, such as increased wait times for requests that are far from the current disk head position, resulting in a problem known as the "convoy effect." Overall, FCFS is easy to implement but may not be optimal for performance in systems with high disk activity.
The oldest and simplest method of ordering is the "first-come, first-served" (FCFS) approach. In this method, items or requests are processed in the order they arrive, with no prioritization or special treatment. This straightforward system is easy to understand and implement, making it ideal for basic queuing situations. However, it may not always be the most efficient for complex tasks or varying levels of urgency.
In FCFS the processes are in served by the order they arrive and each process will not start until the served process is finished, so if any of the processes got stuck in an infinite CPU loop the whole system will stop and hang.
The scheme that allocates the CPU to the first process that requests it using a FIFO (First In, First Out) algorithm is known as the First-Come, First-Served (FCFS) scheduling algorithm. In this approach, processes are executed in the order they arrive in the ready queue, with the first process to request CPU time being granted access first. This method is simple and easy to implement but can lead to inefficiencies, such as the "convoy effect," where shorter processes are stuck waiting for longer ones to complete.
in fcfs scheduling there is a shortcoming that is if any rocess of maximum brust time is first ome. and after that many short burst time process come. then smaller pocesses have to wait for a long time untill the max brust time process complete their execution. in case of shortest job first it applied the method to give shortest t\burst time job to processer first.
First-Come, First-Served (FCFS) scheduling is simple and easy to implement, as it processes tasks in the order they arrive without preemption. This approach ensures fairness, as every process gets a chance to execute based on its arrival time. However, it can lead to inefficiencies, such as the "convoy effect," where shorter tasks are delayed by longer ones. Despite this, its straightforward nature makes it suitable for simple systems where predictability is valued.
The simplest scheduling algorithm is the First-Come, First-Served (FCFS) algorithm. In this approach, processes are executed in the order they arrive in the ready queue, without preemption. This means once a process starts executing, it runs to completion before the next process begins. While easy to implement, FCFS can lead to issues like the "convoy effect," where shorter processes wait for longer ones, increasing overall waiting time.
FCFS is "First come, first served" Scheduling: Processes are given time on the CPU in the order that they arrive. eg: Process | Arrival Time (ns) | Burst Time (ns) P1 0 20 P2 0 10 P3 0 5 Scheduling Diagram for FCFS: | P1 | P2 | P3 | 0ns 20ns 30ns 35ns
By far the simplest CPU-scheduling algorithm is the first-come, first-served (FCFS) scheduling algorithm. With this scheme, the process that requests the CPU first is allocated the CPU first. The implementation of the FCFS policy is easily managed with a FIFO queue. When a process enters the ready queue, its PCB is linked onto the tail of the queue. When the CPU is free, it is allocated to the process at the head of the queue. The running process is then removed from the queue. The code for FCFS scheduling is simple to write and understand. The average waiting time under the FCFS policy, however, is often quite long. Consider the following set of processes that arrive at time 0, with the length of the CPU-burst time given in milliseconds:
Shortest Job First (SJF) scheduling offers shorter response times compared to First-Come, First-Served (FCFS) because it prioritizes jobs with the least execution time. By processing shorter tasks first, SJF minimizes the waiting time for subsequent jobs, leading to quicker turnaround for shorter tasks. In contrast, FCFS can lead to longer wait times, especially if a long job is processed first, delaying all subsequent tasks, regardless of their length. This difference in prioritization fundamentally affects how quickly processes are completed.
In scheduling algorithms, the priority method assigns tasks based on their importance, while the First-Come, First-Serve (FCFS) algorithm processes tasks in the order they arrive, regardless of priority. This means that in FCFS, a lower-priority task can delay a higher-priority one if it arrives first. Consequently, the two algorithms can lead to different performance outcomes, particularly in terms of response time and overall system efficiency. In contrast, priority scheduling aims to minimize wait times for high-priority tasks, potentially at the cost of lower-priority ones.
IN QUEueing theory,it is like how we serve people in waiting line --- 1.fcfs 2.round robin 3.sjf 4. siro 5.fifo
The circular queue data structure is required to implement the round robin scheduling policy. Round robin is similar to FCFS scheduling.
FCFS = First Come First Serve SJF = Shortest Job First Round Robin = Skip from one job to the next giving each job an equal amount of processing time. (up to you or given) In an example: You have 4 jobs ahead of you. JobC, JobA, JobB, JobD and they were handed in to you, in that order. JobA will take 2 hours to do, JobB will take 1 hour, JobC will take 5 hours, and JobD will take 9 hours. FCFS, basically would mean you finish JobC first, since it came to you first. Then when JobC was done, you would work on JobA and so on. SJF, you would finish JobB first, then JobA, then JobC and then JobD. Round Robin, you would work on JobC for 1 hour, then JobA for 1 hour, then JobB for 1 hour and then JobD for 1 hour, and repeat.
Disk scheduling policies and algorithms are used to manage how requests for disk access are processed. Common algorithms include First-Come, First-Served (FCFS), Shortest Seek Time First (SSTF), SCAN, and C-SCAN. FCFS processes requests in the order they arrive, while SSTF selects the request closest to the current head position to minimize seek time. SCAN and C-SCAN move the disk arm in one direction servicing requests until the end is reached, then reverse direction (SCAN) or jump back to the beginning (C-SCAN).
A scheduling strategy refers to the method or approach used to allocate resources, tasks, or jobs over time to optimize performance and efficiency. It involves determining the order and timing of tasks to ensure that deadlines are met, resources are utilized effectively, and overall productivity is maximized. Common scheduling strategies include First-Come, First-Served (FCFS), Shortest Job Next (SJN), and Round Robin, each suited for different scenarios and objectives. The choice of strategy can significantly impact workflow, resource allocation, and overall system performance.
Queue discipline refers to the rules or policies that determine the order in which entities (such as customers, data packets, or tasks) are served in a queue. Common types of queue disciplines include First-Come, First-Served (FCFS), Last-Come, First-Served (LCFS), priority-based servicing, and round-robin. The choice of queue discipline can significantly impact the efficiency, fairness, and performance of a system, influencing wait times and resource utilization.
First-come, first-served (FCFS) - sometimes first-in, first-served and first-come, first choice - is a service policy whereby the requests of customers or clients are attended to in the order that they arrived, without other biases or preferences. The policy can be employed when processing sales orders, in determining restaurant seating, on a taxi stand, etc. In Western society, it is the standard policy for the processing of most queues in which people wait for a service or two.
A circular queue is similar to the normal queue with the difference that queue is circular queue ; that is pointer rear can point to beginning of the queue when it reaches at the end of the queue. A priority queue is a queue in which each element is inserted or deleted on the basis of their priority. A higher priority element is added first before any lower priority element. If in case priority of two element is same then they are added to the queue on FCFS basis (first come first serve).