Figure 7 For this offline application, we are indeed us- ing an specific CLAM file format which con- tains all the parameters describing the motion of sources and listener at each video frame, the zoom of the camera, etc. In the mid-term, we plan to use the same SpatDIF format in both real-time and offline applications (fig. 7). Figure 8: Exportation of Blender scene geome- tries and animations.