Figure 8 Furthermore, using the functionality of ArcGIS, the 3D mesh was split into three equal parts that represent the virtual pieces of the puzzle and exported into separate VRML files (section 3.2). Each VRML file was then imported into 3ds max for further enrichments such as scaling, smoothing and re-lighting (section 3.3). In addition, each model is first normalised and then assigned into a different marker card. During the session and as long as the camera is in sight of view with them, the virtual components of City Campus together with supplementary textual information can be superimposed into the real environment as illustrated in Figure 8.