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maximum of 5-7 seconds duration. This would  help keep overall project data file to a size allowing reasonable download times for ftp transfer. Further project size reductions could be achieved through conversion to a lower sampling rate than the 441000 H  used for the studio.  In the StringCVE environment a sound file is attached to an audio emitter which is placed in the 3D digital space.  An editing mode in StringCVE supports clic  k-and-drag  editing of emitter locations. An audio profile associated  with the emitter holds control information fo file such as proximity sensitivity, number of  r the sound oops,  and volume. The process of constructing an interactive soundscape in StringCVE is based around editing a  source recording into mono files, assigning t  hese to  emitters and profiles, which are scattered throughout the  virtual environment. Several student project  s contained  close to 200 such emitters producing an engaging  immersive effect.

Figure 2 maximum of 5-7 seconds duration. This would help keep overall project data file to a size allowing reasonable download times for ftp transfer. Further project size reductions could be achieved through conversion to a lower sampling rate than the 441000 H used for the studio. In the StringCVE environment a sound file is attached to an audio emitter which is placed in the 3D digital space. An editing mode in StringCVE supports clic k-and-drag editing of emitter locations. An audio profile associated with the emitter holds control information fo file such as proximity sensitivity, number of r the sound oops, and volume. The process of constructing an interactive soundscape in StringCVE is based around editing a source recording into mono files, assigning t hese to emitters and profiles, which are scattered throughout the virtual environment. Several student project s contained close to 200 such emitters producing an engaging immersive effect.