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The aim of the present article is to analyze the relation of physical computing with the computational thinking dimensions and the transdisciplinary approach of STEM epistemology in inquiry-based learning environments, when the... more
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      Computer Science EducationPhysical ComputingSTEM EducationComputational Thinking
This project investigates the potential for designing playful cognitive enrichment activities for captive elephants. We explore the usefulness of applying conceptual frameworks from HCI and game design to the problem of developing... more
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    •   4  
      Interaction DesignPhysical ComputingAnimal Computer InteractionToy Design
Monarch is a wearable and muscle-activated kinetic textile. It consists of textile forms attached to the shoulders that expand and contract in response to the movement of the wearer's muscles. By physically extending natural body... more
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    •   8  
      TextilesWearable ComputingTelecommunicationsPhysical Computing
The aim of the present article is to analyze the relation of physical computing with the computational thinking dimensions and the transdisciplinary approach of STEM epistemology in inquiry-based learning environments, when the... more
    • by 
    •   5  
      Computer Science EducationPhysical ComputingSTEM EducationComputational Thinking
The field of electronic games is a great experimental area that contributes to the implementation of new technologies in a variety of applications. This article explores the field of mixed reality through the use of physical computing for... more
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      Human Computer InteractionVirtual EnvironmentsVideo GamesAugmented Reality
"It is the contention of this paper that posthuman creativity is already taking place, rather than solely existing in the domain of a biomechanical cyberpunk dream. Manifesting work in both cyberspace and meatspace, the posthuman in this... more
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    •   8  
      Interaction DesignOpen Source SoftwareCreative CommonsCircuit Bending
The PhD dissertation Cyberpunk and New Media Art: Digital Art and Performance aims to examine the literary and visual legacy of the Cyberpunk movement and to explore its ideas, concepts and methodologies in the context of New Media... more
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    •   20  
      MythologyNew MediaVirtual EnvironmentsPosthumanism
From its invention at the end of nineteenth century, cinema has been a composite art form, engaging with a multitude of art and design disciplines (costume, props, sets, credits, etc) often employed to fit or enhance a story. The aura... more
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    •   5  
      DesignInteraction DesignPhysical ComputingCinema
Robotics toolkits and physical computing devices have been used in educational settings for many decades. Based on a techno-historical analysis of the development of 30 years of development of these devices, this monograph examines their... more
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    •   7  
      Human Computer InteractionEducational TechnologyScience EducationEducational Research
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    •   2  
      Physical ComputingAutomotive Electronics
This paper presents The Quiet Walk, an interactive mobile artwork for sonic explorations of urban space. The goal of TQW is to find the “quietest place”. An interface on the mobile device directs the user to avoid noisy areas of the city,... more
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    •   23  
      EducationMusic TechnologyMobile TechnologySound and Music Computing
While existing analytical frameworks (Chion 1994, Coulter 2009) provide basic classification tools for experimental audiovisual works, they fall short in elaborating the variety of compositional possibilities falling within the notion of... more
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    •   66  
      Cultural StudiesMusicMusicologyFolklore
The paper describes an approach to the control of electromechanical devices for musical purposes (mainly, DC motors and solenoids) using audio signals. The proposed approach can be named ``audio physical computing'', i.e. physical... more
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    •   3  
      Computer MusicSound and Music ComputingPhysical Computing
In the last decade, Single-Board Computers (SBCs) have been employed more frequently in engineering and computer science both to technical and educational levels. Several factors such as the versatility, the low-cost, and the possibility... more
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    •   7  
      RoboticsEngineering EducationPhysical ComputingSystematic Literature Review
A critical commentary that presents and contextualizes a film and video making practice spanning three decades. It locates a contemporary visual music practice within current and emerging critical and theoretical contexts and tracks back... more
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    •   96  
      Critical TheoryCultural StudiesMusicMusicology
CHROMOSCALE presents a novel framework that integrates numerical systems with color representation through a unique chromatic approach based on cyclic orders. The concept revolves around the relationship between different numerical bases... more
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    •   339  
      Discourse AnalysisHistoryModern HistoryCultural History
HAID'12. Even though multisensory environments (MSE) incorporate artifacts and technology to provide sensory stimuli, most of these artifacts are non-interactive. Twenty-four children with profound developmental disabilities from three... more
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    •   4  
      Physical ComputingTangible User InterfacesMultisensory DesignTEI (Tangible, Embedded, and Embodied Interaction)
The sonification of brainwaves produced by analog electrical and acoustical sounds in Music for Solo Performer by Alvin Lucier, was both an attempt to bypass the acculturated frame of sound ("I think that acoustical phenomena are... more
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      EducationCognitionMedia ArtsSocial Media
What is nontrivial digital computation? It is the processing of discrete data through discrete state transitions in accordance with finite instructional information. The motivation for our account is that many previous attempts to answer... more
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    •   4  
      Physical ComputingPhilosophy of Computer SciencePhilosophy of informationPhilosophy of Information and Computing
Esta obra está sujeta a la licencia Reconocimiento-CompartirIgual 3.0 Unported de Creative Commons. Para ver una copia de esta licencia, visite http://creativecommons.org/licenses/by-sa/3.0/deed.es_ES." """The automatization of... more
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    •   7  
      ControlPhysical ComputingArduinoAutomatización
GERASIMOS POLITIS E.A.P EKP37: PLHROFORIKH KAI EKPAIDEYSH. ΠΡΟΓΡΑΜΜΑ ΠΑΙΔΑΓΩΓΙΚΗΣ ΕΠΑΡΚΕΙΑΣ ΠΕ86. ΕΡΓΑΣΙΑ 3, 2021-2022. PHYSICAL COMPUTING -TINKERCAD - ARDUINO - MOODLE. Τα τελευταία χρόνια, στην εξ αποστάσεως εκπαίδευση έχουν... more
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    •   13  
      MOODLEPhysical ComputingComputational ThinkingArduino
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    •   4  
      Music TechnologyInstallation ArtSonic ArtPhysical Computing
The art of electric guitar playing has remained almost unchanged for as long as the instrument has been available, as we know it today (Beauchamp 1937). With only a few notable, rare and eccentric exceptions, such as artist Jimi Hendrix... more
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    •   5  
      New Interfaces for Musical ExpressionNew Musical InterfacesPhysical ComputingArduino
The ‘smart city’ is an oft-cited techno-urban imaginary promoted by businesses and governments alike. It thinks big, and is chiefly imagined in terms of large-scale information communications systems that hinge on the collection of... more
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    •   5  
      ArchitecturePhysical ComputingProxemicsComputational Design
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    •   134  
      Cultural StudiesInformation TechnologyMusicMusicology
Garnet Hertz describes the concept, design and build process of his OutRun project, a driving arcade game that actually drives.
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    •   18  
      Human Computer InteractionArtContemporary ArtNew Media Arts
Combining practices of craft and interaction design opens up new opportunities for both domains but structuring such cross-domain collaboration poses challenges. How to set up a crafter-designer collaboration to utilize the different... more
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    •   3  
      Interaction DesignPhysical ComputingCraft
—The aim of the present article is to analyze the relation of physical computing with the computational thinking dimensions and the transdisciplinary approach of STEM epistemology in inquiry-based learning environments, when the... more
    • by 
    •   5  
      Computer Science EducationPhysical ComputingSTEM EducationComputational Thinking
    • by 
    •   2  
      Physical ComputingGardening
This paper presents The Quiet Walk, an interactive mobile artwork for sonic explorations of urban space. The goal of TQW is to find the "quietest place". An interface on the mobile device directs the user to avoid noisy areas of the city,... more
    • by 
    •   23  
      EducationMusic TechnologyMobile TechnologySound and Music Computing
Microcontroller-based toolkits and physical computing devices have been used in educational settings for many years for robotics, environmental sensing, scientific experimentation, and interactive art. Based on a historical analysis of... more
    • by 
    •   4  
      RoboticsInteraction DesignConstructionismPhysical Computing
ABSTRACT This project investigates the potential for designing playful cognitive enrichment activities for captive elephants. We explore the usefulness of applying conceptual frameworks from HCI and game design to the problem of... more
    • by 
    •   4  
      Interaction DesignPhysical ComputingAnimal Computer InteractionToy Design
Robotics toolkits and physical computing devices have been used in educational settings for many decades. Based on a techno-historical analysis of the development of 30 years of development of these devices, this monograph examines their... more
    • by 
    •   7  
      RoboticsHuman Computer InteractionEducational TechnologyLearning Sciences
The work presented in this paper investigates the potential of tangible interaction to setup algorithmic rules for creating computational models. The research proposes a workflow that allows designers to create complex geometric patterns... more
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    •   5  
      Physical ComputingCellular AutomataTangible User InterfacesParametric Design (Architecture)
I explore the conceptual foundations of Alan Turing's analysis of computability, which still dominates thinking about computability today. I argue that Turing's account represents a last vestige of a famous but unsuccessful program in... more
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    •   2  
      Physical ComputingTuring machine
Why should we commune with the environment surrounding us? It’s because communing is the most ecological strategy for human beings, who coexist with other humans and even other creatures, whereas there is no way of knowing the experience... more
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    •   3  
      Cognitive ScienceMedia ArtPhysical Computing
This project investigates the potential for designing playful cognitive enrichment activities for captive elephants. We explore the usefulness of applying conceptual frameworks from HCI and game design to the problem of developing... more
    • by 
    •   4  
      Interaction DesignPhysical ComputingAnimal Computer InteractionToy Design
The article summarizes the elaboration of a theoretical and projective body of work developed by the author through design studios VII and VII of the Pontificia Universidad Católica de Chile’s Design School, as well as from work done at... more
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    •   3  
      Computational Materials ScienceDigital FabricationPhysical Computing
Bajo el título Material en (in): formación uno de tres articulos: el texto «Arquitectura en (in) formación. Sobre la naturaleza de la información en la arquitectura digital» es la reproducción (y traducción al español) de extractos del... more
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    •   4  
      RoboticsDigital MediaDigital FabricationPhysical Computing
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    •   22  
      Human Computer InteractionGame studiesDesignDigital Fabrication
The purpose of this paper is to argue against the claim that morphological computation is substantially different from other kinds of physical computation. I show that some (but not all) purported cases of morphological computation do not... more
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    •   4  
      RoboticsPhysical ComputingIndeterminacyMorphological Computation
ABSTRACT Digital media are central in almost every aspect of daily life, most notably in how we communicate, understand political issues, reflect (co-)produce, consume, and share knowledge. Perhaps nowhere is this digital influence... more
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    •   20  
      EngineeringFashion designDesign educationEngineering Education
“Critical making” is an umbrella term for various distinctive practices that link traditional scholarship in the humanities and social sciences to forms of material engagement in order to explore new ways of studying the relationship... more
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    •   19  
      Actor Network TheoryDigital FabricationCritical design practicePhysical Computing
In this paper, I show how semantic factors constrain the understanding of the computational phenomena to be explained so that they help build better mechanistic models. In particular, understanding what cognitive systems may refer to is... more
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    •   7  
      Computational ModellingIntentionalityPhysical ComputingMechanistic Explanation
The article describes the design, production and usage of the ‘Rumentarium’, a computer-based sound generating system involving physical objects as sound sources. The Rumentarium is a set of handmade resonators, acoustically excited by DC... more
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    •   2  
      Electronic MusicPhysical Computing
Latest hardware improvements on transceivers supporting Low Power Wide Area Networks (LPWAN) make it feasible to con- nect small battery powered devices hundred of meters or even km away. In this paper, we propose a physical computing... more
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    •   3  
      Physical ComputingTangible User InterfacesProgramming
Multiple realizability (MR) is traditionally conceived of as the feature of computational systems, and has been used to argue for irreducibility of higher-level theories. I will show that there are several ways a computational system may... more
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    •   13  
      Philosophy of MindPhilosophy of ScienceComputational ModellingComputational Neuroscience
The improvement of STEM education through new pedagogies and technologies has been the chief concern of policy-makers and educators for the past decades. Common threads among the proposed solutions have been to promote inquiry, discovery,... more
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    •   8  
      ConstructivismPhysical ComputingComputer ModelScience Learning