New Media and Digital Culture
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Recent papers in New Media and Digital Culture
Resumen. El fenómeno Booktube se configu-ra en un claro ejemplo de la cultura parti-cipativa, donde los usuarios toman las rien-das de los medios para aportar sus propias ideas, en este caso referidas a la literatura. En este trabajo se... more
Social relations between the Khasi and the non-tribal settlers in Meghalaya are filled with little nostalgia and much violence. A freak incident in June 2018 between two individuals due to an already congested traffic situation in the... more
Increasingly, the virtual became reality by hybridization of the world as we knew it: the process that went on in recent years is one of a technically assisted hybridization of both space and self, the »old« world is becoming virtualized... more
This paper is a conceptual framework for comprehending how the shift in people’s access and choices in news, entertainment, and other information, changes people’s media consumption habits; thwarts many Mass Media business models and... more
Dalla sua nascita nel 2011, Twitch.TV ha fatto registrare numeri sempre maggiori di utenti, spettatori, visitatori e, sopratutto, i cosiddetti "streamer": una nuova classe di intrattenitori digitali rivolti sopratutto ai giovani che... more
Over the past decades, fashion has acquired centrality in social and economic processes for its capacity to penetrate and influence both cultural production and identitarian practices. The proliferation of media objects such as fashion... more
When visiting the Mona Lisa in the Louvre, a new phenomenon arises. Where it used to be crowded with people facing the picture to have a glance at the famous Leonardo da Vinci painting, nowadays a significant number of visitors have their... more
Basińska, A., Łuczak, M. J. (2014). Konstrukcja sieci społecznych. Komunikacja w nowych mediach na przykładzie forum internetowego. W: J. Bierówka, K. Pokorna-Ignatowicz (red.), Media – kultura popularna – polityka. Wzajemne oddziaływania... more
Talking politics online is not exclusively reserved for those spaces dedicated to politics, particularly the everyday political talk crucial to the public sphere. However, past net-based public sphere research has focused mostly on... more
As we progress into the digital age, text is experiencing a resurgence and reshaping as blogging, tweeting and phone messaging establish new textual forms and frameworks. At the same time, an intrusive layer of text, obviously added in... more
Esta tese de doutorado coloca em questão os autorretratos digitais comumente nomeados enquanto “selfies” como práticas que revelam diferentes modos de experimentação cotidiana. O objetivo principal, portanto, é seguir a experiência... more
Baetens, Jan, Ortwin de Graef and Silvana Mandolessi. Digital reason: A Guide to Meaning, Medium, Community in a Modern World. Leuven: Leuven University Press, 2020 The digital revolution has changed our ways of thinking, working,... more
The paper deals with the influence of digital environment-digital media, in particular television and the Internet as the most influential mass media, on children through different cultural, social, educational and behavioral aspects. It... more
In questo volume vengono esposte in maniera organica e quanto più completa possibile le tecniche che, anche se non nate propriamente per la SAR, sono state utilizzate nel settore con ottimi risultati. I temi trattati hanno come filo... more
This paper presents a new situation in terms of human relations. Nowadays, the new technology changes our way of communicating and relating. UAICCrush is a Facebook page which exemplifies this kind of situation. Our research analysed the... more
Black Mirror's "Hang the DJ:" On Love in Algorithmic Embodiment. My paper discusses the episode titled "Hang the DJ" (2017) of Netflix-produced show Black Mirror, which tackles the highly computed experiences of romantic love. Rather than... more
The internet has emerged as an important space for the creation and dissemination of gothic and horror media, particularly in the form of memes. Located at the intersection of digital culture and folklore, some horror memes remain... more
Spectacular Posthumanism examines the ways in which VFX imagery fantasizes about digital disembodiment while simultaneously reasserting the importance of the lived body. Analyzing a wide range of case studies-including the films of David... more
Questa tesi tratta della percezione del tempo nella cultura digitale. Questa verrà colta nella forma dell’atemporalità, intesa come sradicamento dalla storia e perdeita delle relazioni passato-presente-futuro. L'analisi del movimento... more
In Transmitted Wounds, Amit Pinchevski explores the ways media technology and logic shape the social life of trauma both clinically and culturally. Bringing media theory to bear on trauma theory, Pinchevski reveals the technical... more
Uvodna reč Kada sam počela da radim na tekstu ove studije, 2017. godine, podkast tržište je bilo mnogo manje – i u programskom, i u finansijskom smislu – ali, moglo se naslutiti da u njemu leži krupan kreativni i ekonomski potencijal.... more
Defining postinternet art and aesthetics.
How bad the phenomenon of file sharing of digital music is to the Music Industry, to the artists and to the consumers? MAY 2012 2 2
The purpose of the paper is to identify some converging lines that appear increasingly strong in the relationship between digital media and contemporary art. A convergence that was widely anticipated (in the Twentieth Century avant-garde... more
Where to start when talking about _Don Quijote_? It's only the greatest book of all time!
Abstract: The English title of a recent book by renowned film scholar Yomota Inuhiko reads: What is Japanese Cinema?. In the preface to the English edition Yomota states that the direction we might take, should we try to provide an answer... more
The huge success of the television series Black Mirror has radically changed the already rich landscape of televised seriality. Since the very first episode it has imposed itself as a radical turning point in the TV series offer, both in... more
There is no sport without television. Television has become vital to the existence and sustenance of all sport, including cricket. This paper focuses on the broadcast technologies of television and the manner in which they have influenced... more
Today, engagement and participation are considered key when we investigate media and user practices. Participation has become a popular imperative of digital societies. A number of theoretical reflections on digital societies assume that... more
Esta pesquisa parte do surgimento, retomada e revitalização de laboratórios de mídia em todo o mundo (PLOHMAN; BUTCHER, 2010; SALAVERRÍA, 2015; TANAKA, 2011) para investigar a inovação midiática, particularmente a jornalística, em... more
Ο προσδιορισμός των σημερινών αισθητικών τάσεων στη μουσική τέχνη, αλλά και της επίδρασης των μέσων που χρησιμοποιούνται για την παραγωγή μουσικών έργων είναι ένα εγχείρημα περίπλοκο και αβέβαιο. Ήδη, από τις αρχές του προηγούμενου αιώνα,... more
This dissertation analyses the idea that videogames can be considered art in order to argue that wide-ranging benefits could be seen if the institution recognised them as such. I have explored the idea that the institution is the key to... more
Las cuestiones de comunicación ética en internet y en sus redes sociales son un tema de gran controversia en la actualidad debido a que de forma directa o indirecta implican a toda la sociedad y a la constantemente emergente cultura... more
The term “new media art” covers numerous, diverse phenomena with their own specific properties. I will present these properties in the following discourse. The diversity within this field sometimes leads to attempts at defining new media... more
This article connects the main concepts of transmedia narratives developed by interactive digital storytelling researchers such as Kinder, Jenkins, Murray, Mateas, Bruni y Baceviciute… in order to generate an innovative methodology in the... more
Discourse analysts have worked on digital data for decades now (see Herring, 1999; Thurlow & Mroczek 2011), initially treating digital data as human texts (Blitvich & Bou-Franch, 2018), then increasingly as human, multimodal interaction... more
Borrowing from the vocabularies of montage theory and found photography to look ay net art's "pro surfing" community, on the cusp of the postinternet movement.
Violence in video games has been a controversial object of public discourse for several decades. The question of what kind of emotional experiences players enact when playing with representations of physical violence in games has been... more