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Multimedia Application

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Multimedia application refers to software that integrates multiple forms of media, such as text, audio, images, animation, and video, to create interactive and engaging user experiences. These applications are designed for various platforms and can serve educational, entertainment, or informational purposes, enhancing communication and information dissemination.
Heterogeneous Multiprocessor systems-on-chip (HMPSoC) are becoming popular as a means of meeting energy efficiency requirements of modern embedded systems. However, as these HMPSoCs run multimedia applications as well, they also need to... more
The last decade a trend can be observed towards multi-processor Systems-on-Chip (MPSoC) platforms for satisfying the high computational requirements of modern multimedia applications. The research community has mainly focused on... more
Real-timedisk scheduling (RTDS) is important for time-critical multimediaapplications. In conventional approaches of real-time disk scheduling,such as SCAN-EDF, the seek-optimizing SCAN scheme is appliedto reduce the disk service time of... more
The amounts of available resources such as memory buffer and network bandwidth are limited and varied for different multimedia systems. When a request is coming, the system needs to decide on request's admission based on available... more
This research paper introduces an innovative method for ensuring the security of video communication by implementing a video encryption and decryption system based on FPGA technology. The suggested system effectively employs programmable... more
The authors of this paper describe how wireless transmission has reached billions of bits per second and mobile services have become Internet based.
and Technology, "Without your unstinting encouragement and guidance, constant and energetic supervision, constructive criticism and invaluable advice there is just no way that I could have completed this thesis. You have always been there... more
Search, retrieval, and management of multimedia contents are challenging tasks for users and researchers alike. We introduce a software-hardware system for the global management of the multimedia contents produced by Spanish Civil Courts.... more
Semantic Search and Ontologies are one of the key technologies that can improve content management. Nonetheless, in order to be widely diffused, these technologies lack real-time capabilities, that speed up both the indexing and the... more
This work presents a traffic characterization procedure for Traffic Engineering (TE) in converged networks. An analytical model, focused in a selfsimilar aggregated traffic characterization is proposed, which considers QoS restrictions... more
The growth of multimedia applications and wireless systems requires a new behavior of routing protocols for Wireless Mesh Networks (WMNs). It is necessary to provide not only the minimum requirements for Quality of Service (QoS), but also... more
The video compression algorithms based on the 3D wavelet transform obtain excellent compression rates at the expense of huge memory requirements, that drastically affects the execution time of such applications. Its objective is to allow... more
Link to publication Disclaimer This document contains a student thesis (bachelor's or master's), as authored by a student at Eindhoven University of Technology. Student theses are made available in the TU/e repository upon obtaining the... more
We analyze the I/O behavior of iBench, a new collection of productivity and multimedia application workloads. Our analysis reveals a number of differences between iBench and typical file-system workload studies, including the complex... more
Parallel computing is currently the dominating architecture in embedded systems. Concurrency improves the performance of the system rather without increasing the clock speed which affects the power consumption of the system. However,... more
The phenomenal growth of multimedia applications imposes scalable and efficient network support. The DiffServ and MPLS architectures were developed to provide QoS. The combination of both architectures presents a very attractive strategy... more
Providing guaranteed quality of service (QoS) in wireless networks is a key issue for deploying multimedia applications. To support such a QoS, an arduous problem concerning how to find a feasible end to end path to satisfy multiple QoS... more
An explosion in the internet and other sharing technologies has made transfer and distribution of video content extremely easy. Unimpeded transfer of video and other multimedia content has lead to violation of several antipiracy laws... more
System designers need to perform design-space exploration (DSE) to find appropriate number and type of processing elements (PEs) to be present in a Multiprocessor Systems-on-Chip (MPSoC) to support a throughput-constrained application.... more
The contemporary Internet that we have been using today is based on Best-Effort (BE) service only, where packets are assigned and forwarded with the same priority. The BE service is acceptable only for traditional Internet applications... more
User mobility in IEEE 802.11 wireless LANs is ever increasing due to wireless technological advances, the recent popularity of portable devices and the desire for voice and multimedia applications. These applications, however, require... more
Recently, user mobility in wireless data networks is increasing because of the popularity of portable devices and the desire for voice and multimedia applications. These applications, however, require fast handoffs among base stations to... more
We describe the design and implementation of the RIO (Randomized I/O) multimedia object server which manages a set of parallel disks and supports real-time throughput and statistical delay guarantees. The original implementation, on an... more
Networks on Chip (NoC) come along with increased complexity from the implementation and management perspective. This leads to higher energy consumption and programming complexity of NoC architectures. This work introduces communication... more
This paper describes the process of implementing a complex communications protocol that provides reliable delivery of data in multicast-capable, packet-switching telecommunication networks. The protocol, called the Reliable Multicasting... more
We describe a construction of almost universal hash functions suitable for very fast software implementation and applicable to the hashing of variable size data and fast cryptographic message authentication. Our construction uses fast... more
Multimedia applications require certain QoS guarantees to be met in order to function properly. QoS requirements for multimedia transmission include bandwidth guarantees and temporal guarantees (delay and jitter). Existing routing... more
TV-2160 128 B.3.3 Placement of the TV-2160 Probe 129 C Tristimulus Measurements 130 C.l Introduction 130 C.l.l Precision 130 C.1.2 Accuracy 131 C.2 Repeatability 132 C.3 Integration Time, Area and Noise C.3.1 Detection of single emissions... more
We consider a multi-rate WLAN using the 802.11 technology. Previous work advocated the use of relay nodes to alleviate the 802.11 anomaly effect, however the role of relay is a thankless one. Here, we propose two relay strategies that aim... more
Component middleware is popular for enterprise distributed systems because it provides effective reuse of the core intellectual property (ie, the “business logic”). Component-based enterprise distributed real-time and embedded (DRE)... more
Nowadays, Wireless Mesh Network is the best solution for extending the coverage of Wireless LAN. Users move to wireless communication networks and expect the same level of performance as their wire line counterparts. Therefore, much... more
Ela (2004) Towards accommodating gender differences in multimedia communication. IEEE transactions on professional communication, 47 (2). pp. 118-129.
This paper presents a new technique for implementing a low-power CMOS imager with simultaneous on-chip computation of the difference and sum of two successive frames. Existing difference imagers are susceptible to errors due to collection... more
Network-on-chip (NoC) paradigm, which is based on a modular packet-switched mechanism, effectively addresses many of the on-chip communication challenges such as wiring complexity, communication latency, and bandwidth of many-core... more
Reverse direction transmission and block ACK are effective ways to improve the performance of MAC layer that reduces the overhead and increases the system throughput. As high as 600 Mbps of physical data rate is achieved in IEEE 802.11n... more
This paper describes a transport system architecture called ADAPTIVE that we are developing to support multimedia applications utilizing high-speed networks. ADAPTIVE stands for "A Dynamically Assembled Protocol Transformation,... more
Memory devices often consume more energy than microprocessors in current portable embedded systems, but their energy consumption changes significantly with the type of transaction, data values, and access timing, as well as depending on... more
IP Telephony is a potential killer application among the various multimedia applications and services. It is therefore natural to expect support for these services over new network architectures like wireless ad-hoc networks. Despite the... more
Because of bursty high data rate and delay sensitive nature of high quality multimedia application, the resource allocation in wireless network to meet its quality of service (QoS) has become the most challenging and interesting issue.... more
Search, retrieval, and management of multimedia contents are challenging tasks for users and researchers alike. We introduce a software-hardware system for the global management of the multimedia contents produced by Spanish Civil Courts.... more
In this paper routing and wavelength assignment for supporting multicast traffic is investigated in WDM mesh networks under sparse splitting constrain. This problem is generally solved in two phases respectively with the purpose of... more
The success of mobile and ubiquitous computing, coupled with the increasing demand for applications with high Quality of Service (QoS) and Quality of Experience (QoE) requirements, has brought great challenges to the future access... more
The analysis of video data targeting the identification of relevant objects and the extraction of associated descriptive characteristics will be the enabling factor for a number of multimedia applications. This process has intrinsic... more
The most complete, focused guide to MPEG-4--the breakthrough standard for interactive multimedia. The comprehensive, focused, up-to-the-minute guide to MPEG-4 Practical solutions for next-generation multimedia applications In-depth... more
This paper presents a study addressed to evaluate the variation in perceived QoS experienced by a user running multimedia applications in a heterogeneous wireless network. To perform this evaluation, a real-time testbed emulating an... more
The goal of this research is to provide a framing structure for a sequence of ATM cells which carry multimedia traffic. We will redefine the concept of a connection in the context of cell streams, show how to identify the starting and... more
There is an emerging class of computationally demanding multimedia applications involving vision, speech and interaction with the real world (e.g., CRL's Smart Kiosk). These applications are highly parallel and require low latencies for... more
Quality of Service (QoS) based routing provides QoS guarantees to multimedia applications and an efficient utilization of the network resources. Nevertheless, QoS routing is likely to be a costly process that does not scale when the... more