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Gioco di ruolo e molteplicità d'esperienza E' credenza comune tra i giocatori credere che vi sia una distinzione oggettiva tra il personaggio giocato e il giocatore stesso. Di fatto tale distinzione non esiste: la persona che gioca prova... more
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      Game TheoryAnthropologySelf and IdentitySocial and Cultural Anthropology
This paper investigates the evolution of larp safety in the NordicAmerican larp community in the last decade, tracing the correlation between safety rhetorics (opinions, arguments, and policies) and mechanics (explicit rules regulating... more
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    •   8  
      SociologyRole-playing Game TheorySafetyGame Mechanics
The society we live in leads us to rethink education and communication languages, especially in educational processes concerning children and adolescents. It seems increasingly difficult to build meaningful educational experiences able... more
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      EducationMigrationIntercultural EducationGame Based Learning
BUCHTÍK, Martin. (2014), Larp as an Alternative Medium: A Sociological Perspective, in: Pavlíckova, T., Reifová, I.C. (2014), Media, Power and Empowerment – Central and Eastern European Communication and Media Conference CEECOM Prague... more
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    •   4  
      Alternative MediaRole-playing Game TheoryRole Playing GamesLive Action Roleplaying
Gli edu-larp (Educational Live Action Role-Playing) sono giochi di ruolo educativi in cui i partecipanti vestono i ruoli di personaggi, interpretando fisicamente le narrazioni su diverse tematiche. Questo volume – scritto da studenti,... more
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    •   7  
      Game studiesEducationTeacher EducationLarp
For those discussion #InteractionPatterns, especially in the context of #RPG, here is a refresher on my adaptations of the Avedon 1974 Interaction patterns as applied to typical uses of all 4 formats of role-playing games: #TRPG, #LARP,... more
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      Therapeutic RecreationRole-playing Game TheoryRoleplayingRPG
Video with voice over to this presentation available here: https://www.youtube.com/watch?v=9WsTnYmRRFM This is a shorter summary of the 2 hour presentation. This was created for The 2016 Living Games Conference... more
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      Role-playing Game TheoryRoleplayingRole Playing GamesRole Playing Game (RPG)
This paper investigates the psychology of bleed-out, in which in-character dynamics spill over into out-of-character thoughts and feelings (Montola, 2011). We pair emerging neuroscience theory and research with classic models of emotion... more
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    •   9  
      Emotion RegulationSelf-regulationImmersive TheatreEgo depletion
• Diakolambrianou, E.: «LARP as a Tool for Personal Development and Psychotherapy». Portal 8 LARP Convention, Zagreb, Croatia, 7/3/2020
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    •   5  
      PsychotherapyPersonal DevelopmentLarpLARPing
OVERVIEW This document attempts to summarize with a brief list the pros and cons of each role-playing game (RPG) format. The hope is that this differentiation between formats will improve the quality of future research studies and program... more
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    •   16  
      Role-playing Game TheoryRPGRole Playing GamesRole-Playing Games
Considering that everything is political, this paper attempts to establish a typology of adaptive writing strategies for different larps and design purposes.
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    •   7  
      Gender StudiesQueer StudiesNarrativityNon-Binary Gender
Магистерская работа (2014 г.), основанная на анализе собранной базы данных, о фреймировании российской ролевой игры живого действия, о триггерах переключения фреймов, о вариантах оформления этого переключения и о преодолении "поломок"... more
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    •   8  
      Game studiesFace-to-Face CommunicationFrame AnalysisLarp
Faisant le pari que la connivence étroite entretenue entre jeu de rôle grandeur nature et engagement politique dans les pays nordiques n’est pas accidentelle, l’argumentaire de ce mémoire vise à aborder la question suivante : quels sont... more
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      Political SociologyAnthropologyGame studiesFeminism
Реферат к кандидатскому экзамену по антропологии (2016) для обоснования темы диссертации. Рассматриваются подходы к игре Й. Хёйзинги и Р. Кайуа, а также ролевая игра по отношению к таким феноменам, как ритуал, театр и взаимодействие лицом... more
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    •   10  
      Face-to-Face CommunicationErving GoffmanJohan HuizingaRoger Callois
A brief background summary of research information about the effects of role-playing gaming upon participants, including their use as an intervention modality to achieve therapeutic and educational goals for various populations,... more
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    •   27  
      Therapeutic RecreationRole-playing Game TheoryRole PlayingRoleplaying
• Diakolambrianou, E.: «The use of LARP (live action role-playing) in personal development, therapy and education». Smart Psi National Conference, Bucharest, Romania, 24/11/2018
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    •   8  
      PsychotherapyPersonal DevelopmentLarpLARPing
The live action role-playing community as a subculture within the United States represents an aspect of repression within the greater society, just as most subcultures in some way do. Due to the unique qualities of the activities in... more
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    •   6  
      Jungian psychologyArchetypesDepth PsychologyShadow Work
Contemporary Paganism is often described by its followers as a revival or reconstruction of the religions of pre-Christian Europe, which is sometimes referred to as "The Old Way". Most followers of the Neo-Pagan movement state... more
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    •   14  
      Ethnic StudiesContemporary SpiritualityPagan StudiesPaganism
Politics have always gone hand in hand with larp. Whether games portray politics, or internal politics have defined the deep structures of larps, there have always been games that have discussed and been shaped by political thoughts and... more
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    •   6  
      Game studiesPoliticsRole-playing Game TheoryLarp
This paper discusses the prevalence of exposure to trauma, the discourse about trigger warnings, and the embodied nature of larps. The goal of this paper is to inform players, designers, and critics about the nature of psychological... more
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    •   7  
      Game TheoryGame studiesRole-playing Game TheoryRole Playing Games
A study of live action role plays as transmediations of a global franchise universe, this work analyses two cases: College of Wizardry (world of Harry Potter) and Witcher School (world of The Witcher), using Mark Wolf's (2012) framework... more
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    •   6  
      Transmedial StorytellingTransmedial NarratologyRole Playing GamesFranchise
El LARP es una actividad que procede por una parte de los juegos de rol clásicos, y por otra, de las artes escénicas. Se basa en la interpretación de un personaje de manera improvisada en contacto con otros personajes, es por eso que... more
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      SubculturesCultural managementGestion CulturalRole Playing Games
This chapter discusses the challenges that may emerge for live action role-play (larp) communities at each inflection point of the group life cycle. According to Tuckman, groups mature over time and move through four stages: forming,... more
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      Group Processes & Intergroup RelationsGroup DynamicsRole-playing Game TheoryLarp
Popular Abstract -The paper presents theoretical foundations of the author's approach to the design of edu-larps.. It is deliberately steering away from cross-disciplinary teaching, artistic education or soft skills training in order to... more
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    •   7  
      EducationDrama In EducationApplied Drama/TheatreGame Based Learning
Each year, the Knutebooks have been in discussion with their earlier reincarnations. New games have sparked new thoughts and theories, and new interpretations of old games have helped us reflect on the development of the scene. Examining... more
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      Game studiesRoleplaying GamesLarpLARPing
Nathan Hook (2015): "Pan". in Charles Bo Nielsen & Claus Raasted (eds) The Nordic larp Yearbook 2014, ed. Charles Bo Nielsen and Claus Raasted.. Knudepunkt 2015. Rollespilsakademiet. complex or innovative scene structure is often... more
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      SociologyGame studiesRoleplaying GamesLarp
In diesem Essay fasse ich zusammen, welche Passage-Riten bei dem Übergang von Ernst zu Spiel im Live Action Role Play (LARP) vorgenommen werden, und zwar sowohl bei dem erstmaligen Betreten des Spielplatzes und dem Finden der eigenen... more
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      AestheticsEthnographyConstructivismAugmented Reality
Politics have always gone hand in hand with larp. Whether games portray politics, or internal politics have defined the deep structures of larps, there have always been games that have discussed and been shaped by political thoughts and... more
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    •   8  
      SociologyGame studiesPoliticsRole-playing Game Theory
Vorobyeva O. Crossgender Roleplaying in Russian Larps // The Wyrd Con Companion Book 2015. Ed. Sarah Lynne Bowman. Los Angeles, CA: Wyrd Con, 2015. The article examines gender issues in Russian larp community and specifically the... more
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    •   3  
      GenderLarpLive Action Roleplaying
This article explores storytelling and role-playing as resources to create objects, spaces, and experiences in the field of design. To this end, we present Wonder Cards. The game is an “imagination instrument” that, through distant... more
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      CreativityDesign educationDesign CreativityNarrative
La sociologie des jeux est en général assez peu développée. Ses références majeures sont anciennes (J. Huizinga dans les années 1930 ; R. Caillois dans les années 1950) et des thématiques émergentes comme les games studies ne permettent... more
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      Immersion and ExperienceGamesJeux De RôlesLive Action Roleplaying
Recreating one of the most important, but less known, historical events in modern history: the revolution of 1905. A Nordic larper's perspective on a high-end Russian political game. Larps can let us understand history and politics,... more
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      SociologyGame studiesPolitical SciencePolitics
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      Cultural StudiesGender StudiesGame studiesEthnography
Recreating one of the most important, but less known, historical events in modern history: the revolution of 1905. A Nordic larper's perspective on a high-end Russian political game. Larps can let us understand history and politics,... more
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      SociologyGame studiesPoliticsRole-playing Game Theory
Mar 9, 2022 - Online lecture in the Transformative Play Initiative Event Series Description: The transformative potential of live action role-playing allows players to develop holistically (on a physical, mental, emotional, creative,... more
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      PsychotherapyTransformationLarpLARPing
Abstract Pervasive games defy Johan Huizinga's classic definition of play as being something outside ordinary life with their own proper boundaries of time and space according to fixed rules and an orderly manner. Katie Salen and Eric... more
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      Pervasive GamingPervasive ComputingGamesAlternate Reality Games
**PLEASE NOTE: This presentation was published in the Journal of Men's Studies and can be found above as "Discussions of Fantasy Characters and Demonstrations of a Defensive Hybridity in Gamer Masculinity"** This paper situates the... more
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      Race and EthnicityMasculinitySocial MediaRole Playing Games
This thesis asks what strategies and structures of larp-led, agentive, participatory performance encourage participants to reflect on their affective embeddedness within evolving differential structures of becoming as represented within... more
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      Game studiesPerformance StudiesGilles DeleuzeMaurice Merleau-Ponty
Lecture for the Transformative Play Initiative. This lecture by Elektra Diakolambrianou discusses the ways in which role-playing is used in transformative, therapeutic, and psychotherapeutic applications. She briefly discusses many... more
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      PsychotherapyBoard GamesRoleplayingLive Action Roleplaying
In this article, we want to describe a particular application of role-playing in the frame of psychoeducational interventions for adolescents and young adults. This project, called The Black Blades (Le Nere Lame), mixes live action... more
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    •   6  
      PsychologyPlay TherapyAdolescent Education (Education)Outdoor Play and Learning
Aggregate LARP rules might be thought of as a type of code that runs on humans. Code can be thought of as a linguistic form that is both declarative and imperative; it is both truth and command (Buswell 2009). In aggregate LARP, elements... more
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      Critical TheoryCultural StudiesGender StudiesGame Theory
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    •   6  
      Game studiesVideo GamesRole-playing Game TheoryGames
This paper investigates the evolution of larp safety in the Nordic-American larp community in the last decade, tracing the correlation between safety rhetorics (opinions, arguments, and policies) and mechanics (explicit rules regulating... more
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    •   6  
      Role-playing Game TheorySafetyGame MechanicsRole Playing Games
This paper extends theoretical work on small group dynamics in live action role-play (larp; Leonard and Arango 2013), honing in on three challenges larps face that are anticipated by our unique integration of roleplay studies with small... more
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      Immersive TheatreLarpLARPingLive Action Roleplaying
This paper explores the relationship between nature and culture during a series of scaffolded live action role-playing (larp) activities designed as part of a science, technology, engineering, art, and math (STEAM) summer program for... more
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      Cultural StudiesIndigenous StudiesCultureIndigenous Knowledge
An avant-garde approach to the concept of Faerie as a place and people. This essay explores the very definition and understanding of the Fae and the realm of Faerie, starting with their historical folklore ties primarily descending from... more
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      FolkloreMagicMagic and the Occult (Anthropology Of Religion)Modern Fairy Tales
The history of larp in Japan does not reach further back than the late 2000s, and its practice only started to awake broader interest in 2012 through the abridged and commented Japanese translation of DragonSys by Nico Stahlberg and... more
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      Japanese StudiesActor Network TheoryAppropriationLive Action Roleplaying
Presentation to January 2016 Pacific Northwest American Therapeutic Recreation on "The Therapeutic and Educational Uses of Role-Playing Games (RPG) as Intervention Modalities for Individuals and Groups from the Therapeutic Recreation... more
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      Role-playing Game TheoryMMORPGRPGRole Playing Games
The purpose of this research is to investigate the nature of small group dynamics in live action roleplay (larp) communities. We examine which features of larps and larpers intensify three challenges anticipated by past integration of... more
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    •   6  
      Role PlayingImmersive TheatreLarpLARPing
The society we live in leads us to rethink education and communication languages, especially in educational processes concerning children and adolescents. It seems increasingly difficult to build meaningful educational experiences able to... more
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    •   15  
      EducationMigrationIntercultural EducationGame Based Learning