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1997
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19 pages
1 file
Two of the most important issues in distributed systems are the synchronization of concurrentthreads and the application-level data transfers between execution spaces. At the design level, addressingthese issues typically requires analyzing the components under a different perspective thanis required to analyze the functionality. Very often, it also involves analyzing several componentsat the same time, because of the way those two
New Generation Computing, 1998
Much progress has been made in distributed computing in the areas of distribution structure, open computing, fault tolerance, and security. Yet, writing distributed applications remains difficult because the programmer has to manage models of these areas explicitly. A major challenge is to integrate the four models into a coherent development platform. Such a platform should make it possible to cleanly separate an application’s functionality from the other four concerns. Concurrent constraint programming, an evolution of concurrent logic programming, has both the expressiveness and the formal foundation needed to attempt this integration. As a first step, we have designed and built a platform that separates an application’s functionality from its distribution structure. We have prototyped several collaborative tools with this platform, including a shared graphic editor whose design is presented in detail. The platform efficiently implements Distributed Oz, which extends the Oz language with constructs to express the distribution structure and with basic primitives for open computing, failure detection and handling, and resource control. Oz appears to the programmer as a concurrent object-oriented language with dataflow synchronization. Oz is based on a higher-order, state-aware, concurrent constraint computation model.
ACM Computing Surveys, 1989
When distributed systems first appeared, they were programmed in traditional sequential languages, usually with the addition of a few library procedures for sending and receiving messages. As distributed applications became more commonplace and more sophisticated, this ad hoc approach became less satisfactory. Researchers all over the world began designing new programming languages specifically for implementing distributed applications. These languages and their history, their underlying principles, their design, and their use are the subject of this paper. We begin by giving our view of what a distributed system is, illustrating with examples to avoid confusion on this important and controversial point. We then describe the three main characteristics that distinguish distributed programming languages from traditional sequential languages, namely, how they deal with parallelism, communication, and partial failures. Finally, we discuss 15 representative distributed languages to give ...
The Computer Journal, 1987
A new language concept for high-level distributed programming is proposed. Programs are organised as a collection of concurrently executing processes. Some of these processes, referred to as liaison processes, have a monitor-like structure and contain ports which may be invoked by other processes for the purposes of synchronisation and communication. Synchronisation is achieved by conditional activation of ports and also through port control constructs which may directly specify the execution ordering of ports. These constructs implement a path-expression-like mechanism for synchronisation and are also equipped with options to provide conditional, non-deterministic and priority ordering of ports. The usefulness and expressive power of the proposed concepts are illustrated through solutions of several representative programming problems. Some implementation issues are also considered.
1998
Much progress has been made in distributed computing in the areas of distribution structure, open computing, fault tolerance, and security. Yet, writing distributed applications remains difficult because the programmer has to manage models of these areas explicitly. A major challenge is to integrate the four models into a coherent development platform. Such a platform should make it possible to cleanly separate an application’s functionality from the other four concerns. Concurrent constraint programming, an evolution of concurrent logic programming, has both the expressiveness and the formal foundation needed to attempt this integration. As a first step, we have designed and built a platform that separates an application’s functionality from its distribution structure. We have prototyped several collaborative tools with this platform, including a shared graphic editor whose design is presented in detail. The platform efficiently implements Distributed Oz, which extends the Oz langu...
Computer Networks, Architecture and Applications, 1995
Computation intensive programs can utilise idle workstations in a cluster by exploiting the parallelism inherent in the problem being solved. A programming language for distributed computing offers advantages like early detection of type mismatch in communication and offers structured mechanisms to specify possible overlap in communication and computation, and exception handling for catching run time errors. Success of a language depends on its ease of use, expressibility and efficient implementation of its constructs. EC is a super set of C supporting process creation, a message passing mechanism, and exception handling. The pipelined communication constructs and multiple process instances help in expressing concurrency between computation and communication. Data driven activation of EC processes is used for scheduling. EC has been implemented in a Sun-3 workstation cluster. An inter-node message passing mechanism has been built on top of the socket interface using the TCP protocol, and intra-node message passing is done by passing pointers to improve efficiency. However, message_type variables hide the implementation details, improve type safety and location transparency of a program.
2001
This thesis explores computation mobility. We view mobility, the selection of an execution environment, as an attribute of a computation. To capture this attribute, we introduce a novel programming abstraction, which we call a mobility attribute, that specifies where computations should occur within a distributed system. Programmers dynamically bind mobility attributes to program components, nonempty sets of functions and their state. Once bound to a component, mobility attributes apply prior to each execution of that component.
Computer Languages, 1991
Until recently, at least one thing was clear about parallel programming: tightly coupled (shared memory) machines were programmed in a language based on shared variables and loosely coupled (distributed) systems were programmed using message passing. The explosive growth of research on distributed systems and their languages, however, has led to several new methodologies that blur this simple distinction. Operating system primitives (e.g., problem-oriented shared memory, Shared Virtual Memory, the Agora shared memory) and languages (e.g., Concurrent Prolog, Linda, Emerald) for programming distributed systems have been proposed that support the shared variable paradigm without the presence of physical shared memory. In this paper we will look at the reasons for this evolution, the resemblances and differences among these new proposals, and the key issues in their design and implementation. It turns out that many implementations are based on replication of data. We take this idea one step further, and discuss how automatic replication (initiated by the run time system) can be used as a basis for a new model, called the shared data-object model, whose semantics are similar to the shared variable model. Finally, we discuss the design of a new language for distributed programming, Orca, based on the shared data-object model.
Microprocessing and Microprogramming, 1993
bDpt. Lenguajes y Ciencias de la Computaci6n. Universidad de M::ilaga. El Ejido, s/n. 29013 M,'ilaga. SPAIN.
2007
Building reliable distributed applications involving multiple concerns such as security, fault-tolerance or real-time properties still remains a challenge. A "provably correct" formal approach, i.e., using a carefully designed model with a well-defined semantics and an implementation that strictly conforms to the model, bringing obvious benefits in terms of reliability and clean design. In this paper, by using the notion of domain to capture partitions in a distributed system, we illustrate that approach on a case-study by showing the different formalization steps from model design to implementation. We present a simple distributed programming model called DCP that extends Pict with primitives for remote interaction. DCP makes the distribution of resources explicit while keeping network communications transparent to the programmer. We formalize its implementation in the form of an abstract machine and implement it using standard distribution technologyby integrating seamle...
Distributed Systems, 1985
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Communications of the ACM, 1979
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