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2015, National Journal of Management and Technology
There are various technologies and products available in the market that efficiently helps the human being in various ways spanning from desktops, laptops, electronic calculators, PDAs.etc.But the innovation haven't stopped to envision human need more efficiently, giving rise to a novel concept of "Wearable technology" which has changed many concepts of product development disruptively. The main focus of wearable computing is that these devices can be carried anywhere and they take active participation in human activities. It refers to electronic technologies that are incorporated into items of clothing and accessories which can comfortably be worn on the body. These wearable devices can perform many of the same computing tasks as mobile phones and laptop computer, however, in some cases; wearable technology can outperform these hand-held devices entirely. Wearable technology tends to be more sophisticated than hand-held technology on the market today because it can pr...
The introduction of wearable technologies allows users to access technology hand free. There will be no longer be the need to carry around bulky devices. Information can be accessed at your command and pictures or videos can be taken with the wink of an eye. This new wave of technology will ignite an explosion of innovation which will be the key to advancements for mankind. As computers move from the desktop, to the palmtop, and onto our bodies and into our everyday lives. In this paper we focus our attention on two applications, from the plethora of wearable computing possibilities. We will first discuss general everyday use wearable computers; this will include such devices as wearable electronic fabrics, wearable digital watches with enhanced capabilities, wearable handbags and so forth. Next we will explore a number of medical wearable devices including navigation systems for the blind and real-time American Sign Language recognizers.
ACM SIGCHI Bulletin, 1997
Wearable computers represent a new paradigm in compuring." This statement is a good sound bite and undeniably Lrue but what doe.-. it mean? Finding meaning. in d1is st:uemem wa$ rhe purpose of a two day work~hop on wearable computers organized by c.he four authors of this paper. at C HI 97 in Morch, 1997. The workshop was attended by 37 pcoplt represcnring 2l diffc:renr org~nizations. 11le anendecs an: li.sc«l in the Appendix. This while paper is a reporr on 1har workshop.
DYNA INGENIERIA E INDUSTRIA
Many industrial companies are now getting on board the new industrial revolution dominated by data acquisition, digitalization and other new technologies. Wearables combine the features of some of the most popular technologies of this revolution: they can monitor specific body regions by tracking information anywhere and anytime. Wearable systems for hands represent a special field of interest since they are the main body region involved in industrial tasks. This paper surveys such wearable systems based on the data from the last years. It collects information about the most important components they incorporate and analyses their features considering that they are devices aimed to be worn on the body. Thus, this paper is addressed to researchers who want to understand what a wearable is and which the main components and characteristics should incorporate, and also, those who want to explore new trends in this research field.
2019
In a world in which students are exposed to all kinds of digital stimuli, the traditional educational, in which a teacher gives a lesson in front of a class full of students who listen attentively, may not be very motivating. That is why, in addition to offering new pedagogical possibilities, and helping teachers to nurture their students with new skills and competences, technology plays a key role in the classroom when it comes to generating motivation. In that sense, wearable devices can be a powerful ally. For this reason, in this article, we will show a classification of these devices and the analysis of the main parameters of each of them. Several bibliographical sources were used for this work, such as: research documents, technical articles and official websites of the wearable devices investigated. Seven parameters were obtained to analyze by rating scales to optimize the decision of its possible use.
Wearable Devices - the Big Wave of Innovation, 2019
Wearable technologies are networked devices that collect data, track activities and customize experiences to users' needs and desires. They are equipped, with microchips sensors and wireless communications. All are mounted into consumer electronics, accessories and clothes. They use sensors to measure temperature, humidity, motion, heartbeat and more. Wearables are embedded in various domains, such as healthcare, sports, agriculture and navigation systems. Each wearable device is equipped with sensors, network ports, data processor, camera and more. To allow monitoring and synchronizing multiple parameters, typical wearables have multi-sensor capabilities and are configurable for the application purpose. For the wearer's convenience, wearables are lightweight, modest shape and multifunctional. Wearables perform the following tasks: sense, analyze, store, transmit and apply. The processing may occur on the wearer or at a remote location. For example, if dangerous gases are detected, the data are processed, and an alert is issued. It may be transmitted to a remote location for testing and the results can be communicated in real-time to the user. Each scenario requires personalized mobile information processing, which transforms the sensory data to information and then to knowledge that will be of value to the individual responding to the situation.
International Journal of Engineering and Advanced Technology, 2020
In ancient time, when there were no technologies and no smart devices were available, humans did all their tasks manually which was time consuming and also challenged their physical and mental health. Then invention of basic devices such as desktop computer, calculator, Abacus made their life easier. Also it reduced their work load and saved their time and efforts. The major problem with these devices were that they occupied a large space and also they it was difficult to move them from one place to another. Humans are now becoming dependent on machines for their work. And this is what led to the invention of more compatible devices which are in small sizes and are easily portable. Laptops, smart phones, tablets are some devices which provide more advantages over desktop computers and calculators. They contain integrated chips, sensors and actuators to perform functionality. In today’s world technologies are becoming the most important part of human life. We are always surrounded by...
2014
wearable technology offers many opportunities which trigger the thoughts and imaginations of people of all fields. In this age of technology, the dependence on computers and other interfaces required them to be omnipresent. This requirement paved way for the development of wearable technology, computers which can assist specialized professionals in personal activities by aiding and augmenting everyday life with the tech savvy world. In reality obstacles imposed by factors such as battery life, processor power, display brightness, network coverage and form factor have led to the delay in the widespread introduction of wearable computers. However in the past 10 yrs many successful implementations and the continuous relentless effort to miniaturize computers promise the emergence of viable applications. In this paper wearable computing applications are reviewed from the early aircraft maintenance and military designs to current production models including designs for personal entertain...
IEEE Pervasive Computing, 2000
9th International Conference on Education and New Learning Technologies Conference (EDULEARN17), 2017
Technology is being more transparent and penetrating into the lives of the human being. We have seen that technology transformed in a form that can be wearable. To refer this transformation, new terms such as “wearable technology, wearable computing, or wearables” have emerged. In this regard, this research examines a total of 1997 studies to identify research patterns and present current state of art on wearable technology studies. For this purpose, the research employs Social Network Analysis (SNA) and quantitative content analysis. The time trend analysis demonstrates that research on wearable technology boomed by 2014. The network visualization findings revealed that wearables are considered as assistive technology. Wearable technology influenced health sector substantially. Usability, user-centered design, privacy and security issues are the challenges that wearable technology should overcome. According to keyword analysis, wearable technology can be examined through the lenses of ubiquitous computing, mobile computing, pervasive computing, or in a broader sense, through the lens of human-computer interaction. Keyword analysis reveals that recognition, monitoring, sensing, and diagnosing are the action words that can be used to define wearable technology.
Computer, 2002
The new generation of wearables may look very much like eyeglasses or even an ordinary jacket. But with this new convenience comes a host of challenges in redefining the bond between computer and user.
Acta Electronica Malaysia
Wearable technology provides number of opportunities in today's world that trigged all the imaginations for the people. In today's era we are more and more dependent on computers and to be compatible with the technology we have to be omnipresent and embrace new developments. Our daily use material is imposed by factor such as battery life, processor power, display brightness, network coverage and form factor have led to the delay in the widespread introduction of wearable computers. In this paper we will review wearable early design that was merely used for aircraft and military purpose and compare that with its today's application that how nowadays they are used for personal activities. It also highlights the scope and market of wearable computers and how it is emerging day by day.
IEEE Micro, 2001
The most immediately striking challenge in designing wearable computers is creating appropriate interfaces. However, the issues of power use, heat dissipation, networking, and privacy provide a necessary framework in which to discuss interface. Part 1 of this article covers the first two of these issues; Part 2 begins with the networking discussion.
2019
Wearable technology provides number of opportunities in today’s world that trigged all the imaginations for the people. In today’s era we are more and more dependent on computers and to be compatible with the technology we have to be omnipresent and embrace new developments. Our daily use material is imposed by factor such as battery life, processor power, display brightness, network coverage and form factor have led to the delay in the widespread introduction of wearable computers. In this paper we will review wearable early design that was merely used for aircraft and military purpose and compare that with its today’s application that how nowadays they are used for personal activities. It also highlights the scope and market of wearable computers and how it is emerging day by day.
IEE Eurowearable '03, 2003
He suggested that, in the future, rooms might contain more than 100 tab-like computers, 10 or 20 tabs and 1 or 2 boards, observing that "Hundreds of computers in a room could seem intimidating at first, just as hundreds of volts coursing through wires in the walls once did." Since then his vision of so many embedded computer systems appears to be correct, with many systems throughout the home now being microprocessor-controlled, even down to the toaster. This paper introduces the microprocessor, communicating and sensing technologies relevant to wearable computing. It reviews the trends and challenges that form part of the evolution of computer technology, from a computer filling a room to a room full of invisible computers. Not all wearable computing systems require the same level of computing performance or functionality. A Processor Performance and Flexibility of Function (PPaFF) scale is introduced to classify wearable computing systems and is related to the prototypes described in Weiser's vision of the 21 st century computer. He also anticipated the evolution of terabyte storage solutions and the development of more compact "micro-kernel" operating systems running software that could be readily added and removed. Considering wireless technologies, he observed that "Present technologies would require a mobile device to have three different network connections: tiny-range wireless, long-range wireless and very high speed wired. A single kind of network connection that can somehow serve all three functions has yet to be invented." Again, we have seen much development here also, with the development of Bluetooth and Wi-Fi wireless solutions.
— Computing is moving beyond the desk to the body. With products like fitness trackers, smartwatches and health monitoring devices becoming ubiquitous, we can see wearables are here to stay. However wearable products tend to be very personal. What makes a person choose to wear a certain product? This state of the art research paper examines this question and in doing so proposes some guidelines for creating wearable computers.
EAI/Springer Innovations in Communication and Computing, 2020
Continual innovation in hardware and software technologies, such as sensors, displays, processors, storage memory, and algorithms, has been crucial in changing the paradigm of computing devices. Mobile computing has advanced rapidly over the past decade, and the components found in such computing devices are becoming increasingly smaller while remaining extremely powerful. The emergence of quantified-self technologies, including wearable devices, is one of the most evident examples of this technological development. Wearable devices can be defined as, "smart electronic devices available in various forms; located near or on the human body to sense and analyze physiological and psychological data such as feelings, movements, heart rate, blood pressure, and so forth, via applications either installed on the device itself or on an external device (i.e., smartphones that are connected to the cloud)" (p.2) [1]. According to Motti and Caine [2], "since the first sensors were produced, the wearable device field has evolved exponentially" and "is characterized by body-worn devices, such as clothing and accessories" (p.1820). Humans use wearable devices in their daily
2014
The huge impact of emerging technologies has been changing population’s capabilities (physical, sensorial and cognitive) and lifestyle ( works, leisure, living and social interaction). The human which is the main actor of the social life is now surrounded by numerous technological devices which enable him to connect, discover and learn in every condition and place. Currently there is a great inclination to modify well-being concept and health care by changing the technology in “wearable”. Wearable technology represents a potentially large and rapidly increasing research and development area, involving several cross-disciplines such as biology, physiology, physics, chemistry, micro-nanotechnologies and material sciences, industrial sectors like medical devices, electronics, microchips, textile, telecommunications and engineering disciplines. The expression wearable device refers to electrical or mechanical systems, which are worn on the human body by means of incorporation into items...
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