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Soundspace VR: spatial navigation using sound in virtual reality

2021, Virtual Reality

Abstract

Prior research reveal that spatial navigation skills rely mostly in visual sensory abilities, but the study of how spatial processing operates in the absence of visual information is still incomplete. Therefore, a spatial navigation task in virtual reality using auditory cues was developed to study navigational strategies in sighted individuals. Twenty healthy adult participants were recruited. The task consisted of a VR scene, in which participants were asked to localize the sound source and move to the target without visual information (i.e. blindfolded). Task difficulty was manipulated by route length. The participants were first exposed in a study phase with the objective to move to the sound source and then return to the starting point. In a test phase, the participants performed the same task without the sound source but with auditory cues from obstacles to test spatial learning. This manipulation allowed to assess navigational strategies as local navigation in the first and wayfinding in the second phase. Performance was assessed from behavioral measures of execution time, obstacle collisions, and prompts during the task execution. These variables were correlated with established neuropsychological instruments for global cognition and memory abilities. The results revealed a relationship between executive functioning and task performance. Global performance was better in wayfinding involving spatial learning, while increases in task difficulty affected performance through execution time only for local navigation. These data reveal the importance of auditory information from spatial sound cues for spatial learning and navigation in a known environment.