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Ambient Art and Electronic Literature

2021, Electronic Literature as Digital Humanities

AI-generated Abstract

This chapter explores the distinctions and interconnections between ambient video art and electronic literature, framed as dynamic poles in a creative dialectic rather than strict boundaries. It emphasizes the experiential goals of ambient art, which focuses on pleasurable, non-invasive experiences for viewers, contrasting with the more engaging, interactive nature of electronic literature. The text underlines the hybrid nature of electronic literature, noting its diverse directions, including hypertext and interactive fiction, while advocating for an understanding of its shared attributes, such as narrative experience and interactivity. The analysis also reflects on the integration of metadata and algorithmic structures in the composition of works that straddle both domains.